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- v1.0.0
- * Initial Release
- * Game Features:
- - World map movement
- - Item finding
- - Player fights on same map coordinate
- - Item stealing from fight loser
- v1.1.0
- * Dueling! You can now duel other players! When a duel occurs, the challenge target is warped to the challenger and a fight takes place. Challenges will last until the target accepts/refuses the challenge or 5 minutes, whichever happens first. You can challenge as many logged in, non-AFK players as you like; but can only have one active challenge toward a specific player at a time. The commands are as follows:
- - !tduel target
- o target is who you wish to challenge to a duel
- - !taccept attacker
- o attacker is who challenged you to a duel
- - !trefuse attacker
- o attacker is who challenged you to a duel
- v1.1.1
- * Changed all commands to !t<command>.
- * Changed duel accepting and refusing commands to !taccept and !trefuse.
- * Added a !tcommands command that will return all of the usable commands.
- v1.2.0
- * Added killing sprees!
- - 5 fight victories in a row will give you a killing spree and put a 100 EXP bounty on your head!.
- - The next person to defeat you in a fight collects that 100 EXP.
- - Dueling does not count towards killing sprees and cannot be used to collect the 100 EXP bounty.
- * Formatted fight and duel messages.
- v1.2.1
- * Added a cooldown to dueling to reduce dueling spam.
- v2.0.0
- * VERSION 2!!!!!!!!!!!!!!!!!!!!!!!!!!!
- * Complete rework of the code to reduce number of lines and less computing.
- * Added item drops! Now whenever an item gets dropped due to finding a better item, the item will actually lay on the ground available for another player to pick it up.
- * Altered the game messages to condense all messages for a certain player into one/two chat messages.
- * Added server configuration commands:
- - !mapsize (number) (number)
- o number parameters are optional. If no number parameters used, map will default to 5x5. If one number paramter used, map will change to size number x number.
- - !exprate number
- o changes the experience rate of your server to number parameter. default exp rate is 1 / minute.
- - !reset
- o resets your server to a fresh slate.
- * Miscellaneous bug fixes.
- v2.1.0
- * Added GM commands:
- - !tgm
- o displays available GM commands
- - !tban player
- o player parameter required. Bans player from your TRPG server.
- - !tunban player
- o player parameter required. Unbans player from your TRPG server.
- - !ttimeout player time
- o player & time parameters required. Times out player for time minutes. Timed out players act as if they were AFK: no experience, no moving around, no picking up items, no fighting other players.
- - !tgoldenage time
- o time parameter required. Makes your TRPG server enter a golden age for time minutes. During a golden age, experience is doubled.
- * These GM commands are streamer commands only.
- * Miscellaneous bug fixes.
- v2.1.1
- * Added !tlb command:
- - !tlb
- o Returns top 5 (or less if there are less players) players and their totals (level + item level totals)
- v2.1.2
- * Added !tmessages command:
- - !tmessages
- o Toggles TRPG server messages (Level Ups, Fights, Item Pickups). Streamer-only command. TRPGbot will give you a feedback message ("TRPG messages: ON" or "TRPG messages: OFF")
- v2.1.3
- * Added a critical hits system. During fights, each player now has a 1/32 chance to do double damage. NOTE: this doesn't necessarily mean that your roll will be high; it's still possible to roll a 1 and get a critical hit for a total of 2.
- v2.1.4
- * Altered the !tmessages command. You can now more fine-tune your TRPG messages. TRPG messages are now split into level ups, item pickups, and fight messages:
- - !tmessages <key>
- o Accepted <key> values are: on, off, levels, pickups, fights.
- o If on or off is used, it will turn on/off all TRPG messages.
- o If levels, pickups, or fights is used, it will toggle those messages on or off.
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