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  1. [2016-02-11 18:02:59.844] Started new log on 2016-02-11 18:02:59.844
  2. [2016-02-11 18:02:59.847] ====================================================================================================
  3. [2016-02-11 18:02:59.785] Log path: D:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
  4. [2016-02-11 18:02:59.849] Log verbosity: Verbose
  5. [2016-02-11 18:02:59.852] Initializing input system
  6. [2016-02-11 18:02:59.872] Failed to create culture for: 69641. Name returned: 00011009
  7. [2016-02-11 18:02:59.873] Initializing game console
  8. [2016-02-11 18:02:59.879] Console key has been set to F4 (key code: 115)
  9. [2016-02-11 18:02:59.960] Initializing console variable "SkipGameIntro".
  10. [2016-02-11 18:02:59.961] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
  11. [2016-02-11 18:02:59.964] Read value: <null>
  12. [2016-02-11 18:02:59.965] Initializing console variable "DisableRenderVersionText".
  13. [2016-02-11 18:02:59.965] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
  14. [2016-02-11 18:02:59.971] Read value: True
  15. [2016-02-11 18:02:59.972] Setting value of console variable "DisableRenderVersionText" to stored value.
  16. [2016-02-11 18:02:59.973] Initializing console variable "ConsoleKey".
  17. [2016-02-11 18:02:59.973] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
  18. [2016-02-11 18:02:59.974] Read value: F4
  19. [2016-02-11 18:02:59.975] Setting value of console variable "ConsoleKey" to stored value.
  20. [2016-02-11 18:02:59.975] Console key has been set to F4 (key code: 115)
  21. [2016-02-11 18:02:59.975] Initializing console variable "PluginTimeoutThreshold".
  22. [2016-02-11 18:02:59.975] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
  23. [2016-02-11 18:02:59.975] Read value: 10000
  24. [2016-02-11 18:02:59.975] Setting value of console variable "PluginTimeoutThreshold" to stored value.
  25. [2016-02-11 18:02:59.976] Initializing console variable "AlwaysShowConsoleOutput".
  26. [2016-02-11 18:02:59.976] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
  27. [2016-02-11 18:02:59.976] Read value: <null>
  28. [2016-02-11 18:02:59.976] Initializing console variable "StartWithDeveloperModeEnabledId".
  29. [2016-02-11 18:02:59.976] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
  30. [2016-02-11 18:02:59.977] Read value: <null>
  31. [2016-02-11 18:02:59.977] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
  32. [2016-02-11 18:02:59.977] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
  33. [2016-02-11 18:02:59.977] Read value: False
  34. [2016-02-11 18:02:59.977] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
  35. [2016-02-11 18:02:59.977] Initializing console variable "ShowOnScreenWarnings".
  36. [2016-02-11 18:02:59.977] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
  37. [2016-02-11 18:02:59.978] Read value: <null>
  38. [2016-02-11 18:02:59.978] Console initialized
  39. [2016-02-11 18:02:59.978] Initializing forms manager
  40. [2016-02-11 18:02:59.980] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
  41. [2016-02-11 18:02:59.999] ================ RAGE Plugin Hook ================
  42. [2016-02-11 18:03:00.003] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering.
  43. [2016-02-11 18:03:00.006] Checking game support
  44. [2016-02-11 18:03:00.088] Product name: Grand Theft Auto V
  45. [2016-02-11 18:03:00.089] Product version: 1.0.617.1
  46. [2016-02-11 18:03:00.089] Is steam version: True
  47. [2016-02-11 18:03:00.089] Initializing DirectX
  48. [2016-02-11 18:03:00.091] Initializing Direct3D
  49. [2016-02-11 18:03:00.091] Loading C:\WINDOWS\system32\d3d11.dll
  50. [2016-02-11 18:03:00.091] Loaded at 0x7FFC30A50000
  51. [2016-02-11 18:03:00.091] D3D11CreateDeviceAndSwapChain at 0x7FFC30A6A190
  52. [2016-02-11 18:03:00.091] Creating Direct3D 11 device and swap chain
  53. [2016-02-11 18:03:00.102] Swap Chain created: 0x1E1A87B8010
  54. [2016-02-11 18:03:00.102] Swap Chain VTable: 0x1E1A87B8010
  55. [2016-02-11 18:03:00.102] Swap Chain VTable_2: 0x7FFC30A02D80
  56. [2016-02-11 18:03:00.102] 0x24548931EEAE05E9;0x485708244C894810;0x302444C650EC83
  57. [2016-02-11 18:03:00.102] D3D11Present: 0x7FFC01D06000
  58. [2016-02-11 18:03:00.102] D3D11ResizeBuffers: 0x7FFC01CA494B
  59. [2016-02-11 18:03:00.102] D3D11ResizeTarget: 0x7FFC309F2820
  60. [2016-02-11 18:03:00.102] D3D11SetFullscreenState: 0x7FFC309B7910
  61. [2016-02-11 18:03:00.107] Direct3D initialized
  62. [2016-02-11 18:03:00.107] Initialized DirectX
  63. [2016-02-11 18:03:00.107] Direct3D watcher thread spawned
  64. [2016-02-11 18:03:00.234] PTR: 0x7FF66E8553E0
  65. [2016-02-11 18:03:01.039] Getting device
  66. [2016-02-11 18:03:01.039] Retrieved device
  67. [2016-02-11 18:03:01.039] Creating wrapper
  68. [2016-02-11 18:03:01.109] Wrapper created
  69. [2016-02-11 18:03:01.114] Effect created
  70. [2016-02-11 18:03:01.114] Creating buffer
  71. [2016-02-11 18:03:01.114] Created buffer
  72. [2016-02-11 18:03:01.114] Creating blend state
  73. [2016-02-11 18:03:01.114] Created blend state
  74. [2016-02-11 18:03:01.114] Done with creation
  75. [2016-02-11 18:03:01.426] Initializing texture system.
  76. [2016-02-11 18:03:01.426] Initializing texture system; phase 1
  77. [2016-02-11 18:03:01.427] Initializing texture system; phase 2
  78. [2016-02-11 18:03:01.537] Initializing texture system; phase 3
  79. [2016-02-11 18:03:01.537] Initializing texture system; phase 4
  80. [2016-02-11 18:03:01.569] Initializing texture system; phase 5
  81. [2016-02-11 18:03:01.576] Initializing texture system; phase 6
  82. [2016-02-11 18:03:01.579] Initializing texture system; phase 7
  83. [2016-02-11 18:03:01.584] Initializing texture system; phase 8
  84. [2016-02-11 18:03:01.587] Initializing texture system; phase 9
  85. [2016-02-11 18:03:01.589] Initializing texture system; phase 10
  86. [2016-02-11 18:03:01.595] Initializing texture system; phase 11
  87. [2016-02-11 18:03:01.597] Initializing texture system; phase 12
  88. [2016-02-11 18:03:01.601] Initializing texture system; phase 13
  89. [2016-02-11 18:03:01.603] Initializing texture system; phase 14
  90. [2016-02-11 18:03:05.108] Direct3D watcher thread ended
  91. [2016-02-11 18:03:32.980] Initializing game support
  92. [2016-02-11 18:03:33.554] Compatibility level: 0
  93. [2016-02-11 18:03:33.554] Supported version detected
  94. [2016-02-11 18:03:33.555] ==================================================
  95. [2016-02-11 18:03:33.806] Patched IsDebuggerPresent
  96. [2016-02-11 18:03:34.057] Waiting for game initialization
  97. [2016-02-11 18:03:34.408] Initializing hook
  98. [2016-02-11 18:03:34.659] Completing interoperability
  99. [2016-02-11 18:03:34.660] Initialization code 1.
  100. [2016-02-11 18:03:34.660] Initialization code 2.
  101. [2016-02-11 18:03:34.661] Initialization code 3.
  102. [2016-02-11 18:03:34.669] 1 Address: 0x00007FF66C451314
  103. [2016-02-11 18:03:34.669] Calling func 1
  104. [2016-02-11 18:03:34.684] 2 Address: 0x00007FF66CF075BE
  105. [2016-02-11 18:03:34.685] 3 Address: 0x00007FF66BA85C36
  106. [2016-02-11 18:03:34.712] Address: 0x00007FF66CF0755C
  107. [2016-02-11 18:03:34.713] Unknown var: 0x00007FF66DDD3B70
  108. [2016-02-11 18:03:34.713] Initialization code 4.
  109. [2016-02-11 18:03:34.713] Completing interoperability, phase 1
  110. [2016-02-11 18:03:34.714] Completing interoperability, phase 2
  111. [2016-02-11 18:03:34.714] Completing interoperability, phase 3
  112. [2016-02-11 18:03:34.715] Completing interoperability, phase 4
  113. [2016-02-11 18:03:34.715] Completing interoperability, phase 5
  114. [2016-02-11 18:03:34.716] Completing interoperability, phase 6
  115. [2016-02-11 18:03:34.716] Completing interoperability, phase 7
  116. [2016-02-11 18:04:12.150] Initializing console variable "TimeScale".
  117. [2016-02-11 18:04:12.152] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
  118. [2016-02-11 18:04:12.157] Read value: <null>
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