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- 0 NOP
- 1 WAIT
- 2 GOTO
- 3 SHAKE_CAM
- 4 SET_VAR_INT
- 5 SET_VAR_FLOAT
- 6 SET_LVAR_INT
- 7 SET_LVAR_FLOAT
- 8 ADD_VAL_TO_INT_VAR
- 9 ADD_VAL_TO_FLOAT_VAR
- 10 ADD_VAL_TO_INT_LVAR
- 11 ADD_VAL_TO_FLOAT_LVAR
- 12 SUB_VAL_FROM_INT_VAR
- 13 SUB_VAL_FROM_FLOAT_VAR
- 14 SUB_VAL_FROM_INT_LVAR
- 15 SUB_VAL_FROM_FLOAT_LVAR
- 16 MULT_INT_VAR_BY_VAL
- 17 MULT_FLOAT_VAR_BY_VAL
- 18 MULT_INT_LVAR_BY_VAL
- 19 MULT_FLOAT_LVAR_BY_VAL
- 20 DIV_INT_VAR_BY_VAL
- 21 DIV_FLOAT_VAR_BY_VAL
- 22 DIV_INT_LVAR_BY_VAL
- 23 DIV_FLOAT_LVAR_BY_VAL
- 24 IS_INT_VAR_GREATER_THAN_NUMBER
- 25 IS_INT_LVAR_GREATER_THAN_NUMBER
- 26 IS_NUMBER_GREATER_THAN_INT_VAR
- 27 IS_NUMBER_GREATER_THAN_INT_LVAR
- 28 IS_INT_VAR_GREATER_THAN_INT_VAR
- 29 IS_INT_LVAR_GREATER_THAN_INT_LVAR
- 30 IS_INT_VAR_GREATER_THAN_INT_LVAR
- 31 IS_INT_LVAR_GREATER_THAN_INT_VAR
- 32 IS_FLOAT_VAR_GREATER_THAN_NUMBER
- 33 IS_FLOAT_LVAR_GREATER_THAN_NUMBER
- 34 IS_NUMBER_GREATER_THAN_FLOAT_VAR
- 35 IS_NUMBER_GREATER_THAN_FLOAT_LVAR
- 36 IS_FLOAT_VAR_GREATER_THAN_FLOAT_VAR
- 37 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_LVAR
- 38 IS_FLOAT_VAR_GREATER_THAN_FLOAT_LVAR
- 39 IS_FLOAT_LVAR_GREATER_THAN_FLOAT_VAR
- 40 IS_INT_VAR_GREATER_OR_EQUAL_TO_NUMBER
- 41 IS_INT_LVAR_GREATER_OR_EQUAL_TO_NUMBER
- 42 IS_NUMBER_GREATER_OR_EQUAL_TO_INT_VAR
- 43 IS_NUMBER_GREATER_OR_EQUAL_TO_INT_LVAR
- 44 IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_VAR
- 45 IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_LVAR
- 46 IS_INT_VAR_GREATER_OR_EQUAL_TO_INT_LVAR
- 47 IS_INT_LVAR_GREATER_OR_EQUAL_TO_INT_VAR
- 48 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_NUMBER
- 49 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_NUMBER
- 50 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_VAR
- 51 IS_NUMBER_GREATER_OR_EQUAL_TO_FLOAT_LVAR
- 52 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_VAR
- 53 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR
- 54 IS_FLOAT_VAR_GREATER_OR_EQUAL_TO_FLOAT_LVAR
- 55 IS_FLOAT_LVAR_GREATER_OR_EQUAL_TO_FLOAT_VAR
- 56 IS_INT_VAR_EQUAL_TO_NUMBER
- 57 IS_INT_LVAR_EQUAL_TO_NUMBER
- 58 IS_INT_VAR_EQUAL_TO_INT_VAR
- 59 IS_INT_LVAR_EQUAL_TO_INT_LVAR
- 60 IS_INT_VAR_EQUAL_TO_INT_LVAR
- 61 IS_INT_VAR_NOT_EQUAL_TO_NUMBER
- 62 IS_INT_LVAR_NOT_EQUAL_TO_NUMBER
- 63 IS_INT_VAR_NOT_EQUAL_TO_INT_VAR
- 64 IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR
- 65 IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR
- 66 IS_FLOAT_VAR_EQUAL_TO_NUMBER
- 67 IS_FLOAT_LVAR_EQUAL_TO_NUMBER
- 68 IS_FLOAT_VAR_EQUAL_TO_FLOAT_VAR
- 69 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_LVAR
- 70 IS_FLOAT_VAR_EQUAL_TO_FLOAT_LVAR
- 71 IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER
- 72 IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER
- 73 IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR
- 74 IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR
- 75 IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR
- 76 GOTO_IF_TRUE
- 77 GOTO_IF_FALSE
- 78 TERMINATE_THIS_SCRIPT
- 79 START_NEW_SCRIPT
- 80 GOSUB
- 81 RETURN
- 82 LINE
- 83 CREATE_PLAYER
- 84 GET_PLAYER_COORDINATES
- 85 SET_PLAYER_COORDINATES
- 86 IS_PLAYER_IN_AREA_2D
- 87 IS_PLAYER_IN_AREA_3D
- 88 ADD_INT_VAR_TO_INT_VAR
- 89 ADD_FLOAT_VAR_TO_FLOAT_VAR
- 90 ADD_INT_LVAR_TO_INT_LVAR
- 91 ADD_FLOAT_LVAR_TO_FLOAT_LVAR
- 92 ADD_INT_VAR_TO_INT_LVAR
- 93 ADD_FLOAT_VAR_TO_FLOAT_LVAR
- 94 ADD_INT_LVAR_TO_INT_VAR
- 95 ADD_FLOAT_LVAR_TO_FLOAT_VAR
- 96 SUB_INT_VAR_FROM_INT_VAR
- 97 SUB_FLOAT_VAR_FROM_FLOAT_VAR
- 98 SUB_INT_LVAR_FROM_INT_LVAR
- 99 SUB_FLOAT_LVAR_FROM_FLOAT_LVAR
- 100 SUB_INT_VAR_FROM_INT_LVAR
- 101 SUB_FLOAT_VAR_FROM_FLOAT_LVAR
- 102 SUB_INT_LVAR_FROM_INT_VAR
- 103 SUB_FLOAT_LVAR_FROM_FLOAT_VAR
- 104 MULT_INT_VAR_BY_INT_VAR
- 105 MULT_FLOAT_VAR_BY_FLOAT_VAR
- 106 MULT_INT_LVAR_BY_INT_LVAR
- 107 MULT_FLOAT_LVAR_BY_FLOAT_LVAR
- 108 MULT_INT_VAR_BY_INT_LVAR
- 109 MULT_FLOAT_VAR_BY_FLOAT_LVAR
- 110 MULT_INT_LVAR_BY_INT_VAR
- 111 MULT_FLOAT_LVAR_BY_FLOAT_VAR
- 112 DIV_INT_VAR_BY_INT_VAR
- 113 DIV_FLOAT_VAR_BY_FLOAT_VAR
- 114 DIV_INT_LVAR_BY_INT_LVAR
- 115 DIV_FLOAT_LVAR_BY_FLOAT_LVAR
- 116 DIV_INT_VAR_BY_INT_LVAR
- 117 DIV_FLOAT_VAR_BY_FLOAT_LVAR
- 118 DIV_INT_LVAR_BY_INT_VAR
- 119 DIV_FLOAT_LVAR_BY_FLOAT_VAR
- 120 ADD_TIMED_VAL_TO_FLOAT_VAR
- 121 ADD_TIMED_VAL_TO_FLOAT_LVAR
- 122 ADD_TIMED_FLOAT_VAR_TO_FLOAT_VAR
- 123 ADD_TIMED_FLOAT_LVAR_TO_FLOAT_LVAR
- 124 ADD_TIMED_FLOAT_VAR_TO_FLOAT_LVAR
- 125 ADD_TIMED_FLOAT_LVAR_TO_FLOAT_VAR
- 126 SUB_TIMED_VAL_FROM_FLOAT_VAR
- 127 SUB_TIMED_VAL_FROM_FLOAT_LVAR
- 128 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_VAR
- 129 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_LVAR
- 130 SUB_TIMED_FLOAT_VAR_FROM_FLOAT_LVAR
- 131 SUB_TIMED_FLOAT_LVAR_FROM_FLOAT_VAR
- 132 SET_VAR_INT_TO_VAR_INT
- 133 SET_LVAR_INT_TO_LVAR_INT
- 134 SET_VAR_FLOAT_TO_VAR_FLOAT
- 135 SET_LVAR_FLOAT_TO_LVAR_FLOAT
- 136 SET_VAR_FLOAT_TO_LVAR_FLOAT
- 137 SET_LVAR_FLOAT_TO_VAR_FLOAT
- 138 SET_VAR_INT_TO_LVAR_INT
- 139 SET_LVAR_INT_TO_VAR_INT
- 140 CSET_VAR_INT_TO_VAR_FLOAT
- 141 CSET_VAR_FLOAT_TO_VAR_INT
- 142 CSET_LVAR_INT_TO_VAR_FLOAT
- 143 CSET_LVAR_FLOAT_TO_VAR_INT
- 144 CSET_VAR_INT_TO_LVAR_FLOAT
- 145 CSET_VAR_FLOAT_TO_LVAR_INT
- 146 CSET_LVAR_INT_TO_LVAR_FLOAT
- 147 CSET_LVAR_FLOAT_TO_LVAR_INT
- 148 ABS_VAR_INT
- 149 ABS_LVAR_INT
- 150 ABS_VAR_FLOAT
- 151 ABS_LVAR_FLOAT
- 152 GENERATE_RANDOM_FLOAT
- 153 GENERATE_RANDOM_INT
- 154 CREATE_CHAR
- 155 DELETE_CHAR
- 156 CHAR_WANDER_DIR
- 157 CHAR_WANDER_RANGE
- 158 CHAR_FOLLOW_PATH
- 159 CHAR_SET_IDLE
- 160 GET_CHAR_COORDINATES
- 161 SET_CHAR_COORDINATES
- 162 IS_CHAR_STILL_ALIVE
- 163 IS_CHAR_IN_AREA_2D
- 164 IS_CHAR_IN_AREA_3D
- 165 CREATE_CAR
- 166 DELETE_CAR
- 167 CAR_GOTO_COORDINATES
- 168 CAR_WANDER_RANDOMLY
- 169 CAR_SET_IDLE
- 170 GET_CAR_COORDINATES
- 171 SET_CAR_COORDINATES
- 172 IS_CAR_STILL_ALIVE
- 173 SET_CAR_CRUISE_SPEED
- 174 SET_CAR_DRIVING_STYLE
- 175 SET_CAR_MISSION
- 176 IS_CAR_IN_AREA_2D
- 177 IS_CAR_IN_AREA_3D
- 178 SPECIAL_0
- 179 SPECIAL_1
- 180 SPECIAL_2
- 181 SPECIAL_3
- 182 SPECIAL_4
- 183 SPECIAL_5
- 184 SPECIAL_6
- 185 SPECIAL_7
- 186 PRINT_BIG
- 187 PRINT
- 188 PRINT_NOW
- 189 PRINT_SOON
- 190 CLEAR_PRINTS
- 191 GET_TIME_OF_DAY
- 192 SET_TIME_OF_DAY
- 193 GET_MINUTES_TO_TIME_OF_DAY
- 194 IS_POINT_ON_SCREEN
- 195 DEBUG_ON
- 196 DEBUG_OFF
- 197 RETURN_TRUE
- 198 RETURN_FALSE
- 199 VAR_INT
- 200 VAR_FLOAT
- 201 LVAR_INT
- 202 LVAR_FLOAT
- 203 {
- 204 }
- 205 REPEAT
- 206 ENDREPEAT
- 207 IF
- 208 IFNOT
- 209 ELSE
- 210 ENDIF
- 211 WHILE
- 212 WHILENOT
- 213 ENDWHILE
- 214 ANDOR
- 215 LAUNCH_MISSION
- 216 MISSION_HAS_FINISHED
- 217 STORE_CAR_CHAR_IS_IN
- 218 STORE_CAR_PLAYER_IS_IN
- 219 IS_CHAR_IN_CAR
- 220 IS_PLAYER_IN_CAR
- 221 IS_CHAR_IN_MODEL
- 222 IS_PLAYER_IN_MODEL
- 223 IS_CHAR_IN_ANY_CAR
- 224 IS_PLAYER_IN_ANY_CAR
- 225 IS_BUTTON_PRESSED
- 226 GET_PAD_STATE
- 227 LOCATE_PLAYER_ANY_MEANS_2D
- 228 LOCATE_PLAYER_ON_FOOT_2D
- 229 LOCATE_PLAYER_IN_CAR_2D
- 230 LOCATE_STOPPED_PLAYER_ANY_MEANS_2D
- 231 LOCATE_STOPPED_PLAYER_ON_FOOT_2D
- 232 LOCATE_STOPPED_PLAYER_IN_CAR_2D
- 233 LOCATE_PLAYER_ANY_MEANS_CHAR_2D
- 234 LOCATE_PLAYER_ON_FOOT_CHAR_2D
- 235 LOCATE_PLAYER_IN_CAR_CHAR_2D
- 236 LOCATE_CHAR_ANY_MEANS_2D
- 237 LOCATE_CHAR_ON_FOOT_2D
- 238 LOCATE_CHAR_IN_CAR_2D
- 239 LOCATE_STOPPED_CHAR_ANY_MEANS_2D
- 240 LOCATE_STOPPED_CHAR_ON_FOOT_2D
- 241 LOCATE_STOPPED_CHAR_IN_CAR_2D
- 242 LOCATE_CHAR_ANY_MEANS_CHAR_2D
- 243 LOCATE_CHAR_ON_FOOT_CHAR_2D
- 244 LOCATE_CHAR_IN_CAR_CHAR_2D
- 245 LOCATE_PLAYER_ANY_MEANS_3D
- 246 LOCATE_PLAYER_ON_FOOT_3D
- 247 LOCATE_PLAYER_IN_CAR_3D
- 248 LOCATE_STOPPED_PLAYER_ANY_MEANS_3D
- 249 LOCATE_STOPPED_PLAYER_ON_FOOT_3D
- 250 LOCATE_STOPPED_PLAYER_IN_CAR_3D
- 251 LOCATE_PLAYER_ANY_MEANS_CHAR_3D
- 252 LOCATE_PLAYER_ON_FOOT_CHAR_3D
- 253 LOCATE_PLAYER_IN_CAR_CHAR_3D
- 254 LOCATE_CHAR_ANY_MEANS_3D
- 255 LOCATE_CHAR_ON_FOOT_3D
- 256 LOCATE_CHAR_IN_CAR_3D
- 257 LOCATE_STOPPED_CHAR_ANY_MEANS_3D
- 258 LOCATE_STOPPED_CHAR_ON_FOOT_3D
- 259 LOCATE_STOPPED_CHAR_IN_CAR_3D
- 260 LOCATE_CHAR_ANY_MEANS_CHAR_3D
- 261 LOCATE_CHAR_ON_FOOT_CHAR_3D
- 262 LOCATE_CHAR_IN_CAR_CHAR_3D
- 263 CREATE_OBJECT
- 264 DELETE_OBJECT
- 265 ADD_SCORE
- 266 IS_SCORE_GREATER
- 267 STORE_SCORE
- 268 GIVE_REMOTE_CONTROLLED_CAR_TO_PLAYER
- 269 ALTER_WANTED_LEVEL
- 270 ALTER_WANTED_LEVEL_NO_DROP
- 271 IS_WANTED_LEVEL_GREATER
- 272 CLEAR_WANTED_LEVEL
- 273 SET_DEATHARREST_STATE
- 274 HAS_DEATHARREST_BEEN_EXECUTED
- 275 ADD_AMMO_TO_PLAYER
- 276 ADD_AMMO_TO_CHAR
- 277 ADD_AMMO_TO_CAR
- 278 IS_PLAYER_STILL_ALIVE
- 279 IS_PLAYER_DEAD
- 280 IS_CHAR_DEAD
- 281 IS_CAR_DEAD
- 282 SET_CHAR_THREAT_SEARCH
- 283 SET_CHAR_THREAT_REACTION
- 284 SET_CHAR_OBJ_NO_OBJ
- 285 ORDER_DRIVER_OUT_OF_CAR
- 286 ORDER_CHAR_TO_DRIVE_CAR
- 287 ADD_PATROL_POINT
- 288 IS_PLAYER_IN_GANGZONE
- 289 IS_PLAYER_IN_ZONE
- 290 IS_PLAYER_PRESSING_HORN
- 291 HAS_CHAR_SPOTTED_PLAYER
- 292 ORDER_CHAR_TO_BACKDOOR
- 293 ADD_CHAR_TO_GANG
- 294 IS_CHAR_OBJECTIVE_PASSED
- 295 SET_CHAR_DRIVE_AGGRESSION
- 296 SET_CHAR_MAX_DRIVESPEED
- 297 CREATE_CHAR_INSIDE_CAR
- 298 WARP_PLAYER_FROM_CAR_TO_COORD
- 299 MAKE_CHAR_DO_NOTHING
- 300 SET_CHAR_INVINCIBLE
- 301 SET_PLAYER_INVINCIBLE
- 302 SET_CHAR_GRAPHIC_TYPE
- 303 SET_PLAYER_GRAPHIC_TYPE
- 304 HAS_PLAYER_BEEN_ARRESTED
- 305 STOP_CHAR_DRIVING
- 306 KILL_CHAR
- 307 SET_FAVOURITE_CAR_MODEL_FOR_CHAR
- 308 SET_CHAR_OCCUPATION
- 309 CHANGE_CAR_LOCK
- 310 SHAKE_CAM_WITH_POINT
- 311 IS_CAR_MODEL
- 312 IS_CAR_REMAP
- 313 HAS_CAR_JUST_SUNK
- 314 SET_CAR_NO_COLLIDE
- 315 IS_CAR_DEAD_IN_AREA_2D
- 316 IS_CAR_DEAD_IN_AREA_3D
- 317 IS_TRAILER_ATTACHED
- 318 IS_CAR_ON_TRAILER
- 319 HAS_CAR_GOT_WEAPON
- 320 PARK
- 321 HAS_PARK_FINISHED
- 322 KILL_ALL_PASSENGERS
- 323 SET_CAR_BULLETPROOF
- 324 SET_CAR_FLAMEPROOF
- 325 SET_CAR_ROCKETPROOF
- 326 IS_CARBOMB_ACTIVE
- 327 GIVE_CAR_ALARM
- 328 PUT_CAR_ON_TRAILER
- 329 IS_CAR_CRUSHED
- 330 CREATE_GANG_CAR
- 331 CREATE_CAR_GENERATOR
- 332 SWITCH_CAR_GENERATOR
- 333 ADD_PAGER_MESSAGE
- 334 DISPLAY_ONSCREEN_TIMER
- 335 CLEAR_ONSCREEN_TIMER
- 336 DISPLAY_ONSCREEN_COUNTER
- 337 CLEAR_ONSCREEN_COUNTER
- 338 SET_ZONE_CAR_INFO
- 339 IS_CHAR_IN_GANG_ZONE
- 340 IS_CHAR_IN_ZONE
- 341 SET_CAR_DENSITY
- 342 SET_PED_DENSITY
- 343 POINT_CAMERA_AT_PLAYER
- 344 POINT_CAMERA_AT_CAR
- 345 POINT_CAMERA_AT_CHAR
- 346 RESTORE_CAMERA
- 347 SHAKE_PAD
- 348 SET_ZONE_PED_INFO
- 349 SET_TIME_SCALE
- 350 IS_CAR_IN_AIR
- 351 SET_FIXED_CAMERA_POSITION
- 352 POINT_CAMERA_AT_POINT
- 353 ADD_BLIP_FOR_CAR_OLD
- 354 ADD_BLIP_FOR_CHAR_OLD
- 355 ADD_BLIP_FOR_OBJECT_OLD
- 356 REMOVE_BLIP
- 357 CHANGE_BLIP_COLOUR
- 358 DIM_BLIP
- 359 ADD_BLIP_FOR_COORD_OLD
- 360 CHANGE_BLIP_SCALE
- 361 SET_FADING_COLOUR
- 362 DO_FADE
- 363 GET_FADING_STATUS
- 364 ADD_HOSPITAL_RESTART
- 365 ADD_POLICE_RESTART
- 366 OVERRIDE_NEXT_RESTART
- 367 DRAW_SHADOW
- 368 GET_PLAYER_HEADING
- 369 SET_PLAYER_HEADING
- 370 GET_CHAR_HEADING
- 371 SET_CHAR_HEADING
- 372 GET_CAR_HEADING
- 373 SET_CAR_HEADING
- 374 GET_OBJECT_HEADING
- 375 SET_OBJECT_HEADING
- 376 IS_PLAYER_TOUCHING_OBJECT
- 377 IS_CHAR_TOUCHING_OBJECT
- 378 SET_PLAYER_AMMO
- 379 SET_CHAR_AMMO
- 380 SET_CAR_AMMO
- 381 LOAD_CAMERA_SPLINE
- 382 MOVE_CAMERA_ALONG_SPLINE
- 383 GET_CAMERA_POSITION_ALONG_SPLINE
- 384 DECLARE_MISSION_FLAG
- 385 DECLARE_MISSION_FLAG_FOR_CONTACT
- 386 DECLARE_BASE_BRIEF_ID_FOR_CONTACT
- 387 IS_PLAYER_HEALTH_GREATER
- 388 IS_CHAR_HEALTH_GREATER
- 389 IS_CAR_HEALTH_GREATER
- 390 ADD_BLIP_FOR_CAR
- 391 ADD_BLIP_FOR_CHAR
- 392 ADD_BLIP_FOR_OBJECT
- 393 ADD_BLIP_FOR_CONTACT_POINT
- 394 ADD_BLIP_FOR_COORD
- 395 CHANGE_BLIP_DISPLAY
- 396 ADD_ONE_OFF_SOUND
- 397 ADD_CONTINUOUS_SOUND
- 398 REMOVE_SOUND
- 399 IS_CAR_STUCK_ON_ROOF
- 400 ADD_UPSIDEDOWN_CAR_CHECK
- 401 REMOVE_UPSIDEDOWN_CAR_CHECK
- 402 SET_CHAR_OBJ_WAIT_ON_FOOT
- 403 SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE
- 404 SET_CHAR_OBJ_GUARD_SPOT
- 405 SET_CHAR_OBJ_GUARD_AREA
- 406 SET_CHAR_OBJ_WAIT_IN_CAR
- 407 IS_PLAYER_IN_AREA_ON_FOOT_2D
- 408 IS_PLAYER_IN_AREA_IN_CAR_2D
- 409 IS_PLAYER_STOPPED_IN_AREA_2D
- 410 IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D
- 411 IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D
- 412 IS_PLAYER_IN_AREA_ON_FOOT_3D
- 413 IS_PLAYER_IN_AREA_IN_CAR_3D
- 414 IS_PLAYER_STOPPED_IN_AREA_3D
- 415 IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D
- 416 IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D
- 417 IS_CHAR_IN_AREA_ON_FOOT_2D
- 418 IS_CHAR_IN_AREA_IN_CAR_2D
- 419 IS_CHAR_STOPPED_IN_AREA_2D
- 420 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D
- 421 IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D
- 422 IS_CHAR_IN_AREA_ON_FOOT_3D
- 423 IS_CHAR_IN_AREA_IN_CAR_3D
- 424 IS_CHAR_STOPPED_IN_AREA_3D
- 425 IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D
- 426 IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D
- 427 IS_CAR_STOPPED_IN_AREA_2D
- 428 IS_CAR_STOPPED_IN_AREA_3D
- 429 LOCATE_CAR_2D
- 430 LOCATE_STOPPED_CAR_2D
- 431 LOCATE_CAR_3D
- 432 LOCATE_STOPPED_CAR_3D
- 433 GIVE_WEAPON_TO_PLAYER
- 434 GIVE_WEAPON_TO_CHAR
- 435 GIVE_WEAPON_TO_CAR
- 436 SET_PLAYER_CONTROL
- 437 FORCE_WEATHER
- 438 FORCE_WEATHER_NOW
- 439 RELEASE_WEATHER
- 440 SET_CURRENT_PLAYER_WEAPON
- 441 SET_CURRENT_CHAR_WEAPON
- 442 SET_CURRENT_CAR_WEAPON
- 443 GET_OBJECT_COORDINATES
- 444 SET_OBJECT_COORDINATES
- 445 GET_GAME_TIMER
- 446 TURN_CHAR_TO_FACE_COORD
- 447 TURN_PLAYER_TO_FACE_COORD
- 448 STORE_WANTED_LEVEL
- 449 IS_CAR_STOPPED
- 450 MARK_CHAR_AS_NO_LONGER_NEEDED
- 451 MARK_CAR_AS_NO_LONGER_NEEDED
- 452 MARK_OBJECT_AS_NO_LONGER_NEEDED
- 453 DONT_REMOVE_CHAR
- 454 DONT_REMOVE_CAR
- 455 DONT_REMOVE_OBJECT
- 456 CREATE_CHAR_AS_PASSENGER
- 457 SET_CHAR_OBJ_KILL_CHAR_ON_FOOT
- 458 SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT
- 459 SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS
- 460 SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS
- 461 SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
- 462 SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE
- 463 SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS
- 464 SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS
- 465 SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT
- 466 SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT
- 467 SET_CHAR_OBJ_LEAVE_CAR
- 468 SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER
- 469 SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER
- 470 SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR
- 471 SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
- 472 SET_CHAR_OBJ_DESTROY_OBJECT
- 473 SET_CHAR_OBJ_DESTROY_CAR
- 474 SET_CHAR_OBJ_GOTO_AREA_ON_FOOT
- 475 SET_CHAR_OBJ_GOTO_AREA_IN_CAR
- 476 SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
- 477 SET_CHAR_OBJ_GUARD_ATTACK
- 478 SET_CHAR_AS_LEADER
- 479 SET_PLAYER_AS_LEADER
- 480 LEAVE_GROUP
- 481 SET_CHAR_OBJ_FOLLOW_ROUTE
- 482 ADD_ROUTE_POINT
- 483 PRINT_WITH_NUMBER_BIG
- 484 PRINT_WITH_NUMBER
- 485 PRINT_WITH_NUMBER_NOW
- 486 PRINT_WITH_NUMBER_SOON
- 487 SWITCH_ROADS_ON
- 488 SWITCH_ROADS_OFF
- 489 GET_NUMBER_OF_PASSENGERS
- 490 GET_MAXIMUM_NUMBER_OF_PASSENGERS
- 491 SET_CAR_DENSITY_MULTIPLIER
- 492 SET_CAR_HEAVY
- 493 CLEAR_CHAR_THREAT_SEARCH
- 494 ACTIVATE_CRANE
- 495 DEACTIVATE_CRANE
- 496 SET_MAX_WANTED_LEVEL
- 497 SAVE_VAR_INT
- 498 SAVE_VAR_FLOAT
- 499 IS_CAR_IN_AIR_PROPER
- 500 IS_CAR_UPSIDEDOWN
- 501 GET_PLAYER_CHAR
- 502 CANCEL_OVERRIDE_RESTART
- 503 SET_POLICE_IGNORE_PLAYER
- 504 ADD_PAGER_MESSAGE_WITH_NUMBER
- 505 START_KILL_FRENZY
- 506 READ_KILL_FRENZY_STATUS
- 507 SQRT
- 508 LOCATE_PLAYER_ANY_MEANS_CAR_2D
- 509 LOCATE_PLAYER_ON_FOOT_CAR_2D
- 510 LOCATE_PLAYER_IN_CAR_CAR_2D
- 511 LOCATE_PLAYER_ANY_MEANS_CAR_3D
- 512 LOCATE_PLAYER_ON_FOOT_CAR_3D
- 513 LOCATE_PLAYER_IN_CAR_CAR_3D
- 514 LOCATE_CHAR_ANY_MEANS_CAR_2D
- 515 LOCATE_CHAR_ON_FOOT_CAR_2D
- 516 LOCATE_CHAR_IN_CAR_CAR_2D
- 517 LOCATE_CHAR_ANY_MEANS_CAR_3D
- 518 LOCATE_CHAR_ON_FOOT_CAR_3D
- 519 LOCATE_CHAR_IN_CAR_CAR_3D
- 520 GENERATE_RANDOM_FLOAT_IN_RANGE
- 521 GENERATE_RANDOM_INT_IN_RANGE
- 522 LOCK_CAR_DOORS
- 523 EXPLODE_CAR
- 524 ADD_EXPLOSION
- 525 IS_CAR_UPRIGHT
- 526 TURN_CHAR_TO_FACE_CHAR
- 527 TURN_CHAR_TO_FACE_PLAYER
- 528 TURN_PLAYER_TO_FACE_CHAR
- 529 SET_CHAR_OBJ_GOTO_COORD_ON_FOOT
- 530 SET_CHAR_OBJ_GOTO_COORD_IN_CAR
- 531 CREATE_PICKUP
- 532 HAS_PICKUP_BEEN_COLLECTED
- 533 REMOVE_PICKUP
- 534 SET_TAXI_LIGHTS
- 535 PRINT_BIG_Q
- 536 PRINT_WITH_NUMBER_BIG_Q
- 537 SET_GARAGE
- 538 SET_GARAGE_WITH_CAR_MODEL
- 539 SET_TARGET_CAR_FOR_MISSION_GARAGE
- 540 IS_CAR_IN_MISSION_GARAGE
- 541 SET_FREE_BOMBS
- 542 SET_POWERPOINT
- 543 SET_ALL_TAXI_LIGHTS
- 544 IS_CAR_ARMED_WITH_ANY_BOMB
- 545 APPLY_BRAKES_TO_PLAYERS_CAR
- 546 SET_PLAYER_HEALTH
- 547 SET_CHAR_HEALTH
- 548 SET_CAR_HEALTH
- 549 GET_PLAYER_HEALTH
- 550 GET_CHAR_HEALTH
- 551 GET_CAR_HEALTH
- 552 IS_CAR_ARMED_WITH_BOMB
- 553 CHANGE_CAR_COLOUR
- 554 SWITCH_PED_ROADS_ON
- 555 SWITCH_PED_ROADS_OFF
- 556 CHAR_LOOK_AT_CHAR_ALWAYS
- 557 CHAR_LOOK_AT_PLAYER_ALWAYS
- 558 PLAYER_LOOK_AT_CHAR_ALWAYS
- 559 STOP_CHAR_LOOKING
- 560 STOP_PLAYER_LOOKING
- 561 SET_SCRIPT_POLICE_HELI_TO_CHASE_CHAR
- 562 SET_GANG_ATTITUDE
- 563 SET_GANG_GANG_ATTITUDE
- 564 SET_GANG_PLAYER_ATTITUDE
- 565 SET_GANG_PED_MODELS
- 566 SET_GANG_CAR_MODEL
- 567 SET_GANG_WEAPONS
- 568 SET_CHAR_OBJ_RUN_TO_AREA
- 569 SET_CHAR_OBJ_RUN_TO_COORD
- 570 IS_PLAYER_TOUCHING_OBJECT_ON_FOOT
- 571 IS_CHAR_TOUCHING_OBJECT_ON_FOOT
- 572 LOAD_SPECIAL_CHARACTER
- 573 HAS_SPECIAL_CHARACTER_LOADED
- 574 FLASH_CAR
- 575 FLASH_CHAR
- 576 FLASH_OBJECT
- 577 IS_PLAYER_IN_REMOTE_MODE
- 578 ARM_CAR_WITH_BOMB
- 579 SET_CHAR_PERSONALITY
- 580 SET_CUTSCENE_OFFSET
- 581 SET_ANIM_GROUP_FOR_CHAR
- 582 SET_ANIM_GROUP_FOR_PLAYER
- 583 REQUEST_MODEL
- 584 HAS_MODEL_LOADED
- 585 MARK_MODEL_AS_NO_LONGER_NEEDED
- 586 GRAB_PHONE
- 587 SET_REPEATED_PHONE_MESSAGE
- 588 SET_PHONE_MESSAGE
- 589 HAS_PHONE_DISPLAYED_MESSAGE
- 590 TURN_PHONE_OFF
- 591 DRAW_CORONA
- 592 DRAW_LIGHT
- 593 STORE_WEATHER
- 594 RESTORE_WEATHER
- 595 STORE_CLOCK
- 596 RESTORE_CLOCK
- 597 RESTART_CRITICAL_MISSION
- 598 IS_PLAYER_PLAYING
- 599 SET_COLL_OBJ_NO_OBJ
- 600 SET_COLL_OBJ_WAIT_ON_FOOT
- 601 SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE
- 602 SET_COLL_OBJ_GUARD_SPOT
- 603 SET_COLL_OBJ_GUARD_AREA
- 604 SET_COLL_OBJ_WAIT_IN_CAR
- 605 SET_COLL_OBJ_KILL_CHAR_ON_FOOT
- 606 SET_COLL_OBJ_KILL_PLAYER_ON_FOOT
- 607 SET_COLL_OBJ_KILL_CHAR_ANY_MEANS
- 608 SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS
- 609 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE
- 610 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE
- 611 SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS
- 612 SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS
- 613 SET_COLL_OBJ_GOTO_CHAR_ON_FOOT
- 614 SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT
- 615 SET_COLL_OBJ_LEAVE_CAR
- 616 SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER
- 617 SET_COLL_OBJ_ENTER_CAR_AS_DRIVER
- 618 SET_COLL_OBJ_FOLLOW_CAR_IN_CAR
- 619 SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE
- 620 SET_COLL_OBJ_DESTROY_OBJECT
- 621 SET_COLL_OBJ_DESTROY_CAR
- 622 SET_COLL_OBJ_GOTO_AREA_ON_FOOT
- 623 SET_COLL_OBJ_GOTO_AREA_IN_CAR
- 624 SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET
- 625 SET_COLL_OBJ_GUARD_ATTACK
- 626 SET_COLL_OBJ_FOLLOW_ROUTE
- 627 SET_COLL_OBJ_GOTO_COORD_ON_FOOT
- 628 SET_COLL_OBJ_GOTO_COORD_IN_CAR
- 629 SET_COLL_OBJ_RUN_TO_AREA
- 630 SET_COLL_OBJ_RUN_TO_COORD
- 631 ADD_PEDS_IN_AREA_TO_COLL
- 632 ADD_PEDS_IN_VEHICLE_TO_COLL
- 633 CLEAR_COLL
- 634 IS_COLL_IN_CARS
- 635 LOCATE_COLL_ANY_MEANS_2D
- 636 LOCATE_COLL_ON_FOOT_2D
- 637 LOCATE_COLL_IN_CAR_2D
- 638 LOCATE_STOPPED_COLL_ANY_MEANS_2D
- 639 LOCATE_STOPPED_COLL_ON_FOOT_2D
- 640 LOCATE_STOPPED_COLL_IN_CAR_2D
- 641 LOCATE_COLL_ANY_MEANS_CHAR_2D
- 642 LOCATE_COLL_ON_FOOT_CHAR_2D
- 643 LOCATE_COLL_IN_CAR_CHAR_2D
- 644 LOCATE_COLL_ANY_MEANS_CAR_2D
- 645 LOCATE_COLL_ON_FOOT_CAR_2D
- 646 LOCATE_COLL_IN_CAR_CAR_2D
- 647 LOCATE_COLL_ANY_MEANS_PLAYER_2D
- 648 LOCATE_COLL_ON_FOOT_PLAYER_2D
- 649 LOCATE_COLL_IN_CAR_PLAYER_2D
- 650 IS_COLL_IN_AREA_2D
- 651 IS_COLL_IN_AREA_ON_FOOT_2D
- 652 IS_COLL_IN_AREA_IN_CAR_2D
- 653 IS_COLL_STOPPED_IN_AREA_2D
- 654 IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D
- 655 IS_COLL_STOPPED_IN_AREA_IN_CAR_2D
- 656 GET_NUMBER_OF_PEDS_IN_COLL
- 657 SET_CHAR_HEED_THREATS
- 658 SET_PLAYER_HEED_THREATS
- 659 GET_CONTROLLER_MODE
- 660 SET_CAN_RESPRAY_CAR
- 661 IS_TAXI
- 662 UNLOAD_SPECIAL_CHARACTER
- 663 RESET_NUM_OF_MODELS_KILLED_BY_PLAYER
- 664 GET_NUM_OF_MODELS_KILLED_BY_PLAYER
- 665 ACTIVATE_GARAGE
- 666 SWITCH_TAXI_TIMER
- 667 CREATE_OBJECT_NO_OFFSET
- 668 IS_BOAT
- 669 SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS
- 670 SET_COLL_OBJ_GOTO_AREA_ANY_MEANS
- 671 IS_PLAYER_STOPPED
- 672 IS_CHAR_STOPPED
- 673 MESSAGE_WAIT
- 674 ADD_PARTICLE_EFFECT
- 675 SWITCH_WIDESCREEN
- 676 ADD_SPRITE_BLIP_FOR_CAR
- 677 ADD_SPRITE_BLIP_FOR_CHAR
- 678 ADD_SPRITE_BLIP_FOR_OBJECT
- 679 ADD_SPRITE_BLIP_FOR_CONTACT_POINT
- 680 ADD_SPRITE_BLIP_FOR_COORD
- 681 SET_CHAR_ONLY_DAMAGED_BY_PLAYER
- 682 SET_CAR_ONLY_DAMAGED_BY_PLAYER
- 683 SET_CHAR_PROOFS
- 684 SET_CAR_PROOFS
- 685 IS_PLAYER_IN_ANGLED_AREA_2D
- 686 IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D
- 687 IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D
- 688 IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D
- 689 IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D
- 690 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D
- 691 IS_PLAYER_IN_ANGLED_AREA_3D
- 692 IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D
- 693 IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D
- 694 IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D
- 695 IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D
- 696 IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D
- 697 DEACTIVATE_GARAGE
- 698 GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE
- 699 HAS_CAR_BEEN_TAKEN_TO_GARAGE
- 700 SET_SWAT_REQUIRED
- 701 SET_FBI_REQUIRED
- 702 SET_ARMY_REQUIRED
- 703 IS_CAR_IN_WATER
- 704 GET_CLOSEST_CHAR_NODE
- 705 GET_CLOSEST_CAR_NODE
- 706 CAR_GOTO_COORDINATES_ACCURATE
- 707 START_PACMAN_RACE
- 708 START_PACMAN_RECORD
- 709 GET_NUMBER_OF_POWER_PILLS_EATEN
- 710 CLEAR_PACMAN
- 711 START_PACMAN_SCRAMBLE
- 712 GET_NUMBER_OF_POWER_PILLS_CARRIED
- 713 CLEAR_NUMBER_OF_POWER_PILLS_CARRIED
- 714 IS_CAR_ON_SCREEN
- 715 IS_CHAR_ON_SCREEN
- 716 IS_OBJECT_ON_SCREEN
- 717 GOSUB_FILE
- 718 GET_GROUND_Z_FOR_3D_COORD
- 719 START_SCRIPT_FIRE
- 720 IS_SCRIPT_FIRE_EXTINGUISHED
- 721 REMOVE_SCRIPT_FIRE
- 722 SET_COMEDY_CONTROLS
- 723 BOAT_GOTO_COORDS
- 724 BOAT_STOP
- 725 IS_PLAYER_SHOOTING_IN_AREA
- 726 IS_CHAR_SHOOTING_IN_AREA
- 727 IS_CURRENT_PLAYER_WEAPON
- 728 IS_CURRENT_CHAR_WEAPON
- 729 CLEAR_NUMBER_OF_POWER_PILLS_EATEN
- 730 ADD_POWER_PILL
- 731 SET_BOAT_CRUISE_SPEED
- 732 GET_RANDOM_CHAR_IN_AREA
- 733 GET_RANDOM_CHAR_IN_ZONE
- 734 IS_PLAYER_IN_TAXI
- 735 IS_PLAYER_SHOOTING
- 736 IS_CHAR_SHOOTING
- 737 CREATE_MONEY_PICKUP
- 738 SET_CHAR_ACCURACY
- 739 GET_CAR_SPEED
- 740 LOAD_CUTSCENE
- 741 CREATE_CUTSCENE_OBJECT
- 742 SET_CUTSCENE_ANIM
- 743 START_CUTSCENE
- 744 GET_CUTSCENE_TIME
- 745 HAS_CUTSCENE_FINISHED
- 746 CLEAR_CUTSCENE
- 747 RESTORE_CAMERA_JUMPCUT
- 748 CREATE_COLLECTABLE1
- 749 SET_COLLECTABLE1_TOTAL
- 750 IS_PROJECTILE_IN_AREA
- 751 DESTROY_PROJECTILES_IN_AREA
- 752 DROP_MINE
- 753 DROP_NAUTICAL_MINE
- 754 IS_CHAR_MODEL
- 755 LOAD_SPECIAL_MODEL
- 756 CREATE_CUTSCENE_HEAD
- 757 SET_CUTSCENE_HEAD_ANIM
- 758 SIN
- 759 COS
- 760 GET_CAR_FORWARD_X
- 761 GET_CAR_FORWARD_Y
- 762 CHANGE_GARAGE_TYPE
- 763 ACTIVATE_CRUSHER_CRANE
- 764 PRINT_WITH_2_NUMBERS
- 765 PRINT_WITH_2_NUMBERS_NOW
- 766 PRINT_WITH_2_NUMBERS_SOON
- 767 PRINT_WITH_3_NUMBERS
- 768 PRINT_WITH_3_NUMBERS_NOW
- 769 PRINT_WITH_3_NUMBERS_SOON
- 770 PRINT_WITH_4_NUMBERS
- 771 PRINT_WITH_4_NUMBERS_NOW
- 772 PRINT_WITH_4_NUMBERS_SOON
- 773 PRINT_WITH_5_NUMBERS
- 774 PRINT_WITH_5_NUMBERS_NOW
- 775 PRINT_WITH_5_NUMBERS_SOON
- 776 PRINT_WITH_6_NUMBERS
- 777 PRINT_WITH_6_NUMBERS_NOW
- 778 PRINT_WITH_6_NUMBERS_SOON
- 779 SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION
- 780 PLAYER_MADE_PROGRESS
- 781 SET_PROGRESS_TOTAL
- 782 REGISTER_JUMP_DISTANCE
- 783 REGISTER_JUMP_HEIGHT
- 784 REGISTER_JUMP_FLIPS
- 785 REGISTER_JUMP_SPINS
- 786 REGISTER_JUMP_STUNT
- 787 REGISTER_UNIQUE_JUMP_FOUND
- 788 SET_UNIQUE_JUMPS_TOTAL
- 789 REGISTER_PASSENGER_DROPPED_OFF_TAXI
- 790 REGISTER_MONEY_MADE_TAXI
- 791 REGISTER_MISSION_GIVEN
- 792 REGISTER_MISSION_PASSED
- 793 SET_CHAR_RUNNING
- 794 REMOVE_ALL_SCRIPT_FIRES
- 795 IS_FIRST_CAR_COLOUR
- 796 IS_SECOND_CAR_COLOUR
- 797 HAS_CHAR_BEEN_DAMAGED_BY_WEAPON
- 798 HAS_CAR_BEEN_DAMAGED_BY_WEAPON
- 799 IS_CHAR_IN_CHARS_GROUP
- 800 IS_CHAR_IN_PLAYERS_GROUP
- 801 EXPLODE_CHAR_HEAD
- 802 EXPLODE_PLAYER_HEAD
- 803 ANCHOR_BOAT
- 804 SET_ZONE_GROUP
- 805 START_CAR_FIRE
- 806 START_CHAR_FIRE
- 807 GET_RANDOM_CAR_OF_TYPE_IN_AREA
- 808 GET_RANDOM_CAR_OF_TYPE_IN_ZONE
- 809 HAS_RESPRAY_HAPPENED
- 810 SET_CAMERA_ZOOM
- 811 CREATE_PICKUP_WITH_AMMO
- 812 SET_CAR_RAM_CAR
- 813 SET_CAR_BLOCK_CAR
- 814 SET_CHAR_OBJ_CATCH_TRAIN
- 815 SET_COLL_OBJ_CATCH_TRAIN
- 816 SET_PLAYER_NEVER_GETS_TIRED
- 817 SET_PLAYER_FAST_RELOAD
- 818 SET_CHAR_BLEEDING
- 819 SET_CAR_FUNNY_SUSPENSION
- 820 SET_CAR_BIG_WHEELS
- 821 SET_FREE_RESPRAYS
- 822 SET_PLAYER_VISIBLE
- 823 SET_CHAR_VISIBLE
- 824 SET_CAR_VISIBLE
- 825 IS_AREA_OCCUPIED
- 826 START_DRUG_RUN
- 827 HAS_DRUG_RUN_BEEN_COMPLETED
- 828 HAS_DRUG_PLANE_BEEN_SHOT_DOWN
- 829 SAVE_PLAYER_FROM_FIRES
- 830 DISPLAY_TEXT
- 831 SET_TEXT_SCALE
- 832 SET_TEXT_COLOUR
- 833 SET_TEXT_JUSTIFY
- 834 SET_TEXT_CENTRE
- 835 SET_TEXT_WRAPX
- 836 SET_TEXT_CENTRE_SIZE
- 837 SET_TEXT_BACKGROUND
- 838 SET_TEXT_BACKGROUND_COLOUR
- 839 SET_TEXT_BACKGROUND_ONLY_TEXT
- 840 SET_TEXT_PROPORTIONAL
- 841 SET_TEXT_FONT
- 842 INDUSTRIAL_PASSED
- 843 COMMERCIAL_PASSED
- 844 SUBURBAN_PASSED
- 845 ROTATE_OBJECT
- 846 SLIDE_OBJECT
- 847 REMOVE_CHAR_ELEGANTLY
- 848 SET_CHAR_STAY_IN_SAME_PLACE
- 849 IS_NASTY_GAME
- 850 UNDRESS_CHAR
- 851 DRESS_CHAR
- 852 START_CHASE_SCENE
- 853 STOP_CHASE_SCENE
- 854 IS_EXPLOSION_IN_AREA
- 855 IS_EXPLOSION_IN_ZONE
- 856 START_DRUG_DROP_OFF
- 857 HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN
- 858 FIND_DROP_OFF_PLANE_COORDINATES
- 859 CREATE_FLOATING_PACKAGE
- 860 PLACE_OBJECT_RELATIVE_TO_CAR
- 861 MAKE_OBJECT_TARGETTABLE
- 862 ADD_ARMOUR_TO_PLAYER
- 863 ADD_ARMOUR_TO_CHAR
- 864 OPEN_GARAGE
- 865 CLOSE_GARAGE
- 866 WARP_CHAR_FROM_CAR_TO_COORD
- 867 SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE
- 868 HAS_CHAR_SPOTTED_CHAR
- 869 SET_CHAR_OBJ_HAIL_TAXI
- 870 HAS_OBJECT_BEEN_DAMAGED
- 871 START_KILL_FRENZY_HEADSHOT
- 872 ACTIVATE_MILITARY_CRANE
- 873 WARP_PLAYER_INTO_CAR
- 874 WARP_CHAR_INTO_CAR
- 875 SWITCH_CAR_RADIO
- 876 SET_AUDIO_STREAM
- 877 PRINT_WITH_2_NUMBERS_BIG
- 878 PRINT_WITH_3_NUMBERS_BIG
- 879 PRINT_WITH_4_NUMBERS_BIG
- 880 PRINT_WITH_5_NUMBERS_BIG
- 881 PRINT_WITH_6_NUMBERS_BIG
- 882 SET_CHAR_WAIT_STATE
- 883 SET_CAMERA_BEHIND_PLAYER
- 884 SET_MOTION_BLUR
- 885 PRINT_STRING_IN_STRING
- 886 CREATE_RANDOM_CHAR
- 887 SET_CHAR_OBJ_STEAL_ANY_CAR
- 888 SET_2_REPEATED_PHONE_MESSAGES
- 889 SET_2_PHONE_MESSAGES
- 890 SET_3_REPEATED_PHONE_MESSAGES
- 891 SET_3_PHONE_MESSAGES
- 892 SET_4_REPEATED_PHONE_MESSAGES
- 893 SET_4_PHONE_MESSAGES
- 894 IS_SNIPER_BULLET_IN_AREA
- 895 GIVE_PLAYER_DETONATOR
- 896 SET_COLL_OBJ_STEAL_ANY_CAR
- 897 SET_OBJECT_VELOCITY
- 898 SET_OBJECT_COLLISION
- 899 IS_ICECREAM_JINGLE_ON
- 900 PRINT_STRING_IN_STRING_NOW
- 901 PRINT_STRING_IN_STRING_SOON
- 902 SET_5_REPEATED_PHONE_MESSAGES
- 903 SET_5_PHONE_MESSAGES
- 904 SET_6_REPEATED_PHONE_MESSAGES
- 905 SET_6_PHONE_MESSAGES
- 906 IS_POINT_OBSCURED_BY_A_MISSION_ENTITY
- 907 LOAD_ALL_MODELS_NOW
- 908 ADD_TO_OBJECT_VELOCITY
- 909 DRAW_SPRITE
- 910 DRAW_RECT
- 911 LOAD_SPRITE
- 912 LOAD_TEXTURE_DICTIONARY
- 913 REMOVE_TEXTURE_DICTIONARY
- 914 SET_OBJECT_DYNAMIC
- 915 SET_CHAR_ANIM_SPEED
- 916 PLAY_MISSION_PASSED_TUNE
- 917 CLEAR_AREA
- 918 FREEZE_ONSCREEN_TIMER
- 919 SWITCH_CAR_SIREN
- 920 SWITCH_PED_ROADS_ON_ANGLED
- 921 SWITCH_PED_ROADS_OFF_ANGLED
- 922 SWITCH_ROADS_ON_ANGLED
- 923 SWITCH_ROADS_OFF_ANGLED
- 924 SET_CAR_WATERTIGHT
- 925 ADD_MOVING_PARTICLE_EFFECT
- 926 SET_CHAR_CANT_BE_DRAGGED_OUT
- 927 TURN_CAR_TO_FACE_COORD
- 928 IS_CRANE_LIFTING_CAR
- 929 DRAW_SPHERE
- 930 SET_CAR_STATUS
- 931 IS_CHAR_MALE
- 932 SCRIPT_NAME
- 933 CHANGE_GARAGE_TYPE_WITH_CAR_MODEL
- 934 FIND_DRUG_PLANE_COORDINATES
- 935 SAVE_INT_TO_DEBUG_FILE
- 936 SAVE_FLOAT_TO_DEBUG_FILE
- 937 SAVE_NEWLINE_TO_DEBUG_FILE
- 938 POLICE_RADIO_MESSAGE
- 939 SET_CAR_STRONG
- 940 REMOVE_ROUTE
- 941 SWITCH_RUBBISH
- 942 REMOVE_PARTICLE_EFFECTS_IN_AREA
- 943 SWITCH_STREAMING
- 944 IS_GARAGE_OPEN
- 945 IS_GARAGE_CLOSED
- 946 START_CATALINA_HELI
- 947 CATALINA_HELI_TAKE_OFF
- 948 REMOVE_CATALINA_HELI
- 949 HAS_CATALINA_HELI_BEEN_SHOT_DOWN
- 950 SWAP_NEAREST_BUILDING_MODEL
- 951 SWITCH_WORLD_PROCESSING
- 952 REMOVE_ALL_PLAYER_WEAPONS
- 953 GRAB_CATALINA_HELI
- 954 CLEAR_AREA_OF_CARS
- 955 SET_ROTATING_GARAGE_DOOR
- 956 ADD_SPHERE
- 957 REMOVE_SPHERE
- 958 CATALINA_HELI_FLY_AWAY
- 959 SET_EVERYONE_IGNORE_PLAYER
- 960 STORE_CAR_CHAR_IS_IN_NO_SAVE
- 961 STORE_CAR_PLAYER_IS_IN_NO_SAVE
- 962 IS_PHONE_DISPLAYING_MESSAGE
- 963 DISPLAY_ONSCREEN_TIMER_WITH_STRING
- 964 DISPLAY_ONSCREEN_COUNTER_WITH_STRING
- 965 CREATE_RANDOM_CAR_FOR_CAR_PARK
- 966 IS_COLLISION_IN_MEMORY
- 967 SET_WANTED_MULTIPLIER
- 968 SET_CAMERA_IN_FRONT_OF_PLAYER
- 969 IS_CAR_VISIBLY_DAMAGED
- 970 DOES_OBJECT_EXIST
- 971 LOAD_SCENE
- 972 ADD_STUCK_CAR_CHECK
- 973 REMOVE_STUCK_CAR_CHECK
- 974 IS_CAR_STUCK
- 975 LOAD_MISSION_AUDIO
- 976 HAS_MISSION_AUDIO_LOADED
- 977 PLAY_MISSION_AUDIO
- 978 HAS_MISSION_AUDIO_FINISHED
- 979 GET_CLOSEST_CAR_NODE_WITH_HEADING
- 980 HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED
- 981 CLEAR_THIS_PRINT
- 982 CLEAR_THIS_BIG_PRINT
- 983 SET_MISSION_AUDIO_POSITION
- 984 ACTIVATE_SAVE_MENU
- 985 HAS_SAVE_GAME_FINISHED
- 986 NO_SPECIAL_CAMERA_FOR_THIS_GARAGE
- 987 ADD_BLIP_FOR_PICKUP_OLD
- 988 ADD_BLIP_FOR_PICKUP
- 989 ADD_SPRITE_BLIP_FOR_PICKUP
- 990 SET_PED_DENSITY_MULTIPLIER
- 991 FORCE_RANDOM_PED_TYPE
- 992 SET_TEXT_DRAW_BEFORE_FADE
- 993 GET_COLLECTABLE1S_COLLECTED
- 994 SET_CHAR_OBJ_LEAVE_ANY_CAR
- 995 SET_SPRITES_DRAW_BEFORE_FADE
- 996 SET_TEXT_RIGHT_JUSTIFY
- 997 PRINT_HELP
- 998 CLEAR_HELP
- 999 FLASH_HUD_OBJECT
- 1000 FLASH_RADAR_BLIP
- 1001 IS_CHAR_IN_CONTROL
- 1002 SET_GENERATE_CARS_AROUND_CAMERA
- 1003 CLEAR_SMALL_PRINTS
- 1004 HAS_MILITARY_CRANE_COLLECTED_ALL_CARS
- 1005 SET_UPSIDEDOWN_CAR_NOT_DAMAGED
- 1006 CAN_PLAYER_START_MISSION
- 1007 MAKE_PLAYER_SAFE_FOR_CUTSCENE
- 1008 USE_TEXT_COMMANDS
- 1009 SET_THREAT_FOR_PED_TYPE
- 1010 CLEAR_THREAT_FOR_PED_TYPE
- 1011 GET_CAR_COLOURS
- 1012 SET_ALL_CARS_CAN_BE_DAMAGED
- 1013 SET_CAR_CAN_BE_DAMAGED
- 1014 MAKE_PLAYER_UNSAFE
- 1015 LOAD_COLLISION
- 1016 GET_BODY_CAST_HEALTH
- 1017 SET_CHARS_CHATTING
- 1018 MAKE_PLAYER_SAFE
- 1019 SET_CAR_STAYS_IN_CURRENT_LEVEL
- 1020 SET_CHAR_STAYS_IN_CURRENT_LEVEL
- 1021 SET_DRUNK_INPUT_DELAY
- 1022 SET_CHAR_MONEY
- 1023 INCREASE_CHAR_MONEY
- 1024 GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS
- 1025 REGISTER_LIFE_SAVED
- 1026 REGISTER_CRIMINAL_CAUGHT
- 1027 REGISTER_AMBULANCE_LEVEL
- 1028 REGISTER_FIRE_EXTINGUISHED
- 1029 TURN_PHONE_ON
- 1030 REGISTER_LONGEST_DODO_FLIGHT
- 1031 GET_OFFSET_FROM_CAR_IN_WORLD_COORDS
- 1032 SET_TOTAL_NUMBER_OF_KILL_FRENZIES
- 1033 BLOW_UP_RC_BUGGY
- 1034 REMOVE_CAR_FROM_CHASE
