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Mar 22nd, 2022
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  1. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x008bfce5
  2. attempted to read memory at 0x5bbc6020
  3.  
  4. Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
  5. Cmd line arguments : /init init.lua /nobugreport /log C:\Users\david\AppData\Roaming\Forged Alliance Forever\logs\game_16610834.log /gpgnet 127.0.0.1:47214 /mean 1329.86 /deviation 108.446 /savereplay gpgnet://127.0.0.1:57468/16610834/dvdbnz.SCFAreplay /country CH /clan CUL /numgames 346 /numgames 328
  6.  
  7. Callstack:
  8. Unknown symbol (address 0x008bfce5)
  9. Unknown symbol (address 0x42b3fffb)
  10.  
  11. Last 100 lines of log...
  12.  
  13. debug: Current gametime: 00:01:00
  14. debug: Current gametime: 00:01:30
  15. debug: Current gametime: 00:02:00
  16. debug: Current gametime: 00:02:30
  17. debug: Current gametime: 00:03:00
  18. debug: Current gametime: 00:03:30
  19. debug: Current gametime: 00:04:00
  20. debug: Current gametime: 00:04:30
  21. debug: Current gametime: 00:05:00
  22. debug: Current gametime: 00:05:30
  23. debug: Current gametime: 00:06:00
  24. debug: Current gametime: 00:06:30
  25. debug: Current gametime: 00:07:00
  26. debug: Current gametime: 00:07:30
  27. debug: Current gametime: 00:08:00
  28. info: UI_SelectByCategory +excludeengineers AIR MOBILE
  29. debug: Current gametime: 00:08:30
  30. debug: Current gametime: 00:09:00
  31. debug: Current gametime: 00:09:30
  32. debug: Current gametime: 00:10:00
  33. debug: Current gametime: 00:10:30
  34. debug: Current gametime: 00:11:00
  35. debug: Current gametime: 00:11:30
  36. debug: Current gametime: 00:12:00
  37. debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
  38. debug: Current gametime: 00:12:30
  39. debug: Current gametime: 00:13:00
  40. debug: Current gametime: 00:13:30
  41. info: UI_SelectByCategory +excludeengineers AIR MOBILE
  42. debug: Current gametime: 00:14:00
  43. debug: Current gametime: 00:14:30
  44. debug: Current gametime: 00:15:00
  45. debug: Current gametime: 00:15:30
  46. debug: Current gametime: 00:16:00
  47. warning: ACU kill detected. Rating for ranked games is now enforced.
  48. info: CWldSession::DoBeat() unknown entity id (0x2ff00264) supplied in a pose update.
  49. info: Sending game result: 7 score 1
  50. info: GAMERESULT : \000score 1
  51. debug: Current gametime: 00:16:30
  52. info: CWldSession::DoBeat() unknown entity id (0x2ff0023f) supplied in a pose update.
  53. info: CWldSession::DoBeat() unknown entity id (0x2ff00251) supplied in a pose update.
  54. debug: Current gametime: 00:17:00
  55. debug: Current gametime: 00:17:30
  56. debug: Current gametime: 00:18:00
  57. info: UI_SelectByCategory +excludeengineers LAND MOBILE
  58. info: CWldSession::DoBeat() unknown entity id (0x2ff0036a) supplied in a pose update.
  59. debug: Current gametime: 00:18:30
  60. info: UI_Lua import("/lua/ui/game/confirmunitdestroy.lua").ConfirmUnitDestruction(false)
  61. debug: Current gametime: 00:19:00
  62. info: CWldSession::DoBeat() unknown entity id (0x2ff001e3) supplied in a pose update.
  63. info: CWldSession::DoBeat() unknown entity id (0x2ff00216) supplied in a pose update.
  64. info: CWldSession::DoBeat() unknown entity id (0x2ff002a9) supplied in a pose update.
  65. debug: Current gametime: 00:19:30
  66. debug: Current gametime: 00:20:00
  67. debug: Current gametime: 00:20:30
  68. debug: Current gametime: 00:21:00
  69. debug: Current gametime: 00:21:30
  70. debug: Current gametime: 00:22:00
  71. debug: Current gametime: 00:22:30
  72. debug: Current gametime: 00:23:00
  73. debug: Current gametime: 00:23:30
  74. debug: Current gametime: 00:24:00
  75. debug: Current gametime: 00:24:30
  76. info: UI_SelectByCategory +excludeengineers AIR MOBILE
  77. debug: Current gametime: 00:25:00
  78. debug: Current gametime: 00:25:30
  79. info: UI_SelectByCategory +excludeengineers AIR MOBILE
  80. debug: Current gametime: 00:26:00
  81. info: UI_SelectByCategory +excludeengineers AIR MOBILE
  82. info: CWldSession::DoBeat() unknown entity id (0x2ff00138) supplied in a pose update.
  83. debug: Current gametime: 00:26:30
  84. info: CWldSession::DoBeat() unknown entity id (0x2ff00150) supplied in a pose update.
  85. debug: Current gametime: 00:27:00
  86. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  87. debug: Current gametime: 00:27:30
  88. info: CWldSession::DoBeat() unknown entity id (0x2ff00373) supplied in a pose update.
  89. debug: Current gametime: 00:28:00
  90. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  91. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  92. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  93. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  94. info: CWldSession::DoBeat() unknown entity id (0x2ff0007c) supplied in a pose update.
  95. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  96. debug: Current gametime: 00:28:30
  97. debug: Current gametime: 00:29:00
  98. info: CWldSession::DoBeat() unknown entity id (0x2ff00245) supplied in a pose update.
  99. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  100. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  101. debug: Current gametime: 00:29:30
  102. info: *FORMATION DEBUG: Unit "urs0304" does not match any Naval categories.
  103. debug: Current gametime: 00:30:00
  104. debug: Current gametime: 00:30:30
  105. warning: Error running OnCollisionCheck script in Entity at 2ffd2180: Unexpected type for army object
  106. stack traceback:
  107. [C]: in function `IsEnemy'
  108. ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
  109. warning: Error running OnCollisionCheck script in Entity at 2ffd2180: Unexpected type for army object
  110. stack traceback:
  111. [C]: in function `IsEnemy'
  112. ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
  113. warning: Error running OnCollisionCheck script in Entity at 5df8e580: Unexpected type for army object
  114. stack traceback:
  115. [C]: in function `IsEnemy'
  116. ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
  117. warning: Error running OnCollisionCheck script in Entity at 2ffd2180: Unexpected type for army object
  118. stack traceback:
  119. [C]: in function `IsEnemy'
  120. ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
  121. warning: Error running OnCollisionCheck script in Entity at 5df8e580: Unexpected type for army object
  122. stack traceback:
  123. [C]: in function `IsEnemy'
  124. ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
  125. debug: Current gametime: 00:31:00
  126. info: CWldSession::DoBeat() unknown entity id (0x2ff00182) supplied in a pose update.
  127. debug: Current gametime: 00:31:30
  128.  
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