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Aug 22nd, 2014
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  1. Shader "Toon/Lighted Outline" {
  2.     Properties {
  3.         _Color ("Main Color", Color) = (1,1,1,1)
  4.         //_OutlineColor ("Outline Color", Color) = (0,0,0,1)
  5.         //_Outline ("Outline width", Float) = .005
  6.         //_OutlineAlpha ("Outline alpha", Float) = 1
  7.         _MainTex ("Base (RGB)", 2D) = "white" {}
  8.         //_Ramp ("Toon Ramp (RGB)", 2D) = "gray" {}
  9.     }
  10.  
  11.     SubShader {
  12.         //Tags { "RenderType"="Opaque" }
  13.         UsePass "Diffuse/FORWARD"
  14.         //UsePass "Toon/Basic Outline/OUTLINE"
  15.     }
  16.    
  17.     //Fallback "Diffuse/FORWARD"
  18. }
RAW Paste Data

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