- 1035 IS_FRENCH_GAME
- 1036 IS_GERMAN_GAME
- 1037 CLEAR_MISSION_AUDIO
- 1038 SET_FADE_IN_AFTER_NEXT_ARREST
- 1039 SET_FADE_IN_AFTER_NEXT_DEATH
- 1040 SET_GANG_PED_MODEL_PREFERENCE
- 1041 SET_CHAR_USE_PEDNODE_SEEK
- 1042 SWITCH_VEHICLE_WEAPONS
- 1043 SET_GET_OUT_OF_JAIL_FREE
- 1044 SET_FREE_HEALTH_CARE
- 1045 IS_CAR_DOOR_CLOSED
- 1046 LOAD_AND_LAUNCH_MISSION
- 1047 LOAD_AND_LAUNCH_MISSION_INTERNAL
- 1048 SET_OBJECT_DRAW_LAST
- 1049 GET_AMMO_IN_PLAYER_WEAPON
- 1050 GET_AMMO_IN_CHAR_WEAPON
- 1051 REGISTER_KILL_FRENZY_PASSED
- 1052 SET_CHAR_SAY
- 1053 SET_NEAR_CLIP
- 1054 SET_RADIO_CHANNEL
- 1055 OVERRIDE_HOSPITAL_LEVEL
- 1056 OVERRIDE_POLICE_STATION_LEVEL
- 1057 FORCE_RAIN
- 1058 DOES_GARAGE_CONTAIN_CAR
- 1059 SET_CAR_TRACTION
- 1060 ARE_MEASUREMENTS_IN_METRES
- 1061 CONVERT_METRES_TO_FEET
- 1062 MARK_ROADS_BETWEEN_LEVELS
- 1063 MARK_PED_ROADS_BETWEEN_LEVELS
- 1064 SET_CAR_AVOID_LEVEL_TRANSITIONS
- 1065 SET_CHAR_AVOID_LEVEL_TRANSITIONS
- 1066 IS_THREAT_FOR_PED_TYPE
- 1067 CLEAR_AREA_OF_CHARS
- 1068 SET_TOTAL_NUMBER_OF_MISSIONS
- 1069 CONVERT_METRES_TO_FEET_INT
- 1070 REGISTER_FASTEST_TIME
- 1071 REGISTER_HIGHEST_SCORE
- 1072 WARP_CHAR_INTO_CAR_AS_PASSENGER
- 1073 IS_CAR_PASSENGER_SEAT_FREE
- 1074 GET_CHAR_IN_CAR_PASSENGER_SEAT
- 1075 SET_CHAR_IS_CHRIS_CRIMINAL
- 1076 START_CREDITS
- 1077 STOP_CREDITS
- 1078 ARE_CREDITS_FINISHED
- 1079 CREATE_SINGLE_PARTICLE
- 1080 SET_CHAR_IGNORE_LEVEL_TRANSITIONS
- 1081 GET_CHASE_CAR
- 1082 START_BOAT_FOAM_ANIMATION
- 1083 UPDATE_BOAT_FOAM_ANIMATION
- 1084 SET_MUSIC_DOES_FADE
- 1085 SET_INTRO_IS_PLAYING
- 1086 SET_PLAYER_HOOKER
- 1087 PLAY_END_OF_GAME_TUNE
- 1088 STOP_END_OF_GAME_TUNE
- 1089 GET_CAR_MODEL
- 1090 IS_PLAYER_SITTING_IN_CAR
- 1091 IS_PLAYER_SITTING_IN_ANY_CAR
- 1092 SET_SCRIPT_FIRE_AUDIO
- 1093 ARE_ANY_CAR_CHEATS_ACTIVATED
- 1094 SET_CHAR_SUFFERS_CRITICAL_HITS
- 1095 IS_PLAYER_LIFTING_A_PHONE
- 1096 IS_CHAR_SITTING_IN_CAR
- 1097 IS_CHAR_SITTING_IN_ANY_CAR
- 1098 IS_PLAYER_ON_FOOT
- 1099 IS_CHAR_ON_FOOT
- 1100 LOAD_COLLISION_WITH_SCREEN
- 1101 LOAD_SPLASH_SCREEN
- 1102 SET_CAR_IGNORE_LEVEL_TRANSITIONS
- 1103 MAKE_CRAIGS_CAR_A_BIT_STRONGER
- 1104 SET_JAMES_CAR_ON_PATH_TO_PLAYER
- 1105 LOAD_END_OF_GAME_TUNE
- 1106 ENABLE_PLAYER_CONTROL_CAMERA
- 1107 SET_OBJECT_ROTATION
- 1108 GET_DEBUG_CAMERA_COORDINATES
- 1109 GET_DEBUG_CAMERA_FRONT_VECTOR
- 1110 IS_PLAYER_TARGETTING_ANY_CHAR
- 1111 IS_PLAYER_TARGETTING_CHAR
- 1112 IS_PLAYER_TARGETTING_OBJECT
- 1113 TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME
- 1114 DISPLAY_TEXT_WITH_NUMBER
- 1115 DISPLAY_TEXT_WITH_2_NUMBERS
- 1116 FAIL_CURRENT_MISSION
- 1117 GET_CLOSEST_OBJECT_OF_TYPE
- 1118 PLACE_OBJECT_RELATIVE_TO_OBJECT
- 1119 SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR
- 1120 SET_INTERPOLATION_PARAMETERS
- 1121 GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT
- 1122 GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT
- 1123 GET_DEBUG_CAMERA_POINT_AT
- 1124 ATTACH_CHAR_TO_CAR
- 1125 DETACH_CHAR_FROM_CAR
- 1126 SET_CAR_STAY_IN_FAST_LANE
- 1127 CLEAR_CHAR_LAST_WEAPON_DAMAGE
- 1128 CLEAR_CAR_LAST_WEAPON_DAMAGE
- 1129 GET_RANDOM_COP_IN_AREA
- 1130 GET_RANDOM_COP_IN_ZONE
- 1131 SET_CHAR_OBJ_FLEE_CAR
- 1132 GET_DRIVER_OF_CAR
- 1133 GET_NUMBER_OF_FOLLOWERS
- 1134 GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER
- 1135 GET_CURRENT_PLAYER_WEAPON
- 1136 GET_CURRENT_CHAR_WEAPON
- 1137 LOCATE_CHAR_ANY_MEANS_OBJECT_2D
- 1138 LOCATE_CHAR_ON_FOOT_OBJECT_2D
- 1139 LOCATE_CHAR_IN_CAR_OBJECT_2D
- 1140 LOCATE_CHAR_ANY_MEANS_OBJECT_3D
- 1141 LOCATE_CHAR_ON_FOOT_OBJECT_3D
- 1142 LOCATE_CHAR_IN_CAR_OBJECT_3D
- 1143 SET_CAR_TEMP_ACTION
- 1144 SET_CAR_HANDBRAKE_TURN_RIGHT
- 1145 SET_CAR_HANDBRAKE_STOP
- 1146 IS_CHAR_ON_ANY_BIKE
- 1147 LOCATE_SNIPER_BULLET_2D
- 1148 LOCATE_SNIPER_BULLET_3D
- 1149 GET_NUMBER_OF_SEATS_IN_MODEL
- 1150 IS_PLAYER_ON_ANY_BIKE
- 1151 IS_CHAR_LYING_DOWN
- 1152 CAN_CHAR_SEE_DEAD_CHAR
- 1153 SET_ENTER_CAR_RANGE_MULTIPLIER
- 1154 SET_THREAT_REACTION_RANGE_MULTIPLIER
- 1155 SET_CHAR_CEASE_ATTACK_TIMER
- 1156 GET_REMOTE_CONTROLLED_CAR
- 1157 IS_PC_VERSION
- 1158 REPLAY
- 1159 IS_REPLAY_PLAYING
- 1160 IS_MODEL_AVAILABLE
- 1161 SHUT_CHAR_UP
- 1162 SET_ENABLE_RC_DETONATE
- 1163 SET_CAR_RANDOM_ROUTE_SEED
- 1164 IS_ANY_PICKUP_AT_COORDS
- 1165 GET_FIRST_PICKUP_COORDS
- 1166 GET_NEXT_PICKUP_COORDS
- 1167 REMOVE_ALL_CHAR_WEAPONS
- 1168 HAS_PLAYER_GOT_WEAPON
- 1169 HAS_CHAR_GOT_WEAPON
- 1170 IS_PLAYER_FACING_CHAR
- 1171 SET_TANK_DETONATE_CARS
- 1172 GET_POSITION_OF_ANALOGUE_STICKS
- 1173 IS_CAR_ON_FIRE
- 1174 IS_CAR_TYRE_BURST
- 1175 SET_CAR_DRIVE_STRAIGHT_AHEAD
- 1176 SET_CAR_WAIT
- 1177 IS_PLAYER_STANDING_ON_A_VEHICLE
- 1178 IS_PLAYER_FOOT_DOWN
- 1179 IS_CHAR_FOOT_DOWN
- 1180 INITIALISE_OBJECT_PATH
- 1181 START_OBJECT_ON_PATH
- 1182 SET_OBJECT_PATH_SPEED
- 1183 SET_OBJECT_PATH_POSITION
- 1184 GET_OBJECT_DISTANCE_ALONG_PATH
- 1185 CLEAR_OBJECT_PATH
- 1186 HELI_GOTO_COORDS
- 1187 IS_INT_VAR_EQUAL_TO_CONSTANT
- 1188 IS_INT_LVAR_EQUAL_TO_CONSTANT
- 1189 GET_DEAD_CHAR_PICKUP_COORDS
- 1190 CREATE_PROTECTION_PICKUP
- 1191 IS_CHAR_IN_ANY_BOAT
- 1192 IS_PLAYER_IN_ANY_BOAT
- 1193 IS_CHAR_IN_ANY_HELI
- 1194 IS_PLAYER_IN_ANY_HELI
- 1195 IS_CHAR_IN_ANY_PLANE
- 1196 IS_PLAYER_IN_ANY_PLANE
- 1197 IS_CHAR_IN_WATER
- 1198 SET_VAR_INT_TO_CONSTANT
- 1199 SET_LVAR_INT_TO_CONSTANT
- 1200 IS_INT_VAR_GREATER_THAN_CONSTANT
- 1201 IS_INT_LVAR_GREATER_THAN_CONSTANT
- 1202 IS_CONSTANT_GREATER_THAN_INT_VAR
- 1203 IS_CONSTANT_GREATER_THAN_INT_LVAR
- 1204 IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT
- 1205 IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT
- 1206 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR
- 1207 IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR
- 1208 GET_CHAR_WEAPON_IN_SLOT
- 1209 GET_CLOSEST_STRAIGHT_ROAD
- 1210 SET_CAR_FORWARD_SPEED
- 1211 SET_AREA_VISIBLE
- 1212 SET_CUTSCENE_ANIM_TO_LOOP
- 1213 MARK_CAR_AS_CONVOY_CAR
- 1214 RESET_HAVOC_CAUSED_BY_PLAYER
- 1215 GET_HAVOC_CAUSED_BY_PLAYER
- 1216 CREATE_SCRIPT_ROADBLOCK
- 1217 CLEAR_ALL_SCRIPT_ROADBLOCKS
- 1218 SET_CHAR_OBJ_WALK_TO_CHAR
- 1219 IS_PICKUP_IN_ZONE
- 1220 GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS
- 1221 HAS_CHAR_BEEN_PHOTOGRAPHED
- 1222 SET_CHAR_OBJ_AIM_GUN_AT_CHAR
- 1223 SWITCH_SECURITY_CAMERA
- 1224 IS_CHAR_IN_FLYING_VEHICLE
- 1225 IS_PLAYER_IN_FLYING_VEHICLE
- 1226 HAS_SONY_CD_BEEN_READ
- 1227 GET_NUMBER_OF_SONY_CDS_READ
- 1228 ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD
- 1229 ADD_SHORT_RANGE_BLIP_FOR_COORD
- 1230 ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD
- 1231 ADD_MONEY_SPENT_ON_CLOTHES
- 1232 SET_HELI_ORIENTATION
- 1233 CLEAR_HELI_ORIENTATION
- 1234 PLANE_GOTO_COORDS
- 1235 GET_NTH_CLOSEST_CAR_NODE
- 1236 GET_NTH_CLOSEST_CHAR_NODE
- 1237 DRAW_WEAPONSHOP_CORONA
- 1238 SET_ENABLE_RC_DETONATE_ON_CONTACT
- 1239 FREEZE_CHAR_POSITION
- 1240 SET_CHAR_DROWNS_IN_WATER
- 1241 SET_OBJECT_RECORDS_COLLISIONS
- 1242 HAS_OBJECT_COLLIDED_WITH_ANYTHING
- 1243 REMOVE_RC_BUGGY
- 1244 HAS_PHOTOGRAPH_BEEN_TAKEN
- 1245 GET_CHAR_ARMOUR
- 1246 SET_CHAR_ARMOUR
- 1247 SET_HELI_STABILISER
- 1248 SET_CAR_STRAIGHT_LINE_DISTANCE
- 1249 POP_CAR_BOOT
- 1250 SHUT_PLAYER_UP
- 1251 SET_PLAYER_MOOD
- 1252 REQUEST_COLLISION
- 1253 LOCATE_OBJECT_2D
- 1254 LOCATE_OBJECT_3D
- 1255 IS_OBJECT_IN_WATER
- 1256 SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR
- 1257 IS_OBJECT_IN_AREA_2D
- 1258 IS_OBJECT_IN_AREA_3D
- 1259 TASK_TOGGLE_DUCK
- 1260 SET_ZONE_CIVILIAN_CAR_INFO
- 1261 REQUEST_ANIMATION
- 1262 HAS_ANIMATION_LOADED
- 1263 REMOVE_ANIMATION
- 1264 IS_CHAR_WAITING_FOR_WORLD_COLLISION
- 1265 IS_CAR_WAITING_FOR_WORLD_COLLISION
- 1266 IS_OBJECT_WAITING_FOR_WORLD_COLLISION
- 1267 SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT
- 1268 ATTACH_CHAR_TO_OBJECT
- 1269 SET_CHAR_AS_PLAYER_FRIEND
- 1270 DISPLAY_NTH_ONSCREEN_COUNTER
- 1271 DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING
- 1272 ADD_SET_PIECE
- 1273 SET_EXTRA_COLOURS
- 1274 CLEAR_EXTRA_COLOURS
- 1275 CLOSE_CAR_BOOT
- 1276 GET_WHEELIE_STATS
- 1277 DISARM_CHAR
- 1278 BURST_CAR_TYRE
- 1279 IS_CHAR_OBJ_NO_OBJ
- 1280 IS_PLAYER_WEARING
- 1281 SET_PLAYER_CAN_DO_DRIVE_BY
- 1282 SET_CHAR_OBJ_SPRINT_TO_COORD
- 1283 CREATE_SWAT_ROPE
- 1284 SET_FIRST_PERSON_CONTROL_CAMERA
- 1285 GET_NEAREST_TYRE_TO_POINT
- 1286 SET_CAR_MODEL_COMPONENTS
- 1287 SWITCH_LIFT_CAMERA
- 1288 CLOSE_ALL_CAR_DOORS
- 1289 GET_DISTANCE_BETWEEN_COORDS_2D
- 1290 GET_DISTANCE_BETWEEN_COORDS_3D
- 1291 POP_CAR_BOOT_USING_PHYSICS
- 1292 SET_FIRST_PERSON_WEAPON_CAMERA
- 1293 IS_CHAR_LEAVING_VEHICLE_TO_DIE
- 1294 SORT_OUT_OBJECT_COLLISION_WITH_CAR
- 1295 GET_MAX_WANTED_LEVEL
- 1296 IS_CHAR_WANDER_PATH_CLEAR
- 1297 PRINT_HELP_WITH_NUMBER
- 1298 PRINT_HELP_FOREVER
- 1299 PRINT_HELP_FOREVER_WITH_NUMBER
- 1300 SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG
- 1301 LOAD_AND_LAUNCH_MISSION_EXCLUSIVE
- 1302 IS_MISSION_AUDIO_PLAYING
- 1303 CREATE_LOCKED_PROPERTY_PICKUP
- 1304 CREATE_FORSALE_PROPERTY_PICKUP
- 1305 FREEZE_CAR_POSITION
- 1306 HAS_CHAR_BEEN_DAMAGED_BY_CHAR
- 1307 HAS_CHAR_BEEN_DAMAGED_BY_CAR
- 1308 HAS_CAR_BEEN_DAMAGED_BY_CHAR
- 1309 HAS_CAR_BEEN_DAMAGED_BY_CAR
- 1310 GET_RADIO_CHANNEL
- 1311 DISPLAY_TEXT_WITH_3_NUMBERS
- 1312 IS_CAR_DROWNING_IN_WATER
- 1313 IS_CHAR_DROWNING_IN_WATER
- 1314 DISABLE_CUTSCENE_SHADOWS
- 1315 HAS_GLASS_BEEN_SHATTERED_NEARBY
- 1316 ATTACH_CUTSCENE_OBJECT_TO_BONE
- 1317 ATTACH_CUTSCENE_OBJECT_TO_COMPONENT
- 1318 SET_CHAR_STAY_IN_CAR_WHEN_JACKED
- 1319 IS_MISSION_AUDIO_LOADING
- 1320 ADD_MONEY_SPENT_ON_WEAPONS
- 1321 ADD_MONEY_SPENT_ON_PROPERTY
- 1322 ADD_MONEY_SPENT_ON_AUTO_PAINTING
- 1323 SET_CHAR_ANSWERING_MOBILE
- 1324 SET_PLAYER_DRUNKENNESS
- 1325 GET_PLAYER_DRUNKENNESS
- 1326 SET_PLAYER_DRUG_LEVEL
- 1327 GET_PLAYER_DRUG_LEVEL
- 1328 ADD_LOAN_SHARK_VISITS
- 1329 ADD_STORES_KNOCKED_OFF
- 1330 ADD_MOVIE_STUNTS
- 1331 ADD_NUMBER_OF_ASSASSINATIONS
- 1332 ADD_PIZZAS_DELIVERED
- 1333 ADD_GARBAGE_PICKUPS
- 1334 ADD_ICE_CREAMS_SOLD
- 1335 SET_TOP_SHOOTING_RANGE_SCORE
- 1336 ADD_SHOOTING_RANGE_RANK
- 1337 ADD_MONEY_SPENT_ON_GAMBLING
- 1338 ADD_MONEY_WON_ON_GAMBLING
- 1339 SET_LARGEST_GAMBLING_WIN
- 1340 SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT
- 1341 CLEAR_CHAR_WAIT_STATE
- 1342 GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE
- 1343 SET_CAN_BURST_CAR_TYRES
- 1344 SET_PLAYER_AUTO_AIM
- 1345 FIRE_HUNTER_GUN
- 1346 SET_PROPERTY_AS_OWNED
- 1347 ADD_BLOOD_RING_KILLS
- 1348 SET_LONGEST_TIME_IN_BLOOD_RING
- 1349 REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE
- 1350 IS_PLAYER_TOUCHING_VEHICLE
- 1351 IS_CHAR_TOUCHING_VEHICLE
- 1352 CHECK_FOR_PED_MODEL_AROUND_PLAYER
- 1353 CLEAR_CHAR_FOLLOW_PATH
- 1354 SET_CHAR_CAN_BE_SHOT_IN_VEHICLE
- 1355 ATTACH_CUTSCENE_OBJECT_TO_VEHICLE
- 1356 LOAD_MISSION_TEXT
- 1357 SET_TONIGHTS_EVENT
- 1358 CLEAR_CHAR_LAST_DAMAGE_ENTITY
- 1359 CLEAR_CAR_LAST_DAMAGE_ENTITY
- 1360 FREEZE_OBJECT_POSITION
- 1361 SET_PLAYER_HAS_MET_DEBBIE_HARRY
- 1362 SET_RIOT_INTENSITY
- 1363 IS_CAR_IN_ANGLED_AREA_2D
- 1364 IS_CAR_IN_ANGLED_AREA_3D
- 1365 REMOVE_WEAPON_FROM_CHAR
- 1366 SET_UP_TAXI_SHORTCUT
- 1367 CLEAR_TAXI_SHORTCUT
- 1368 SET_CHAR_OBJ_GOTO_CAR_ON_FOOT
- 1369 GET_CLOSEST_WATER_NODE
- 1370 ADD_PORN_LEAFLET_TO_RUBBISH
- 1371 CREATE_CLOTHES_PICKUP
- 1372 CHANGE_BLIP_THRESHOLD
- 1373 MAKE_PLAYER_FIRE_PROOF
- 1374 INCREASE_PLAYER_MAX_HEALTH
- 1375 INCREASE_PLAYER_MAX_ARMOUR
- 1376 CREATE_RANDOM_CHAR_AS_DRIVER
- 1377 CREATE_RANDOM_CHAR_AS_PASSENGER
- 1378 SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS
- 1379 ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON
- 1380 MAKE_HELI_COME_CRASHING_DOWN
- 1381 ADD_EXPLOSION_NO_SOUND
- 1382 SET_OBJECT_AREA_VISIBLE
- 1383 WAS_VEHICLE_EVER_POLICE
- 1384 SET_CHAR_NEVER_TARGETTED
- 1385 LOAD_UNCOMPRESSED_ANIM
- 1386 WAS_CUTSCENE_SKIPPED
- 1387 SET_CHAR_CROUCH_WHEN_THREATENED
- 1388 IS_CHAR_IN_ANY_POLICE_VEHICLE
- 1389 DOES_CHAR_EXIST
- 1390 DOES_VEHICLE_EXIST
- 1391 ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT
- 1392 ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT
- 1393 IS_CHAR_STUCK
- 1394 SET_ALL_TAXIS_HAVE_NITRO
- 1395 SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY
- 1396 FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION
- 1397 FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION
- 1398 FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION
- 1399 SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION
- 1400 REGISTER_VIGILANTE_LEVEL
- 1401 CLEAR_ALL_CHAR_ANIMS
- 1402 SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE
- 1403 WANTED_STARS_ARE_FLASHING
- 1404 SET_ALLOW_HURRICANES
- 1405 PLAY_ANNOUNCEMENT
- 1406 SET_PLAYER_IS_IN_STADIUM
- 1407 GET_BUS_FARES_COLLECTED_BY_PLAYER
- 1408 SET_CHAR_OBJ_BUY_ICE_CREAM
- 1409 DISPLAY_RADAR
- 1410 REGISTER_BEST_POSITION
- 1411 IS_PLAYER_IN_INFO_ZONE
- 1412 CLEAR_CHAR_ICE_CREAM_PURCHASE
- 1413 IS_IN_CAR_FIRE_BUTTON_PRESSED
- 1414 HAS_CHAR_ATTEMPTED_ATTRACTOR
- 1415 SET_LOAD_COLLISION_FOR_CAR_FLAG
- 1416 SET_LOAD_COLLISION_FOR_CHAR_FLAG
- 1417 SET_LOAD_COLLISION_FOR_OBJECT_FLAG
- 1418 ADD_BIG_GUN_FLASH
- 1419 HAS_CHAR_BOUGHT_ICE_CREAM
- 1420 GET_PROGRESS_PERCENTAGE
- 1421 SET_SHORTCUT_PICKUP_POINT
- 1422 SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION
- 1423 GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA
- 1424 GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE
- 1425 UNLOCK_ALL_CAR_DOORS_IN_AREA
- 1426 SET_GANG_ATTACK_PLAYER_WITH_COPS
- 1427 SET_CHAR_FRIGHTENED_IN_JACKED_CAR
- 1428 SET_VEHICLE_TO_FADE_IN
- 1429 REGISTER_ODDJOB_MISSION_PASSED
- 1430 IS_PLAYER_IN_SHORTCUT_TAXI
- 1431 IS_CHAR_DUCKING
- 1432 CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI
- 1433 REGISTER_FIRE_LEVEL
- 1434 IS_AUSTRALIAN_GAME
- 1435 DISARM_CAR_BOMB
- 1436 SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED
- 1437 SHUFFLE_CARD_DECKS
- 1438 FETCH_NEXT_CARD
- 1439 GET_OBJECT_VELOCITY
- 1440 IS_DEBUG_CAMERA_ON
- 1441 ADD_TO_OBJECT_ROTATION_VELOCITY
- 1442 SET_OBJECT_ROTATION_VELOCITY
- 1443 IS_OBJECT_STATIC
- 1444 GET_ANGLE_BETWEEN_2D_VECTORS
- 1445 DO_2D_RECTANGLES_COLLIDE
- 1446 GET_OBJECT_ROTATION_VELOCITY
- 1447 ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY
- 1448 GET_OBJECT_SPEED
- 1449 SET_VAR_TEXT_LABEL
- 1450 SET_LVAR_TEXT_LABEL
- 1451 VAR_TEXT_LABEL
- 1452 LVAR_TEXT_LABEL
- 1453 IS_VAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL
- 1454 IS_LVAR_TEXT_LABEL_EQUAL_TO_TEXT_LABEL
- 1455 DO_2D_LINES_INTERSECT
- 1456 GET_2D_LINES_INTERSECT_POINT
- 1457 IS_2D_POINT_IN_TRIANGLE
- 1458 IS_2D_POINT_IN_RECTANGLE_ON_LEFT_SIDE_OF_LINE
- 1459 IS_2D_POINT_ON_LEFT_SIDE_OF_2D_LINE
- 1460 CHAR_LOOK_AT_OBJECT_ALWAYS
- 1461 APPLY_COLLISION_ON_OBJECT
- 1462 SAVE_STRING_TO_DEBUG_FILE
- 1463 TASK_PLAYER_ON_FOOT
- 1464 TASK_PLAYER_IN_CAR
- 1465 TASK_PAUSE
- 1466 TASK_STAND_STILL
- 1467 TASK_FALL_AND_GET_UP
- 1468 TASK_JUMP
- 1469 TASK_TIRED
- 1470 TASK_DIE
- 1471 TASK_LOOK_AT_CHAR
- 1472 TASK_LOOK_AT_VEHICLE
- 1473 TASK_SAY
- 1474 TASK_SHAKE_FIST
- 1475 TASK_COWER
- 1476 TASK_HANDS_UP
- 1477 TASK_DUCK
- 1478 TASK_DETONATE
- 1479 TASK_USE_ATM
- 1480 TASK_SCRATCH_HEAD
- 1481 TASK_LOOK_ABOUT
- 1482 TASK_ENTER_CAR_AS_PASSENGER
- 1483 TASK_ENTER_CAR_AS_DRIVER
- 1484 TASK_STEAL_CAR
- 1485 TASK_LEAVE_CAR
- 1486 TASK_LEAVE_CAR_AND_DIE
- 1487 TASK_LEAVE_CAR_AND_FLEE
- 1488 TASK_CAR_DRIVE
- 1489 TASK_CAR_DRIVE_TO_COORD
- 1490 TASK_CAR_DRIVE_WANDER
- 1491 TASK_GO_STRAIGHT_TO_COORD
- 1492 TASK_ACHIEVE_HEADING
- 1493 SET_CHAR_IN_DISGUISE
- 1494 FLUSH_ROUTE
- 1495 EXTEND_ROUTE
- 1496 TASK_FOLLOW_POINT_ROUTE
- 1497 TASK_GOTO_CHAR
- 1498 TASK_FLEE_POINT
- 1499 TASK_FLEE_CHAR
- 1500 TASK_SMART_FLEE_POINT
- 1501 TASK_SMART_FLEE_CHAR
- 1502 TASK_WANDER_STANDARD
- 1503 TASK_WANDER_COP
- 1504 TASK_WANDER_CRIMINAL
- 1505 TASK_FOLLOW_LEADER_IN_FORMATION
- 1506 TASK_KILL_CHAR_ON_FOOT
- 1507 START_ADDING_STUNT_POINTS
- 1508 ADD_STUNT_POINT
- 1509 START_PLAYING_STUNT
- 1510 HAS_STUNT_ENDED
- 1511 HAS_STUNT_FAILED
- 1512 START_RECORDING_STUNT
- 1513 START_RECORDING_CAR
- 1514 STOP_RECORDING_CARS
- 1515 START_PLAYBACK_RECORDED_CAR
- 1516 STOP_PLAYBACK_RECORDED_CAR
- 1517 PAUSE_PLAYBACK_RECORDED_CAR
- 1518 UNPAUSE_PLAYBACK_RECORDED_CAR
- 1519 SET_CAR_PROTECT_CAR_REAR
- 1520 SET_CAR_PROTECT_CAR_FRONT
- 1521 SET_CAR_ESCORT_CAR_LEFT
- 1522 SET_CAR_ESCORT_CAR_RIGHT
- 1523 SET_CAR_ESCORT_CAR_REAR
- 1524 SET_CAR_ESCORT_CAR_FRONT
- 1525 TASK_FOLLOW_PATH_NODES_TO_COORD
- 1526 IS_CHAR_IN_ANGLED_AREA_2D
- 1527 IS_CHAR_IN_ANGLED_AREA_ON_FOOT_2D
- 1528 IS_CHAR_IN_ANGLED_AREA_IN_CAR_2D
- 1529 IS_CHAR_STOPPED_IN_ANGLED_AREA_2D
- 1530 IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D
- 1531 IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_2D
- 1532 IS_CHAR_IN_ANGLED_AREA_3D
- 1533 IS_CHAR_IN_ANGLED_AREA_ON_FOOT_3D
- 1534 IS_CHAR_IN_ANGLED_AREA_IN_CAR_3D
- 1535 IS_CHAR_STOPPED_IN_ANGLED_AREA_3D
- 1536 IS_CHAR_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D
- 1537 IS_CHAR_STOPPED_IN_ANGLED_AREA_IN_CAR_3D
- 1538 IS_CHAR_IN_TAXI
- 1539 TASK_GO_TO_COORD_ANY_MEANS
- 1540 GET_HEADING_FROM_VECTOR_2D
- 1541 TASK_PLAY_ANIM
- 1542 LOAD_PATH_NODES_IN_AREA
- 1543 RELEASE_PATH_NODES
- 1544 HAVE_PATH_NODES_BEEN_LOADED
- 1545 LOAD_ALL_PATH_NODES_FOR_DEBUG
- 1546 LOAD_CHAR_DECISION_MAKER
- 1547 SET_CHAR_DECISION_MAKER
- 1548 CLEAR_ALL_DECISION_MAKERS
- 1549 SET_TEXT_DROPSHADOW
- 1550 IS_PLAYBACK_GOING_ON_FOR_CAR
- 1551 SET_SENSE_RANGE
- 1552 SET_HEARING_RANGE
- 1553 IS_CHAR_PLAYING_ANIM
- 1554 SET_CHAR_ANIM_PLAYING_FLAG
- 1555 GET_CHAR_ANIM_CURRENT_TIME
- 1556 SET_CHAR_ANIM_CURRENT_TIME
- 1557 OPEN_SEQUENCE_TASK
- 1558 CLOSE_SEQUENCE_TASK
- 1559 SCRIPT_EVENT
- 1560 PERFORM_SEQUENCE_TASK
- 1561 SET_CHAR_COLLISION
- 1562 GET_CHAR_ANIM_TOTAL_TIME
- 1563 CLEAR_SEQUENCE_TASK
- 1564 CLEAR_ALL_SEQUENCE_TASKS
- 1565 ADD_ATTRACTOR
- 1566 CLEAR_ATTRACTOR
- 1567 CLEAR_ALL_ATTRACTORS
- 1568 TASK_PLAY_ANIM_FOR_TIME
- 1569 CREATE_CHAR_AT_ATTRACTOR
- 1570 TASK_LEAVE_CAR_IMMEDIATELY
- 1571 INCREMENT_INT_STAT
- 1572 INCREMENT_FLOAT_STAT
- 1573 DECREMENT_INT_STAT
- 1574 DECREMENT_FLOAT_STAT
- 1575 REGISTER_INT_STAT
- 1576 REGISTER_FLOAT_STAT
- 1577 SET_INT_STAT
- 1578 SET_FLOAT_STAT
- 1579 GET_ATTEMPTS_FOR_THIS_MISSION
- 1580 REGISTER_THIS_MISSION_HAS_BEEN_ATTEMPTED
- 1581 REGISTER_THIS_MISSION_HAS_BEEN_PASSED
- 1582 GET_SCRIPT_TASK_STATUS
- 1583 CREATE_GROUP
- 1584 SET_GROUP_LEADER
- 1585 SET_GROUP_MEMBER
- 1586 REMOVE_GROUP
- 1587 TASK_LEAVE_ANY_CAR
- 1588 TASK_KILL_CHAR_ON_FOOT_WHILE_DUCKING
- 1589 TASK_AIM_GUN_AT_CHAR
- 1590 TASK_SIDE_STEP_AND_SHOOT
- 1591 TASK_GO_TO_COORD_WHILE_SHOOTING
- 1592 TASK_STAY_IN_SAME_PLACE
- 1593 TASK_TURN_CHAR_TO_FACE_CHAR
- 1594 OPEN_THREAT_LIST
- 1595 CLOSE_THREAT_LIST
- 1596 SET_PEDMODEL_AS_THREAT
- 1597 SET_CHAR_THREAT_LIST
- 1598 REMOVE_THREAT_LIST
- 1599 PERFORM_SEQUENCE_TASK_REPEATEDLY
- 1600 SET_PEDTYPE_AS_THREAT
- 1601 CLEAR_CHAR_THREATS
- 1602 IS_CHAR_AT_SCRIPTED_ATTRACTOR
- 1603 SET_SEQUENCE_TO_REPEAT
- 1604 CREATE_PED_GENERATOR
- 1605 SWITCH_PED_GENERATOR
- 1606 GET_SEQUENCE_PROGRESS
- 1607 CLEAR_LOOK_AT
- 1608 SET_FOLLOW_NODE_THRESHOLD_DISTANCE
- 1609 SET_CHAR_ZONE_DISTANCE
- 1610 ADD_PEDMODEL_AS_ATTRACTOR_USER
- 1611 CREATE_FX_SYSTEM
- 1612 PLAY_FX_SYSTEM
- 1613 PAUSE_FX_SYSTEM
- 1614 STOP_FX_SYSTEM
- 1615 PLAY_AND_KILL_FX_SYSTEM
- 1616 KILL_FX_SYSTEM
- 1617 CREATE_FX_SYSTEM_WITH_DIRECTION
- 1618 GET_INT_STAT
- 1619 GET_FLOAT_STAT
- 1620 SET_OBJECT_RENDER_SCORCHED
- 1621 TASK_LOOK_AT_OBJECT
- 1622 LIMIT_ANGLE
- 1623 OPEN_CAR_DOOR
- 1624 SET_GROUP_DEFAULT_LEADER_TASK
- 1625 SET_ATTRACTOR_PAIR
- 1626 PLACE_CHAR_AT_ATTRACTOR
- 1627 GET_PICKUP_COORDINATES
- 1628 REMOVE_DECISION_MAKER
- 1629 VIEW_INTEGER_VARIABLE
- 1630 VIEW_FLOAT_VARIABLE
- 1631 WATCH_INTEGER_VARIABLE
- 1632 WATCH_FLOAT_VARIABLE
- 1633 BREAKPOINT
- 1634 WRITE_DEBUG
- 1635 WRITE_DEBUG_WITH_INT
- 1636 WRITE_DEBUG_WITH_FLOAT
- 1637 GET_CHAR_MODEL
- 1638 IS_CHAR_TOUCHING_ANY_OBJECT
- 1639 TASK_AIM_GUN_AT_COORD
- 1640 TASK_SHOOT_AT_COORD
- 1641 CREATE_FX_SYSTEM_ON_CHAR
- 1642 CREATE_FX_SYSTEM_ON_CHAR_WITH_DIRECTION
- 1643 CREATE_FX_SYSTEM_ON_CAR
- 1644 CREATE_FX_SYSTEM_ON_CAR_WITH_DIRECTION
- 1645 CREATE_FX_SYSTEM_ON_OBJECT
- 1646 CREATE_FX_SYSTEM_ON_OBJECT_WITH_DIRECTION
- 1647 ADD_QUEUED_DIALOGUE
- 1648 IS_DIALOGUE_FINISHED
- 1649 IS_DIALOGUE_PLAYING
- 1650 TASK_DESTROY_CAR
- 1651 TASK_DIVE_AND_GET_UP
- 1652 CUSTOM_PLATE_FOR_NEXT_CAR
- 1653 CREATE_PED_GENERATOR_AT_ATTRACTOR
- 1654 TASK_SHUFFLE_TO_NEXT_CAR_SEAT
- 1655 TASK_CHAT_WITH_CHAR
- 1656 GET_CHAR_AT_SCRIPTED_ATTRACTOR
- 1657 ATTACH_CAMERA_TO_VEHICLE
- 1658 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_VEHICLE
- 1659 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_CHAR
- 1660 ATTACH_CAMERA_TO_CHAR
- 1661 ATTACH_CAMERA_TO_CHAR_LOOK_AT_VEHICLE
- 1662 ATTACH_CAMERA_TO_CHAR_LOOK_AT_CHAR
- 1663 FORCE_CAR_LIGHTS
- 1664 ADD_PEDTYPE_AS_ATTRACTOR_USER
- 1665 ATTACH_OBJECT_TO_CAR
- 1666 DETACH_OBJECT
- 1667 ATTACH_CAR_TO_CAR
- 1668 DETACH_CAR
- 1669 IS_OBJECT_ATTACHED
- 1670 IS_VEHICLE_ATTACHED
- 1671 CLEAR_CHAR_TASKS
- 1672 TASK_TOGGLE_PED_THREAT_SCANNER
- 1673 POP_CAR_DOOR
