Advertisement
otorp2

moving and coll detect kine body

Jan 5th, 2016
189
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.17 KB | None | 0 0
  1. I found that using kinematic bodies you HAD to move them with the move() or move_to() functions and you also had to handle collisions on the kinematicbody side in if is_colliding(
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement