Prezoh

CSGO Color mod

Apr 17th, 2023
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  1. "lang"
  2. {
  3. "Language" "English"
  4. "Tokens"
  5. {
  6. // -------------------------------------------------------------------------------------------
  7. // MATCH READY BUTTON
  8.  
  9. "match_ready_accept" "ACCEPT"
  10.  
  11. // SKILL GROUPS
  12.  
  13. "skillgroup_1" "(1/18) Silver I"
  14. "skillgroup_2" "(2/18) Silver II"
  15. "skillgroup_3" "(3/18) Silver III"
  16. "skillgroup_4" "(4/18) Silver IV"
  17. "skillgroup_5" "(5/18) Silver Elite"
  18. "skillgroup_6" "(6/18) Silver Elite Master"
  19. "skillgroup_7" "(7/18) Gold Nova I"
  20. "skillgroup_8" "(8/18) Gold Nova II"
  21. "skillgroup_9" "(9/18) Gold Nova III"
  22. "skillgroup_10" "(10/18) Gold Nova Master"
  23. "skillgroup_11" "(11/18) Master Guardian I"
  24. "skillgroup_12" "(12/18) Master Guardian II"
  25. "skillgroup_13" "(13/18) Master Guardian Elite"
  26. "skillgroup_14" "(14/18) Distinguished Master Guardian"
  27. "skillgroup_15" "(15/18) Legendary Eagle"
  28. "skillgroup_16" "(16/18) Legendary Eagle Master"
  29. "skillgroup_17" "(17/18) Supreme Master First Class"
  30. "skillgroup_18" "(18/18) The Global Elite"
  31.  
  32. // PLAY OPTIONS (MENUS)
  33.  
  34. "play_setting_online" "Online"
  35. "play_setting_offline" "Offline"
  36. "play_setting_training_course" "Training"
  37. "play_setting_workshop" "Workshop"
  38. "play_setting_community" "Community"
  39.  
  40. // INVENTORY TEAM INFO
  41.  
  42. "CSGO_Inventory_Team_Any" ""
  43. "CSGO_Inventory_Team_CT" ""
  44. "CSGO_Inventory_Team_T" ""
  45.  
  46. // INVENTORY EXTERIOR
  47.  
  48. "SFUI_InvTooltip_Wear_Amount_0" "Factory New (5)"
  49. "SFUI_InvTooltip_Wear_Amount_1" "Minimal Wear (4)"
  50. "SFUI_InvTooltip_Wear_Amount_2" "Field-Tested (3)"
  51. "SFUI_InvTooltip_Wear_Amount_3" "Well-Worn (2)"
  52. "SFUI_InvTooltip_Wear_Amount_4" "Battle-Scarred (1)"
  53.  
  54. // NOW PLAYING INFORMATION (IN-GAME)
  55.  
  56. "SFUI_NowPlaying_T" "NEW ROUND"
  57. "SFUI_NowPlaying_CT" "NEW ROUND"
  58. "SFUI_Notice_Hint_Bot_Takeover" "PLAYING AS %s1."
  59.  
  60. // WARNING & INFO MESSAGES (IN-GAME)
  61.  
  62. "Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused"
  63. "Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted (%s1 seconds left)"
  64. "SFUI_Notice_Got_Bomb" "Bomb get."
  65. "SFUI_Notice_YouDroppedWeapon" "Dropped %s1"
  66.  
  67. // LOADING SCREEN
  68.  
  69. "LoadingProgress_SpawningServer" "(0%) Shadow wizard buddy gang..."
  70. "LoadingProgress_ProcessServerInfo" "(10%) Retrieving server info..."
  71. "LoadingProgress_LoadMap" "(10%) Loading world..."
  72. "LoadingProgress_PrecacheWorld" "(20%) Minecraft..."
  73. "LoadingProgress_LoadResources" "(50%) Loading resources..."
  74. "LoadingProgress_Connecting" "(75%) Connecting to server..."
  75. "LoadingProgress_SendClientInfo" "(75%) Sub to FRANZJ!!!"
  76. "LoadingProgress_SignonLocal" "(80%) Also PSP1G..."
  77. "LoadingProgress_SignonData" "(90%) Retrieving game data..."
  78. "LoadingProgress_SignonDataLocal" "(90%) Hurry the fuck up..."
