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- --BROUGHT TO YOU BY RobloxScripter.com!--
- --Follow Our Partners!--
- if game.PlaceId == 4806026225 then
- getgenv().autoWaves = false;
- getgenv().autoBox = false;
- -- init
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/zxciaz/VenyxUI/main/Reuploaded"))() --someone reuploaded it so I put it in place of the original back up so guy can get free credit.
- local venyx = library.new("Venyx", 5013109572)
- -- themes
- local themes = {
- Background = Color3.fromRGB(24, 24, 24),
- Glow = Color3.fromRGB(0, 0, 0),
- Accent = Color3.fromRGB(10, 10, 10),
- LightContrast = Color3.fromRGB(20, 20, 20),
- DarkContrast = Color3.fromRGB(14, 14, 14),
- TextColor = Color3.fromRGB(255, 255, 255)
- }
- -- first page
- local page = venyx:addPage("Test", 5012544693)
- local page2 = venyx:addPage("credits lol", 5012544693)
- local section1 = page:addSection("Section 1")
- local section2 = page:addSection("Section 2")
- local creditnoob = page2:addSection("Section 1")
- section1:addToggle("Auto Fight", nil, function(value)
- getgenv().autoWaves = value
- print("Auto Fight: ", value)
- if value then
- autoFight()
- end
- end)
- section1:addToggle("Auto Box", nil, function(value)
- getgenv().autoBox = value
- print("Auto Box: ", value)
- if value then
- autotpBox()
- end
- end)
- section1:addButton("Auto Fight Gamepass", function()
- game:GetService("Players").LocalPlayer.Info.Gamepasses.DoubleCoins.Value = true
- game:GetService("Players").LocalPlayer.Info.Gamepasses.DoubleDamage.Value = true
- game:GetService("Players").LocalPlayer.Info.Gamepasses.Auto.Value = true
- end)
- section1:addButton("Stop Wave", function()
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- end)
- section2:addSlider("WalkSpeed", 0, 16, 500, function(value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
- end)
- section2:addButton("Destroy UI", function()
- game:GetService("CoreGui").Venyx:Destroy()
- end)
- -- 2x MOB MULTIPLIER.
- section2:addButton("Mob Multiplier 2x", function()
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- end)
- -- 10x MOB MULTIPLIER.
- section2:addButton("Mob Multiplier 10x", function()
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- end)
- -- 75x/50x MOB MULTIPLIER.
- section2:addButton("Mob Multiplier 75x/50x", function()
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "cancel"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(0.001)
- end)
- creditnoob:addButton("Credits: MrGamingPro, KFC BALL#2222", function()
- print("robloxscripter")
- end)
- -- auto farm things
- function autoFight()
- spawn(function()
- while getgenv().autoWaves == true do
- local args = {[1] = "spawn"}
- game:GetService("ReplicatedStorage").Events.StartStage:FireServer(unpack(args))
- wait(1)
- end
- end)
- end
- local plr = game.Players.LocalPlayer.Character.HumanoidRootPart
- function autotpBox()
- spawn(function()
- while getgenv().autoBox == true do
- wait(0.4)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Basic" then
- local currentPosition = plr.CFrame
- plr.CFrame = v.CFrame
- wait(1)
- print("1")
- plr.CFrame = currentPosition
- end
- end
- end
- end)
- end
- -- load
- venyx:SelectPage(venyx.pages[1], true) -- no default for more freedom
- end
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