Advertisement
GeovaniMozzarella

Combat Sacrifice Ribbon (SR)

Aug 24th, 2021 (edited)
29
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.15 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. },
  10. ["self"] = {
  11. ["Skin"] = 0,
  12. ["Invert"] = false,
  13. ["LightBlend"] = 1,
  14. ["CellShade"] = 0,
  15. ["OwnerName"] = "self",
  16. ["AimPartName"] = "",
  17. ["IgnoreZ"] = false,
  18. ["AimPartUID"] = "",
  19. ["Passes"] = 1,
  20. ["Name"] = "",
  21. ["NoTextureFiltering"] = false,
  22. ["DoubleFace"] = false,
  23. ["PositionOffset"] = Vector(0, 0, 0),
  24. ["IsDisturbing"] = false,
  25. ["Fullbright"] = false,
  26. ["EyeAngles"] = false,
  27. ["DrawOrder"] = 0,
  28. ["TintColor"] = Vector(0, 0, 0),
  29. ["UniqueID"] = "2154217630",
  30. ["Translucent"] = false,
  31. ["LodOverride"] = -1,
  32. ["BlurSpacing"] = 0,
  33. ["Alpha"] = 1,
  34. ["Material"] = "models/debug/debugwhite",
  35. ["UseWeaponColor"] = false,
  36. ["UsePlayerColor"] = false,
  37. ["UseLegacyScale"] = false,
  38. ["Bone"] = "head",
  39. ["Color"] = Vector(170, 130, 19),
  40. ["Brightness"] = 1,
  41. ["BoneMerge"] = false,
  42. ["BlurLength"] = 0,
  43. ["Position"] = Vector(-0.40000000596046, 0, 0.15000000596046),
  44. ["AngleOffset"] = Angle(0, 0, 0),
  45. ["AlternativeScaling"] = false,
  46. ["Hide"] = false,
  47. ["OwnerEntity"] = false,
  48. ["Scale"] = Vector(0.69999998807907, 0.89999997615814, 1),
  49. ["ClassName"] = "model",
  50. ["EditorExpand"] = false,
  51. ["Size"] = 0.01,
  52. ["ModelFallback"] = "",
  53. ["Angles"] = Angle(0, 0, 0),
  54. ["TextureFilter"] = 3,
  55. ["Model"] = "models/hunter/geometric/hex1x1.mdl",
  56. ["BlendMode"] = "",
  57. },
  58. },
  59. [2] = {
  60. ["children"] = {
  61. },
  62. ["self"] = {
  63. ["Skin"] = 0,
  64. ["Invert"] = false,
  65. ["LightBlend"] = 1,
  66. ["CellShade"] = 0,
  67. ["OwnerName"] = "self",
  68. ["AimPartName"] = "",
  69. ["IgnoreZ"] = false,
  70. ["AimPartUID"] = "",
  71. ["Passes"] = 1,
  72. ["Name"] = "",
  73. ["NoTextureFiltering"] = false,
  74. ["DoubleFace"] = false,
  75. ["PositionOffset"] = Vector(0, 0, 0),
  76. ["IsDisturbing"] = false,
  77. ["Fullbright"] = false,
  78. ["EyeAngles"] = false,
  79. ["DrawOrder"] = 0,
  80. ["TintColor"] = Vector(0, 0, 0),
  81. ["UniqueID"] = "234920529",
  82. ["Translucent"] = true,
  83. ["LodOverride"] = -1,
  84. ["BlurSpacing"] = 0,
  85. ["Alpha"] = 0.99,
  86. ["Material"] = "https://www.dropbox.com/s/agl6tsz5z61m1bu/repsybmol.png?dl=1",
  87. ["UseWeaponColor"] = false,
  88. ["UsePlayerColor"] = false,
  89. ["UseLegacyScale"] = false,
  90. ["Bone"] = "head",
  91. ["Color"] = Vector(116, 31, 31),
  92. ["Brightness"] = 1,
  93. ["BoneMerge"] = false,
  94. ["BlurLength"] = 0,
  95. ["Position"] = Vector(-0.40000000596046, 0, 0.25),
  96. ["AngleOffset"] = Angle(0, 0, 0),
  97. ["AlternativeScaling"] = false,
  98. ["Hide"] = false,
  99. ["OwnerEntity"] = false,
  100. ["Scale"] = Vector(0.5, 0.5, 0.30000001192093),
  101. ["ClassName"] = "model",
  102. ["EditorExpand"] = false,
  103. ["Size"] = 0.03,
  104. ["ModelFallback"] = "",
  105. ["Angles"] = Angle(0, 0, 0),
  106. ["TextureFilter"] = 3,
  107. ["Model"] = "models/hunter/plates/plate1x1.mdl",
  108. ["BlendMode"] = "",
  109. },
  110. },
  111. },
  112. ["self"] = {
  113. ["DrawOrder"] = 0,
  114. ["UniqueID"] = "2080680031",
  115. ["AimPartUID"] = "",
  116. ["Hide"] = false,
  117. ["Duplicate"] = false,
  118. ["ClassName"] = "group",
  119. ["OwnerName"] = "self",
  120. ["IsDisturbing"] = false,
  121. ["Name"] = "Republic Symbol",
  122. ["EditorExpand"] = true,
  123. },
  124. },
  125. [2] = {
  126. ["children"] = {
  127. [1] = {
  128. ["children"] = {
  129. },
  130. ["self"] = {
  131. ["Skin"] = 0,
  132. ["Invert"] = false,
  133. ["LightBlend"] = 1,
  134. ["CellShade"] = 0,
  135. ["OwnerName"] = "self",
  136. ["AimPartName"] = "",
  137. ["IgnoreZ"] = false,
  138. ["AimPartUID"] = "",
  139. ["Passes"] = 1,
  140. ["Name"] = "",
  141. ["NoTextureFiltering"] = false,
  142. ["DoubleFace"] = false,
  143. ["PositionOffset"] = Vector(0, 0, 0),
  144. ["IsDisturbing"] = false,
  145. ["Fullbright"] = false,
  146. ["EyeAngles"] = false,
  147. ["DrawOrder"] = 0,
  148. ["TintColor"] = Vector(0, 0, 0),
  149. ["UniqueID"] = "509728297",
  150. ["Translucent"] = false,
  151. ["LodOverride"] = -1,
  152. ["BlurSpacing"] = 0,
  153. ["Alpha"] = 1,
  154. ["Material"] = "models/debug/debugwhite",
  155. ["UseWeaponColor"] = false,
  156. ["UsePlayerColor"] = false,
  157. ["UseLegacyScale"] = false,
  158. ["Bone"] = "head",
  159. ["Color"] = Vector(170, 130, 19),
  160. ["Brightness"] = 1,
  161. ["BoneMerge"] = false,
  162. ["BlurLength"] = 0,
  163. ["Position"] = Vector(-0.42500001192093, -0.57499998807907, 0),
  164. ["AngleOffset"] = Angle(0, 0, 0),
  165. ["AlternativeScaling"] = false,
  166. ["Hide"] = false,
  167. ["OwnerEntity"] = false,
  168. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  169. ["ClassName"] = "model",
  170. ["EditorExpand"] = true,
  171. ["Size"] = 0.04,
  172. ["ModelFallback"] = "",
  173. ["Angles"] = Angle(0, -90, 0),
  174. ["TextureFilter"] = 3,
  175. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  176. ["BlendMode"] = "",
  177. },
  178. },
  179. [2] = {
  180. ["children"] = {
  181. },
  182. ["self"] = {
  183. ["Skin"] = 0,
  184. ["Invert"] = false,
  185. ["LightBlend"] = 1,
  186. ["CellShade"] = 0,
  187. ["OwnerName"] = "self",
  188. ["AimPartName"] = "",
  189. ["IgnoreZ"] = false,
  190. ["AimPartUID"] = "",
  191. ["Passes"] = 1,
  192. ["Name"] = "",
  193. ["NoTextureFiltering"] = false,
  194. ["DoubleFace"] = false,
  195. ["PositionOffset"] = Vector(0, 0, 0),
  196. ["IsDisturbing"] = false,
  197. ["Fullbright"] = false,
  198. ["EyeAngles"] = false,
  199. ["DrawOrder"] = 0,
  200. ["TintColor"] = Vector(0, 0, 0),
  201. ["UniqueID"] = "2854574425",
  202. ["Translucent"] = false,
  203. ["LodOverride"] = -1,
  204. ["BlurSpacing"] = 0,
  205. ["Alpha"] = 1,
  206. ["Material"] = "models/debug/debugwhite",
  207. ["UseWeaponColor"] = false,
  208. ["UsePlayerColor"] = false,
  209. ["UseLegacyScale"] = false,
  210. ["Bone"] = "head",
  211. ["Color"] = Vector(170, 130, 19),
  212. ["Brightness"] = 1,
  213. ["BoneMerge"] = false,
  214. ["BlurLength"] = 0,
  215. ["Position"] = Vector(-0.42500001192093, -0.67500001192093, 0),
  216. ["AngleOffset"] = Angle(0, 0, 0),
  217. ["AlternativeScaling"] = false,
  218. ["Hide"] = false,
  219. ["OwnerEntity"] = false,
  220. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  221. ["ClassName"] = "model",
  222. ["EditorExpand"] = true,
  223. ["Size"] = 0.04,
  224. ["ModelFallback"] = "",
  225. ["Angles"] = Angle(0, -90, 0),
  226. ["TextureFilter"] = 3,
  227. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  228. ["BlendMode"] = "",
  229. },
  230. },
  231. [3] = {
  232. ["children"] = {
  233. },
  234. ["self"] = {
  235. ["Skin"] = 0,
  236. ["Invert"] = false,
  237. ["LightBlend"] = 1,
  238. ["CellShade"] = 0,
  239. ["OwnerName"] = "self",
  240. ["AimPartName"] = "",
  241. ["IgnoreZ"] = false,
  242. ["AimPartUID"] = "",
  243. ["Passes"] = 1,
  244. ["Name"] = "",
  245. ["NoTextureFiltering"] = false,
  246. ["DoubleFace"] = false,
  247. ["PositionOffset"] = Vector(0, 0, 0),
  248. ["IsDisturbing"] = false,
  249. ["Fullbright"] = false,
  250. ["EyeAngles"] = false,
  251. ["DrawOrder"] = 0,
  252. ["TintColor"] = Vector(0, 0, 0),
  253. ["UniqueID"] = "2883415282",
  254. ["Translucent"] = false,
  255. ["LodOverride"] = -1,
  256. ["BlurSpacing"] = 0,
  257. ["Alpha"] = 1,
  258. ["Material"] = "models/debug/debugwhite",
  259. ["UseWeaponColor"] = false,
  260. ["UsePlayerColor"] = false,
  261. ["UseLegacyScale"] = false,
  262. ["Bone"] = "head",
  263. ["Color"] = Vector(170, 130, 19),
  264. ["Brightness"] = 1,
  265. ["BoneMerge"] = false,
  266. ["BlurLength"] = 0,
  267. ["Position"] = Vector(-0.42500001192093, 0.5, 0),
  268. ["AngleOffset"] = Angle(0, 0, 0),
  269. ["AlternativeScaling"] = false,
  270. ["Hide"] = false,
  271. ["OwnerEntity"] = false,
  272. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  273. ["ClassName"] = "model",
  274. ["EditorExpand"] = true,
  275. ["Size"] = 0.04,
  276. ["ModelFallback"] = "",
  277. ["Angles"] = Angle(0, -90, 0),
  278. ["TextureFilter"] = 3,
  279. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  280. ["BlendMode"] = "",
  281. },
  282. },
  283. [4] = {
  284. ["children"] = {
  285. },
  286. ["self"] = {
  287. ["Skin"] = 0,
  288. ["Invert"] = false,
  289. ["LightBlend"] = 1,
  290. ["CellShade"] = 0,
  291. ["OwnerName"] = "self",
  292. ["AimPartName"] = "",
  293. ["IgnoreZ"] = false,
  294. ["AimPartUID"] = "",
  295. ["Passes"] = 1,
  296. ["Name"] = "",
  297. ["NoTextureFiltering"] = false,
  298. ["DoubleFace"] = false,
  299. ["PositionOffset"] = Vector(0, 0, 0),
  300. ["IsDisturbing"] = false,
  301. ["Fullbright"] = false,
  302. ["EyeAngles"] = false,
  303. ["DrawOrder"] = 0,
  304. ["TintColor"] = Vector(0, 0, 0),
  305. ["UniqueID"] = "2489793004",
  306. ["Translucent"] = false,
  307. ["LodOverride"] = -1,
  308. ["BlurSpacing"] = 0,
  309. ["Alpha"] = 1,
  310. ["Material"] = "models/debug/debugwhite",
  311. ["UseWeaponColor"] = false,
  312. ["UsePlayerColor"] = false,
  313. ["UseLegacyScale"] = false,
  314. ["Bone"] = "head",
  315. ["Color"] = Vector(170, 130, 19),
  316. ["Brightness"] = 1,
  317. ["BoneMerge"] = false,
  318. ["BlurLength"] = 0,
  319. ["Position"] = Vector(-0.42500001192093, 0.69999998807907, 0),
  320. ["AngleOffset"] = Angle(0, 0, 0),
  321. ["AlternativeScaling"] = false,
  322. ["Hide"] = false,
  323. ["OwnerEntity"] = false,
  324. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  325. ["ClassName"] = "model",
  326. ["EditorExpand"] = true,
  327. ["Size"] = 0.04,
  328. ["ModelFallback"] = "",
  329. ["Angles"] = Angle(0, -90, 0),
  330. ["TextureFilter"] = 3,
  331. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  332. ["BlendMode"] = "",
  333. },
  334. },
  335. [5] = {
  336. ["children"] = {
  337. },
  338. ["self"] = {
  339. ["Skin"] = 0,
  340. ["Invert"] = false,
  341. ["LightBlend"] = 1,
  342. ["CellShade"] = 0,
  343. ["OwnerName"] = "self",
  344. ["AimPartName"] = "",
  345. ["IgnoreZ"] = false,
  346. ["AimPartUID"] = "",
  347. ["Passes"] = 1,
  348. ["Name"] = "",
  349. ["NoTextureFiltering"] = false,
  350. ["DoubleFace"] = false,
  351. ["PositionOffset"] = Vector(0, 0, 0),
  352. ["IsDisturbing"] = false,
  353. ["Fullbright"] = false,
  354. ["EyeAngles"] = false,
  355. ["DrawOrder"] = 0,
  356. ["TintColor"] = Vector(0, 0, 0),
  357. ["UniqueID"] = "497255993",
  358. ["Translucent"] = false,
  359. ["LodOverride"] = -1,
  360. ["BlurSpacing"] = 0,
  361. ["Alpha"] = 1,
  362. ["Material"] = "models/debug/debugwhite",
  363. ["UseWeaponColor"] = false,
  364. ["UsePlayerColor"] = false,
  365. ["UseLegacyScale"] = false,
  366. ["Bone"] = "head",
  367. ["Color"] = Vector(170, 130, 19),
  368. ["Brightness"] = 1,
  369. ["BoneMerge"] = false,
  370. ["BlurLength"] = 0,
  371. ["Position"] = Vector(-0.42500001192093, -0.77499997615814, 0),
  372. ["AngleOffset"] = Angle(0, 0, 0),
  373. ["AlternativeScaling"] = false,
  374. ["Hide"] = false,
  375. ["OwnerEntity"] = false,
  376. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  377. ["ClassName"] = "model",
  378. ["EditorExpand"] = true,
  379. ["Size"] = 0.04,
  380. ["ModelFallback"] = "",
  381. ["Angles"] = Angle(0, -90, 0),
  382. ["TextureFilter"] = 3,
  383. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  384. ["BlendMode"] = "",
  385. },
  386. },
  387. [6] = {
  388. ["children"] = {
  389. },
  390. ["self"] = {
  391. ["Skin"] = 0,
  392. ["Invert"] = false,
  393. ["LightBlend"] = 1,
  394. ["CellShade"] = 0,
  395. ["OwnerName"] = "self",
  396. ["AimPartName"] = "",
  397. ["IgnoreZ"] = false,
  398. ["AimPartUID"] = "",
  399. ["Passes"] = 1,
  400. ["Name"] = "",
  401. ["NoTextureFiltering"] = false,
  402. ["DoubleFace"] = false,
  403. ["PositionOffset"] = Vector(0, 0, 0),
  404. ["IsDisturbing"] = false,
  405. ["Fullbright"] = false,
  406. ["EyeAngles"] = false,
  407. ["DrawOrder"] = 0,
  408. ["TintColor"] = Vector(0, 0, 0),
  409. ["UniqueID"] = "2536667623",
  410. ["Translucent"] = false,
  411. ["LodOverride"] = -1,
  412. ["BlurSpacing"] = 0,
  413. ["Alpha"] = 1,
  414. ["Material"] = "models/debug/debugwhite",
  415. ["UseWeaponColor"] = false,
  416. ["UsePlayerColor"] = false,
