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- every 180 seconds:
- loop {prestige::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Prestige} to format({Prestige::%loop-value%})
- execute console command "holo setline Prestigetop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Prestige}% &aP"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
- every 180 seconds:
- loop {Tokens::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Tokens} to format({Tokens::%loop-value%})
- execute console command "holo setline Tokenstop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Tokens}% &aT"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
- every 180 seconds:
- loop {Fortune::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Fortune} to format({Fortune::%loop-value%})
- execute console command "holo setline Fortunetop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Fortune}% &aF"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
- every 10 seconds:
- loop all players:
- set {Keys::%loop-player%} to {CommonKeys::%loop-player%} + {RareKeys::%loop-player%} + {LegKeys::%loop-player%}
- every 180 seconds:
- loop {Keys::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Keys} to format({Keys::%loop-value%})
- execute console command "holo setline Keystop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Keys}% &aK"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
- every 180 seconds:
- loop {Block::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Blocks} to format({Block::%loop-value%})
- execute console command "holo setline Blockstop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Blocks}% &aB"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
- every 180 seconds:
- loop {Balance::*}:
- add 1 to {_size}
- if {_low.to.high.list::%loop-value%} is not set:
- set {_low.to.high.list::%loop-value%} to loop-index
- else:
- set {_n} to 0
- loop {_size} times:
- set {_n} to {_n}+1
- {_low.to.high.list::%loop-value-1%.%{_n}%} is not set
- set {_low.to.high.list::%loop-value-1%.%{_n}%} to loop-index
- stop loop
- wait 1 tick
- set {_n} to size of {_low.to.high.list::*}
- loop {_low.to.high.list::*}:
- set {_high.to.low.list::%{_n}%} to loop-value
- set {_n} to {_n}-1
- wait 1 tick
- set {_i} to 0
- loop {_high.to.low.list::*}:
- add 1 to {_topnumber}
- set {_player} to "%loop-value%" parsed as offlineplayer
- set {_topnumber2} to {_topnumber} + 1
- set {_Balance} to format({Balance::%loop-value%})
- execute console command "holo setline Balancetop %{_topnumber2}% &2%{_topnumber}%&8. &2%{_player}% &8» &a%{_Balance}% &a$"
- add 1 to {_i}
- if {_topnumber} > 9:
- stop
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