GangHaning

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Dec 8th, 2016
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  1. local player = "LocalPlayer"
  2. local Character = game.Players[player].Character
  3. it = Instance.new
  4. vt = Vector3.new
  5. cf = CFrame.new
  6. euler = CFrame.fromEulerAnglesXYZ
  7. angles = CFrame.Angles
  8. mr = math.rad
  9. local decreaseatk = 0
  10. local decreasedef = 0
  11. local decreasemvmt = 0
  12. local Anim = "Idle"
  13. local Effects = {}
  14. local armorparts = {}
  15. local armorwelds = {}
  16. local weaponparts = {}
  17. local weaponwelds = {}
  18. local Hands = {}
  19. local necko = euler(0, 0, 0) * cf(0, 1.3, 0)
  20. local attack = false
  21. local jump = false
  22. local start = false
  23. local move = 10
  24. local hitfloor, posfloor = nil, nil
  25. local run = Instance.new("NumberValue")
  26. run.Name = "DecreaseMvmt"
  27. run.Value = -0.5
  28. local bName = "Manotech"
  29. local MainColor = BrickColor.new("Black")
  30. NoOutline = function(Part)
  31. Part.TopSurface = 10
  32. end
  33. part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size)
  34. local fp = it("Part")
  35. fp.formFactor = formfactor
  36. fp.Parent = parent
  37. fp.Reflectance = reflectance
  38. fp.Transparency = transparency
  39. fp.CanCollide = false
  40. fp.Locked = true
  41. fp.BrickColor = brickcolor
  42. fp.Name = name
  43. fp.Size = size
  44. NoOutline(fp)
  45. fp.Material = "SmoothPlastic"
  46. fp:BreakJoints()
  47. return fp
  48. end
  49. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  50. local mesh = it(Mesh)
  51. mesh.Parent = part
  52. if Mesh == "SpecialMesh" then
  53. mesh.MeshType = meshtype
  54. if meshid ~= "nil" then
  55. mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid
  56. end
  57. end
  58. mesh.Offset = offset
  59. mesh.Scale = scale
  60. return mesh
  61. end
  62. weld = function(parent, part0, part1, c0)
  63. local weld = it("Motor6D")
  64. weld.Parent = parent
  65. weld.Part0 = part0
  66. weld.Part1 = part1
  67. weld.C0 = c0
  68. return weld
  69. end
  70. gui = function(GuiType, parent, text, backtrans, backcol, pos, size, image)
  71. local gui = it(GuiType)
  72. gui.Parent = parent
  73. gui.BackgroundTransparency = backtrans
  74. gui.BackgroundColor3 = backcol
  75. gui.SizeConstraint = "RelativeXY"
  76. gui.Position = pos
  77. gui.Size = size
  78. if GuiType == "TextLabel" then
  79. gui.Text = text
  80. gui.TextXAlignment = "Center"
  81. gui.TextYAlignment = "Center"
  82. gui.Font = "SourceSans"
  83. gui.FontSize = "Size14"
  84. gui.TextWrapped = false
  85. gui.TextStrokeTransparency = 0
  86. gui.TextColor = BrickColor.new("White")
  87. else
  88. if GuiType == "ImageLabel" then
  89. gui.Image = "rbxassetid://" .. image
  90. gui.ImageColor3 = backcol
  91. end
  92. end
  93. return gui
  94. end
  95. local handle = nil
  96. AesthPart = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef)
  97. prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  98. prt.Material = neon
  99. msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  100. wld = weld(handle, prt, wldpar, ceef)
  101. v = it("NumberValue", prt)
  102. v.Value = trans
  103. v.Name = "MainTransparency"
  104. return prt, msh, wld
  105. end
  106. AesthPartHand = function(model, wldpar, reflec, trans, col, name, neon, meshh, mshtype, mshtxt, x1, y1, z1, ceef, wldpare)
  107. prt = part(3, model, reflec, trans, BrickColor.new(col), name, vt())
  108. prt.Material = neon
  109. msh = mesh(meshh, prt, mshtype, mshtxt, vt(0, 0, 0), vt(x1, y1, z1))
  110. wld = weld(wldpare, prt, wldpar, ceef)
  111. v = it("NumberValue", prt)
  112. v.Value = trans
  113. v.Name = "MainTransparency"
  114. return prt, msh, wld
  115. end
  116. local modelzorz = Instance.new("Model")
  117. modelzorz.Parent = workspace.CurrentCamera
  118. modelzorz.Name = "ManotechBody"
  119. local Torso = Character.Torso
  120. local LeftArm = Character["Left Arm"]
  121. local RightArm = Character["Right Arm"]
  122. local LeftLeg = Character["Left Leg"]
  123. local RightLeg = Character["Right Leg"]
  124. local Head = Character.Head
  125. local RootPart = Character.HumanoidRootPart
  126. handle = part(3, modelzorz, 0, 1, BrickColor.new("Black"), "Handle", vt())
  127. local handlewld = weld(handle, handle, Torso, euler(0, 0, -0.8) * cf(0, 0, -0.7))
  128. Tprt01 = AesthPart(modelzorz, Torso, 0, 0, "Fossil", "Torso Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 12.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  129. Tprt02 = AesthPart(modelzorz, Tprt01, 0, 0, "Pastel light blue", "Torso Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, -0.84, 0))
  130. Tprt03 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.14, 12.14, 4, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  131. Tprt04 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part04", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.15, 12.15, 2, euler(mr(90), 0, 0) * cf(0, -0.01, 0))
  132. Tprt05 = AesthPart(modelzorz, Tprt01, 0, 0, "Pastel light blue", "Torso Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 12.2, 4, euler(mr(90), 0, 0) * cf(0, 0.83, 0))
  133. Tprt06 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part06", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 12.5, 2, euler(mr(90), 0, 0) * cf(0, 1.03, 0))
  134. Tprt07 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 12.6, 1, euler(mr(90), 0, 0) * cf(0, 1.14, 0))
  135. Tprt08 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part08", "SmoothPlastic", "SpecialMesh", "Cylinder", "nil", 1, 5, 5, euler(mr(90), 0, 0) * cf(-0.562, 0.82, 0))
  136. Tprt09 = AesthPart(modelzorz, Tprt01, 0, 0, "Really black", "Torso Part09", "Neon", "SpecialMesh", "Cylinder", "nil", 1, 4, 4, euler(mr(90), 0, 0) * cf(-0.572, 0.82, 0))
  137. Tprt10 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part10", "SmoothPlastic", "SpecialMesh", "FileMesh", "9756362", 0.2, 1, 0.4, euler(mr(90), 0, 0) * cf(-0.662, 0.82, 0))
  138. Tprt11 = AesthPart(modelzorz, Tprt01, 0, 0, "Really black", "Torso Part11", "Neon", "SpecialMesh", "Sphere", "nil", 1, 0.4, 2, euler(mr(90), 0, 0) * cf(-0.722, 0.82, 0))
  139. Tprt12 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part12", "SmoothPlastic", "SpecialMesh", "FileMesh", "26340522", 1, 1, 1.4, euler(0, mr(90), 0) * cf(0, -0.34, 0))
  140. Tprt13 = AesthPart(modelzorz, Tprt01, 0, 0, "Really red", "Torso Part13", "SmoothPlastic", "SpecialMesh", "FileMesh", "189759018", 3, 4, 3.5, euler(0, mr(90), 0) * cf(0, -0.55, -0.06))
  141. LAprt01 = AesthPart(modelzorz, LeftArm, 0, 0, "Fossil", "Left Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(-90), 0) * cf(0, 0, 0))
  142. LAprt01a = AesthPart(modelzorz, LAprt01, 0, 0, "Fossil", "Left Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  143. RAprt01 = AesthPart(modelzorz, RightArm, 0, 0, "Fossil", "Right Arm Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 12.1, 6.1, euler(0, mr(90), 0) * cf(0, 0, 0))
  144. RAprt01a = AesthPart(modelzorz, RAprt01, 0, 0, "Fossil", "Right Arm Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, mr(90), 0) * cf(0, 0, 0))
  145. LLprt01 = AesthPart(modelzorz, LeftLeg, 0, 0, "Fossil", "Left Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  146. LLprt01a = AesthPart(modelzorz, LLprt01, 0, 0, "Fossil", "Left Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(90)) * cf(0, 0, 0))
  147. RLprt01 = AesthPart(modelzorz, RightLeg, 0, 0, "Fossil", "Right Leg Part01", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.1, 6.1, 12.1, euler(mr(90), 0, 0) * cf(0, 0, 0))
  148. RLprt01a = AesthPart(modelzorz, RLprt01, 0, 0, "Fossil", "Right Leg Part01a", "SmoothPlastic", "BlockMesh", "nil", "nil", 0, 0, 0, euler(0, 0, mr(-90)) * cf(0, 0, 0))
  149. local thPart = LAprt01a
  150. local thPart2 = LLprt01a
  151. for i = -1, 1, 2 do
  152. if i == 1 then
  153. thPart = RAprt01a
  154. thPart2 = RLprt01a
  155. end
  156. Aprt02 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 4, 3, euler(mr(90), mr(90), 0) * cf(-0.23, -0.93, 0))
  157. Aprt03 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 3, 7, euler(mr(90), mr(90), 0) * cf(0.43, -0.82, 0))
  158. Aprt04 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(59.815)) * cf(0.23, 0.01, 0))
  159. Aprt05 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(90)) * cf(0.43, 0.18, 0))
  160. Aprt06 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 3, euler(mr(-90), mr(-90), mr(32.321)) * cf(0.05, -0.2, 0))
  161. Aprt07 = AesthPart(modelzorz, thPart, 0, 0, "Black", "Arm Part07", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.2, 4, 6.2, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  162. Aprt08 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 3, 6.3, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  163. Aprt09 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(103.229)) * cf(-0.1, -0.87, 0))
  164. Aprt10 = AesthPart(modelzorz, thPart, 0, 0, "Really red", "Arm Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 7, 5, 5, euler(0, mr(90), mr(90)) * cf(0.26, -0.85, 0))
  165. Aprt11 = AesthPart(modelzorz, thPart, 0, 0, "Black", "Arm Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 7.5, 3.5, euler(mr(90), 0, 0) * cf(0.47, -1.3, 0))
  166. Lprt02 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part02", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.3, 6.3, 3, euler(0, 0, 0) * cf(0, 0, -0.92))
  167. Lprt03 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part03", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.25, 6.25, 3, euler(0, 0, 0) * cf(0, 0, -0.67))
  168. Lprt04 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part04", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(0.53 * i, 0.33, -0.42))
  169. Lprt05 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part05", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(0.53 * i, -0.33, -0.42))
  170. Lprt06 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, mr(180)) * cf(-0.53 * i, 0.33, -0.42))
  171. Lprt07 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 3, 2, euler(0, 0, 0) * cf(-0.53 * i, -0.33, -0.42))
  172. Lprt08 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.6, 6.6, 3, euler(0, 0, 0) * cf(0, 0, 0.37))
  173. Lprt09 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part09", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.5, 6.5, 3, euler(0, 0, 0) * cf(0, 0, 0.91))
  174. Lprt10 = AesthPart(modelzorz, thPart2, 0, 0, "Really black", "Leg Part10", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, 0, mr(90)) * cf(-0.52 * i, 0, -0.22))
  175. Lprt11 = AesthPart(modelzorz, thPart2, 0, 0, "Really black", "Leg Part11", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(-30), mr(90)) * cf(-0.52 * i, 0.2, -0.22))
  176. Lprt12 = AesthPart(modelzorz, thPart2, 0, 0, "Really black", "Leg Part12", "Neon", "BlockMesh", "nil", "nil", 0.5, 1, 3, euler(0, mr(30), mr(90)) * cf(-0.52 * i, -0.2, -0.22))
  177. Lprt13 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part13", "SmoothPlastic", "CylinderMesh", "nil", "nil", 2, 1, 2, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  178. Lprt14 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part14", "SmoothPlastic", "CylinderMesh", "nil", "nil", 1.7, 1.1, 1.7, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  179. Lprt15 = AesthPart(modelzorz, thPart2, 0, 0, "Really black", "Leg Part15", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(0, 0, mr(90)) * cf(-0.62 * i, 0, 0.03))
  180. Lprt16 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part16", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, mr(180)) * cf(-0.6 * i, 0.14, 0.35))
  181. Lprt17 = AesthPart(modelzorz, thPart2, 0, 0, "Really red", "Leg Part17", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(0, 0, 0) * cf(-0.6 * i, -0.16, 0.35))
  182. Lprt18 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part18", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, mr(180)) * cf(-0.6 * i, 0.35, 0.35))
  183. Lprt19 = AesthPart(modelzorz, thPart2, 0, 0, "Black", "Leg Part19", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 1.5, 4, euler(mr(15), 0, 0) * cf(-0.6 * i, -0.37, 0.35))
  184. end
  185. LAprt12 = AesthPart(modelzorz, LAprt01a, 0, 0, "Really red", "Left Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, 0.71))
  186. LAprt13 = AesthPart(modelzorz, LAprt01a, 0, 0, "Really red", "Left Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 1, 7, 2, euler(mr(180), mr(-90), mr(103.229)) * cf(1.05, -1.48, -0.71))
  187. RAprt12 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really red", "Right Arm Part12", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6.5, 3, 6, euler(mr(180), mr(90), mr(9.214)) * cf(1.217, -1.384, 0))
  188. RAprt13 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really red", "Right Arm Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 6, 3, 6, euler(mr(180), mr(90), mr(-10.361)) * cf(1.108, -1.116, 0))
  189. RAprt14 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really red", "Right Arm Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 5.5, 3, 6, euler(mr(180), mr(90), mr(-42.832)) * cf(1.002, -0.856, 0))
  190. RAprt15 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really black", "Right Arm Part15", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  191. RAprt16 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really black", "Right Arm Part16", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  192. RAprt17 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really black", "Right Arm Part17", "Neon", "BlockMesh", "nil", "nil", 6.5, 0.2, 6.5, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  193. RAprt18 = AesthPart(modelzorz, RAprt01a, 0, 0, "Carnation pink", "Right Arm Part18", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), 0) * cf(0, 0.82, 0))
  194. RAprt19 = AesthPart(modelzorz, RAprt01a, 0, 0, "Carnation pink", "Right Arm Part19", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(6.849)) * cf(0, 0.97, 0))
  195. RAprt20 = AesthPart(modelzorz, RAprt01a, 0, 0, "Carnation pink", "Right Arm Part20", "SmoothPlastic", "BlockMesh", "nil", "nil", 6.4, 0.6, 6.4, euler(0, mr(90), mr(-6.849)) * cf(0, 0.66, 0))
  196. RAprt21 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really red", "Right Arm Part21", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3.5, 1, 3.5, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  197. RAprt22 = AesthPart(modelzorz, RAprt01a, 0, 0, "Carnation pink", "Right Arm Part22", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1.1, 3, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  198. RAprt23 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really black", "Right Arm Part23", "Neon", "CylinderMesh", "nil", "nil", 1, 1.2, 1, euler(mr(90), mr(90), 0) * cf(0.55, 0.82, 0))
  199. for i = 0, 135, 45 do
  200. RAprt24 = AesthPart(modelzorz, RAprt01a, 0, 0, "Really black", "Right Arm Part24", "Neon", "BlockMesh", "nil", "nil", 1.5, 1, 0.2, euler(mr(90), mr(90), 0) * euler(mr(i), 0, 0) * cf(0.57, 0.82, 0))
  201. end
  202. Hprt01 = AesthPart(modelzorz, Head, 0, 0, "Fossil", "Head Part01", "SmoothPlastic", "SpecialMesh", "Sphere", "nil", 8.5, 9, 9, euler(0, 0, 0) * cf(0, -0.21, 0))
  203. Hprt02 = AesthPart(modelzorz, Hprt01, 0, 0, "Fossil", "Head Part02", "SmoothPlastic", "CylinderMesh", "nil", "nil", 7.5, 0.6, 7.5, euler(0, 0, 0) * cf(0, 0.47, 0))
  204. Hprt03 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part03", "SmoothPlastic", "CylinderMesh", "nil", "nil", 9, 1, 9, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  205. Hprt04 = AesthPart(modelzorz, Hprt01, 0, 0, "Bright red", "Head Part04", "Neon", "CylinderMesh", "nil", "nil", 9.1, 0.2, 9.1, euler(mr(9.321), 0, 0) * cf(0, -0.15, 0.03))
  206. Hprt05 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part05", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(0.82, -0.07, 0.06))
  207. Hprt06 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part06", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(-90)) * cf(1.02, -0.07, -0.14))
  208. Hprt07 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part07", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(-90)) * cf(1.02, -0.07, 0.26))
  209. Hprt08 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part08", "SmoothPlastic", "BlockMesh", "nil", "nil", 1, 4, 3, euler(mr(90), 0, 0) * cf(-0.81, -0.07, 0.06))
  210. Hprt09 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part09", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, mr(180), mr(90)) * cf(-1.01, -0.07, -0.14))
  211. Hprt10 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part10", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 3, 1, 2, euler(0, 0, mr(90)) * cf(-1.01, -0.07, 0.26))
  212. Hprt11 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part11", "SmoothPlastic", "CylinderMesh", "nil", "nil", 3, 1, 3, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  213. Hprt12 = AesthPart(modelzorz, Hprt01, 0, 0, "Really black", "Head Part12", "Neon", "CylinderMesh", "nil", "nil", 2, 1.1, 2, euler(mr(90), 0, 0) * cf(0, 0.02, 0.86))
  214. Hprt13 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part13", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(-90), 0) * cf(0.1, 0.59, 0.91))
  215. Hprt14 = AesthPart(modelzorz, Hprt01, 0, 0, "Really red", "Head Part14", "SmoothPlastic", "SpecialMesh", "Wedge", "nil", 0.5, 1, 4, euler(mr(90), mr(90), 0) * cf(-0.1, 0.59, 0.91))
  216.  
  217.  
  218.  
  219.  
  220.  
  221.  
  222.  
  223.  
  224. -- SAHHHH DUUDEEE
  225.  
  226.  
  227.  
  228.  
  229. -- params : ...
  230.  
  231. wait(0.016666666666667)
  232. script.Archivable = false
  233. Effects = {}
  234. local Player = game.Players.localPlayer
  235. local Character = Player.Character
  236. local Humanoid = Character.Humanoid
  237. local mouse = Player:GetMouse()
  238. local m = Instance.new("Model", Character)
  239. m.Name = "WeaponModel"
  240. local effect = Instance.new("Model", Character)
  241. effect.Name = "effecsfsafzx"
  242. local demon = Instance.new("Model", Character)
  243. demon.Name = "demdemd"
  244. local LeftArm = Character["Left Arm"]
  245. local RightArm = Character["Right Arm"]
  246. local LeftLeg = Character["Left Leg"]
  247. local RightLeg = Character["Right Leg"]
  248. local do2target = nil
  249. local Head = Character.Head
  250. local Torso = Character.Torso
  251. z = Instance.new("Sound", Torso)
  252. z.SoundId = "rbxassetid://301999080" -- Put Music ID Here.
  253. z.Looped = true
  254. z.Pitch = .82
  255. z.Volume = 1
  256. wait(.1)
  257. z:Play()
  258. local cam = game.Workspace.CurrentCamera
  259. local RootPart = Character.HumanoidRootPart
  260. local RootJoint = RootPart.RootJoint
  261. local equipped = false
  262. local attack = false
  263. local Anim = "Idle"
  264. local idle = 0
  265. local attacktype = 1
  266. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  267. local velocity = RootPart.Velocity.y
  268. local sine = 0
  269. local change = 1
  270. local mana = 0
  271. local it = Instance.new
  272. vt = Vector3.new
  273. local grabbed = false
  274. local cf = CFrame.new
  275. local mr = math.rad
  276. local angles = CFrame.Angles
  277. local ud = UDim2.new
  278. local c3 = Color3.new
  279. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  280. Humanoid.Animator:Destroy()
  281. Character.Animate:Destroy()
  282. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  283. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  284. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  285. RSH = nil
  286. RW = Instance.new("Weld")
  287. LW = Instance.new("Weld")
  288. RH = Torso["Right Hip"]
  289. LH = Torso["Left Hip"]
  290. RSH = Torso["Right Shoulder"]
  291. LSH = Torso["Left Shoulder"]
  292. RSH.Parent = nil
  293. LSH.Parent = nil
  294. RW.Name = "RW"
  295. RW.Part0 = Torso
  296. RW.C0 = cf(1.5, 0.5, 0)
  297. RW.C1 = cf(0, 0.5, 0)
  298. RW.Part1 = RightArm
  299. RW.Parent = Torso
  300. LW.Name = "LW"
  301. LW.Part0 = Torso
  302. LW.C0 = cf(-1.5, 0.5, 0)
  303. LW.C1 = cf(0, 0.5, 0)
  304. LW.Part1 = LeftArm
  305. LW.Parent = Torso
  306. clerp = function(a, b, t)
  307.  
  308. return a:lerp(b, t)
  309. end
  310.  
  311. local RbxUtility = LoadLibrary("RbxUtility")
  312. local Create = RbxUtility.Create
  313. RemoveOutlines = function(part)
  314.  
  315. part.TopSurface = 10
  316. end
  317.  
  318. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  319.  
  320. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  321. RemoveOutlines(Part)
  322. return Part
  323. end
  324.  
  325. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  326.  
  327. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  328. if Mesh == "SpecialMesh" then
  329. Msh.MeshType = MeshType
  330. Msh.MeshId = MeshId
  331. end
  332. return Msh
  333. end
  334.  
  335. local co1 = 3
  336. local co2 = 10
  337. local co3 = 15
  338. local co4 = 30
  339. local cooldown1 = 0
  340. local cooldown2 = 0
  341. local cooldown3 = 0
  342. local cooldown4 = 0
  343. local maxEnergy = 100
  344. local Energy = 0
  345. local skill1stam = 10
  346. local skill2stam = 50
  347. local skill3stam = 60
  348. local skill4stam = 100
  349. local recovermana = 5
  350. local skillcolorscheme = BrickColor.new("Magenta").Color
  351. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  352. makeframe = function(par, trans, pos, size, color)
  353.  
  354. local frame = Instance.new("Frame", par)
  355. frame.BackgroundTransparency = trans
  356. frame.BorderSizePixel = 0
  357. frame.Position = pos
  358. frame.Size = size
  359. frame.BackgroundColor3 = color
  360. return frame
  361. end
  362.  
  363. makelabel = function(par, text)
  364.  
  365. local label = Instance.new("TextLabel", par)
  366. label.BackgroundTransparency = 1
  367. label.Size = UDim2.new(1, 0, 1, 0)
  368. label.Position = UDim2.new(0, 0, 0, 0)
  369. label.TextColor3 = Color3.new(255, 255, 255)
  370. label.TextStrokeTransparency = 0
  371. label.FontSize = Enum.FontSize.Size32
  372. label.Font = Enum.Font.SourceSansLight
  373. label.BorderSizePixel = 0
  374. label.TextScaled = true
  375. label.Text = text
  376. end
  377.  
  378. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  379. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  380. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  381. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  382. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  383. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  384. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  385. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  386. text1 = makelabel(framesk1, "[z] Hunt")
  387. text2 = makelabel(framesk2, "[x] Ravage")
  388. text3 = makelabel(framesk3, "[c] Capture")
  389. text4 = makelabel(framesk4, "[v] Flower of Fear")
  390. ArtificialHB = Instance.new("BindableEvent", script)
  391. ArtificialHB.Name = "Heartbeat"
  392. script:WaitForChild("Heartbeat")
  393. frame = 0.033333333333333
  394. tf = 0
  395. allowframeloss = false
  396. tossremainder = false
  397. lastframe = tick()
  398. script.Heartbeat:Fire()
  399. game:GetService("RunService").Heartbeat:connect(function(s, p)
  400.  
  401. tf = tf + s
  402. if frame <= tf then
  403. if allowframeloss then
  404. script.Heartbeat:Fire()
  405. lastframe = tick()
  406. else
  407. for i = 1, math.floor(tf / frame) do
  408. script.Heartbeat:Fire()
  409. end
  410. lastframe = tick()
  411. end
  412. if tossremainder then
  413. tf = 0
  414. else
  415. tf = tf - frame * math.floor(tf / frame)
  416. end
  417. end
  418. end
  419. )
  420. swait = function(num)
  421.  
  422. if num == 0 or num == nil then
  423. ArtificialHB.Event:wait()
  424. else
  425. for i = 0, num do
  426. ArtificialHB.Event:wait()
  427. end
  428. end
  429. end
  430.  
  431. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  432.  
  433. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  434. return Weld
  435. end
  436.  
  437. rayCast = function(Position, Direction, Range, Ignore)
  438.  
  439. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  440. end
  441.  
  442. CreateSound = function(id, par, vol, pit)
  443.  
  444. coroutine.resume(coroutine.create(function()
  445.  
  446. local sou = Instance.new("Sound", par or workspace)
  447. sou.Volume = vol
  448. sou.Pitch = pit or 1
  449. sou.SoundId = id
  450. swait()
  451. sou:play()
  452. game:GetService("Debris"):AddItem(sou, 6)
  453. end
  454. ))
  455. end
  456.  
  457. local getclosest = function(obj, distance)
  458.  
  459. local last, lastx = distance + 1, nil
  460. for i,v in pairs(workspace:GetChildren()) do
  461. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  462. local t = v.Torso
  463. local dist = t.Position - obj.Position.magnitude
  464. if dist <= distance and dist < last then
  465. last = dist
  466. lastx = v
  467. end
  468. end
  469. end
  470. return lastx
  471. end
  472.  
  473. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  474.  
  475. if PartType == "Part" then
  476. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  477. RemoveOutlines(Part)
  478. return Part
  479. else
  480. do
  481. if PartType == "WedgePart" then
  482. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  483. RemoveOutlines(Part)
  484. return Part
  485. end
  486. end
  487. end
  488. end
  489.  
  490. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
  491. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  492. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  493. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  494. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  495. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  496. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  497. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  498. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  499. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  500. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  501. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  502. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  503. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  504. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  505. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  506. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  507. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  508. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  509. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  510. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  511. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  512. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  513. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  514. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  515. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  516. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  517. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  518. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  519. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  520. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  521. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  522. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  523. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  524. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  525. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  526. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  527. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  528. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  529. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  530. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  531. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  532. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  533. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  534. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  535. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  536. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  537. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Really red", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  538. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  539. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  540. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  541. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  542. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  543. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  544. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  545. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  546. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  547. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  548. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  549. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  550. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  551. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  552. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  553. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  554. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  555. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  556. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  557. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  558. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  559. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  560. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  561. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  562. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  563. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  564. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  565. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  566. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  567. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  568. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  569. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  570. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  571. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  572. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  573. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  574. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  575. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  576. Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "Black", "Part", Vector3.new(1, 1, 1))
  577. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  578. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  579. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  580. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  581. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  582. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Black", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  583. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  584. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  585. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  586. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  587. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  588. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  589. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  590. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  591. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  592. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  593. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  594. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  595. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  596. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  597. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Really red", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  598. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  599. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  600. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  601. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  602. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  603. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  604. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  605. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  606. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  607. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  608. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  609. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  610. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  611. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  612. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  613. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  614. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  615. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  616. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  617. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  618. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  619. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  620. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  621. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Black", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  622. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  623. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  624. MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really red", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  625. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  626. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  627. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  628. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  629. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  630. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  631. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  632. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  633. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  634. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  635. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  636. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  637. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  638. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  639. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  640. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  641. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  642. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  643. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  644. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  645. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  646. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  647. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  648. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  649. MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really red", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  650. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  651. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  652. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  653. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  654. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  655. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  656. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  657. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  658. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  659. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  660. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  661. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  662. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  663. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  664. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  665. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  666. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  667. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  668. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  669. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  670. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  671. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  672. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  673. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  674. MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really red", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  675. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  676. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  677. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  678. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  679. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  680. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  681. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  682. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  683. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  684. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  685. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  686. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  687. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  688. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  689. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  690. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  691. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  692. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  693. MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really red", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  694. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  695. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Claw", Vector3.new(1, 1, 1))
  696. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  697. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  698. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  699. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  700. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  701. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really red", "Shard", Vector3.new(1, 1, 1))
  702. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  703. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  704. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  705. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  706. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  707. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  708. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  709. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  710. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Really black", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  711. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  712. MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  713. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  714. local CBlade = {}
  715. local CBladeWelds = {}
  716. for _,c in pairs(m:children()) do
  717. if c.className == "Part" then
  718. table.insert(CBlade, R67_PC6072)
  719. end
  720. end
  721. for _,c in pairs(m:children()) do
  722. if c.className == "Weld" then
  723. table.insert(CBladeWelds, R67_PC6072)
  724. print(R66_PC6093)
  725. end
  726. end
  727. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  728.  
  729. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  730.  
  731. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  732. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  733.  
  734. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  735.  
  736. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  737. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  738. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  739. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  740. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  741. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  742. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  743. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  744. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  745. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  746. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  747. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  748. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  749. local DBlade = {}
  750. local DBladeWelds = {}
  751. for _,c in pairs(demon:children()) do
  752. if c.className == "Part" then
  753. table.insert(DBlade, c)
  754. end
  755. end
  756. for _,c in pairs(demon:children()) do
  757. if c.className == "Weld" then
  758. table.insert(DBladeWelds, c)
  759. print(c)
  760. end
  761. end
  762. demon.Parent = nil
  763. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  764.  
  765. if hit.Parent == nil then
  766. return
  767. end
  768. local h = hit.Parent:FindFirstChild("Humanoid")
  769. for _,v in pairs(hit.Parent:children()) do
  770. if v:IsA("Humanoid") then
  771. h = v
  772. end
  773. end
  774. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  775. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  776. return
  777. end
  778. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  779. game:GetService("Debris"):AddItem(c, 0.5)
  780. if HitSound ~= nil and HitPitch ~= nil then
  781. CreateSound(HitSound, hit, 1, HitPitch)
  782. end
  783. local Damage = math.random(minim, maxim)
  784. local blocked = false
  785. local block = hit.Parent:findFirstChild("Block")
  786. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  787. blocked = true
  788. block.Value = block.Value - 1
  789. print(block.Value)
  790. end
  791. if blocked == false then
  792. h.Health = h.Health - Damage
  793. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  794. else
  795. h.Health = h.Health - Damage / 2
  796. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  797. end
  798. if Type == "Knockdown" then
  799. local hum = hit.Parent.Humanoid
  800. hum.PlatformStand = true
  801. coroutine.resume(coroutine.create(function(HHumanoid)
  802.  
  803. swait(1)
  804. HHumanoid.PlatformStand = false
  805. end
  806. ), hum)
  807. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  808. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  809. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  810. game:GetService("Debris"):AddItem(bodvol, 0.5)
  811. game:GetService("Debris"):AddItem(rl, 0.5)
  812. else
  813. do
  814. if Type == "Normal" then
  815. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  816. if knockback > 0 then
  817. vp.Parent = hit.Parent.Torso
  818. end
  819. game:GetService("Debris"):AddItem(vp, 0.5)
  820. else
  821. do
  822. if Type == "Up" then
  823. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  824. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  825. else
  826. do
  827. if Type == "DarkUp" then
  828. coroutine.resume(coroutine.create(function()
  829.  
  830. for i = 0, 1, 0.1 do
  831. swait()
  832. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  833. end
  834. end
  835. ))
  836. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  837. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  838. else
  839. do
  840. if Type == "Snare" then
  841. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  842. game:GetService("Debris"):AddItem(bp, 1)
  843. else
  844. do
  845. if Type == "Freeze" then
  846. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  847. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  848. hit.Parent.Torso.Anchored = true
  849. coroutine.resume(coroutine.create(function(Part)
  850.  
