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Character Sheet Lustrous Vale

Markar00 Jun 17th, 2019 69 Never
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  1. [indent][indent][indent][indent][indent][indent][indent][center]associated picture[/center]
  2. [color=gray][hr][/hr]
  3. [indent][big]❀ Character Basics[/big][/indent]
  4. [/color][hr][/hr]
  5. ● [color=gray]Name
  6. [indent][small]Self Explanatory, your character's name.[/small][/indent]
  7. [/color]
  8. ● [color=gray]Race and Age
  9. [indent][small]What is your character's race and Age?[/small][/indent]
  10. [/color]
  11. ● [color=gray]Gender, Height, & Weight
  12. [indent][small]Gender | Height | Weight[/small][/indent]
  13. [/color]
  14. ● [color=gray]Occupation and Level
  15. [indent][small]Does your character have a specific profession, background, or otherwise defined as a "class" as well as what level in it is s/he?[/small][/indent]
  16. [/color]
  17. [color=gray][hr][/hr]
  18. [indent][big]❀ Character Stats[/big][/indent]
  19. [/color][hr][/hr]
  20. ● [color=gray]Attributes
  21. [indent][small]Strength (STR) | [color=green]points[/color] | +0 modifier
  22. Dexterity (DEX) | [color=green]points[/color] | +0 modifier
  23. Constitution (CON) | [color=green]points[/color] | +0 modifier
  24. Intelligence (INT) | [color=green]points[/color] | +0 modifier
  25. Wisdom (WIS) | [color=green]points[/color] | +0 modifier
  26. Charisma (CHA) | [color=green]points[/color] | +0 modifier[/small][/indent]
  27. [/color]
  28. ● [color=gray]Skills (Mental) [sub]Skills often represent knowledge from formal education.[/sub]
  29. [indent][small][color=red](-5 penalty to use unskilled)[/color]
  30. Academics | knowledge in Arts and Humanities.
  31. Computer | computer programs and operating systems.
  32. Crafts | constructing, crafting, and repairing objects.
  33. Investigation | solving riddles and finding evidence.
  34. Medicine | physiology, anatomy, and medical treatments.
  35. Occult | lore about the supernatural.
  36. Politics | political processes and bureaucratic maneuvers.
  37. Science | physical and natural sciences.[/small][/indent]
  38. [/color]
  39. ● [color=gray]Skills (Physical) [sub]Skills often represent personal experience and training.[/sub]
  40. [indent][small][color=red](-3 penalty to use unskilled)[/color]
  41. Athletics | sports and movement.
  42. Brawl | unarmed combat.
  43. Drive | operating automobiles under rough conditions.
  44. Firearms | identifying, using, and maintaining firearms and bows.
  45. Larceny | picking locks, burglary, bypassing security, sleight of hand, etc.
  46. Stealth | moving silently and unnoticed.
  47. Survival | enduring harsh environments.
  48. Weaponry | identifying, using, and maintaining non-firearm weapons.[/small][/indent]
  49. [/color]
  50. ● [color=gray]Skills (Social) [sub]Skills often represent practiced and honed natural knack.[/sub]
  51. [indent][small][color=red](-3 penalty to use unskilled)[/color]
  52. Animal Ken | understanding animal minds and behaviors.
  53. Empathy | observing emotions and understanding viewpoints.
  54. Expression | art of communication and entertainment.
  55. Intimidation | coercing via force and threat.
  56. Persuasion | convincing others and inspiring their emotions.
  57. Socialize | social interaction in various situations.
  58. Streetwise | navigating urban streets and gathering intel there.
  59. Subterfuge | deceiving others and noticing it.[/small][/indent]
  60. [/color]
  61. [color=gray][hr][/hr]
  62. [indent][big]❀ Character Capabilities[/big][/indent]
  63. [/color][hr][/hr]
  64. ● [color=gray]Feats
  65. [indent]Combat Feats
  66. [indent][small]Does your character know any fighting styles?[/small]
  67. [/indent]
  68. Magic Feats
  69. [indent][small]Does your character know any magic?[/small]
  70. [/indent]
  71. Other Feats
  72. [indent][small]Does your character have abilities from untrained sources?[/small]
  73. [/indent]
  74. [/indent]
  75. [/color]
  76. ● [color=gray]Advantages
  77. [indent][small]Health: How much health you have (CON * 2).
  78. Speed: What speeds you possess (Racial speed modifier).
  79. Physical Defense: How big or small your defenses are (10 + DEX MOD + Armor Bonus).
  80. Mental Defense: How big or small your defenses are (10 + WIS MOD + Armor Bonus).[/small][/indent]
  81. [/color]
  82. [color=gray][hr][/hr]
  83. [indent][big]❀ In the Bag[/big]
  84. [sub]Your gold will go here![/sub][/indent]
  85. [/color][hr][/hr]
  86. ● [color=gray]Offensive Gear
  87. [indent][small]Any weapons you possess go here.[/small][/indent]
  88. [/color]
  89. ● [color=gray]Protective Gear
  90. [indent][small]Clothing, armor, shields... They go here.[/small][/indent]
  91. [/color]
  92. ● [color=gray]Magic Items
  93. [indent][small]Items of magical nature that aren't protective or offensive here.[/small][/indent]
  94. [/color]
  95. ● [color=gray]Other Gear
  96. [indent][small]Anything else you have goes here.[/small][/indent][/color][/indent][/indent][/indent][/indent][/indent][/indent][/indent]
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