5sdfsadgaq5465

Insanity

Sep 23rd, 2019
589
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  5.  
  6. --------------------------------------------------------------------------------
  7. --A Really Mad Guy with a Knife, a Tec-9 and a Sawed-Off! THOSE KIDS WILL PAY!--
  8. --------------------------------------------------------------------------------
  9. --By CKbackup (Sugarie Saffron) --
  10. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  11. --Discord: Sugarie Saffron#4705 --
  12. ----------------------------------------------------------------
  13.  
  14. wait(1/60)
  15. Effects = { }
  16. local Player = game:service'Players'.localPlayer
  17. local chara = Player.Character
  18. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  19. local Mouse = Player:GetMouse()
  20. local LeftArm = chara["Left Arm"]
  21. local RightArm = chara["Right Arm"]
  22. local LeftLeg = chara["Left Leg"]
  23. local RightLeg = chara["Right Leg"]
  24. local Head = chara.Head
  25. local Torso = chara.Torso
  26. local Camera = workspace.CurrentCamera
  27. local RootPart = chara.HumanoidRootPart
  28. local RootJoint = RootPart.RootJoint
  29. local attack = false
  30. local Anim = 'Idle'
  31. local attacktype = 1
  32. local delays = false
  33. local play = true
  34. local targetted = nil
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local doe = 0
  40. local Create = LoadLibrary("RbxUtility").Create
  41. local debby = game:GetService("Debris")
  42. Humanoid.WalkSpeed = 8
  43.  
  44. Humanoid.Animator.Parent = nil
  45. chara.Animate.Parent = nil
  46.  
  47. local newMotor = function(part0, part1, c0, c1)
  48. local w = Create('Motor'){
  49. Parent = part0,
  50. Part0 = part0,
  51. Part1 = part1,
  52. C0 = c0,
  53. C1 = c1,
  54. }
  55. return w
  56. end
  57.  
  58. function clerp(a, b, t)
  59. return a:lerp(b, t)
  60. end
  61.  
  62. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  63. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  64.  
  65. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  66. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  68. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  69. RootJoint.C1 = CFrame.new(0, 0, 0)
  70. RootJoint.C0 = CFrame.new(0, 0, 0)
  71. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  73.  
  74. local rarmc1 = RW.C1
  75. local larmc1 = LW.C1
  76. local rlegc1 = RH.C1
  77. local llegc1 = LH.C1
  78.  
  79. local resetc1 = false
  80.  
  81. function PlayAnimationFromTable(table, speed, bool)
  82. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  83. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  84. RW.C0 = clerp(RW.C0, table[3], speed)
  85. LW.C0 = clerp(LW.C0, table[4], speed)
  86. RH.C0 = clerp(RH.C0, table[5], speed)
  87. LH.C0 = clerp(LH.C0, table[6], speed)
  88. if bool == true then
  89. if resetc1 == false then
  90. resetc1 = true
  91. RootJoint.C1 = RootJoint.C1
  92. Torso.Neck.C1 = Torso.Neck.C1
  93. RW.C1 = rarmc1
  94. LW.C1 = larmc1
  95. RH.C1 = rlegc1
  96. LH.C1 = llegc1
  97. end
  98. end
  99. end
  100.  
  101. ArtificialHB = Instance.new("BindableEvent", script)
  102. ArtificialHB.Name = "Heartbeat"
  103. script:WaitForChild("Heartbeat")
  104. frame = 0.03333333333333
  105. tf = 0
  106. allowframeloss = false
  107. tossremainder = false
  108. lastframe = tick()
  109. script.Heartbeat:Fire()
  110. game:GetService("RunService").Heartbeat:connect(function(s, p)
  111. tf = tf + s
  112. if tf >= frame then
  113. if allowframeloss then
  114. script.Heartbeat:Fire()
  115. lastframe = tick()
  116. else
  117. for i = 1, math.floor(tf / frame) do
  118. script.Heartbeat:Fire()
  119. end
  120. lastframe = tick()
  121. end
  122. if tossremainder then
  123. tf = 0
  124. else
  125. tf = tf - frame * math.floor(tf / frame)
  126. end
  127. end
  128. end)
  129. function swait(num)
  130. if num == 0 or num == nil then
  131. ArtificialHB.Event:wait()
  132. else
  133. for i = 0, num do
  134. ArtificialHB.Event:wait()
  135. end
  136. end
  137. end
  138.  
  139. function RemoveOutlines(part)
  140. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  141. end
  142.  
  143. function so(id,par,pit,vol)
  144. local sou = Instance.new("Sound", par or workspace)
  145. if par == chara then
  146. sou.Parent = chara.Torso
  147. end
  148. sou.Volume = vol
  149. sou.Pitch = pit or 1
  150. sou.SoundId = "rbxassetid://" .. id
  151. sou.PlayOnRemove = true
  152. sou:Destroy()
  153. end
  154.  
