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- local whatefak = {0.49, 0.48, 0.47, 0.46, 0.45, 0.44, 0.43, 0.42, 0.41, 0.4, 0.39, 0.38, 0.37, 0.36, 0.35, 0.34, 0.33, 0.32, 0.31}
- if target.buff["exaltedwithbaronnashorminion"] then
- if (math.floor(game.time / 60)) <= 20 then
- if target.charName:find("Ranged") then
- damage = damage * 0.5
- end
- if target.charName:find("Melee") then
- damage = damage * 0.5
- end
- end
- ----
- if ((math.floor(game.time / 60)) >= 21) and not ((math.floor(game.time / 60)) >= 40) then
- if target.charName:find("Ranged") then
- damage = damage * (whatefak[((math.floor(game.time / 60)) - 20)])
- end
- if target.charName:find("Melee") then
- damage = damage * (whatefak[((math.floor(game.time / 60)) - 20)])
- end
- end
- ----
- if (math.floor(game.time / 60)) >= 40 then
- if target.charName:find("Ranged") then
- damage = damage * 0.3
- end
- if target.charName:find("Melee") then
- damage = damage * 0.3
- end
- end
- end
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