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- /say (sending macro please wait) <wait.3>
- /say The basic premise is: those killing ("K") are in a party with each other, and those levelling ("L") are in a party with each other. Once an L hits 70, they should join K.
- /wait 2
- /say L will tag enemies with #24 Flying Sardine, and then K will kill them. If L aggros an enemy (e.g. vision) but doesn't tag it, K will not attack it, since that gives no exp.
- /wait 2
- /say After tagging an enemy, L should run directly away, towards and past K. An enemy may take a bit to switch aggro, even after being attacked, so keep a distance. <wait.2>
- /say Flying Sardine has a 25-yard range, so don't get close to enemies. Multiple enemies can, and should, be pulled towards K at once, but remember GCDs if pulling multiple.
- /wait 2
- /say Enemies have a "leash"/reset range, so you can't pull enemies from too far away or they'll end up invulnerable and waste time. <wait.2>
- /say The basic routes are either [counter-clockwise around the lake south of Wright] or [counter-clockwise down the beach east of Stilltide]. <wait.2>
- /say Make sure you have any EXP-buffing equipment on and eat some food. If you don't have food, just ask for some. <wait.2>
- /say L should keep Mighty Guard off and their chocobos away. K can have chocobos out. <wait.2>
- /say IF YOU ARE TOUCHED BY AN ENEMY YOU WILL DIE. Optimize your gear when you reach level 50/60, if you have the gear. <wait.2>
- /say ===== macro done ♥ =====
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