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Mar 25th, 2019
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  1. _G.Primary = "M16A1";
  2. _G.Secondary = "";
  3. _G.Melee = "Knife";
  4.  
  5.  
  6. local mt = getrawmetatable(game);
  7. local old = mt.__namecall
  8.  
  9. local rstorage = game:GetService("ReplicatedStorage");
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