Advertisement
Guest User

Nucleus Chat Module

a guest
Nov 23rd, 2017
357
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
YAML 3.64 KB | None | 0 0
  1. # +------------------------------------------------------------+
  2. # |                            Chat                            |
  3. # +------------------------------------------------------------+
  4. chat {
  5.     # Some mods and plugins move the Minecraft player prefix to the main message body. If this is the case, turn this on, and Nucleus
  6.     # will try to remove it.
  7.     check-body-for-minecraft-prefix=false
  8.     # The prefix to use when someone uses "/me".
  9.     me-prefix="&7* {{displayName}} "
  10.     # If "true", Nucleus will attempt to modify the chat
  11.     modify-chat=true
  12.     # If true, Nucleus will take the message and try to apply it's own transforms to it. This may overwrite other plugins who do processing super early, so turn this off if you are having problems.
  13.     modify-main-message=true
  14.     # If true, Nucleus will prepend it's prefixes/headers with those already set buy other plugins. If false, it will overwrite them.
  15.     overwrite-early-prefixes=true
  16.     # If true, Nucleus will prepend it's suffixes/footers with those already set buy other plugins. If false, it will overwrite them.
  17.     overwrite-early-suffixes=false
  18.     # If true, Nucleus will try to remove any text formatted in blue and underlined that Minecraft has tried to turn into a link.
  19.     remove-link-underlines=true
  20.     templates {
  21.         # The default chat template if no group templates apply.
  22.         default {
  23.             # The default colour for a player's chat if the "chatcolour" permission option isn't set on the player or group. Takes the same input as the "namecolour" option set to "" to retain default behaviour (no change of colour).
  24.             default-chatcolour=""
  25.             # The default styles for a player's chat if the "chatstyle" permission option isn't set on the player or group. Takes the same input as the "chatstyle" option set to "" to retain default behaviour (no style).
  26.             default-chatstyle=""
  27.             # The default colour for a player's name if the "namecolour" permission option isn't set on the player or group. Takes the same input as the "chatcolour" option set to "" to retain default behaviour (no change of colour).
  28.             default-namecolour=""
  29.             # The default styles for a player's name if the "namestyle" permission option isn't set on the player or group. Takes the same input as the "namestyle" option, set to "" to retain default behaviour (no style). Do not include the "&" character. Multiple styles must be separated by commas.
  30.             default-namestyle=""
  31.             # Sets the prefix to a message. {{prefix}} - prefix (set as an option in a permission plugin), {{suffix}} - suffix (set as an option in a permission plugin), {{name}} - real name, {{displayname}} - display name
  32.             prefix="{{displayname}}"
  33.             # Sets the suffix to a message. {{prefix}} - prefix (set as an option in a permission plugin), {{suffix}} - suffix (set as an option in a permission plugin), {{name}} - real name, {{displayname}} - display name
  34.             suffix="{{suffix}}"
  35.         }
  36.         # Group templates override the default chat template based on the users group. Note that the group name is case sensitive.
  37.         group-templates {}
  38.     }
  39.     # If "true", then Nucleus will select the most appropriate group template for a player when they send a chat message. If it's false
  40.     # the default template will always be used, but there will be a performance gain because a player's groups not not have to be retrieved from the permission plugin.
  41.     # Turn this off if you are getting severe performance problems when someone chats, it's usually due to a misbehaving permissions plugin.
  42.     use-group-templates=true
  43. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement