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- Selecting FBConfig
- GLX_FBCONFIG_ID=263
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_STEREO=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1920 x 1080 @ 60 Hz
- Initialize engine version: 5.3.7p4 (316083f083fb)
- GfxDevice: creating device client; threaded=1
- GLX EPreloaded type GtkListStore
- Preloaded type GtkWindow
- Preloaded type GtkVBox
- Preloaded type GtkImage
- Preloaded type GtkNotebook
- Preloaded type GtkHBox
- Preloaded type GtkFrame
- Preloaded type GtkAlignment
- Preloaded type GtkTreeView
- Preloaded type GtkLabel
- Preloaded type GtkCheckButton
- Preloaded type GtkScrolledWindow
- Preloaded type GtkComboBox
- eate_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_NV_copy_image GLX_ARB_get_proc_address
- Setting maxVSyncInterval to 4
- Renderer: GeForce GTX 650/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 375.39
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
- ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamles
- s_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array G
- L_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buf
- fers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_
- store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buff
- er_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil
- GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_
- advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
- OPENGL LOG: Creating OpenGL 4.5 graphics device
- AudioManager: Using PulseAudio: Default Output Device
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/CsvHelper.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/CsvHelper.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Was.CyclicSequence.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Was.CyclicSequence.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/DialogueSystem.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/DialogueSystem.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/LuaInterpreter.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/LuaInterpreter.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Mad2D.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Mad2D.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/MadCommons.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/MadCommons.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Was.FibonacciHeap.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Was.FibonacciHeap.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Vectrosity.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Vectrosity.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/protobuf-net.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/protobuf-net.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/LitJson.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/LitJson.dll into Unity Child Domain
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/RegaliaRegexLib.dll (this message is harmless)
- Loading /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/RegaliaRegexLib.dll into Unity Child Domain
- - Completed reload, in 0.189 seconds
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/System.dll (this message is harmless)
- Default vsync count 1
- requesting resize 1920 x 1080
- Using native desktop resolution 1920 x 1080
- Selecting FBConfig
- GLX_FBCONFIG_ID=307
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=4
- GLX_SAMPLE_BUFFERS_ARB=1
- GLX_STEREO=0
- GLX_CONFIG_CAVEAT=NON-CONFORMANT
- requesting fullscreen 1920 x 1080 at 0 Hz
- Desktop is 1920 x 1080 @ 60 Hz
- Using libudev for joystick management
- Importing game controller configs
- Found /dev/input/event11
- Mapping raw axis 0 to 0
- Mapping raw axis 1 to 1
- Mapping raw axis 2 to 2
- Mapping raw axis 5 to 3
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b14.0 to b0
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b13.0 to b1
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b0.0 to b6
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b6.0 to a7
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b7.0 to a6
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b5.0 to a6
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b4.0 to a7
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b16.0 to b8
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b10.0 to b4
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b1.0 to b9
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b8.0 to a2
- Gasia Co.,Ltd PS(R) Gamepad: Mapping a0.0 to a0
- Gasia Co.,Ltd PS(R) Gamepad: Mapping a1.0 to a1
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b11.0 to b5
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b2.0 to b10
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b9.0 to a5
- Gasia Co.,Ltd PS(R) Gamepad: Mapping a2.0 to a3
- Gasia Co.,Ltd PS(R) Gamepad: Mapping a3.0 to a4
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b3.0 to b7
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b15.0 to b2
- Gasia Co.,Ltd PS(R) Gamepad: Mapping b12.0 to b3
- Assigning joystick 1
- UnloadTime: 2.138000 ms
- ====== DB INITIALIZE ======
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'DupaKeyItem') is missing!
- (Filename: Line: 1655)
- Initialized inventory items: 371
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized labyrinths: 22
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/System.Xml.dll (this message is harmless)
- The referenced script on this Behaviour (Game Object 'MirkmanShamanBlueCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MirkmanShamanBlueCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ROOTJ') is missing!
- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'NeckJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rShoulderJ') is missing!
- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rWristJ') is missing!
- (Filename: Line: 1655)
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- (Filename: Line: 1655)
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- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FireElementalCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FireElementalCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AirElementalCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'IceElementalCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SpinningFire2') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'FrolicCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'TotacaCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'AlissCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ZombieGeneralCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SkeletonArbalistCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MirkmanShamanCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MirkmanShamanCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SkeletonWarriorCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ROOTJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine01J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine02J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine03J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine04J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'NeckJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'HeadJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignyEnemyCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ROOTJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine01J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'HeadJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'NeckJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine02J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine04J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine03J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MifuneCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SkeletonGiantCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MauSwordscatKingCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MauArcherCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SandspikeCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MauSwordscatCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'MauArcherQueenCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SpellbookCombatant') is missing!
- (Filename: Line: 1655)
- Initialized nodes: 21
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized roads: 27
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized perks: 124
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized recipes: 203
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized benetifs: 139
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized socal links: 18
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized participant info: 30
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized place schedules: 10
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'FireZombieCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ROOTJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine01J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine02J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine03J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine04J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'NeckJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'HeadJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lWristJ') is missing!
- (Filename: Line: 1655)
- Initialized quests: 216
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized achivements: 50
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized global effects: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized loots: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized shops: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized codex categories entries: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized codex entries: 43
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized access revocations: 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized tutorials: 41
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized exchange definitions: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized quests: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized skins: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized summaries: 35
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized trimesters: 8
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized game difficulties: 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Initialized fractions: 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ==== LOADING ACHVMNTS ====
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ===========================
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Changing real window size to 1920 x 1004
- Changing real window size to 1920 x 1004
- Changing real window size to 1920 x 1004
- Changing real window size to 1920 x 1004
- Changing real window size to 1920 x 1080
- Changing real window size to 1920 x 1080
- Changing real window size to 1920 x 1080
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 19.827999 ms
- DOTWEEN :: DOTween auto-initialized with default settings (recycleAllByDefault: False, useSafeMode: True, logBehaviour: ErrorsOnly). Call DOTween.Init before creating your first tween in order to choose the settings yourself
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 23433 unused Assets to reduce memory usage. Loaded Objects now: 38510.
- Total: 83.371002 ms (FindLiveObjects: 5.542000 ms CreateObjectMapping: 6.911000 ms MarkObjects: 37.108002 ms DeleteObjects: 33.807999 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Async reset started...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Achievement "GAME_STARTED" unlocked.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Async reset done...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 15.518001 ms
- Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 38562.
- Total: 49.320999 ms (FindLiveObjects: 3.944000 ms CreateObjectMapping: 4.841000 ms MarkObjects: 38.249001 ms DeleteObjects: 2.285000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- ContextMenu not found
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Benefit would be applied here!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/Mono.Security.dll (this message is harmless)
- Platform assembly: /home/haruka/games/GOG/Regalia Of Men And Monarchs/game/Regalia_Data/Managed/System.Configuration.dll (this message is harmless)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 19.012001 ms
- Unloading 9646 unused Assets to reduce memory usage. Loaded Objects now: 67475.
- Total: 113.711998 ms (FindLiveObjects: 9.899000 ms CreateObjectMapping: 7.968000 ms MarkObjects: 82.877998 ms DeleteObjects: 12.966000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Cutscenes was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 20.082001 ms
- Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 67356.
- Total: 99.854996 ms (FindLiveObjects: 9.544000 ms CreateObjectMapping: 5.652000 ms MarkObjects: 81.175995 ms DeleteObjects: 3.482000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Grenn"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Theo"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Mifune"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Esther"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Griffith"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Gwen"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial FirstExploration was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Menu_CharacterSheet was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Menu_SocialLinks was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Menu_Town was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Menu_Diplomacy was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial Calendar was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 12)
- UnloadTime: 31.153002 ms
- Unloading 4487 unused Assets to reduce memory usage. Loaded Objects now: 68278.
- Total: 128.760986 ms (FindLiveObjects: 9.585000 ms CreateObjectMapping: 7.502000 ms MarkObjects: 99.067001 ms DeleteObjects: 12.605000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- UnloadTime: 28.132000 ms
- Unloading 427 unused Assets to reduce memory usage. Loaded Objects now: 68344.
- Total: 117.803001 ms (FindLiveObjects: 9.867001 ms CreateObjectMapping: 5.321000 ms MarkObjects: 99.899002 ms DeleteObjects: 2.714000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- QuestRequirementViewModel was met!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 10010 fullfilled
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 10011 fullfilled
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 21.825001 ms
- Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 68324.
- Total: 120.112000 ms (FindLiveObjects: 9.185000 ms CreateObjectMapping: 5.736000 ms MarkObjects: 97.710999 ms DeleteObjects: 7.480000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 22.335001 ms
- Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 68354.
- Total: 118.209000 ms (FindLiveObjects: 9.363000 ms CreateObjectMapping: 5.759000 ms MarkObjects: 98.512001 ms DeleteObjects: 4.574000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 21.379000 ms
- Unloading 416 unused Assets to reduce memory usage. Loaded Objects now: 68372.
- Total: 119.612000 ms (FindLiveObjects: 9.965000 ms CreateObjectMapping: 5.554000 ms MarkObjects: 99.844002 ms DeleteObjects: 4.249000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 21.197001 ms
- Unloading 382 unused Assets to reduce memory usage. Loaded Objects now: 68657.
- Total: 119.014999 ms (FindLiveObjects: 9.234000 ms CreateObjectMapping: 5.443000 ms MarkObjects: 100.718002 ms DeleteObjects: 3.619000 ms)
- The referenced script on this Behaviour (Game Object 'Spine03J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rWristJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'NeckJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rAnkleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lElbowJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lKneeJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine02J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'HeadJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'ROOTJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'DiegoCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rClavicleJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rShoulderJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'LevantCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine01J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'TheoCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'Spine04J') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'SignyCombatant') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'rHipJ') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'lWristJ') is missing!
- (Filename: Line: 1655)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 374)
- Tutorial Deploy was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial FirstTurn was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 4:7 for Ratmite (on 2:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 6:5 for Ratmite (on 6:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 3:5 for Ratmite (on 4:9)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 36
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial SecondTurn was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:5 for Ratmite (on 4:7)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 5:2 for Ratmite (on 6:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 1:4 for Ratmite (on 3:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:8 for RatmiteBig (on 3:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 36
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Tutorial ThirdTurn was watched
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:3 for Ratmite (on 2:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 5:1 for Ratmite (on 5:2)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 1:2 for Ratmite (on 1:4)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:5 for RatmiteBig (on 2:8)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:1 for Ratmite (on 2:3)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 4:1 for Ratmite (on 5:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 1:0 for Ratmite (on 1:2)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:7 for RatmiteBig (on 2:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 2:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 1:0)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ratmite has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 0:6 for RatmiteBig (on 2:6)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 1:0)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 24
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ratmite has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 24
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:1 for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Fatal error: no any opponents to move for.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 36
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 41.682003 ms
- Unloading 4100 unused Assets to reduce memory usage. Loaded Objects now: 73912.
- Total: 156.699005 ms (FindLiveObjects: 10.343000 ms CreateObjectMapping: 8.023999 ms MarkObjects: 116.241997 ms DeleteObjects: 22.089001 ms)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- VectorLine: end cap "Arrow" has already been set up
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
- (Filename: Line: 374)
- Moving to 6:7 for Ratmite (on 5:11)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:6 for Ratmite (on 1:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:9 for Ratmite (on 1:13)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 0:10 for RatmiteBig (on 3:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 4
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 6:3 for Ratmite (on 6:7)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 3:2 for Ratmite (on 2:6)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:4 for Ratmite (on 2:9)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 0
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:9 for RatmiteBig (on 0:10)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 28
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 20
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 3:2)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 4:1 for Ratmite (on 2:4)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 2:6 for RatmiteBig (on 2:9)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 32
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 24
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 6:3)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 1:5 for RatmiteBig (on 2:6)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 32
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for RatmiteBig (on 1:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 3:2)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 6:3)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 5:2 for Ratmite (on 3:2)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 6:1 for Ratmite (on 4:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ratmite has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ratmite has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Moving to 1:2 for RatmiteBig (on 1:5)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 20
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- No cell to move on for Ratmite (on 6:1)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 2
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteSneezetargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 32
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Ratmite has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skills to use: 20
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Skill used: RatmiteDustCannontargets: 1
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Achievement "FIRSTBATTLE" unlocked.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- RatmiteBig has been killed
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 43.146000 ms
- Unloading 2462 unused Assets to reduce memory usage. Loaded Objects now: 75909.
- Total: 175.705002 ms (FindLiveObjects: 10.405999 ms CreateObjectMapping: 7.892000 ms MarkObjects: 136.986008 ms DeleteObjects: 20.420000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 21.240000 ms
- Unloading 319 unused Assets to reduce memory usage. Loaded Objects now: 75922.
- Total: 158.544006 ms (FindLiveObjects: 10.558000 ms CreateObjectMapping: 7.587000 ms MarkObjects: 137.457001 ms DeleteObjects: 2.940000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 23.426001 ms
- Unloading 452 unused Assets to reduce memory usage. Loaded Objects now: 76149.
- Total: 161.396988 ms (FindLiveObjects: 10.563000 ms CreateObjectMapping: 7.618000 ms MarkObjects: 138.056000 ms DeleteObjects: 5.159000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.RectTransform:INTERNAL_set_anchorMin (UnityEngine.Vector2&)
- at UnityEngine.RectTransform.set_anchorMin (Vector2 value) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetCellsAlongAxis (Int32 axis) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetLayoutHorizontal () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.<Rebuild>m__9 (UnityEngine.Component e) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.Rebuild (CanvasUpdate executing) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
- UnityEngine.Canvas:SendWillRenderCanvases()
- UnityEngine.Canvas:ForceUpdateCanvases()
- UnityEngine.UI.ScrollRect:EnsureLayoutHasRebuilt()
- UnityEngine.UI.ScrollRect:LateUpdate()
- (Filename: Line: -1)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 26.973000 ms
- Unloading 507 unused Assets to reduce memory usage. Loaded Objects now: 76251.
- Total: 166.388000 ms (FindLiveObjects: 10.505000 ms CreateObjectMapping: 7.452000 ms MarkObjects: 144.897995 ms DeleteObjects: 3.533000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- QuestRequirementViewModel was met!
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- 10001 fullfilled
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 23.105999 ms
- Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 76300.
- Total: 171.305008 ms (FindLiveObjects: 10.463000 ms CreateObjectMapping: 7.469000 ms MarkObjects: 145.028992 ms DeleteObjects: 8.342000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.RectTransform:INTERNAL_set_anchorMin (UnityEngine.Vector2&)
- at UnityEngine.RectTransform.set_anchorMin (Vector2 value) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetCellsAlongAxis (Int32 axis) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetLayoutHorizontal () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.<Rebuild>m__9 (UnityEngine.Component e) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.Rebuild (CanvasUpdate executing) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
- UnityEngine.Canvas:SendWillRenderCanvases()
- UnityEngine.Canvas:ForceUpdateCanvases()
- UnityEngine.UI.ScrollRect:EnsureLayoutHasRebuilt()
- UnityEngine.UI.ScrollRect:LateUpdate()
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.RectTransform:INTERNAL_set_anchorMin (UnityEngine.Vector2&)
- at UnityEngine.RectTransform.set_anchorMin (Vector2 value) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetCellsAlongAxis (Int32 axis) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.GridLayoutGroup.SetLayoutHorizontal () [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.<Rebuild>m__9 (UnityEngine.Component e) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.PerformLayoutControl (UnityEngine.RectTransform rect, UnityEngine.Events.UnityAction`1 action) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.LayoutRebuilder.Rebuild (CanvasUpdate executing) [0x00000] in <filename unknown>:0
- at UnityEngine.UI.CanvasUpdateRegistry.PerformUpdate () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception, Object)
- UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate()
- UnityEngine.Canvas:SendWillRenderCanvases()
- UnityEngine.Canvas:ForceUpdateCanvases()
- UnityEngine.UI.ScrollRect:EnsureLayoutHasRebuilt()
- UnityEngine.UI.ScrollRect:LateUpdate()
- (Filename: Line: -1)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 26.745001 ms
- Unloading 494 unused Assets to reduce memory usage. Loaded Objects now: 76284.
- Total: 165.442001 ms (FindLiveObjects: 10.206000 ms CreateObjectMapping: 7.268000 ms MarkObjects: 143.996994 ms DeleteObjects: 3.969000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Elaine"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Signy"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Mifune"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 23.458000 ms
- Unloading 2522 unused Assets to reduce memory usage. Loaded Objects now: 76238.
- Total: 180.763000 ms (FindLiveObjects: 10.421000 ms CreateObjectMapping: 7.703000 ms MarkObjects: 156.154999 ms DeleteObjects: 6.483000 ms)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 27.702000 ms
- Unloading 424 unused Assets to reduce memory usage. Loaded Objects now: 76293.
- Total: 177.496994 ms (FindLiveObjects: 10.705000 ms CreateObjectMapping: 7.235000 ms MarkObjects: 156.497009 ms DeleteObjects: 3.060000 ms)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is already a MainThreadDispatcher in the scene. Removing myself...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- The referenced script on this Behaviour (Game Object 'GwenModel') is missing!
- (Filename: Line: 1655)
- There is no character in conversation map: "Grenn"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Theo"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Diego"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Elaine"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- There is no character in conversation map: "Esther"
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 7fa1ecfff700 -> priority: 1
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