  79.  
  80. // DAMAGE INFO (IN-GAME)
  81.  
  82. "Panorama_FreezePanel_DamageTaken" "<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hit </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
  83. "Panorama_FreezePanel_DamageGiven" "<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hit </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"
  84. "Panorama_FreezePanel_DamageTaken_Multi" "<font color='#A0A0A0'>Damage taken: </font><font color='#ff0000'><b>{d:damage_taken}</b></font> <font color='#A0A0A0'> in</font> <font color='#ff0000'><b>{d:hits_taken} hits </b></font> <font color='#A0A0A0'>from {s:killer_name}</font>"
  85. "Panorama_FreezePanel_DamageGiven_Multi" "<font color='#A0A0A0'>Damage given: </font><font color='#00ff00'><b>{d:damage_given}</b></font> <font color='#A0A0A0'> in</font> <font color='#00ff00'><b>{d:hits_given} hits </b></font> <font color='#A0A0A0'>to {s:killer_name}</font>"
  86. "Panorama_Freeze_Snapshot" ""
  87.  
  88. // TARGET PLAYER (IN-GAME)
  89.  
  90. "Panorama_HUD_playerid_sameteam" "<font color='#00ff00'>{s:player_name} - {d:player_health}%</font>"
  91. "Panorama_HUD_playerid_diffteam" "<font color='#ff0000'>{s:player_name}</font>"
  92.  
  93. // JOIN MESSAGE (CHAT)
  94.  
  95. "Cstrike_game_join_spectators" "%s1 > Losers\n"
  96. "Cstrike_game_join_terrorist" "%s1 > T\n"
  97. "Cstrike_game_join_ct" "%s1 >
  98. CT\n"
  99.  
  100. // TEAM ATTACK MESSAGE (CHAT)
  101.  
  102. "Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate."
  103.  
  104. // PLANTING/DEFUSING MESSAGES (CHAT)
  105.  
  106. "Cstrike_TitlesTXT_Defusing_Bomb" "
  107. * Defusing *"
  108. "Cstrike_TitlesTXT_Planting_Bomb" "* Planting *"
  109.  
  110. // YES/NO RADIO RESPONSE (CHAT)
  111.  
  112. "Cstrike_TitlesTXT_Roger_that" "Yes."
  113. "Cstrike_TitlesTXT_Affirmative" "Yup."
  114. "Cstrike_TitlesTXT_Negative" "Nope."
  115.  
  116. // AWARD MESSAGES (CHAT)
  117.  
  118. "Player_Cash_Award_ExplainSuicide_YouGotCash" "(+$%s2 for the suicide of %s1)"
  119. "Player_Cash_Award_ExplainSuicide_TeammateGotCash" "Teammate %s3 was given +$%s2 for the suicide of %s1."
  120. "Player_Cash_Award_ExplainSuicide_EnemyGotCash" "Enemy player was awarded for the suicide of %s1."
  121. "Player_Cash_Award_ExplainSuicide_Spectators" " %s3 was awarded +$%s2 for the suicide of %s1."
  122.  
  123. // CASH AWARD MESSAGES (CHAT)
  124.  
  125. "Player_Cash_Award_Kill_Teammate" "-$%s1 • Teamkill" //Updated 2020-03-25 to "-" instead of "+".
  126. "Player_Cash_Award_Killed_Enemy_Generic" "+$%s1 • Kill"
  127. "Player_Cash_Award_Killed_Enemy" "+$%s1 • %s2"
  128. "Player_Cash_Award_Bomb_Planted" "+$%s1 • Planted"
  129. "Player_Cash_Award_Bomb_Defused" "+$%s1 • Defused"
  130. "Player_Cash_Award_Rescued_Hostage" "+$%s1 • Rescued"
  131. "Player_Cash_Award_Interact_Hostage" "+$%s1 • Reached"
  132. "Player_Cash_Award_Respawn" "+$%s1 • Respawn"
  133. "Player_Cash_Award_Get_Killed" "+$%s1 • Pussy"
  134. "Player_Cash_Award_Damage_Hostage" "+$%s1 • Wounded"
  135. "Player_Cash_Award_Kill_Hostage" "+$%s1 • Killed"
  136. "Team_Cash_Award_T_Win_Bomb" "+$%s1 • Detonated"
  137. "Team_Cash_Award_Elim_Hostage" "+$%s1 • Elimination"
  138. "Team_Cash_Award_Elim_Bomb" "+$%s1 • Elimination"
  139. "Team_Cash_Award_Win_Time" "+$%s1 • UR DONE"
  140. "Team_Cash_Award_Win_Defuse_Bomb" "+$%s1 • C4 defused"
  141. "Team_Cash_Award_Win_Hostages_Rescue" "+$%s1 • Rescued"
  142. "Team_Cash_Award_Win_Hostage_Rescue" "+$%s1 • Rescued"
  143. "Team_Cash_Award_Loser_Bonus" "+$%s1 • You suck balls"
  144. "Team_Cash_Award_Loser_Zero" "+$%s1 • Skill issue."
