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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- local TextButton_6 = Instance.new("TextButton")
- local Frame_2 = Instance.new("Frame")
- local TextButton_7 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.Position = UDim2.new(0.0788844526, 0, 0.54004848, 0)
- Frame.Size = UDim2.new(0, 297, 0, 274)
- Frame.Visible = false
- Frame.Active = true
- Frame.Draggable = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Size = UDim2.new(0, 297, 0, 23)
- TextLabel.Font = Enum.Font.GothamBlack
- TextLabel.Text = "Buff Simulator GUI"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 20
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.0370370448, 0, 0.145985395, 0)
- TextButton.Size = UDim2.new(0, 124, 0, 50)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "AutoPunch"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton.MouseButton1Down:connect(function()
- --AutoPunch
- _G.PUNC = true --change to true or false
- while _G.PUNC do
- wait() --change time if you want
- local E_E = "FirePunch"
- local D_D = "Right"
- local L_L = "Left"
- game:GetService("ReplicatedStorage").RE:FireServer(E_E,D_D,L_L)
- end
- end)
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.Position = UDim2.new(0.508417487, 0, 0.145985395, 0)
- TextButton_2.Size = UDim2.new(0, 124, 0, 50)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "AutoSell"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextSize = 14
- TextButton_2.MouseButton1Down:connect(function()
- --Autosell
- _G.SELL = true --change to true or false
- while _G.SELL do
- wait(1) --change time if you want
- local sell = game.workspace.Sell
- sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end)
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.Position = UDim2.new(0.0370370448, 0, 0.434306532, 0)
- TextButton_3.Size = UDim2.new(0, 280, 0, 50)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "AutoHill"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextSize = 14
- TextButton_3.MouseButton1Down:connect(function()
- --AutoHill
- _G.HILL = true--change to true or false
- while _G.HILL do
- wait(1)--change time if you want
- local king = game.workspace["King Of The Hill Modules"]["King Of The Hill Module"].KoTHBase
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = king.CFrame
- end
- end)
- TextButton_6.Parent = Frame
- TextButton_6.BackgroundColor3 = Color3.new(1, 0, 0)
- TextButton_6.Position = UDim2.new(0.92592591, 0, 0, 0)
- TextButton_6.Size = UDim2.new(0, 22, 0, 23)
- TextButton_6.Font = Enum.Font.GothamBold
- TextButton_6.Text = "X"
- TextButton_6.TextColor3 = Color3.new(0, 0, 0)
- TextButton_6.TextSize = 28
- TextButton_6.MouseButton1Down:connect(function()
- Frame.Visible = false
- Frame_2.Visible = true
- end)
- Frame_2.Parent = ScreenGui
- Frame_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_2.Position = UDim2.new(0.00717131514, 0, 0.444174707, 0)
- Frame_2.Size = UDim2.new(0, 91, 0, 28)
- Frame.Active = true
- Frame.Draggable = true
- TextButton_7.Parent = Frame_2
- TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_7.Position = UDim2.new(0, 0, 0.0357142873, 0)
- TextButton_7.Size = UDim2.new(0, 190, 0, 260)
- TextButton_7.Font = Enum.Font.SourceSans
- TextButton_7.Text = "Open"
- TextButton_7.TextColor3 = Color3.new(0, 0, 0)
- TextButton_7.TextSize = 14
- TextButton_7.MouseButton1Down:connect(function()
- Frame_2.Visible = false
- Frame.Visible = true
- end)
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