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- Curse of Avarice - A Mercenary's Story
- "Mercenaries... they live short lives. Here's just one of many reasons why."
- Desert - Liquid Gold
- Betrayal, working directly against those you know & love due to the position held
- Normal: Death from being betrayed again by new employers and turned on
- First 3 Chapters:
- Introduction of the MC and their relationship with the desert kingdom's denizens
- 4 & 5:
- MC is separated from the kingdom on a mission and is approached by people who wish to kill the current leadership, MC accepts due to, well, being a mercenary. Higher pay is good, and given their intimate knowledge of the kingdom, they figure they could get the job done with minimal casualties and hide their involvement.
- 6 to end:
- MC is found out by their former allies and is forced to fight against them and flee. Eventually, their new allies sell them out and as a result MC is killed & group is taken as prisoners.
- Snow - Frozen Dreams
- Famine, helping those in need vs staying true to convictions and charging gold to prevent their families from starving
- Normal: Death from mutiny
- Plains - Dogs of War
- Used & Abused for a foreign conflict, taken advantage of by those considered allies
- Normal: Death from being used as pawns/scape goats for the real army to escape
- Isles - Last Resort
- Forced to either fight for gold or in a conflict they disagree with or work and die a slave in the mines
- Normal: Death by the slave rebellion
- ??? - Wicked Games
- Having an obsession, a lust for gold and power, and willing to do whatever it takes to achieve that goal
- Normal: Killed by their best friend
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