Hoover1979

Serious Sam HD The First/Second Encounter Fusion Crash!

Jul 27th, 2016
513
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.27 KB | None | 0 0
  1.  
  2.  
  3. -------- START OF LOG --------
  4.  
  5. 20:22:54 LOG: Core version: $Version: SeriousSamHD_TSE; Win32; Standard; Final; 3.003.00:208679; 2014-08-26 11:09:33; @builder01$
  6. 20:22:54 LOG: Command: $
  7. 20:22:54 LOG: Initializing timer.
  8. 20:22:54 LOG: Timestamp: 2016/07/27 20:22:53
  9. 20:22:54 LOG: Binary name: SamHD_TSE.exe
  10. 20:22:54 LOG: Binary soft path: Bin/
  11. 20:22:54 LOG: Binary hard path: I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\
  12. 20:22:54 LOG: Application directory: I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\
  13. 20:22:54 LOG: * OS...
  14. 20:22:54 LOG: Name: Windows 7
  15. 20:22:54 LOG: Kernel: WinNT (64-bit)
  16. 20:22:54 LOG: Version: 6.1, build 7601
  17. 20:22:54 LOG: Misc: Service Pack 1
  18. 20:22:54 LOG:
  19. 20:22:54 LOG: * CPU...
  20. 20:22:54 LOG: Vendor: GenuineIntel
  21. 20:22:54 LOG: Type: 0, Family: 6, Model: 12, Stepping: 3
  22. 20:22:54 LOG: Clock: 4.00 GHz
  23. 20:22:54 LOG: Cores: 8
  24. 20:22:54 LOG: CMOV: Yes
  25. 20:22:54 LOG: SSE: Yes
  26. 20:22:54 LOG:
  27. 20:22:54 LOG: * Memory...
  28. 20:22:54 LOG: Total physical memory: 32709 MB
  29. 20:22:54 LOG: Free physical memory: 19614 MB
  30. 20:22:54 LOG:
  31. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ScriptLua.dll".
  32. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GameEnv_Steam.dll".
  33. 20:22:54 INF: GameEnv API: Steam
  34. 20:22:54 ERR: Error getting mixer source line info for microphone. Will not be able to control microphone.
  35. 20:22:54 LOG: Created thread 8432.
  36. 20:22:54 LOG: Thread 8432 named 'ResourceLoader'.
  37. 20:22:54 LOG: Loading cvars from "$I:/Program Files (x86)/Steam/userdata/63451192/41010/local/SeriousSamHD_TSE.ini".
  38. 20:22:54 TRC: Cannot assign value to cvar dbg_strMarkedDataTypes. The variable is not declared.
  39. 20:22:54 LOG: Trying to set display mode 1920x1080(fullscreen)...
  40. 20:22:54 LOG:
  41. 20:22:54 LOG: Desktop settings:
  42. 20:22:54 LOG: Color depth: 32-bit
  43. 20:22:54 LOG: Desktop resolution: 1920 x 1080
  44. 20:22:54 LOG: Virtual screen: 1920 x 1080
  45. 20:22:54 LOG: Monitors attached: 1
  46. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\GfxD3D.dll".
  47. 20:22:54 LOG: Loaded "D3D9.dll".
  48. 20:22:54 LOG: Loaded "D3DCompiler_42.dll".
  49. 20:22:54 LOG:
  50. 20:22:54 LOG: * Direct3D context created.
  51. 20:22:54 INF:
  52. 20:22:54 INF: Gfx API: Direct3D
  53. 20:22:54 INF: Resolution: 1920 x 1080
  54. 20:22:54 INF: Vendor: nVidia (0x10DE)
  55. 20:22:54 INF: Driver: nvd3dum.dll (0x13C2)
  56. 20:22:54 INF: Renderer: NVIDIA GeForce GTX 970
  57. 20:22:54 INF: Version: 10.18.13.6881
  58. 20:22:54 INF: Video memory size: 4096 MB
  59. 20:22:54 INF: Available for textures: 3698 MB
  60. 20:22:54 INF: Active GPU(s): 1
  61. 20:22:54 LOG: Processing file Content/SeriousSamHD_TSE/Config/CheckDriver.lua
  62. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SfxXAD.dll".
