LolHacksRule

ABGO DebugTweakables v2.9.1

Jun 22nd, 2020
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  1. Camera:
  2. Camera settings
  3.  
  4. Library:
  5. '''Flycam_Invert_Y''' (Flycam invertion for Y axis?), '''Dynamic_FOV''' (Dynamic camera FOV), '''Engine_Shake''' (Camera engine shake?), '''FOV''' (Field of View). '''Height''' (Camera height?), '''Behind''' (Backwards camera?), '''Height_Min_Dist''' (Camera height minimum distance), '''Height_Max_Dist''' (Camera height maximum distance), '''Height_Min_Speed''' (Camera height minimum speed?), '''Height_Speed_Scale''' (Camera height speed scale), '''Height_Lag_Scale''' (Camera height lag scale), '''Zoom_Min_Zoom''' (Camera minimum zoom), '''Zoom_Max_Zoom''' (Camera maximum zoom), '''Zoom_Min_Speed''' (Camera minimum zoom speed), '''Zoom_Speed_Scale''' (Camera zoom speed scale), '''Behind_Accel_Min_Dist''' (Camera acceleration from behind minimum distance), '''Behind_Accel_Max_Dist''' (Camera acceleration from behind maximum distance), '''Behind_Accel_Scale''' (Camera acceleration from behind scale) '''Behind_Min_Speed''' (Camera from behind minimum speed), '''Behind_Speed_Min_Dist''' (Camera from behind minimum distance), '''Behind_Speed_Max_Dist''' (Camera from behind maximum distance), '''Behind_Speed_Scale''' (Camera from behind speed scale), '''Blend_To_Move_Dir''' (Camera blend to move direction?), '''Lateral_Move_With_Slide''' (Camera lateral moving with slides?), '''Ability_Activation_Time_Factor''' (Ability activation time factor?), '''Ability_Activation_Intro_Time''' (Ability activation intro time?), '''Ability_Activation_Hold_Time''' (Ability activation hold time), '''Ability_Activation_Outro_Time''' (Ability activation outro time), '''Ability_Activation_Front_Angle''' (Ability activation front angle), '''Ability_Activation_Cam_Height''' (Ability activation camera height), '''Ability_Activation_Cam_Distance''' (Ability activation camera distance), '''Ability_Activation_Cam_Enabled''' (Ability activation camera toggle), '''Smooth_Cam_Pos''' (Smooth camera position), '''Smooth_Look_Pos''' (Smooth camera look position) and '''Smooth_Cam_Up''' (Smooth camera up height?).
  6.  
  7. XML:
  8.  
  9. Lateral_Move_With_Power_Slide, Backwards_Move_With_Power_Slide, Power_Slide_Return_Speed, Backwards_Move_With_Power_Slide and Power_Slide_Return_Speed.
  10.  
  11. Rendering:
  12.  
  13. GUI settings.
  14.  
  15. Library:
  16. Hide_HUD (Hide HUD), Hide_Sky (Hide sky), Hide_Cars (Hide vehicles), Hide_FEEnv (Hide FE[?] environments), Hide_EnvOpaque (Hide opaque environments), Hide_Env1BitAlpha (Hide 1-bit alpha environments), Hide_Env8BitAlpha (Hide 8-bit alpha environments), Show_Colision (Show collision, NO EFFECT), WorldColour_Effectiveness (World color effectiveness), FEBlur_Enable (Enable FE[?] blur), FEBlur_Debug ([FE[?] blur debug?) and FEBlur_FadeIn_Time (FE blue fade in time).
  17.  
  18. XML:
  19. Show_Ambient_Lighting
  20.  
  21. LensFlare:
  22.  
  23. Lensflare settings.
  24.  
  25. Library:
  26.  
  27. Nothing.
  28.  
  29. XML:
  30.  
