Advertisement
Guest User

Untitled

a guest
Feb 12th, 2022
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 202.48 KB | None | 0 0
  1. _group0 = createGroup [independent, true];
  2. _group1 = createGroup [independent, true];
  3. _group2 = createGroup [independent, true];
  4. _group3 = createGroup [independent, true];
  5. _group4 = createGroup [independent, true];
  6. _group5 = createGroup [independent, true];
  7. _group6 = createGroup [independent, true];
  8. _group7 = createGroup [independent, true];
  9. _group8 = createGroup [independent, true];
  10. _group9 = createGroup [independent, true];
  11. _group10 = createGroup [independent, true];
  12. _group11 = createGroup [independent, true];
  13. _group12 = createGroup [independent, true];
  14. _group13 = createGroup [independent, true];
  15. _group14 = createGroup [independent, true];
  16. _group15 = createGroup [east, true];
  17. _group16 = createGroup [east, true];
  18. _group17 = createGroup [east, true];
  19. _group18 = createGroup [east, true];
  20. _group19 = createGroup [east, true];
  21. _group20 = createGroup [east, true];
  22. _group21 = createGroup [east, true];
  23. _group22 = createGroup [east, true];
  24. _group23 = createGroup [east, true];
  25. _group24 = createGroup [east, true];
  26. _group25 = createGroup [east, true];
  27. _group26 = createGroup [east, true];
  28. _group27 = createGroup [east, true];
  29. _group28 = createGroup [east, true];
  30. _group29 = createGroup [east, true];
  31. _group30 = createGroup [east, true];
  32. _group31 = createGroup [east, true];
  33. _group32 = createGroup [east, true];
  34. _group33 = createGroup [east, true];
  35. _group34 = createGroup [east, true];
  36. _group35 = createGroup [east, true];
  37. _group36 = createGroup [east, true];
  38. _group37 = createGroup [east, true];
  39. _group38 = createGroup [east, true];
  40. _group39 = createGroup [east, true];
  41. _group40 = createGroup [east, true];
  42. _group41 = createGroup [east, true];
  43. _group42 = createGroup [east, true];
  44. _group43 = createGroup [east, true];
  45.  
  46. _object0 = createVehicle ["C_Offroad_01_comms_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  47. _object0 setVectorDirAndUp [[0.00994873,0.995378,0.09552],[0.0505399,-0.0959032,0.994107]];
  48. _object0 setPosASL [1448.85,6725.71,168.565];
  49. _object0 setFuel 0;
  50. [_object0, ["ParkRanger",1], ["hidePolice",1,"HideServices",0,"HideCover",1,"StartBeaconLight",0,"HideRoofRack",0,"HideLoudSpeakers",0,"HideAntennas",0,"HideBeacon",0,"HideSpotlight",0,"HideDoor3",0,"OpenDoor3",1,"HideDoor1",0,"HideDoor2",0,"HideBackpacks",0,"HideBumper1",1,"HideBumper2",1,"HideConstruction",0,"BeaconsStart",0], true] call BIS_fnc_initVehicle;
  51.  
  52. {_object0 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object0;
  53. {_object0 addMagazineTurret _x} forEach [];
  54. _object1 = createVehicle ["Land_TentLamp_01_standing_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  55. _object1 setVectorDirAndUp [[-0.282471,0.953153,0.108215],[0.0543457,-0.0967276,0.993826]];
  56. _object1 setPosASL [1461.96,6729.4,168.316];
  57.  
  58.  
  59. _object2 = createVehicle ["ACamp_EP1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  60. _object2 setVectorDirAndUp [[-0.895874,0.434825,0.0913086],[0.0543723,-0.0966699,0.99383]];
  61. _object2 setPosASL [1460.09,6733.25,168.79];
  62.  
  63.  
  64. _object3 = createVehicle ["Land_TentSolar_01_sand_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  65. _object3 setVectorDirAndUp [[0.964783,0.257832,0.052124],[-0.02793,-0.096626,0.994929]];
  66. _object3 setPosASL [1464.79,6729.68,168.336];
  67.  
  68.  
  69. _object4 = createVehicle ["Land_TentSolar_01_olive_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  70. _object4 setVectorDirAndUp [[0.909302,-0.414981,0.0310059],[-0.062457,-0.0624307,0.996093]];
  71. _object4 setPosASL [1465.67,6724.4,168.074];
  72.  
  73.  
  74. _object5 = createVehicle ["Campfire_burning_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  75. _object5 setVectorDirAndUp [[0.00183284,0.988959,0.154631],[0.0292435,-0.154618,0.98853]];
  76. _object5 setPosASL [1456.59,6726.18,168.118];
  77.  
  78.  
  79. _object6 = createVehicle ["Land_Axe_fire_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  80. _object6 setVectorDirAndUp [[0.638123,0.76937,0.02948],[0.0292253,-0.0624655,0.997619]];
  81. _object6 setPosASL [1457.22,6726.81,168.192];
  82.  
  83.  
  84. _object7 = createVehicle ["Land_FireExtinguisher_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  85. _object7 setVectorDirAndUp [[-0.707886,0.696476,0.117554],[0.0502671,-0.116332,0.991938]];
  86. _object7 setPosASL [1451.13,6722.9,168.142];
  87.  
  88.  
  89. _object8 = createVehicle ["acex_intelitems_document", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  90. _object8 setVectorDirAndUp [[0.196472,0.975318,0.100769],[0.0948307,-0.121192,0.988089]];
  91. _object8 setPosASL [1452.11,6730.47,169.76];
  92.  
  93.  
  94. _object9 = createVehicle ["acex_intelitems_notepad", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  95. _object9 setVectorDirAndUp [[0.196655,0.972425,0.125366],[0.0736914,-0.142161,0.987097]];
  96. _object9 setPosASL [1451.77,6730.54,169.796];
  97.  
  98.  
  99. _object10 = createVehicle ["Land_Map_blank_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  100. _object10 setVectorDirAndUp [[-0.501892,-0.860601,-0.0864258],[0.0736602,-0.142088,0.98711]];
  101. _object10 setPosASL [1451.7,6729.96,169.716];
  102.  
  103.  
  104. _object11 = createVehicle ["Land_Map_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  105. _object11 setVectorDirAndUp [[0.196655,0.972425,0.125366],[0.0736914,-0.142161,0.987097]];
  106. _object11 setPosASL [1451.46,6729.3,169.64];
  107.  
  108.  
  109. _object12 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  110. _object12 setVectorDirAndUp [[0.0255737,0.995342,0.0929566],[-0.00134191,-0.0929527,0.99567]];
  111. _object12 setPosASL [1456.54,6724.35,168.01];
  112.  
  113.  
  114. _object13 = createVehicle ["Land_WoodPile_large_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  115. _object13 setVectorDirAndUp [[0.00587082,0.977532,0.219789],[0.0502437,-0.219803,0.976254]];
  116. _object13 setPosASL [1449.94,6720.74,167.703];
  117.  
  118.  
  119. _object14 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  120. _object14 setVectorDirAndUp [[-0.85437,0.516481,0.0574341],[0.02929,-0.0624855,0.997616]];
  121. _object14 setPosASL [1457.89,6725.47,168.089];
  122.  
  123.  
  124. _object15 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  125. _object15 setVectorDirAndUp [[-0.0116577,-0.992535,-0.121399],[0.0291151,-0.121693,0.992141]];
  126. _object15 setPosASL [1456.4,6727.77,168.296];
  127.  
  128.  
  129. _object16 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  130. _object16 setVectorDirAndUp [[-0.775024,-0.631707,-0.0168457],[0.0292263,-0.0624605,0.997619]];
  131. _object16 setPosASL [1457.7,6727.23,168.205];
  132.  
  133.  
  134. _object17 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  135. _object17 setVectorDirAndUp [[0.997009,-0.0153381,-0.0757446],[0.0740073,-0.0927914,0.992931]];
  136. _object17 setPosASL [1454.93,6726.27,168.194];
  137.  
  138.  
  139. _object18 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  140. _object18 setVectorDirAndUp [[0.858276,0.51086,0.0488281],[-0.00130946,-0.0929663,0.995668]];
  141. _object18 setPosASL [1455.12,6725.15,168.083];
  142.  
  143.  
  144. _object19 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  145. _object19 setVectorDirAndUp [[0.00305176,0.998209,0.0597534],[0.0505361,-0.0598313,0.996929]];
  146. _object19 setPosASL [1451.34,6718.99,167.727];
  147.  
  148.  
  149. _object20 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  150. _object20 setVectorDirAndUp [[0.00305176,0.998209,0.0597534],[0.0505361,-0.0598313,0.996929]];
  151. _object20 setPosASL [1451.32,6719.55,167.761];
  152.  
  153.  
  154. _object21 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  155. _object21 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  156. _object21 setPosASL [1451.31,6720.07,167.799];
  157.  
  158.  
  159. _object22 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  160. _object22 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  161. _object22 setPosASL [1451.31,6720.63,167.866];
  162.  
  163.  
  164. _object23 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  165. _object23 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  166. _object23 setPosASL [1451.29,6721.15,167.927];
  167.  
  168.  
  169. _object24 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  170. _object24 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  171. _object24 setPosASL [1451.89,6721.53,167.942];
  172.  
  173.  
  174. _object25 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  175. _object25 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  176. _object25 setPosASL [1451.27,6721.7,167.993];
  177.  
  178.  
  179. _object26 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  180. _object26 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  181. _object26 setPosASL [1451.28,6722.33,168.066];
  182.  
  183.  
  184. _object27 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  185. _object27 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  186. _object27 setPosASL [1451.88,6722.13,168.012];
  187.  
  188.  
  189. _object28 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  190. _object28 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  191. _object28 setPosASL [1451.89,6720.88,167.865];
  192.  
  193.  
  194. _object29 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  195. _object29 setVectorDirAndUp [[0.00585938,0.993207,0.116211],[0.0502316,-0.116359,0.991936]];
  196. _object29 setPosASL [1451.95,6720.3,167.794];
  197.  
  198.  
  199. _object30 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  200. _object30 setVectorDirAndUp [[0.00305176,0.998209,0.0597534],[0.0505361,-0.0598313,0.996929]];
  201. _object30 setPosASL [1451.95,6719.7,167.738];
  202.  
  203.  
  204. _object31 = createVehicle ["Land_WoodenLog_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  205. _object31 setVectorDirAndUp [[0.746155,-0.662745,-0.0634155],[0.0292805,-0.0624924,0.997616]];
  206. _object31 setPosASL [1455.42,6727.25,168.273];
  207.  
  208.  
  209. _object32 = createVehicle ["Land_CampingTable_white_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  210. _object32 setVectorDirAndUp [[0.909546,-0.397122,-0.122559],[0.0709722,-0.142146,0.987298]];
  211. _object32 setPosASL [1451.8,6729.98,168.906];
  212.  
  213.  
  214. _object33 = createVehicle ["ACE_medicalSupplyCrate_advanced", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  215. _object33 setVectorDirAndUp [[0.402893,0.912312,0.0732422],[0.0948079,-0.121195,0.988091]];
  216. _object33 setPosASL [1452.15,6731.15,169.022];
  217. _object33 setDamage 0.314961;
  218.  
  219.  
  220. _object34 = createVehicle ["Land_Portable_generator_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  221. _object34 setVectorDirAndUp [[-0.90686,0.402257,0.125671],[0.073805,-0.142001,0.987111]];
  222. _object34 setPosASL [1451.91,6730.32,168.947];
  223.  
  224.  
  225. _object35 = createVehicle ["Land_WaterCooler_01_old_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  226. _object35 setVectorDirAndUp [[0.943909,-0.309447,-0.115234],[0.0738593,-0.142279,0.987067]];
  227. _object35 setPosASL [1451.44,6730.78,169.058];
  228.  
  229.  
  230. _object36 = createVehicle ["ACamp_EP1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  231. _object36 setVectorDirAndUp [[0.603821,0.792307,0.0874634],[-0.0624081,-0.0623985,0.996098]];
  232. _object36 setPosASL [1463.06,6720.33,167.67];
  233.  
  234.  
  235. _object37 = createVehicle ["Land_TentSolar_01_redwhite_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  236. _object37 setVectorDirAndUp [[0.349854,-0.936516,-0.0232544],[-0.00112714,-0.0252439,0.999681]];
  237. _object37 setPosASL [1459.67,6716.46,167.529];
  238.  
  239.  
  240. _object38 = createVehicle ["Land_PortableLight_02_single_black_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  241. _object38 setVectorDirAndUp [[-0.702209,0.6954,0.15271],[0.0949007,-0.121154,0.988087]];
  242. _object38 setPosASL [1452.89,6731.14,168.962];
  243.  
  244.  
  245. _object39 = createVehicle ["Land_PortableLight_02_single_black_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  246. _object39 setVectorDirAndUp [[-0.862366,-0.506043,-0.015686],[0.0502092,-0.116311,0.991943]];
  247. _object39 setPosASL [1450.46,6723,168.191];
  248.  
  249.  
  250. _object40 = createVehicle ["Land_ExtensionCord_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  251. _object40 setVectorDirAndUp [[0.0105591,0.98985,0.141724],[0.0737289,-0.142116,0.9871]];
  252. _object40 setPosASL [1451.49,6729.49,168.851];
  253.  
  254.  
  255. _object41 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  256. _object41 setVectorDirAndUp [[0.0105591,0.98985,0.141724],[0.0737289,-0.142116,0.9871]];
  257. _object41 setPosASL [1451.62,6729.13,169.604];
  258.  
  259.  
  260. _object42 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  261. _object42 setVectorDirAndUp [[0.0105591,0.999302,0.0358276],[0.187614,-0.0371732,0.981539]];
  262. _object42 setPosASL [1455.42,6725.17,168.082];
  263.  
  264.  
  265. _object43 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  266. _object43 setVectorDirAndUp [[0.00970459,0.999311,0.0358276],[0.187558,-0.0370125,0.981556]];
  267. _object43 setPosASL [1456.25,6724.22,167.995];
  268.  
  269.  
  270. _object44 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  271. _object44 setVectorDirAndUp [[-0.00219727,0.999984,0.00518799],[0.217036,-0.00458746,0.976153]];
  272. _object44 setPosASL [1457.78,6725.19,168.073];
  273.  
  274.  
  275. _object45 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  276. _object45 setVectorDirAndUp [[-0.00341797,0.999981,0.00518799],[0.216934,-0.004323,0.976177]];
  277. _object45 setPosASL [1457.74,6726.9,168.181];
  278.  
  279.  
  280. _object46 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  281. _object46 setVectorDirAndUp [[0.0332031,0.997411,0.0637817],[0.218821,-0.0695233,0.973285]];
  282. _object46 setPosASL [1456.71,6727.72,168.276];
  283.  
  284.  
  285. _object47 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  286. _object47 setVectorDirAndUp [[-0.00354004,0.99998,0.00518799],[0.216935,-0.00429652,0.976177]];
  287. _object47 setPosASL [1455.75,6727.34,168.267];
  288.  
  289.  
  290. _object48 = createVehicle ["Land_Orange_01_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  291. _object48 setVectorDirAndUp [[0.00939941,0.999314,0.0358276],[0.1875,-0.0369551,0.981569]];
  292. _object48 setPosASL [1455.1,6726.54,168.209];
  293.  
  294.  
  295. _object49 = createVehicle ["ACRE_RadioSupplyCrate", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  296. _object49 setVectorDirAndUp [[0.927551,-0.353844,-0.120178],[0.0737183,-0.142018,0.987115]];
  297. _object49 setPosASL [1451.23,6728.74,168.767];
  298. _object49 setDamage 0.885827;
  299.  
  300.  
  301. _object50 = createVehicle ["Land_WoodenTable_02_large_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  302. _object50 setVectorDirAndUp [[0.0281982,-0.989548,-0.141418],[0.0540772,-0.139757,0.988708]];
  303. _object50 setPosASL [1457.07,6735.06,169.126];
  304.  
  305.  
  306. _object51 = createVehicle ["Land_GarbageBin_02_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  307. _object51 setVectorDirAndUp [[0.954529,0.29721,-0.0232544],[0.0543058,-0.09665,0.993836]];
  308. _object51 setPosASL [1457.14,6733.21,168.935];
  309.  
  310.  
  311. _object52 = createVehicle ["AmmoCrates_NoInteractive_Large", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  312. _object52 setVectorDirAndUp [[0.517517,0.855305,0.0250854],[0.0503962,-0.0597326,0.996942]];
  313. _object52 setPosASL [1454.8,6718.15,167.505];
  314.  
  315.  
  316. _object53 = createVehicle ["UK3CB_ARD_I_GAZ_Vodnik", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  317. _object53 setVectorDirAndUp [[0.814988,-0.574454,0.0761323],[-0.185555,-0.134243,0.973421]];
  318. _object53 setPosASL [2049.2,7277.82,252.674];
  319. _object53 setFuel 0.795959;
  320. [_object53, ["ARD",1], ["Beacons_Hide",1], true] call BIS_fnc_initVehicle;
  321.  
  322. {_object53 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object53;
  323. {_object53 addMagazineTurret _x} forEach [];
  324. _object54 = createVehicle ["UK3CB_ARD_I_GAZ_Vodnik_MedEvac", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  325. _object54 setVectorDirAndUp [[0.948357,-0.28082,0.147511],[-0.188616,-0.125335,0.97402]];
  326. _object54 setPosASL [2074.66,7319.94,260.156];
  327. _object54 setFuel 0.539665;
  328. _object54 setDamage 0.354802;
  329. {_object54 setHitIndex [_forEachIndex, _x, false]} forEach [0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802,0.354802];
  330. [_object54, ["ARD",1], ["Beacons_Hide",0], true] call BIS_fnc_initVehicle;
  331.  
  332. {_object54 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object54;
  333. {_object54 addMagazineTurret _x} forEach [];
  334. _object55 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  335. _object55 setVectorDirAndUp [[9.55526e-005,0.999989,-0.0047697],[0.0413468,0.00476167,0.999133]];
  336. _object55 setPosASL [1921.93,7366.84,254.636];
  337. _object55 setDamage 0.111093;
  338.  
  339.  
  340. _object56 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  341. _object56 setVectorDirAndUp [[-1.03211e-005,0.999988,-0.00478482],[0.04129,0.00478117,0.999136]];
  342. _object56 setPosASL [1923.16,7366.92,254.585];
  343. _object56 setDamage 0.0936435;
  344.  
  345.  
  346. _object57 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  347. _object57 setVectorDirAndUp [[0.0363938,0.999318,-0.00621625],[0.0413962,0.0047075,0.999132]];
  348. _object57 setPosASL [1924.4,7366.3,254.536];
  349. _object57 setDamage 0.458287;
  350.  
  351.  
  352. _object58 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  353. _object58 setVectorDirAndUp [[0.0500637,0.998726,-0.0062763],[0.0415727,0.00419488,0.999127]];
  354. _object58 setPosASL [1924.55,7366.38,254.84];
  355. _object58 setDamage 0.692562;
  356.  
  357.  
  358. _object59 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  359. _object59 setVectorDirAndUp [[0.000514202,0.999989,-0.00464281],[0.0416421,0.00461737,0.999122]];
  360. _object59 setPosASL [1921.93,7366.83,254.947];
  361. _object59 setDamage 0.0603001;
  362.  
  363.  
  364. _object60 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  365. _object60 setVectorDirAndUp [[-2.37246e-006,0.99999,-0.00454537],[0.0414846,0.00454155,0.999129]];
  366. _object60 setPosASL [1923.3,7366.86,254.89];
  367. _object60 setDamage 0.0722136;
  368.  
  369.  
  370. _object61 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  371. _object61 setVectorDirAndUp [[0.00933214,0.999944,-0.00489738],[0.0418339,0.00450289,0.999114]];
  372. _object61 setPosASL [1922.01,7366.81,255.255];
  373. _object61 setDamage 0.0271645;
  374.  
  375.  
  376. _object62 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  377. _object62 setVectorDirAndUp [[0.00492108,0.999977,-0.00472028],[0.0414175,0.00451247,0.999132]];
  378. _object62 setPosASL [1923.15,7366.86,255.208];
  379. _object62 setDamage 0.133964;
  380.  
  381.  
  382. _object63 = createVehicle ["ACE_Wheel", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  383. _object63 setVectorDirAndUp [[-0.00633613,0.991033,0.133464],[0.343577,-0.123184,0.93101]];
  384. _object63 setPosASL [1923.99,7366.36,255.357];
  385. _object63 setDamage 0.190139;
  386.  
  387.  
