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Mechanon and the Space Mares 5 - Spooky Halloween

Jan 4th, 2015
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  1. >Routine patrol, it was supposed to be a routine patrol
  2. >The city was moving and bustling with little... whatever those were, antigravity, or, something, civilian transports and freight carriers zoomed along the roadways and skylines of a lively alien city,
  3. >The aliens, judging by your few glimpses of them as they moved about, were like overgrown shrimp, walking about on land on skyways and walkways all around you.
  4. >Some of them paid you particular attention as your infantry squad tromped through the city in single file.
  5. >Your sizeable squadmates, roughly equal in height to your own mech, were very careful about where they stepped, sticking to their usual doctrine of avoiding any unnecessary destruction.
  6. >You yawn and before Squad Leader Wave Runner can chastise you for needing to sleep more than a few hours each day, the lights on the surrounding buildings go dark.
  7. >This was not scheduled.
  8. >You take the safety off of your weapons console and grip the trigger, sweeping the crosshair across your view.
  9. >The cry went out just as some big cargo container dropped out from underneath a bridge above you.
  10. >It lands with a thump in the middle of the road way.
  11. >Daisy takes one look at the bizzare alien scrawling and becomes terrified.
  12. A sudden smokescreen poured out from the buildings around the squadmate unlucky enough to be right next to the container.
  13. >She looks back up at you, fear etched across her visage.
  14. >"Human, please-"
  15. >The container explodes in a burst of light, cutting off whatever she was going to say.
  16. "Daisy!"
  17. >You scrambled backwards, mech's metal feet pounding the street over the distinct voice of your squadmate screaming as light from the container washes over her like a laser in a rave party, cutting through the fog to almost blind you before your cockpit windshield auto-adjusts, tinting to prevent blindness.
  18. >Something explodes against the equine and her silhouette slumps to the ground.
  19. >You reel, and at the same time the communications link translator goes into overdrive.
  20. >"It's an ambush!"
  21. >"They got Daisy!"
  22. "Cover me!"
  23. >The smoke starts to clear and your rush your machine forward, kneeling down to her form.
  24. >"Right behind you!"
  25. >"Hoofprint, get my back!"
  26. >Daisy is breathing heavily, blood spattered across her suit and face.
  27. >Her chest plate, whereis her chest plate?!
  28. >The armor's just gone, and in its place, a chest spattered with blood.
  29. "Holy shit! Daisy! Daisy!"
  30. >One of your squadmates comes running up besides you, looking over the body, in the panic of the moment the nickname you gave her fails to come to mind.
  31. >She suddenly starts to backpedal.
  32. >"Human, she's down! Get away, she's infected!"
  33. "Infected with what?! What the hell kind of disease hits monsterhorses?! I thought you said your species cured all your diseases!"
  34. >The squad leader's voice interrupts.
  35. >"Big Bounty, report!"
  36. >The squadmate besides you speaks up again.
  37. >"We got an outbreak of agent five two! Daisy's infected!"
  38. "What, what?! Five, two? Huh?!"
  39. >"Squad get back, that's an order!"
  40. "What's going on?! Is she dead?"
  41. >Bounty turns around, staring into your cockpit window like as if she could actually look you right in the eyes.
  42. >"Worse."
  43. "What's worse than that?"
  44. >In a flash, your squadmate is on the ground, screaming as Daisy tackles her.
  45. >Drooling, the previously downed pony starts to dig into her former comrade's armored suit, the metal giving way with terrifying ease.
  46. >Plates are dislodged, clanging useless to the ground around the two.
  47. >You put the crosshair across your crazed comrade, but hesitate to pull the trigger.
  48. "Daisy! Daisy! Stop!"
  49. >Another squadmate suddenly comes from behind and shoves your mech back from the fight.
  50. >"It's too late, run!"
  51. "But, Daisy!"
  52. >"Run, human! I'll take care of them! Get back to the squad!"
  53. >More screams and cries of "agent five two" spill from your translator.
  54. >"Go!"
  55. >Your squadmate shoves your mech again and instinct takes over, spurring you to action.
  56. >As you start to turn around to run, your would-be rescuer falls under attack from the other two. Laser fire rings out, the light display of energy weapons discharging lights up the dark street.
  57. >You don't dare turn around. Not for the screaming, not for the panicked yells, and not for the crying followed by a deep explosion that rumbles through your pilot's chamber.
  58. >Holy shit this was supposed to be away from any fighting.
  59. >A show of resolve for some allies in the war.
  60. >Just a patrol, that's all.
  61. >Not this nightmare.
  62. >You plod on for a time before spotting a very distinctive shape against a bunch of buildings.
  63. "Wave Runner! Squad Leader Wave Runner! Are you still... you?"
  64. >The figure turns abruptly towards your mech.
  65. >"Auxiliary, you're still alive?"
  66. "Yes, what the hell is going on?!"
  67. >"Agent five two."
  68. "It's turned them into zombies horses! Giant zombie horses! Monsterhorsezombies!"
  69. >"Monster, horse, zombies?"
  70. >In the dim light you can still see the sarcastic look on her face.
  71. "Yeah zombies, they, they go ballistic and they're like, dead, but, not dead! They eat brains!"
  72. >"Brains... really?"
  73. "Yes, commander."
  74. >You twist your mech around, the squad leader looking past you to see the very squad member who had pushed you away from the scuffle in the first place.
  75. >'Hoofprint,' that's her name, right?
  76. >Good ol' Hoofprint.
  77. >As you get your mech lights trained on her she looks worse for wear.
  78. >Plating almost entirely removed, many cannons simply gone, her helmet looks like it was kicked around by her colleagues and then jumped on for good measure.
  79. >She limps her way closer to you, intelligence twinkling in her eye as she stops and salutes.
  80. >Wave runner looks her over.
  81. >"Did you take care of them?"
  82. >'Y... yes Squad Leader."
  83. >"Good."
  84. >Wait, that clank, that humming sound... laser cannon!
  85. >You make the realization just in time to see a flash of light blow past you towards Hoofprint.
  86. >Hoofprints drops to the ground like a pile of scrap, no longer stirring.
  87. >You stare, gaping at the image coming through your windshield.
  88. "That's cold!"
  89. >"Trooper."
  90. >You snap back to the moment.
  91. "Yes?"
  92. >"Follow."
  93. >You do so, beating a hasty retreat from the area.
  94. >You are led down a ramp and through a huge vault-like door.
  95. >Inside is something even worse than zombie horses.
  96. >Row upon row of test tube chambers, each one with you in it.
  97. >That's right, there's apparently many, many you's.
  98. >Please just be a bunch of rubber dummies!
  99. >One of them twitches in their capsule.
  100. "Okay, okay, what, the, fuck."
  101. >Wave Runner halts, turning around to look at you disapprovingly.
  102. >"You have been using very foul language tonight."
  103. "Does it matter? What are these things?"
  104. >"You haven't figured it out?"
  105. "No, there's clones and, and zombies! Shrimp people! And I still haven't gotten over you being a huge horse! Like really, of all the kinds of aliens possible, huge, freakin horses! This is so stupid it's like, like... why is that one tube empty?"
  106. >"That was your chamber."
  107. >PANIC
  108. "WHAT?!"
  109. >"Yes, just one among many. Truth is, we conquered and wiped out humans long ago. You are the result of our genetic technology."
  110. >She steps closer to you.
  111. >"A clone, just one of many."
  112. >You are simply left stuttering.
  113. >You grip the controls, panic and betrayal fueling your next move.
  114. "Oh yeah? Well let me show you the real thing!"
  115. >Your mech raises its weapons high, targeting crosshair right on her smug, horsey face.
  116. >"I don't think so."
  117. >A chime dings in your pilot chamber and the targeting reticle disappears from the display.
  118. >Your mech suddenly powers down; the screens go blank, the control lights darken, and the spotlights go out.
  119. >You are left staring at your former squad leader as she saunters her way closer, the test tubes and their green, glowing liquid illuminating her in a very disconcerting way.
  120. >For some reason the translator is still functional as she talks and the speakers dutifully relay what she is saying to your pilot's chamber.
  121. >"What did you think those markings on your suit and mech meant, human? Those were numbers. Your number. Clone number 400."
  122. >She smiles confidently.
  123. >"You did well, though I'm afraid you were never meant to see any of this."
  124. >"I'll admit, Daisy was right, you are cute. I wonder if you humans are also as sweet as she said you were. We have plenty of clones to go around; I suppose I could find out for myself."
  125. >She stops and leans in until her breath fogs the windshield, and you distinctly recall the others tearing away each others' armor plates with just their mouths.
  126. >"Before I finish you off, I have one last thing to say."
  127. >As close as she is, you barely make out the translation over the sheer volume of her voice.
  128. >It's like a whale speaking French to you while you're trying to listen to a fly buzzing around your ear.
  129. >"Happy Halloween."
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