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1-23-20 temtem Bug

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.195 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 7.737300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:32:54 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 3bf0 -> priority: 1
  32. Thread -> id: 2bc4 -> priority: 1
  33. Thread -> id: 411c -> priority: 1
  34. Thread -> id: 302c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174249.
  41. Total: 398.804800 ms (FindLiveObjects: 11.592300 ms CreateObjectMapping: 30.189300 ms MarkObjects: 356.507000 ms DeleteObjects: 0.515500 ms)
  42.  
  43. Tamer ID: 62623
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175047.
  50. Total: 327.740700 ms (FindLiveObjects: 9.241000 ms CreateObjectMapping: 17.592800 ms MarkObjects: 300.537100 ms DeleteObjects: 0.369600 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 482 unused Assets to reduce memory usage. Loaded Objects now: 193800.
  55. Total: 351.348800 ms (FindLiveObjects: 9.884100 ms CreateObjectMapping: 18.095000 ms MarkObjects: 321.726900 ms DeleteObjects: 1.642500 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  58.  
  59. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200062.
  60. Total: 344.581900 ms (FindLiveObjects: 10.554800 ms CreateObjectMapping: 17.633600 ms MarkObjects: 315.383500 ms DeleteObjects: 1.009700 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207237.
  65. Total: 369.578400 ms (FindLiveObjects: 10.708500 ms CreateObjectMapping: 17.399300 ms MarkObjects: 340.679400 ms DeleteObjects: 0.791000 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211841.
  70. Total: 374.901300 ms (FindLiveObjects: 11.562500 ms CreateObjectMapping: 18.907500 ms MarkObjects: 343.063500 ms DeleteObjects: 1.367400 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211936.
  75. Total: 351.246800 ms (FindLiveObjects: 11.273600 ms CreateObjectMapping: 16.836200 ms MarkObjects: 322.297600 ms DeleteObjects: 0.838900 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219611.
  80. Total: 491.781700 ms (FindLiveObjects: 11.570800 ms CreateObjectMapping: 21.923700 ms MarkObjects: 457.228100 ms DeleteObjects: 1.058700 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225103.
  85. Total: 418.753600 ms (FindLiveObjects: 21.894900 ms CreateObjectMapping: 34.555500 ms MarkObjects: 361.916700 ms DeleteObjects: 0.386000 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231201.
  90. Total: 352.541000 ms (FindLiveObjects: 12.791700 ms CreateObjectMapping: 21.899300 ms MarkObjects: 316.973400 ms DeleteObjects: 0.876300 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238119.
  95. Total: 366.716700 ms (FindLiveObjects: 12.867700 ms CreateObjectMapping: 22.605600 ms MarkObjects: 330.935700 ms DeleteObjects: 0.307400 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238119.
  100. Total: 385.504100 ms (FindLiveObjects: 13.208500 ms CreateObjectMapping: 21.741000 ms MarkObjects: 350.244700 ms DeleteObjects: 0.309300 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238119.
  105. Total: 360.629500 ms (FindLiveObjects: 13.546000 ms CreateObjectMapping: 20.972400 ms MarkObjects: 325.693400 ms DeleteObjects: 0.417000 ms)
  106.  
  107. Join 1
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Join 8
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  116.  
  117. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 246681.
  118. Total: 397.839400 ms (FindLiveObjects: 16.413400 ms CreateObjectMapping: 24.995900 ms MarkObjects: 356.077000 ms DeleteObjects: 0.352600 ms)
  119.  
  120. Unloading 5 Unused Serialized files (Serialized files now loaded: 19)
  121.  
  122. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 246707.
  123. Total: 373.991500 ms (FindLiveObjects: 13.836400 ms CreateObjectMapping: 24.893800 ms MarkObjects: 334.954500 ms DeleteObjects: 0.306400 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246707.
  128. Total: 381.610600 ms (FindLiveObjects: 13.468200 ms CreateObjectMapping: 22.051900 ms MarkObjects: 345.696800 ms DeleteObjects: 0.393200 ms)
  129.  
  130. Join 1
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  133.  
  134. Join 8
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  137.  
  138. Unloading 6 Unused Serialized files (Serialized files now loaded: 21)
  139.  
  140. Unloading 2150 unused Assets to reduce memory usage. Loaded Objects now: 252300.
  141. Total: 535.939800 ms (FindLiveObjects: 20.782400 ms CreateObjectMapping: 28.185400 ms MarkObjects: 483.772600 ms DeleteObjects: 3.198600 ms)
  142.  
  143. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  144.  
  145. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252300.
  146. Total: 516.060600 ms (FindLiveObjects: 15.144200 ms CreateObjectMapping: 23.956200 ms MarkObjects: 476.490700 ms DeleteObjects: 0.469200 ms)
  147.  
  148. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  149. Connection was lost; reason is: unknown
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Close Time: 1/23/2020 5:41:38 PM
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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