- 1674 FIX_CAR_DOOR
- 1675 TASK_EVERYONE_LEAVE_CAR
- 1676 IS_PLAYER_TARGETTING_ANYTHING
- 1677 GET_ACTIVE_CAMERA_COORDINATES
- 1678 GET_ACTIVE_CAMERA_POINT_AT
- 1679 GET_CLOSEST_BUYABLE_OBJECT_TO_PLAYER
- 1680 OPEN_FRIEND_LIST
- 1681 CLOSE_FRIEND_LIST
- 1682 REMOVE_FRIEND_LIST
- 1683 SET_PEDMODEL_AS_FRIEND
- 1684 SET_PEDTYPE_AS_FRIEND
- 1685 CLEAR_CHAR_FRIENDS
- 1686 SET_CHAR_FRIEND_LIST
- 1687 POP_CAR_PANEL
- 1688 FIX_CAR_PANEL
- 1689 FIX_CAR_TYRE
- 1690 ATTACH_OBJECT_TO_OBJECT
- 1691 ATTACH_OBJECT_TO_CHAR
- 1692 ATTACH_CAMERA_TO_OBJECT
- 1693 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_VEHICLE
- 1694 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_CHAR
- 1695 ATTACH_CAMERA_TO_OBJECT_LOOK_AT_OBJECT
- 1696 ATTACH_CAMERA_TO_CHAR_LOOK_AT_OBJECT
- 1697 ATTACH_CAMERA_TO_VEHICLE_LOOK_AT_OBJECT
- 1698 GET_CAR_SPEED_VECTOR
- 1699 GET_CAR_MASS
- 1700 TASK_KILL_THREATS_ON_FOOT_WHILE_DUCKING
- 1701 TASK_DIVE_FROM_ATTACHMENT_AND_GET_UP
- 1702 TASK_PLAY_ANIM_WITH_VELOCITY_EXTRACTION
- 1703 ATTACH_CHAR_TO_BIKE
- 1704 TASK_GOTO_CHAR_OFFSET
- 1705 TASK_LOOK_AT_COORD
- 1706 IS_RECORDING_GOING_ON_FOR_CAR
- 1707 HIDE_CHAR_WEAPON_FOR_SCRIPTED_CUTSCENE
- 1708 GET_CHAR_SPEED
- 1709 SET_GROUP_DECISION_MAKER
- 1710 LOAD_GROUP_DECISION_MAKER
- 1711 DISABLE_PLAYER_SPRINT
- 1712 TASK_SIT_DOWN
- 1713 CREATE_SEARCHLIGHT
- 1714 DELETE_SEARCHLIGHT
- 1715 DOES_SEARCHLIGHT_EXIST
- 1716 MOVE_SEARCHLIGHT_BETWEEN_COORDS
- 1717 POINT_SEARCHLIGHT_AT_COORD
- 1718 POINT_SEARCHLIGHT_AT_CHAR
- 1719 IS_CHAR_IN_SEARCHLIGHT
- 1720 SET_GROUP_DEFAULT_TASK
- 1721 HAS_CUTSCENE_LOADED
- 1722 TASK_TURN_CHAR_TO_FACE_COORD
- 1723 TASK_DRIVE_POINT_ROUTE
- 1724 FIRE_SINGLE_BULLET
- 1725 IS_LINE_OF_SIGHT_CLEAR
- 1726 GET_CAR_ROLL
- 1727 POINT_SEARCHLIGHT_AT_VEHICLE
- 1728 IS_VEHICLE_IN_SEARCHLIGHT
- 1729 CREATE_SEARCHLIGHT_ON_VEHICLE
- 1730 TASK_GO_TO_COORD_WHILE_AIMING
- 1731 GET_NUMBER_OF_FIRES_IN_RANGE
- 1732 ADD_BLIP_FOR_SEARCHLIGHT
- 1733 SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_CAR
- 1734 TASK_OPEN_DRIVER_DOOR
- 1735 TASK_CAR_TEMP_ACTION
- 1736 SET_LA_RIOTS
- 1737 REMOVE_CHAR_FROM_GROUP
- 1738 ATTACH_SEARCHLIGHT_TO_SEARCHLIGHT_OBJECT
- 1739 SET_VEHICLE_RECORDS_COLLISIONS
- 1740 DRAW_CROSS_IN_FRONT_OF_DEBUG_CAMERA
- 1741 DRAW_DEBUG_CUBE
- 1742 GET_CAR_LAST_ROUTE_COORDS
- 1743 DISPLAY_TIMER_BARS
- 1744 SWITCH_EMERGENCY_SERVICES
- 1745 SET_VAR_TEXT_LABEL16
- 1746 SET_LVAR_TEXT_LABEL16
- 1747 VAR_TEXT_LABEL16
- 1748 LVAR_TEXT_LABEL16
- 1749 CREATE_CHECKPOINT
- 1750 DELETE_CHECKPOINT
- 1751 SWITCH_RANDOM_TRAINS
- 1752 CREATE_MISSION_TRAIN
- 1753 DELETE_MISSION_TRAINS
- 1754 MARK_MISSION_TRAINS_AS_NO_LONGER_NEEDED
- 1755 DELETE_ALL_TRAINS
- 1756 SET_TRAIN_SPEED
- 1757 SET_TRAIN_CRUISE_SPEED
- 1758 GET_TRAIN_CABOOSE
- 1759 DELETE_PLAYER
- 1760 SET_TWO_PLAYER_CAMERA_MODE
- 1761 TASK_CAR_MISSION
- 1762 TASK_GO_TO_OBJECT
- 1763 TASK_WEAPON_ROLL
- 1764 TASK_CHAR_ARREST_CHAR
- 1765 GET_AVAILABLE_VEHICLE_MOD
- 1766 GET_VEHICLE_MOD_TYPE
- 1767 ADD_VEHICLE_MOD
- 1768 REMOVE_VEHICLE_MOD
- 1769 REQUEST_VEHICLE_MOD
- 1770 HAS_VEHICLE_MOD_LOADED
- 1771 MARK_VEHICLE_MOD_AS_NO_LONGER_NEEDED
- 1772 GET_NUM_AVAILABLE_PAINTJOBS
- 1773 GIVE_VEHICLE_PAINTJOB
- 1774 IS_GROUP_MEMBER
- 1775 IS_GROUP_LEADER
- 1776 SET_GROUP_SEPARATION_RANGE
- 1777 LIMIT_TWO_PLAYER_DISTANCE
- 1778 RELEASE_TWO_PLAYER_DISTANCE
- 1779 SET_PLAYER_PLAYER_TARGETTING
- 1780 CREATE_SCRIPT_GANG_ROADBLOCK
- 1781 GET_SCRIPT_FIRE_COORDS
- 1782 CLEAR_TWO_PLAYER_CAMERA_MODE
- 1783 SET_PLAYER_PASSENGER_CAN_SHOOT
- 1784 GET_NTH_CLOSEST_CAR_NODE_WITH_HEADING
- 1785 GET_HEIGHT_OF_CAR_WHEELS_FROM_GROUND
- 1786 SET_PLAYERS_CAN_BE_IN_SEPARATE_CARS
- 1787 SWITCH_PLAYER_CROSSHAIR
- 1788 DOES_CAR_HAVE_STUCK_CAR_CHECK
- 1789 SET_PLAYBACK_SPEED
- 1790 GET_CAR_VALUE
- 1791 ARE_ANY_CHARS_NEAR_CHAR
- 1792 SKIP_CUTSCENE_START
- 1793 SKIP_CUTSCENE_END
- 1794 GET_PERCENTAGE_TAGGED_IN_AREA
- 1795 SET_TAG_STATUS_IN_AREA
- 1796 CAR_GOTO_COORDINATES_RACING
- 1797 START_PLAYBACK_RECORDED_CAR_USING_AI
- 1798 SKIP_IN_PLAYBACK_RECORDED_CAR
- 1799 SKIP_CUTSCENE_START_INTERNAL
- 1800 CLEAR_CHAR_DECISION_MAKER_EVENT_RESPONSE
- 1801 ADD_CHAR_DECISION_MAKER_EVENT_RESPONSE
- 1802 TASK_PICK_UP_OBJECT
- 1803 DROP_OBJECT
- 1804 EXPLODE_CAR_IN_CUTSCENE
- 1805 BUILD_PLAYER_MODEL
- 1806 PLANE_ATTACK_PLAYER
- 1807 PLANE_FLY_IN_DIRECTION
- 1808 PLANE_FOLLOW_ENTITY
- 1809 ALLOCATE_SCRIPT_TO_PED_GENERATOR
- 1810 ALLOCATE_SCRIPT_TO_RANDOM_PED
- 1811 TASK_DRIVE_BY
- 1812 SET_CAR_STAY_IN_SLOW_LANE
- 1813 TAKE_REMOTE_CONTROL_OF_CAR
- 1814 IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED
- 1815 START_SETTING_UP_CONVERSATION
- 1816 SET_UP_CONVERSATION_NODE
- 1817 FINISH_SETTING_UP_CONVERSATION
- 1818 IS_CONVERSATION_AT_NODE
- 1819 CLEAR_ALL_CONVERSATIONS
- 1820 GET_CHAR_LIGHTING
- 1821 SET_CLOSEST_OBJECT_OF_TYPE_RENDER_SCORCHED
- 1822 GET_OBJECT_HEALTH
- 1823 SET_OBJECT_HEALTH
- 1824 GET_VEHICLE_WHEEL_UPGRADE_CLASS
- 1825 GET_NUM_WHEELS_IN_UPGRADE_CLASS
- 1826 GET_WHEEL_IN_UPGRADE_CLASS
- 1827 BREAK_OBJECT
- 1828 HELI_ATTACK_PLAYER
- 1829 HELI_FLY_IN_DIRECTION
- 1830 HELI_FOLLOW_ENTITY
- 1831 POLICE_HELI_CHASE_ENTITY
- 1832 SET_UP_CONVERSATION_END_NODE
- 1833 TASK_USE_MOBILE_PHONE
- 1834 TASK_WARP_CHAR_INTO_CAR_AS_DRIVER
- 1835 TASK_WARP_CHAR_INTO_CAR_AS_PASSENGER
- 1836 SWITCH_COPS_ON_BIKES
- 1837 IS_FLAME_IN_ANGLED_AREA_2D
- 1838 IS_FLAME_IN_ANGLED_AREA_3D
- 1839 ADD_STUCK_CAR_CHECK_WITH_WARP
- 1840 DAMAGE_CAR_PANEL
- 1841 SET_CAR_ROLL
- 1842 SUPPRESS_CAR_MODEL
- 1843 DONT_SUPPRESS_CAR_MODEL
- 1844 DONT_SUPPRESS_ANY_CAR_MODELS
- 1845 IS_PS2_KEYBOARD_KEY_PRESSED
- 1846 IS_PS2_KEYBOARD_KEY_JUST_PRESSED
- 1847 IS_CHAR_HOLDING_OBJECT
- 1848 SET_ZONE_RADAR_COLOURS
- 1849 GIVE_LOWRIDER_SUSPENSION_TO_CAR
- 1850 DOES_CAR_HAVE_LOWRIDER_SUSPENSION
- 1851 SET_CAR_CAN_GO_AGAINST_TRAFFIC
- 1852 DAMAGE_CAR_DOOR
- 1853 GET_RANDOM_CAR_IN_SPHERE
- 1854 GET_RANDOM_CAR_IN_SPHERE_NO_SAVE
- 1855 GET_RANDOM_CHAR_IN_SPHERE
- 1856 GET_COORDS_OF_CLOSEST_COLLECTABLE1
- 1857 HAS_CHAR_BEEN_ARRESTED
- 1858 SET_PLANE_THROTTLE
- 1859 HELI_LAND_AT_COORDS
- 1860 GET_STAT_CHANGE_AMOUNT
- 1861 PLANE_STARTS_IN_AIR
- 1862 SET_RELATIONSHIP
- 1863 CLEAR_RELATIONSHIP
- 1864 CLEAR_ALL_RELATIONSHIPS
- 1865 CLEAR_GROUP_DECISION_MAKER_EVENT_RESPONSE
- 1866 ADD_GROUP_DECISION_MAKER_EVENT_RESPONSE
- 1867 DRAW_SPRITE_WITH_ROTATION
- 1868 TASK_USE_ATTRACTOR
- 1869 TASK_SHOOT_AT_CHAR
- 1870 SET_INFORM_RESPECTED_FRIENDS
- 1871 IS_CHAR_RESPONDING_TO_EVENT
- 1872 SET_OBJECT_VISIBLE
- 1873 TASK_FLEE_CHAR_ANY_MEANS
- 1874 STOP_RECORDING_CAR
- 1875 SET_ALERTNESS
- 1876 FLUSH_PATROL_ROUTE
- 1877 EXTEND_PATROL_ROUTE
- 1878 TASK_GO_ON_PATROL
- 1879 GET_PATROL_ALERTNESS
- 1880 SET_CHAR_SPECIAL_EVENT
- 1881 SET_ATTRACTOR_AS_COVER_NODE
- 1882 PLAY_OBJECT_ANIM
- 1883 SET_RADAR_ZOOM
- 1884 DOES_BLIP_EXIST
- 1885 LOAD_PRICES
- 1886 LOAD_SHOP
- 1887 GET_NUMBER_OF_ITEMS_IN_SHOP
- 1888 GET_ITEM_IN_SHOP
- 1889 GET_PRICE_OF_ITEM
- 1890 TASK_DEAD
- 1891 SET_CAR_AS_MISSION_CAR
- 1892 IS_SEARCHLIGHT_IN_ANGLED_AREA_2D
- 1893 IS_SEARCHLIGHT_IN_ANGLED_AREA_3D
- 1894 SWITCH_SEARCHLIGHT_BULB
- 1895 SET_ZONE_POPULATION_TYPE
- 1896 SET_ZONE_GANG_CAP
- 1897 GET_ZONE_GANG_CAP
- 1898 SET_ZONE_DEALER_STRENGTH
- 1899 GET_ZONE_DEALER_STRENGTH
- 1900 SET_ZONE_GANG_STRENGTH
- 1901 GET_ZONE_GANG_STRENGTH
- 1902 SET_NO_POLICE_DURING_LA_RIOTS
- 1903 IS_MESSAGE_BEING_DISPLAYED
- 1904 SET_CHAR_IS_TARGET_PRIORITY
- 1905 CUSTOM_PLATE_DESIGN_FOR_NEXT_CAR
- 1906 TASK_GOTO_CAR
- 1907 CLEAR_HELP_WITH_THIS_LABEL
- 1908 IS_SEARCHLIGHT_BULB_ON
- 1909 CREATE_OIL_PUDDLE
- 1910 REQUEST_IPL
- 1911 REMOVE_IPL
- 1912 REMOVE_IPL_DISCREETLY
- 1913 TASK_OPEN_PASSENGER_DOOR
- 1914 SET_CHAR_RELATIONSHIP
- 1915 CLEAR_CHAR_RELATIONSHIP
- 1916 CLEAR_ALL_CHAR_RELATIONSHIPS
- 1917 GET_CAR_PITCH
- 1918 GET_AREA_VISIBLE
- 1919 ADD_INT_TO_VAR_CONSOLE
- 1920 HELI_KEEP_ENTITY_IN_VIEW
- 1921 GET_WEAPONTYPE_MODEL
- 1922 GET_WEAPONTYPE_SLOT
- 1923 GET_SHOPPING_EXTRA_INFO
- 1924 GIVE_PLAYER_CLOTHES
- 1925 GIVE_PLAYER_TATTOO
- 1926 GET_NUMBER_OF_FIRES_IN_AREA
- 1927 SET_CHAR_TYRES_CAN_BE_BURST
- 1928 ATTACH_WINCH_TO_HELI
- 1929 RELEASE_ENTITY_FROM_WINCH
- 1930 GET_TRAIN_CARRIAGE
- 1931 GRAB_ENTITY_ON_WINCH
- 1932 GET_NAME_OF_ITEM
- 1933 ADD_FLOAT_TO_VAR_CONSOLE
- 1934 TASK_DRAG_CHAR_FROM_CAR
- 1935 TASK_CLIMB
- 1936 BUY_ITEM
- 1937 BUY_TATTOO
- 1938 CLEAR_CHAR_TASKS_IMMEDIATELY
- 1939 STORE_CLOTHES_STATE
- 1940 RESTORE_CLOTHES_STATE
- 1941 DELETE_WINCH_FOR_HELI
- 1942 GET_ROPE_HEIGHT_FOR_OBJECT
- 1943 SET_ROPE_HEIGHT_FOR_OBJECT
- 1944 GRAB_ENTITY_ON_ROPE_FOR_OBJECT
- 1945 RELEASE_ENTITY_FROM_ROPE_FOR_OBJECT
- 1946 ATTACH_CAR_TO_ROPE_FOR_OBJECT
- 1947 ATTACH_CHAR_TO_ROPE_FOR_OBJECT
- 1948 ATTACH_OBJECT_TO_ROPE_FOR_OBJECT
- 1949 PLAYER_ENTERED_DOCK_CRANE
- 1950 PLAYER_ENTERED_BUILDINGSITE_CRANE
- 1951 PLAYER_LEFT_CRANE
- 1952 PERFORM_SEQUENCE_TASK_FROM_PROGRESS
- 1953 SET_NEXT_DESIRED_MOVE_STATE
- 1954 SET_NEXT_EVENT_RESPONSE_SEQUENCE
- 1955 TASK_GOTO_CHAR_AIMING
- 1956 GET_SEQUENCE_PROGRESS_RECURSIVE
- 1957 TASK_KILL_CHAR_ON_FOOT_TIMED
- 1958 GET_NEAREST_TAG_POSITION
- 1959 TASK_JETPACK
- 1960 SET_AREA51_SAM_SITE
- 1961 IS_CHAR_IN_ANY_SEARCHLIGHT
- 1962 GET_SEARCHLIGHT_COORDS
- 1963 IS_TRAILER_ATTACHED_TO_CAB
- 1964 DETACH_TRAILER_FROM_CAB
- 1965 GET_TRAILER_ATTACHED_TO_CAB
- 1966 GET_CAB_ATTACHED_TO_TRAILER
- 1967 GET_PLAYER_GROUP
- 1968 GET_LOADED_SHOP
- 1969 GET_BEAT_PROXIMITY
- 1970 SET_BEAT_ZONE_SIZE
- 1971 SET_GROUP_DEFAULT_TASK_ALLOCATOR
- 1972 SET_PLAYER_GROUP_RECRUITMENT
- 1973 DISPLAY_TWO_ONSCREEN_COUNTERS
- 1974 DISPLAY_TWO_ONSCREEN_COUNTERS_WITH_STRING
- 1975 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS
- 1976 DISPLAY_NTH_TWO_ONSCREEN_COUNTERS_WITH_STRING
- 1977 TASK_KILL_CHAR_ON_FOOT_PATROL
- 1978 HELI_AIM_AHEAD_OF_TARGET_ENTITY
- 1979 ACTIVATE_HELI_SPEED_CHEAT
- 1980 TASK_SET_CHAR_DECISION_MAKER
- 1981 DELETE_MISSION_TRAIN
- 1982 MARK_MISSION_TRAIN_AS_NO_LONGER_NEEDED
- 1983 SET_BLIP_ALWAYS_DISPLAY_ON_ZOOMED_RADAR
- 1984 REQUEST_CAR_RECORDING
- 1985 HAS_CAR_RECORDING_BEEN_LOADED
- 1986 DISPLAY_PLAYBACK_RECORDED_CAR
- 1987 GET_OBJECT_QUATERNION
- 1988 SET_OBJECT_QUATERNION
- 1989 GET_VEHICLE_QUATERNION
- 1990 SET_VEHICLE_QUATERNION
- 1991 SET_MISSION_TRAIN_COORDINATES
- 1992 DISPLAY_DEBUG_MESSAGE
- 1993 TASK_COMPLEX_PICKUP_OBJECT
- 1994 TASK_SIMPLE_PUTDOWN_OBJECT
- 1995 LISTEN_TO_PLAYER_GROUP_COMMANDS
- 1996 SET_PLAYER_ENTER_CAR_BUTTON
- 1997 TASK_CHAR_SLIDE_TO_COORD
- 1998 SET_BULLET_WHIZZ_BY_DISTANCE
- 1999 SET_TWO_PLAYER_CAM_MODE_SEPARATE_CARS
- 2000 GET_CURRENT_DAY_OF_WEEK
- 2001 SET_CURRENT_DAY_OF_WEEK
- 2002 ACTIVATE_INTERIORS
- 2003 REGISTER_SCRIPT_BRAIN_FOR_CODE_USE
- 2004 REGISTER_OBJECT_SCRIPT_BRAIN_FOR_CODE_USE
- 2005 APPLY_FORCE_TO_CAR
- 2006 IS_INT_LVAR_EQUAL_TO_INT_VAR
- 2007 IS_FLOAT_LVAR_EQUAL_TO_FLOAT_VAR
- 2008 IS_INT_LVAR_NOT_EQUAL_TO_INT_VAR
- 2009 IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_VAR
- 2010 ADD_TO_CAR_ROTATION_VELOCITY
- 2011 SET_CAR_ROTATION_VELOCITY
- 2012 GET_CAR_ROTATION_VELOCITY
- 2013 SET_CHAR_SHOOT_RATE
- 2014 IS_MODEL_IN_CDIMAGE
- 2015 REMOVE_OIL_PUDDLES_IN_AREA
- 2016 SET_BLIP_AS_FRIENDLY
- 2017 TASK_SWIM_TO_COORD
- 2018 TASK_GO_STRAIGHT_TO_COORD_WITHOUT_STOPPING
- 2019 GET_BEAT_INFO_FOR_CURRENT_TRACK
- 2020 GET_MODEL_DIMENSIONS
- 2021 COPY_CHAR_DECISION_MAKER
- 2022 COPY_GROUP_DECISION_MAKER
- 2023 TASK_DRIVE_POINT_ROUTE_ADVANCED
- 2024 IS_RELATIONSHIP_SET
- 2025 HAS_CHAR_SPOTTED_CAR
- 2026 SET_ROPE_HEIGHT_FOR_HELI
- 2027 GET_ROPE_HEIGHT_FOR_HELI
- 2028 IS_CAR_LOWRIDER
- 2029 IS_PERFORMANCE_CAR
- 2030 SET_CAR_ALWAYS_CREATE_SKIDS
- 2031 GET_CITY_FROM_COORDS
- 2032 HAS_OBJECT_OF_TYPE_BEEN_SMASHED
- 2033 IS_PLAYER_PERFORMING_WHEELIE
- 2034 IS_PLAYER_PERFORMING_STOPPIE
- 2035 SET_CHECKPOINT_COORDS
- 2036 SET_ONSCREEN_TIMER_DISPLAY
- 2037 CONTROL_CAR_HYDRAULICS
- 2038 GET_GROUP_SIZE
- 2039 SET_OBJECT_COLLISION_DAMAGE_EFFECT
- 2040 SET_CAR_FOLLOW_CAR
- 2041 PLAYER_ENTERED_QUARRY_CRANE
- 2042 PLAYER_ENTERED_LAS_VEGAS_CRANE
- 2043 SWITCH_ENTRY_EXIT
- 2044 DISPLAY_TEXT_WITH_FLOAT
- 2045 DOES_GROUP_EXIST
- 2046 GIVE_MELEE_ATTACK_TO_CHAR
- 2047 SET_CAR_HYDRAULICS
- 2048 IS_2PLAYER_GAME_GOING_ON
- 2049 GET_CAMERA_FOV
- 2050 SET_GLOBAL_PED_SEARCH_PARAMS
- 2051 DOES_CAR_HAVE_HYDRAULICS
- 2052 TASK_CHAR_SLIDE_TO_COORD_AND_PLAY_ANIM
- 2053 ALLOCATE_SCRIPT_TO_OBJECT
- 2054 GET_TOTAL_NUMBER_OF_PEDS_KILLED_BY_PLAYER
- 2055 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_SHOOTING
- 2056 SET_TWO_PLAYER_CAM_MODE_SAME_CAR_NO_SHOOTING
- 2057 SET_TWO_PLAYER_CAM_MODE_NOT_BOTH_IN_CAR
- 2058 GET_LEVEL_DESIGN_COORDS_FOR_OBJECT
- 2059 SAVE_TEXT_LABEL_TO_DEBUG_FILE
- 2060 GET_CHAR_BREATH
- 2061 SET_CHAR_BREATH
- 2062 GET_CHAR_HIGHEST_PRIORITY_EVENT
- 2063 ARE_PATHS_LOADED_FOR_CAR
- 2064 GET_PARKING_NODE_IN_AREA
- 2065 GET_CAR_CHAR_IS_USING
- 2066 TASK_PLAY_ANIM_NON_INTERRUPTABLE
- 2067 FORCE_NEXT_DIE_ANIM
- 2068 ADD_STUNT_JUMP
- 2069 SET_OBJECT_COORDINATES_AND_VELOCITY
- 2070 SET_CHAR_KINDA_STAY_IN_SAME_PLACE
- 2071 TASK_FOLLOW_PATROL_ROUTE
- 2072 IS_CHAR_IN_AIR
- 2073 GET_CHAR_HEIGHT_ABOVE_GROUND
- 2074 SET_CHAR_WEAPON_SKILL
- 2075 ARE_PATHS_LOADED_IN_AREA
- 2076 SET_TEXT_EDGE
- 2077 SET_CAR_ENGINE_BROKEN
- 2078 IS_THIS_MODEL_A_BOAT
- 2079 IS_THIS_MODEL_A_PLANE
- 2080 IS_THIS_MODEL_A_HELI
- 2081 IS_3D_COORD_IN_ZONE
- 2082 SET_FIRST_PERSON_IN_CAR_CAMERA_MODE
- 2083 TASK_GREET_PARTNER
- 2084 GET_CLOSEST_PICKUP_COORDS_TO_COORD
- 2085 SET_HELI_BLADES_FULL_SPEED
- 2086 DISPLAY_HUD
- 2087 CONNECT_LODS
- 2088 SET_MAX_FIRE_GENERATIONS
- 2089 TASK_DIE_NAMED_ANIM
- 2090 SET_PLAYER_DUCK_BUTTON
- 2091 FIND_NEAREST_MULTIBUILDING
- 2092 SET_MULTIBUILDING_MODEL
- 2093 GET_NUMBER_MULTIBUILDING_MODELS
- 2094 GET_MULTIBUILDING_MODEL_INDEX
- 2095 SET_CURRENT_BUYABLE_PROPERTY
- 2096 SET_POOL_TABLE_COORDS
- 2097 IS_AUDIO_BUILD
- 2098 CLEAR_QUEUED_DIALOGUE
- 2099 HAS_OBJECT_BEEN_PHOTOGRAPHED
- 2100 DO_CAMERA_BUMP
- 2101 GET_CURRENT_DATE
- 2102 SET_OBJECT_ANIM_SPEED
- 2103 IS_OBJECT_PLAYING_ANIM
- 2104 SET_OBJECT_ANIM_PLAYING_FLAG
- 2105 GET_OBJECT_ANIM_CURRENT_TIME
- 2106 SET_OBJECT_ANIM_CURRENT_TIME
- 2107 GET_OBJECT_ANIM_TOTAL_TIME
- 2108 SET_CHAR_VELOCITY
- 2109 GET_CHAR_VELOCITY
- 2110 SET_CHAR_ROTATION
- 2111 GET_CAR_UPRIGHT_VALUE
- 2112 SET_VEHICLE_AREA_VISIBLE
- 2113 SELECT_WEAPONS_FOR_VEHICLE
- 2114 GET_CITY_PLAYER_IS_IN
- 2115 GET_NAME_OF_ZONE
- 2116 IS_VAR_TEXT_LABEL_EMPTY
- 2117 IS_LVAR_TEXT_LABEL_EMPTY
- 2118 IS_VAR_TEXT_LABEL16_EMPTY
- 2119 IS_LVAR_TEXT_LABEL16_EMPTY
- 2120 SWITCH
- 2121 ENDSWITCH
- 2122 CASE
- 2123 DEFAULT
- 2124 BREAK
- 2125 ACTIVATE_INTERIOR_PEDS
- 2126 SET_VEHICLE_CAN_BE_TARGETTED
- 2127 GET_GROUP_LEADER
- 2128 TASK_FOLLOW_FOOTSTEPS
- 2129 DAMAGE_CHAR
- 2130 SET_CAR_CAN_BE_VISIBLY_DAMAGED
- 2131 SET_HELI_REACHED_TARGET_DISTANCE
- 2132 BLOCK_NODES_IN_AREA
- 2133 GET_SOUND_LEVEL_AT_COORDS
- 2134 SET_CHAR_ALLOWED_TO_DUCK
- 2135 SET_WATER_CONFIGURATION
- 2136 SET_HEADING_FOR_ATTACHED_PLAYER
- 2137 TASK_WALK_ALONGSIDE_CHAR
- 2138 CREATE_EMERGENCY_SERVICES_CAR
- 2139 TASK_KINDA_STAY_IN_SAME_PLACE
- 2140 TASK_USE_ATTRACTOR_ADVANCED
- 2141 TASK_FOLLOW_PATH_NODES_TO_COORD_SHOOTING
- 2142 START_PLAYBACK_RECORDED_CAR_LOOPED
- 2143 START_PLAYBACK_RECORDED_CAR_USING_AI_LOOPED
- 2144 SET_CHAR_AREA_VISIBLE
- 2145 IS_ATTACHED_PLAYER_HEADING_ACHIEVED
- 2146 GET_MODEL_NAME_FOR_DEBUG_ONLY
- 2147 TASK_USE_NEARBY_ENTRY_EXIT
- 2148 ENABLE_ENTRY_EXIT_PLAYER_GROUP_WARPING
- 2149 FREEZE_STATE_OF_INTERIORS
- 2150 GET_CLOSEST_STEALABLE_OBJECT
- 2151 IS_PROCEDURAL_INTERIOR_ACTIVE
- 2152 CLEAR_THIS_VIEW_INTEGER_VARIABLE
- 2153 CLEAR_THIS_VIEW_FLOAT_VARIABLE
- 2154 CLEAR_ALL_VIEW_VARIABLES
- 2155 CLEAR_THIS_INTEGER_WATCHPOINT
- 2156 CLEAR_THIS_FLOAT_WATCHPOINT
- 2157 CLEAR_ALL_BREAKPOINTS
- 2158 CLEAR_ALL_WATCHPOINTS
- 2159 IS_THIS_MODEL_A_TRAIN
- 2160 GET_VEHICLE_CHAR_IS_STANDING_ON
- 2161 SWITCH_START
- 2162 SWITCH_CONTINUED
- 2163 REMOVE_CAR_RECORDING
- 2164 SET_ZONE_POPULATION_RACE
- 2165 SET_OBJECT_ONLY_DAMAGED_BY_PLAYER
- 2166 CREATE_BIRDS
- 2167 GET_VEHICLE_DIRT_LEVEL
- 2168 SET_VEHICLE_DIRT_LEVEL
- 2169 SET_GANG_WARS_ACTIVE
- 2170 IS_GANG_WAR_GOING_ON
- 2171 GIVE_PLAYER_CLOTHES_OUTSIDE_SHOP
- 2172 CLEAR_LOADED_SHOP
- 2173 SET_GROUP_SEQUENCE
- 2174 SET_CHAR_DROPS_WEAPONS_WHEN_DEAD
- 2175 SET_CHAR_NEVER_LEAVES_GROUP
- 2176 DRAW_RECT_WITH_TITLE
- 2177 SET_PLAYER_FIRE_BUTTON
- 2178 SET_ATTRACTOR_RADIUS
- 2179 ATTACH_FX_SYSTEM_TO_CHAR_BONE
- 2180 REGISTER_ATTRACTOR_SCRIPT_BRAIN_FOR_CODE_USE
- 2181 CONST_INT
- 2182 CONST_FLOAT
- 2183 SET_HEADING_LIMIT_FOR_ATTACHED_CHAR
- 2184 ADD_BLIP_FOR_DEAD_CHAR
- 2185 GET_DEAD_CHAR_COORDINATES
- 2186 TASK_PLAY_ANIM_WITH_FLAGS
- 2187 SET_VEHICLE_AIR_RESISTANCE_MULTIPLIER
- 2188 SET_CAR_COORDINATES_NO_OFFSET
- 2189 SET_USES_COLLISION_OF_CLOSEST_OBJECT_OF_TYPE
- 2190 SET_TIME_ONE_DAY_FORWARD
- 2191 SET_TIME_ONE_DAY_BACK
- 2192 SET_TIMER_BEEP_COUNTDOWN_TIME
- 2193 TASK_SIT_IN_RESTAURANT
- 2194 GET_RANDOM_ATTRACTOR_ON_CLOSEST_OBJECT_OF_TYPE
- 2195 ATTACH_TRAILER_TO_CAB
- 2196 ADD_INTERESTING_ENTITY_FOR_CHAR
- 2197 CLEAR_INTERESTING_ENTITIES_FOR_CHAR
- 2198 GET_CLOSEST_ATTRACTOR
- 2199 IS_VEHICLE_TOUCHING_OBJECT
- 2200 ENABLE_CRANE_CONTROLS
- 2201 ALLOCATE_SCRIPT_TO_ATTRACTOR
- 2202 GET_CLOSEST_ATTRACTOR_WITH_THIS_SCRIPT
- 2203 IS_PLAYER_IN_POSITION_FOR_CONVERSATION
- 2204 ENABLE_CONVERSATION
- 2205 GET_CONVERSATION_STATUS
- 2206 GET_RANDOM_CHAR_IN_SPHERE_ONLY_DRUGS_BUYERS
- 2207 GET_PED_TYPE
- 2208 TASK_USE_CLOSEST_MAP_ATTRACTOR
- 2209 GET_CHAR_MAP_ATTRACTOR_STATUS
- 2210 PLANE_ATTACK_PLAYER_USING_DOG_FIGHT
- 2211 CAN_TRIGGER_GANG_WAR_WHEN_ON_A_MISSION
- 2212 CONTROL_MOVABLE_VEHICLE_PART
- 2213 WINCH_CAN_PICK_VEHICLE_UP
- 2214 OPEN_CAR_DOOR_A_BIT
- 2215 IS_CAR_DOOR_FULLY_OPEN
- 2216 SET_ALWAYS_DRAW_3D_MARKERS
- 2217 STREAM_SCRIPT
- 2218 STREAM_SCRIPT_INTERNAL
- 2219 HAS_STREAMED_SCRIPT_LOADED
- 2220 SET_GANG_WARS_TRAINING_MISSION
- 2221 SET_CHAR_HAS_USED_ENTRY_EXIT
- 2222 DRAW_WINDOW_TEXT
- 2223 SET_CHAR_MAX_HEALTH
- 2224 SET_CAR_PITCH
- 2225 SET_NIGHT_VISION
- 2226 SET_INFRARED_VISION
- 2227 SET_ZONE_FOR_GANG_WARS_TRAINING
- 2228 IS_GLOBAL_VAR_BIT_SET_CONST
- 2229 IS_GLOBAL_VAR_BIT_SET_VAR
- 2230 IS_GLOBAL_VAR_BIT_SET_LVAR
- 2231 IS_LOCAL_VAR_BIT_SET_CONST
- 2232 IS_LOCAL_VAR_BIT_SET_VAR
- 2233 IS_LOCAL_VAR_BIT_SET_LVAR
- 2234 SET_GLOBAL_VAR_BIT_CONST
- 2235 SET_GLOBAL_VAR_BIT_VAR
- 2236 SET_GLOBAL_VAR_BIT_LVAR
- 2237 SET_LOCAL_VAR_BIT_CONST
- 2238 SET_LOCAL_VAR_BIT_VAR
- 2239 SET_LOCAL_VAR_BIT_LVAR
- 2240 CLEAR_GLOBAL_VAR_BIT_CONST
- 2241 CLEAR_GLOBAL_VAR_BIT_VAR
- 2242 CLEAR_GLOBAL_VAR_BIT_LVAR
- 2243 CLEAR_LOCAL_VAR_BIT_CONST
- 2244 CLEAR_LOCAL_VAR_BIT_VAR
- 2245 CLEAR_LOCAL_VAR_BIT_LVAR
- 2246 SET_CHAR_CAN_BE_KNOCKED_OFF_BIKE
- 2247 SET_CHAR_COORDINATES_DONT_WARP_GANG
- 2248 ADD_PRICE_MODIFIER
- 2249 REMOVE_PRICE_MODIFIER
- 2250 INIT_ZONE_POPULATION_SETTINGS
- 2251 EXPLODE_CAR_IN_CUTSCENE_SHAKE_AND_BITS
- 2252 PICK_UP_OBJECT_WITH_WINCH
- 2253 PICK_UP_VEHICLE_WITH_WINCH
- 2254 PICK_UP_CHAR_WITH_WINCH
- 2255 STORE_CAR_IN_NEAREST_IMPOUNDING_GARAGE
- 2256 IS_SKIP_CUTSCENE_BUTTON_PRESSED
- 2257 GET_CUTSCENE_OFFSET
- 2258 SET_OBJECT_SCALE
- 2259 GET_CURRENT_POPULATION_ZONE_TYPE
- 2260 CREATE_MENU
- 2261 CONSTANT_INT
- 2262 SET_MENU_COLUMN_ORIENTATION
- 2263 GET_MENU_ITEM_SELECTED
- 2264 GET_MENU_ITEM_ACCEPTED
- 2265 ACTIVATE_MENU_ITEM
- 2266 DELETE_MENU
- 2267 SET_MENU_COLUMN
- 2268 SET_BLIP_ENTRY_EXIT
- 2269 SWITCH_DEATH_PENALTIES
- 2270 SWITCH_ARREST_PENALTIES
- 2271 SET_EXTRA_HOSPITAL_RESTART_POINT
- 2272 SET_EXTRA_POLICE_STATION_RESTART_POINT
- 2273 FIND_NUMBER_TAGS_TAGGED
- 2274 GET_TERRITORY_UNDER_CONTROL_PERCENTAGE
- 2275 IS_OBJECT_IN_ANGLED_AREA_2D
- 2276 IS_OBJECT_IN_ANGLED_AREA_3D
- 2277 GET_RANDOM_CHAR_IN_SPHERE_NO_BRAIN
- 2278 SET_PLANE_UNDERCARRIAGE_UP
- 2279 DISABLE_ALL_ENTRY_EXITS
- 2280 ATTACH_ANIMS_TO_MODEL
- 2281 SET_OBJECT_AS_STEALABLE
- 2282 SET_CREATE_RANDOM_GANG_MEMBERS
- 2283 ADD_SPARKS
- 2284 GET_VEHICLE_CLASS
- 2285 CLEAR_CONVERSATION_FOR_CHAR
- 2286 SET_MENU_ITEM_WITH_NUMBER
- 2287 SET_MENU_ITEM_WITH_2_NUMBERS
- 2288 APPEND_TO_NEXT_CUTSCENE
- 2289 GET_NAME_OF_INFO_ZONE
- 2290 VEHICLE_CAN_BE_TARGETTED_BY_HS_MISSILE
- 2291 SET_FREEBIES_IN_VEHICLE
- 2292 SET_SCRIPT_LIMIT_TO_GANG_SIZE
- 2293 MAKE_PLAYER_GANG_DISAPPEAR
- 2294 MAKE_PLAYER_GANG_REAPPEAR
- 2295 GET_CLOTHES_ITEM
- 2296 SHOW_UPDATE_STATS
- 2297 IS_VAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL
- 2298 IS_LVAR_TEXT_LABEL16_EQUAL_TO_TEXT_LABEL
- 2299 SET_COORD_BLIP_APPEARANCE
- 2300 GET_MENU_POSITION
- 2301 SET_HEATHAZE_EFFECT
- 2302 IS_HELP_MESSAGE_BEING_DISPLAYED
- 2303 HAS_OBJECT_BEEN_DAMAGED_BY_WEAPON
- 2304 CLEAR_OBJECT_LAST_WEAPON_DAMAGE
- 2305 SET_PLAYER_JUMP_BUTTON
- 2306 SET_OBJECT_BEEN_PHOTOGRAPHED_FLAG
- 2307 SET_CHAR_BEEN_PHOTOGRAPHED_FLAG
- 2308 GET_HUD_COLOUR
- 2309 LOCK_DOOR
- 2310 SET_OBJECT_MASS
- 2311 GET_OBJECT_MASS
- 2312 SET_OBJECT_TURN_MASS
- 2313 GET_OBJECT_TURN_MASS
- 2314 IS_PLAYBACK_FOR_CAR_PAUSED
- 2315 TRIGGER_PED_BOUNCE
- 2316 SET_SPECIFIC_ZONE_TO_TRIGGER_GANG_WAR
- 2317 CLEAR_SPECIFIC_ZONES_TO_TRIGGER_GANG_WAR
- 2318 SET_ACTIVE_MENU_ITEM
- 2319 MARK_STREAMED_SCRIPT_AS_NO_LONGER_NEEDED
