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waconline

Classic RPG

Feb 11th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --Converted with ttyyuu12345's model to script plugin v4
  153. function sandbox(var,func)
  154. local env = getfenv(func)
  155. local newenv = setmetatable({},{
  156. __index = function(self,k)
  157. if k=="script" then
  158. return var
  159. else
  160. return env[k]
  161. end
  162. end,
  163. })
  164. setfenv(func,newenv)
  165. return func
  166. end
  167. cors = {}
  168. mas = Instance.new("Model",game:GetService("Lighting"))
  169. Tool0 = Instance.new("Tool")
  170. Script1 = Instance.new("Script")
  171. Script2 = Instance.new("Script")
  172. Sound3 = Instance.new("Sound")
  173. Sound4 = Instance.new("Sound")
  174. Part5 = Instance.new("Part")
  175. LocalScript6 = Instance.new("LocalScript")
  176. Tool0.Name = "FIRE"
  177. Tool0.Parent = mas
  178. Tool0.TextureId = "http://www.roblox.com/"
  179. Tool0.Grip = CFrame.new(-1, -0.75, 0.25, 0, 0, 1, 0, 1, -0, -1, 0, -0)
  180. Tool0.GripForward = Vector3.new(-1, 0, 0)
  181. Tool0.GripPos = Vector3.new(-1, -0.75, 0.25)
  182. Tool0.GripRight = Vector3.new(0, 0, -1)
  183. Script1.Name = "Server Launcher"
  184. Script1.Parent = Tool0
  185. table.insert(cors,sandbox(Script1,function()
  186. local Rocket = Instance.new("Part")
  187. local Tool = script.Parent
  188.  
  189. Rocket.Locked = true
  190. Rocket.BackSurface = 3
  191. Rocket.BottomSurface = 3
  192. Rocket.FrontSurface = 3
  193. Rocket.LeftSurface = 3
  194. Rocket.RightSurface = 3
  195. Rocket.TopSurface = 3
  196. Rocket.Size = Vector3.new(1,1,4)
  197. Rocket.BrickColor = BrickColor.new(23)
  198.  
  199. Tool.RocketScript:clone().Parent = Rocket
  200. Tool.Explosion:clone().Parent = Rocket
  201. Tool.Swoosh:clone().Parent = Rocket
  202.  
  203.  
  204. function fire(vTarget)
  205.  
  206. local vCharacter = Tool.Parent;
  207.  
  208. local vHandle = Tool:findFirstChild("Handle")
  209. if vHandle == nil then
  210. print("Handle not found")
  211. return
  212. end
  213.  
  214. local dir = vTarget - vHandle.Position
  215.  
  216. dir = computeDirection(dir)
  217.  
  218. local missile = Rocket:clone()
  219.  
  220. local pos = vHandle.Position + (dir * 6)
  221.  
  222. --missile.Position = pos
  223. missile.CFrame = CFrame.new(pos, pos + dir)
  224.  
  225. local creator_tag = Instance.new("ObjectValue")
  226.  
  227. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  228.  
  229. if vPlayer == nil then
  230. print("Player not found")
  231. else
  232. if (vPlayer.Neutral == false) then -- nice touch
  233. missile.BrickColor = vPlayer.TeamColor
  234. end
  235. end
  236.  
  237. creator_tag.Value =vPlayer
  238. creator_tag.Name = "creator"
  239. creator_tag.Parent = missile
  240.  
  241. missile.RocketScript.Disabled = false
  242.  
  243. missile.Parent = game.Workspace
  244. end
  245.  
  246. function computeDirection(vec)
  247. local lenSquared = vec.magnitude * vec.magnitude
  248. local invSqrt = 1 / math.sqrt(lenSquared)
  249. return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
  250. end
  251.  
  252. Tool.Enabled = true
  253. function onActivated()
  254. if not Tool.Enabled then
  255. return
  256. end
  257.  
  258. Tool.Enabled = false
  259.  
  260. local character = Tool.Parent;
  261. local humanoid = character.Humanoid
  262. if humanoid == nil then
  263. print("Humanoid not found")
  264. return
  265. end
  266.  
  267. local targetPos = humanoid.TargetPoint
  268.  
  269. fire(targetPos)
  270.  
  271. wait(2)
  272.  
  273. Tool.Enabled = true
  274. end
  275.  
  276.  
  277. script.Parent.Activated:connect(onActivated)
  278.  
  279.  
  280. end))
  281. Script2.Name = "RocketScript"
  282. Script2.Parent = Tool0
  283. Script2.Disabled = true
  284. Script2.LinkedSource = "http://www.roblox.com/asset/?id=1014655"
  285. Sound3.Name = "Explosion"
  286. Sound3.Parent = Tool0
  287. Sound3.SoundId = "http://www.roblox.com/asset/?id=11984351"
  288. Sound3.Volume = 1
  289. Sound4.Name = "Swoosh"
  290. Sound4.Parent = Tool0
  291. Sound4.Looped = true
  292. Sound4.SoundId = "http://www.roblox.com/asset/?id=15666462"
  293. Sound4.Volume = 0.69999998807907
  294. Part5.Name = "Handle"
  295. Part5.Parent = Tool0
  296. Part5.CFrame = CFrame.new(3.4000001, 0.890945792, 40, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  297. Part5.Orientation = Vector3.new(-90, -90, 0)
  298. Part5.Position = Vector3.new(3.4000001, 0.890945792, 40)
  299. Part5.Rotation = Vector3.new(-90, 0, -90)
  300. Part5.Color = Color3.new(0, 1, 0)
  301. Part5.Velocity = Vector3.new(-1.57400248e-09, -0.00532915723, 5.73024737e-18)
  302. Part5.Size = Vector3.new(4, 0.800000012, 1)
  303. Part5.BottomSurface = Enum.SurfaceType.Smooth
  304. Part5.BrickColor = BrickColor.new("Lime green")
  305. Part5.RotVelocity = Vector3.new(4.73866197e-17, 1.06123614e-15, -1.1738809e-08)
  306. Part5.TopSurface = Enum.SurfaceType.Smooth
  307. Part5.brickColor = BrickColor.new("Lime green")
  308. Part5.FormFactor = Enum.FormFactor.Plate
  309. Part5.formFactor = Enum.FormFactor.Plate
  310. LocalScript6.Name = "Local Gui"
  311. LocalScript6.Parent = Tool0
  312. table.insert(cors,sandbox(LocalScript6,function()
  313. local Tool = script.Parent;
  314.  
  315. enabled = true
  316. function onButton1Down(mouse)
  317. if not enabled then
  318. return
  319. end
  320.  
  321. enabled = false
  322. mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
  323.  
  324. wait(0.3)
  325. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  326. enabled = true
  327.  
  328. end
  329.  
  330. function onEquippedLocal(mouse)
  331.  
  332. if mouse == nil then
  333. print("Mouse not found")
  334. return
  335. end
  336.  
  337. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  338. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  339. end
  340.  
  341.  
  342. Tool.Equipped:connect(onEquippedLocal)
  343.  
  344. end))
  345. for i,v in pairs(mas:GetChildren()) do
  346. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  347. pcall(function() v:MakeJoints() end)
  348. end
  349. mas:Destroy()
  350. for i,v in pairs(cors) do
  351. spawn(function()
  352. pcall(v)
  353. end)
  354. end
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