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totox69

Colored wcaption word by word with davinci fuson.

Dec 17th, 2024
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  1. {
  2. Tools = ordered() {
  3. Text1 = TextPlus {
  4. Inputs = {
  5. GlobalOut = Input { Value = 50, },
  6. Width = Input { Value = 1920, },
  7. Height = Input { Value = 1080, },
  8. UseFrameFormatSettings = Input { Value = 1, },
  9. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  10. LayoutRotation = Input { Value = 1, },
  11. TransformRotation = Input { Value = 1, },
  12. Enabled2 = Input { Value = 1, },
  13. Softness1 = Input { Value = 1, },
  14. StyledText = Input {
  15. SourceOp = "Follower1",
  16. Source = "StyledText",
  17. },
  18. Font = Input { Value = "Open Sans", },
  19. Style = Input { Value = "Bold", },
  20. Size = Input { Value = 0.1215, },
  21. VerticalJustificationNew = Input { Value = 3, },
  22. HorizontalJustificationNew = Input { Value = 3, },
  23. Thickness2 = Input { Value = 0.0667, },
  24. Red2 = Input { Value = 0, },
  25. Softness2 = Input { Value = 1, },
  26. Level4 = Input { Value = 2, },
  27. Blue4 = Input { Value = 0, },
  28. Alpha4 = Input { Value = 0, },
  29. Softness4 = Input { Value = 1, },
  30. PriorityBack4 = Input { Value = 10, }
  31. },
  32. ViewInfo = OperatorInfo { Pos = { 110, 148.5 } },
  33. },
  34. Follower1 = StyledTextFollower {
  35. CtrlWZoom = false,
  36. Inputs = {
  37. Order = Input { Value = 7, },
  38. DelayType = Input { Value = 2, },
  39. Delay = Input {
  40. Value = 45,
  41. Expression = ".9*(comp.RenderEnd-comp.RenderStart)",
  42. },
  43. Text = Input {
  44. Value = StyledText {
  45. Value = "CAPTION COLORED\nWORD BY WORD"
  46. },
  47. },
  48. TransformRotation = Input { Value = 1, },
  49. SelectElement = Input { Value = 3, },
  50. Enabled4 = Input { Value = 1, },
  51. Softness1 = Input { Value = 1, },
  52. Softness2 = Input { Value = 1, },
  53. Softness3 = Input { Value = 1, },
  54. Opacity4 = Input {
  55. SourceOp = "Follower1Opacity4",
  56. Source = "Value",
  57. },
  58. Softness4 = Input { Value = 1, },
  59. Softness5 = Input { Value = 1, },
  60. Softness6 = Input { Value = 1, },
  61. Softness7 = Input { Value = 1, },
  62. Softness8 = Input { Value = 1, }
  63. },
  64. },
  65. Follower1Opacity4 = BezierSpline {
  66. SplineColor = { Red = 179, Green = 28, Blue = 244 },
  67. NameSet = true,
  68. KeyFrames = {
  69. [0] = { 1, RH = { 2, 1 }, Flags = { StepIn = true } },
  70. [6] = { 0, LH = { 6, 0.333333333333333 }, RH = { 8.33333333333333, 0 }, Flags = { StepIn = true } },
  71. [13] = { 1, LH = { 13, 0.666666666666667 }, Flags = { StepIn = true } }
  72. }
  73. },
  74. Instance_Text1_1 = TextPlus {
  75. SourceOp = "Text1",
  76. Inputs = {
  77. SettingsNest = Input {
  78. },
  79. ImageNest = Input {
  80. },
  81. ["Gamut.ColorSpaceNest"] = Input {
  82. },
  83. ["Gamut.GammaSpaceNest"] = Input {
  84. },
  85. Layout = Input {
  86. },
  87. LayoutRotation = Input {
  88. Value = 1,
  89. },
  90. Background = Input {
  91. },
  92. TransformTransform = Input {
  93. },
  94. TransformRotation = Input {
  95. Value = 1,
  96. },
  97. TransformPivot = Input {
  98. },
  99. TransformShear = Input {
  100. },
  101. TransformSize = Input {
  102. },
  103. Enabled4 = Input {
  104. Value = 1,
  105. },
  106. Properties1 = Input {
  107. },
  108. Red1 = Input {
  109. Value = 0,
  110. },
  111. Green1 = Input {
  112. },
  113. Blue1 = Input {
  114. Value = 0,
  115. },
  116. Alpha1 = Input {
  117. },
  118. Softness1 = Input {
  119. Value = 1,
  120. },
  121. Position1 = Input {
  122. },
  123. Rotation1 = Input {
  124. },
  125. PivotNest1 = Input {
  126. },
  127. Shear1 = Input {
  128. },
  129. Size1 = Input {
  130. },
  131. TextText = Input {
  132. },
  133. TabSpacing = Input {
  134. },
  135. AdvancedFontControls = Input {
  136. },
  137. ClearSelectedKerning = Input {
  138. },
  139. ClearSelectedPlacement = Input {
  140. },
  141. Internal = Input {
  142. },
  143. CommentsNest = Input {
  144. },
  145. FrameRenderScriptNest = Input {
  146. },
  147. StartRenderScripts = Input {
  148. },
  149. EndRenderScripts = Input {
  150. },
  151. Properties2 = Input {
  152. },
  153. Softness2 = Input {
  154. Value = 1,
  155. },
  156. Position2 = Input {
  157. },
  158. Rotation2 = Input {
  159. },
  160. PivotNest2 = Input {
  161. },
  162. Shear2 = Input {
  163. },
  164. Size2 = Input {
  165. },
  166. Properties4 = Input {
  167. },
  168. Softness4 = Input {
  169. Value = 1,
  170. },
  171. Position4 = Input {
  172. },
  173. Rotation4 = Input {
  174. },
  175. PivotNest4 = Input {
  176. },
  177. Shear4 = Input {
  178. },
  179. Size4 = Input {
  180. },
  181. EffectMask = Input {
  182. }
  183. },
  184. ViewInfo = OperatorInfo { Pos = { 110, 214.5 } },
  185. },
  186. Merge1 = Merge {
  187. CtrlWZoom = false,
  188. Inputs = {
  189. Background = Input {
  190. SourceOp = "Text1",
  191. Source = "Output",
  192. },
  193. Foreground = Input {
  194. SourceOp = "Instance_Text1_1",
  195. Source = "Output",
  196. },
  197. PerformDepthMerge = Input { Value = 0, }
  198. },
  199. ViewInfo = OperatorInfo { Pos = { 330, 148.5 } },
  200. }
  201. },
  202. ActiveTool = "Merge1"
  203. }
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