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- -- Update 3.1.8 --
- ### Added
- - Added new scripted triggers to check if the owner of the current scope has Robot Generals and check if the owner of the current scope is a Brotherhood nation.
- - Added tag alias for WARDEN as WDN for use in code to scope to the WARDEN controlled Hangdogs.
- - Added scripted triggers for WARDEN or Bares His Teeth being rulers of nations.
- - Added missing tech level techs to the USA tag.
- - Added SPECIAL traits to Bellingham’s starting general.
- - Added two new game rules. One enabling the improve relations diplomatic action and another reenabling the base games faction diplomatic action.
- ### Changed
- - Changed it so nations that have Robot general portraits can’t have their generals receive the Substance Abuser or Chem Reliant traits on generation.
- - Changed Bunker Kid general trait so it can only appear on nations that are Brotherhood of Steel nations.
- - Changed all uses of is_puppet_of to is_subject_of.
- - Changed how the tooltips work for the scripted leader triggers so their the name of the country changes correctly if the nation you check them ruling has a name change.
- - Changed scripted triggers has_unique_manpower_law, has_unique_officer_training_law, has_unique_economic_law, and has_unique_undesirable_law to not have tags in it using only country flags now.
- - Changed focuses New Auxiliary and New Cohort for the Legion so the ones who might be puppeted have to be at peace for you to take the focus.
- - Changed how we check game rules to use global flags instead of using the normal game rule trigger.
- ### Fixed
- - Fixed bypass on Republic of the Rio Grande focus Across the Rio Again not being setup correctly.
- - Fixed several ideas for New Vegas having missing icons.
- - Fixed Nuking someone not giving the proper idea to the one who got nuked.
- - Fixed double trigger in the Begin A Scavenging Program decision, if you enable the Waking the Tiger DLC, that causes it to not be available if you turn off the caps system.
- - Fixed localization for 2 trading flavor events.
- - Fixed several uses of the wrong trigger for the caps system.
- - Fixed Synthetic Dawn gamerule not giving Chichen Itza the correct techs and leaving their divisions locked.
- - Fixed Valle Bandits starting general having no traits, Lee Oliver starting with only one special trait, Tierra de los Tzotzil generals missing traits and images.
- - Fixed Localization errors for monster_support units and po_manpower_autonomy autonomy modifier.
- - Fixed missing news events for Mojave Territory.
- - Fixed error in El Ferrocarril Subterraneo focus stopping the correct effects from occurring.
- - Fixed issue with Followers decision to lower manpower low giving some nations the wrong manpower law.
- - Fixed issue with Valle bandits and Paz Bandits starting units vanishing unpause of the game.
- - Fixed part of The Legions navy starting in another country's territory.
- - Fixed Broken Coast focus Canadian Pipelines adding resources to the wrong state.
- - Fixed issue with bypass for focus Join the TEU as the Texas Arms Association.
- - Fixed issue with prerequisite focus for Settle Native Texans focus for Texas Arms Association.
- ### Removed
- - Removed popup from the gamerule for allowing tech levels to be researched letting you know you gained the tech needed.
- - Removed duplicate entries for Super Mutant nations portrait files.
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