  31. LensFlare_Size_A, LensFlare_Size_B, LensFlare_Size_C, LensFlare_Size_D, LensFlare_Size_E, LensFlare_Size_F, LensFlare_Size_G, LensFlare_Size_H, LensFlare_Offset_A, LensFlare_Offset_B, LensFlare_Offset_C, LensFlare_Offset_D, LensFlare_Offset_E, LensFlare_Offset_F, LensFlare_Offset_G, LensFlare_Offset_H, LensFlare_MaxStrength_A, LensFlare_MaxStrength_B, LensFlare_MaxStrength_C, LensFlare_MaxStrength_D, LensFlare_MaxStrength_E, LensFlare_MaxStrength_F, LensFlare_MaxStrength_G, LensFlare_MaxStrength_H, LensFlare_FadeInSpeed1, LensFlare_FadeOutSpeed1, LensFlare_FadeInSpeed2 and LensFlare_FadeOutSpeed2.
  32.  
  33. Bloom:
  34.  
  35. Bloom settings.
  36.  
  37. '''Bloom_Color_Threshold''' '''Bloom_Blur_Size_X''' '''Bloom_Blur_Size_Y''' '''Bloom_Intensity''' and '''Bloom_Enabled'''.
  38.  
  39. Stats:
  40.  
  41. Performance status, both in XML and library.
  42.  
  43. '''Framerate''' (FPS) '''CPU_Profiling''' (CPU profiling) '''GPU_Profiling''' (GPU profiling) '''Incremental_Profile''' (Device config used?) '''Memory_Stats''' (Device memory stats) and '''Env_Stats''' (Environment stats).
  44.  
  45. BossBattle:
  46.  
  47. Boss Battle settings.
  48.  
  49. Library;
  50.  
  51. Ram_Interval. Ram_Duration. Ram_Distance_Behind. Ram_Distance_Ahead. Ram_Sharpness. 0.8 Ability_Distance. Ability_Delay Initial_Ability_Delay. Catapult_Min_Delay and Catapult_Max_Delay.
  52.  
  53. XML:
  54.  
  55. '''Crown_Swap_Delay'''.
  56.  
  57. Gameplay:
  58.  
  59. Gameplay settings.
  60.  
  61. Library:
  62.  
  63. Debug_AI, Gravity_Scale, Invincible_Karts, Thermal_Strength, AISlingshotMinDelay, AISlingshotMaxDelay, AISlingshotMaxRandomOffset, Enable_Intelligent_Ability_AI, Multi_Tier_Kart_Upgrades, Always_Enable_Ability and Block_Low_CC_Kart.
  64.  
  65. XML:
  66. Num_Cars, Distance_Time, Race_Time, TimeAttack_Time, Pickup_Radius, Boost_Time, Boost_Intensity, Boost_Camera_Start_Delay, Invulnerability_Time, Invulnerability_Grip_Scale, Slalom_Misses, Ghost_AI: '''Enabled''', '''Max_Abilities''', '''Spin_Out_Input_Steer_Scale''', '''Spin_Out_Arcade_Steer_Rate''', '''Ability_Chance_Fudge''', '''Ram_Sharpness''' and '''Red_Replace_Chance'''.
  67.  
  68. Powerup:
  69.  
  70. Powerup settings.
  71.  
  72. Library:
  73. Autorepair_Start_Delay, Autorepair_VFX_Delay, Drift_Angle_Start, Drift_Angle_Stop, Drift_Speed_Start, Boost_Push_Factor, Boost_Camera_Start_Speed Boost_Camera_End_Speed, Boost_Camera_Start_Delay, King_Sling_Force_Multiplier and King_Sling_Catchup_Disabled_Time.
  74.  
  75. XML:
  76. Autorepair_Damaged_Pieces, Drift_Speed_Stop, Drift_Forward_Factor, Drift_Speed_Factor and Boost_Camera_Max_Distance.
  77.  
  78. Car:
  79.  
  80. Player vehicle settings.
  81.  
  82. Library:
  83. Player_Car_CollisionInertiaScale.
  84.  
  85. XML:
  86. Player_Car_Mass, Player_Car_Inertia, Player_Car_COM_Upward_Offset, Player_Car_COM_Forward_Offset, Player_Car_Drag, Player_Car_DownForce, Player_Car_Wheel_Front_PeakGrip, Player_Car_Wheel_Rear_PeakGrip, Player_Car_TorqueScalar and Player_Car_CollisionInertiaScale.
  87.  
  88. Audio:
  89.  
  90. Audio settings.
  91.  
  92. Library:
  93. ABK_Sound_Stats and ABK_Sound_Profile.
  94.  
  95. XML:
  96. Disable_Engine_Sounds, Disable_Backfire_Sounds, Disable_Skid_Sounds, Disable_Chirp_Sounds Disable_Transmission_Sounds, Show_Sound_Stats, Show_Sound_Group_Stats, Show_Collision_Sounds, Main_Menu_Music_Volume, In_Game_Music_Volume and In_Game_Ambience_Volume.
  97.  
  98. Controls:
  99.  
  100. In-game control settings.
  101.  
  102. Library:
  103. '''Steer_Rate''', '''Steer_Touch_Width''', '''Steer_Exponent''', '''Motion_Steer_Max_Angle''', '''Motion_Steer_Exponent''', '''Minimum_Speed''', '''Slingshot_Penalty_Force''', '''Slingshot_Penalty_Spins''', '''Slingshot_Penalty_Time'', '''Slingshot_Penalty_Extra_Force''', Slingshot_Penalty_Extra_Spins''', '''Slingshot_Penalty_Extra_Time''', '''Steer_Flip''', '''Push_Button_Controls''' and '''Enable_PC_Joypad'''.
  104.  
  105. XML:
  106. '''Enable_iOS_Tilt''', '''Steer_Flip''', '''Kick_Speed''', '''Push_Button_Controls''', '''Downhill_Mode''', '''Wall_Ride_Degrade''', '''Two_Wheel_Target_Angle''', '''Two_Wheel_Speed_Limit''', '''Two_Wheel_Wobble_Degrade''', '''Two_Wheel_Single_Tap''', '''Jump_Force''', '''Boost_Force''', '''Boost_Cooldown_Time''', '''Gesture_Tricks''', '''Half_Turn_Tricks''', '''Automatic_Stop_Tricks''', '''Landing_Assist_Aim_Car''', '''TriggerAction_Jump''', '''TriggerAction_Boost''', '''TriggerAction_TwoWheels''', '''TriggerAction_Transition''', '''Slingshot_AI_Pull_Back_Time''' and '''Default_Controls'''.
  107.  
  108. HUD:
  109.  
  110. HUD settings.
  111.  
  112. Library:
  113.  
  114. '''Speed_Enable'''.
  115.  
  116. XML:
  117.  
  118. '''Side_Touch_Button_Offset_X''', '''Side_Touch_Button_Offset_Y''', '''Side_Touch_Button_Scale_Release''', '''Side_Touch_Button_Scale_Press''', '''Pause_X_Position''', '''Pause_Y_Position''', '''Pause_X_Scale''', '''Pause_Y_Scale''', '''Time_X_Position''', '''Time_Y_Position''', '''Time_Scale''', '''Pos_X_Position''', '''Pos_Y_Position''', '''Pos_Scale''', '''Score_X_Position''', '''Score_Y_Position''', '''Score_Scale''', '''Speed_X_Position''', '''Speed_Y_Position''' and '''Speed_Scale'''.
  119.  
  120. Misc
  121.  
  122. Anything else.
  123.  
  124. Library:
  125. '''Ability_Holdoff_Time''', '''Buy_Abilities_In_Race''', '''Buy_Abilities_Pre_Race''', '''Starting_Extra_Abilities''', '''Initial_Sling_Gift''', '''Initial_Boost_Gift''', '''Initial_Repair_Gift''', '''Initial_PartnerCar_Gift''', '''Coindoubler_Popup_Chance_ResultsScreen''', '''Bank_Coindoubler_Deficit''', '''Show_Social_Markers''', '''Kart_Promo_Daily_Event_Probability''', '''Kart_Promo_Weekly_Tournament_Probability''', '''Kart_Promo_Daily_Event_Percentage_Discount''', '''Kart_Promo_Weekly_Tournament_Percentage_Discount''', '''Kart_Promo_General_Percentage_Discount''', '''Weekly_Tournament_Requires_Facebook''', '''TrackSelect_Show_Difficulty''', '''Mechanic_Pig_Messages_Enabled''', '''TBM_Team_Formation_Cost''', '''TBM_Team_Request_Expiry_Time''', '''TBM_Wins_Team_Multiplayer_Promo''', '''MP_Trophies_Per_Win''', '''Kart_Promo_SantasSleigh_ExpireDate''', '''Kart_Promo_GoatKart_ExpireDate, '''Free_Gems_Video_Promotion''', '''Free_Gems_Rovio_Promotion''', '''Show_Landing_Screen_Video_Button''', '''Show_Garage_Screen_Video_Button''', '''Show_Showroom_Screen_Video_Button''', '''TBM_Available''', '''LMP_Available''', '''Notification_Prompt_Rate''', '''Chromecast_Available''', '''Chromecast_Reduce_Detail''', '''Keep_Sponsor_Between_Events''', '''Show_All_Upgrade_Tokens''', '''Show_Post_Race_Scores''', '''ShowLandingPopup''', '''EnableRetryWithBoost''', '''EnableRetryForEnergy''' and '''EnableFreeRetryForEarlyGame'''.
  126.  
  127. XML:
  128. '''Enable_Team_Based_Multiplayer''' and '''Kart_Promo_Weekly_Tournament_Probability'''
  129.  
  130. Energy:
  131.  
  132. Player Energy settings.
  133. '''Energy_Mode''', '''Secs_To_Replenish''', '''Energy_Max''', '''Refill_Cost''', '''Max_Birds_For_Free_Energy''' and '''Percent_Extra_Secs_Per_Bird_Owned'''.
  134.  
  135. Timings:
  136.  
  137. Timing settings.
  138. '''Secs_No_Ads''', '''Free_Powerup_Time''', '''RovioNews_Hour_Interval''', '''ReviewNotification''', '''Secs_Before_Review''', '''Secs_Between_Reviews''', '''Secs_After_Update''', '''Reshow_After_Time''' and '''Reshow_After_Char_Unlock'''.
  139.  
  140. GemOnlyPurchases:
  141.  
  142. Gem only in-game purchases toggle.
  143. '''GemOnlyPurchasesEnabled''' and '''ShowPopupBeforeStorePurchase'''.
  144.  
  145. DifficultyAdjust:
  146.  
  147. Difficulty scaling.
  148.  
  149. '''VeryEasy''', '''Easy''', '''Medium''', '''Hard''' and '''Impossible'''.
  150.  
  151. QMR:
  152.  
  153. {{todo|Figure out what QMR means, either Quality Management Representative, or Quick MultiPlayer Race.}}
  154.  
  155. This is the only group having only lowercase function names.
  156. '''difficulty''', '''score factor''' and '''cc limit'''.
  157.  
  158. FTUE:
  159.  
  160. First-Time-User-Experience settings.
  161.  
  162. Library:
  163. '''UnlockAllTracksWithStella'''.
  164.  
  165. XML:
  166. '''UnlockAllTracksWithStella''' and '''Combine_First_FTUE_Races'''
  167.  
  168. LocalMultiplayer:
  169.  
  170. Local Multiplayer settings.
  171.  
  172. '''LocalMultiPlayerAbilitiesActive''', '''LocalMultiPlayerMultiAbilitiesActive''', '''LocalMultiPlayerCatchUpBoost''', '''LocalMultiPlayerRealCCAdjust''', '''LocalMultiPlayerDragAdjust''', '''LocalMultiPlayerCornerAdjust''' and '''LocalMultiPlayerCCAdjust'''.
  173.  
  174. Store:
  175.  
  176. In-game store cost settings for first vehicle in each episode.
  177.  
  178. '''Store_SetCostOfFirstKartInEachEp_Free''' (Starter vehicles in each episode are free) and '''Store_SetCostOfFirstKartInEachEp_200Coins''' (Starter vehicles in each episode costs 200 coins).
  179.  
  180. UI:
  181.  
  182. UI settings, only in Library.
  183.  
  184. '''Load_All_Buttons''' (Loads all buttons), '''Use_Tablet_Layout''' (Use a layout of buttons for a large device) and '''Render_Touch_Zones''' (Render touchboxes).
  185.  
  186. Connectivity:
  187.  
  188. Always online settings, both in XML and Library.
  189.  
  190. '''Always_Online''' (Makes the game act like a connection is required to do races or spend currency, bootup and CDN downloading are unaffected, this does not affect other online modes.)
  191.  
  192. *****Removed from TCRF due to long and unnecessary*****
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