  388. _object64 = _group0 createUnit ["UK3CB_CCM_I_SNI", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  389. _object64 setPosASL [2251.27,7501.89,317.938];
  390. _object64 setDir 206.352;
  391. _object64 setRank "SERGEANT";
  392. _object64 setSkill 0.5;
  393. _object64 setUnitPos "Auto";
  394. _group0 selectLeader _object64;
  395. ['_object64_nextFrameHandle', 'onEachFrame', {
  396.     params ["_unit"];
  397.     _unit setUnitLoadout [["UK3CB_Enfield_Rail_KHS_bipod","","","optic_KHS_old",["UK3CB_Enfield_10rnd_Mag_Y",10],[],"rhsusf_acc_harris_swivel"],[],[],["UK3CB_CCM_I_U_VILL_03",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",2,1],["rhs_mag_rgd5",2,1],["UK3CB_Enfield_10rnd_Mag_Y",8,10]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Ushanka_Cap_01","G_Bandanna_shades",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  398.     _unit call BIN_fnc_CBRNHoseInit;
  399.     ['_object64_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  400. }, [_object64]] call BIS_fnc_addStackedEventHandler;
  401.  
  402.  
  403. _object65 = _group0 createUnit ["UK3CB_CCM_I_SPOT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  404. _object65 setPosASL [2247.01,7506.28,317.766];
  405. _object65 setDir 193.105;
  406. _object65 setRank "CORPORAL";
  407. _object65 setSkill 0.5;
  408. _object65 setUnitPos "Auto";
  409. ['_object65_nextFrameHandle', 'onEachFrame', {
  410.     params ["_unit"];
  411.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_COACH_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",2,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Ushanka_Cap_01","G_Bandanna_oli",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  412.     _unit call BIN_fnc_CBRNHoseInit;
  413.     ['_object65_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  414. }, [_object65]] call BIS_fnc_addStackedEventHandler;
  415.  
  416.  
  417. _object66 = _group1 createUnit ["UK3CB_CCM_I_TL", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  418. _object66 setPosASL [1975.84,7365.14,252.354];
  419. _object66 setDir 232.283;
  420. _object66 setRank "SERGEANT";
  421. _object66 setSkill 0.5;
  422. _object66 setUnitPos "Auto";
  423. _group1 selectLeader _object66;
  424. ['_object66_nextFrameHandle', 'onEachFrame', {
  425.     params ["_unit"];
  426.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_WOOD_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Worker_Cap_03","UK3CB_G_Face_Wrap_01",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  427.     _unit call BIN_fnc_CBRNHoseInit;
  428.     ['_object66_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  429. }, [_object66]] call BIS_fnc_addStackedEventHandler;
  430.  
  431.  
  432. _object67 = _group1 createUnit ["UK3CB_CCM_I_RIF_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  433. _object67 setPosASL [1990.28,7386.04,259.353];
  434. _object67 setDir 248.458;
  435. _object67 setRank "CORPORAL";
  436. _object67 setSkill 0.5;
  437. _object67 setUnitPos "Auto";
  438. ['_object67_nextFrameHandle', 'onEachFrame', {
  439.     params ["_unit"];
  440.     _unit setUnitLoadout [["rhs_weap_akms","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_WORK_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"H_Cap_grn","G_Bandanna_shades",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  441.     _unit call BIN_fnc_CBRNHoseInit;
  442.     ['_object67_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  443. }, [_object67]] call BIS_fnc_addStackedEventHandler;
  444.  
  445.  
  446. _object68 = _group1 createUnit ["UK3CB_CCM_I_RIF_BOLT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  447. _object68 setPosASL [2044.77,7312,256.018];
  448. _object68 setDir 119.855;
  449. _object68 setRank "PRIVATE";
  450. _object68 setSkill 0.5;
  451. _object68 setUnitPos "Auto";
  452. ['_object68_nextFrameHandle', 'onEachFrame', {
  453.     params ["_unit"];
  454.     _unit setUnitLoadout [["rhs_weap_kar98k","","","",["rhsgref_5Rnd_792x57_kar98k",5],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_792x57_kar98k",10,5]]],["UK3CB_V_Pouch",[]],[],"","G_Bandanna_aviator",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  455.     _unit call BIN_fnc_CBRNHoseInit;
  456.     ['_object68_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  457. }, [_object68]] call BIS_fnc_addStackedEventHandler;
  458.  
  459.  
  460. _object69 = _group1 createUnit ["UK3CB_CCM_I_RIF_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  461. _object69 setPosASL [2005.96,7406.86,264.138];
  462. _object69 setDir 29.7616;
  463. _object69 setRank "PRIVATE";
  464. _object69 setSkill 0.5;
  465. _object69 setUnitPos "Auto";
  466. ['_object69_nextFrameHandle', 'onEachFrame', {
  467.     params ["_unit"];
  468.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Ushanka_Cap_03","UK3CB_G_Face_Wrap_02",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  469.     _unit call BIN_fnc_CBRNHoseInit;
  470.     ['_object69_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  471. }, [_object69]] call BIS_fnc_addStackedEventHandler;
  472.  
  473.  
  474. _object70 = _group2 createUnit ["UK3CB_CCM_I_TL", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  475. _object70 setPosASL [2001.49,7333.74,252.492];
  476. _object70 setDir 10.8106;
  477. _object70 setRank "PRIVATE";
  478. _object70 setSkill 0.5;
  479. _object70 setUnitPos "Auto";
  480. _group2 selectLeader _object70;
  481. ['_object70_nextFrameHandle', 'onEachFrame', {
  482.     params ["_unit"];
  483.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Ushanka_Cap_04","G_Bandanna_aviator",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  484.     _unit call BIN_fnc_CBRNHoseInit;
  485.     ['_object70_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  486. }, [_object70]] call BIS_fnc_addStackedEventHandler;
  487.  
  488.  
  489. _object71 = _group2 createUnit ["UK3CB_CCM_I_RIF_1", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  490. _object71 setPosASL [1999.29,7322.68,251.532];
  491. _object71 setDir 16.2245;
  492. _object71 setRank "PRIVATE";
  493. _object71 setSkill 0.5;
  494. _object71 setUnitPos "Auto";
  495. ['_object71_nextFrameHandle', 'onEachFrame', {
  496.     params ["_unit"];
  497.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_FUNC_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"","G_Bandanna_shades",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  498.     _unit call BIN_fnc_CBRNHoseInit;
  499.     ['_object71_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  500. }, [_object71]] call BIS_fnc_addStackedEventHandler;
  501.  
  502.  
  503. _object72 = _group2 createUnit ["UK3CB_CCM_I_RIF_BOLT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  504. _object72 setPosASL [1996.98,7326.98,251.877];
  505. _object72 setDir 34.7199;
  506. _object72 setRank "PRIVATE";
  507. _object72 setSkill 0.5;
  508. _object72 setUnitPos "Auto";
  509. ['_object72_nextFrameHandle', 'onEachFrame', {
  510.     params ["_unit"];
  511.     _unit setUnitLoadout [["rhs_weap_kar98k","","","",["rhsgref_5Rnd_792x57_kar98k",5],[],""],[],[],["UK3CB_CCM_I_U_COACH_05",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_792x57_kar98k",10,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Worker_Cap_03","G_Bandanna_blk",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  512.     _unit call BIN_fnc_CBRNHoseInit;
  513.     ['_object72_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  514. }, [_object72]] call BIS_fnc_addStackedEventHandler;
  515.  
  516.  
  517. _object73 = _group2 createUnit ["UK3CB_CCM_I_RIF_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  518. _object73 setPosASL [1976.49,7305.63,248.156];
  519. _object73 setDir 84.6985;
  520. _object73 setRank "PRIVATE";
  521. _object73 setSkill 0.5;
  522. _object73 setUnitPos "Auto";
  523. ['_object73_nextFrameHandle', 'onEachFrame', {
  524.     params ["_unit"];
  525.     _unit setUnitLoadout [["rhs_weap_akms","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_WOOD_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"H_Cap_grn","rhs_scarf",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  526.     _unit call BIN_fnc_CBRNHoseInit;
  527.     ['_object73_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  528. }, [_object73]] call BIS_fnc_addStackedEventHandler;
  529.  
  530.  
  531. _object74 = _group3 createUnit ["UK3CB_CCM_I_RIF_LITE", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  532. _object74 setPosASL [1925.26,7366.35,254.498];
  533. _object74 setDir 70.9159;
  534. _object74 setRank "CORPORAL";
  535. _object74 setSkill 0.5;
  536. _object74 setUnitPos "Auto";
  537. _group3 selectLeader _object74;
  538. ['_object74_nextFrameHandle', 'onEachFrame', {
  539.     params ["_unit"];
  540.     _unit setUnitLoadout [["rhs_weap_Izh18","","","",["rhsgref_1Rnd_Slug",1],[],""],[],[],["UK3CB_CCM_I_U_WOOD_03",[["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_1Rnd_Slug",46,1]]],["UK3CB_V_Pouch",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhsgref_1Rnd_Slug",4,1],["rhsgref_1Rnd_00Buck",10,1]]],[],"UK3CB_H_Villager_Cap_03","rhs_scarf",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  541.     _unit call BIN_fnc_CBRNHoseInit;
  542.     ['_object74_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  543. }, [_object74]] call BIS_fnc_addStackedEventHandler;
  544.  
  545.  
  546. _object75 = _group4 createUnit ["UK3CB_CCM_I_RIF_LITE", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  547. _object75 setPosASL [1925.7,7366.9,254.468];
  548. _object75 setDir 230.056;
  549. _object75 setRank "PRIVATE";
  550. _object75 setSkill 0.5;
  551. _object75 setUnitPos "Auto";
  552. _group4 selectLeader _object75;
  553. ['_object75_nextFrameHandle', 'onEachFrame', {
  554.     params ["_unit"];
  555.     _unit setUnitLoadout [["rhs_weap_Izh18","","","",["rhsgref_1Rnd_Slug",1],[],""],[],[],["UK3CB_CCM_I_U_PROF_03",[["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_1Rnd_Slug",46,1]]],["UK3CB_V_Pouch",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhsgref_1Rnd_Slug",4,1],["rhsgref_1Rnd_00Buck",10,1]]],[],"UK3CB_H_Ushanka_Cap_01","G_Bandanna_blk",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  556.     _unit call BIN_fnc_CBRNHoseInit;
  557.     ['_object75_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  558. }, [_object75]] call BIS_fnc_addStackedEventHandler;
  559.  
  560.  
  561. _object76 = _group5 createUnit ["UK3CB_CCM_I_RIF_BOLT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  562. _object76 setPosASL [2049.59,7297.42,255.064];
  563. _object76 setDir 0;
  564. _object76 setRank "CORPORAL";
  565. _object76 setSkill 0.5;
  566. _object76 setUnitPos "Auto";
  567. _group5 selectLeader _object76;
  568. ['_object76_nextFrameHandle', 'onEachFrame', {
  569.     params ["_unit"];
  570.     _unit setUnitLoadout [["rhs_weap_kar98k","","","",["rhsgref_5Rnd_792x57_kar98k",5],[],""],[],[],["UK3CB_CCM_I_U_CIT_05",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_792x57_kar98k",10,5]]],["UK3CB_V_Pouch",[]],[],"","UK3CB_G_Face_Wrap_02",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  571.     _unit call BIN_fnc_CBRNHoseInit;
  572.     ['_object76_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  573. }, [_object76]] call BIS_fnc_addStackedEventHandler;
  574.  
  575.  
  576. _object77 = _group5 createUnit ["UK3CB_CCM_I_MK", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  577. _object77 setPosASL [2053.5,7292.78,254.628];
  578. _object77 setDir 15;
  579. _object77 setRank "PRIVATE";
  580. _object77 setSkill 0.5;
  581. _object77 setUnitPos "Auto";
  582. ['_object77_nextFrameHandle', 'onEachFrame', {
  583.     params ["_unit"];
  584.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_FUNC_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Worker_Cap_04","G_Bandanna_oli",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  585.     _unit call BIN_fnc_CBRNHoseInit;
  586.     ['_object77_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  587. }, [_object77]] call BIS_fnc_addStackedEventHandler;
  588.  
  589.  
  590. _object78 = _group6 createUnit ["UK3CB_CCM_I_TL", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  591. _object78 setPosASL [3708.15,6030.33,400.167];
  592. _object78 setDir 21.5022;
  593. _object78 setRank "CORPORAL";
  594. _object78 setSkill 0.5;
  595. _object78 setUnitPos "Auto";
  596. _group6 selectLeader _object78;
  597. ['_object78_nextFrameHandle', 'onEachFrame', {
  598.     params ["_unit"];
  599.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_WOOD_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"rhs_beanie","UK3CB_G_Face_Wrap_02",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  600.     _unit call BIN_fnc_CBRNHoseInit;
  601.     ['_object78_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  602. }, [_object78]] call BIS_fnc_addStackedEventHandler;
  603.  
  604.  
  605. _object79 = _group6 createUnit ["UK3CB_CCM_I_AR", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  606. _object79 setPosASL [3707.86,6036.51,399.237];
  607. _object79 setDir 21.9128;
  608. _object79 setRank "PRIVATE";
  609. _object79 setSkill 0.5;
  610. _object79 setUnitPos "Auto";
  611. ['_object79_nextFrameHandle', 'onEachFrame', {
  612.     params ["_unit"];
  613.     _unit setUnitLoadout [["UK3CB_RPK","","","",["UK3CB_RPK_75rnd_762x39_Y",75],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1]]],["UK3CB_V_Pouch",[["UK3CB_RPK_75rnd_762x39_Y",2,75],["UK3CB_RPK_75rnd_762x39_YT",1,75]]],["UK3CB_CCM_I_B_HIKER",[["rhs_30Rnd_762x39mm",2,30]]],"UK3CB_H_Ushanka_Cap_04","UK3CB_G_Face_Wrap_02",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  614.     _unit call BIN_fnc_CBRNHoseInit;
  615.     ['_object79_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  616. }, [_object79]] call BIS_fnc_addStackedEventHandler;
  617.  
  618.  
  619. _object80 = _group7 createUnit ["UK3CB_CCM_I_AR", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  620. _object80 setPosASL [3684.39,5978.17,402.66];
  621. _object80 setDir 15;
  622. _object80 setRank "CORPORAL";
  623. _object80 setSkill 0.5;
  624. _object80 setUnitPos "Middle";
  625. _group7 selectLeader _object80;
  626. ['_object80_nextFrameHandle', 'onEachFrame', {
  627.     params ["_unit"];
  628.     _unit setUnitLoadout [["UK3CB_RPK","","","",["UK3CB_RPK_75rnd_762x39_Y",75],[],""],[],[],["UK3CB_CCM_I_U_PROF_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1]]],["UK3CB_V_Pouch",[["UK3CB_RPK_75rnd_762x39_Y",2,75],["UK3CB_RPK_75rnd_762x39_YT",1,75]]],["UK3CB_CCM_I_B_HIKER",[["rhs_30Rnd_762x39mm",2,30]]],"","G_Bandanna_shades",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  629.     _unit call BIN_fnc_CBRNHoseInit;
  630.     ['_object80_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  631. }, [_object80]] call BIS_fnc_addStackedEventHandler;
  632.  
  633.  
  634. _object81 = _group7 createUnit ["UK3CB_CCM_I_AR", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  635. _object81 setPosASL [3723.4,5984.06,422.659];
  636. _object81 setDir 285;
  637. _object81 setRank "PRIVATE";
  638. _object81 setSkill 0.5;
  639. _object81 setUnitPos "Up";
  640. ['_object81_nextFrameHandle', 'onEachFrame', {
  641.     params ["_unit"];
  642.     _unit setUnitLoadout [["UK3CB_RPK","","","",["UK3CB_RPK_75rnd_762x39_Y",75],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1]]],["UK3CB_V_Pouch",[["UK3CB_RPK_75rnd_762x39_Y",2,75],["UK3CB_RPK_75rnd_762x39_YT",1,75]]],["UK3CB_CCM_I_B_HIKER",[["rhs_30Rnd_762x39mm",2,30]]],"","G_Bandanna_oli",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  643.     _unit call BIN_fnc_CBRNHoseInit;
  644.     ['_object81_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  645. }, [_object81]] call BIS_fnc_addStackedEventHandler;
  646.  
  647.  
  648. _object82 = _group8 createUnit ["UK3CB_CCM_I_RIF_2", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  649. _object82 setPosASL [3696.84,5975.29,402.001];
  650. _object82 setDir 202.561;
  651. _object82 setRank "PRIVATE";
  652. _object82 setSkill 0.5;
  653. _object82 setUnitPos "Auto";
  654. _group8 selectLeader _object82;
  655. ['_object82_nextFrameHandle', 'onEachFrame', {
  656.     params ["_unit"];
  657.     _unit setUnitLoadout [["rhs_weap_akms","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_VILL_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Ushanka_Cap_03","G_Bandanna_oli",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  658.     _unit call BIN_fnc_CBRNHoseInit;
  659.     ['_object82_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  660. }, [_object82]] call BIS_fnc_addStackedEventHandler;
  661.  
  662.  
  663. _object83 = _group9 createUnit ["UK3CB_CCM_I_TL", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  664. _object83 setPosASL [3840.3,5745.47,353.803];
  665. _object83 setDir 147.392;
  666. _object83 setRank "SERGEANT";
  667. _object83 setSkill 0.5;
  668. _object83 setUnitPos "Auto";
  669. _group9 selectLeader _object83;
  670. ['_object83_nextFrameHandle', 'onEachFrame', {
  671.     params ["_unit"];
  672.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",30],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Ushanka_Cap_02","rhs_scarf",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  673.     _unit call BIN_fnc_CBRNHoseInit;
  674.     ['_object83_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  675. }, [_object83]] call BIS_fnc_addStackedEventHandler;
  676.  
  677.  
  678. _object84 = _group9 createUnit ["UK3CB_CCM_I_MK", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  679. _object84 setPosASL [3848.53,5770.41,360.743];
  680. _object84 setDir 207.943;
  681. _object84 setRank "CORPORAL";
  682. _object84 setSkill 0.5;
  683. _object84 setUnitPos "Auto";
  684. ['_object84_nextFrameHandle', 'onEachFrame', {
  685.     params ["_unit"];
  686.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_COACH_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Ushanka_Cap_02","UK3CB_G_Face_Wrap_03",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  687.     _unit call BIN_fnc_CBRNHoseInit;
  688.     ['_object84_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  689. }, [_object84]] call BIS_fnc_addStackedEventHandler;
  690.  
  691.  
  692. _object85 = _group9 createUnit ["UK3CB_CCM_I_MK", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  693. _object85 setPosASL [3852.11,5763.96,359.118];
  694. _object85 setDir 189.747;
  695. _object85 setRank "PRIVATE";
  696. _object85 setSkill 0.5;
  697. _object85 setUnitPos "Auto";
  698. ['_object85_nextFrameHandle', 'onEachFrame', {
  699.     params ["_unit"];
  700.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_WORK_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Worker_Cap_02","UK3CB_G_Face_Wrap_03",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  701.     _unit call BIN_fnc_CBRNHoseInit;
  702.     ['_object85_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  703. }, [_object85]] call BIS_fnc_addStackedEventHandler;
  704.  
  705.  
  706. _object86 = _group9 createUnit ["UK3CB_CCM_I_RIF_BOLT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  707. _object86 setPosASL [3866.59,5804.01,370.238];
  708. _object86 setDir 202.583;
  709. _object86 setRank "PRIVATE";
  710. _object86 setSkill 0.5;
  711. _object86 setUnitPos "Auto";
  712. ['_object86_nextFrameHandle', 'onEachFrame', {
  713.     params ["_unit"];
  714.     _unit setUnitLoadout [["rhs_weap_kar98k","","","",["rhsgref_5Rnd_792x57_kar98k",5],[],""],[],[],["UK3CB_CCM_I_U_COACH_05",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_792x57_kar98k",10,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Ushanka_Cap_02","G_Bandanna_shades",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  715.     _unit call BIN_fnc_CBRNHoseInit;
  716.     ['_object86_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  717. }, [_object86]] call BIS_fnc_addStackedEventHandler;
  718.  
  719.  
  720. _object87 = _group10 createUnit ["UK3CB_CCM_I_TL", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  721. _object87 setPosASL [3682.04,5989.33,402.66];
  722. _object87 setDir 225.262;
  723. _object87 setRank "SERGEANT";
  724. _object87 setSkill 0.5;
  725. _object87 setUnitPos "Auto";
  726. _group10 selectLeader _object87;
  727. ['_object87_nextFrameHandle', 'onEachFrame', {
  728.     params ["_unit"];
  729.     _unit setUnitLoadout [["rhs_weap_akm","rhs_acc_dtkakm","","",["rhs_30Rnd_762x39mm",28],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",4],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhs_30Rnd_762x39mm",3,30]]],["UK3CB_V_Pouch",[["ACE_fieldDressing",4],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_30Rnd_762x39mm",3,30]]],[],"UK3CB_H_Beanie_01","UK3CB_G_Face_Wrap_02",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  730.     _unit call BIN_fnc_CBRNHoseInit;
  731.     ['_object87_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  732. }, [_object87]] call BIS_fnc_addStackedEventHandler;
  733.  
  734.  
  735. _object88 = _group10 createUnit ["UK3CB_CCM_I_MK", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  736. _object88 setPosASL [3685.12,5993.72,402.66];
  737. _object88 setDir 325.102;
  738. _object88 setRank "CORPORAL";
  739. _object88 setSkill 0.5;
  740. _object88 setUnitPos "Auto";
  741. ['_object88_nextFrameHandle', 'onEachFrame', {
  742.     params ["_unit"];
  743.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_CIT_02",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"","rhs_scarf",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  744.     _unit call BIN_fnc_CBRNHoseInit;
  745.     ['_object88_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  746. }, [_object88]] call BIS_fnc_addStackedEventHandler;
  747.  
  748.  
  749. _object89 = _group11 createUnit ["UK3CB_CCM_I_MK", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  750. _object89 setPosASL [3683.71,5992.49,402.66];
  751. _object89 setDir 307.655;
  752. _object89 setRank "PRIVATE";
  753. _object89 setSkill 0.5;
  754. _object89 setUnitPos "Auto";
  755. _group11 selectLeader _object89;
  756. ['_object89_nextFrameHandle', 'onEachFrame', {
  757.     params ["_unit"];
  758.     _unit setUnitLoadout [["rhs_weap_m38","","","",["rhsgref_5Rnd_762x54_m38",5],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_762x54_m38",8,5]]],["UK3CB_V_Pouch",[]],[],"UK3CB_H_Ushanka_Cap_02","UK3CB_G_Face_Wrap_02",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  759.     _unit call BIN_fnc_CBRNHoseInit;
  760.     ['_object89_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  761. }, [_object89]] call BIS_fnc_addStackedEventHandler;
  762.  
  763.  
  764. _object90 = _group12 createUnit ["UK3CB_CCM_I_RIF_BOLT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  765. _object90 setPosASL [3679.41,5991.32,402.66];
  766. _object90 setDir 3.35877;
  767. _object90 setRank "PRIVATE";
  768. _object90 setSkill 0.5;
  769. _object90 setUnitPos "Auto";
  770. _group12 selectLeader _object90;
  771. ['_object90_nextFrameHandle', 'onEachFrame', {
  772.     params ["_unit"];
  773.     _unit setUnitLoadout [["rhs_weap_kar98k","","","",["rhsgref_5Rnd_792x57_kar98k",5],[],""],[],[],["UK3CB_CCM_I_U_VILL_04",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_5Rnd_792x57_kar98k",10,5]]],["UK3CB_V_Pouch",[]],[],"H_Cap_blk","UK3CB_G_Face_Wrap_03",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  774.     _unit call BIN_fnc_CBRNHoseInit;
  775.     ['_object90_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  776. }, [_object90]] call BIS_fnc_addStackedEventHandler;
  777.  
  778.  
  779. _object91 = _group13 createUnit ["UK3CB_CCM_I_RIF_LITE", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  780. _object91 setPosASL [3684.83,5984.35,407.011];
  781. _object91 setDir 265.519;
  782. _object91 setRank "CORPORAL";
  783. _object91 setSkill 0.5;
  784. _object91 setUnitPos "Middle";
  785. _group13 selectLeader _object91;
  786. ['_object91_nextFrameHandle', 'onEachFrame', {
  787.     params ["_unit"];
  788.     _unit setUnitLoadout [["rhs_weap_Izh18","","","",["rhsgref_1Rnd_Slug",1],[],""],[],[],["UK3CB_CCM_I_U_WOOD_03",[["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_1Rnd_Slug",46,1]]],["UK3CB_V_Pouch",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhsgref_1Rnd_Slug",4,1],["rhsgref_1Rnd_00Buck",10,1]]],[],"UK3CB_H_Villager_Cap_02","G_Bandanna_shades",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  789.     _unit call BIN_fnc_CBRNHoseInit;
  790.     ['_object91_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  791. }, [_object91]] call BIS_fnc_addStackedEventHandler;
  792.  
  793.  
  794. _object92 = _group14 createUnit ["UK3CB_CCM_I_RIF_LITE", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  795. _object92 setPosASL [3683.87,5993.5,406.978];
  796. _object92 setDir 110.94;
  797. _object92 setRank "PRIVATE";
  798. _object92 setSkill 0.5;
  799. _object92 setUnitPos "Auto";
  800. _group14 selectLeader _object92;
  801. ['_object92_nextFrameHandle', 'onEachFrame', {
  802.     params ["_unit"];
  803.     _unit setUnitLoadout [["rhs_weap_Izh18","","","",["rhsgref_1Rnd_Slug",1],[],""],[],[],["UK3CB_CCM_I_U_HIKER_01",[["rhs_mag_rdg2_white",1,1],["rhs_mag_rdg2_black",1,1],["rhs_mag_rgd5",2,1],["rhsgref_1Rnd_Slug",46,1]]],["UK3CB_V_Pouch",[["ACE_EarPlugs",1],["ACE_fieldDressing",8],["ACE_tourniquet",1],["ACE_splint",1],["ACE_morphine",1],["ACE_epinephrine",1],["rhsgref_1Rnd_Slug",4,1],["rhsgref_1Rnd_00Buck",10,1]]],[],"rhs_beanie_green","G_Bandanna_blk",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  804.     _unit call BIN_fnc_CBRNHoseInit;
  805.     ['_object92_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  806. }, [_object92]] call BIS_fnc_addStackedEventHandler;
  807.  
  808.  
  809. _object93 = _group15 createUnit ["rhs_vmf_emr_officer", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  810. _object93 setPosASL [3676.8,5986,406.978];
  811. _object93 setDir 63.6852;
  812. _object93 setRank "PRIVATE";
  813. _object93 setSkill 0.5;
  814. _object93 setUnitPos "Auto";
  815. _group15 selectLeader _object93;
  816. ['_object93_nextFrameHandle', 'onEachFrame', {
  817.     params ["_unit"];
  818.     _unit call BIN_fnc_CBRNHoseInit;
  819.     ['_object93_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  820. }, [_object93]] call BIS_fnc_addStackedEventHandler;
  821.  
  822.  
  823. _object94 = _group16 createUnit ["rhs_vmf_flora_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  824. _object94 setPosASL [3704.19,5987.69,402.001];
  825. _object94 setDir 76.6832;
  826. _object94 setRank "LIEUTENANT";
  827. _object94 setSkill 0.5;
  828. _object94 setUnitPos "Auto";
  829. _group16 selectLeader _object94;
  830. ['_object94_nextFrameHandle', 'onEachFrame', {
  831.     params ["_unit"];
  832.     _unit setUnitLoadout [["rhs_weap_ak74m_1p63","rhs_acc_dtk","","rhs_acc_1p63",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b13_Flora_6sh92_radio",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b7_1m_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  833.     _unit call BIN_fnc_CBRNHoseInit;
  834.     ['_object94_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  835. }, [_object94]] call BIS_fnc_addStackedEventHandler;
  836.  
  837.  
  838. _object95 = _group17 createUnit ["rhs_vmf_flora_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  839. _object95 setPosASL [3689.35,5985.56,402.66];
  840. _object95 setDir 244.237;
  841. _object95 setRank "PRIVATE";
  842. _object95 setSkill 0.5;
  843. _object95 setUnitPos "Auto";
  844. _group17 selectLeader _object95;
  845. ['_object95_nextFrameHandle', 'onEachFrame', {
  846.     params ["_unit"];
  847.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b13_6sh92",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b7_1m_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  848.     _unit call BIN_fnc_CBRNHoseInit;
  849.     ['_object95_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  850. }, [_object95]] call BIS_fnc_addStackedEventHandler;
  851.  
  852.  
  853. _object96 = _group18 createUnit ["rhs_vmf_flora_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  854. _object96 setPosASL [3694.99,5998.76,402.001];
  855. _object96 setDir 267.649;
  856. _object96 setRank "PRIVATE";
  857. _object96 setSkill 0.5;
  858. _object96 setUnitPos "Auto";
  859. _group18 selectLeader _object96;
  860. ['_object96_nextFrameHandle', 'onEachFrame', {
  861.     params ["_unit"];
  862.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b13_6sh92",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b7_1m_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  863.     _unit call BIN_fnc_CBRNHoseInit;
  864.     ['_object96_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  865. }, [_object96]] call BIS_fnc_addStackedEventHandler;
  866.  
  867.  
  868. _object97 = _group19 createUnit ["rhs_vmf_flora_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  869. _object97 setPosASL [3729.65,6013.71,401.592];
  870. _object97 setDir 0;
  871. _object97 setRank "SERGEANT";
  872. _object97 setSkill 0.5;
  873. _object97 setUnitPos "Auto";
  874. _group19 selectLeader _object97;
  875. ['_object97_nextFrameHandle', 'onEachFrame', {
  876.     params ["_unit"];
  877.     _unit setUnitLoadout [["rhs_weap_ak74m_pkas","rhs_acc_dtk","","rhs_acc_pkas",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b13_Flora_6sh92_headset_mapcase",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",2,1],["rhs_mag_rgn",2,1]]],[],"rhs_6b7_1m_flora","",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  878.     _unit call BIN_fnc_CBRNHoseInit;
  879.     ['_object97_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  880. }, [_object97]] call BIS_fnc_addStackedEventHandler;
  881.  
  882.  
  883. _object98 = _group19 createUnit ["rhs_vmf_flora_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  884. _object98 setPosASL [3734.28,6009.03,402.008];
  885. _object98 setDir 53.2533;
  886. _object98 setRank "CORPORAL";
  887. _object98 setSkill 0.5;
  888. _object98 setUnitPos "Auto";
  889. ['_object98_nextFrameHandle', 'onEachFrame', {
  890.     params ["_unit"];
  891.     _unit setUnitLoadout [["rhs_weap_ak74m_1p63","rhs_acc_dtk","","rhs_acc_1p63",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b13_Flora_6sh92_radio",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b7_1m_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  892.     _unit call BIN_fnc_CBRNHoseInit;
  893.     ['_object98_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  894. }, [_object98]] call BIS_fnc_addStackedEventHandler;
  895.  
  896.  
  897. _object99 = createVehicle ["rhs_btr80_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  898. _object99 setVectorDirAndUp [[-0.00239044,0.997021,-0.077096],[0.106983,0.0769087,0.991282]];
  899. _object99 setPosASL [3718.38,6015.04,401.235];
  900. _object99 setFuel 0.998239;
  901. [_object99, ["standard",1], ["crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_l4_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"crate_r4_unhide",0,"water_1_unhide",0,"water_2_unhide",0,"wheel_1_unhide",0,"wheel_2_unhide",0], true] call BIS_fnc_initVehicle;
  902.  
  903. {_object99 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object99;
  904. {_object99 addMagazineTurret _x} forEach [["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_145x115mm_50",[0],50],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_3d17_6",[0],6]];
  905. _object100 = _group19 createUnit ["rhs_vmf_flora_armoredcrew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  906. _object100 setPosASL [3717.78,6016.46,401.103];
  907. _object100 setDir 0.56046;
  908. _object100 setRank "PRIVATE";
  909. _object100 setSkill 0.5;
  910. _object100 setUnitPos "Auto";
  911. ['_object100_nextFrameHandle', 'onEachFrame', {
  912.     params ["_unit"];
  913.     _unit setUnitLoadout [["rhs_weap_aks74u","rhs_acc_pgs64_74u","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rdg2_white",1,1]]],["rhs_6b13_Flora",[["rhs_30Rnd_545x39_7N10_AK",1,30],["rhs_mag_9x19_17",1,17]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  914.     _unit call BIN_fnc_CBRNHoseInit;
  915.     ['_object100_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  916. }, [_object100]] call BIS_fnc_addStackedEventHandler;
  917.  
  918.  
  919. _object101 = _group19 createUnit ["rhs_vmf_flora_armoredcrew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  920. _object101 setPosASL [3717.83,6015.02,401.637];
  921. _object101 setDir 359.863;
  922. _object101 setRank "SERGEANT";
  923. _object101 setSkill 0.5;
  924. _object101 setUnitPos "Auto";
  925. ['_object101_nextFrameHandle', 'onEachFrame', {
  926.     params ["_unit"];
  927.     _unit setUnitLoadout [["rhs_weap_aks74u","rhs_acc_pgs64_74u","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rdg2_white",1,1]]],["rhs_6b13_Flora",[["rhs_30Rnd_545x39_7N10_AK",1,30],["rhs_mag_9x19_17",1,17]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  928.     _unit call BIN_fnc_CBRNHoseInit;
  929.     ['_object101_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  930. }, [_object101]] call BIS_fnc_addStackedEventHandler;
  931.  
  932.  
  933. _object102 = _group19 createUnit ["rhs_vmf_flora_grenadier_rpg", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  934. _object102 setPosASL [3724.72,6008.07,401.676];
  935. _object102 setDir 285;
  936. _object102 setRank "PRIVATE";
  937. _object102 setSkill 0.5;
  938. _object102 setUnitPos "Auto";
  939. ['_object102_nextFrameHandle', 'onEachFrame', {
  940.     params ["_unit"];
  941.     _unit call BIN_fnc_CBRNHoseInit;
  942.     ['_object102_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  943. }, [_object102]] call BIS_fnc_addStackedEventHandler;
  944.  
  945.  
  946. _object103 = _group19 createUnit ["rhs_vmf_flora_strelok_rpg_assist", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  947. _object103 setPosASL [3730.87,6002.33,402.184];
  948. _object103 setDir 15;
  949. _object103 setRank "PRIVATE";
  950. _object103 setSkill 0.5;
  951. _object103 setUnitPos "Auto";
  952. ['_object103_nextFrameHandle', 'onEachFrame', {
  953.     params ["_unit"];
  954.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30]]],["rhs_6b13_6sh92",[["rhs_30Rnd_545x39_7N10_AK",3,30],["rhs_mag_nspn_red",1,1]]],["rhs_rpg",[["rhs_rpg7_PG7VL_mag",1,1],["rhs_rpg7_OG7V_mag",1,1],["rhs_rpg7_TBG7V_mag",1,1]]],"rhs_6b7_1m_bala2_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  955.     _unit call BIN_fnc_CBRNHoseInit;
  956.     ['_object103_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  957. }, [_object103]] call BIS_fnc_addStackedEventHandler;
  958.  
  959.  
  960. _object104 = _group19 createUnit ["rhs_vmf_flora_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  961. _object104 setPosASL [3719.56,6003.18,401.823];
  962. _object104 setDir 345;
  963. _object104 setRank "PRIVATE";
  964. _object104 setSkill 0.5;
  965. _object104 setUnitPos "Auto";
  966. ['_object104_nextFrameHandle', 'onEachFrame', {
  967.     params ["_unit"];
  968.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_rgn",2,1]]],["rhs_6b13_Flora",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b7_1m_flora_ns3","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  969.     _unit call BIN_fnc_CBRNHoseInit;
  970.     ['_object104_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  971. }, [_object104]] call BIS_fnc_addStackedEventHandler;
  972.  
  973.  
  974. _object105 = _group19 createUnit ["rhs_vmf_flora_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  975. _object105 setPosASL [3735.37,5997.2,402.487];
  976. _object105 setDir 15;
  977. _object105 setRank "PRIVATE";
  978. _object105 setSkill 0.5;
  979. _object105 setUnitPos "Auto";
  980. ['_object105_nextFrameHandle', 'onEachFrame', {
  981.     params ["_unit"];
  982.     _unit call BIN_fnc_CBRNHoseInit;
  983.     ['_object105_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  984. }, [_object105]] call BIS_fnc_addStackedEventHandler;
  985.  
  986.  
  987. _object106 = _group20 createUnit ["rhs_vmf_emr_officer", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  988. _object106 setPosASL [1456.61,6726.25,168.587];
  989. _object106 setDir 18.5022;
  990. _object106 setRank "PRIVATE";
  991. _object106 setSkill 0.5;
  992. _object106 setUnitPos "Auto";
  993. _group20 selectLeader _object106;
  994. ['_object106_nextFrameHandle', 'onEachFrame', {
  995.     params ["_unit"];
  996.     _unit call BIN_fnc_CBRNHoseInit;
  997.     ['_object106_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  998. }, [_object106]] call BIS_fnc_addStackedEventHandler;
  999.  
  1000.  
  1001. _object107 = createVehicle ["rhs_uaz_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1002. _object107 setVectorDirAndUp [[-1.72697e-005,0.999995,0.00306602],[-0.000968605,-0.00306603,0.999995]];
  1003. _object107 setPosASL [2975.86,5444.72,231.361];
  1004. [_object107, ["standard",1], ["spare_hide",0,"light_hide",0], true] call BIS_fnc_initVehicle;
  1005.  
  1006. {_object107 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object107;
  1007. {_object107 addMagazineTurret _x} forEach [];
  1008. _object108 = createVehicle ["rhs_uaz_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1009. _object108 setVectorDirAndUp [[-1.3968e-005,0.999995,0.00312213],[-0.000990883,-0.00312214,0.999995]];
  1010. _object108 setPosASL [2975.73,5451.42,231.354];
  1011. [_object108, ["standard",1], ["spare_hide",0,"light_hide",0], true] call BIS_fnc_initVehicle;
  1012.  
  1013. {_object108 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object108;
  1014. {_object108 addMagazineTurret _x} forEach [];
  1015. _object109 = createVehicle ["rhs_uaz_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1016. _object109 setVectorDirAndUp [[-1.38777e-005,0.999997,0.00256497],[-0.00088351,-0.00256498,0.999996]];
  1017. _object109 setPosASL [2975.67,5456.08,231.36];
  1018. [_object109, ["standard",1], ["spare_hide",0,"light_hide",0], true] call BIS_fnc_initVehicle;
  1019.  
  1020. {_object109 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object109;
  1021. {_object109 addMagazineTurret _x} forEach [];
  1022. _object110 = createVehicle ["rhs_tigr_sts_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1023. _object110 setVectorDirAndUp [[0.973454,-0.228866,0.00287849],[-0.00216426,0.00337167,0.999992]];
  1024. _object110 setPosASL [2975.59,5423.56,231.382];
  1025. [_object110, ["standard",1], ["spare_hide",0], true] call BIS_fnc_initVehicle;
  1026.  
  1027. {_object110 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object110;
  1028. {_object110 addMagazineTurret _x} forEach [["rhs_proxy_ags30_12_mag",[-1],12],["rhs_proxy_pkm_18_mag",[-1],18],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["RHS_mag_VOG30_30",[0],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["rhs_mag_762x54mm_100",[1],100]];
  1029. _object111 = createVehicle ["rhs_tigr_sts_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1030. _object111 setVectorDirAndUp [[-0.996092,-0.0882753,0.00286199],[0.00309522,-0.00250525,0.999992]];
  1031. _object111 setPosASL [2975.46,5419.1,231.37];
  1032. {_object111 setHitIndex [_forEachIndex, _x, false]} forEach [0.0549759,0,0.0135221,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.550063,0.243939,0.550063,0.243939,0.0419885,0.550063,0.243939,0,0,0.024112,0.550063,0.243939,0,0];
  1033. [_object111, ["standard",1], ["spare_hide",0], true] call BIS_fnc_initVehicle;
  1034.  
  1035. {_object111 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object111;
  1036. {_object111 addMagazineTurret _x} forEach [["rhs_proxy_ags30_12_mag",[-1],12],["rhs_proxy_pkm_18_mag",[-1],18],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["RHS_mag_VOG30_30",[0],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["rhs_mag_762x54mm_100",[1],100]];
  1037. _object112 = createVehicle ["rhs_tigr_sts_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1038. _object112 setVectorDirAndUp [[0.993365,-0.114969,0.00293451],[-0.0025751,0.00327455,0.999991]];
  1039. _object112 setPosASL [2974.85,5414.95,231.37];
  1040. {_object112 setHitIndex [_forEachIndex, _x, false]} forEach [0,0.0549759,0,0.0098557,0.0549759,0,0,0,0,0,0,0,0,0,0,0.0203727,0,0,0.0203727,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.0204263,0,0,0.436119,0.436119,0.050043,0,0,0,0];
  1041. [_object112, ["standard",1], ["spare_hide",0], true] call BIS_fnc_initVehicle;
  1042.  
  1043. {_object112 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object112;
  1044. {_object112 addMagazineTurret _x} forEach [["rhs_proxy_ags30_12_mag",[-1],12],["rhs_proxy_pkm_18_mag",[-1],18],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["RHS_mag_VOG30_30",[0],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["rhs_mag_762x54mm_100",[1],100]];
  1045. _object113 = createVehicle ["rhs_tigr_sts_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1046. _object113 setVectorDirAndUp [[0.970071,0.242802,0.00291023],[-0.00347914,0.00191434,0.999992]];
  1047. _object113 setPosASL [2975.15,5410.88,231.374];
  1048. [_object113, ["standard",1], ["spare_hide",0], true] call BIS_fnc_initVehicle;
  1049.  
  1050. {_object113 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object113;
  1051. {_object113 addMagazineTurret _x} forEach [["rhs_proxy_ags30_12_mag",[-1],12],["rhs_proxy_pkm_18_mag",[-1],18],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["rhs_mag_762x54mm_100",[0],100],["RHS_mag_VOG30_30",[0],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["RHS_mag_VOG30_30",[1],30],["rhs_mag_762x54mm_100",[1],100]];
  1052. _object114 = createVehicle ["rhs_bmk_t", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1053. _object114 setVectorDirAndUp [[0.358602,0.922493,-0.142866],[-0.105564,0.192138,0.975673]];
  1054. _object114 setPosASL [2921.13,5469.31,230.232];
  1055. [_object114, [], ["Hatch_L_Door",0,"Hatch_R_Door",0], true] call BIS_fnc_initVehicle;
  1056.  
  1057. {_object114 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object114;
  1058. {_object114 addMagazineTurret _x} forEach [];
  1059. _object115 = createVehicle ["rhs_zil131_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1060. _object115 setVectorDirAndUp [[-9.18802e-005,0.999783,0.0208038],[0.00248552,-0.0208035,0.99978]];
  1061. _object115 setPosASL [2988.05,5384.2,231.159];
  1062. [_object115, ["standard",1], ["Door_LF",0,"Door_RF",0,"spare_hide",0,"rearnum_hide",0,"bench_hide",0,"cover_hide",0], true] call BIS_fnc_initVehicle;
  1063.  
  1064. {_object115 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object115;
  1065. {_object115 addMagazineTurret _x} forEach [];
  1066. _object116 = createVehicle ["rhs_zil131_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1067. _object116 setVectorDirAndUp [[-9.91561e-005,0.999756,0.0220835],[0.00249664,-0.0220831,0.999753]];
  1068. _object116 setPosASL [2985.3,5384.4,231.158];
  1069. [_object116, ["standard",1], ["Door_LF",0,"Door_RF",0,"spare_hide",0,"rearnum_hide",0,"bench_hide",0,"cover_hide",0], true] call BIS_fnc_initVehicle;
  1070.  
  1071. {_object116 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object116;
  1072. {_object116 addMagazineTurret _x} forEach [];
  1073. _object117 = createVehicle ["rhs_zil131_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1074. _object117 setVectorDirAndUp [[-5.86893e-005,0.999813,0.0193388],[0.00249746,-0.0193385,0.99981]];
  1075. _object117 setPosASL [2982.21,5383.99,231.157];
  1076. [_object117, ["standard",1], ["Door_LF",0,"Door_RF",0,"spare_hide",0,"rearnum_hide",0,"bench_hide",0,"cover_hide",0], true] call BIS_fnc_initVehicle;
  1077.  
  1078. {_object117 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object117;
  1079. {_object117 addMagazineTurret _x} forEach [];
  1080. _object118 = createVehicle ["rhs_zil131_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1081. _object118 setVectorDirAndUp [[-5.7886e-005,0.999821,0.0189082],[0.00174306,-0.0189081,0.99982]];
  1082. _object118 setPosASL [2979.16,5384.01,231.157];
  1083. [_object118, ["standard",1], ["Door_LF",0,"Door_RF",0,"spare_hide",0,"rearnum_hide",0,"bench_hide",0,"cover_hide",0], true] call BIS_fnc_initVehicle;
  1084.  
  1085. {_object118 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object118;
  1086. {_object118 addMagazineTurret _x} forEach [];
  1087. _object119 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1088. _object119 setVectorDirAndUp [[-0.000287384,1,2.64937e-006],[4.57657e-008,-2.64936e-006,1]];
  1089. _object119 setPosASL [2978.33,5380.54,231.15];
  1090.  
  1091.  
  1092. _object120 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1093. _object120 setVectorDirAndUp [[-0.000287333,1,2.67853e-006],[1.02986e-007,-2.6785e-006,1]];
  1094. _object120 setPosASL [2978.65,5379.61,231.15];
  1095.  
  1096.  
  1097. _object121 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1098. _object121 setVectorDirAndUp [[-0.000287359,1,2.80219e-006],[3.95663e-008,-2.80217e-006,1]];
  1099. _object121 setPosASL [2979.57,5380.29,231.15];
  1100.  
  1101.  
  1102. _object122 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1103. _object122 setVectorDirAndUp [[-2.67163e-005,1,2.7119e-006],[1.31e-007,-2.71189e-006,1]];
  1104. _object122 setPosASL [2982.76,5379.78,231.15];
  1105.  
  1106.  
  1107. _object123 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1108. _object123 setVectorDirAndUp [[-0.000287351,1,2.65672e-006],[-7.16987e-008,-2.65674e-006,1]];
  1109. _object123 setPosASL [2982.73,5380.55,231.15];
  1110.  
  1111.  
  1112. _object124 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1113. _object124 setVectorDirAndUp [[-0.000323546,1,2.72622e-006],[4.29952e-008,-2.7262e-006,1]];
  1114. _object124 setPosASL [2981.96,5380.16,231.15];
  1115.  
  1116.  
  1117. _object125 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1118. _object125 setVectorDirAndUp [[-0.000282433,1,2.67781e-006],[-9.29497e-008,-2.67783e-006,1]];
  1119. _object125 setPosASL [2986.28,5380.82,231.15];
  1120. _object125 setDamage 0.056174;
  1121.  
  1122.  
  1123. _object126 = createVehicle ["Box_EAF_AmmoOrd_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1124. _object126 setVectorDirAndUp [[-0.00057563,1,2.78297e-006],[4.63649e-008,-2.78295e-006,1]];
  1125. _object126 setPosASL [2987.63,5380.63,231.15];
  1126. _object126 setDamage 0.0911316;
  1127.  
  1128.  
  1129. _object127 = createVehicle ["Box_EAF_AmmoVeh_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1130. _object127 setVectorDirAndUp [[-4.03802e-007,1,3.29778e-008],[-4.45053e-008,-3.29778e-008,1]];
  1131. _object127 setPosASL [2988.68,5380.65,231.181];
  1132.  
  1133.  
  1134. _object128 = createVehicle ["Box_EAF_AmmoVeh_F", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1135. _object128 setVectorDirAndUp [[-2.08563e-005,1,4.05346e-008],[2.5681e-008,-4.05341e-008,1]];
  1136. _object128 setPosASL [2985.02,5380.7,231.181];
  1137.  
  1138.  
  1139. _object129 = createVehicle ["rhs_bmp2d_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1140. _object129 setVectorDirAndUp [[-0.000785268,0.999993,0.00373253],[0.000558639,-0.00373209,0.999993]];
  1141. _object129 setPosASL [2937.82,5420.16,231.88];
  1142. [_object129, ["standard",1], ["konkurs_hide_source",0,"crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"wood_1_unhide",0], true] call BIS_fnc_initVehicle;
  1143.  
  1144. {_object129 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object129;
  1145. {_object129 addMagazineTurret _x} forEach [["rhs_mag_smokegen",[-1],999],["rhs_mag_3uof8_340",[0],340],["rhs_mag_3ubr8_160",[0],160],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_762x54mm_2000",[0],2000],["rhs_mag_3d17_6",[0],6]];
  1146. _object130 = createVehicle ["rhs_bmp2d_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1147. _object130 setVectorDirAndUp [[-0.0009369,0.999993,0.00373429],[0.000545615,-0.00373378,0.999993]];
  1148. _object130 setPosASL [2937.75,5428.3,231.88];
  1149. {_object130 setHitIndex [_forEachIndex, _x, false]} forEach [0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
  1150. [_object130, ["standard",1], ["konkurs_hide_source",0,"crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"wood_1_unhide",0], true] call BIS_fnc_initVehicle;
  1151.  
  1152. {_object130 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object130;
  1153. {_object130 addMagazineTurret _x} forEach [["rhs_mag_smokegen",[-1],999],["rhs_mag_3uof8_340",[0],340],["rhs_mag_3ubr8_160",[0],160],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_762x54mm_2000",[0],2000],["rhs_mag_3d17_6",[0],6]];
  1154. _object131 = createVehicle ["rhs_bmp2d_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1155. _object131 setVectorDirAndUp [[0.000145809,0.999993,0.00374068],[0.000541431,-0.00374076,0.999993]];
  1156. _object131 setPosASL [2936.85,5435.91,231.881];
  1157. {_object131 setHitIndex [_forEachIndex, _x, false]} forEach [0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
  1158. [_object131, ["standard",1], ["konkurs_hide_source",0,"crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"wood_1_unhide",0], true] call BIS_fnc_initVehicle;
  1159.  
  1160. {_object131 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object131;
  1161. {_object131 addMagazineTurret _x} forEach [["rhs_mag_smokegen",[-1],999],["rhs_mag_3uof8_340",[0],340],["rhs_mag_3ubr8_160",[0],160],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_762x54mm_2000",[0],2000],["rhs_mag_3d17_6",[0],6]];
  1162. _object132 = createVehicle ["rhs_bmp2d_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1163. _object132 setVectorDirAndUp [[0.000278988,0.999993,0.0037433],[0.00055252,-0.00374345,0.999993]];
  1164. _object132 setPosASL [2936.62,5443.69,231.875];
  1165. {_object132 setHitIndex [_forEachIndex, _x, false]} forEach [0,0,0,0,0,0,0,0.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
  1166. [_object132, ["standard",1], ["konkurs_hide_source",0,"crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"wood_1_unhide",0], true] call BIS_fnc_initVehicle;
  1167.  
  1168. {_object132 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object132;
  1169. {_object132 addMagazineTurret _x} forEach [["rhs_mag_smokegen",[-1],999],["rhs_mag_3uof8_340",[0],340],["rhs_mag_3ubr8_160",[0],160],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_9m113M",[0],1],["rhs_mag_762x54mm_2000",[0],2000],["rhs_mag_3d17_6",[0],6]];
  1170. _object133 = createVehicle ["rhsgref_BRDM2_HQ_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1171. _object133 setVectorDirAndUp [[-0.0228342,0.999123,-0.0351014],[0.00328979,0.0351854,0.999375]];
  1172. _object133 setPosASL [2921.73,5459.17,231.304];
  1173. [_object133, ["olive",1], [], true] call BIS_fnc_initVehicle;
  1174.  
  1175. {_object133 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object133;
  1176. {_object133 addMagazineTurret _x} forEach [["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250]];
  1177. _object134 = _group21 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1178. _object134 setPosASL [2921.4,5460.78,232.211];
  1179. _object134 setDir 358.691;
  1180. _object134 setRank "PRIVATE";
  1181. _object134 setSkill 0.5;
  1182. _object134 setUnitPos "Auto";
  1183. _group21 selectLeader _object134;
  1184. ['_object134_nextFrameHandle', 'onEachFrame', {
  1185.     params ["_unit"];
  1186.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1187.     _unit call BIN_fnc_CBRNHoseInit;
  1188.     ['_object134_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1189. }, [_object134]] call BIS_fnc_addStackedEventHandler;
  1190.  
  1191.  
  1192. _object135 = _group21 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1193. _object135 setPosASL [2921.96,5460.82,232.009];
  1194. _object135 setDir 358.691;
  1195. _object135 setRank "SERGEANT";
  1196. _object135 setSkill 0.5;
  1197. _object135 setUnitPos "Auto";
  1198. ['_object135_nextFrameHandle', 'onEachFrame', {
  1199.     params ["_unit"];
  1200.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1201.     _unit call BIN_fnc_CBRNHoseInit;
  1202.     ['_object135_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1203. }, [_object135]] call BIS_fnc_addStackedEventHandler;
  1204.  
  1205.  
  1206. _object136 = createVehicle ["rhsgref_BRDM2UM_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1207. _object136 setVectorDirAndUp [[-0.935298,0.343413,-0.0853475],[-0.12083,-0.0832487,0.989176]];
  1208. _object136 setPosASL [2936.04,5472.46,231.329];
  1209. [_object136, ["olive",1], [], true] call BIS_fnc_initVehicle;
  1210.  
  1211. {_object136 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object136;
  1212. {_object136 addMagazineTurret _x} forEach [];
  1213. _object137 = createVehicle ["rhs_KORD_high_VMF", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1214. _object137 setVectorDirAndUp [[0.869776,-0.49315,-0.0171061],[2.33483e-006,-0.0346625,0.999399]];
  1215. _object137 setPosASL [2998.57,5455.14,232.16];
  1216. [_object137, [], [], true] call BIS_fnc_initVehicle;
  1217.  
  1218. {_object137 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object137;
  1219. {_object137 addMagazineTurret _x} forEach [["FakeWeapon",[-1],1],["rhs_mag_127x108mm_50",[0],50]];
  1220. _object138 = _group22 createUnit ["rhs_vmf_flora_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1221. _object138 setPosASL [2998.19,5455.66,232.161];
  1222. _object138 setDir 119.553;
  1223. _object138 setRank "SERGEANT";
  1224. _object138 setSkill 0.5;
  1225. _object138 setUnitPos "Auto";
  1226. _group22 selectLeader _object138;
  1227. ['_object138_nextFrameHandle', 'onEachFrame', {
  1228.     params ["_unit"];
  1229.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b13_6sh92",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b7_1m_flora","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1230.     _unit call BIN_fnc_CBRNHoseInit;
  1231.     ['_object138_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1232. }, [_object138]] call BIS_fnc_addStackedEventHandler;
  1233.  
  1234.  
  1235. _object139 = _group23 createUnit ["rhs_msv_emr_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1236. _object139 setPosASL [2954.99,5438.56,231.351];
  1237. _object139 setDir 0;
  1238. _object139 setRank "SERGEANT";
  1239. _object139 setSkill 0.5;
  1240. _object139 setUnitPos "Auto";
  1241. _group23 selectLeader _object139;
  1242. ['_object139_nextFrameHandle', 'onEachFrame', {
  1243.     params ["_unit"];
  1244.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",1,1],["rhs_mag_rgn",1,1],["rhs_VOG25",5,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_6B50","rhs_facewear_6m2_1",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1245.     _unit call BIN_fnc_CBRNHoseInit;
  1246.     ['_object139_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1247. }, [_object139]] call BIS_fnc_addStackedEventHandler;
  1248.  
  1249.  
  1250. _object140 = _group23 createUnit ["rhs_msv_emr_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1251. _object140 setPosASL [2963.87,5435.16,231.441];
  1252. _object140 setDir 75;
  1253. _object140 setRank "CORPORAL";
  1254. _object140 setSkill 0.5;
  1255. _object140 setUnitPos "Auto";
  1256. ['_object140_nextFrameHandle', 'onEachFrame', {
  1257.     params ["_unit"];
  1258.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_1p63","rhs_acc_dtk","","rhs_acc_1p63",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rdg2_white",1,1],["rhs_VOG25",6,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_emr_2","rhs_facewear_6m2_1",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1259.     _unit call BIN_fnc_CBRNHoseInit;
  1260.     ['_object140_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1261. }, [_object140]] call BIS_fnc_addStackedEventHandler;
  1262.  
  1263.  
  1264. _object141 = _group23 createUnit ["rhs_msv_emr_grenadier_rpg", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1265. _object141 setPosASL [2950.8,5434.01,231.351];
  1266. _object141 setDir 285;
  1267. _object141 setRank "PRIVATE";
  1268. _object141 setSkill 0.5;
  1269. _object141 setUnitPos "Auto";
  1270. ['_object141_nextFrameHandle', 'onEachFrame', {
  1271.     params ["_unit"];
  1272.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg7_pgo","","","rhs_acc_pgo7v3",["rhs_rpg7_PG7VL_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],["rhs_rpg",[["rhs_rpg7_PG7VL_mag",1,1],["rhs_rpg7_OG7V_mag",1,1],["rhs_rpg7_TBG7V_mag",1,1]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1273.     _unit call BIN_fnc_CBRNHoseInit;
  1274.     ['_object141_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1275. }, [_object141]] call BIS_fnc_addStackedEventHandler;
  1276.  
  1277.  
  1278. _object142 = _group23 createUnit ["rhs_msv_emr_strelok_rpg_assist", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1279. _object142 setPosASL [2968.05,5430.56,231.441];
  1280. _object142 setDir 75;
  1281. _object142 setRank "CORPORAL";
  1282. _object142 setSkill 0.5;
  1283. _object142 setUnitPos "Auto";
  1284. ['_object142_nextFrameHandle', 'onEachFrame', {
  1285.     params ["_unit"];
  1286.     _unit call BIN_fnc_CBRNHoseInit;
  1287.     ['_object142_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1288. }, [_object142]] call BIS_fnc_addStackedEventHandler;
  1289.  
  1290.  
  1291. _object143 = _group23 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1292. _object143 setPosASL [2946.73,5428.42,231.351];
  1293. _object143 setDir 285;
  1294. _object143 setRank "PRIVATE";
  1295. _object143 setSkill 0.5;
  1296. _object143 setUnitPos "Auto";
  1297. ['_object143_nextFrameHandle', 'onEachFrame', {
  1298.     params ["_unit"];
  1299.     _unit call BIN_fnc_CBRNHoseInit;
  1300.     ['_object143_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1301. }, [_object143]] call BIS_fnc_addStackedEventHandler;
  1302.  
  1303.  
  1304. _object144 = _group23 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1305. _object144 setPosASL [2972.82,5427.76,231.351];
  1306. _object144 setDir 75;
  1307. _object144 setRank "PRIVATE";
  1308. _object144 setSkill 0.5;
  1309. _object144 setUnitPos "Auto";
  1310. ['_object144_nextFrameHandle', 'onEachFrame', {
  1311.     params ["_unit"];
  1312.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1313.     _unit call BIN_fnc_CBRNHoseInit;
  1314.     ['_object144_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1315. }, [_object144]] call BIS_fnc_addStackedEventHandler;
  1316.  
  1317.  
  1318. _object145 = _group23 createUnit ["rhs_msv_emr_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1319. _object145 setPosASL [2942.66,5423.93,231.351];
  1320. _object145 setDir 285;
  1321. _object145 setRank "PRIVATE";
  1322. _object145 setSkill 0.5;
  1323. _object145 setUnitPos "Auto";
  1324. ['_object145_nextFrameHandle', 'onEachFrame', {
  1325.     params ["_unit"];
  1326.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1327.     _unit call BIN_fnc_CBRNHoseInit;
  1328.     ['_object145_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1329. }, [_object145]] call BIS_fnc_addStackedEventHandler;
  1330.  
  1331.  
  1332. _object146 = _group24 createUnit ["rhs_msv_emr_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1333. _object146 setPosASL [2978.76,5427.11,231.351];
  1334. _object146 setDir 312.73;
  1335. _object146 setRank "SERGEANT";
  1336. _object146 setSkill 0.5;
  1337. _object146 setUnitPos "Auto";
  1338. _group24 selectLeader _object146;
  1339. ['_object146_nextFrameHandle', 'onEachFrame', {
  1340.     params ["_unit"];
  1341.     _unit call BIN_fnc_CBRNHoseInit;
  1342.     ['_object146_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1343. }, [_object146]] call BIS_fnc_addStackedEventHandler;
  1344.  
  1345.  
  1346. _object147 = _group24 createUnit ["rhs_msv_emr_grenadier_rpg", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1347. _object147 setPosASL [2981.77,5421.14,231.351];
  1348. _object147 setDir 267.73;
  1349. _object147 setRank "PRIVATE";
  1350. _object147 setSkill 0.5;
  1351. _object147 setUnitPos "Auto";
  1352. ['_object147_nextFrameHandle', 'onEachFrame', {
  1353.     params ["_unit"];
  1354.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg7_pgo","","","rhs_acc_pgo7v3",["rhs_rpg7_PG7VL_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],["rhs_rpg",[["rhs_rpg7_PG7VL_mag",1,1],["rhs_rpg7_OG7V_mag",1,1],["rhs_rpg7_TBG7V_mag",1,1]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1355.     _unit call BIN_fnc_CBRNHoseInit;
  1356.     ['_object147_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1357. }, [_object147]] call BIS_fnc_addStackedEventHandler;
  1358.  
  1359.  