  145. "Team_Cash_Award_Rescued_Hostage" "+$%s1 • Rescued"
  146. "Team_Cash_Award_Hostage_Interaction" "+$%s1 • Reached"
  147. "Team_Cash_Award_Hostage_Alive" "+$%s1 • Survived"
  148. "Team_Cash_Award_Planted_Bomb_But_Defused" "+$%s1 • C4 planted"
  149. "Team_Cash_Award_no_income" "+$0 • No money Bitch"
  150. "Team_Cash_Award_no_income_suicide" "+$0 • Dead"
  151. "Team_Cash_Award_Generic" "+$%s1 • Team participation"
  152. "Team_Cash_Award_Custom" "+$%s1 • %s2"
  153.  
  154. // GRENADE MESSAGES (CHAT)
  155.  
  156. "SFUI_TitlesTXT_Fire_in_the_hole" "Frag"
  157. "SFUI_TitlesTXT_Molotov_in_the_hole" "Fire"
  158. "SFUI_TitlesTXT_Incendiary_in_the_hole" "Fire"
  159. "SFUI_TitlesTXT_Flashbang_in_the_hole" "Flash"
  160. Flash"
  161. "SFUI_TitlesTXT_Smoke_in_the_hole" "Smoke"
  162. "SFUI_TitlesTXT_Decoy_in_the_hole" "Decoy"
  163.  
  164.  
  165. // ============= VERSION 4.1 ==================================================================
  166.  
  167. // DANGER ZONE SKILL GROUPS
  168.  
  169. "skillgroup_1dangerzone" "(1/15) Lab Rat I"
  170. "skillgroup_2dangerzone" "(2/15) Lab Rat II"
  171. "skillgroup_3dangerzone" "(3/15) Sprinting Hare I"
  172. "skillgroup_4dangerzone" "(4/15) Sprinting Hare II"
  173. "skillgroup_5dangerzone" "(5/15) Wild Scout I"
  174. "skillgroup_6dangerzone" "(6/15) Wild Scout II"
  175. "skillgroup_7dangerzone" "(7/15) Wild Scout Elite"
  176. "skillgroup_8dangerzone" "(8/15) Hunter Fox I"
  177. "skillgroup_9dangerzone" "(9/15) Hunter Fox II"
  178. "skillgroup_10dangerzone" "(10/15) Hunter Fox III"
  179. "skillgroup_11dangerzone" "(11/15) Hunter Fox Elite"
  180. "skillgroup_12dangerzone" "(12/15) Timber Wolf"
  181. "skillgroup_13dangerzone" "(13/15) Ember Wolf"
  182. "skillgroup_14dangerzone" "(14/15) Wildfire Wolf"
  183. "skillgroup_15dangerzone" "(15/15) The Howling Alpha"
  184.  
  185. // DANGER ZONE TABLET
  186.  
  187. "TabletBuyMenu" "[{v:csgo_bind:bind_buymenu}] Map"
  188. "TabletHintBuy" " [{v:csgo_bind:bind_showscores}] Close"
  189. "TabletHintMap" " "
  190. "TabletHintClose" " "
  191. "TabletNotification_HighlightedSectors" "[{v:csgo_bind:bind_buymenu}] Buy Menu"
  192. "TabletNotification_NoDronesToControl" "No drones are available."
  193. "TabletNotification_IncomingDelivery" "Incoming Delivery"
  194. "TabletNotification_ExplorationPayment" "Exploration +${d:exploreprice}"
  195. "TabletNotification_ExplorationPayment_Bonus" "Exploration +${d:exploreprice} & +${d:explorebonus}"
  196. "TabletNotification_BombWaveMoney" "Survival +${d:surviveprice}"
  197. "TabletNotification_BombWaveMoney_Bonus" "Survival +${d:surviveprice} & +${d:survivebonus}"
  198.  
  199. // DANGER ZONE SURVIVAL RESPAWN
  200.  
  201. "Survival_TeammateRespawned" "Teammate respawned!"
  202. "Survival_RespawnEndWarning" "Respawn ends in {t:d:timeleft}"
  203. "Survival_RespawningDisabled" "No more respawns!"
  204. "Survival_Respawn_Cooldown_Too_Long" "No more respawns!"
  205.  
  206. // TRUST FACTOR WARNING
  207.  
  208. "SFUI_QMM_ERROR_X_AccountWarningTrustMinor" "Beware: %s1 has a lower Trust Factor than yours."
  209. "SFUI_QMM_ERROR_X_AccountWarningTrustMajor" "Warning: %s1 has a much lower Trust Factor than yours."
  210.  
  211. // HINT TIPS
  212.  
  213. "SFUI_Hint_Accurate_Range" "Avoid using burst fire-mode on the Famas as it can be more unreliable than practical in duels."
  214. "SFUI_Hint_Flashbang_Careful" "Practice throwing perfectly timed pop-flashes for your teammates so the enemy has no time to react."
  215. "SFUI_Hint_BuyArmor" "You might not need to buy a helmet. If you're up against AK-47s you may want to use that money on a better weapon."
  216. "SFUI_Hint_BuyArmor2" "You might not need to buy a helmet. If you're up against AK-47s you may want to use that money on a better weapon."
  217. "SFUI_Hint_Defusal_Speed" "Make sure someone has a defuse kit on pistol round!"
  218. "SFUI_Hint_Defuse_Wins" "While defusing you can crouch, look straight down and even turn around to avoid getting killed."
  219. "SFUI_Hint_Backstab" "You get $1500 per knife-kill, but it is not always simple to do, so make sure you do it when it really counts."
  220. "SFUI_Hint_Flashbang_Turn" "You can fake a grenade throw so enemies hear the pin by switching at just the right time."
  221. "SFUI_Hint_Jump_Accuracy" "Jumping slows your movement and decreases your accuracy, but most importantly can trigger a sound that enemies can hear."
  222. "SFUI_Hint_Stand_While_Sniping" "Very rarely will you need to use the double-zoom on a sniper rifle."
  223. "SFUI_Hint_KillingHostage" "Just try your best not to be a watermelon. Your odds of winning will increase if you can work together as a team."
  224. "SFUI_Hint_Stick_With_Team" "Always be proactive between rounds. Be ready to push if a teammate is going out so you can trade kill if necessary."
  225. "SFUI_Hint_Ammo_Mangement" "If you don't want to run out of bullets on a pistol round, you can go for the P2000 which is a great alternative to the USP-S."
  226. "SFUI_Hint_Vulnerable_Reloading" "Remember that you can fake reload to bait out an enemy, but make sure you have enough reserve bullets to land the kill."
  227. "SFUI_Hint_BeQuicker" "It is important to take early map control when a new round starts. Learn a few nades on all maps to make this objective easier."
  228. "SFUI_Hint_AvoidWater" "Water on maps like 'Overpass' make a lot of noise, so avoid stepping on it if you can."
  229. "SFUI_Hint_PickupGuns" "Always ask if someone wants an enemy weapon on the ground that you normally can't buy on your side."
  230. "SFUI_Hint_Quote_Claudius1" "'You are not my friend, you are my brother my friend.' ~PashaBiceps"
  231.  
  232. // LOOKING TO PLAY
  233.  
  234. "advertising_for_hire_competitive" "<img src='file://{images}/icons/ui/competitive.svg' class=''/>Matchmaking"
  235. "advertising_for_hire_scrimcomp2v2" "<img src='file://{images}/icons/ui/scrimcomp2v2.svg' class=''/>Wingman"
  236. "advertising_for_hire_survival" "<img src='file://{images}/icons/ui/survival.svg' class=''/>Danger Zone"
  237.  
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