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BookerMan

DGA Fantasy Character List

May 26th, 2020 (edited)
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  1. --CHARACTER LIST--
  2.  
  3. Kazuma Asai
  4. Level 6
  5. HP: 51/77
  6. MP: 1/74
  7. EXP: 200/3200
  8. STR: 20 (+5)
  9. MAG: 21 (+5)
  10. VIT: 22 (+6)
  11. AGI: 24 (+7)
  12.  
  13. Resistances: Fire
  14. Weaknesses: Almighty
  15.  
  16. Traits:
  17. Son of Chaos: Kazuma gains a second chance at attacking upon a critfail roll.
  18. Born of Opportunity: Kazuma gains a second attack upon a critical success roll.
  19.  
  20. Moves:
  21. Attack: (1d8+STR)
  22. Shadow Slash: (2d6+AGI Physical Damage)(5MP)
  23. Burning Blade: (2d6+MAG Fire Damage)(7MP)
  24. Shadow Step: Raise AGI of self. (5MP)
  25. Mentor and Pupil [RYOJI]: 4d6+AGI Curse+Fire Damage to all enemies. (12MP)
  26. Shadow Dragon [SAKI]: 4d6+AGI+STR Fire Damage to all enemies. (12MP)
  27.  
  28.  
  29. Ryoji Shida
  30. Level 6
  31. HP: 68/118
  32. MP: 2/50
  33. EXP: 200/3200
  34. STR: 16 (+3)
  35. MAG: 17 (+3)
  36. VIT: 30 (+10)
  37. AGI: 19 (+4)
  38.  
  39. Affection:
  40. Kazuma Asai: 54/100 [RANK 3]
  41. Saki Kobashi: 36/100 (Rank C+)
  42. Sayeka Ohko: 30/100 (Rank C)
  43. Hiro Tanahashi: 20/100
  44. Ken Tajiri: 15/100
  45. Akio Naito: 5/100
  46.  
  47.  
  48. Resistances: Curse
  49. Weaknesses: Light
  50.  
  51. Traits:
  52. Healing Factor: Ryoji recovers 2HP each turn.
  53. Demon Senses: Ryoji can scan an enemy and tell you their weaknesses.
  54. Half-Demon: Ryoji is resistant to curse attacks.
  55.  
  56. Moves:
  57. Attack: (1d8+STR)
  58. Brace Yourself!: (Raise defense of an ally)(5MP)
  59. Stranger's Curse: (2d8+MAG Curse Damage)(5MP)
  60. Myriad Slashes: (4d4+AGI Physical Damage)(5MP)
  61. Order and Chaos [SAKI]: 4D6+STR+AGI Physical Damage to all enemies(12MP)
  62. Mentor and Pupil [KAZUMA]: 4d6+AGI Curse+Fire Damage to all enemies. (12MP)
  63.  
  64.  
  65.  
  66. Saki Kobashi
  67. Level 5
  68. HP: 59/71
  69. MP: 28/55
  70. EXP: 400/1600
  71. STR: 27 (+8)
  72. MAG: 15 (+2)
  73. VIT: 21 (+5)
  74. AGI: 16 (+3)
  75.  
  76. Affection:
  77. Kazuma Asai: 43/100 [RANK 3]
  78. Ryoji Shida: 36/100 (Rank C+)
  79. Sayeka Ohko: 22/100 (Rank C)
  80. Hiro Tanahashi: 15/100
  81. Ken Tajiri: 5/100
  82. Akio Naito: 5/100
  83.  
  84.  
  85. Resistances: Almighty, Fire
  86. Weaknesses: Water
  87.  
  88. Traits:
  89. Dragon Blood: On critical hits, damage is tripled instead of doubled.
  90. Dragon Skin: Saki is resistant to fire attacks and burns.
  91. Protector: Saki will take blows on behalf of any party member under 15HP.
  92.  
  93. Moves:
  94. Attack: (1d8+STR)
  95. Kobashi Battle Cry: (Raise attack of self)(5MP)
  96. Dragon Breath: (1d8+MAG Almighty Damage)(5MP)
  97. Dragon Smash: (1d12+STR Physical Damage)(8MP)
  98. Order and Chaos [RYOJI]: (4D6+STR+AGI Physical Damage to all enemies)(12MP)
  99. Shadow Dragon [KAZUMA]: 4d6+AGI+STR Fire Damage to all enemies. (12MP)
  100.  
  101.  
  102. Sayeka Ohko
  103. Level 6
  104. HP: 39/44
  105. MP: 41/82
  106. EXP: 0/3200
  107. STR: 9 (-1)
  108. MAG: 23 (+6)
  109. VIT: 16 (+2)
  110. AGI: 11
  111.  
  112. Affection:
  113. Kazuma Asai: 32/100 [RANK 1]
  114. Ryoji Shida: 30/100 (Rank C)
  115. Saki Kobashi: 22/100 (Rank C)
  116. Hiro Tanahashi: 20/100
  117. Ken Tajiri: 15/100
  118. Akio Naito: 5/100
  119.  
  120.  
  121. Resistances: Psychic, Light
  122. Weaknesses: Curse
  123.  
  124. Traits:
  125. Seer of Fate: Sayeka cannot be the target of a critical hit.
  126. Picture Perfect: Sayeka gains critical hits from a natural 98 roll or higher.
  127.  
  128. Moves:
  129. Attack: (1d8+STR)
  130. Reading the fates: Protects 1 party member from being targeted by attacks for a turn. (5MP)
  131. Fate’s Light: (2d6+MAG Light Damage)(7MP)
  132. Blinding Spark: Reduces AGI of 1 enemy. (5MP)
  133.  
  134. Hiro Tanahashi
  135. Level 6
  136. HP: 28/35
  137. MP: 15/87
  138. EXP: 50/3200
  139. STR: 10 (0)
  140. MAG: 24 (+7)
  141. VIT: 20 (+5)
  142. AGI: 10 (0)
  143.  
  144. Affection:
  145. Kazuma Asai: 20/100
  146. Ryoji Shida: 20/100
  147. Saki Kobashi: 10/100
  148. Sayeka Ohko: 20/100
  149. Ken Tajiri: 20/100
  150. Akio Naito: 5/100
  151.  
  152. Resistances: Psychic
  153. Weaknesses: Rock
  154.  
  155. Traits:
  156. Innate Shield: -1 to all damage Hiro takes.
  157.  
  158. Moves:
  159. Minor Heal: Restores 1d10+MAG HP to an ally. [5MP]
  160. Minor Shield: Slightly raises a target’s defence. [5MP]
  161.  
  162.  
  163. Ken Tajiri
  164. Level 6
  165. HP: 80/80
  166. MP: 80/80
  167. EXP: 1200/3200
  168. STR: 20 (+5)
  169. MAG: 18 (+4)
  170. VIT: 20 (+5)
  171. AGI: 18 (+4)
  172.  
  173. Affection:
  174. Kazuma Asai: 15/100
  175. Ryoji Shida: 15/100
  176. Saki Kobashi: 10/100
  177. Sayeka Ohko: 15/100
  178. Hiro Tanahashi: 15/100
  179. Akio Naito: 5/100
  180.  
  181. Resistances: Almighty
  182. Weaknesses: Curse
  183.  
  184. Traits:
  185. Spirit of Justice: +10 to all attack rolls against Bandits.
  186.  
  187. Moves:
  188. Attack: (1d8+STR)
  189. Rally Cry: (Raise attack of party member) (5MP)
  190. Justice Slash: (1d10+STR Almighty Damage) (5MP)
  191. Ready Stance: (Raise Defense of self) (5MP)
  192.  
  193. Akio Naito
  194. Level 6
  195. HP: 100/100
  196. MP: 30/30
  197. EXP: 0/3200
  198. STR: 30 (+10)
  199. MAG: 2 (-4)
  200. VIT: 20 (+5)
  201. AGI: 18 (+4)
  202.  
  203. Traits: Mountain Curse: Regains 5HP upon killing a demon.
  204.  
  205. Affection:
  206. Kazuma Asai: 5/100
  207. Ryoji Shida: 5/100
  208. Saki Kobashi: 5/100
  209. Sayeka Ohko: 5/100
  210. Hiro Tanahashi: 5/100
  211. Ken Tajiri: 5/100
  212.  
  213. Resistances: Rock
  214. Weaknesses: Water
  215.  
  216. Moves:
  217. Attack: (1d8+STR)
  218. Akio the Great!: (Raise attack of self) (5MP)
  219. Whirlwind Blade: (2d8+STR Physical Damage) (5MP)
  220. Stone Fist: (1d10+STR Rock Damage) (5MP)
  221.  
  222.  
  223. --Inventory--
  224. 1647 Gold
  225. Potion (x11) – Raises 1d10+10HP
  226. Soul Dew (x1) – Raises 1d10+10MP
  227. Medicine (x2) - Cures Sickness
  228. Purple Herb (x1) - Ingredient for alchemy
  229. Ruby Ore (x1) - Crafting material. Imbues attacks with Fire.
  230. Bracelet (x1) - Boost Companion affection by 5 points.
  231. Yellow Herb (x1) - Ingredient for alchemy
  232. White Herb (x5) - Ingredient for alchemy
  233. White Orb (x1) - Crafting material. Imbues attacks with Light.
  234.  
  235. ---General Store Items---
  236. Potion (20 Gold) – Raises 1d10+10HP
  237. Soul Dew (50 Gold) – Raises 1d10+10MP
  238. Medicine (20 Gold) – Cures Sickness
  239. Antidote (20 Gold) – Cures Poison
  240. Smelling Salts (20 Gold) – Cures Paralysis
  241. Decoy (50 Gold) – Flee any battle
  242.  
  243. --Village Repairs--
  244. Alchemist lab [RANK 1]: 0/1000
  245. Baker [RANK 0]: 100/500
  246. Barracks [RANK 1]: 0/1000
  247. Blacksmith [RANK 1]: 0/1000
  248. Brothel [RANK 0]: 0/500
  249. Dojo [RANK 1]: 0/1000
  250. General Store [RANK 1]: 0/1000
  251. Inn [RANK 2]: 0/2000
  252. Library [RANK 0]: 0/500
  253. Medicine Woman [RANK 1]: 0/1000
  254. Parlour [RANK 0]: 0/500
  255. Temple [RANK 0]: 0/500
  256. Theatre Troupe [RANK 0]: 0/500
  257. Trinket Store [RANK 0]: 0/500
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