  155. --This is just for builds--
  156. New = function(Object, Parent, Name, Data)
  157. local Object = Instance.new(Object)
  158. for Index, Value in pairs(Data or {}) do
  159. Object[Index] = Value
  160. end
  161. Object.Parent = Parent
  162. Object.Name = Name
  163. return Object
  164. end
  165. Naifu = New("Part",chara,"Naifu",{BrickColor = BrickColor.new("Dark stone grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.200000003, 2.09999967),CFrame = CFrame.new(-46.1688423, 1.71234488, -46.3381615, -0.556669891, -0.663414657, 0.499999702, -0.766044796, 0.642787278, 7.3450633e-07, -0.321393907, -0.383021802, -0.866025567),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  166. Mesh = New("SpecialMesh",Naifu,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),VertexColor = Vector3.new(0.5, 0.5, 0.5),MeshId = "rbxassetid://54430772",TextureId = "rbxassetid://54430066",MeshType = Enum.MeshType.FileMesh,})
  167. Weld = New("ManualWeld",Naifu,"Weld",{Part0 = Naifu,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.556669891, -0.766044796, -0.321393907, -0.663414657, 0.642787278, -0.383021802, 0.499999702, 7.3450633e-07, -0.866025567),C1 = CFrame.new(-0.0408859253, -1.28767514, 0.650009155, -0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, -0.866025388),})
  168. TEC9 = New("Part",chara,"TEC9",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 1.20000005, 1.79999959),CFrame = CFrame.new(-56.3000031, 1.29999971, -46.6999931, -1, -1.00172471e-07, -1.61844298e-08, 5.16190539e-08, -8.19882651e-09, 1, -1.29974794e-07, 1, -4.67569983e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  169. Mesh = New("SpecialMesh",TEC9,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012),MeshId = "rbxassetid://742046473",TextureId = "rbxassetid://742046691",MeshType = Enum.MeshType.FileMesh,})
  170. Weld = New("ManualWeld",TEC9,"Weld",{Part0 = TEC9,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 5.16190539e-08, -1.29974794e-07, -1.00172471e-07, -8.19882651e-09, 1, -1.61844298e-08, 1, -4.67569983e-08),C1 = CFrame.new(-0.0999984741, -1.70001817, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  171. DBarrel = New("Part",chara,"DBarrel",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.799999952, 2.09999967),CFrame = CFrame.new(-42.2655792, 3.62635231, -28.7166176, 0.99998486, 0.00129485771, -0.00535738515, -0.00132099993, 0.999987245, -0.0048789978, 0.00535099953, 0.00488600042, 0.999973774),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  172. Mesh = New("SpecialMesh",DBarrel,"Mesh",{Scale = Vector3.new(0.00700000022, 0.00700000022, 0.00700000022),MeshId = "rbxassetid://438826329",TextureId = "rbxassetid://438826340",MeshType = Enum.MeshType.FileMesh,})
  173. Weld = New("ManualWeld",DBarrel,"Weld",{Part0 = DBarrel,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.99998486, -0.00132099993, 0.00535099953, 0.00129485771, 0.999987245, 0.00488600042, -0.00535738515, -0.0048789978, 0.999973774),C1 = CFrame.new(0.00952529907, -1.46699142, -0.100050688, -0.868691146, -0.00176300027, 0.495351046, -0.495353371, 0.00488599995, -0.868677914, -0.000888805604, -0.999986589, -0.00511773303),})
  174.  
  175. local att1 = Instance.new("Attachment",Naifu)
  176. att1.Position = Vector3.new(0,.2,-.2)
  177. local att2 = Instance.new("Attachment",Naifu)
  178. att2.Position = Vector3.new(0,.1,1.5)
  179. local tr1 = Instance.new("Trail",Naifu)
  180. tr1.Color = ColorSequence.new(Color3.new(.5,.5,.5),Color3.new(1,1,1))
  181. tr1.Transparency = NumberSequence.new(0,1)
  182. tr1.Lifetime = .5
  183. tr1.Enabled = false
  184. tr1.Attachment0 = att1
  185. tr1.Attachment1 = att2
  186.  
  187.  
  188.  
  189. if chara:FindFirstChild("FakeHeadM") then
  190. local CorruptFace = New("Decal",chara.FakeHeadM.FakeHead,"Corrupt",{Texture = "rbxassetid://1000657824",})
  191. chara.FakeHeadM.FakeHead.Normal:Destroy()
  192. chara.FakeHeadM.FakeHead.Lood:Destroy()
  193. chara.FakeHeadM.FakeHead.Rooped:Destroy()
  194. chara.FaysG:Destroy()
  195. chara.FakeHeadM.Ahoge:Destroy()
  196. for i,v in pairs(chara:GetDescendants()) do
  197. if v.Name == "SpecPart" or v.Name == "Ears1Part" then
  198. v:Destroy()
  199. elseif v.Name == "Ears2Part" then
  200. v.Transparency = 0
  201. end
  202. end
  203. end
  204. for i, v in pairs(chara:children()) do
  205. if v:IsA("Shirt") or v:IsA("Pants") then
  206. v:Destroy()
  207. elseif v.Name == "Chest" then
  208. for a, b in pairs(v:children()) do
  209. if b.Name ~= "Tail" then
  210. b.Transparency = 1
  211. end
  212. end
  213. end
  214. end
  215. local sh = Instance.new("Shirt",chara)
  216. local pn = Instance.new("Pants",chara)
  217. sh.ShirtTemplate = "rbxassetid://2276760724"
  218. pn.PantsTemplate = "rbxassetid://1829011479"
  219. ---------------------------
  220.  
  221. function rayCast(Position, Direction, Range, Ignore)
  222. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  223. end
  224.  
  225. function FindNearestTorso(Position, Distance, SinglePlayer)
  226. if SinglePlayer then
  227. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  228. end
  229. local List = {}
  230. for i, v in pairs(workspace:GetDescendants()) do
  231. if v:IsA("Model") then
  232. if v:findFirstChild("Head") then
  233. if v ~= chara then
  234. if (v.Head.Position - Position).magnitude <= Distance then
  235. table.insert(List, v)
  236. end
  237. end
  238. end
  239. end
  240. end
  241. return List
  242. end
  243.  
  244. EffectModel = Create("Model"){
  245. Parent = chara,
  246. Name = "Effects",
  247. }
  248.  
  249. --Effect Functions--
  250. Effects = {
  251.  
  252. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  253. local p = Instance.new("Part",EffectModel)
  254. p.BrickColor = BrickColor.new(colour)
  255. p.Size = partsize
  256. p.Anchored = true
  257. p.CanCollide = false
  258. p.Material = matr
  259. p.CFrame = cf
  260. if inverse == true then
  261. p.Transparency = 1
  262. else
  263. p.Transparency = 0
  264. end
  265. local m = Instance.new("BlockMesh",p)
  266. m.Scale = meshstart
  267. coroutine.wrap(function()
  268. for i=0,1,factor do
  269. swait()
  270. if inverse == true then
  271. p.Transparency = 1-i
  272. else
  273. p.Transparency = i
  274. end
  275. m.Scale = m.Scale + meshadd
  276. if spin == true then
  277. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  278. end
  279. end
  280. p:Destroy()
  281. end)()
  282. return p
  283. end,
  284.  
  285. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  286. local p = Instance.new("Part",EffectModel)
  287. p.BrickColor = BrickColor.new(colour)
  288. p.Size = partsize
  289. p.Anchored = true
  290. p.CanCollide = false
  291. p.Material = matr
  292. p.CFrame = cf
  293. if inverse == true then
  294. p.Transparency = 1
  295. else
  296. p.Transparency = 0
  297. end
  298. local m = Instance.new("SpecialMesh",p)
  299. m.MeshType = "Sphere"
  300. m.Scale = meshstart
  301. coroutine.wrap(function()
  302. for i=0,1,factor do
  303. swait()
  304. if inverse == true then
  305. p.Transparency = 1-i
  306. else
  307. p.Transparency = i
  308. end
  309. m.Scale = m.Scale + meshadd
  310. end
  311. p:Destroy()
  312. end)()
  313. return p
  314. end,
  315.  
  316. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  317. local p = Instance.new("Part",EffectModel)
  318. p.BrickColor = BrickColor.new(colour)
  319. p.Size = partsize
  320. p.Anchored = true
  321. p.CanCollide = false
  322. p.Material = matr
  323. p.CFrame = cf
  324. if inverse == true then
  325. p.Transparency = 1
  326. else
  327. p.Transparency = 0
  328. end
  329. local m = Instance.new("CylinderMesh",p)
  330. m.Scale = meshstart
  331. coroutine.wrap(function()
  332. for i=0,1,factor do
  333. swait()
  334. if inverse == true then
  335. p.Transparency = 1-i
  336. else
  337. p.Transparency = i
  338. end
  339. m.Scale = m.Scale + meshadd
  340. end
  341. p:Destroy()
  342. end)()
  343. return p
  344. end,
  345.  
  346. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  347. local p = Instance.new("Part",EffectModel)
  348. p.BrickColor = BrickColor.new(colour)
  349. p.Size = Vector3.new()
  350. p.Anchored = true
  351. p.CanCollide = false
  352. p.CFrame = cf
  353. if inverse == true then
  354. p.Transparency = 1
  355. else
  356. p.Transparency = 0
  357. end
  358. local m = Instance.new("SpecialMesh",p)
  359. m.MeshId = "rbxassetid://20329976"
  360. m.Scale = meshstart
  361. coroutine.wrap(function()
  362. for i=0,1,factor do
  363. swait()
  364. if inverse == true then
  365. p.Transparency = 1-i
  366. else
  367. p.Transparency = i
  368. end
  369. m.Scale = m.Scale + meshadd
  370. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  371. end
  372. p:Destroy()
  373. end)()
  374. return p
  375. end,
  376.  
  377. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  378. local p = Instance.new("Part",EffectModel)
  379. p.BrickColor = BrickColor.new(colour)
  380. p.Size = Vector3.new()
  381. p.Anchored = true
  382. p.CanCollide = false
  383. p.CFrame = cf
  384. if inverse == true then
  385. p.Transparency = 1
  386. else
  387. p.Transparency = 0
  388. end
  389. local m = Instance.new("SpecialMesh",p)
  390. m.MeshId = "rbxassetid://3270017"
  391. m.Scale = meshstart
  392. coroutine.wrap(function()
  393. for i=0,1,factor do
  394. swait()
  395. if inverse == true then
  396. p.Transparency = 1-i
  397. else
  398. p.Transparency = i
  399. end
  400. m.Scale = m.Scale + meshadd
  401. end
  402. p:Destroy()
  403. end)()
  404. return p
  405. end,
  406.  
  407. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  408. local p = Instance.new("Part",EffectModel)
  409. p.BrickColor = BrickColor.new(colour)
  410. p.Size = Vector3.new()
  411. p.Anchored = true
  412. p.CanCollide = false
  413. p.CFrame = cf
  414. if inverse == true then
  415. p.Transparency = 1
  416. else
  417. p.Transparency = 0
  418. end
  419. local m = Instance.new("SpecialMesh",p)
  420. m.MeshId = meshid
  421. m.TextureId = textid
  422. m.Scale = meshstart
  423. coroutine.wrap(function()
  424. for i=0,1,factor do
  425. swait()
  426. if inverse == true then
  427. p.Transparency = 1-i
  428. else
  429. p.Transparency = i
  430. end
  431. m.Scale = m.Scale + meshadd
  432. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  433. end
  434. p:Destroy()
  435. end)()
  436. return p
  437. end,
  438.  
  439. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  440. local p = Instance.new("Part",EffectModel)
  441. p.BrickColor = BrickColor.new(colour)
  442. p.Size = partsize
  443. p.Anchored = true
  444. p.CanCollide = false
  445. p.Material = matr
  446. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  447. if inverse == true then
  448. p.Transparency = 1
  449. else
  450. p.Transparency = 0
  451. end
  452. local m = Instance.new("SpecialMesh",p)
  453. m.MeshType = "Sphere"
  454. m.Scale = meshstart
  455. coroutine.wrap(function()
  456. for i=0,1,factor do
  457. swait()
  458. if inverse == true then
  459. p.Transparency = 1-i
  460. else
  461. p.Transparency = i
  462. end
  463. m.Scale = m.Scale + meshadd
  464. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  465. end
  466. p:Destroy()
  467. end)()
  468. return p
  469. end,
  470.  
  471. }
  472.  
  473. function chatfunc(text)
  474. coroutine.wrap(function()
  475. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  476. chara:FindFirstChild("TalkingBillBoard"):destroy()
  477. end
  478. local naeeym2 = Instance.new("BillboardGui",chara)
  479. naeeym2.Size = UDim2.new(0,100,0,40)
  480. naeeym2.StudsOffset = Vector3.new(0,3,0)
  481. naeeym2.Adornee = chara.Head
  482. naeeym2.Name = "BLABLABLA"
  483. local tecks2 = Instance.new("TextLabel",naeeym2)
  484. tecks2.BackgroundTransparency = 1
  485. tecks2.BorderSizePixel = 0
  486. tecks2.Text = ""
  487. tecks2.Font = "Antique"
  488. tecks2.FontSize = "Size24"
  489. tecks2.TextStrokeTransparency = 0
  490. tecks2.TextColor3 = Color3.new(0,0,0)
  491. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  492. tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function()
  493. while tecks2 ~= nil do
  494. swait()
  495. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  496. end
  497. end)()
  498. for i = 1,string.len(text),1 do
  499. tecks2.Text = string.sub(text,1,i)
  500. swait()
  501. end
  502. swait(30)
  503. for i = 1, 5 do
  504. swait()
  505. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  506. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  507. tecks2.TextTransparency = tecks2.TextTransparency + .2
  508. end
  509. naeeym2:Destroy()
  510. end)()
  511. end
  512.  
  513. function GetDudesTorso(c)
  514. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  515. if torsy ~= nil then
  516. return torsy
  517. end
  518. end
  519.  
  520. function BodyVel(part,faws)
  521. local bodyvel = Instance.new("BodyVelocity",part)
  522. local pep = 10000000
  523. bodyvel.P = pep
  524. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  525. bodyvel.Velocity = faws
  526. debby:AddItem(bodyvel,.2)
  527. end
  528.  
  529. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  530. if dude and dude ~= chara and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" and dude.Name ~= "Salvo_Starly" then
  531. if dude:FindFirstChild("HITO") then return end
  532. local debounce = Instance.new("BoolValue",dude)
  533. debounce.Name = "HITO"
  534. debby:AddItem(debounce,toim)
  535. local hum = dude:FindFirstChildOfClass("Humanoid")
  536. local dam = dmg+math.random(-env,env)
  537. local teksu = "-"..dam
  538. if hum then
  539. local finhel = hum.Health - dam
  540. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  541. Instance.new("BoolValue",dude).Name = "DEATHED"
  542. local soaa = Instance.new("Sound",dude.Head)
  543. local cho = math.random(1,5)
  544. if cho == 1 then
  545. soaa.SoundId = "rbxassetid://111896685"
  546. elseif cho == 2 then
  547. soaa.SoundId = "rbxassetid://535528169"
  548. elseif cho == 3 then
  549. soaa.SoundId = "rbxassetid://1080363252"
  550. elseif cho == 4 then
  551. soaa.SoundId = "rbxassetid://147758746"
  552. elseif cho == 5 then
  553. soaa.SoundId = "rbxassetid://626777433"
  554. soaa.Volume = .2
  555. soaa.TimePosition = 1
  556. end
  557. game:service'Debris':AddItem(soaa,6)
  558. soaa:Play()
  559. end
  560. hum.Health = hum.Health - dam
  561. end
  562. coroutine.wrap(function()
  563. local naeeym2 = Instance.new("BillboardGui",dude)
  564. naeeym2.Size = UDim2.new(0,100,0,40)
  565. naeeym2.StudsOffset = Vector3.new(0,3,0)
  566. naeeym2.Adornee = dude:FindFirstChild("Head")
  567. naeeym2.Name = "TalkingBillBoard"
  568. local tecks2 = Instance.new("TextLabel",naeeym2)
  569. tecks2.BackgroundTransparency = 1
  570. tecks2.BorderSizePixel = 0
  571. tecks2.Text = teksu
  572. tecks2.Font = "Antique"
  573. tecks2.TextSize = 24
  574. tecks2.TextStrokeTransparency = 0
  575. tecks2.TextColor3 = Color3.new(0,0,0)
  576. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  577. tecks2.Size = UDim2.new(1,0,0.5,0)
  578. swait(10)
  579. for i = 0,1,.05 do
  580. swait()
  581. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  582. tecks2.TextStrokeTransparency = i
  583. tecks2.TextTransparency = i
  584. end
  585. naeeym2:Destroy()
  586. end)()
  587. local torsy = GetDudesTorso(dude)
  588. if torsy then
  589. for i=1,dam/5 do
  590. local blp = Instance.new("Part",EffectModel)
  591. blp.Size = Vector3.new(.3,.3,.3)
  592. blp.BrickColor = BrickColor.new("Crimson")
  593. blp.CFrame = torsy.CFrame
  594. blp.Velocity = torsy.CFrame.lookVector*5
  595. coroutine.wrap(function()
  596. swait(10)
  597. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  598. for i=0,1,.1 do
  599. swait()
  600. blp.Transparency = i
  601. blp.Size = blp.Size + Vector3.new(.02,-.02,.02)
  602. end
  603. blp:Destroy()
  604. end)()
  605. end
  606. if efftyp == "Blunt" then
  607. puncheff(torsy)
  608. elseif efftyp == "Sharp" then
  609. slasheff(torsy)
  610. end
  611. if faws ~= 0 then
  612. BodyVel(torsy,faws)
  613. end
  614. if trip == true then
  615. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  616. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  617. end
  618. end
  619. end
  620. end
  621.  
  622. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  623. for _, c in pairs(workspace:GetDescendants()) do
  624. local hum = c:FindFirstChildOfClass("Humanoid")
  625. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil and c.Name ~= "CKbackup" and c.Name ~= "Nebula_Zorua" and c.Name ~= "Salvo_Starly" then
  626. local head = GetDudesTorso(c)
  627. if head ~= nil then
  628. local targ = head.Position - par.Position
  629. local mag = targ.magnitude
  630. if magni >= mag and c ~= chara then
  631. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  632. end
  633. end
  634. end
  635. end
  636. end
  637.  
  638. function puncheff(par)
  639. if par.Parent:FindFirstChild("DebounceHit")==nil then
  640. so(386946017,par,math.random(80,120)/100,1)
  641. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(2,2,2),"Neon","White",false,.1)
  642. end
  643. end
  644.  
  645. function slasheff(par)
  646. if par.Parent:FindFirstChild("DebounceHit")==nil then
  647. local cho = math.random(1,3)
  648. if cho == 1 then
  649. so(444667824,par,1,1)
  650. elseif cho == 2 then
  651. so(444667844,par,1,1)
  652. elseif cho == 3 then
  653. so(444667859,par,1,1)
  654. end
  655. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  656. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  657. end
  658. end
  659.  
  660. local mus = Instance.new("Sound",Head)
  661. mus.Name = "mus"
  662. mus.SoundId = "rbxassetid://262950484"
  663. mus.Looped = true
  664. mus.Volume = 1
  665. mus:Play()
  666.  
  667. coroutine.wrap(function()
  668. chatfunc("Do you haved think...")
  669. swait(90)
  670. chatfunc("My patience is not ending")
  671. swait(90)
  672. chatfunc("Well")
  673. swait(90)
  674. chatfunc("THIS IS YOUR GIANT ERROR!")
  675. end)()
  676.  
  677. function smek()
  678. attack = true
  679. Humanoid.WalkSpeed = 16
  680. for i=0,1,.1 do
  681. swait()
  682. PlayAnimationFromTable({
  683. CFrame.new(0.0506498702, -5.11459177e-07, -0.0829713419, 0.76604414, 0, 0.642788053, -2.68192082e-07, 1.00000834, 3.19618522e-07, -0.642793417, -4.17232513e-07, 0.766050518),
  684. CFrame.new(0.0446723551, 1.46553934, 0.0211830139, 0.735023618, 0.242944986, -0.633023083, -0.171009988, 0.969846427, 0.173647657, 0.656122029, -0.0193818808, 0.754406095),
  685. CFrame.new(1.40946591, -0.0135071278, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  686. CFrame.new(-1.55299187, 0.416839302, -0.457236975, 0.68952775, 0.492403448, -0.53112185, -0.633021951, 0.766044736, -0.11161866, 0.35190171, 0.413175911, 0.839911342),
  687. CFrame.new(0.499983132, -2.00001597, -9.13441181e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  688. CFrame.new(-0.500005186, -2.00001597, -1.22189522e-06, 0.98480773, 0, 0.173648447, 0, 1, 0, -0.173648447, 0, 0.98480773),
  689. }, .3, false)
  690. end
  691. Humanoid.WalkSpeed = 2
  692. tr1.Enabled = true
  693. so(536642316,Naifu,1,1)
  694. for i=0,1.4,.2 do
  695. swait()
  696. PlayAnimationFromTable({
  697. CFrame.new(0.0327370502, 1.24810251e-09, 0.00299140904, 0.64278698, 0, -0.766044974, 3.19616191e-07, 1, 2.68189382e-07, 0.766044974, -4.17229018e-07, 0.64278698),
  698. CFrame.new(-0.0331632644, 1.46557713, -0.11364907, 0.656121135, -0.0193833038, 0.754413188, -0.171011418, 0.969854534, 0.173649102, -0.735024333, -0.24294585, 0.633027315),
  699. CFrame.new(1.24921072, -0.104290992, 0.29409039, 0.93969059, 0.26200676, 0.21985054, -0.342026025, 0.719844162, 0.604022086, -2.68220901e-07, -0.642788291, 0.766043901),
  700. CFrame.new(-0.663761616, 0.985711455, -0.487553686, 0.383021712, -0.64278698, -0.663414836, -0.866025984, 0, -0.499998987, 0.321392834, 0.766044974, -0.556670249),
  701. CFrame.new(0.500005841, -2.00003386, -4.52250242e-06, 0.984807551, 0, -0.173649341, 0, 1, 0, 0.173649341, 0, 0.984807551),
  702. CFrame.new(-0.499993563, -2.00003386, -1.44541264e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  703. }, .5, false)
  704. MagnitudeDmg(Naifu,3,40,3,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  705. end
  706. swait(5)
  707. Humanoid.WalkSpeed = 8
  708. tr1.Enabled = false
  709. attack = false
  710. end
  711.  
  712. zhold = true
  713. function shoot()
  714. attack = true
  715. so(169799883,TEC9,1,1)
  716. for i=0,1,.1 do
  717. swait()
  718. PlayAnimationFromTable({
  719. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  720. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  721. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  722. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  723. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  724. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  725. }, .3, false)
  726. end
  727. Humanoid.WalkSpeed = 2
  728. local ref = Instance.new("Part",chara)
  729. ref.Size = Vector3.new(0,0,0)
  730. ref.Anchored = true
  731. ref.CanCollide = false
  732. ref.Transparency = 1
  733. TEC9.Transparency = 0
  734. for i=0,1,.1 do
  735. swait()
  736. PlayAnimationFromTable({
  737. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  738. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  739. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602),
  740. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  741. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  742. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  743. }, .3, false)
  744. end
  745. swait(5)
  746. local shots = 20
  747. repeat
  748. so(745308042,TEC9,1,1)
  749. ref.CFrame = Mouse.Hit
  750. MagnitudeDmg(ref,2,12,2,RootPart.CFrame.lookVector*3,false,"Shot",.1)
  751. local hitpt = Instance.new("Part",EffectModel)
  752. hitpt.Size = Vector3.new(0,0,.3)
  753. hitpt.CFrame = TEC9.CFrame * CFrame.new(0,.465,.1)-- * CFrame.Angles(math.rad(90),0,0)
  754. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  755. local hitm = Instance.new("SpecialMesh",hitpt)
  756. hitm.MeshId = "rbxassetid://94295100"
  757. hitm.TextureId = "rbxassetid://94287792"
  758. hitm.Scale = Vector3.new(3,3,3.5)
  759. coroutine.wrap(function()
  760. swait(30)
  761. for i = 0,1,.1 do
  762. swait()
  763. hitpt.Transparency = i
  764. end
  765. hitpt:Destroy()
  766. end)()
  767. Effects.Block(TEC9.CFrame*CFrame.new(-.05,.465,-.9),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.1)
  768. shots = shots - 1
  769. for i=0,1 do
  770. swait()
  771. PlayAnimationFromTable({
  772. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  773. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  774. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),
  775. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  776. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  777. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  778. }, .3, false)
  779. end
  780. until zhold == false or shots == 0
  781. swait(5)
  782. ref:Destroy()
  783. for i=0,1,.25 do
  784. swait()
  785. PlayAnimationFromTable({
  786. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  787. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  788. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  789. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  790. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  791. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  792. }, .4, false)
  793. end
  794. so(1159825801,TEC9,1,1)
  795. swait(15)
  796. so(211134014,TEC9,1,1)
  797. for i=0,1,.1 do
  798. swait()
  799. PlayAnimationFromTable({
  800. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  801. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  802. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  803. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  804. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  805. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  806. }, .3, false)
  807. end
  808. TEC9.Transparency = 1
  809. Humanoid.WalkSpeed = 8
  810. attack = false
  811. end
  812.  
  813. function dbshoot()
  814. attack = true
  815. so(169799883,DBarrel,1,1)
  816. for i=0,1,.1 do
  817. swait()
  818. PlayAnimationFromTable({
  819. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  820. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  821. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  822. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  823. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  824. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  825. }, .3, false)
  826. end
  827. Humanoid.WalkSpeed = 2
  828. DBarrel.Transparency = 0
  829. for i=0,1,.1 do
  830. swait()
  831. PlayAnimationFromTable({
  832. CFrame.new(0, 0.0149096567, 0.133909225, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  833. CFrame.new(0, 1.43158329, -0.187937319, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  834. CFrame.new(1.0840646, 0.399937928, -0.718070745, 0.868691146, 0.495353371, 0.000888805604, -0.0877529308, 0.15565595, -0.983905911, -0.487519473, 0.854632378, 0.17868565),
  835. CFrame.new(-1.35562694, -0.0255649146, 0.396688521, 0.939692378, -0.116977789, 0.321394831, -2.60770321e-07, 0.939692855, 0.342019856, -0.342021167, -0.321393549, 0.883021951),
  836. CFrame.new(0.499995321, -2.00755072, 0.218008161, 0.939692736, 0, -0.342019886, 0.0593910702, 0.984807849, 0.163175747, 0.33682391, -0.173647985, 0.925416768),
  837. CFrame.new(-0.499996126, -2.00755, 0.218011439, 0.939692736, 0, 0.342019886, -0.0593910702, 0.984807849, 0.163175747, -0.33682391, -0.173647985, 0.925416768),
  838. }, .3, false)
  839. end
  840. swait(5)
  841. so(132455829,DBarrel,1,1)
  842. local ref = Instance.new("Part",chara)
  843. ref.Size = Vector3.new(0,0,0)
  844. ref.Anchored = true
  845. ref.CanCollide = false
  846. ref.Transparency = 1
  847. ref.CFrame = RootPart.CFrame*CFrame.new(0,0,-6)
  848. MagnitudeDmg(ref,4,100,0,RootPart.CFrame.lookVector*12,true,"Shot",.1)
  849. Effects.Block(DBarrel.CFrame*CFrame.new(.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  850. Effects.Block(DBarrel.CFrame*CFrame.new(-.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  851. ref:Destroy()
  852. for i=0,1,.1 do
  853. swait()
  854. PlayAnimationFromTable({
  855. CFrame.new(0, 0.0149102025, 0.133909985, 1, 0, 0, 0, 0.984812796, -0.173648849, 0, 0.173648849, 0.984812796),
  856. CFrame.new(0, 1.43158948, 0.0120660895, 1, 0, 0, 0, 1.00000262, -1.1920929e-07, 0, 1.1920929e-07, 1.00000262),
  857. CFrame.new(1.20370889, 0.765974879, -0.570772648, 0.868689418, 0.319091678, -0.378892303, -0.0877506882, -0.653664529, -0.751683295, -0.48752436, 0.686227262, -0.539830863),
  858. CFrame.new(-1.49794042, 0.21531868, 0.355185598, 0.923031092, 0.211469814, 0.321394384, -0.321394086, 0.883024752, 0.342021078, -0.211472049, -0.418990374, 0.883024335),
  859. CFrame.new(0.499998927, -2.00757003, 0.218012124, 0.939692736, 0, -0.342019886, 0.0593913682, 0.984812796, 0.163176581, 0.336825609, -0.173648849, 0.925421476),
  860. CFrame.new(-0.500004649, -2.00756979, 0.218013197, 0.939692736, 0, 0.342019886, -0.0593913682, 0.984812796, 0.163176581, -0.336825609, -0.173648849, 0.925421476),
  861. }, .3, false)
  862. end
  863. swait(10)
  864. for i=0,1,.25 do
  865. swait()
  866. PlayAnimationFromTable({
  867. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  868. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  869. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  870. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  871. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  872. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  873. }, .4, false)
  874. end
  875. for i=1,2 do
  876. so(1159825801,DBarrel,1,1)
  877. local hitpt = Instance.new("Part",EffectModel)
  878. hitpt.Size = Vector3.new(0,0,.3)
  879. hitpt.CFrame = TEC9.CFrame * CFrame.Angles(math.rad(90),0,0)
  880. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  881. local hitm = Instance.new("SpecialMesh",hitpt)
  882. hitm.MeshId = "rbxassetid://94248124"
  883. hitm.TextureId = "rbxassetid://94219470"
  884. hitm.Scale = Vector3.new(1.2,1.2,1.2)
  885. coroutine.wrap(function()
  886. swait(30)
  887. for i = 0,1,.1 do
  888. swait()
  889. hitpt.Transparency = i
  890. end
  891. hitpt:Destroy()
  892. end)()
  893. swait()
  894. end
  895. swait(15)
  896. so(211134014,DBarrel,1,1)
  897. for i=0,1,.1 do
  898. swait()
  899. PlayAnimationFromTable({
  900. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  901. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  902. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  903. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  904. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  905. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  906. }, .3, false)
  907. end
  908. DBarrel.Transparency = 1
  909. Humanoid.WalkSpeed = 8
  910. attack = false
  911. end
  912.  
  913. Mouse.Button1Down:connect(function()
  914. if attack == false then
  915. smek()
  916. end
  917. end)
  918.  
  919. local sprintt = 0
  920. Mouse.KeyDown:connect(function(k)
  921. k = k:lower()
  922. if k=='m' then
  923. if mus.IsPlaying == true then
  924. mus:Stop()
  925. elseif mus.IsPaused == true then
  926. mus:Play()
  927. end
  928. end
  929. if attack == false then
  930. if k == 'z' then
  931. zhold = true
  932. shoot()
  933. elseif k == 'x' then
  934. dbshoot()
  935. end
  936. end
  937. end)
  938.  
  939. Mouse.KeyUp:connect(function(k)
  940. k = k:lower()
  941. if k == 'z' then
  942. zhold = false
  943. end
  944. end)
  945.  
  946. coroutine.wrap(function()
  947. while 1 do
  948. swait()
  949. if doe <= 360 then
  950. doe = doe + 2
  951. else
  952. doe = 0
  953. end
  954. end
  955. end)()
  956. while true do
  957. swait()
  958. while true do
  959. swait()
  960. if Head:FindFirstChild("mus")==nil then
  961. mus = Instance.new("Sound",Head)
  962. mus.Name = "mus"
  963. mus.SoundId = "rbxassetid://581195737"
  964. mus.Looped = true
  965. mus.Volume = 1
  966. mus:Play()
  967. end
  968. if sprintt >= 1 then
  969. sprintt = sprintt - 1
  970. end
  971. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  972. velocity = RootPart.Velocity.y
  973. sine = sine + change
  974. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  975. if RootPart.Velocity.y > 1 and hit == nil then
  976. Anim = "Jump"
  977. if attack == false then
  978. PlayAnimationFromTable({
  979. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  980. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  981. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  982. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  983. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  984. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  985. }, .3, false)
  986. end
  987. elseif RootPart.Velocity.y < -1 and hit == nil then
  988. Anim = "Fall"
  989. if attack == false then
  990. PlayAnimationFromTable({
  991. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  992. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  993. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  994. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  995. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  996. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  997. }, .3, false)
  998. end
  999. elseif Torsovelocity < 1 and hit ~= nil then
  1000. Anim = "Idle"
  1001. if attack == false then
  1002. change = 1
  1003. PlayAnimationFromTable({
  1004. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1005. CFrame.new(0, 1.48262823, -0.0984786302, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1006. CFrame.new(1.20945334, -0.213505104, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1007. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1008. CFrame.new(0.499997705, -2, -2.77906656e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1009. CFrame.new(-0.50000149, -2, -2.11596489e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1010. }, .3, false)
  1011. end
  1012. elseif Torsovelocity > 2 and hit ~= nil then
  1013. Anim = "Walk"
  1014. if attack == false then
  1015. Humanoid.WalkSpeed = 8
  1016. PlayAnimationFromTable({
  1017. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1018. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1019. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1020. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1021. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1022. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1023. }, .3, false)
  1024. end
  1025. end
  1026. end
  1027. end
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