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- PC: 1.268578
- Fixed numerous controller devices not being detected.
- Fixed stuttering with certain controller devices.
- Fixed game crashing when entering certain career events.
- Fixed numerous glitches with Racing Heroes Car Pack cars.
- Improved Speedie suspension, differential and engine.
- Added "Saucer" wheels for Speedie.
- Short track width tires for Speedie are now narrower.
- Restored missing modding tools.
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- PC:1.268454
- HIGHLIGHTS
- New DLC: Racing Heroes Car Pack
- New tournament: Racing Heroes
- New free track: Eagles Peak Motorpark
- New free tournament reward bundles
- CONTENT
- Added support for the DLC pack "Racing Heroes Car Pack" containing three new cars: Raven, Speedie, and Stellar.
- Added a new free track: Eagles Peak Motorpark with both forward and reverse layouts as well as a derby stadium.
- (Server admins note: the internal designations for the routes are fields13_1, fields13_1_rev and fields13_2.)
- TOURNAMENT
- New tournament season: Racing Heroes.
- New racing themed reward bundle "Rockfield" for Boomer RS.
- New racing themed reward bundle "BB Racing" for Nexus.
- Experience is now correctly awarded from "Rampage Rush" racing events.
- SYSTEM
- (PC) Fixed a controller related crash that sometimes occurred.
- Fixed a bug which sometimes caused reward liveries to be lost when changing liveries.
- Implemented support for custom wheel controllers.
- GAMEPLAY
- Improved handling of the front-wheel drive cars.
- Restored Muddigger old grille upgrades.
- Roadcutter roof bar no longer clips the roof.
- Wildking upright back pipes no longer clip the racing wing.
- Improved Rebelrat marauder rammer and combar crusher bumper placement.
- Firefly now shifts up correctly when using automatic gearing.
- Supervan suspension no longer glitches out in hard collisions.
- Sofa Car now receives damage correctly.
- MULTIPLAYER
- It's no longer possible to purchase upgrades for special vehicle loaners
- (these upgrades are removed when exiting lobby, resulting in the player just losing credits).
- Fixed overlap in the player list.
- AUDIO
- Modding / BagEdit (Player): Added configuration option for vehicle specific throttle on/off events.
- Boomer / Boomer RS (Player): Adjusted intake noise texture loudness to more closely follow engine load state.
- Bumper Car / Hellvester (AI): Optimized CPU load by baking static audio effects directly to assets.
- Pocket Rocket (Player): Fixed issue where echoing was introduced to idle exhaust texture.
- Rocket, Rocket RX, DLC#7 vehicles (AI): Fixed incorrect engine sound distance prioritization.
- Race: Adjusted distance prioritization of player engine sounds for correct sorting near maximum distance.
- Race: Fixed audio mix automation issue where gearstick sounds would not play in chase cam view.
- Race: Adjusted sensitivity and physics tracking of tire sounds, to address premature activation of heavy tarmac skids etc.
- Race: Added unique distance attenuation curve for tire sounds, for more pronounced pass-by effect with track-side camera views in replay mode.
- Race: Reduced dynamic loudness range of AI vehicles, effectively increasing perceived volume level in most game situations.
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