- 2320 REMOVE_STREAMED_SCRIPT
- 2321 REGISTER_STREAMED_SCRIPT
- 2322 SET_MESSAGE_FORMATTING
- 2323 START_NEW_STREAMED_SCRIPT
- 2324 REGISTER_STREAMED_SCRIPT_INTERNAL
- 2325 SET_WEATHER_TO_APPROPRIATE_TYPE_NOW
- 2326 WINCH_CAN_PICK_OBJECT_UP
- 2327 SWITCH_AUDIO_ZONE
- 2328 SET_CAR_ENGINE_ON
- 2329 SET_CAR_LIGHTS_ON
- 2330 GET_LATEST_CONSOLE_COMMAND
- 2331 RESET_LATEST_CONSOLE_COMMAND
- 2332 GET_USER_OF_CLOSEST_MAP_ATTRACTOR
- 2333 SWITCH_ROADS_BACK_TO_ORIGINAL
- 2334 SWITCH_PED_ROADS_BACK_TO_ORIGINAL
- 2335 GET_PLANE_UNDERCARRIAGE_POSITION
- 2336 CAMERA_SET_VECTOR_TRACK
- 2337 CAMERA_SET_SHAKE_SIMULATION
- 2338 CAMERA_SET_LERP_FOV
- 2339 SWITCH_AMBIENT_PLANES
- 2340 SET_DARKNESS_EFFECT
- 2341 CAMERA_RESET_NEW_SCRIPTABLES
- 2342 GET_NUMBER_OF_INSTANCES_OF_STREAMED_SCRIPT
- 2343 ALLOCATE_STREAMED_SCRIPT_TO_PED_GENERATOR
- 2344 ALLOCATE_STREAMED_SCRIPT_TO_RANDOM_PED
- 2345 ALLOCATE_STREAMED_SCRIPT_TO_OBJECT
- 2346 SET_PLAYER_CAN_BE_DAMAGED
- 2347 GET_GROUP_MEMBER
- 2348 GET_PLAYERS_GANG_IN_CAR_ACTIVE
- 2349 SET_PLAYERS_GANG_IN_CAR_ACTIVE
- 2350 GET_WATER_HEIGHT_AT_COORDS
- 2351 CAMERA_PERSIST_TRACK
- 2352 CAMERA_PERSIST_POS
- 2353 CAMERA_PERSIST_FOV
- 2354 CAMERA_IS_FOV_RUNNING
- 2355 CAMERA_IS_VECTOR_MOVE_RUNNING
- 2356 CAMERA_IS_VECTOR_TRACK_RUNNING
- 2357 CAMERA_IS_SHAKE_RUNNING
- 2358 CAMERA_SET_VECTOR_MOVE
- 2359 DRAW_WINDOW
- 2360 CLEAR_ALL_QUEUED_DIALOGUE
- 2361 ATTACH_CAR_TO_OBJECT
- 2362 SET_GARAGE_RESPRAY_FREE
- 2363 SET_CHAR_BULLETPROOF_VEST
- 2364 SET_ONSCREEN_COUNTER_COLOUR
- 2365 SET_CINEMA_CAMERA
- 2366 SET_CHAR_FIRE_DAMAGE_MULTIPLIER
- 2367 IS_FIRE_BUTTON_PRESSED
- 2368 SET_GROUP_FOLLOW_STATUS
- 2369 SET_SEARCHLIGHT_CLIP_IF_COLLIDING
- 2370 HAS_PLAYER_BOUGHT_ITEM
- 2371 SET_CAMERA_BEHIND_CHAR
- 2372 SET_CAMERA_IN_FRONT_OF_CHAR
- 2373 GET_PLAYER_MAX_ARMOUR
- 2374 SET_CHAR_USES_UPPERBODY_DAMAGE_ANIMS_ONLY
- 2375 SET_CHAR_SAY_CONTEXT
- 2376 ADD_EXPLOSION_VARIABLE_SHAKE
- 2377 ATTACH_MISSION_AUDIO_TO_CHAR
- 2378 UPDATE_PICKUP_MONEY_PER_DAY
- 2379 GET_NAME_OF_ENTRY_EXIT_CHAR_USED
- 2380 GET_POSITION_OF_ENTRY_EXIT_CHAR_USED
- 2381 IS_CHAR_TALKING
- 2382 DISABLE_CHAR_SPEECH
- 2383 ENABLE_CHAR_SPEECH
- 2384 SET_UP_SKIP
- 2385 CLEAR_SKIP
- 2386 PRELOAD_BEAT_TRACK
- 2387 GET_BEAT_TRACK_STATUS
- 2388 PLAY_BEAT_TRACK
- 2389 STOP_BEAT_TRACK
- 2390 FIND_MAX_NUMBER_OF_GROUP_MEMBERS
- 2391 VEHICLE_DOES_PROVIDE_COVER
- 2392 CREATE_SNAPSHOT_PICKUP
- 2393 CREATE_HORSESHOE_PICKUP
- 2394 CREATE_OYSTER_PICKUP
- 2395 HAS_OBJECT_BEEN_UPROOTED
- 2396 ADD_SMOKE_PARTICLE
- 2397 IS_CHAR_STUCK_UNDER_CAR
- 2398 CONTROL_CAR_DOOR
- 2399 GET_DOOR_ANGLE_RATIO
- 2400 SET_PLAYER_DISPLAY_VITAL_STATS_BUTTON
- 2401 SET_CHAR_KEEP_TASK
- 2402 DOES_CAR_HAVE_ROOF
- 2403 SET_BLIP_FADE
- 2404 CREATE_MENU_GRID
- 2405 IS_CHAR_SWIMMING
- 2406 GET_CHAR_SWIM_STATE
- 2407 START_CHAR_FACIAL_TALK
- 2408 STOP_CHAR_FACIAL_TALK
- 2409 IS_BIG_VEHICLE
- 2410 SWITCH_POLICE_HELIS
- 2411 STORE_CAR_MOD_STATE
- 2412 RESTORE_CAR_MOD_STATE
- 2413 GET_CURRENT_CAR_MOD
- 2414 IS_CAR_LOW_RIDER
- 2415 IS_CAR_STREET_RACER
- 2416 FORCE_DEATH_RESTART
- 2417 SYNC_WATER
- 2418 SET_CHAR_COORDINATES_NO_OFFSET
- 2419 DOES_SCRIPT_FIRE_EXIST
- 2420 RESET_STUFF_UPON_RESURRECTION
- 2421 IS_EMERGENCY_SERVICES_VEHICLE
- 2422 KILL_FX_SYSTEM_NOW
- 2423 IS_OBJECT_WITHIN_BRAIN_ACTIVATION_RANGE
- 2424 COPY_SHARED_CHAR_DECISION_MAKER
- 2425 LOAD_SHARED_CHAR_DECISION_MAKER
- 2426 REPORT_MISSION_AUDIO_EVENT_AT_POSITION
- 2427 REPORT_MISSION_AUDIO_EVENT_AT_OBJECT
- 2428 ATTACH_MISSION_AUDIO_TO_OBJECT
- 2429 GET_NUM_CAR_COLOURS
- 2430 IS_POLICE_VEHICLE_IN_PURSUIT
- 2431 GET_CAR_COLOUR_FROM_MENU_INDEX
- 2432 EXTINGUISH_FIRE_AT_POINT
- 2433 HAS_TRAIN_DERAILED
- 2434 SET_CHAR_FORCE_DIE_IN_CAR
- 2435 SET_ONLY_CREATE_GANG_MEMBERS
- 2436 GET_OBJECT_MODEL
- 2437 SET_CHAR_USES_COLLISION_CLOSEST_OBJECT_OF_TYPE
- 2438 CLEAR_ALL_SCRIPT_FIRE_FLAGS
- 2439 GET_CAR_BLOCKING_CAR
- 2440 GET_CURRENT_VEHICLE_PAINTJOB
- 2441 SET_HELP_MESSAGE_BOX_SIZE
- 2442 SET_GUNSHOT_SENSE_RANGE_FOR_RIOT2
- 2443 STRING_CAT16
- 2444 STRING_CAT8
- 2445 GET_CAR_MOVING_COMPONENT_OFFSET
- 2446 SET_NAMED_ENTRY_EXIT_FLAG
- 2447 RADIANS_TO_DEGREES
- 2448 DEGREES_TO_RADIANS
- 2449 PAUSE_CURRENT_BEAT_TRACK
- 2450 SET_PLAYER_CYCLE_WEAPON_BUTTON
- 2451 SET_CHAR_AIR_RESISTANCE_MULTIPLIER
- 2452 MARK_ROAD_NODE_AS_DONT_WANDER
- 2453 UNMARK_ALL_ROAD_NODES_AS_DONT_WANDER
- 2454 SET_CHECKPOINT_HEADING
- 2455 SET_MISSION_RESPECT_TOTAL
- 2456 AWARD_PLAYER_MISSION_RESPECT
- 2457 SET_PLAYER_FIRE_WITH_SHOULDER_BUTTON
- 2458 SET_CAR_COLLISION
- 2459 CHANGE_PLAYBACK_TO_USE_AI
- 2460 CAMERA_SET_SHAKE_SIMULATION_SIMPLE
- 2461 IS_NIGHT_VISION_ACTIVE
- 2462 SET_CREATE_RANDOM_COPS
- 2463 TASK_SET_IGNORE_WEAPON_RANGE_FLAG
- 2464 TASK_PICK_UP_SECOND_OBJECT
- 2465 DROP_SECOND_OBJECT
- 2466 REMOVE_OBJECT_ELEGANTLY
- 2467 DRAW_CROSSHAIR
- 2468 SET_UP_CONVERSATION_NODE_WITH_SPEECH
- 2469 SET_CCTV_EFFECT
- 2470 SHOW_BLIPS_ON_ALL_LEVELS
- 2471 SET_CHAR_DRUGGED_UP
- 2472 IS_CHAR_HEAD_MISSING
- 2473 GET_HASH_KEY
- 2474 SET_UP_CONVERSATION_END_NODE_WITH_SPEECH
- 2475 RANDOM_PASSENGER_SAY
- 2476 HIDE_ALL_FRONTEND_BLIPS
- 2477 SET_PLAYER_IN_CAR_CAMERA_MODE
- 2478 IS_CHAR_IN_ANY_TRAIN
- 2479 SET_UP_SKIP_AFTER_MISSION
- 2480 SET_VEHICLE_IS_CONSIDERED_BY_PLAYER
- 2481 GET_CPU_LEVEL
- 2482 GET_RANDOM_CAR_MODEL_IN_MEMORY
- 2483 GET_CAR_DOOR_LOCK_STATUS
- 2484 SET_CLOSEST_ENTRY_EXIT_FLAG
- 2485 SET_CHAR_SIGNAL_AFTER_KILL
- 2486 SET_CHAR_WANTED_BY_POLICE
- 2487 SET_ZONE_NO_COPS
- 2488 ADD_BLOOD
- 2489 DISPLAY_CAR_NAMES
- 2490 DISPLAY_ZONE_NAMES
- 2491 IS_CAR_DOOR_DAMAGED
- 2492 SET_CHAR_COORDINATES_DONT_WARP_GANG_NO_OFFSET
- 2493 SET_MINIGAME_IN_PROGRESS
- 2494 IS_MINIGAME_IN_PROGRESS
- 2495 SET_FORCE_RANDOM_CAR_MODEL
- 2496 GET_RANDOM_CAR_OF_TYPE_IN_ANGLED_AREA_NO_SAVE
- 2497 ADD_NEXT_MESSAGE_TO_PREVIOUS_BRIEFS
- 2498 FAIL_KILL_FRENZY
- 2499 IS_COP_VEHICLE_IN_AREA_3D_NO_SAVE
- 2500 SET_PETROL_TANK_WEAKPOINT
- 2501 IS_CHAR_USING_MAP_ATTRACTOR
- 2502 SET_ALL_CARS_IN_AREA_VISIBLE
- 2503 SET_PLAYER_MODEL
- 2504 ARE_SUBTITLES_SWITCHED_ON
- 2505 REMOVE_CHAR_FROM_CAR_MAINTAIN_POSITION
- 2506 SET_OBJECT_PROOFS
- 2507 IS_CAR_TOUCHING_CAR
- 2508 DOES_OBJECT_HAVE_THIS_MODEL
- 2509 IS_ITALIAN_GAME
- 2510 IS_SPANISH_GAME
- 2511 SET_TRAIN_FORCED_TO_SLOW_DOWN
- 2512 IS_VEHICLE_ON_ALL_WHEELS
- 2513 DOES_PICKUP_EXIST
- 2514 ENABLE_AMBIENT_CRIME
- 2515 IS_AMBIENT_CRIME_ENABLED
- 2516 CLEAR_WANTED_LEVEL_IN_GARAGE
- 2517 SET_CHAR_SAY_CONTEXT_IMPORTANT
- 2518 SET_CHAR_SAY_SCRIPT
- 2519 FORCE_INTERIOR_LIGHTING_FOR_PLAYER
- 2520 DISABLE_2ND_PAD_FOR_DEBUG
- 2521 USE_DETONATOR
- 2522 IS_MONEY_PICKUP_AT_COORDS
- 2523 SET_MENU_COLUMN_WIDTH
- 2524 SET_CHAR_CAN_CLIMB_OUT_WATER
- 2525 MAKE_ROOM_IN_PLAYER_GANG_FOR_MISSION_PEDS
- 2526 IS_CHAR_GETTING_IN_TO_A_CAR
- 2527 RESTORE_PLAYER_AFTER_2P_GAME
- 2528 SET_UP_SKIP_FOR_SPECIFIC_VEHICLE
- 2529 GET_CAR_MODEL_VALUE
- 2530 CREATE_CAR_GENERATOR_WITH_PLATE
- 2531 FIND_TRAIN_DIRECTION
- 2532 SET_AIRCRAFT_CARRIER_SAM_SITE
- 2533 DRAW_LIGHT_WITH_RANGE
- 2534 ENABLE_BURGLARY_HOUSES
- 2535 IS_PLAYER_CONTROL_ON
- 2536 GET_CHAR_AREA_VISIBLE
- 2537 GIVE_NON_PLAYER_CAR_NITRO
- 2538 PLAYER_PUT_ON_GOGGLES
- 2539 PLAYER_TAKE_OFF_GOGGLES
- 2540 ALLOW_FIXED_CAMERA_COLLISION
- 2541 HAS_CHAR_SPOTTED_CHAR_IN_FRONT
- 2542 FORCE_BIG_MESSAGE_AND_COUNTER
- 2543 SET_VEHICLE_CAMERA_TWEAK
- 2544 RESET_VEHICLE_CAMERA_TWEAK
- 2545 REPORT_MISSION_AUDIO_EVENT_AT_CHAR
- 2546 DOES_DECISION_MAKER_EXIST
- 2547 GET_RANDOM_TRAIN_IN_SPHERE_NO_SAVE
- 2548 IGNORE_HEIGHT_DIFFERENCE_FOLLOWING_NODES
- 2549 SHUT_ALL_CHARS_UP
- 2550 SET_CHAR_GET_OUT_UPSIDE_DOWN_CAR
- 2551 REPORT_MISSION_AUDIO_EVENT_AT_CAR
- 2552 DO_WEAPON_STUFF_AT_START_OF_2P_GAME
- 2553 SET_MENU_HEADER_ORIENTATION
- 2554 HAS_GAME_JUST_RETURNED_FROM_FRONTEND
- 2555 GET_CURRENT_LANGUAGE
- 2556 IS_OBJECT_INTERSECTING_WORLD
- 2557 GET_STRING_WIDTH
- 2558 RESET_VEHICLE_HYDRAULICS
- 2559 SET_RESPAWN_POINT_FOR_DURATION_OF_MISSION
- 2560 IS_THIS_MODEL_A_BIKE
- 2561 IS_THIS_MODEL_A_CAR
- 2562 SWITCH_ON_GROUND_SEARCHLIGHT
- 2563 IS_GANG_WAR_FIGHTING_GOING_ON
- 2564 SET_VEHICLE_FIRING_RATE_MULTIPLIER
- 2565 GET_VEHICLE_FIRING_RATE_MULTIPLIER
- 2566 IS_NEXT_STATION_ALLOWED
- 2567 SKIP_TO_NEXT_ALLOWED_STATION
- 2568 GET_STRING_WIDTH_WITH_NUMBER
- 2569 SHUT_CHAR_UP_FOR_SCRIPTED_SPEECH
- 2570 ENABLE_DISABLED_ATTRACTORS_ON_OBJECT
- 2571 LOAD_SCENE_IN_DIRECTION
- 2572 IS_PLAYER_USING_JETPACK
- 2573 BLOCK_VEHICLE_MODEL
- 2574 CLEAR_THIS_PRINT_BIG_NOW
- 2575 HAS_LANGUAGE_CHANGED
- 2576 INCREMENT_INT_STAT_NO_MESSAGE
- 2577 SET_EXTRA_CAR_COLOURS
- 2578 GET_EXTRA_CAR_COLOURS
- 2579 MANAGE_ALL_POPULATION
- 2580 SET_NO_RESPRAYS
- 2581 HAS_CAR_BEEN_RESPRAYED
- 2582 ATTACH_MISSION_AUDIO_TO_CAR
- 2583 SET_HAS_BEEN_OWNED_FOR_CAR_GENERATOR
- 2584 SET_UP_CONVERSATION_NODE_WITH_SCRIPTED_SPEECH
- 2585 SET_AREA_NAME
- 2586 TASK_PLAY_ANIM_SECONDARY
- 2587 IS_CHAR_TOUCHING_CHAR
- 2588 DISABLE_HELI_AUDIO
- 2589 TASK_HAND_GESTURE
- 2590 TAKE_PHOTO
- 2591 INCREMENT_FLOAT_STAT_NO_MESSAGE
- 2592 SET_PLAYER_GROUP_TO_FOLLOW_ALWAYS
- 2593 IMPROVE_CAR_BY_CHEATING
- 2594 CHANGE_CAR_COLOUR_FROM_MENU
- 2595 HIGHLIGHT_MENU_ITEM
- 2596 SET_DISABLE_MILITARY_ZONES
- 2597 SET_CAMERA_POSITION_UNFIXED
- 2598 SET_RADIO_TO_PLAYERS_FAVOURITE_STATION
- 2599 SET_DEATH_WEAPONS_PERSIST
- 2600 SET_SWIM_SPEED
- 2601 IS_PLAYER_CLIMBING
- 2602 IS_THIS_HELP_MESSAGE_BEING_DISPLAYED
- 2603 IS_WIDESCREEN_ON_IN_OPTIONS
- 2604 DRAW_SUBTITLES_BEFORE_FADE
- 2605 DRAW_ODDJOB_TITLE_BEFORE_FADE
- 2606 TASK_FOLLOW_PATH_NODES_TO_COORD_WITH_RADIUS
- 2607 SET_PHOTO_CAMERA_EFFECT
- 2608 FIX_CAR
- 2609 SET_PLAYER_GROUP_TO_FOLLOW_NEVER
- 2610 IS_CHAR_ATTACHED_TO_ANY_CAR
- 2611 STORE_CAR_CHAR_IS_ATTACHED_TO_NO_SAVE
- 2612 SET_UP_SKIP_TO_BE_FINISHED_BY_SCRIPT
- 2613 SET_UP_SKIP_FOR_VEHICLE_FINISHED_BY_SCRIPT
- 2614 IS_SKIP_WAITING_FOR_SCRIPT_TO_FADE_IN
- 2615 FORCE_ALL_VEHICLE_LIGHTS_OFF
- 2616 SET_RENDER_PLAYER_WEAPON
- 2617 GET_PLAYER_IN_CAR_CAMERA_MODE
- 2618 IS_LAST_BUILDING_MODEL_SHOT_BY_PLAYER
- 2619 CLEAR_LAST_BUILDING_MODEL_SHOT_BY_PLAYER
- 2620 SET_UP_CONVERSATION_END_NODE_WITH_SCRIPTED_SPEEC
- 2621 ACTIVATE_PIMP_CHEAT
- 2622 GET_RANDOM_CHAR_IN_AREA_OFFSET_NO_SAVE
- 2623 SET_SCRIPT_COOP_GAME
- 2624 CREATE_USER_3D_MARKER
- 2625 REMOVE_USER_3D_MARKER
- 2626 REMOVE_ALLUSER_3D_MARKERS
- 2627 GET_RID_OF_PLAYER_PROSTITUTE
- 2628 DISPLAY_NON_MINIGAME_HELP_MESSAGES
- 2629 SET_RAILTRACK_RESISTANCE_MULT
- 2630 SWITCH_OBJECT_BRAINS
- 2631 FINISH_SETTING_UP_CONVERSATION_NO_SUBTITLES
- 2632 ALLOW_PAUSE_IN_WIDESCREEN
- 2633 DO_DEBUG_STUFF
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