  63. 20:22:54 INF:
  64. 20:22:54 INF: Sfx API: XAudio2
  65. 20:22:54 INF: Device: Speakers (Sound Blaster Zx) (Sound Blaster Z)
  66. 20:22:54 INF: Mixer frequency: 48000 Hz
  67. 20:22:54 INF: Mixer voices: 6
  68. 20:22:54 INF: Max sounds: 64 (10 same)
  69. 20:22:54 INF: Speaker config: 5.1 (surround with subwoofer)
  70. 20:22:54 INF: Environment FX: enabled
  71. 20:22:54 INF: Current environment: Padded cell
  72. 20:22:54 INF:
  73. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\SeriousSamHD_TSE_Project.dll".
  74. 20:22:54 LOG: Content/SeriousSamHD_TSE/All.gro: 8476 files, signature: OFFICIAL
  75. 20:22:54 LOG: Content/SeriousSamHD_TSE/All_121332.gro: 207 files, signature: OFFICIAL
  76. 20:22:54 LOG: Content/SeriousSamHD_TSE/All_126138.gro: 836 files, signature: OFFICIAL
  77. 20:22:54 LOG: Content/SeriousSamHD_TSE/All_154993.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Content/SeriousSamHD_TSE/All_208679.gro: 104 files, signature: OFFICIAL
  78. 20:22:54 LOG: Content/SeriousSamHD_TSE/CachedShaders_PC.gro: 6176 files, signature: OFFICIAL
  79. 20:22:54 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter.gro: 5323 files, signature: OFFICIAL
  80. 20:22:54 LOG: Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_154993.gro: SKIPPED - This archive can only be used with moddable (unrestricted) applications. Content/SeriousSamHD_TSE/DLC_TheFirstEncounter_208679.gro: 103 files, signature: OFFICIAL
  81. 20:22:54 LOG: Loading translation tables from Content/SeriousSamHD_TSE/Locales/enu/.
  82. 20:22:54 LOG: Content/SeriousSamHD_TSE/Locales/enu/translation.tbl
  83. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecAudio_Vorbis.dll".
  84. 20:22:54 LOG: Module 'Bin/CodecAudio_Vorbis.module' loaded in '0.00' seconds.
  85. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\CodecVideo_Null.dll".
  86. 20:22:54 LOG: Module 'Bin/CodecVideo_Null.module' loaded in '0.00' seconds.
  87. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Input.dll".
  88. 20:22:54 LOG: Loaded "xinput1_3.dll".
  89. 20:22:54 LOG: Module 'Bin/Input.module' loaded in '0.00' seconds.
  90. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Game.dll".
  91. 20:22:54 LOG: Skipped assigning to con_strMainFilter because the saved version (0) is different than the current version (1).
  92. 20:22:54 LOG: Module 'Bin/Game.module' loaded in '0.00' seconds.
  93. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\ProcRender.dll".
  94. 20:22:54 LOG: Loaded "I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\Shaders.dll".
  95. 20:22:54 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  96. 20:22:54 LOG: Module 'Bin/ProcRender.module' loaded in '0.01' seconds.
  97. 20:22:54 LOG: Module 'Bin/Shaders.module' loaded in '0.00' seconds.
  98. 20:22:54 LOG: Skipped assigning to prj_strMultiplayerSessionName because the saved version (0) is different than the current version (2).
  99. 20:22:54 LOG: Module 'Bin/SeriousSamHD_TSE_Project.module' loaded in '0.23' seconds.
  100. 20:22:54 LOG: Processing file Content/SeriousSamHD_TSE/Config/autoexec.cfg
  101. 20:22:54 LOG: Created thread 6528.
  102. 20:22:54 LOG: Thread 6528 named 'GameDataJobs'.
  103. 20:22:55 LOG: cvarShowDiffs()
  104. 20:22:55 LOG: cht_bEnableCheats = 3 (0)
  105. 20:22:55 LOG: cmp_pixMaxSize = 4096 (2048)
  106. 20:22:55 LOG: crm_bCastShadows = 1 (0)
  107. 20:22:55 LOG: crm_fDensityBias = 1.1 (1)
  108. 20:22:55 LOG: crm_fDistanceBias = 1.2 (1)
  109. 20:22:55 LOG: crm_iRenderDepthPrepass = 2 (1)
  110. 20:22:55 LOG: dcl_ctMaxNewTrianglesPerFrame = 4096 (2048)
  111. 20:22:55 LOG: dcl_ctMaxTrianglesPerGroup = 8192 (4096)
  112. 20:22:55 LOG: efx_bBloomHQ = 1 (0)
  113. 20:22:55 LOG: efx_bStreaksHQ = 1 (0)
  114. 20:22:55 LOG: gam_bAllowArmorItems = 1 (-1)
  115. 20:22:55 LOG: gam_bAllowHealthItems = 1 (-1)
  116. 20:22:55 LOG: gam_bAllowJoinInProgress = 0 (-1)
  117. 20:22:55 LOG: gam_bAllowPowerupItems = 1 (-1)
  118. 20:22:55 LOG: gam_bAllowSeriousBombItems = 1 (-1)
  119. 20:22:55 LOG: gam_bAmmoStays = 1 (-1)
  120. 20:22:55 LOG: gam_bArmorStays = 1 (-1)
  121. 20:22:55 LOG: gam_bAutoCycleMaps = 0 (-1)
  122. 20:22:55 LOG: gam_bCustomizedDifficulty = 0 (-1)
  123. 20:22:55 LOG: gam_bExtraMPEnemies = 1 (-1)
  124. 20:22:55 LOG: gam_bFriendlyFire = 0 (-1)
  125. 20:22:55 LOG: gam_bHealthStays = 1 (-1)
  126. 20:22:55 LOG: gam_bInfiniteAmmo = 0 (-1)
  127. 20:22:55 LOG: gam_bPowerupsStay = 1 (-1)
  128. 20:22:55 LOG: gam_bRankedMatch = 0 (-1)
  129. 20:22:55 LOG: gam_bRespawnInPlace = 1 (-1)
  130. 20:22:55 LOG: gam_bWeaponsStay = 1 (-1)
  131. 20:22:55 LOG: gam_ctFragsLimit = 20 (-1)
  132. 20:22:55 LOG: gam_ctGoalsLimit = 10 (-1)
  133. 20:22:55 LOG: gam_ctMaxPlayers = 1 (-1)
  134. 20:22:55 LOG: gam_ctMinPlayers = 1 (-1)
  135. 20:22:55 LOG: gam_ctPrivateSlots = 0 (-1)
  136. 20:22:55 LOG: gam_ctRoundLimit = 10 (-1)
  137. 20:22:55 LOG: gam_ctTimeLimit = 10 (-1)
  138. 20:22:55 LOG: gam_gdDifficulty = 3 (0)
  139. 20:22:55 LOG: gam_iExtraEnemyDamagePerPlayer = 0 (-1)
  140. 20:22:55 LOG: gam_iExtraEnemyStrength = 0 (-1)
  141. 20:22:55 LOG: gam_iExtraEnemyStrengthPerPlayer = 0 (-1)
  142. 20:22:55 LOG: gam_iInvulnerableAfterSpawning = 0 (-1)
  143. 20:22:55 LOG: gfx_bDX9ClassGPU = 0 (1)
  144. 20:22:55 LOG: gfx_bLastGoodFullScreen = 1 (0)
  145. 20:22:55 LOG: gfx_fMaxTextureLODBias = 16 (0)
  146. 20:22:55 LOG: gfx_iAntiAliasingSamples = 1 (4)
  147. 20:22:55 LOG: gfx_iDriverVersion = 36881 (0)
  148. 20:22:55 LOG: gfx_iMaxTextureAnisotropy = 16 (1)
  149. 20:22:55 LOG: gfx_iPixelProgramVersion = 40 (0)
  150. 20:22:55 LOG: gfx_iVertexProgramVersion = 40 (0)
  151. 20:22:55 LOG: gfx_pixLastGoodResHeight = 1080 (480)
  152. 20:22:55 LOG: gfx_pixLastGoodResWidth = 1920 (640)
  153. 20:22:55 LOG: gfx_pixLastGoodWinHeight = 2160 (480)
  154. 20:22:55 LOG: gfx_pixLastGoodWinWidth = 3840 (640)
  155. 20:22:55 LOG: gfx_pixMaxRenderTargetSize = 16384 (0)
  156. 20:22:55 LOG: gfx_pixMaxTextureSize = 16384 (0)
  157. 20:22:55 LOG: gfx_pixMaxVolumeTextureSize = 2048 (0)
  158. 20:22:55 LOG: gfx_pixResHeight = 1080 (0)
  159. 20:22:55 LOG: gfx_pixResWidth = 1920 (0)
  160. 20:22:55 LOG: gfx_pixWinHeight = 2160 (480)
  161. 20:22:55 LOG: gfx_pixWinWidth = 3840 (640)
  162. 20:22:55 LOG: gfx_ulFreeTextureMemoryMB = 3698 (0)
  163. 20:22:55 LOG: gfx_ulVideoMemoryMB = 4095 (0)
  164. 20:22:55 LOG: lmp_pixMaxSize = 4096 (2048)
  165. 20:22:55 LOG: nmp_pixMaxSize = 4096 (2048)
  166. 20:22:55 LOG: plr_fFOVOverride = 90 (-1)
  167. 20:22:55 LOG: prj_bDebrisCastShadow = 1 (0)
  168. 20:22:55 LOG: prj_ctMaxCorpses = 35 (20)
  169. 20:22:55 LOG: prj_ctMaxCorpsesCoop = 35 (8)
  170. 20:22:55 LOG: prj_ctMaxDebris = 100 (50)
  171. 20:22:55 LOG: prj_ctMaxDebrisCoop = 100 (20)
  172. 20:22:55 LOG: prj_ctMaxMovingCorpses = 8 (4)
  173. 20:22:55 LOG: prj_ctMaxMovingCorpsesCoop = 8 (2)
  174. 20:22:55 LOG: prj_ctMaxMovingDebris = 100 (50)
  175. 20:22:55 LOG: prj_ctMaxMovingDebrisCoop = 100 (20)
  176. 20:22:55 LOG: prj_fDebrisScreenSizeRatioCull = 0.0010000001 (0.01)
  177. 20:22:55 LOG: prj_fDebrisScreenSizeRatioCullCoop = 0.0010000001 (0.015)
  178. 20:22:55 LOG: prj_iCPUSpeed = 4 (2)
  179. 20:22:55 LOG: prj_iGPUMemory = 4 (2)
  180. 20:22:55 LOG: prj_iGPUSpeed = 4 (2)
  181. 20:22:55 LOG: prj_strLastAutoDetectSetup = "gfx_iPixelProgramVersion=40,gfx_ctConcurrentGPUs=1,sys_iGPUVendorID=4318,sys_iCPUFamily=6,sys_iCPUMHz=3997,sys_iGPUDeviceID=5058,sys_strCPUVendor=GenuineIntel,gfx_ulVideoMemoryMB=4095," ("")
  182. 20:22:55 LOG: prt_fParticleBias = 1.5 (1)
  183. 20:22:55 LOG: ren_fLODBias = 0.5 (1)
  184. 20:22:55 LOG: ren_fMirrorQuality = 1 (0.75)
  185. 20:22:55 LOG: ren_fRenderingPixelRatio = 1.5 (1)
  186. 20:22:55 LOG: ren_iRescalingFilter = 4 (1)
  187. 20:22:55 LOG: sfx_iMaxActiveSameSounds = 10 (5)
  188. 20:22:55 LOG: sfx_iMaxActiveSounds = 64 (25)
  189. 20:22:55 LOG: sha_bShadowTrilinearDithering = 0 (1)
  190. 20:22:55 LOG: sha_fShadowTrilinearSpan = 1 (0.25)
  191. 20:22:55 LOG: sha_iRefractionMip = 0 (1)
  192. 20:22:55 LOG: shb_bForceBilinearFiltering = 0 (1)
  193. 20:22:55 LOG: shb_fCascadedStepFactor = 6 (4)
  194. 20:22:55 LOG: shb_fNearShadowDistance = 6 (4)
  195. 20:22:55 LOG: shb_iShadowAntialiasing = 2 (1)
  196. 20:22:55 LOG: shb_iShadowFormat = 5 (0)
  197. 20:22:55 LOG: shb_pixMaxShadowSize = 3072 (1536)
  198. 20:22:55 LOG: shb_pixShadowDensity = 24 (16)
  199. 20:22:55 LOG: snd_fVoiceCommVolume = 0.7 (1)
  200. 20:22:55 LOG: sys_iGPUDeviceID = 5058 (0)
  201. 20:22:55 LOG: sys_iGPUVendorID = 4318 (0)
  202. 20:22:55 LOG: sys_strGPUName = "NVIDIA GeForce GTX 970" ("(not detected)")
  203. 20:22:55 LOG: tex_iAnisotropy = 16 (4)
  204. 20:22:55 LOG: tex_pixMaxSize = 4096 (2048)
  205. 20:22:55 LOG: Processing file Content/SeriousSamHD_TSE/Config/AutoDetect.lua
  206. 20:22:55 INF: AutoDetect: Hardware values unchanged, nothing to do.
  207. 20:22:55 LOG: Created thread 9888.
  208. 20:22:55 LOG: Steam workshop sync operation finished in 0.11 seconds.
  209. 20:22:59 LOG: Started loading world "Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld"
  210. 20:22:59 LOG: Finished loading world. (process memory: 733 MB)
  211. 20:22:59 LOG: <roundstart gamemode="SinglePlayer" fraglimit="20" timelimit="10" goalslimit="10" minplayers="1" maxplayers="4" joininprogress="0"/>
  212. 20:22:59 LOG: Timestamp: 2016/07/27 20:22:59
  213. 20:22:59 INF: Started simulation on 'Content/SeriousSamHD_TSE/Levels/Menu/MenuLevel.wld' in 0.14 seconds.
  214. 20:22:59 LOG: Created thread 5732.
  215. 20:22:59 LOG: Thread 5732 named 'WorkerThreadPool'.
  216. 20:22:59 LOG: Created thread 6152.
  217. 20:22:59 LOG: Thread 6152 named 'WorkerThreadPool'.
  218. 20:22:59 LOG: Created thread 9080.
  219. 20:22:59 LOG: Thread 9080 named 'WorkerThreadPool'.
  220. 20:22:59 LOG: Created thread 7836.
  221. 20:22:59 LOG: Thread 7836 named 'WorkerThreadPool'.
  222. 20:22:59 LOG: Created thread 4636.
  223. 20:22:59 LOG: Thread 4636 named 'WorkerThreadPool'.
  224. 20:22:59 LOG: Created thread 5416.
  225. 20:22:59 LOG: Thread 5416 named 'WorkerThreadPool'.
  226. 20:22:59 LOG: Created thread 6304.
  227. 20:22:59 LOG: Thread 6304 named 'WorkerThreadPool'.
  228. 20:22:59 WRN: Texture 'Content/SeriousSamHD/Textures/Interface/Hud/Spectator.tex' couldn't be assigned to atlas group 'HUD'.
  229. 20:23:03 LOG: 2016/07/27 20:23:03: Crashed! (used process memory: 850 MB, free system memory: 19063 MB)
  230. 20:23:03 ERR: sysStartProcess("I:\Program Files (x86)\Steam\steamapps\common\Serious Sam HD The Second Encounter\Bin\BugReporter_Win32.exe") - 'Invalid argument'
Advertisement
Add Comment
Please, Sign In to add comment