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  1. Log uploaded on Saturday, October 20, 2018, 8:57:50 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  6. Advanced Biomes: 0Harmony(1.0.9.0), ActiveTerrain(1.0.0.0), BiomesPlus(1.0.0.0), _harmonycheck(1.0.0.0)
  7. Greenworld: (no assemblies)
  8. Double Population: (no assemblies)
  9. Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
  10. Genetic Rim: 0Harmony(1.2.0.1), AnimalRangeUnlocker(1.0.6862.17033), DraftingPatcher(1.0.0.0), ExplosionTypes(1.0.0.0), ModCheck(1.8.0.0), NewAnimalSubproducts(1.0.0.0), NewHatcher(1.0.0.0), NewMachinery(1.0.0.0)
  11. Stack XXL[1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
  12. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  13. [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6866.580)
  14. Hospitality[0.19.2]: $HugsLibChecker(0.5.0.0), Hospitality(1.0.1.0)
  15. Better Pawn Control: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.1.0)
  16. Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(4.1.415.0)
  17. Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(2.1.64.0)
  18. Work Tab: 0Harmony(1.2.0.1), WorkTab(3.2.179.0)
  19. QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0)
  20. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  21. Moody: Moody(2.4.0.0)
  22. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4)
  23. Simple sidearms[1.3.1]: SimpleSidearms(1.0.0.0)
  24. Floored: (no assemblies)
  25. VGP Garden Fabrics: (no assemblies)
  26. Steel extraction: (no assemblies)
  27. [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
  28. Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  29. Glass+Lights: (no assemblies)
  30. [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
  31. VGP Garden Medicine: ModFinder(1.0.0.0)
  32. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  33. Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.1.0)
  34. A Dog Said...: (no assemblies)
  35. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  36. Realistic Rooms: (no assemblies)
  37. [XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.1.0.0)
  38. Feed The Colonists: (no assemblies)
  39. Expanded Prosthetics and Organ Engineering: (no assemblies)
  40. Cheaper Components: (no assemblies)
  41. Prisoner Harvesting: (no assemblies)
  42. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  43. Let's Trade! [1.0]: (no assemblies)
  44. Spoons Hair Mod: (no assemblies)
  45. Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
  46. [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6860.42696)
  47. [1.0] DE Surgeries: (no assemblies)
  48. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
  49. Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
  50. Incident Person Stat: 0Harmony(1.2.0.1), IncidentPersonStat(1.0.0.0)
  51. [RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6861.12474)
  52. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  53. [KV] Hand 'n' Footwear - 1.0: (no assemblies)
  54.  
  55. Active Harmony patches:
  56. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  57. ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
  58. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  59. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  60. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  61. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  62. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  63. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  64. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  65. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  66. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  67. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
  68. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  69. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  70. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  71. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  72. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  73. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  74. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  75. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  76. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  77. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  78. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  79. CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
  80. ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
  81. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  82. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  83. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  84. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  85. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  86. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  87. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  88. DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
  89. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  90. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  91. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  92. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  93. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  94. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  95. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  96. Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
  97. Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
  98. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  99. FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
  100. FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
  101. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  102. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  103. FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
  104. FloatMenuMakerMap.CanTakeOrder: post: DraftingPatcher.FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable
  105. FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
  106. FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
  107. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  108. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  109. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  110. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  111. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  112. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  113. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  114. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  115. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  116. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  117. GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
  118. GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
  119. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  120. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  121. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  122. GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  123. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  124. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  125. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  126. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  127. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  128. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
  129. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  130. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  131. IncidentWorker_QuestDownedRefugee.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestDownedRefugee_Patch.Prefix
  132. IncidentWorker_QuestPrisonerRescue.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_QuestPrisonerRescue_Patch.Prefix
  133. IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
  134. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_RefugeeChased_Patch.Prefix
  135. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: IncidentPersonStat.IncidentWorker_WandererJoin_Patch.Prefix
  136. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  137. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  138. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  139. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  140. JobGiver_AIDefendPawn.TryGiveJob: PRE: AnimalRangeAttack.ARA_FightAI_Patch.Prefix
  141. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  142. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  143. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  144. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  145. JobGiver_Manhunter.TryGiveJob: PRE: AnimalRangeAttack.ARA__ManHunter_Patch.Prefix TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  146. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  147. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  148. JobGiver_SeekAllowedArea.TryGiveJob: PRE: DoorsExpanded.HarmonyPatches.SeekAllowedArea_TryGiveJob
  149. JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
  150. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  151. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  152. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  153. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  154. LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
  155. LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
  156. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  157. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  158. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  159. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  160. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  161. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  162. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  163. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  164. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  165. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
  166. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  167. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  168. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, DraftingPatcher.MassUtility_Capacity_Patch.MakeThemCarryMore
  169. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
  170. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  171. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  172. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  173. MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler
  174. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  175. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  176. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  177. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  178. PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  179. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  180. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  181. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, DraftingPatcher.Pawn_GetGizmos_Patch.AddGizmo, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  182. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  183. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  184. Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix
  185. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  186. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  187. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  188. Pawn.TryGetAttackVerb: PRE: AnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
  189. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  190. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  191. PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
  192. PawnComponentsUtility.AddAndRemoveDynamicComponents: post: DraftingPatcher.PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
  193. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  194. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  195. PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
  196. PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
  197. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  198. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  199. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  200. PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
  201. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  202. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  203. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  204. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  205. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  206. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  207. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  208. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  209. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  210. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  211. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  212. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  213. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  214. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  215. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  216. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  217. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  218. Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.HarmonyPatches.Detour_SortWornApparelIntoDrawOrder
  219. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  220. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  221. Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
  222. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  223. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  224. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  225. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  226. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  227. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  228. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  229. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  230. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  231. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  232. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  233. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  234. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  235. Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
  236. Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
  237. Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
  238. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  239. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  240. Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
  241. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  242. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  243. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  244. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  245. PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix
  246. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  247. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  248. Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
  249. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  250. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  251. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  252. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  253. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  254. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  255. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  256. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  257. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  258. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  259. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  260. SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
  261. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  262. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  263. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  264. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  265. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  266. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  267. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  268. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  269. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  270. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  271. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  272. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  273. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  274. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  275. TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix
  276. TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix post: ActiveTerrain._TerrainGrid.Postfix
  277. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  278. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  279. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  280. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  281. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  282. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  283. TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
  284. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  285. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  286. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  287. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  288. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  289. Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
  290. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  291. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  292. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  293. VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
  294. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  295. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  296. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  297. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  298. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  299. Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  300. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  301. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  302. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
  303. WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
  304. WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
  305. WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix
  306. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  307. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  308. Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, io.github.ratysz.madskills, com.rimworld.modcheck, fluffy.colonymanager, fluffy.medicaltab, fluffy.worktab, rimworld.ResearchPal, net.marvinkosh.rimworld.mod.ughyougotme, net.marvinkosh.rimworld.mod.snowclearancesanity, rainbeau.pawnsAreCapable, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, com.geneticrim, rimworld.facialstuff.mod, HugsLib.Hospitality, com.github.rimworld.mod.AnimalRangeAttack, com.rimworld.mod.factioncontrol, rimworld.facialstuff.prepare_carefully_patch, com.rimfridge.rimworld.mod, XeoNovaDan.VisiblePants, RimWorld.Vanya.IncidentPersonStat, com.github.restive2k12.rimworld.mod.moodbar, HugsLib.HeatMap; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.vehicle, rimworld.jecrell.caravanjobs, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.ghxx.rimworld.techadvancing; 1.0.9.0: com.spdskatr.activeterrain.patches
  309.  
  310. Platform information: (hidden, hold Shift while publishing to include)
  311.  
  312. Log file contents:
  313. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  314. GfxDevice: [Renderer information redacted]
  315. Begin MonoManager ReloadAssembly
  316. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  317. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  318. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  319. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  320. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  321. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  322. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  323. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  324. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  325. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  326. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  327. RimWorld 1.0.2059 rev1005
  328.  
  329. Mods config data is from build -1 while we are at build 2059. Resetting.
  330.  
  331. Translation data for language German has 16 errors. Generate translation report for more info.
  332.  
  333. Setting up 4 worker threads for Enlighten.
  334. Thread -> id: 3104 -> priority: 1
  335. Thread -> id: 21c0 -> priority: 1
  336. Thread -> id: 342c -> priority: 1
  337. Thread -> id: ec4 -> priority: 1
  338. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  339. GfxDevice: creating device client; threaded=1
  340. Direct3D:
  341. Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8873]
  342. Renderer: NVIDIA GeForce GTX 1050 Ti
  343. Vendor: NVIDIA
  344. VRAM: 4029 MB (via DXGI)
  345. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  346. Begin MonoManager ReloadAssembly
  347. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  348. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  349. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  350. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  351. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  352. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  353. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  354. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  355. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  356. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  357. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  358. RimWorld 1.0.2059 rev1005
  359.  
