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  1. # _ _ _ _ __ __ _
  2. # | | _____ _____| | | ___ __| | \/ | ___ | |__ ___
  3. # | | / _ \ \ / / _ \ | |/ _ \/ _` | |\/| |/ _ \| '_ \/ __|
  4. # | |__| __/\ V / __/ | | __/ (_| | | | | (_) | |_) \__ \
  5. # |_____\___| \_/ \___|_|_|\___|\__,_|_| |_|\___/|_.__/|___/
  6. # The Ultimate RPG Levelled Mobs Solution
  7. #
  8. # --------------------------------------------------------------------------------------------LM3
  9. # + ++ +LM3
  10. # + Main Developers ++ Documentation (on our Wiki) +LM3
  11. # + lokka30 ++ https://github.com/lokka30/LevelledMobs/wiki +LM3
  12. # + Author and developer ++ +LM3
  13. # + https://ko-fi.com/lokka30 ++ Support/Discussion (on our Discord) +LM3
  14. # + ++ Join our Discord for free, quality support. +LM3
  15. # + PenalBuffalo (aka. stumper66) ++ If you are unable to, PM @lokka30 on SpigotMC +LM3
  16. # + LevelledMobs 3 maintainer ++ https://discord.gg/RQ8M4A5 +LM3
  17. # + https://ko-fi.com/penalbuffalo ++ +LM3
  18. # + ++ Welcome to LevelledMobs 3! Please read the +LM3
  19. # + UltimaOath (aka. Oathkeeper) ++ relevant documentation prior to attempting any +LM3
  20. # + Docs and configs since v2 ++ changes to this file. +LM3
  21. # + https://ko-fi.com/ultimaoath ++ +LM3
  22. # + ++ +LM3
  23. # --------------------------------------------------------------------------------------------LM3
  24. # _____ _
  25. # | __ |_ _| |___ ___
  26. # | -| | | | -_|_ -|
  27. # |__|__|___|_|___|___|
  28. #
  29. # +-------------------------------------------------------------------------------------------LM3
  30. # + +LM3
  31. # + Section 01 - Custom Entity and Biome Groups +LM3
  32. # + +LM3
  33. # +-------------------------------------------------------------------------------------------LM3
  34. mob-groups:
  35. commons:
  36. - ZOMBIE
  37. - SKELETON
  38. - CREEPER
  39. farm:
  40. - CHICKEN
  41. - COW
  42. - SHEEP
  43. - PIG
  44.  
  45.  
  46. biome-groups:
  47. taigas:
  48. - TAIGA
  49. - TAIGA_MOUNTAINS
  50. - SNOWY_TUNDRA
  51. - SNOWY_TAIGA
  52. - SNOWY_TAIGA_HILLS
  53. - GIANT_TREE_TAIGA
  54. - GIANT_SPRUCE_TAIGA
  55. - GIANT_SPRUCE_TAIGA_HILLS
  56. - GIANT_TREE_TAIGA_HILLS
  57. - SNOWY_TAIGA_MOUNTAINS
  58. flowers:
  59. - FLOWER_FOREST
  60. - SUNFLOWER_PLAINS
  61.  
  62. # +-------------------------------------------------------------------------------------------LM3
  63. # + +LM3
  64. # + Section 02 - Presets +LM3
  65. # + +LM3
  66. # + This section comes prebuilt with several sets of PRESETS to use with LevelledMobs! +LM3
  67. # + Out-of-the-box most of these PRESETS are not enabled, and are only here to both +LM3
  68. # + demonstrate the system and allow you to quickly change or use many of the most +LM3
  69. # + popular features LevelledMobs has to offer! If you need help understanding PRESETS, +LM3
  70. # + read the official LevelledMobs Wiki! +LM3
  71. # + https://github.com/lokka30/LevelledMobs/wiki/Documentation---rules.yml#presets +LM3
  72. # + +LM3
  73. # +-------------------------------------------------------------------------------------------LM3
  74. presets:
  75. spawn_Levelling:
  76. # This Strategy Preset controls the Spawn-Distance-Levelling system.
  77. name: 'LVLling Strategy - Distance-From-Spawn'
  78. strategies:
  79. distance-from-spawn:
  80. increase-level-distance: 150
  81. start-distance: 250
  82. spawn-location:
  83. x: default
  84. z: default
  85.  
  86. lvl-mod_spawn-blended:
  87. # This Strategy Preset controls the Blended addon to Spawn-Distance-Levelling, adding a Y-coordinate component to the system.
