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- Let's make a game!
- name: gamer Clicker
- by: dev
- desc:This is a mlg game for gamers idk.<//>become a pro and epic gamer
- created:18/2/2020
- updated:18/2/2020
- version:1
- Settings
- background:stuff/tiles.jpg
- building cost increase:115%
- building cost refund:60%
- spritesheet:icons, 48 by 48, stuff/https://lh3.googleusercontent.com/proxy/DeLCgt44twO1FsxCtK0qC-dhoYb9lO0Y6smTObjEk-haRDNfdBlGGOQhp_A3W2CIOxzLHcnMG2JlyfWndNOPSzVaravC9mB0aIQICEDj2Bg.png
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *gamerbutton
- name:gamerbutton
- desc:Click this little bunny to get more hitmarks!
- on click:anim icon wobble
- on click:yield 1 hitmark
- on click:if (have goldenTouch and chance(1%)) yield 1 mtndew
- icon:stuff/https://images.freshop.com/00012000000850/03c2b43b1c7d32cd6d2b6a892b375d3b_medium.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *hitmark|hitmarks
- name:hitmark|hitmarks
- desc:These are your hitmarks. You can use them to purchase things. Your goal is to have as many hitmarks as possible!
- icon:icons[0,0]
- class:noBackground
- show earned
- *mtndew|mtndews
- name:mtndew|mtndews
- desc:These drinks are terribly rare, terribly precious and terribly delicious!
- icon:icons[0,1]
- class:noBackground
- hidden when 0
- Shinies
- *trickshot
- on click:log Woop
- movement:onRight moveLeft fade bounce:0.05
- frequency:60
- frequency variation:30
- icon:stuff/luckyBunny.png
- class:bigButton
- on click:
- $boost=1
- if (have clover) $boost=4
- if (chance(25%))
- //get at least 7, or between 1 and 3 minutes of our gamer production
- $amount=max(7,random(hitmarks:ps*60*1,hitmarks:ps*60*3))*$boost
- dexter the mlg grants you<//><b>[$amount] hitmarks</b>.
- yield $amount hitmarks
- else
- $amount=1*$boost
- toast The trickshot grants you<//><b>[$amount] mtndew[s?$amount]</b>!
- yield $amount mtndew
- end
- end
- Buildings
- *TEMPLATE
- on click:anim glow
- *pc|pcs
- name:pc|pcs
- desc:A hightech gaming device.<//><b>Effect:</b><.>Produces 1 hitmark every 10 seconds.
- icon:icons[3,0]
- cost:15 hitmarks
- on tick:yield 0.1 hitmark
- unlocked
- Upgrades
- *TEMPLATE
- on click:anim glow
- //gamer upgrades
- *followers
- name:followers
- desc:Some scrubs to annoy your enemies.<//><b>Effect:</b><.>+1 hitmark/click
- icon:icons[1,1]
- cost:100 hitmarks
- passive:increase hitmark yield of gamerbutton by 1
- req:10 hitmarks:earned
- Achievements
- *TEMPLATE
- on click:anim glow
- *nerd
- name:school nerd
- desc:Have <b>1</b> hitmark.
- req:1 hitmark
- icon:icons[2,4] icons[0,2] icons[0,6]
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