  360. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  361.  
  362. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  363.  
  364. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  365.  
  366. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  367.  
  368. Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
  369.  
  370. Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
  371.  
  372. Parsed 3.5 as int.
  373.  
  374. Knowledge data was missing key GuestBeds. Adding it...
  375.  
  376. Knowledge data was missing key RecruitGuest. Adding it...
  377.  
  378. Knowledge data was missing key GuestWork. Adding it...
  379.  
  380. Knowledge data was missing key Hospitality. Adding it...
  381.  
  382. Knowledge data was missing key Moody. Adding it...
  383.  
  384. Knowledge data was missing key Moody_SummaryView. Adding it...
  385.  
  386. Knowledge data was missing key Moody_ThoughtView. Adding it...
  387.  
  388. Knowledge data was missing key Moody_TemperatureView. Adding it...
  389.  
  390. Knowledge data was missing key Moody_SkillView. Adding it...
  391.  
  392. Knowledge data was missing key Moody_JobView. Adding it...
  393.  
  394. Knowledge data was missing key Moody_HealthView. Adding it...
  395.  
  396. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  397.  
  398. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  399.  
  400. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  401.  
  402. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  403.  
  404. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  405.  
  406. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  407.  
  408. Knowledge data was missing key Concept_CEOverride. Adding it...
  409.  
  410. Knowledge data was missing key GuestBeds. Adding it...
  411.  
  412. Knowledge data was missing key RecruitGuest. Adding it...
  413.  
  414. Knowledge data was missing key GuestWork. Adding it...
  415.  
  416. Knowledge data was missing key Hospitality. Adding it...
  417.  
  418. Knowledge data was missing key Moody. Adding it...
  419.  
  420. Knowledge data was missing key Moody_SummaryView. Adding it...
  421.  
  422. Knowledge data was missing key Moody_ThoughtView. Adding it...
  423.  
  424. Knowledge data was missing key Moody_TemperatureView. Adding it...
  425.  
  426. Knowledge data was missing key Moody_SkillView. Adding it...
  427.  
  428. Knowledge data was missing key Moody_JobView. Adding it...
  429.  
  430. Knowledge data was missing key Moody_HealthView. Adding it...
  431.  
  432. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  433.  
  434. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  435.  
  436. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  437.  
  438. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  439.  
  440. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  441.  
  442. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  443.  
  444. Knowledge data was missing key Concept_CEOverride. Adding it...
  445.  
  446. [MadSkills]: changed behavior of Great Memory trait.
  447.  
  448. Key binding conflict: MainTab_Factions and NextPawnMode are both bound to F9.
  449.  
  450. Translation data for language German has 58 errors. Generate translation report for more info.
  451.  
  452. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  453.  
  454. PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam.
  455.  
  456. Facial Stuff successfully completed 172 patches with harmony.
  457.  
  458. RimFridge Harmony Patches:
  459. Prefix:
  460. CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  461. ReachabilityUtility.CanReach
  462. Postfix:
  463. GameComponentUtility.StartedNewGame
  464. GameComponentUtility.LoadedGame
  465.  
  466. Removed Log Error from Manhunter Job
  467.  
  468. [IncidentPersonStat] injected.
  469.  
  470. [ColorCodedMoodBar] initialized
  471.  
  472. OnLevelWasLoaded was found on ModInitializerComponent
  473. This message has been deprecated and will be removed in a later version of Unity.
  474. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  475. (Filename: Line: 376)
  476.  
  477. ResearchPal :: Preparing research nodes
  478.  
  479. ResearchPal :: Checking prerequisites.
  480.  
  481. ResearchPal :: Populating nodes.
  482.  
  483. ResearchPal :: 114 nodes
  484.  
  485. ResearchPal :: redundant prerequisites for Hyperweave: Komplexere Kleidung
  486.  
  487. ResearchPal :: redundant prerequisites for Reinforced glass: Elektrizität
  488.  
  489. ResearchPal :: Creating edges.
  490.  
  491. ResearchPal :: Assigning horizontal positions.
  492.  
  493. ResearchPal :: Normalizing edges.
  494.  
  495. ResearchPal :: duplicated positions:
  496. 1, 1: Psychoid brauen
  497. 1, 1: Bäume anpflanzen
  498. 1, 2: Brauen
  499. 1, 3: Komplexe Möbel
  500. 1, 4: Passive Kühlung
  501. 1, 4: Steinhauerei
  502. 1, 5: Komplexere Kleidung
  503. 1, 1: Drogenherstellung
  504. 2, 1: Kakao anpflanzen
  505. 1, 2: Teufelsgarnpilz
  506. 1, 3: Teppichherstellung
  507. 1, 4: Dörrfleisch
  508. 1, 4: Schmieden
  509. 2, 1: Verarbeitung von Psychit
  510. 2, 2: Herstellung von Muntermacher
  511. 2, 2: Herstellung von Go-Juice
  512. 2, 3: Herstellung von Penoxzylin
  513. 2, 5: Lange Klingen
  514. 2, 5: Plattenrüstung
  515. 2, 6: Langbogen
  516. 1, 3: Elektrizität
  517. 2, 2: Batterien
  518. 2, 3: Raffinieren (Biokraftstoff)
  519. 2, 2: Wasserkraft Generator
  520. 2, 2: Nährstoffpaste
  521. 2, 2: Solarzellen
  522. 2, 3: Klimatechnik
  523. 2, 2: Automatische Türen
  524. 2, 1: Hydrokulturen
  525. 2, 2: Röhrenfernseher
  526. 3, 2: Überlebensrationen
  527. 2, 2: Löschschaum
  528. 2, 1: Sprengfalle
  529. 2, 3: Geothermale Energie
  530. 2, 3: Sterile Materialien
  531. 3, 5: Rauchwandgürtel
  532. 3, 4: Waffenschmiede
  533. 3, 5: Flak Rüstung
  534. 4, 5: Mörser
  535. 4, 4: Rückstoßlader
  536. 5, 5: Gasdrucklader
  537. 5, 4: Geschütztürme
  538. 2, 3: Grundlagen Mikroelektronik
  539. 3, 2: Flachbildfernseher
  540. 3, 1: Farbige Beleuchtung
  541. 3, 2: Entwässerung
  542. 3, 1: Krankenbetten
  543. 3, 3: Transportkapseln
  544. 3, 1: Medizinherstellung
  545. 3, 1: Langstrecken Mineralienscanner
  546. 3, 3: Energieschild
  547. 6, 5: Präzisionswaffen
  548. 6, 4: Schwere Geschütztürme
  549. 6, 5: Mehrläufige Waffen
  550. 3, 3: Analysator
  551. 5, 2: Tiefenscanner
  552. 4, 2: Tiefenbohrung
  553. 4, 1: Vitalmonitor
  554. 4, 3: Herstellung
  555. 5, 3: Fortschrittliche Herstellung
  556. 4, 3: Kryptoschlafkapsel
  557. 5, 4: Energierüstung
  558. 7, 5: Energiewaffen
  559. 7, 4: Urankugel Geschützturm
  560. 6, 3: Grundlagen Raumflug
  561. 7, 4: Sternenschiff Reaktor
  562. 7, 5: Johnson-Tanaka Antrieb
  563. 2, 1: Genetic engineering
  564. 3, 2: Insectoid genome
  565. 3, 2: Reptilian genome
  566. 3, 2: Humanoid genetic engineering
  567. 3, 3: Advanced genetic engineering
  568. 4, 4: Advanced mechanite bio-integration
  569. 2, 2: Animal enrichment
  570. 2, 3: Age drugs
  571. 3, 4: Animal control
  572. 1, 2: Einfache Managing Software
  573. 2, 2: Verbesserte Managing Software
  574. 2, 2: Energiemanagment
  575. 2, 6: Synthread
  576. 3, 6: Hyperweave
  577. 1, 2: Glassworks
  578. 3, 2: Reinforced glass
  579. 2, 1: Decorative glass
  580. 3, 2: Ambrosia
  581. 4, 5: Ultratech medicine
  582. 4, 5: Bulk Medicine
  583. 3, 6: Bulk Psychoid Pekoe
  584. 3, 6: Bulk Psychite Refining
  585. 3, 5: Bulk WakeUp Production
  586. 3, 5: Bulk GoJuice Production
  587. 3, 5: Bulk Penoxycyline Production
  588. 1, 4: Simple Curtains
  589. 1, 5: Prisoner Containment
  590. 1, 4: Hinges and Gates
  591. 1, 4: Blast Doors
  592. 2, 3: Simple Animal Prosthetics
  593. 3, 4: Animal Bionics
  594. 1, 5: Animal Healing
  595. 1, 2: Primitive Prothesen
  596. 3, 2: Prothesen
  597. 4, 2: Bionics
  598. 3, 3: Ersatzorgane
  599. 5, 1: Rippenimplantate
  600. 5, 2: Verbesserte bionische Gliedmaßen
  601. 4, 3: Synthetische Organe
  602. 5, 3: Gehirnchirurgie
  603. 3, 1: Basic fuses
  604. 4, 1: Circuit breakers
  605. 2, 1: DUMMY: Drogenherstellung -> Medizinherstellung
  606. 3, 4: DUMMY: Grundlagen Mikroelektronik -> Präzisionswaffen
  607. 4, 4: DUMMY: Grundlagen Mikroelektronik -> Präzisionswaffen
  608. 5, 4: DUMMY: Grundlagen Mikroelektronik -> Präzisionswaffen
  609. 3, 4: DUMMY: Grundlagen Mikroelektronik -> Schwere Geschütztürme
  610. 4, 4: DUMMY: Grundlagen Mikroelektronik -> Schwere Geschütztürme
  611. 5, 4: DUMMY: Grundlagen Mikroelektronik -> Schwere Geschütztürme
  612. 3, 4: DUMMY: Grundlagen Mikroelektronik -> Mehrläufige Waffen
  613. 4, 4: DUMMY: Grundlagen Mikroelektronik -> Mehrläufige Waffen
  614. 5, 5: DUMMY: Grundlagen Mikroelektronik -> Mehrläufige Waffen
  615. 5, 4: DUMMY: Herstellung -> Energiewaffen
  616. 6, 4: DUMMY: Herstellung -> Energiewaffen
  617. 4, 4: DUMMY: Analysator -> Urankugel Geschützturm
  618. 5, 4: DUMMY: Analysator -> Urankugel Geschützturm
  619. 6, 4: DUMMY: Analysator -> Urankugel Geschützturm
  620. 5, 3: DUMMY: Kryptoschlafkapsel -> Vakuum Kryptoschlafkapsel
  621. 6, 3: DUMMY: Kryptoschlafkapsel -> Vakuum Kryptoschlafkapsel
  622. 4, 1: DUMMY: Langstrecken Mineralienscanner -> Raumflug Sensoren
  623. 5, 1: DUMMY: Langstrecken Mineralienscanner -> Raumflug Sensoren
  624. 2, 2: DUMMY: Glassworks -> Reinforced glass
  625. 2, 2: DUMMY: Primitive Prothesen -> Prothesen
  626.  
  627. ResearchPal :: out-of-bounds nodes:
  628.  
  629.  
  630. ResearchPal :: Reducing crossings
  631.  
  632. ResearchPal :: Collapsing nodes.
  633.  
  634. ResearchPal :: (7, 7) -> (7, 34)
  635.  
  636. ResearchPal :: Minimize crossings.
  637.  
  638. ResearchPal :: BarymetricSweep 0 (left): 542 -> 98
  639.  
  640. ResearchPal :: BarymetricSweep 1 (right): 98 -> 102
  641.  
  642. ResearchPal :: BarymetricSweep 2 (left): 102 -> 70
  643.  
  644. ResearchPal :: BarymetricSweep 3 (right): 70 -> 66
  645.  
  646. ResearchPal :: BarymetricSweep 4 (left): 66 -> 55
  647.  
  648. ResearchPal :: BarymetricSweep 5 (right): 55 -> 52
  649.  
  650. ResearchPal :: BarymetricSweep 6 (left): 52 -> 55
  651.  
  652. ResearchPal :: BarymetricSweep 7 (right): 55 -> 53
  653.  
  654. ResearchPal :: GreedySweep: 53 -> 41
  655.  
  656. ResearchPal :: GreedySweep: 41 -> 40
  657.  
  658. ResearchPal :: GreedySweep: 40 -> 40
  659.  
  660. ResearchPal :: GreedySweep: 40 -> 40
  661.  
  662. ResearchPal :: duplicated positions:
  663.  
  664.  
  665. ResearchPal :: out-of-bounds nodes:
  666.  
  667.  
  668. ResearchPal :: Finalizing layout
  669.  
  670. ResearchPal :: Minimize edge length.
  671.  
  672. ResearchPal :: EdgeLengthSweep_Local, iteration 0: 1726 -> 2324
  673.  
  674. ResearchPal :: EdgeLengthSweep_Local, iteration 1: 2324 -> 1674
  675.  
  676. ResearchPal :: EdgeLengthSweep_Local, iteration 2: 1674 -> 2316
  677.  
  678. ResearchPal :: EdgeLengthSweep_Local, iteration 3: 2316 -> 1716
  679.  
  680. ResearchPal :: EdgeLengthSweep_Global, iteration 0: 1716 -> 1404
  681.  
  682. ResearchPal :: EdgeLengthSweep_Global, iteration 1: 1404 -> 1258
  683.  
  684. ResearchPal :: EdgeLengthSweep_Global, iteration 2: 1258 -> 1218
  685.  
  686. ResearchPal :: EdgeLengthSweep_Global, iteration 3: 1218 -> 1180
  687.  
  688. ResearchPal :: EdgeLengthSweep_Global, iteration 4: 1180 -> 1168
  689.  
  690. ResearchPal :: EdgeLengthSweep_Global, iteration 5: 1168 -> 1168
  691.  
  692. ResearchPal :: EdgeLengthSweep_Global, iteration 6: 1168 -> 1168
  693.  
  694. ResearchPal :: Psychoid brauen(1.0, 1.0)
  695.  
  696. ResearchPal :: Brauen(1.0, 2.0)
  697.  
  698. ResearchPal :: Passive Kühlung(2.0, 1.0)
  699.  
  700. ResearchPal :: Dörrfleisch(2.0, 2.0)
  701.  
  702. ResearchPal :: Simple Curtains(3.0, 1.0)
  703.  
  704. ResearchPal :: Hinges and Gates(3.0, 2.0)
  705.  
  706. ResearchPal :: Prisoner Containment(4.0, 1.0)
  707.  
  708. ResearchPal :: Komplexe Möbel(4.0, 2.0)
  709.  
  710. ResearchPal :: Teppichherstellung(5.0, 1.0)
  711.  
  712. ResearchPal :: Steinhauerei(5.0, 2.0)
  713.  
  714. ResearchPal :: Blast Doors(6.0, 1.0)
  715.  
  716. ResearchPal :: Animal Healing(6.0, 2.0)
  717.  
  718. ResearchPal :: Removing empty rows
  719.  
  720. ResearchPal :: duplicated positions:
  721. 2, 16: Herstellung von Penoxzylin
  722. 2, 16: DUMMY: Drogenherstellung -> Medizinherstellung
  723. 2, 20: Decorative glass
  724. 2, 20: DUMMY: Glassworks -> Reinforced glass
  725. 3, 30: Überlebensrationen
  726. 3, 31: Animal control
  727. 3, 32: Flachbildfernseher
  728. 3, 30: DUMMY: Grundlagen Mikroelektronik -> Mehrläufige Waffen
  729. 3, 31: DUMMY: Grundlagen Mikroelektronik -> Schwere Geschütztürme
  730. 3, 32: DUMMY: Grundlagen Mikroelektronik -> Präzisionswaffen
  731. 5, 37: Tiefenscanner
  732. 5, 38: Fortschrittliche Herstellung
  733. 5, 37: DUMMY: Herstellung -> Energiewaffen
  734. 5, 38: DUMMY: Kryptoschlafkapsel -> Vakuum Kryptoschlafkapsel
  735.  
  736. ResearchPal :: out-of-bounds nodes:
  737.  
  738.  
  739. ResearchPal :: Restoring queue
  740.  
  741. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  742.  
  743. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble
  744.  
  745. [HugsLib] v6.0.1 initialized StackXXL, Hospitality, BetterPawnControl, SimpleSidearms, HeatMap, MURWallLight
  746.  
  747. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  748.  
  749. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  750.  
  751. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  752.  
  753. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  754.  
  755. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  756.  
  757. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  758.  
  759. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  760.  
  761. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  762.  
  763. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  764.  
  765. [HugsLib][warn] Missing enum setting labels for enum StackXXL.StackXXLMod+SizeEnum
  766.  
  767. [StackXXL] Loaded
  768.  
  769. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.SimpleSidearms+OptionsTab
  770.  
  771. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  772.  
  773. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  774.  
  775. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  776.  
  777. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  778.  
  779. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  780.  
  781. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  782.  
  783. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  784.  
  785. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  786.  
  787. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+Preset
  788.  
  789. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  790.  
  791. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  792.  
  793. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  794.  
  795. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  796.  
  797. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  798.  
  799. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  800.  
  801. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  802.  
  803. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  804.  
  805. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeSingleSidearm
  806.  
  807. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  808.  
  809. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.hugsLibSettings.SettingsUIs+WeaponListKind
  810.  
  811. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  812.  
  813. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+LimitModeAmountOfSidearms
  814.  
  815. [HugsLib][warn] Missing enum setting labels for enum SimpleSidearms.Globals+DroppingModeOptionsEnum
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