  88. name: 'LVLling Modifier - Blended Addon to Spawn Distance Levelling'
  89. strategies:
  90. distance-from-spawn:
  91. blended-levelling:
  92. enabled: true
  93. transition-y-height: 62
  94. lvl-multiplier: 0.05
  95. multiplier-period: 10
  96. scale-downward: true
  97.  
  98. random_Levelling:
  99. # This Strategy Preset controls the Random-Levelling system.
  100. name: 'LVLling Strategy - Random'
  101. strategies:
  102. random: true
  103.  
  104. weighted_random_Levelling:
  105. # This Strategy Preset controls Weighted Random Bias.
  106. name: 'LVLling Strategy - Weighted Random'
  107. strategies:
  108. weighted-random: true
  109.  
  110. lvl-mod_player-variable:
  111. # This Strategy Preset controls the player-variable based level modification system.
  112. name: 'LVLling Modifier - Player Variable AVERAGE CHALLENGE'
  113. strategies:
  114. player-levelling:
  115. match-level: true
  116. use-player-max-level: false
  117. decrease-level: true
  118. recheck-players: false
  119. preserve-entity: 10s
  120. player-level-scale: 1.0
  121. level-cap: 30
  122. tiers:
  123. 1-15: 1-10
  124. 16-30: 11-20
  125. 31-45: 21-25
  126. variable: '%level%'
  127.  
  128. lvl-mod_apply-variance:
  129. # This Strategy Preset controls the application of a random level variance to level previously applied.
  130. name: 'LVLling Modifier - Apply Variance'
  131. strategies:
  132. max-random-variance: 2
  133.  
  134. ycoord_Levelling:
  135. # This Strategy Preset controls Y-Coordinate-Levelling.
  136. name: 'LVLling Strategy - Y-LVLling'
  137. strategies:
  138. y-coordinate:
  139. start: 100
  140. end: 20
  141. period: 0
  142.  
  143. allowed_worlds:
  144. # This controls the allowed worlds to apply levels too.
  145. name: 'Excluded Worldlist'
  146. conditions:
  147. worlds:
  148. # allowed-list: ['*']
  149. excluded-list: [ 'world_the_end' ]
  150.  
  151. basic_challenge:
  152. name: 'Basic-Challenge Multipliers'
  153. apply-settings:
  154. minLevel: 1
  155. maxLevel: 10
  156. multipliers:
  157. max-health: 2.5
  158. attack-damage: 1.0
  159. ranged-attack-damage: 1.0
  160. item-drop: 3.0
  161. xp-drop: 5.0
  162.  
  163. tiered-coloring:
  164. 1-2: '&#22E76B' #Green
  165. 3-4: '&#528CFF' #Blue
  166. 5-6: '&#FFCD56' #Yellow
  167. 7-8: '&#F2003D' #Red
  168. 9-10: '&#B447FF' #Purple
  169. default: '&#FFFFFF' #White
  170. health-indicator:
  171. scale: 2
  172. max: 5
  173. merge: true
  174.  
  175. average_challenge:
  176. name: 'Average-Challenge Multipliers'
  177. apply-settings:
  178. minLevel: 1
  179. maxLevel: 25
  180. multipliers:
  181. max-health: 5.0
  182. movement-speed: 0.15
  183. attack-damage: 2.25
  184. ranged-attack-damage: 2.25
  185. creeper-blast-damage: 0.75
  186. item-drop: 3.0
  187. xp-drop: 5.0
  188. # Special Multipliers (0.0 Min - 1.0 Max)
  189. armor-bonus: 0.2
  190. armor-toughness: 0.15
  191. ## optional: use the stacked multiplier instead
  192. # max-health: [ '4.25', 'STACKED' ]
  193. # movement-speed: [ '0.002', 'STACKED' ]
  194. # attack-damage: [ '0.25', 'STACKED' ]
  195. # ranged-attack-damage: [ '0.25', 'STACKED' ]
  196. # creeper-blast-damage: [ '0.03', 'STACKED' ]
  197. # item-drop: [ '0.25', 'STACKED' ]
  198. # xp-drop: [ '17.5', 'STACKED' ]
  199.  
  200. tiered-coloring:
  201. 1-5: '&#22E76B' #Green
  202. 6-10: '&#528CFF' #Blue
  203. 11-15: '&#FFCD56' #Yellow
  204. 16-20: '&#F2003D' #Red
  205. 21-25: '&#B447FF' #Purple
  206. default: '&#FFFFFF' #White
  207. health-indicator:
  208. scale: 4
  209. max: 5
  210. merge: true
  211.  
  212. advanced_challenge:
  213. name: 'Advanced-Challenge Multipliers'
  214. apply-settings:
  215. minLevel: 1
  216. maxLevel: 50
  217. multipliers:
  218. max-health: 8.0
  219. movement-speed: 0.35
  220. attack-damage: 3.5
  221. ranged-attack-damage: 2.75
  222. creeper-blast-damage: 1.75
  223. follow-range: 0.25
  224. item-drop: 3.0
  225. xp-drop: 5.0
  226. # Special Multipliers (0.0 Min - 1.0 Max)
  227. armor-bonus: 0.3
  228. armor-toughness: 0.3
  229. attack-knockback: 0.5
  230. knockback-resistance: 0.5
  231.  
  232. tiered-coloring:
  233. 1-9: '&#22E76B' #Green
  234. 10-19: '&#528CFF' #Blue
  235. 20-29: '&#FFCD56' #Yellow
  236. 30-39: '&#F2003D' #Red
  237. 40-50: '&#B447FF' #Purple
  238. default: '&#FFFFFF' #White
  239. health-indicator:
  240. scale: 8
  241. max: 5
  242. merge: true
  243.  
  244. extreme_challenge:
  245. name: 'Extreme-Challenge Multipliers'
  246. apply-settings:
  247. minLevel: 1
  248. maxLevel: 100
  249. multipliers:
  250. max-health: 15.0
  251. movement-speed: 1.0
  252. attack-damage: 5.0
  253. ranged-attack-damage: 4.0
  254. creeper-blast-damage: 2.5
  255. follow-range: 0.5
  256. item-drop: 3.0
  257. xp-drop: 5.0
  258. # Special Multipliers (0.0 Min - 1.0 Max)
  259. armor-bonus: 0.5
  260. armor-toughness: 0.5
  261. attack-knockback: 0.5
  262. knockback-resistance: 0.5
  263. zombie-spawn-reinforcements: 0.15
  264.  
  265. tiered-coloring:
  266. 1-19: '&#22E76B' #Green
  267. 20-39: '&#528CFF' #Blue
  268. 40-59: '&#FFCD56' #Yellow
  269. 60-79: '&#F2003D' #Red
  270. 80-100: '&#B447FF' #Purple
  271. default: '&#FFFFFF' #White
  272. health-indicator:
  273. scale: 16
  274. max: 5
  275. merge: true
  276.  
  277. nametag_using_indicator:
  278. # This controls the nametag, where the health is displayed using %health-indicator%
  279. name: 'Nametag - Health Indicator'
  280. apply-settings:
  281. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded% %tiered%%heart_symbol% &r%health-indicator% &8&l༻'
  282. health-indicator:
  283. indicator: '█'
  284. indicator-half: '▌'
  285. colored-tiers:
  286. tier-1: '&#22E76B' #Green
  287. tier-2: '&#528CFF' #Blue
  288. tier-3: '&#FFCD56' #Yellow
  289. tier-4: '&#FE803C' #Orange
  290. tier-5: '&#F2003D' #Red
  291. tier-6: '&#B447FF' #Purple
  292. default: '&#FFFFFF' #White
  293. merge: true
  294.  
  295. nametag_using_numbers:
  296. # This controls the nametag, where the health is displayed using %entity-health-rounded%
  297. name: 'Nametag - Health Numerical'
  298. apply-settings:
  299. nametag: '&8&l༺ %tiered%Lvl %mob-lvl%&8 | &f%displayname%&8 | &f%entity-health-rounded%&8/&f%entity-max-health-rounded% %tiered%%heart_symbol% &8&l༻'
  300.  
  301.  
  302. # +-------------------------------------------------------------------------------------------LM3
  303. # + +LM3
  304. # + L O W E S T P R I O R I T Y +LM3
  305. # + Section 03 - Default Rules +LM3
  306. # + +LM3
  307. # + This section sets the minimum required information for LevelledMobs to function! +LM3
  308. # + Much of this is managed by the PRESETS system, however a few configuration lines are +LM3
  309. # + listed individually as well. If you need help understanding the DEFAULT RULES, +LM3
  310. # + read the official LevelledMobs Wiki! +LM3
  311. # + https://github.com/lokka30/LevelledMobs/wiki/Documentation---rules.yml#default-rule +LM3
  312. # + +LM3
  313. # +-------------------------------------------------------------------------------------------LM3
  314. default-rule:
  315. use-preset:
  316. - allowed_worlds
  317. - nametag_using_numbers
  318. #- nametag_using_indicator
  319. #- basic_challenge
  320. - average_challenge
  321. #- advanced_challenge
  322. #- extreme_challenge
  323. - weighted_random_Levelling
  324. #- spawn_Levelling
  325. #- lvl-mod_spawn-blended
  326. #- ycoord_Levelling
  327. #- random_Levelling
  328. #- lvl-mod_player-variable
  329. #- lvl-mod_apply-variance
  330.  
  331. conditions:
  332. allowed-spawn-reasons:
  333. excluded-list: [ 'SPAWNER' ]
  334.  
  335. level-plugins:
  336. DANGEROUS_CAVES: false
  337. ECO_BOSSES: false
  338. MYTHIC_MOBS: true
  339. ELITE_MOBS: false
  340. ELITE_MOBS_NPCS: false
  341. ELITE_MOBS_SUPER_MOBS: false
  342. INFERNAL_MOBS: false
  343. CITIZENS: false
  344. SHOPKEEPERS: false
  345. SIMPLE_PETS: false
  346. ELITE_BOSSES: false
  347. BLOOD_NIGHT: false
  348.  
  349. #apply-above-y: 64
  350. #apply-below-y: 59
  351. #min-distance-from-spawn: 1000
  352. #max-distance-from-spawn: 5000
  353.  
  354. mob-customname-status: EITHER
  355. mob-tamed-status: EITHER
  356.  
  357. apply-settings:
  358. multipliers:
  359. vanilla-bonus:
  360. excluded-list: ['LEADER_ZOMBIE_BONUS', 'RANDOM_SPAWN_BONUS']
  361.  
  362. sunlight-intensity: 5
  363. creeper-max-damage-radius: 3
  364.  
  365. entity-name-override:
  366. #HUSK: ['Husk', 'Desert Zombie', 'Lost Soul', 'Dessicated Corpse']
  367. #SKELETON: ['Bones', 'Billy Bones', 'Verta Brae']
  368. #PILLAGER: ['Raider', 'Barbarian']
  369.  
  370. creature-death-nametag: '%tiered%Lvl %mob-lvl%&8 | &f%displayname%'
  371. death-messages:
  372. # 3: ['%player% was killed by a %death_nametag%!']
  373. # 1: ['A level %mob-lvl% %displayname% slaughtered %player%!']
  374. nametag-placeholder-levelled: ''
  375. nametag-placeholder-unlevelled: ''
  376. nametag-visible-time: 1s
  377. nametag-visibility-method: [ 'TARGETED', 'ATTACKED', 'TRACKING' ]
  378.  
  379. baby-mobs-inherit-adult-setting: true
  380. level-inheritance: true
  381. passenger-match-level: false
  382.  
  383. use-custom-item-drops-for-mobs: true
  384.  
  385. maximum-death-in-chunk-threshold: 0
  386. max-adjacent-chunks: 3
  387. chunk-max-cooldown-seconds: 300s
  388. disable-vanilla-drops-on-chunk-max: false
  389.  
  390. spawner-particles: 'SOUL'
  391. spawner-particles-count: 10
  392.  
  393. # +-------------------------------------------------------------------------------------------LM3
  394. # + +LM3
  395. # + H I G H E S T P R I O R I T Y +LM3
  396. # + Section 04 - Custom Rules +LM3
  397. # + +LM3
  398. # + This section applies CUSTOM RULES, or exceptions, to the DEFAULT RULE. These rules +LM3
  399. # + modify the DEFAULT RULE to achieve your desired effect. Establish a CONDITION to +LM3
  400. # + check for, then set either a STRATEGY or APPLY-SETTINGS when the CONDITION is met. +LM3
  401. # + If you need help understanding CUSTOM RULES, read the official LevelledMobs Wiki! +LM3
  402. # + https://github.com/lokka30/LevelledMobs/wiki/Documentation---rules.yml#custom-rules +LM3
  403. # + +LM3
  404. # +-------------------------------------------------------------------------------------------LM3
  405. custom-rules:
  406. - enabled: true
  407. name: 'Route1 Exp Drops'
  408. conditions:
  409. level-plugins:
  410. MYTHIC_MOBS: true
  411. allowed-worldguard-regions: 'route1'
  412. mythicmobs-internal-names: ['goblin', 'goblinarcher', 'goblinsoldier', 'goblinshaman']
  413. apply-settings:
  414. use-droptable-id: goblin_mobs
  415. minLevel: 5
  416. maxLevel: 7
  417.  
  418.  
  419.  
  420. # +-------------------------------------------------------------------------------------------LM3
  421. # + +LM3
  422. # + Section 05 - Advanced Message Settings +LM3
  423. # + DO NOT EDIT BEYOND HERE WITHOUT DEVELOPER APPROVAL +LM3
  424. # + +LM3
  425. # +-------------------------------------------------------------------------------------------LM3
  426. file-version: 3
  427.  
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