G4U55

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Dec 20th, 2017
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  1. New Difficulty Settings:
  2. - Player Damage: damage dealt by the player.
  3. - Opponent Damage: damage dealt by your Opponents.
  4. - Stamina cost: modifies the stamina cost for your actions.
  5.  
  6. Engine:
  7. - Added FXAA T2x and SMAA T2x anti-aliasing techniques
  8.  
  9. Quests:
  10. - Improved Angrim’s routine behavior, when he should have a small-talk with Zerwas. (Works only if Zerwas hasn't already talked to the third Berserker)
  11. - The map targets regarding the research papers of the Clerics will now be updated correctly if the player has the task to obtain them for the Claws.
  12. - Fixed some Duras ques targets
  13. - Fixed a bug with Eva and a letter
  14. - Fixed illogical dialogue with Connor regarding his recruitment for the Clerics, fixed map targets for Connor and Xander in terms of Connor’s recruitment
  15. - Fixed issue where player can get stuck in a dialogue with Karl (only new game)
  16. - Gondar’s key can now be found near his corpse
  17. - One of Hunter’s Quests should now closer properly if the player decides to kill Gustav
  18. - Fixed map targets involving Balder trying to become a Legate of the Clerics
  19. - Fixed several daily routine issues
  20. - One of Galar’s quest should now close properly if the player convinces him to work for the Clerics
  21. - Ryan should have now a proper trading inventory
  22. - Player can get the Alb Commander armor. Depending on the players actions he can even get the Alb Elexetor Armor now.
  23. - Regarding your actions before (Jax helps Trevor or Lucky Sam), Mad Bob’s second Scrap Delivery Quest will work now properly and all involved NPCs should trigger the right dialog options.
  24. - Fixed a bug where the player was unable to give Chloe the Elexit bags of some Berserkers.
  25. - If the player used the power of Suggestion to get hand on the stolen Elex packages Kral has in his possession, he will now do so. If the player already had the Suggestion dialogue with Kral he now only has to report back to Caldrim and the quest situation will behave normal.
  26. - Fixed some dialogue issues regarding Thorgal and Emmet's farm
  27. - Korin will now behave normally if you pickpocket metal parts from him for Jora.
  28. - The dialogue with the dead letter box makes now clear what the player needs to do if he looted Logan’s chest in beforehand
  29. - Hakon now rewards the player with a proper sword
  30. - Fixed an issue where the player was sent by Cormag to help Born. If Born is dead, he will now be able to tell Cormag that Born is dead and the questline will proceed as intended.
  31. - Fixed an issue where Snake had an illogical dialog option
  32. - Fixed some illogical dialogs Cindy might have had in certain cases
  33. - One of Balder’s quests should now have a proper quest target and close properly if the player reports back to Balder. Furthermore, he is now a trader if the player joined the Clerics (if the player was already a Cleric you have to talk twice to Balder to make his trading info appear).
  34. - Removed Ethan’s loyalty exploit for crew members
  35. - Alois should now take money from the player if he has to pay up for a committed crime.
  36. - Walter should now hand over some shards if the player asks for it
  37. - Fixed illogical dialogue for Oran after player bribes him to trade again with one of the Clans
  38. - Adjusted amount of Elexit for Shorty in certain cases
  39. - Removed illogical dialogue option for Rijka in case Bertram is not alive anymore
  40. - Fixed a dialogue issue regarding Irdor’s reward depending on the player’s actions
  41. - Vito should now trigger a certain info about the thieves guild at the right time
  42. - A quest target showing Martha will now be removed correctly if the player delivered all the food
  43. - Ragnar’s quest should now succeed correctly if the player told him that all warlords gave him their approval for redemption. If this situation lies in the past, just talk to Ragnar again until he has nothing to say anymore and the quest should succeed itself
  44. - Fixed a map target regarding Alois’s quest involving Paige
  45. - A quest regarding Irdor’s food problem will now be closed if the player hands him enough Cultivator's bread loaves
  46. - Fixed missing quest targets for one of Caleb’s quests
  47. - Fixed some map targets involving Caldrim and Kral
  48. - Fixed a quest and map targets involving Jorg, Caleb, and Fenk
  49. - Fixed a situation where Ray should attack Walter
  50. - Fixed a dialog with Logan about Ulrich and Konrad
  51. - Shorty now has a trade inventory
  52.  
  53. Game:
  54. - Added Chinese language package
  55. - Improved breaking chance of lockpicks for chests
  56. - Weather and lighting improvements
  57. - Added missing small white socket stones
  58. - Some NPCs had wrong weapons equipped, now they have a proper one
  59. - Arva and her Troll will now react in a correct behavior
  60. - 2-handed weapons and heavy weapons now need the perk Level of 2 to dismantle them
  61. - You need the Build Ammo perk on Lvl 2 to build ammo for heavy weapons
  62. - Fixed a bug where the player has endless jetpack energy
  63. - Fixed an issue with the Pickpocket skill when the player has an equipped item that gives him a bonus skill
  64. - Fixed some issues when creatures and NPCs fell through the ground
  65. - Sunglasses don't give armor bonus anymore
  66. - Fixed a bug with energy regeneration
  67. - Crony regenerates HPs now after he got unconscious
  68. - Socket Items now give a bonus when attached to a shield
  69. - The XP malus for using stims is working now
  70. - The perk Good Eater now doubles the effect of food, it was tripled before
  71. - Fixed an issue where the loot screen was hidden by the body of the player
  72. - When falling the player uses his fall animation correctly
  73. - Dead ambient creatures don't have collision anymore
  74. - Female body parts now behave correctly during dialogs
  75. - Fixed a bug in which weapon modes were not shown in the HUD
  76. - Adjusted some loot
  77. - Option for deactivating the evade roll on double-click is saved now
  78. - Fixed some icon issues
  79. - Pure mana also regenerates mana now (only for Berserkers)
  80. - Fixed some issues with ranged weapons not having an ammo count when drawn
  81. - All potion can be used in quick slots
  82. - Sulfur will now be shown in the inventory screen of the player
  83. - Fixed some recipes
  84. - The perk "One with the Weapon Ability" now has a cooldown
  85. - Some weapons didn't deal damage with the 4th hit, they'll do now so
  86. - Creatures stop chasing the player now if the player is far away
  87. - Fixed some issue with exploiting Elexit by trading.
  88. - Improved combat behavior for some monsters
  89. - Flamethrower single shots now have a cooldown and a decreased radius
  90. - Many mesh and texture reworks and improvements
  91. - LOD range of red rusty metal plates has been corrected. The plates are now using the correct LOD when close by and are no longer flat
  92. - The collision mesh of one of the rusted electrical towers is more accurate. The player no longer falls through some of the horizontal beams
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