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Rotomslashblast

MMRPG TCG: Stardroid Set

May 11th, 2017
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  1. ROBOTS
  2.  
  3. Name: Mercury
  4. Core: Freeze/Crystal
  5. Health: 170
  6. Power: Slimy Body
  7. Power Description: If this robot is hit by a Cutter-type attack that does 50 or more damage, it does 10 damage less.
  8. Attack 2: Grab Buster (Freeze/Crystal)
  9. Attack 2 Description: Does 40 damage to an enemy, and restores 20 health to the user.
  10. Attack 3: Crystal Spikes (Crystal/Missile)
  11. Attack 3 Description: Mercury throws some spikes made of crystals at the enemy. Flip 6 coins. For each one that is heads, this attack does 10 damage!
  12. Resistance: Crystal
  13. Weakness: Shadow
  14.  
  15. Name: Venus
  16. Core: Explode/Water
  17. Health: 170
  18. Power: Explosion Protection
  19. Power Description: Venus doesn't take damage from Explode-type attacks.
  20. Attack 2: Homing Bubble (Water)
  21. Attack 2 Description: The user fires a bubble that does 30 damage to a target.
  22. Attack 3: Bubble Bomb (Explode/Water)
  23. Attack 3 Description: The user fires an exploding bubble that does 80 damage to a target that's airborne. Doesn't work on targets that are on the ground.
  24. Resistance: Water
  25. Weakness: Missile
  26.  
  27. Name: Mars
  28. Core: Missile/Flame
  29. Health: 170
  30. Power: Deathmatch
  31. Power Description: Mars does 10 extra damage to enemies with under 70 health.
  32. Attack 2: Mars Bullet (Missile)
  33. Attack 2 Description: Flip 3 coins. For each one that lands on heads, this attack does 20 damage to a target.
  34. Attack 3: Photon Missile (Missile/Flame)
  35. Attack 3 Description: The user fires a missile that does 40 damage to an enemy.
  36. Resistance: Flame
  37. Weakness: Water
  38.  
  39. Name: Jupiter
  40. Core: Electric/Wind
  41. Health: 170
  42. Power: Aerial Fighter
  43. Power Description: This robot is always airborne, meaning it takes 20 less damage from ground-traveling attacks, but 20 more damage from anti-air attacks.
  44. Attack 2: Electric Shock (Electric/Wind)
  45. Attack 2 Description: The user fires a lightning bolt that does 60 damage to a target that is on the ground. Doesn't work on airborne enemies.
  46. Attack 3: Volt Shotgun (Electric)
  47. Attack 3 Description: Jupiter fires electrical shots in a spread pattern, dealing 20 damage to all enemies in battle.
  48. Resistance: Wind
  49. Weakness: Explode
  50.  
  51. Name: Saturn
  52. Core: Shadow/Impact
  53. Health: 170
  54. Power: Antivampirism
  55. Power Description: Saturn takes 10 less damage from moves that steal health.
  56. Attack 2: Ring Toss (Impact)
  57. Attack 2 Description: Fires a ring at the foe that does 40 damage to a target.
  58. Attack 3: Black Hole (Shadow/Impact)
  59. Attack 3 Description: Flip a coin. If it lands on heads, deal 50 damage to an enemy. If it's tails, deal damage to an enemy depending on health stolen by that enemy.
  60. Resistance: Impact
  61. Weakness: Electric
  62.  
  63. Name: Uranus
  64. Core: Impact/Earth
  65. Health: 170
  66. Attack 1: Deep Digger (Impact/Earth)
  67. Attack 1 Description: Uranus lobs a big block at the target, which does 40 damage to an enemy.
  68. Attack 2: Earth Shaker (Earth)
  69. Attack 2 Description: Uranus jumps, becoming Airborne for this turn, and on the next turn, does a whopping 90 damage to ALL OTHER ROBOTS THAT ARE ON THE GROUND, INCLUDING YOUR OWN!
  70. Attack 3: Power Bash (Impact)
  71. Attack 3 Description: Flip a coin. If it's heads, this does 60 damage, and ignores defense.
  72. Resistance: Earth
  73. Weakness: Swift
  74.  
  75. Name: Pluto
  76. Core: Swift/Impact
  77. Health: 170
  78. Power: Cat Nap
  79. Power Description: Every time Pluto defeats a foe, he restores 10 health. He also restores 10 health per turn when forced to fall asleep. Pluto will also take a nap after the whole battle is over.
  80. Attack 2: Break Dash (Swift/Impact)
  81. Attack 2 Description: Pluto dashes into an opponent for 50 damage.
  82. Attack 3: Neon Missiles (Laser/Missile)
  83. Attack 3 Description: Flip 3 coins. For each one that is heads, Pluto fires a 30-damage missile! This may only be boosted by Cores.
  84. Resistance: Impact
  85. Weakness: Freeze
  86.  
  87. Name: Neptune
  88. Core: Water/Earth
  89. Health: 170
  90. Power: Last Stand
  91. Power Description: If Neptune's health goes below 60, his attacks do 30 more damage.
  92. Attack 2: Salt Water (Water/Earth)
  93. Attack 2 Description: Neptune fires a blob of corrosive "water" that does 60 damage to a target.
  94. Resistance: Earth
  95. Weakness: Laser
  96.  
  97. CORES
  98.  
  99. Name: Electric Core
  100. Boosts: Electric Core
  101. Amount: 2
  102.  
  103. Name: Laser Core
  104. Boosts: Laser Core
  105. Amount: 1
  106.  
  107. Name: Flame Core
  108. Boosts: Flame Core
  109. Amount: 2
  110.  
  111. Name: Time Core
  112. Boosts: Time Core
  113. Amount: 1
  114.  
  115. Name: Freeze Core
  116. Boosts: Freeze Core
  117. Amount: 1
  118.  
  119. Name: Crystal Core
  120. Boosts: Crystal Core
  121. Amount: 1
  122.  
  123. Name: Explode Core
  124. Boosts: Explode Core
  125. Amount: 1
  126.  
  127. Name: Water Core
  128. Boosts: Water Core
  129. Amount: 2
  130.  
  131. Name: Missile Core
  132. Boosts: Missile Core
  133. Amount: 1
  134.  
  135. Name: Wind Core
  136. Boosts: Wind Core
  137. Amount: 1
  138.  
  139. Name: Impact Core
  140. Boosts: Impact Core
  141. Amount: 3
  142.  
  143. Name: Earth Core
  144. Boosts: Earth Core
  145. Amount: 2
  146.  
  147. Name: Swift Core
  148. Boosts: Swift Core
  149. Amount: 1
  150.  
  151. SUPPORTS
  152.  
  153. Name: Starforce
  154. Core: Copy
  155. Description: For the next 3 turns, the user's attack is doubled.
  156.  
  157. Name: Field Star
  158. Core: Neutral
  159. Description: Increases the next attack by 20, but also deals 10 Damage to the user due to overheating.
  160.  
  161. Name: Fusion Star
  162. Core: Neutral
  163. Description: Increases the next attack by 40, but also deals 20 Damage to the user due to overheating.
  164.  
  165. Name: Solid Armor
  166. Core: Freeze
  167. Description: Makes the user take 10 less damage until it is destroyed.
  168.  
  169. Name: Landmine
  170. Core: Flame/Explode
  171. Description: Then next enemy card to attack is hit with 20 damage!
  172.  
  173. Name: Sky Jet
  174. Core: Wind/Flame
  175. Description: Makes an ally airborne for 3 turns, meaning they take 20 less damage from ground-traveling moves, but 20 more damage from anti-air moves.
  176.  
  177. Name: Black Hole
  178. Core: Shadow/Impact
  179. Description: Allows a single use of Black Hole. Flip a coin. If it lands on heads, deal 50 damage to an enemy. If it's tails, deal damage to an enemy depending on health stolen by that enemy.
  180.  
  181. Name: Energy Mouse
  182. Core: Energy
  183. Description: If used on a Cat-like robot, it restores 90 health.
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