  851. swait(1.5)
  852. Part.Anchored = false
  853. end
  854. ), hit.Parent.Torso)
  855. game:GetService("Debris"):AddItem(BodPos, 3)
  856. game:GetService("Debris"):AddItem(BodGy, 3)
  857. end
  858. do
  859. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  860. game:GetService("Debris"):AddItem(debounce, Delay)
  861. c = Instance.new("ObjectValue")
  862. c.Name = "creator"
  863. c.Value = Player
  864. c.Parent = h
  865. game:GetService("Debris"):AddItem(c, 0.5)
  866. end
  867. end
  868. end
  869. end
  870. end
  871. end
  872. end
  873. end
  874. end
  875. end
  876. end
  877. end
  878. end
  879.  
  880. ShowDamage = function(Pos, Text, Time, Color)
  881.  
  882. local Rate = 0.033333333333333
  883. if not Pos then
  884. local Pos = Vector3.new(0, 0, 0)
  885. end
  886. local Text = Text or ""
  887. local Time = Time or 2
  888. if not Color then
  889. local Color = Color3.new(1, 0, 1)
  890. end
  891. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  892. EffectPart.Anchored = true
  893. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  894. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  895. game.Debris:AddItem(EffectPart, Time + 0.1)
  896. EffectPart.Parent = game:GetService("Workspace")
  897. delay(0, function()
  898.  
  899. local Frames = Time / Rate
  900. for Frame = 1, Frames do
  901. wait(Rate)
  902. local Percent = Frame / Frames
  903. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  904. TextLabel.TextTransparency = Percent
  905. end
  906. if EffectPart and EffectPart.Parent then
  907. EffectPart:Destroy()
  908. end
  909. end
  910. )
  911. end
  912.  
  913. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  914.  
  915. for _,c in pairs(workspace:children()) do
  916. local hum = c:findFirstChild("Humanoid")
  917. if hum ~= nil then
  918. local head = c:findFirstChild("Torso")
  919. if head ~= nil then
  920. local targ = head.Position - Part.Position
  921. local mag = targ.magnitude
  922. if mag <= magni and c.Name ~= Player.Name then
  923. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  924. end
  925. end
  926. end
  927. end
  928. end
  929.  
  930. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  931.  
  932. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  933. prt.Anchored = true
  934. prt.CFrame = cframe
  935. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  936. game:GetService("Debris"):AddItem(prt, 2)
  937. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  938.  
  939. for i = 0, 1, delay do
  940. swait()
  941. Part.Transparency = i
  942. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  943. end
  944. Part.Parent = nil
  945. end
  946. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  947. end
  948.  
  949. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  950.  
  951. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  952. prt.Anchored = true
  953. prt.CFrame = cframe
  954. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. if Type == 1 or Type == nil then
  957. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  958. else
  959. if Type == 2 then
  960. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  961. end
  962. end
  963. end
  964.  
  965. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  966.  
  967. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  968. prt.Anchored = true
  969. prt.CFrame = cframe
  970. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  971. game:GetService("Debris"):AddItem(prt, 10)
  972. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  973. end
  974.  
  975. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  976.  
  977. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  978. prt.Anchored = true
  979. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  980. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  981. game:GetService("Debris"):AddItem(prt, 10)
  982. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  983. end
  984.  
  985. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  986.  
  987. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  988. prt.Anchored = true
  989. prt.CFrame = cframe
  990. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  991. game:GetService("Debris"):AddItem(prt, 10)
  992. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  993. end
  994.  
  995. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  996.  
  997. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  998. prt.Anchored = true
  999. prt.CFrame = cframe
  1000. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1001. game:GetService("Debris"):AddItem(prt, 10)
  1002. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1003. end
  1004.  
  1005. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1006.  
  1007. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1008. prt.Anchored = true
  1009. prt.CFrame = cframe
  1010. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1011. game:GetService("Debris"):AddItem(prt, 10)
  1012. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1013. end
  1014.  
  1015. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  1016.  
  1017. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1018. prt.Anchored = true
  1019. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1020. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1021. local num = math.random(10, 50) / 1000
  1022. game:GetService("Debris"):AddItem(prt, 10)
  1023. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  1024. end
  1025.  
  1026. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1027.  
  1028. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1029. prt.Anchored = true
  1030. prt.CFrame = cframe
  1031. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1032. game:GetService("Debris"):AddItem(prt, 10)
  1033. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1034. end
  1035.  
  1036. attackone = function()
  1037.  
  1038. attack = true
  1039. for i = 0, 1, 0.15 do
  1040. swait()
  1041. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1042. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  1043. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  1044. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1045. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1046. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1047. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1048. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1049. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1050. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1051. end
  1052. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
  1053. for i = 0, 1, 0.5 do
  1054. swait()
  1055. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  1056. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1057. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  1058. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1059. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1060. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1061. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1062. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1063. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1064. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1065. end
  1066. MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  1067. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1068. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1069. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1070. for i = 0, 1, 0.1 do
  1071. swait()
  1072. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  1073. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  1074. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  1075. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1076. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1077. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1078. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1079. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1080. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1081. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1082. end
  1083. attack = false
  1084. end
  1085.  
  1086. attacktwo = function()
  1087.  
  1088. attack = true
  1089. for i = 0, 1, 0.1 do
  1090. swait()
  1091. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1092. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  1093. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  1094. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1095. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1096. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1097. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1098. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1099. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1100. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1101. end
  1102. MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  1103. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
  1104. for i = 0, 1, 0.5 do
  1105. swait()
  1106. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  1107. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1108. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  1109. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1110. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1111. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1112. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1113. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1114. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1115. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1116. end
  1117. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1118. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1119. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1120. for i = 0, 1, 0.1 do
  1121. swait()
  1122. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  1123. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  1124. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  1125. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1126. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1127. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1128. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1129. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1130. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1131. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1132. end
  1133. attack = false
  1134. end
  1135.  
  1136. attackthree = function()
  1137.  
  1138. attack = true
  1139. for i = 0, 1, 0.1 do
  1140. swait()
  1141. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1142. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  1143. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  1144. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1145. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1146. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1147. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1148. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1149. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1150. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1151. end
  1152. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
  1153. for i = 0, 1, 0.5 do
  1154. swait()
  1155. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  1156. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1157. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  1158. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1159. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1160. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1161. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1162. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1163. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1164. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1165. end
  1166. MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  1167. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1168. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1169. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1170. for i = 0, 1, 0.1 do
  1171. swait()
  1172. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1173. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  1174. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  1175. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1176. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1177. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1178. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1179. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1180. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1181. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1182. end
  1183. attack = false
  1184. end
  1185.  
  1186. findNearestTorso = function(pos)
  1187.  
  1188. local list = (game.Workspace:children())
  1189. local torso = nil
  1190. local dist = 1000
  1191. local temp, human, temp2 = nil, nil, nil
  1192. for x = 1, #list do
  1193. temp2 = list[x]
  1194. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1195. temp = temp2:findFirstChild("Torso")
  1196. human = temp2:findFirstChild("Humanoid")
  1197. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1198. local dohit = true
  1199. if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  1200. dohit = false
  1201. end
  1202. if dohit == true then
  1203. torso = temp
  1204. dist = (temp.Position - pos).magnitude
  1205. end
  1206. end
  1207. end
  1208. end
  1209. return torso, dist
  1210. end
  1211.  
  1212. qaeoshotdog = function()
  1213.  
  1214. attack = true
  1215. local x, y, z, newpos = nil, nil, nil, nil
  1216. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1217. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1218. do
  1219. if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  1220. local dist = (Torso.Position - do2target.Position).magnitude
  1221. if dist < 50 then
  1222. Humanoid.WalkSpeed = 0
  1223. RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  1224. else
  1225. RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  1226. end
  1227. end
  1228. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1229. for i = 0, 1, 0.1 do
  1230. swait()
  1231. if do2target ~= nil then
  1232. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1233. MoveCF = cf(RootPart.Position, newpos)
  1234. local mpos = Torso.CFrame * angles(0, 0, 0)
  1235. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1236. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1237. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1238. end
  1239. do
  1240. do
  1241. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1242. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1243. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1244. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1245. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1246. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1247. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1248. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1249. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1250. -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1251.  
  1252. end
  1253. end
  1254. end
  1255. for i = 0, 1, 0.1 do
  1256. swait()
  1257. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1258. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1259. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1260. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1261. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1262. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1263. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1264. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1265. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1266. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1267. end
  1268. hit = nil
  1269. for i = 1, 1 do
  1270. if hit == nil then
  1271. swait()
  1272. end
  1273. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1274. end
  1275. local hit = nil
  1276. while hit == nil do
  1277. swait()
  1278. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1279. end
  1280. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1281. do
  1282. if hit ~= nil then
  1283. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Black"), "Effect", vt())
  1284. ref.Anchored = true
  1285. -- ref.CFrame = cf(pos)
  1286. game:GetService("Debris"):AddItem(ref, 3)
  1287. for i = 1, 10 do
  1288. Col = hit.BrickColor
  1289. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1290. groundpart.Anchored = true
  1291. groundpart.CanCollide = true
  1292. -- groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1293. game:GetService("Debris"):AddItem(groundpart, 5)
  1294. end
  1295. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1296. --[[ WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1297. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1298. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1299. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
  1300. MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1301. end
  1302. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1303. CloudEffect(BrickColor.new("Black"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1304. Humanoid.WalkSpeed = 16
  1305. attack = false
  1306. end
  1307. end
  1308. end
  1309.  
  1310. dead = function()
  1311.  
  1312. attack = true
  1313. local x, y, z, newpos = nil, nil, nil, nil
  1314. for i = 0, 1, 0.1 do
  1315. swait()
  1316. if do2target ~= nil then
  1317. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1318. MoveCF = cf(RootPart.Position, newpos)
  1319. local mpos = Torso.CFrame * angles(0, 0, 0)
  1320. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1321. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1322. RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x, y, z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1323. else
  1324. do
  1325. do
  1326. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1327. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1328. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1329. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1330. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1331. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1332. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1333. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1334. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1335. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1336. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out DO_STMT
  1337.  
  1338. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  1339.  
  1340. -- NIGH-OMNI FATAL ERROR at PC391: LeaveBlock: unexpected jumping out IF_STMT
  1341.  
  1342. end
  1343. end
  1344. end
  1345. end
  1346. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1347. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1348. do
  1349. if do2target ~= nil then
  1350. local dist = Torso.Position - do2target.Position.magnitude
  1351. if dist < 20 then
  1352. MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1353. end
  1354. end
  1355. CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
  1356. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1357. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1358. SlashEffect(BrickColor.new("Magenta"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1359. RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1360. for i = 0, 1, 0.05 do
  1361. swait()
  1362. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1363. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1364. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1365. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1366. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1367. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1368. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1369. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1370. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1371. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1372. end
  1373. attack = false
  1374. end
  1375. end
  1376.  
  1377. Face = Head.face
  1378. Shirt = Character:FindFirstChild("Shirt")
  1379. Pants = Character:FindFirstChild("Pants")
  1380. Cloak = function()
  1381.  
  1382. Face.Parent = nil
  1383. cloaked = true
  1384. for _,v in pairs(Torso.Parent:children()) do
  1385. do
  1386. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1387. coroutine.resume(coroutine.create(function()
  1388.  
  1389. for i = 0, 0.7, 0.2 do
  1390. swait()
  1391. v.Transparency = i
  1392. end
  1393. v.Transparency = 1
  1394. end
  1395. ))
  1396. end
  1397. if v.className == "Hat" then
  1398. do
  1399. hatp = v.Handle
  1400. coroutine.resume(coroutine.create(function(derp)
  1401.  
  1402. for i = 0, 0.7, 0.2 do
  1403. swait()
  1404. derp.Transparency = i
  1405. end
  1406. derp.Transparency = 1
  1407. end
  1408. ), hatp)
  1409. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1410.  
  1411. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1412.  
  1413. end
  1414. end
  1415. end
  1416. end
  1417. end
  1418.  
  1419. UnCloak = function()
  1420.  
  1421. CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1422. Face.Parent = Head
  1423. cloaked = false
  1424. for _,v in pairs(Torso.Parent:children()) do
  1425. do
  1426. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1427. coroutine.resume(coroutine.create(function()
  1428.  
  1429. for i = 0, 1, 0.1 do
  1430. swait()
  1431. v.Transparency = v.Transparency - 0.1
  1432. end
  1433. v.Transparency = 0
  1434. end
  1435. ))
  1436. end
  1437. if v.className == "Hat" then
  1438. do
  1439. hatp = v.Handle
  1440. coroutine.resume(coroutine.create(function(derp)
  1441.  
  1442. for i = 0, 1, 0.1 do
  1443. swait()
  1444. derp.Transparency = derp.Transparency - 0.1
  1445. end
  1446. derp.Transparency = 0
  1447. end
  1448. ), hatp)
  1449. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1450.  
  1451. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1452.  
  1453. end
  1454. end
  1455. end
  1456. end
  1457. end
  1458.  
  1459. hotdog = function()
  1460.  
  1461. attack = true
  1462. for i = 0, 1, 0.1 do
  1463. swait()
  1464. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1465. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1466. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1467. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1468. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1469. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1470. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1471. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1472. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1473. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1474. end
  1475. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1476. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1477. --[[ local con = Hit.Touched:connect(function(hit)
  1478.  
  1479. Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1480. end
  1481. )]]
  1482. m.Parent = nil
  1483. demon.Parent = Character
  1484. Cloak()
  1485. CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1486. CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1487. for i = 0, 1, 0.02 do
  1488. swait()
  1489. MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1490. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1491. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1492. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1493. end
  1494. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1495. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1496. UnCloak()
  1497. -- con:disconnect()
  1498. demon.Parent = nil
  1499. m.Parent = Character
  1500. for i = 0, 1, 0.05 do
  1501. swait()
  1502. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1503. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1504. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1505. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1506. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1507. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1508. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1509. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1510. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1511. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1512. end
  1513. attack = false
  1514. end
  1515.  
  1516. truehotdog = function()
  1517.  
  1518. attack = true
  1519. for i = 0, 1, 0.1 do
  1520. swait()
  1521. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1522. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1523. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1524. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1525. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1526. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1527. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1528. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1529. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1530. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1531. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1532. end
  1533. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1534. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1535. m.Parent = nil
  1536. Cloak()
  1537. CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1538. for i = 0, 1, 0.01 do
  1539. swait()
  1540. MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1541. SlashEffect(BrickColor.new("Magenta"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1542. CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1543. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1544. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1545. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1546. Torso.Velocity = RootPart.CFrame.lookVector * 10
  1547. end
  1548. BlockEffect(BrickColor.new("Really black"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1549. WaveEffect(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1550. UnCloak()
  1551. m.Parent = Character
  1552. for i = 0, 1, 0.05 do
  1553. swait()
  1554. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1555. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1556. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1557. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1558. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1559. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1560. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1561. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1562. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1563. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1564. end
  1565. attack = false
  1566. end
  1567.  
  1568. mouse.Button1Down:connect(function()
  1569.  
  1570. if attack == false and attacktype == 1 then
  1571. attackone()
  1572. attacktype = 2
  1573. else
  1574. if attack == false and attacktype == 2 then
  1575. attacktype = 3
  1576. attacktwo()
  1577. else
  1578. if attack == false and attacktype == 3 then
  1579. attacktype = 1
  1580. attackthree()
  1581. end
  1582. end
  1583. end
  1584. end
  1585. )
  1586. mouse.KeyDown:connect(function(k)
  1587.  
  1588. k = k:lower()
  1589. if attack == false and co1 <= cooldown1 and k == "z" then
  1590. cooldown1 = 0
  1591. dead()
  1592. else
  1593. if attack == false and co2 <= cooldown2 and k == "x" then
  1594. cooldown2 = 0
  1595. hotdog()
  1596. else
  1597. if attack == false and co3 <= cooldown3 and k == "c" then
  1598. cooldown3 = 0
  1599. qaeoshotdog()
  1600. else
  1601. if attack == false and co4 <= cooldown4 and k == "v" then
  1602. cooldown4 = 0
  1603. truehotdog()
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end
  1609. )
  1610. updateskills = function()
  1611.  
  1612. if cooldown1 <= co1 then
  1613. cooldown1 = cooldown1 + 0.033333333333333
  1614. end
  1615. if cooldown2 <= co2 then
  1616. cooldown2 = cooldown2 + 0.033333333333333
  1617. end
  1618. if cooldown3 <= co3 then
  1619. cooldown3 = cooldown3 + 0.033333333333333
  1620. end
  1621. if cooldown4 <= co4 then
  1622. cooldown4 = cooldown4 + 0.033333333333333
  1623. end
  1624. end
  1625.  
  1626. while 1 do
  1627. swait()
  1628. updateskills()
  1629. target = findNearestTorso(RootPart.Position)
  1630. do2target = target
  1631. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1632. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1633. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1634. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1635. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1636. velocity = RootPart.Velocity.y
  1637. sine = sine + change
  1638. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1639. if equipped == true or equipped == false then
  1640. if 1 < RootPart.Velocity.y and hit == nil then
  1641. Anim = "Jump"
  1642. if attack == false then
  1643. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1644. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1645. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1646. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1647. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1648. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1649. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1650. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1651. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1652. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1653. end
  1654. else
  1655. if RootPart.Velocity.y < -1 and hit == nil then
  1656. Anim = "Fall"
  1657. if attack == false then
  1658. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1659. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1660. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1661. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1662. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1663. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1664. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1665. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1666. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1667. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1668. end
  1669. else
  1670. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1671. Anim = "Idle"
  1672. if attack == false then
  1673. change = 1
  1674. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1675. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1676. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1677. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
  1678. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1679. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1680. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1681. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1682. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1683. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1684. end
  1685. else
  1686. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1687. Anim = "Walk"
  1688. if attack == false then
  1689. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1690. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1691. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1692. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1693. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1694. LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1695. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1696. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1697. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1698. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1699. end
  1700. end
  1701. end
  1702. end
  1703. end
  1704. end
  1705. if 0 < #Effects then
  1706. for e = 1, #Effects do
  1707. if Effects[e] ~= nil then
  1708. local Thing = Effects[e]
  1709. if Thing ~= nil then
  1710. local Part = Thing[1]
  1711. local Mode = Thing[2]
  1712. local Delay = Thing[3]
  1713. local IncX = Thing[4]
  1714. local IncY = Thing[5]
  1715. local IncZ = Thing[6]
  1716. if Thing[1].Transparency <= 1 then
  1717. if Thing[2] == "Block1" then
  1718. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1719. Mesh = Thing[1].Mesh
  1720. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1721. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1722. else
  1723. if Thing[2] == "Block2" then
  1724. Thing[1].CFrame = Thing[1].CFrame
  1725. Mesh = Thing[7]
  1726. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1727. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1728. else
  1729. if Thing[2] == "Cylinder" then
  1730. Mesh = Thing[1].Mesh
  1731. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1732. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1733. else
  1734. if Thing[2] == "Blood" then
  1735. Mesh = Thing[7]
  1736. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1737. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1738. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1739. else
  1740. if Thing[2] == "Elec" then
  1741. Mesh = Thing[1].Mesh
  1742. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1743. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1744. else
  1745. if Thing[2] == "Disappear" then
  1746. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1747. else
  1748. if Thing[2] == "Shatter" then
  1749. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1750. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1751. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1752. Thing[6] = Thing[6] + Thing[5]
  1753. end
  1754. end
  1755. end
  1756. end
  1757. end
  1758. end
  1759. end
  1760. else
  1761. Part.Parent = nil
  1762. table.remove(Effects, e)
  1763. end
  1764. end
  1765. end
  1766. end
  1767. end
  1768. end
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