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- Dweller 1.25.9: dwellergame.com
- APK package name org.roguelikedevelopment.dweller.android
- Branch Entrances in Dweller:
- Depth 1 Tutorial, The Dungeon
- Depth 3 Sewers
- Depth 4 Labyrinth
- Depth 7 Crypt
- Depth 9 Goblin King
- Dweller equipment comparison
- [1]: Damage Per Tick
- [2]: Quest weapon. +1 extra damage passively when monster is poisoned
- [3]: Fire immunity
- [4]: Quest cloak. Poison immunity
- [5]: Increases light radius slightly
- [6]: +2 from arrows (or +6 if broadhead) plus a status damage depending on arrow type (poison, fire, ...). No extra status damage for generic "Quiver of Arrows", I think.
- Weapons:
- DPT[1]/Name/Weight/Damage/Delay
- 3.75 Dagger 1/3/80%
- 3.75 Venom blade 1/3/80% [2]
- 3.75 Claw of Wendigo 1/3/80% (0/0/7/0/3)
- 4.44 Shortbow 3/4/90% [6] Range 5
- 4.76 Kenneths Five Stringed bow 6/5/105% range 6
- 5.56 Short sword 3/5/90%
- 5.56 Lich King's Staff 3/5/90% (0/2/10/0/10)
- 5.56 Venombow 3/5/90% Range 6
- 5.92 Battle axe 12/8/135% multi-hit
- 6 Broadsword 5/6/100%
- 6.36 Black blade of Whetnall 7/7/110% (0/3/-6/0)
- 6.43 Minotaur axe 13/9/140% multi-hit knockback
- 6.67 Crossbow 12/9/125% Range 10
- 6.67 Quarterstaff 3/6/90%
- 6.09 Mace 8/7/115% stun
- 7 Recurve bow 5/7/100% Range 8
- 7.06 Quicksilver blade 2/6/85%
- 7.77 Elven bow 3/7/90% Range 8
- 8.89 Flail 12/12/135% 2h disarm knock back
- 9.6 Great sword 10/12/125% 2h multi-hit
- 10 Longsword 7/11/110% 2h
- 10 Great axe 15/15/150% 2h multi-hit
- 10 Halberd 15/15/150% 2h knock back multi-hit
- Ammo:
- Damage/Name
- 1 Quiver of arrows
- 2 Scorched arrow (+5/tick fire?)
- 2 Poisoned arrow (+1/tick poison?)
- 3 Quiver of Elven arrows
- 6 Broadhead arrow
- Books:
- Mana/Name
- 2 Transportation (range 3)
- 4 Charred Fire (range 3)
- 4 Sleep (range 3)
- 6 Cyclones (knock back)
- 6 Draining (range 3)
- 6 Mass translocation (range 3)
- 8 Charms (range 3)
- 10 Lich King's Tome (summon creature)
- 12 Fire Sweep
- 20 Dragons Breath (range 4)
- Shields:
- 6% Old buckler 0/2/-2/0
- 9% Buckler 0/3/-2/0
- 9% Spiked buckler (+1 attack)
- 12% Strong buckler
- 15% Heater shield
- 18% Dragonscale shield (0/6/-1/0) [3]
- 24% Unbreakable dragonscale shield (0/8/-1/0)
- 21% Kite shield 0/7/-3/-1
- 24% Strong kite shield 0/8/-3/-1
- 24% Golden shield of balance 2/8/0/-1/5
- Cloaks:
- Attack/Defense/Magic/Speed/Mana
- 0/1/0/0 Cloak (plain)
- 0/1/1/0/1 Elven cloak
- 0/1/0/0 Rathunters cloak [4]
- 0/1/0/1 Light cloak
- 0/2/0/0 Dwarven cloak
- Helmet:
- Attack/Defense/Magic/Speed
- 0/0/4/0/4 Wizards hat
- 0/1/0/0 Leather cap
- 0/2/-1/0 Dwarven helmet [5]
- 0/3/-1/0 Metal cap
- 0/4/-2/0 Metal helm
- 0/5/-2/0 Strong metal helm
- -1/6/-3/0 Great helm
- 3/4/-1/0/(5 hp) Yngar's hornet helmet
- 5/5/5/5/5 Crown of the Goblin King (plus 5 max health when worn)
- Necklace:
- Attack/Defense/Magic/Speed/Mana
- 0/3/0/0 Stone necklace
- 0/4/0/0 Strong stone necklace
- -1/0/0/0/2 Harmless moonstone [5]
- 0/0/3/0/2 Conjurers pendant
- 1/1/3/4 Calvin's imagination (heal 1hp/turn)
- 2/2/5/3/3 Amulet of Thot
- 4/-1/0/2/5hp Barbed Choker
- Rings:
- Attack/Defense/Magic/Speed/Mana
- 1/2/0/0 Bone Ring
- 0/0/0/2/1 Elven silver ring
- 0/0/0/4/2 Elven gold band
- 0/0/0/6 Ring of Mobility (levitate)
- 0/1/1/0/+7hp Ring of Longevity
- Armor:
- Attack/Defense/Magic/Speed
- 0/1/0/0 Robe
- 0/1/3/0/5 Wizards Robe
- 0/1/1/0/2 Elven robe
- 0/2/1/0/2 Strong elven robe
- 0/3/-1/0 Leather armor
- 0/4/-1/0 Strong leather armor
- 0/6/-3/-1 Chainmail armor
- 0/7/3/-1 Dwarven chainmail
- 0/8/-3/0 Defender strong dwarf chain
- -1/9/-4/-2 Full Plate armor
- -1/10/-4/-2 Strong full plate armor
- Boots:
- Attack/Defense/Magic/Speed
- 0/1/0/0 Leather boots
- 0/1/0/1 Elven boots
- 0/4/-2/-1 Old iron boots
- 0/5/-2/-1 Iron boots
- 0/3/0/5 Seven League boots
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