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- --CHARACTER LIST--
- Kazuma Asai
- Level 6
- HP: 51/77
- MP: 1/74
- EXP: 200/3200
- STR: 20 (+5)
- MAG: 21 (+5)
- VIT: 22 (+6)
- AGI: 24 (+7)
- Resistances: Fire
- Weaknesses: Almighty
- Traits:
- Son of Chaos: Kazuma gains a second chance at attacking upon a critfail roll.
- Born of Opportunity: Kazuma gains a second attack upon a critical success roll.
- Moves:
- Attack: (1d8+STR)
- Shadow Slash: (2d6+AGI Physical Damage)(5MP)
- Burning Blade: (2d6+MAG Fire Damage)(7MP)
- Shadow Step: Raise AGI of self. (5MP)
- Mentor and Pupil [RYOJI]: 4d6+AGI Curse+Fire Damage to all enemies. (12MP)
- Shadow Dragon [SAKI]: 4d6+AGI+STR Fire Damage to all enemies. (12MP)
- Ryoji Shida
- Level 6
- HP: 68/118
- MP: 2/50
- EXP: 200/3200
- STR: 16 (+3)
- MAG: 17 (+3)
- VIT: 30 (+10)
- AGI: 19 (+4)
- Affection:
- Kazuma Asai: 54/100 [RANK 3]
- Saki Kobashi: 36/100 (Rank C+)
- Sayeka Ohko: 30/100 (Rank C)
- Hiro Tanahashi: 20/100
- Ken Tajiri: 15/100
- Akio Naito: 5/100
- Resistances: Curse
- Weaknesses: Light
- Traits:
- Healing Factor: Ryoji recovers 2HP each turn.
- Demon Senses: Ryoji can scan an enemy and tell you their weaknesses.
- Half-Demon: Ryoji is resistant to curse attacks.
- Moves:
- Attack: (1d8+STR)
- Brace Yourself!: (Raise defense of an ally)(5MP)
- Stranger's Curse: (2d8+MAG Curse Damage)(5MP)
- Myriad Slashes: (4d4+AGI Physical Damage)(5MP)
- Order and Chaos [SAKI]: 4D6+STR+AGI Physical Damage to all enemies(12MP)
- Mentor and Pupil [KAZUMA]: 4d6+AGI Curse+Fire Damage to all enemies. (12MP)
- Saki Kobashi
- Level 5
- HP: 59/71
- MP: 28/55
- EXP: 400/1600
- STR: 27 (+8)
- MAG: 15 (+2)
- VIT: 21 (+5)
- AGI: 16 (+3)
- Affection:
- Kazuma Asai: 43/100 [RANK 3]
- Ryoji Shida: 36/100 (Rank C+)
- Sayeka Ohko: 22/100 (Rank C)
- Hiro Tanahashi: 15/100
- Ken Tajiri: 5/100
- Akio Naito: 5/100
- Resistances: Almighty, Fire
- Weaknesses: Water
- Traits:
- Dragon Blood: On critical hits, damage is tripled instead of doubled.
- Dragon Skin: Saki is resistant to fire attacks and burns.
- Protector: Saki will take blows on behalf of any party member under 15HP.
- Moves:
- Attack: (1d8+STR)
- Kobashi Battle Cry: (Raise attack of self)(5MP)
- Dragon Breath: (1d8+MAG Almighty Damage)(5MP)
- Dragon Smash: (1d12+STR Physical Damage)(8MP)
- Order and Chaos [RYOJI]: (4D6+STR+AGI Physical Damage to all enemies)(12MP)
- Shadow Dragon [KAZUMA]: 4d6+AGI+STR Fire Damage to all enemies. (12MP)
- Sayeka Ohko
- Level 6
- HP: 39/44
- MP: 41/82
- EXP: 0/3200
- STR: 9 (-1)
- MAG: 23 (+6)
- VIT: 16 (+2)
- AGI: 11
- Affection:
- Kazuma Asai: 32/100 [RANK 1]
- Ryoji Shida: 30/100 (Rank C)
- Saki Kobashi: 22/100 (Rank C)
- Hiro Tanahashi: 20/100
- Ken Tajiri: 15/100
- Akio Naito: 5/100
- Resistances: Psychic, Light
- Weaknesses: Curse
- Traits:
- Seer of Fate: Sayeka cannot be the target of a critical hit.
- Picture Perfect: Sayeka gains critical hits from a natural 98 roll or higher.
- Moves:
- Attack: (1d8+STR)
- Reading the fates: Protects 1 party member from being targeted by attacks for a turn. (5MP)
- Fate’s Light: (2d6+MAG Light Damage)(7MP)
- Blinding Spark: Reduces AGI of 1 enemy. (5MP)
- Hiro Tanahashi
- Level 6
- HP: 28/35
- MP: 15/87
- EXP: 50/3200
- STR: 10 (0)
- MAG: 24 (+7)
- VIT: 20 (+5)
- AGI: 10 (0)
- Affection:
- Kazuma Asai: 20/100
- Ryoji Shida: 20/100
- Saki Kobashi: 10/100
- Sayeka Ohko: 20/100
- Ken Tajiri: 20/100
- Akio Naito: 5/100
- Resistances: Psychic
- Weaknesses: Rock
- Traits:
- Innate Shield: -1 to all damage Hiro takes.
- Moves:
- Minor Heal: Restores 1d10+MAG HP to an ally. [5MP]
- Minor Shield: Slightly raises a target’s defence. [5MP]
- Ken Tajiri
- Level 6
- HP: 80/80
- MP: 80/80
- EXP: 1200/3200
- STR: 20 (+5)
- MAG: 18 (+4)
- VIT: 20 (+5)
- AGI: 18 (+4)
- Affection:
- Kazuma Asai: 15/100
- Ryoji Shida: 15/100
- Saki Kobashi: 10/100
- Sayeka Ohko: 15/100
- Hiro Tanahashi: 15/100
- Akio Naito: 5/100
- Resistances: Almighty
- Weaknesses: Curse
- Traits:
- Spirit of Justice: +10 to all attack rolls against Bandits.
- Moves:
- Attack: (1d8+STR)
- Rally Cry: (Raise attack of party member) (5MP)
- Justice Slash: (1d10+STR Almighty Damage) (5MP)
- Ready Stance: (Raise Defense of self) (5MP)
- Akio Naito
- Level 6
- HP: 100/100
- MP: 30/30
- EXP: 0/3200
- STR: 30 (+10)
- MAG: 2 (-4)
- VIT: 20 (+5)
- AGI: 18 (+4)
- Traits: Mountain Curse: Regains 5HP upon killing a demon.
- Affection:
- Kazuma Asai: 5/100
- Ryoji Shida: 5/100
- Saki Kobashi: 5/100
- Sayeka Ohko: 5/100
- Hiro Tanahashi: 5/100
- Ken Tajiri: 5/100
- Resistances: Rock
- Weaknesses: Water
- Moves:
- Attack: (1d8+STR)
- Akio the Great!: (Raise attack of self) (5MP)
- Whirlwind Blade: (2d8+STR Physical Damage) (5MP)
- Stone Fist: (1d10+STR Rock Damage) (5MP)
- --Inventory--
- 1647 Gold
- Potion (x11) – Raises 1d10+10HP
- Soul Dew (x1) – Raises 1d10+10MP
- Medicine (x2) - Cures Sickness
- Purple Herb (x1) - Ingredient for alchemy
- Ruby Ore (x1) - Crafting material. Imbues attacks with Fire.
- Bracelet (x1) - Boost Companion affection by 5 points.
- Yellow Herb (x1) - Ingredient for alchemy
- White Herb (x5) - Ingredient for alchemy
- White Orb (x1) - Crafting material. Imbues attacks with Light.
- ---General Store Items---
- Potion (20 Gold) – Raises 1d10+10HP
- Soul Dew (50 Gold) – Raises 1d10+10MP
- Medicine (20 Gold) – Cures Sickness
- Antidote (20 Gold) – Cures Poison
- Smelling Salts (20 Gold) – Cures Paralysis
- Decoy (50 Gold) – Flee any battle
- --Village Repairs--
- Alchemist lab [RANK 1]: 0/1000
- Baker [RANK 0]: 100/500
- Barracks [RANK 1]: 0/1000
- Blacksmith [RANK 1]: 0/1000
- Brothel [RANK 0]: 0/500
- Dojo [RANK 1]: 0/1000
- General Store [RANK 1]: 0/1000
- Inn [RANK 2]: 0/2000
- Library [RANK 0]: 0/500
- Medicine Woman [RANK 1]: 0/1000
- Parlour [RANK 0]: 0/500
- Temple [RANK 0]: 0/500
- Theatre Troupe [RANK 0]: 0/500
- Trinket Store [RANK 0]: 0/500
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