  417. ["UseLegacyScale"] = false,
  418. ["Bone"] = "head",
  419. ["Color"] = Vector(170, 130, 19),
  420. ["Brightness"] = 1,
  421. ["BoneMerge"] = false,
  422. ["BlurLength"] = 0,
  423. ["Position"] = Vector(-0.42500001192093, 0.60000002384186, 0),
  424. ["AngleOffset"] = Angle(0, 0, 0),
  425. ["AlternativeScaling"] = false,
  426. ["Hide"] = false,
  427. ["OwnerEntity"] = false,
  428. ["Scale"] = Vector(0.15000000596046, 0.94999998807907, 0.40000000596046),
  429. ["ClassName"] = "model",
  430. ["EditorExpand"] = true,
  431. ["Size"] = 0.04,
  432. ["ModelFallback"] = "",
  433. ["Angles"] = Angle(0, -90, 0),
  434. ["TextureFilter"] = 3,
  435. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  436. ["BlendMode"] = "",
  437. },
  438. },
  439. },
  440. ["self"] = {
  441. ["DrawOrder"] = 0,
  442. ["UniqueID"] = "423176485",
  443. ["AimPartUID"] = "",
  444. ["Hide"] = false,
  445. ["Duplicate"] = false,
  446. ["ClassName"] = "group",
  447. ["OwnerName"] = "self",
  448. ["IsDisturbing"] = false,
  449. ["Name"] = "Outline",
  450. ["EditorExpand"] = true,
  451. },
  452. },
  453. },
  454. ["self"] = {
  455. ["Skin"] = 0,
  456. ["Invert"] = false,
  457. ["LightBlend"] = 1,
  458. ["CellShade"] = 0,
  459. ["OwnerName"] = "self",
  460. ["AimPartName"] = "",
  461. ["IgnoreZ"] = false,
  462. ["AimPartUID"] = "",
  463. ["Passes"] = 1,
  464. ["Name"] = "",
  465. ["NoTextureFiltering"] = false,
  466. ["DoubleFace"] = false,
  467. ["PositionOffset"] = Vector(0, 0, 0),
  468. ["IsDisturbing"] = false,
  469. ["Fullbright"] = false,
  470. ["EyeAngles"] = false,
  471. ["DrawOrder"] = 0,
  472. ["TintColor"] = Vector(0, 0, 0),
  473. ["UniqueID"] = "3427224241",
  474. ["Translucent"] = false,
  475. ["LodOverride"] = -1,
  476. ["BlurSpacing"] = 0,
  477. ["Alpha"] = 1,
  478. ["Material"] = "models/debug/debugwhite",
  479. ["UseWeaponColor"] = false,
  480. ["UsePlayerColor"] = false,
  481. ["UseLegacyScale"] = false,
  482. ["Bone"] = "spine 2 phys ext 01",
  483. ["Color"] = Vector(116, 31, 31),
  484. ["Brightness"] = 1,
  485. ["BoneMerge"] = false,
  486. ["BlurLength"] = 0,
  487. ["Position"] = Vector(5.9003295898438, 8.5986328125, -3.7392578125),
  488. ["AngleOffset"] = Angle(0, 0, 0),
  489. ["AlternativeScaling"] = false,
  490. ["Hide"] = false,
  491. ["OwnerEntity"] = false,
  492. ["Scale"] = Vector(1, 1, 0.20000000298023),
  493. ["ClassName"] = "model",
  494. ["EditorExpand"] = true,
  495. ["Size"] = 0.07,
  496. ["ModelFallback"] = "",
  497. ["Angles"] = Angle(1.4122409820557, -19.539152145386, -105.13235473633),
  498. ["TextureFilter"] = 3,
  499. ["Model"] = "models/hunter/blocks/cube025x05x025.mdl",
  500. ["BlendMode"] = "",
  501. },
  502. },
  503. },
  504. ["self"] = {
  505. ["DrawOrder"] = 0,
  506. ["UniqueID"] = "2271560814",
  507. ["AimPartUID"] = "",
  508. ["Hide"] = false,
  509. ["Duplicate"] = false,
  510. ["ClassName"] = "group",
  511. ["OwnerName"] = "self",
  512. ["IsDisturbing"] = false,
  513. ["Name"] = "Combat Sacrifice Ribbon",
  514. ["EditorExpand"] = true,
  515. },
  516. },
  517.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement