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- on break:
- cancel event
- if event-block is coal ore:
- set event-block to air
- give coal ore to player
- wait 3 seconds
- set {_c} to a random integer between 0 and 10
- if {_c} = 0:
- set event-block to coal block
- if {_c} is between 1 and 10:
- set event-block to coal ore
- if event-block is block:
- set event-block to air
- give coal item to player
- wait 3 seconds
- set {_c} to a random integer between 0 and 10
- if {_c} = 0:
- set event-block to coal block
- if {_c} is between 1 and 10:
- set event-block to coal ore
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