  1360. _object148 = _group24 createUnit ["rhs_msv_emr_strelok_rpg_assist", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1361. _object148 setPosASL [2986.3,5429.47,231.351];
  1362. _object148 setDir 348.578;
  1363. _object148 setRank "CORPORAL";
  1364. _object148 setSkill 0.5;
  1365. _object148 setUnitPos "Auto";
  1366. ['_object148_nextFrameHandle', 'onEachFrame', {
  1367.     params ["_unit"];
  1368.     _unit call BIN_fnc_CBRNHoseInit;
  1369.     ['_object148_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1370. }, [_object148]] call BIS_fnc_addStackedEventHandler;
  1371.  
  1372.  
  1373. _object149 = _group24 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1374. _object149 setPosASL [2985.5,5415.65,231.351];
  1375. _object149 setDir 267.73;
  1376. _object149 setRank "PRIVATE";
  1377. _object149 setSkill 0.5;
  1378. _object149 setUnitPos "Auto";
  1379. ['_object149_nextFrameHandle', 'onEachFrame', {
  1380.     params ["_unit"];
  1381.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_mag_rgn",1,1]]],["rhs_6b45_mg",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1382.     _unit call BIN_fnc_CBRNHoseInit;
  1383.     ['_object149_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1384. }, [_object149]] call BIS_fnc_addStackedEventHandler;
  1385.  
  1386.  
  1387. _object150 = _group24 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1388. _object150 setPosASL [2991.74,5432.23,231.351];
  1389. _object150 setDir 334.94;
  1390. _object150 setRank "PRIVATE";
  1391. _object150 setSkill 0.5;
  1392. _object150 setUnitPos "Auto";
  1393. ['_object150_nextFrameHandle', 'onEachFrame', {
  1394.     params ["_unit"];
  1395.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_mag_rgn",1,1]]],["rhs_6b45_mg",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1396.     _unit call BIN_fnc_CBRNHoseInit;
  1397.     ['_object150_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1398. }, [_object150]] call BIS_fnc_addStackedEventHandler;
  1399.  
  1400.  
  1401. _object151 = _group24 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1402. _object151 setPosASL [2989.03,5410.4,231.351];
  1403. _object151 setDir 207.73;
  1404. _object151 setRank "PRIVATE";
  1405. _object151 setSkill 0.5;
  1406. _object151 setUnitPos "Auto";
  1407. ['_object151_nextFrameHandle', 'onEachFrame', {
  1408.     params ["_unit"];
  1409.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1410.     _unit call BIN_fnc_CBRNHoseInit;
  1411.     ['_object151_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1412. }, [_object151]] call BIS_fnc_addStackedEventHandler;
  1413.  
  1414.  
  1415. _object152 = _group25 createUnit ["rhs_msv_emr_junior_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1416. _object152 setPosASL [2984.37,6130.72,308.997];
  1417. _object152 setDir 0;
  1418. _object152 setRank "LIEUTENANT";
  1419. _object152 setSkill 0.5;
  1420. _object152 setUnitPos "Auto";
  1421. _group25 selectLeader _object152;
  1422. ['_object152_nextFrameHandle', 'onEachFrame', {
  1423.     params ["_unit"];
  1424.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",1,1],["rhs_mag_rgn",1,1],["rhs_VOG25",5,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_6B50","rhs_scarf",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1425.     _unit call BIN_fnc_CBRNHoseInit;
  1426.     ['_object152_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1427. }, [_object152]] call BIS_fnc_addStackedEventHandler;
  1428.  
  1429.  
  1430. _object153 = _group25 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1431. _object153 setPosASL [2988.22,6125.69,308.669];
  1432. _object153 setDir 75;
  1433. _object153 setRank "PRIVATE";
  1434. _object153 setSkill 0.5;
  1435. _object153 setUnitPos "Auto";
  1436. ['_object153_nextFrameHandle', 'onEachFrame', {
  1437.     params ["_unit"];
  1438.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_mag_rgn",1,1]]],["rhs_6b45_mg",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1439.     _unit call BIN_fnc_CBRNHoseInit;
  1440.     ['_object153_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1441. }, [_object153]] call BIS_fnc_addStackedEventHandler;
  1442.  
  1443.  
  1444. _object154 = _group25 createUnit ["rhs_msv_emr_machinegunner_assistant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1445. _object154 setPosASL [2980.45,6125.74,307.837];
  1446. _object154 setDir 285;
  1447. _object154 setRank "PRIVATE";
  1448. _object154 setSkill 0.5;
  1449. _object154 setUnitPos "Auto";
  1450. ['_object154_nextFrameHandle', 'onEachFrame', {
  1451.     params ["_unit"];
  1452.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1453.     _unit call BIN_fnc_CBRNHoseInit;
  1454.     ['_object154_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1455. }, [_object154]] call BIS_fnc_addStackedEventHandler;
  1456.  
  1457.  
  1458. _object155 = _group25 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1459. _object155 setPosASL [2992.71,6120.91,308.468];
  1460. _object155 setDir 15;
  1461. _object155 setRank "PRIVATE";
  1462. _object155 setSkill 0.5;
  1463. _object155 setUnitPos "Auto";
  1464. ['_object155_nextFrameHandle', 'onEachFrame', {
  1465.     params ["_unit"];
  1466.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1467.     _unit call BIN_fnc_CBRNHoseInit;
  1468.     ['_object155_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1469. }, [_object155]] call BIS_fnc_addStackedEventHandler;
  1470.  
  1471.  
  1472. _object156 = _group25 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1473. _object156 setPosASL [2976.33,6120.87,306.757];
  1474. _object156 setDir 285;
  1475. _object156 setRank "PRIVATE";
  1476. _object156 setSkill 0.5;
  1477. _object156 setUnitPos "Auto";
  1478. ['_object156_nextFrameHandle', 'onEachFrame', {
  1479.     params ["_unit"];
  1480.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1481.     _unit call BIN_fnc_CBRNHoseInit;
  1482.     ['_object156_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1483. }, [_object156]] call BIS_fnc_addStackedEventHandler;
  1484.  
  1485.  
  1486. _object157 = _group26 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1487. _object157 setPosASL [2832.11,5734.94,246.968];
  1488. _object157 setDir 15;
  1489. _object157 setRank "PRIVATE";
  1490. _object157 setSkill 0.5;
  1491. _object157 setUnitPos "Auto";
  1492. _group26 selectLeader _object157;
  1493. ['_object157_nextFrameHandle', 'onEachFrame', {
  1494.     params ["_unit"];
  1495.     _unit call BIN_fnc_CBRNHoseInit;
  1496.     ['_object157_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1497. }, [_object157]] call BIS_fnc_addStackedEventHandler;
  1498.  
  1499.  
  1500. _object158 = _group26 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1501. _object158 setPosASL [2824.59,5734.83,246.319];
  1502. _object158 setDir 345;
  1503. _object158 setRank "PRIVATE";
  1504. _object158 setSkill 0.5;
  1505. _object158 setUnitPos "Auto";
  1506. ['_object158_nextFrameHandle', 'onEachFrame', {
  1507.     params ["_unit"];
  1508.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1509.     _unit call BIN_fnc_CBRNHoseInit;
  1510.     ['_object158_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1511. }, [_object158]] call BIS_fnc_addStackedEventHandler;
  1512.  
  1513.  
  1514. _object159 = _group27 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1515. _object159 setPosASL [2815.31,6036.56,275.551];
  1516. _object159 setDir 15;
  1517. _object159 setRank "PRIVATE";
  1518. _object159 setSkill 0.5;
  1519. _object159 setUnitPos "Auto";
  1520. _group27 selectLeader _object159;
  1521. ['_object159_nextFrameHandle', 'onEachFrame', {
  1522.     params ["_unit"];
  1523.     _unit call BIN_fnc_CBRNHoseInit;
  1524.     ['_object159_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1525. }, [_object159]] call BIS_fnc_addStackedEventHandler;
  1526.  
  1527.  
  1528. _object160 = _group27 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1529. _object160 setPosASL [2819.28,6031.62,275.131];
  1530. _object160 setDir 75;
  1531. _object160 setRank "PRIVATE";
  1532. _object160 setSkill 0.5;
  1533. _object160 setUnitPos "Auto";
  1534. ['_object160_nextFrameHandle', 'onEachFrame', {
  1535.     params ["_unit"];
  1536.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1537.     _unit call BIN_fnc_CBRNHoseInit;
  1538.     ['_object160_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1539. }, [_object160]] call BIS_fnc_addStackedEventHandler;
  1540.  
  1541.  
  1542. _object161 = _group28 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1543. _object161 setPosASL [3218.44,5955.94,285.437];
  1544. _object161 setDir 15;
  1545. _object161 setRank "PRIVATE";
  1546. _object161 setSkill 0.5;
  1547. _object161 setUnitPos "Auto";
  1548. _group28 selectLeader _object161;
  1549. ['_object161_nextFrameHandle', 'onEachFrame', {
  1550.     params ["_unit"];
  1551.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1552.     _unit call BIN_fnc_CBRNHoseInit;
  1553.     ['_object161_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1554. }, [_object161]] call BIS_fnc_addStackedEventHandler;
  1555.  
  1556.  
  1557. _object162 = _group28 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1558. _object162 setPosASL [3222.48,5951.23,286.54];
  1559. _object162 setDir 75;
  1560. _object162 setRank "PRIVATE";
  1561. _object162 setSkill 0.5;
  1562. _object162 setUnitPos "Auto";
  1563. ['_object162_nextFrameHandle', 'onEachFrame', {
  1564.     params ["_unit"];
  1565.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1566.     _unit call BIN_fnc_CBRNHoseInit;
  1567.     ['_object162_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1568. }, [_object162]] call BIS_fnc_addStackedEventHandler;
  1569.  
  1570.  
  1571. _object163 = _group29 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1572. _object163 setPosASL [3147.19,5342.81,274.842];
  1573. _object163 setDir 15;
  1574. _object163 setRank "PRIVATE";
  1575. _object163 setSkill 0.5;
  1576. _object163 setUnitPos "Auto";
  1577. _group29 selectLeader _object163;
  1578. ['_object163_nextFrameHandle', 'onEachFrame', {
  1579.     params ["_unit"];
  1580.     _unit call BIN_fnc_CBRNHoseInit;
  1581.     ['_object163_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1582. }, [_object163]] call BIS_fnc_addStackedEventHandler;
  1583.  
  1584.  
  1585. _object164 = _group29 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1586. _object164 setPosASL [3151.04,5337.93,274.971];
  1587. _object164 setDir 75;
  1588. _object164 setRank "PRIVATE";
  1589. _object164 setSkill 0.5;
  1590. _object164 setUnitPos "Auto";
  1591. ['_object164_nextFrameHandle', 'onEachFrame', {
  1592.     params ["_unit"];
  1593.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1594.     _unit call BIN_fnc_CBRNHoseInit;
  1595.     ['_object164_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1596. }, [_object164]] call BIS_fnc_addStackedEventHandler;
  1597.  
  1598.  
  1599. _object165 = _group30 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1600. _object165 setPosASL [3490.31,5262.19,285.385];
  1601. _object165 setDir 15;
  1602. _object165 setRank "PRIVATE";
  1603. _object165 setSkill 0.5;
  1604. _object165 setUnitPos "Auto";
  1605. _group30 selectLeader _object165;
  1606. ['_object165_nextFrameHandle', 'onEachFrame', {
  1607.     params ["_unit"];
  1608.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1609.     _unit call BIN_fnc_CBRNHoseInit;
  1610.     ['_object165_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1611. }, [_object165]] call BIS_fnc_addStackedEventHandler;
  1612.  
  1613.  
  1614. _object166 = _group30 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1615. _object166 setPosASL [3493.72,5258.11,285.529];
  1616. _object166 setDir 46.9477;
  1617. _object166 setRank "PRIVATE";
  1618. _object166 setSkill 0.5;
  1619. _object166 setUnitPos "Auto";
  1620. ['_object166_nextFrameHandle', 'onEachFrame', {
  1621.     params ["_unit"];
  1622.     _unit call BIN_fnc_CBRNHoseInit;
  1623.     ['_object166_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1624. }, [_object166]] call BIS_fnc_addStackedEventHandler;
  1625.  
  1626.  
  1627. _object167 = _group31 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1628. _object167 setPosASL [2800.56,5434.09,213.446];
  1629. _object167 setDir 15;
  1630. _object167 setRank "PRIVATE";
  1631. _object167 setSkill 0.5;
  1632. _object167 setUnitPos "Auto";
  1633. _group31 selectLeader _object167;
  1634. ['_object167_nextFrameHandle', 'onEachFrame', {
  1635.     params ["_unit"];
  1636.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1637.     _unit call BIN_fnc_CBRNHoseInit;
  1638.     ['_object167_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1639. }, [_object167]] call BIS_fnc_addStackedEventHandler;
  1640.  
  1641.  
  1642. _object168 = _group31 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1643. _object168 setPosASL [2804.53,5429.16,213.607];
  1644. _object168 setDir 75;
  1645. _object168 setRank "PRIVATE";
  1646. _object168 setSkill 0.5;
  1647. _object168 setUnitPos "Auto";
  1648. ['_object168_nextFrameHandle', 'onEachFrame', {
  1649.     params ["_unit"];
  1650.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1651.     _unit call BIN_fnc_CBRNHoseInit;
  1652.     ['_object168_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1653. }, [_object168]] call BIS_fnc_addStackedEventHandler;
  1654.  
  1655.  
  1656. _object169 = _group32 createUnit ["rhs_msv_emr_junior_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1657. _object169 setPosASL [2411.29,5560.8,224.473];
  1658. _object169 setDir 0;
  1659. _object169 setRank "PRIVATE";
  1660. _object169 setSkill 0.5;
  1661. _object169 setUnitPos "Auto";
  1662. _group32 selectLeader _object169;
  1663. ['_object169_nextFrameHandle', 'onEachFrame', {
  1664.     params ["_unit"];
  1665.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",1,1],["rhs_mag_rgn",1,1],["rhs_VOG25",5,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_6B50","rhs_scarf",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1666.     _unit call BIN_fnc_CBRNHoseInit;
  1667.     ['_object169_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1668. }, [_object169]] call BIS_fnc_addStackedEventHandler;
  1669.  
  1670.  
  1671. _object170 = _group32 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1672. _object170 setPosASL [2415.32,5555.73,223.262];
  1673. _object170 setDir 67.663;
  1674. _object170 setRank "PRIVATE";
  1675. _object170 setSkill 0.5;
  1676. _object170 setUnitPos "Auto";
  1677. ['_object170_nextFrameHandle', 'onEachFrame', {
  1678.     params ["_unit"];
  1679.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1680.     _unit call BIN_fnc_CBRNHoseInit;
  1681.     ['_object170_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1682. }, [_object170]] call BIS_fnc_addStackedEventHandler;
  1683.  
  1684.  
  1685. _object171 = _group32 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1686. _object171 setPosASL [2407.42,5555.54,223.835];
  1687. _object171 setDir 308.789;
  1688. _object171 setRank "PRIVATE";
  1689. _object171 setSkill 0.5;
  1690. _object171 setUnitPos "Auto";
  1691. ['_object171_nextFrameHandle', 'onEachFrame', {
  1692.     params ["_unit"];
  1693.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1694.     _unit call BIN_fnc_CBRNHoseInit;
  1695.     ['_object171_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1696. }, [_object171]] call BIS_fnc_addStackedEventHandler;
  1697.  
  1698.  
  1699. _object172 = _group32 createUnit ["rhs_msv_emr_machinegunner_assistant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1700. _object172 setPosASL [2419.29,5551.13,222.167];
  1701. _object172 setDir 75;
  1702. _object172 setRank "PRIVATE";
  1703. _object172 setSkill 0.5;
  1704. _object172 setUnitPos "Auto";
  1705. ['_object172_nextFrameHandle', 'onEachFrame', {
  1706.     params ["_unit"];
  1707.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1708.     _unit call BIN_fnc_CBRNHoseInit;
  1709.     ['_object172_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1710. }, [_object172]] call BIS_fnc_addStackedEventHandler;
  1711.  
  1712.  
  1713. _object173 = _group32 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1714. _object173 setPosASL [2403.17,5550.88,223.298];
  1715. _object173 setDir 285;
  1716. _object173 setRank "PRIVATE";
  1717. _object173 setSkill 0.5;
  1718. _object173 setUnitPos "Auto";
  1719. ['_object173_nextFrameHandle', 'onEachFrame', {
  1720.     params ["_unit"];
  1721.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_mag_rgn",1,1]]],["rhs_6b45_mg",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1722.     _unit call BIN_fnc_CBRNHoseInit;
  1723.     ['_object173_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1724. }, [_object173]] call BIS_fnc_addStackedEventHandler;
  1725.  
  1726.  
  1727. _object174 = _group33 createUnit ["rhs_msv_emr_junior_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1728. _object174 setPosASL [2835.94,5280.94,211.857];
  1729. _object174 setDir 0;
  1730. _object174 setRank "PRIVATE";
  1731. _object174 setSkill 0.5;
  1732. _object174 setUnitPos "Auto";
  1733. _group33 selectLeader _object174;
  1734. ['_object174_nextFrameHandle', 'onEachFrame', {
  1735.     params ["_unit"];
  1736.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",1,1],["rhs_mag_rgn",1,1],["rhs_VOG25",5,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_6B50","rhs_facewear_6m2_1",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1737.     _unit call BIN_fnc_CBRNHoseInit;
  1738.     ['_object174_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1739. }, [_object174]] call BIS_fnc_addStackedEventHandler;
  1740.  
  1741.  
  1742. _object175 = _group33 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1743. _object175 setPosASL [2843.75,5275,213.954];
  1744. _object175 setDir 15;
  1745. _object175 setRank "PRIVATE";
  1746. _object175 setSkill 0.5;
  1747. _object175 setUnitPos "Auto";
  1748. ['_object175_nextFrameHandle', 'onEachFrame', {
  1749.     params ["_unit"];
  1750.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1751.     _unit call BIN_fnc_CBRNHoseInit;
  1752.     ['_object175_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1753. }, [_object175]] call BIS_fnc_addStackedEventHandler;
  1754.  
  1755.  
  1756. _object176 = _group33 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1757. _object176 setPosASL [2831.94,5275.73,211.075];
  1758. _object176 setDir 315.195;
  1759. _object176 setRank "PRIVATE";
  1760. _object176 setSkill 0.5;
  1761. _object176 setUnitPos "Auto";
  1762. ['_object176_nextFrameHandle', 'onEachFrame', {
  1763.     params ["_unit"];
  1764.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_grn",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_VOG25",8,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1765.     _unit call BIN_fnc_CBRNHoseInit;
  1766.     ['_object176_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1767. }, [_object176]] call BIS_fnc_addStackedEventHandler;
  1768.  
  1769.  
  1770. _object177 = _group33 createUnit ["rhs_msv_emr_machinegunner_assistant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1771. _object177 setPosASL [2847.57,5271.22,215.023];
  1772. _object177 setDir 75;
  1773. _object177 setRank "PRIVATE";
  1774. _object177 setSkill 0.5;
  1775. _object177 setUnitPos "Auto";
  1776. ['_object177_nextFrameHandle', 'onEachFrame', {
  1777.     params ["_unit"];
  1778.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1779.     _unit call BIN_fnc_CBRNHoseInit;
  1780.     ['_object177_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1781. }, [_object177]] call BIS_fnc_addStackedEventHandler;
  1782.  
  1783.  
  1784. _object178 = _group33 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1785. _object178 setPosASL [2828.05,5271,210.504];
  1786. _object178 setDir 285;
  1787. _object178 setRank "PRIVATE";
  1788. _object178 setSkill 0.5;
  1789. _object178 setUnitPos "Auto";
  1790. ['_object178_nextFrameHandle', 'onEachFrame', {
  1791.     params ["_unit"];
  1792.     _unit call BIN_fnc_CBRNHoseInit;
  1793.     ['_object178_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1794. }, [_object178]] call BIS_fnc_addStackedEventHandler;
  1795.  
  1796.  
  1797. _object179 = _group34 createUnit ["rhs_msv_emr_junior_sergeant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1798. _object179 setPosASL [2678.44,5114.06,193.961];
  1799. _object179 setDir 0;
  1800. _object179 setRank "PRIVATE";
  1801. _object179 setSkill 0.5;
  1802. _object179 setUnitPos "Auto";
  1803. _group34 selectLeader _object179;
  1804. ['_object179_nextFrameHandle', 'onEachFrame', {
  1805.     params ["_unit"];
  1806.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],["rhs_weap_makarov_pm","","","",["rhs_mag_9x18_8_57N181S",8],[],""],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_1PN138",1],["rhs_30Rnd_545x39_7N10_AK",1,30]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",6,30],["rhs_mag_9x18_8_57N181S",1,8],["rhs_mag_rdg2_white",1,1],["rhs_mag_rgn",1,1],["rhs_VOG25",5,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_6B50","rhs_facewear_6m2_1",["Binocular","","","",[],[],""],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1807.     _unit call BIN_fnc_CBRNHoseInit;
  1808.     ['_object179_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1809. }, [_object179]] call BIS_fnc_addStackedEventHandler;
  1810.  
  1811.  
  1812. _object180 = _group34 createUnit ["rhs_msv_emr_marksman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1813. _object180 setPosASL [2682.49,5108.91,193.963];
  1814. _object180 setDir 44.4124;
  1815. _object180 setRank "PRIVATE";
  1816. _object180 setSkill 0.5;
  1817. _object180 setUnitPos "Auto";
  1818. ['_object180_nextFrameHandle', 'onEachFrame', {
  1819.     params ["_unit"];
  1820.     _unit setUnitLoadout [["rhs_weap_svdp_pso1","","","rhs_acc_pso1m2",["rhs_10Rnd_762x54mmR_7N1",10],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_10Rnd_762x54mmR_7N1",6,10]]],["rhs_6b45_rifleman",[["rhs_10Rnd_762x54mmR_7N1",1,10],["rhs_mag_rdg2_white",2,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1821.     _unit call BIN_fnc_CBRNHoseInit;
  1822.     ['_object180_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1823. }, [_object180]] call BIS_fnc_addStackedEventHandler;
  1824.  
  1825.  
  1826. _object181 = _group34 createUnit ["rhs_msv_emr_grenadier", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1827. _object181 setPosASL [2674.4,5109,193.974];
  1828. _object181 setDir 290.612;
  1829. _object181 setRank "PRIVATE";
  1830. _object181 setSkill 0.5;
  1831. _object181 setUnitPos "Auto";
  1832. ['_object181_nextFrameHandle', 'onEachFrame', {
  1833.     params ["_unit"];
  1834.     _unit call BIN_fnc_CBRNHoseInit;
  1835.     ['_object181_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1836. }, [_object181]] call BIS_fnc_addStackedEventHandler;
  1837.  
  1838.  
  1839. _object182 = _group34 createUnit ["rhs_msv_emr_machinegunner_assistant", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1840. _object182 setPosASL [2686.57,5104.22,194.008];
  1841. _object182 setDir 75;
  1842. _object182 setRank "PRIVATE";
  1843. _object182 setSkill 0.5;
  1844. _object182 setUnitPos "Auto";
  1845. ['_object182_nextFrameHandle', 'onEachFrame', {
  1846.     params ["_unit"];
  1847.     _unit call BIN_fnc_CBRNHoseInit;
  1848.     ['_object182_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1849. }, [_object182]] call BIS_fnc_addStackedEventHandler;
  1850.  
  1851.  
  1852. _object183 = _group34 createUnit ["rhs_msv_emr_machinegunner", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1853. _object183 setPosASL [2669.97,5104.69,193.985];
  1854. _object183 setDir 285;
  1855. _object183 setRank "PRIVATE";
  1856. _object183 setSkill 0.5;
  1857. _object183 setUnitPos "Auto";
  1858. ['_object183_nextFrameHandle', 'onEachFrame', {
  1859.     params ["_unit"];
  1860.     _unit setUnitLoadout [["rhs_weap_pkm","","","",["rhs_100Rnd_762x54mmR",100],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_mag_rgn",1,1]]],["rhs_6b45_mg",[]],["rhs_rk_sht_30_emr_mg",[["rhs_100Rnd_762x54mmR",2,100]]],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  1861.     _unit call BIN_fnc_CBRNHoseInit;
  1862.     ['_object183_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1863. }, [_object183]] call BIS_fnc_addStackedEventHandler;
  1864.  
  1865.  
  1866. _object184 = createVehicle ["RHS_BM21_MSV_01", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1867. _object184 setVectorDirAndUp [[3.11666e-005,0.999834,-0.0182028],[-0.000498212,0.0182028,0.999834]];
  1868. _object184 setPosASL [2539.56,5077.91,193.931];
  1869. [_object184, ["standard",1], ["spare_hide",0,"bench_hide",0,"people_tag_hide",0,"rear_numplate_hide",1,"light_hide",0], true] call BIS_fnc_initVehicle;
  1870.  
  1871. {_object184 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object184;
  1872. {_object184 addMagazineTurret _x} forEach [];
  1873. _object184 setPylonLoadOut [1, "rhs_mag_m21of_1", false, [0]];
  1874. _object184 setAmmoOnPylon [1, 1];
  1875. _object184 setPylonLoadOut [2, "rhs_mag_m21of_1", false, [0]];
  1876. _object184 setAmmoOnPylon [2, 1];
  1877. _object184 setPylonLoadOut [3, "rhs_mag_m21of_1", false, [0]];
  1878. _object184 setAmmoOnPylon [3, 1];
  1879. _object184 setPylonLoadOut [4, "rhs_mag_m21of_1", false, [0]];
  1880. _object184 setAmmoOnPylon [4, 1];
  1881. _object184 setPylonLoadOut [5, "rhs_mag_m21of_1", false, [0]];
  1882. _object184 setAmmoOnPylon [5, 1];
  1883. _object184 setPylonLoadOut [6, "rhs_mag_m21of_1", false, [0]];
  1884. _object184 setAmmoOnPylon [6, 1];
  1885. _object184 setPylonLoadOut [7, "rhs_mag_m21of_1", false, [0]];
  1886. _object184 setAmmoOnPylon [7, 1];
  1887. _object184 setPylonLoadOut [8, "rhs_mag_m21of_1", false, [0]];
  1888. _object184 setAmmoOnPylon [8, 1];
  1889. _object184 setPylonLoadOut [9, "rhs_mag_m21of_1", false, [0]];
  1890. _object184 setAmmoOnPylon [9, 1];
  1891. _object184 setPylonLoadOut [10, "rhs_mag_m21of_1", false, [0]];
  1892. _object184 setAmmoOnPylon [10, 1];
  1893. _object184 setPylonLoadOut [11, "rhs_mag_m21of_1", false, [0]];
  1894. _object184 setAmmoOnPylon [11, 1];
  1895. _object184 setPylonLoadOut [12, "rhs_mag_m21of_1", false, [0]];
  1896. _object184 setAmmoOnPylon [12, 1];
  1897. _object184 setPylonLoadOut [13, "rhs_mag_m21of_1", false, [0]];
  1898. _object184 setAmmoOnPylon [13, 1];
  1899. _object184 setPylonLoadOut [14, "rhs_mag_m21of_1", false, [0]];
  1900. _object184 setAmmoOnPylon [14, 1];
  1901. _object184 setPylonLoadOut [15, "rhs_mag_m21of_1", false, [0]];
  1902. _object184 setAmmoOnPylon [15, 1];
  1903. _object184 setPylonLoadOut [16, "rhs_mag_m21of_1", false, [0]];
  1904. _object184 setAmmoOnPylon [16, 1];
  1905. _object184 setPylonLoadOut [17, "rhs_mag_m21of_1", false, [0]];
  1906. _object184 setAmmoOnPylon [17, 1];
  1907. _object184 setPylonLoadOut [18, "rhs_mag_m21of_1", false, [0]];
  1908. _object184 setAmmoOnPylon [18, 1];
  1909. _object184 setPylonLoadOut [19, "rhs_mag_m21of_1", false, [0]];
  1910. _object184 setAmmoOnPylon [19, 1];
  1911. _object184 setPylonLoadOut [20, "rhs_mag_m21of_1", false, [0]];
  1912. _object184 setAmmoOnPylon [20, 1];
  1913. _object184 setPylonLoadOut [21, "rhs_mag_m21of_1", false, [0]];
  1914. _object184 setAmmoOnPylon [21, 1];
  1915. _object184 setPylonLoadOut [22, "rhs_mag_m21of_1", false, [0]];
  1916. _object184 setAmmoOnPylon [22, 1];
  1917. _object184 setPylonLoadOut [23, "rhs_mag_m21of_1", false, [0]];
  1918. _object184 setAmmoOnPylon [23, 1];
  1919. _object184 setPylonLoadOut [24, "rhs_mag_m21of_1", false, [0]];
  1920. _object184 setAmmoOnPylon [24, 1];
  1921. _object184 setPylonLoadOut [25, "rhs_mag_m21of_1", false, [0]];
  1922. _object184 setAmmoOnPylon [25, 1];
  1923. _object184 setPylonLoadOut [26, "rhs_mag_m21of_1", false, [0]];
  1924. _object184 setAmmoOnPylon [26, 1];
  1925. _object184 setPylonLoadOut [27, "rhs_mag_m21of_1", false, [0]];
  1926. _object184 setAmmoOnPylon [27, 1];
  1927. _object184 setPylonLoadOut [28, "rhs_mag_m21of_1", false, [0]];
  1928. _object184 setAmmoOnPylon [28, 1];
  1929. _object184 setPylonLoadOut [29, "rhs_mag_m21of_1", false, [0]];
  1930. _object184 setAmmoOnPylon [29, 1];
  1931. _object184 setPylonLoadOut [30, "rhs_mag_m21of_1", false, [0]];
  1932. _object184 setAmmoOnPylon [30, 1];
  1933. _object184 setPylonLoadOut [31, "rhs_mag_m21of_1", false, [0]];
  1934. _object184 setAmmoOnPylon [31, 1];
  1935. _object184 setPylonLoadOut [32, "rhs_mag_m21of_1", false, [0]];
  1936. _object184 setAmmoOnPylon [32, 1];
  1937. _object184 setPylonLoadOut [33, "rhs_mag_m21of_1", false, [0]];
  1938. _object184 setAmmoOnPylon [33, 1];
  1939. _object184 setPylonLoadOut [34, "rhs_mag_m21of_1", false, [0]];
  1940. _object184 setAmmoOnPylon [34, 1];
  1941. _object184 setPylonLoadOut [35, "rhs_mag_m21of_1", false, [0]];
  1942. _object184 setAmmoOnPylon [35, 1];
  1943. _object184 setPylonLoadOut [36, "rhs_mag_m21of_1", false, [0]];
  1944. _object184 setAmmoOnPylon [36, 1];
  1945. _object184 setPylonLoadOut [37, "rhs_mag_m21of_1", false, [0]];
  1946. _object184 setAmmoOnPylon [37, 1];
  1947. _object184 setPylonLoadOut [38, "rhs_mag_m21of_1", false, [0]];
  1948. _object184 setAmmoOnPylon [38, 1];
  1949. _object184 setPylonLoadOut [39, "rhs_mag_m21of_1", false, [0]];
  1950. _object184 setAmmoOnPylon [39, 1];
  1951. _object184 setPylonLoadOut [40, "rhs_mag_m21of_1", false, [0]];
  1952. _object184 setAmmoOnPylon [40, 1];
  1953. _object185 = _group35 createUnit ["rhs_msv_driver", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1954. _object185 setPosASL [2539.35,5079.13,194.63];
  1955. _object185 setDir 2.36537;
  1956. _object185 setRank "LIEUTENANT";
  1957. _object185 setSkill 0.5;
  1958. _object185 setUnitPos "Auto";
  1959. _group35 selectLeader _object185;
  1960. ['_object185_nextFrameHandle', 'onEachFrame', {
  1961.     params ["_unit"];
  1962.     _unit call BIN_fnc_CBRNHoseInit;
  1963.     ['_object185_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1964. }, [_object185]] call BIS_fnc_addStackedEventHandler;
  1965.  
  1966.  
  1967. _object186 = _group35 createUnit ["rhs_msv_driver", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1968. _object186 setPosASL [2539.74,5079.1,195.554];
  1969. _object186 setDir 1.62412;
  1970. _object186 setRank "SERGEANT";
  1971. _object186 setSkill 0.5;
  1972. _object186 setUnitPos "Auto";
  1973. ['_object186_nextFrameHandle', 'onEachFrame', {
  1974.     params ["_unit"];
  1975.     _unit call BIN_fnc_CBRNHoseInit;
  1976.     ['_object186_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  1977. }, [_object186]] call BIS_fnc_addStackedEventHandler;
  1978.  
  1979.  
  1980. _object187 = createVehicle ["RHS_BM21_MSV_01", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  1981. _object187 setVectorDirAndUp [[1.31191e-005,0.999843,-0.0177054],[-6.20409e-005,0.0177054,0.999843]];
  1982. _object187 setPosASL [2519.58,5048.15,193.939];
  1983. _object187 setFuel 0.999043;
  1984. [_object187, ["standard",1], ["spare_hide",0,"bench_hide",0,"people_tag_hide",0,"rear_numplate_hide",1,"light_hide",0], true] call BIS_fnc_initVehicle;
  1985.  
  1986. {_object187 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object187;
  1987. {_object187 addMagazineTurret _x} forEach [];
  1988. _object187 setPylonLoadOut [1, "rhs_mag_m21of_1", false, [0]];
  1989. _object187 setAmmoOnPylon [1, 1];
  1990. _object187 setPylonLoadOut [2, "rhs_mag_m21of_1", false, [0]];
  1991. _object187 setAmmoOnPylon [2, 1];
  1992. _object187 setPylonLoadOut [3, "rhs_mag_m21of_1", false, [0]];
  1993. _object187 setAmmoOnPylon [3, 1];
  1994. _object187 setPylonLoadOut [4, "rhs_mag_m21of_1", false, [0]];
  1995. _object187 setAmmoOnPylon [4, 1];
  1996. _object187 setPylonLoadOut [5, "rhs_mag_m21of_1", false, [0]];
  1997. _object187 setAmmoOnPylon [5, 1];
  1998. _object187 setPylonLoadOut [6, "rhs_mag_m21of_1", false, [0]];
  1999. _object187 setAmmoOnPylon [6, 1];
  2000. _object187 setPylonLoadOut [7, "rhs_mag_m21of_1", false, [0]];
  2001. _object187 setAmmoOnPylon [7, 1];
  2002. _object187 setPylonLoadOut [8, "rhs_mag_m21of_1", false, [0]];
  2003. _object187 setAmmoOnPylon [8, 1];
  2004. _object187 setPylonLoadOut [9, "rhs_mag_m21of_1", false, [0]];
  2005. _object187 setAmmoOnPylon [9, 1];
  2006. _object187 setPylonLoadOut [10, "rhs_mag_m21of_1", false, [0]];
  2007. _object187 setAmmoOnPylon [10, 1];
  2008. _object187 setPylonLoadOut [11, "rhs_mag_m21of_1", false, [0]];
  2009. _object187 setAmmoOnPylon [11, 1];
  2010. _object187 setPylonLoadOut [12, "rhs_mag_m21of_1", false, [0]];
  2011. _object187 setAmmoOnPylon [12, 1];
  2012. _object187 setPylonLoadOut [13, "rhs_mag_m21of_1", false, [0]];
  2013. _object187 setAmmoOnPylon [13, 1];
  2014. _object187 setPylonLoadOut [14, "rhs_mag_m21of_1", false, [0]];
  2015. _object187 setAmmoOnPylon [14, 1];
  2016. _object187 setPylonLoadOut [15, "rhs_mag_m21of_1", false, [0]];
  2017. _object187 setAmmoOnPylon [15, 1];
  2018. _object187 setPylonLoadOut [16, "rhs_mag_m21of_1", false, [0]];
  2019. _object187 setAmmoOnPylon [16, 1];
  2020. _object187 setPylonLoadOut [17, "rhs_mag_m21of_1", false, [0]];
  2021. _object187 setAmmoOnPylon [17, 1];
  2022. _object187 setPylonLoadOut [18, "rhs_mag_m21of_1", false, [0]];
  2023. _object187 setAmmoOnPylon [18, 1];
  2024. _object187 setPylonLoadOut [19, "rhs_mag_m21of_1", false, [0]];
  2025. _object187 setAmmoOnPylon [19, 1];
  2026. _object187 setPylonLoadOut [20, "rhs_mag_m21of_1", false, [0]];
  2027. _object187 setAmmoOnPylon [20, 1];
  2028. _object187 setPylonLoadOut [21, "rhs_mag_m21of_1", false, [0]];
  2029. _object187 setAmmoOnPylon [21, 1];
  2030. _object187 setPylonLoadOut [22, "rhs_mag_m21of_1", false, [0]];
  2031. _object187 setAmmoOnPylon [22, 1];
  2032. _object187 setPylonLoadOut [23, "rhs_mag_m21of_1", false, [0]];
  2033. _object187 setAmmoOnPylon [23, 1];
  2034. _object187 setPylonLoadOut [24, "rhs_mag_m21of_1", false, [0]];
  2035. _object187 setAmmoOnPylon [24, 1];
  2036. _object187 setPylonLoadOut [25, "rhs_mag_m21of_1", false, [0]];
  2037. _object187 setAmmoOnPylon [25, 1];
  2038. _object187 setPylonLoadOut [26, "rhs_mag_m21of_1", false, [0]];
  2039. _object187 setAmmoOnPylon [26, 1];
  2040. _object187 setPylonLoadOut [27, "rhs_mag_m21of_1", false, [0]];
  2041. _object187 setAmmoOnPylon [27, 1];
  2042. _object187 setPylonLoadOut [28, "rhs_mag_m21of_1", false, [0]];
  2043. _object187 setAmmoOnPylon [28, 1];
  2044. _object187 setPylonLoadOut [29, "rhs_mag_m21of_1", false, [0]];
  2045. _object187 setAmmoOnPylon [29, 1];
  2046. _object187 setPylonLoadOut [30, "rhs_mag_m21of_1", false, [0]];
  2047. _object187 setAmmoOnPylon [30, 1];
  2048. _object187 setPylonLoadOut [31, "rhs_mag_m21of_1", false, [0]];
  2049. _object187 setAmmoOnPylon [31, 1];
  2050. _object187 setPylonLoadOut [32, "rhs_mag_m21of_1", false, [0]];
  2051. _object187 setAmmoOnPylon [32, 1];
  2052. _object187 setPylonLoadOut [33, "rhs_mag_m21of_1", false, [0]];
  2053. _object187 setAmmoOnPylon [33, 1];
  2054. _object187 setPylonLoadOut [34, "rhs_mag_m21of_1", false, [0]];
  2055. _object187 setAmmoOnPylon [34, 1];
  2056. _object187 setPylonLoadOut [35, "rhs_mag_m21of_1", false, [0]];
  2057. _object187 setAmmoOnPylon [35, 1];
  2058. _object187 setPylonLoadOut [36, "rhs_mag_m21of_1", false, [0]];
  2059. _object187 setAmmoOnPylon [36, 1];
  2060. _object187 setPylonLoadOut [37, "rhs_mag_m21of_1", false, [0]];
  2061. _object187 setAmmoOnPylon [37, 1];
  2062. _object187 setPylonLoadOut [38, "rhs_mag_m21of_1", false, [0]];
  2063. _object187 setAmmoOnPylon [38, 1];
  2064. _object187 setPylonLoadOut [39, "rhs_mag_m21of_1", false, [0]];
  2065. _object187 setAmmoOnPylon [39, 1];
  2066. _object187 setPylonLoadOut [40, "rhs_mag_m21of_1", false, [0]];
  2067. _object187 setAmmoOnPylon [40, 1];
  2068. _object188 = _group35 createUnit ["rhs_msv_driver", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2069. _object188 setPosASL [2519.37,5049.37,194.621];
  2070. _object188 setDir 2.36575;
  2071. _object188 setRank "SERGEANT";
  2072. _object188 setSkill 0.5;
  2073. _object188 setUnitPos "Auto";
  2074. ['_object188_nextFrameHandle', 'onEachFrame', {
  2075.     params ["_unit"];
  2076.     _unit call BIN_fnc_CBRNHoseInit;
  2077.     ['_object188_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2078. }, [_object188]] call BIS_fnc_addStackedEventHandler;
  2079.  
  2080.  
  2081. _object189 = _group35 createUnit ["rhs_msv_driver", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2082. _object189 setPosASL [2519.76,5049.33,195.545];
  2083. _object189 setDir 1.62512;
  2084. _object189 setRank "SERGEANT";
  2085. _object189 setSkill 0.5;
  2086. _object189 setUnitPos "Auto";
  2087. ['_object189_nextFrameHandle', 'onEachFrame', {
  2088.     params ["_unit"];
  2089.     _unit call BIN_fnc_CBRNHoseInit;
  2090.     ['_object189_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2091. }, [_object189]] call BIS_fnc_addStackedEventHandler;
  2092.  
  2093.  
  2094. _object190 = createVehicle ["rhsgref_BRDM2_HQ_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2095. _object190 setVectorDirAndUp [[3.90727e-006,1,-0.000522786],[0.00164918,0.000522779,0.999998]];
  2096. _object190 setPosASL [2576.46,5048.41,194.004];
  2097. [_object190, ["olive",1], [], true] call BIS_fnc_initVehicle;
  2098.  
  2099. {_object190 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object190;
  2100. {_object190 addMagazineTurret _x} forEach [["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250],["rhs_mag_762x54mm_250",[0],250]];
  2101. _object191 = _group36 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2102. _object191 setPosASL [2576.18,5050.07,194.963];
  2103. _object191 setDir 0.00022387;
  2104. _object191 setRank "PRIVATE";
  2105. _object191 setSkill 0.5;
  2106. _object191 setUnitPos "Auto";
  2107. _group36 selectLeader _object191;
  2108. ['_object191_nextFrameHandle', 'onEachFrame', {
  2109.     params ["_unit"];
  2110.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2111.     _unit call BIN_fnc_CBRNHoseInit;
  2112.     ['_object191_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2113. }, [_object191]] call BIS_fnc_addStackedEventHandler;
  2114.  
  2115.  
  2116. _object192 = _group36 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2117. _object192 setPosASL [2576.74,5050.11,194.763];
  2118. _object192 setDir 0.000204453;
  2119. _object192 setRank "SERGEANT";
  2120. _object192 setSkill 0.5;
  2121. _object192 setUnitPos "Auto";
  2122. ['_object192_nextFrameHandle', 'onEachFrame', {
  2123.     params ["_unit"];
  2124.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2125.     _unit call BIN_fnc_CBRNHoseInit;
  2126.     ['_object192_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2127. }, [_object192]] call BIS_fnc_addStackedEventHandler;
  2128.  
  2129.  
  2130. _object193 = createVehicle ["rhsgref_BRDM2_ATGM_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2131. _object193 setVectorDirAndUp [[-0.0101401,0.997541,0.0693504],[-0.0961906,-0.0700054,0.992898]];
  2132. _object193 setPosASL [2712.39,5126.94,195.948];
  2133. [_object193, ["olive",1], [], true] call BIS_fnc_initVehicle;
  2134.  
  2135. {_object193 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object193;
  2136. {_object193 addMagazineTurret _x} forEach [["rhs_mag_9m113_5",[0],5],["rhs_mag_9m113_5",[0],5],["rhs_mag_9m113_5",[0],5]];
  2137. _object194 = _group37 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2138. _object194 setPosASL [2712.22,5128.68,196.986];
  2139. _object194 setDir 359.418;
  2140. _object194 setRank "PRIVATE";
  2141. _object194 setSkill 0.5;
  2142. _object194 setUnitPos "Auto";
  2143. _group37 selectLeader _object194;
  2144. ['_object194_nextFrameHandle', 'onEachFrame', {
  2145.     params ["_unit"];
  2146.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2147.     _unit call BIN_fnc_CBRNHoseInit;
  2148.     ['_object194_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2149. }, [_object194]] call BIS_fnc_addStackedEventHandler;
  2150.  
  2151.  
  2152. _object195 = _group37 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2153. _object195 setPosASL [2712.76,5128.52,197.16];
  2154. _object195 setDir 349.817;
  2155. _object195 setRank "SERGEANT";
  2156. _object195 setSkill 0.5;
  2157. _object195 setUnitPos "Auto";
  2158. ['_object195_nextFrameHandle', 'onEachFrame', {
  2159.     params ["_unit"];
  2160.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2161.     _unit call BIN_fnc_CBRNHoseInit;
  2162.     ['_object195_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2163. }, [_object195]] call BIS_fnc_addStackedEventHandler;
  2164.  
  2165.  
  2166. _object196 = createVehicle ["rhs_bmp2e_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2167. _object196 setVectorDirAndUp [[0.000565893,0.999996,0.00276601],[0.000434321,-0.00276626,0.999996]];
  2168. _object196 setPosASL [2532.8,5014.88,193.99];
  2169. [_object196, ["standard",1], ["konkurs_hide_source",0,"crate_l1_unhide",0,"crate_l2_unhide",0,"crate_l3_unhide",0,"crate_r1_unhide",0,"crate_r2_unhide",0,"crate_r3_unhide",0,"wood_1_unhide",0], true] call BIS_fnc_initVehicle;
  2170.  
  2171. {_object196 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object196;
  2172. {_object196 addMagazineTurret _x} forEach [["rhs_mag_smokegen",[-1],999],["rhs_mag_3uof8_340",[0],340],["rhs_mag_3ubr6_160",[0],160],["rhs_mag_9m113",[0],1],["rhs_mag_9m113",[0],1],["rhs_mag_9m113",[0],1],["rhs_mag_9m113",[0],1],["rhs_mag_762x54mm_2000",[0],2000],["rhs_mag_3d17_6",[0],6]];
  2173. _object197 = _group38 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2174. _object197 setPosASL [2532.8,5014.88,196.12];
  2175. _object197 setDir 0.0324234;
  2176. _object197 setRank "PRIVATE";
  2177. _object197 setSkill 0.5;
  2178. _object197 setUnitPos "Auto";
  2179. _group38 selectLeader _object197;
  2180. ['_object197_nextFrameHandle', 'onEachFrame', {
  2181.     params ["_unit"];
  2182.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2183.     _unit call BIN_fnc_CBRNHoseInit;
  2184.     ['_object197_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2185. }, [_object197]] call BIS_fnc_addStackedEventHandler;
  2186.  
  2187.  
  2188. _object198 = _group38 createUnit ["rhs_vmf_flora_crew", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2189. _object198 setPosASL [2532.8,5014.88,196.12];
  2190. _object198 setDir 0.0324234;
  2191. _object198 setRank "SERGEANT";
  2192. _object198 setSkill 0.5;
  2193. _object198 setUnitPos "Auto";
  2194. ['_object198_nextFrameHandle', 'onEachFrame', {
  2195.     params ["_unit"];
  2196.     _unit setUnitLoadout [[],[],["rhs_weap_pya","","","",["rhs_mag_9x19_17",17],[],""],["rhs_uniform_vmf_flora",[["FirstAidKit",1],["rhs_mag_9x19_17",2,17],["rhs_mag_rdg2_white",1,1]]],["rhs_6sh46",[["rhs_mag_nspd",1,1]]],[],"rhs_6b48","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2197.     _unit call BIN_fnc_CBRNHoseInit;
  2198.     ['_object198_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2199. }, [_object198]] call BIS_fnc_addStackedEventHandler;
  2200.  
  2201.  
  2202. _object199 = _group39 createUnit ["rhs_msv_emr_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2203. _object199 setPosASL [2965.31,5378.44,231.277];
  2204. _object199 setDir 0;
  2205. _object199 setRank "CORPORAL";
  2206. _object199 setSkill 0.5;
  2207. _object199 setUnitPos "Auto";
  2208. _group39 selectLeader _object199;
  2209. ['_object199_nextFrameHandle', 'onEachFrame', {
  2210.     params ["_unit"];
  2211.     _unit setUnitLoadout [["rhs_weap_ak74m_gp25_1p63","rhs_acc_dtk","","rhs_acc_1p63",["rhs_30Rnd_545x39_7N10_AK",30],["rhs_VOG25",1],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_VOG25",1,1]]],["rhs_6b45_off",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rdg2_white",1,1],["rhs_VOG25",6,1],["rhs_GRD40_White",1,1]]],[],"rhs_6b47_emr_2","rhs_scarf",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2212.     _unit call BIN_fnc_CBRNHoseInit;
  2213.     ['_object199_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2214. }, [_object199]] call BIS_fnc_addStackedEventHandler;
  2215.  
  2216.  
  2217. _object200 = _group39 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2218. _object200 setPosASL [2969.29,5373.41,231.17];
  2219. _object200 setDir 75;
  2220. _object200 setRank "PRIVATE";
  2221. _object200 setSkill 0.5;
  2222. _object200 setUnitPos "Auto";
  2223. ['_object200_nextFrameHandle', 'onEachFrame', {
  2224.     params ["_unit"];
  2225.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2226.     _unit call BIN_fnc_CBRNHoseInit;
  2227.     ['_object200_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2228. }, [_object200]] call BIS_fnc_addStackedEventHandler;
  2229.  
  2230.  
  2231. _object201 = _group39 createUnit ["rhs_msv_emr_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2232. _object201 setPosASL [2961.44,5373.36,231.71];
  2233. _object201 setDir 285;
  2234. _object201 setRank "PRIVATE";
  2235. _object201 setSkill 0.5;
  2236. _object201 setUnitPos "Auto";
  2237. ['_object201_nextFrameHandle', 'onEachFrame', {
  2238.     params ["_unit"];
  2239.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2240.     _unit call BIN_fnc_CBRNHoseInit;
  2241.     ['_object201_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2242. }, [_object201]] call BIS_fnc_addStackedEventHandler;
  2243.  
  2244.  
  2245. _object202 = _group40 createUnit ["rhs_msv_emr_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2246. _object202 setPosASL [2921.67,5413.96,231.351];
  2247. _object202 setDir 0;
  2248. _object202 setRank "CORPORAL";
  2249. _object202 setSkill 0.5;
  2250. _object202 setUnitPos "Auto";
  2251. _group40 selectLeader _object202;
  2252. ['_object202_nextFrameHandle', 'onEachFrame', {
  2253.     params ["_unit"];
  2254.     _unit call BIN_fnc_CBRNHoseInit;
  2255.     ['_object202_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2256. }, [_object202]] call BIS_fnc_addStackedEventHandler;
  2257.  
  2258.  
  2259. _object203 = _group40 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2260. _object203 setPosASL [2925.54,5409.34,231.351];
  2261. _object203 setDir 75;
  2262. _object203 setRank "PRIVATE";
  2263. _object203 setSkill 0.5;
  2264. _object203 setUnitPos "Auto";
  2265. ['_object203_nextFrameHandle', 'onEachFrame', {
  2266.     params ["_unit"];
  2267.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2268.     _unit call BIN_fnc_CBRNHoseInit;
  2269.     ['_object203_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2270. }, [_object203]] call BIS_fnc_addStackedEventHandler;
  2271.  
  2272.  
  2273. _object204 = _group40 createUnit ["rhs_msv_emr_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2274. _object204 setPosASL [2917.34,5409.34,231.343];
  2275. _object204 setDir 285;
  2276. _object204 setRank "PRIVATE";
  2277. _object204 setSkill 0.5;
  2278. _object204 setUnitPos "Auto";
  2279. ['_object204_nextFrameHandle', 'onEachFrame', {
  2280.     params ["_unit"];
  2281.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2282.     _unit call BIN_fnc_CBRNHoseInit;
  2283.     ['_object204_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2284. }, [_object204]] call BIS_fnc_addStackedEventHandler;
  2285.  
  2286.  
  2287. _object205 = _group41 createUnit ["rhs_msv_emr_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2288. _object205 setPosASL [2937.19,5477.81,231.402];
  2289. _object205 setDir 0;
  2290. _object205 setRank "CORPORAL";
  2291. _object205 setSkill 0.5;
  2292. _object205 setUnitPos "Auto";
  2293. _group41 selectLeader _object205;
  2294. ['_object205_nextFrameHandle', 'onEachFrame', {
  2295.     params ["_unit"];
  2296.     _unit call BIN_fnc_CBRNHoseInit;
  2297.     ['_object205_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2298. }, [_object205]] call BIS_fnc_addStackedEventHandler;
  2299.  
  2300.  
  2301. _object206 = _group41 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2302. _object206 setPosASL [2941.22,5472.39,231.827];
  2303. _object206 setDir 22.2638;
  2304. _object206 setRank "PRIVATE";
  2305. _object206 setSkill 0.5;
  2306. _object206 setUnitPos "Auto";
  2307. ['_object206_nextFrameHandle', 'onEachFrame', {
  2308.     params ["_unit"];
  2309.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2310.     _unit call BIN_fnc_CBRNHoseInit;
  2311.     ['_object206_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2312. }, [_object206]] call BIS_fnc_addStackedEventHandler;
  2313.  
  2314.  
  2315. _object207 = _group41 createUnit ["rhs_msv_emr_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2316. _object207 setPosASL [2931.13,5473.57,230.863];
  2317. _object207 setDir 345;
  2318. _object207 setRank "PRIVATE";
  2319. _object207 setSkill 0.5;
  2320. _object207 setUnitPos "Auto";
  2321. ['_object207_nextFrameHandle', 'onEachFrame', {
  2322.     params ["_unit"];
  2323.     _unit call BIN_fnc_CBRNHoseInit;
  2324.     ['_object207_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2325. }, [_object207]] call BIS_fnc_addStackedEventHandler;
  2326.  
  2327.  
  2328. _object208 = _group42 createUnit ["rhs_msv_emr_efreitor", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2329. _object208 setPosASL [2969.12,5477.29,232.082];
  2330. _object208 setDir 0;
  2331. _object208 setRank "CORPORAL";
  2332. _object208 setSkill 0.5;
  2333. _object208 setUnitPos "Auto";
  2334. _group42 selectLeader _object208;
  2335. ['_object208_nextFrameHandle', 'onEachFrame', {
  2336.     params ["_unit"];
  2337.     _unit call BIN_fnc_CBRNHoseInit;
  2338.     ['_object208_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2339. }, [_object208]] call BIS_fnc_addStackedEventHandler;
  2340.  
  2341.  
  2342. _object209 = _group42 createUnit ["rhs_msv_emr_LAT", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2343. _object209 setPosASL [2973.99,5470.34,231.673];
  2344. _object209 setDir 75;
  2345. _object209 setRank "PRIVATE";
  2346. _object209 setSkill 0.5;
  2347. _object209 setUnitPos "Auto";
  2348. ['_object209_nextFrameHandle', 'onEachFrame', {
  2349.     params ["_unit"];
  2350.     _unit setUnitLoadout [["rhs_weap_ak74m_plummag_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],["rhs_weap_rpg26","","","",["rhs_rpg26_mag",1],[],""],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_6B50","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2351.     _unit call BIN_fnc_CBRNHoseInit;
  2352.     ['_object209_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2353. }, [_object209]] call BIS_fnc_addStackedEventHandler;
  2354.  
  2355.  
  2356. _object210 = _group42 createUnit ["rhs_msv_emr_rifleman", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2357. _object210 setPosASL [2966.05,5470.34,231.673];
  2358. _object210 setDir 285;
  2359. _object210 setRank "PRIVATE";
  2360. _object210 setSkill 0.5;
  2361. _object210 setUnitPos "Auto";
  2362. ['_object210_nextFrameHandle', 'onEachFrame', {
  2363.     params ["_unit"];
  2364.     _unit setUnitLoadout [["rhs_weap_ak74m_dtk","rhs_acc_dtk","","",["rhs_30Rnd_545x39_7N10_AK",30],[],""],[],[],["rhs_uniform_vkpo_gloves_alt",[["FirstAidKit",1],["rhs_30Rnd_545x39_7N10_AK",2,30],["rhs_mag_rgn",1,1]]],["rhs_6b45_rifleman_2",[["rhs_30Rnd_545x39_7N10_AK",5,30],["rhs_mag_rgn",1,1]]],[],"rhs_6b47_emr_2","",[],["ItemMap","","ItemRadio","ItemCompass","ItemWatch",""]];
  2365.     _unit call BIN_fnc_CBRNHoseInit;
  2366.     ['_object210_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2367. }, [_object210]] call BIS_fnc_addStackedEventHandler;
  2368.  
  2369.  
  2370. _object211 = createVehicle ["rhs_kraz255b1_bmkt_vmf", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2371. _object211 setVectorDirAndUp [[-0.667072,0.715986,-0.205859],[-0.13521,0.15538,0.978558]];
  2372. _object211 setPosASL [2915.75,5472.92,229.048];
  2373. [_object211, ["Standard",1], ["Door_LF",0,"Door_RF",0,"spare_hide",0,"ClanLogo_Hide",0], true] call BIS_fnc_initVehicle;
  2374.  
  2375. {_object211 removeMagazineTurret (_x select [0, 2])} forEach magazinesAllTurrets _object211;
  2376. {_object211 addMagazineTurret _x} forEach [];
  2377. _object212 = _group43 createUnit ["rhs_vmf_flora_driver", [0, 0, 0], [], 0, "CAN_COLLIDE"];
  2378. _object212 setPosASL [2918.69,5473.88,229.044];
  2379. _object212 setDir 168.544;
  2380. _object212 setRank "PRIVATE";
  2381. _object212 setSkill 0.5;
  2382. _object212 setUnitPos "Auto";
  2383. _group43 selectLeader _object212;
  2384. ['_object212_nextFrameHandle', 'onEachFrame', {
  2385.     params ["_unit"];
  2386.     _unit call BIN_fnc_CBRNHoseInit;
  2387.     ['_object212_nextFrameHandle', 'onEachFrame'] call BIS_fnc_removeStackedEventHandler;
  2388. }, [_object212]] call BIS_fnc_addStackedEventHandler;
  2389.  
  2390.  
  2391.  
  2392. _group0 setFormation "WEDGE";
  2393. _group0 setBehaviour "AWARE";
  2394. _group0 setCombatMode "YELLOW";
  2395. _group0 setSpeedMode "NORMAL";
  2396.  
  2397. _waypoint = [_group0, 0];
  2398. _waypoint setWaypointPosition [[2247.19,7609.69,333.503], -1];
  2399. _waypoint setWaypointType "MOVE";
  2400. _waypoint setWaypointName "";
  2401. _waypoint setWaypointDescription "";
  2402. _waypoint setWaypointFormation "NO CHANGE";
  2403. _waypoint setWaypointBehaviour "UNCHANGED";
  2404. _waypoint setWaypointCombatMode "NO CHANGE";
  2405. _waypoint setWaypointSpeed "UNCHANGED";
  2406. _waypoint setWaypointTimeout [0,0,0];
  2407. _waypoint setWaypointCompletionRadius 0;
  2408. _waypoint setWaypointStatements ["true",""];
  2409. _waypoint setWaypointScript "";
  2410.  
  2411. _waypoint = _group0 addWaypoint [[0, 0, 0], -1];
  2412. _waypoint setWaypointPosition [[2250.75,7502.14,317.878], -1];
  2413. _waypoint setWaypointType "MOVE";
  2414. _waypoint setWaypointName "";
  2415. _waypoint setWaypointDescription "";
  2416. _waypoint setWaypointFormation "NO CHANGE";
  2417. _waypoint setWaypointBehaviour "UNCHANGED";
  2418. _waypoint setWaypointCombatMode "NO CHANGE";
  2419. _waypoint setWaypointSpeed "UNCHANGED";
  2420. _waypoint setWaypointTimeout [0,0,0];
  2421. _waypoint setWaypointCompletionRadius 0;
  2422. _waypoint setWaypointStatements ["true",""];
  2423. _waypoint setWaypointScript "";
  2424.  
  2425. _group0 setCurrentWaypoint [_group0, 2];
  2426.  
  2427. _group1 setFormation "WEDGE";
  2428. _group1 setBehaviour "AWARE";
  2429. _group1 setCombatMode "YELLOW";
  2430. _group1 setSpeedMode "NORMAL";
  2431.  
  2432. _waypoint = [_group1, 0];
  2433. _waypoint setWaypointPosition [[2035.31,7305,254.361], -1];
  2434. _waypoint setWaypointType "MOVE";
  2435. _waypoint setWaypointName "";
  2436. _waypoint setWaypointDescription "";
  2437. _waypoint setWaypointFormation "NO CHANGE";
  2438. _waypoint setWaypointBehaviour "UNCHANGED";
  2439. _waypoint setWaypointCombatMode "NO CHANGE";
  2440. _waypoint setWaypointSpeed "UNCHANGED";
  2441. _waypoint setWaypointTimeout [0,0,0];
  2442. _waypoint setWaypointCompletionRadius 0;
  2443. _waypoint setWaypointStatements ["true",""];
  2444. _waypoint setWaypointScript "";
  2445.  
  2446. _waypoint = _group1 addWaypoint [[0, 0, 0], -1];
  2447. _waypoint setWaypointPosition [[1991.16,7412.29,263.269], -1];
  2448. _waypoint setWaypointType "MOVE";
  2449. _waypoint setWaypointName "";
  2450. _waypoint setWaypointDescription "";
  2451. _waypoint setWaypointFormation "NO CHANGE";
  2452. _waypoint setWaypointBehaviour "UNCHANGED";
  2453. _waypoint setWaypointCombatMode "NO CHANGE";
  2454. _waypoint setWaypointSpeed "UNCHANGED";
  2455. _waypoint setWaypointTimeout [0,0,0];
  2456. _waypoint setWaypointCompletionRadius 0;
  2457. _waypoint setWaypointStatements ["true",""];
  2458. _waypoint setWaypointScript "";
  2459.  
  2460. _waypoint = _group1 addWaypoint [[0, 0, 0], -1];
  2461. _waypoint setWaypointPosition [[1941.15,7345.26,251.373], -1];
  2462. _waypoint setWaypointType "MOVE";
  2463. _waypoint setWaypointName "";
  2464. _waypoint setWaypointDescription "";
  2465. _waypoint setWaypointFormation "NO CHANGE";
  2466. _waypoint setWaypointBehaviour "UNCHANGED";
  2467. _waypoint setWaypointCombatMode "NO CHANGE";
  2468. _waypoint setWaypointSpeed "UNCHANGED";
  2469. _waypoint setWaypointTimeout [0,0,0];
  2470. _waypoint setWaypointCompletionRadius 0;
  2471. _waypoint setWaypointStatements ["true",""];
  2472. _waypoint setWaypointScript "";
  2473.  
  2474. _waypoint = _group1 addWaypoint [[0, 0, 0], -1];
  2475. _waypoint setWaypointPosition [[2059.39,7258.5,252.171], -1];
  2476. _waypoint setWaypointType "MOVE";
  2477. _waypoint setWaypointName "";
  2478. _waypoint setWaypointDescription "";
  2479. _waypoint setWaypointFormation "NO CHANGE";
  2480. _waypoint setWaypointBehaviour "UNCHANGED";
  2481. _waypoint setWaypointCombatMode "NO CHANGE";
  2482. _waypoint setWaypointSpeed "UNCHANGED";
  2483. _waypoint setWaypointTimeout [0,0,0];
  2484. _waypoint setWaypointCompletionRadius 0;
  2485. _waypoint setWaypointStatements ["true",""];
  2486. _waypoint setWaypointScript "";
  2487.  
  2488. _waypoint = _group1 addWaypoint [[0, 0, 0], -1];
  2489. _waypoint setWaypointPosition [[2131.58,7321.32,272.165], -1];
  2490. _waypoint setWaypointType "MOVE";
  2491. _waypoint setWaypointName "";
  2492. _waypoint setWaypointDescription "";
  2493. _waypoint setWaypointFormation "NO CHANGE";
  2494. _waypoint setWaypointBehaviour "UNCHANGED";
  2495. _waypoint setWaypointCombatMode "NO CHANGE";
  2496. _waypoint setWaypointSpeed "UNCHANGED";
  2497. _waypoint setWaypointTimeout [0,0,0];
  2498. _waypoint setWaypointCompletionRadius 0;
  2499. _waypoint setWaypointStatements ["true",""];
  2500. _waypoint setWaypointScript "";
  2501.  
  2502. _waypoint = _group1 addWaypoint [[0, 0, 0], -1];
  2503. _waypoint setWaypointPosition [[2025.72,7386.04,264.857], -1];
  2504. _waypoint setWaypointType "CYCLE";
  2505. _waypoint setWaypointName "";
  2506. _waypoint setWaypointDescription "";
  2507. _waypoint setWaypointFormation "NO CHANGE";
  2508. _waypoint setWaypointBehaviour "UNCHANGED";
  2509. _waypoint setWaypointCombatMode "NO CHANGE";
  2510. _waypoint setWaypointSpeed "UNCHANGED";
  2511. _waypoint setWaypointTimeout [0,0,0];
  2512. _waypoint setWaypointCompletionRadius 0;
  2513. _waypoint setWaypointStatements ["true",""];
  2514. _waypoint setWaypointScript "";
  2515.  
  2516. _group1 setCurrentWaypoint [_group1, 2];
  2517.  
  2518. _group2 setFormation "WEDGE";
  2519. _group2 setBehaviour "AWARE";
  2520. _group2 setCombatMode "YELLOW";
  2521. _group2 setSpeedMode "NORMAL";
  2522.  
  2523. _waypoint = [_group2, 0];
  2524. _waypoint setWaypointPosition [[1911.56,7339.69,259.856], -1];
  2525. _waypoint setWaypointType "MOVE";
  2526. _waypoint setWaypointName "";
  2527. _waypoint setWaypointDescription "";
  2528. _waypoint setWaypointFormation "NO CHANGE";
  2529. _waypoint setWaypointBehaviour "UNCHANGED";
  2530. _waypoint setWaypointCombatMode "NO CHANGE";
  2531. _waypoint setWaypointSpeed "UNCHANGED";
  2532. _waypoint setWaypointTimeout [0,0,0];
  2533. _waypoint setWaypointCompletionRadius 0;
  2534. _waypoint setWaypointStatements ["true",""];
  2535. _waypoint setWaypointScript "";
  2536.  
  2537. _waypoint = _group2 addWaypoint [[0, 0, 0], -1];
  2538. _waypoint setWaypointPosition [[1889.03,7427.15,259.913], -1];
  2539. _waypoint setWaypointType "MOVE";
  2540. _waypoint setWaypointName "";
  2541. _waypoint setWaypointDescription "";
  2542. _waypoint setWaypointFormation "NO CHANGE";
  2543. _waypoint setWaypointBehaviour "UNCHANGED";
  2544. _waypoint setWaypointCombatMode "NO CHANGE";
  2545. _waypoint setWaypointSpeed "UNCHANGED";
  2546. _waypoint setWaypointTimeout [0,0,0];
  2547. _waypoint setWaypointCompletionRadius 0;
  2548. _waypoint setWaypointStatements ["true",""];
  2549. _waypoint setWaypointScript "";
  2550.  
  2551. _waypoint = _group2 addWaypoint [[0, 0, 0], -1];
  2552. _waypoint setWaypointPosition [[1839.02,7360.11,248.017], -1];
  2553. _waypoint setWaypointType "MOVE";
  2554. _waypoint setWaypointName "";
  2555. _waypoint setWaypointDescription "";
  2556. _waypoint setWaypointFormation "NO CHANGE";
  2557. _waypoint setWaypointBehaviour "UNCHANGED";
  2558. _waypoint setWaypointCombatMode "NO CHANGE";
  2559. _waypoint setWaypointSpeed "UNCHANGED";
  2560. _waypoint setWaypointTimeout [0,0,0];
  2561. _waypoint setWaypointCompletionRadius 0;
  2562. _waypoint setWaypointStatements ["true",""];
  2563. _waypoint setWaypointScript "";
  2564.  
  2565. _waypoint = _group2 addWaypoint [[0, 0, 0], -1];
  2566. _waypoint setWaypointPosition [[1957.26,7273.35,248.815], -1];
  2567. _waypoint setWaypointType "MOVE";
  2568. _waypoint setWaypointName "";
  2569. _waypoint setWaypointDescription "";
  2570. _waypoint setWaypointFormation "NO CHANGE";
  2571. _waypoint setWaypointBehaviour "UNCHANGED";
  2572. _waypoint setWaypointCombatMode "NO CHANGE";
  2573. _waypoint setWaypointSpeed "UNCHANGED";
  2574. _waypoint setWaypointTimeout [0,0,0];
  2575. _waypoint setWaypointCompletionRadius 0;
  2576. _waypoint setWaypointStatements ["true",""];
  2577. _waypoint setWaypointScript "";
  2578.  
  2579. _waypoint = _group2 addWaypoint [[0, 0, 0], -1];
  2580. _waypoint setWaypointPosition [[2029.45,7336.17,268.809], -1];
  2581. _waypoint setWaypointType "MOVE";
  2582. _waypoint setWaypointName "";
  2583. _waypoint setWaypointDescription "";
  2584. _waypoint setWaypointFormation "NO CHANGE";
  2585. _waypoint setWaypointBehaviour "UNCHANGED";
  2586. _waypoint setWaypointCombatMode "NO CHANGE";
  2587. _waypoint setWaypointSpeed "UNCHANGED";
  2588. _waypoint setWaypointTimeout [0,0,0];
  2589. _waypoint setWaypointCompletionRadius 0;
  2590. _waypoint setWaypointStatements ["true",""];
  2591. _waypoint setWaypointScript "";
  2592.  
  2593. _waypoint = _group2 addWaypoint [[0, 0, 0], -1];
  2594. _waypoint setWaypointPosition [[1911.56,7339.69,259.856], -1];
  2595. _waypoint setWaypointType "CYCLE";
  2596. _waypoint setWaypointName "";
  2597. _waypoint setWaypointDescription "";
  2598. _waypoint setWaypointFormation "NO CHANGE";
  2599. _waypoint setWaypointBehaviour "UNCHANGED";
  2600. _waypoint setWaypointCombatMode "NO CHANGE";
  2601. _waypoint setWaypointSpeed "UNCHANGED";
  2602. _waypoint setWaypointTimeout [0,0,0];
  2603. _waypoint setWaypointCompletionRadius 0;
  2604. _waypoint setWaypointStatements ["true",""];
  2605. _waypoint setWaypointScript "";
  2606.  
  2607. _group2 setCurrentWaypoint [_group2, 4];
  2608.  
  2609. _group3 setFormation "WEDGE";
  2610. _group3 setBehaviour "AWARE";
  2611. _group3 setCombatMode "YELLOW";
  2612. _group3 setSpeedMode "NORMAL";
  2613.  
  2614. _waypoint = [_group3, 0];
  2615. _waypoint setWaypointPosition [[1928.44,7369.69,253.745], -1];
  2616. _waypoint setWaypointType "MOVE";
  2617. _waypoint setWaypointName "";
  2618. _waypoint setWaypointDescription "";
  2619. _waypoint setWaypointFormation "NO CHANGE";
  2620. _waypoint setWaypointBehaviour "UNCHANGED";
  2621. _waypoint setWaypointCombatMode "NO CHANGE";
  2622. _waypoint setWaypointSpeed "UNCHANGED";
  2623. _waypoint setWaypointTimeout [0,0,0];
  2624. _waypoint setWaypointCompletionRadius 0;
  2625. _waypoint setWaypointStatements ["true",""];
  2626. _waypoint setWaypointScript "";
  2627.  
  2628. _group3 setCurrentWaypoint [_group3, 1];
  2629.  
  2630. _group4 setFormation "WEDGE";
  2631. _group4 setBehaviour "AWARE";
  2632. _group4 setCombatMode "YELLOW";
  2633. _group4 setSpeedMode "NORMAL";
  2634.  
  2635. _waypoint = [_group4, 0];
  2636. _waypoint setWaypointPosition [[1927.4,7368.28,254.396], -1];
  2637. _waypoint setWaypointType "MOVE";
  2638. _waypoint setWaypointName "";
  2639. _waypoint setWaypointDescription "";
  2640. _waypoint setWaypointFormation "NO CHANGE";
  2641. _waypoint setWaypointBehaviour "UNCHANGED";
  2642. _waypoint setWaypointCombatMode "NO CHANGE";
  2643. _waypoint setWaypointSpeed "UNCHANGED";
  2644. _waypoint setWaypointTimeout [0,0,0];
  2645. _waypoint setWaypointCompletionRadius 0;
  2646. _waypoint setWaypointStatements ["true",""];
  2647. _waypoint setWaypointScript "";
  2648.  
  2649. _group4 setCurrentWaypoint [_group4, 1];
  2650.  
  2651. _group5 setFormation "WEDGE";
  2652. _group5 setBehaviour "AWARE";
  2653. _group5 setCombatMode "YELLOW";
  2654. _group5 setSpeedMode "NORMAL";
  2655.  
  2656. _waypoint = [_group5, 0];
  2657. _waypoint setWaypointPosition [[2049.59,7297.42,254.579], -1];
  2658. _waypoint setWaypointType "MOVE";
  2659. _waypoint setWaypointName "";
  2660. _waypoint setWaypointDescription "";
  2661. _waypoint setWaypointFormation "NO CHANGE";
  2662. _waypoint setWaypointBehaviour "UNCHANGED";
  2663. _waypoint setWaypointCombatMode "NO CHANGE";
  2664. _waypoint setWaypointSpeed "UNCHANGED";
  2665. _waypoint setWaypointTimeout [0,0,0];
  2666. _waypoint setWaypointCompletionRadius 0;
  2667. _waypoint setWaypointStatements ["true",""];
  2668. _waypoint setWaypointScript "";
  2669.  
  2670. _group5 setCurrentWaypoint [_group5, 1];
  2671.  
  2672. _group6 setFormation "WEDGE";
  2673. _group6 setBehaviour "AWARE";
  2674. _group6 setCombatMode "YELLOW";
  2675. _group6 setSpeedMode "NORMAL";
  2676.  
  2677. _waypoint = [_group6, 0];
  2678. _waypoint setWaypointPosition [[3703.04,6027.68,401.985], -1];
  2679. _waypoint setWaypointType "MOVE";
  2680. _waypoint setWaypointName "";
  2681. _waypoint setWaypointDescription "";
  2682. _waypoint setWaypointFormation "NO CHANGE";
  2683. _waypoint setWaypointBehaviour "UNCHANGED";
  2684. _waypoint setWaypointCombatMode "NO CHANGE";
  2685. _waypoint setWaypointSpeed "UNCHANGED";
  2686. _waypoint setWaypointTimeout [0,0,0];
  2687. _waypoint setWaypointCompletionRadius 0;
  2688. _waypoint setWaypointStatements ["true",""];
  2689. _waypoint setWaypointScript "";
  2690.  
  2691. _group6 setCurrentWaypoint [_group6, 1];
  2692.  
  2693. _group7 setFormation "WEDGE";
  2694. _group7 setBehaviour "SAFE";
  2695. _group7 setCombatMode "YELLOW";
  2696. _group7 setSpeedMode "NORMAL";
  2697.  
  2698. _waypoint = [_group7, 0];
  2699. _waypoint setWaypointPosition [[3698.72,5981.58,402], -1];
  2700. _waypoint setWaypointType "MOVE";
  2701. _waypoint setWaypointName "";
  2702. _waypoint setWaypointDescription "";
  2703. _waypoint setWaypointFormation "NO CHANGE";
  2704. _waypoint setWaypointBehaviour "UNCHANGED";
  2705. _waypoint setWaypointCombatMode "NO CHANGE";
  2706. _waypoint setWaypointSpeed "UNCHANGED";
  2707. _waypoint setWaypointTimeout [0,0,0];
  2708. _waypoint setWaypointCompletionRadius 0;
  2709. _waypoint setWaypointStatements ["true",""];
  2710. _waypoint setWaypointScript "";
  2711.  
  2712. _waypoint = _group7 addWaypoint [[0, 0, 0], -1];
  2713. _waypoint setWaypointPosition [[3690.94,5987.81,402], -1];
  2714. _waypoint setWaypointType "HOLD";
  2715. _waypoint setWaypointName "";
  2716. _waypoint setWaypointDescription "";
  2717. _waypoint setWaypointFormation "NO CHANGE";
  2718. _waypoint setWaypointBehaviour "UNCHANGED";
  2719. _waypoint setWaypointCombatMode "NO CHANGE";
  2720. _waypoint setWaypointSpeed "UNCHANGED";
  2721. _waypoint setWaypointTimeout [0,0,0];
  2722. _waypoint setWaypointCompletionRadius 50;
  2723. _waypoint setWaypointStatements ["true",""];
  2724. _waypoint setWaypointScript "";
  2725.  
  2726. _group7 setCurrentWaypoint [_group7, 1];
  2727.  
  2728. _group8 setFormation "ECH LEFT";
  2729. _group8 setBehaviour "SAFE";
  2730. _group8 setCombatMode "YELLOW";
  2731. _group8 setSpeedMode "LIMITED";
  2732.  
  2733. _waypoint = [_group8, 0];
  2734. _waypoint setWaypointPosition [[3664.69,5974.69,401.868], -1];
  2735. _waypoint setWaypointType "MOVE";
  2736. _waypoint setWaypointName "";
  2737. _waypoint setWaypointDescription "";
  2738. _waypoint setWaypointFormation "NO CHANGE";
  2739. _waypoint setWaypointBehaviour "UNCHANGED";
  2740. _waypoint setWaypointCombatMode "NO CHANGE";
  2741. _waypoint setWaypointSpeed "UNCHANGED";
  2742. _waypoint setWaypointTimeout [8,10,15];
  2743. _waypoint setWaypointCompletionRadius 10;
  2744. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  2745. _waypoint setWaypointScript "";
  2746.  
  2747. _waypoint = _group8 addWaypoint [[0, 0, 0], -1];
  2748. _waypoint setWaypointPosition [[3685.31,6036.56,401.084], -1];
  2749. _waypoint setWaypointType "MOVE";
  2750. _waypoint setWaypointName "";
  2751. _waypoint setWaypointDescription "";
  2752. _waypoint setWaypointFormation "NO CHANGE";
  2753. _waypoint setWaypointBehaviour "UNCHANGED";
  2754. _waypoint setWaypointCombatMode "NO CHANGE";
  2755. _waypoint setWaypointSpeed "UNCHANGED";
  2756. _waypoint setWaypointTimeout [8,10,15];
  2757. _waypoint setWaypointCompletionRadius 10;
  2758. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  2759. _waypoint setWaypointScript "";
  2760.  
  2761. _waypoint = _group8 addWaypoint [[0, 0, 0], -1];
  2762. _waypoint setWaypointPosition [[3696.56,5974.69,402], -1];
  2763. _waypoint setWaypointType "MOVE";
  2764. _waypoint setWaypointName "";
  2765. _waypoint setWaypointDescription "";
  2766. _waypoint setWaypointFormation "NO CHANGE";
  2767. _waypoint setWaypointBehaviour "UNCHANGED";
  2768. _waypoint setWaypointCombatMode "NO CHANGE";
  2769. _waypoint setWaypointSpeed "UNCHANGED";
  2770. _waypoint setWaypointTimeout [8,10,15];
  2771. _waypoint setWaypointCompletionRadius 10;
  2772. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  2773. _waypoint setWaypointScript "";
  2774.  
  2775. _waypoint = _group8 addWaypoint [[0, 0, 0], -1];
  2776. _waypoint setWaypointPosition [[3678.23,6029.1,401.693], -1];
  2777. _waypoint setWaypointType "MOVE";
  2778. _waypoint setWaypointName "";
  2779. _waypoint setWaypointDescription "";
  2780. _waypoint setWaypointFormation "NO CHANGE";
  2781. _waypoint setWaypointBehaviour "UNCHANGED";
  2782. _waypoint setWaypointCombatMode "NO CHANGE";
  2783. _waypoint setWaypointSpeed "UNCHANGED";
  2784. _waypoint setWaypointTimeout [8,10,15];
  2785. _waypoint setWaypointCompletionRadius 10;
  2786. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  2787. _waypoint setWaypointScript "";
  2788.  
  2789. _group8 setCurrentWaypoint [_group8, 2];
  2790.  
  2791. _group9 setFormation "WEDGE";
  2792. _group9 setBehaviour "AWARE";
  2793. _group9 setCombatMode "YELLOW";
  2794. _group9 setSpeedMode "NORMAL";
  2795.  
  2796. _waypoint = [_group9, 0];
  2797. _waypoint setWaypointPosition [[3829.69,6090.94,386.902], -1];
  2798. _waypoint setWaypointType "MOVE";
  2799. _waypoint setWaypointName "";
  2800. _waypoint setWaypointDescription "";
  2801. _waypoint setWaypointFormation "NO CHANGE";
  2802. _waypoint setWaypointBehaviour "UNCHANGED";
  2803. _waypoint setWaypointCombatMode "NO CHANGE";
  2804. _waypoint setWaypointSpeed "UNCHANGED";
  2805. _waypoint setWaypointTimeout [0,0,0];
  2806. _waypoint setWaypointCompletionRadius 0;
  2807. _waypoint setWaypointStatements ["true",""];
  2808. _waypoint setWaypointScript "";
  2809.  
  2810. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2811. _waypoint setWaypointPosition [[3918.04,5971.69,387.845], -1];
  2812. _waypoint setWaypointType "MOVE";
  2813. _waypoint setWaypointName "";
  2814. _waypoint setWaypointDescription "";
  2815. _waypoint setWaypointFormation "NO CHANGE";
  2816. _waypoint setWaypointBehaviour "UNCHANGED";
  2817. _waypoint setWaypointCombatMode "NO CHANGE";
  2818. _waypoint setWaypointSpeed "UNCHANGED";
  2819. _waypoint setWaypointTimeout [0,0,0];
  2820. _waypoint setWaypointCompletionRadius 0;
  2821. _waypoint setWaypointStatements ["true",""];
  2822. _waypoint setWaypointScript "";
  2823.  
  2824. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2825. _waypoint setWaypointPosition [[3842.98,5728.35,350.122], -1];
  2826. _waypoint setWaypointType "MOVE";
  2827. _waypoint setWaypointName "";
  2828. _waypoint setWaypointDescription "";
  2829. _waypoint setWaypointFormation "NO CHANGE";
  2830. _waypoint setWaypointBehaviour "UNCHANGED";
  2831. _waypoint setWaypointCombatMode "NO CHANGE";
  2832. _waypoint setWaypointSpeed "UNCHANGED";
  2833. _waypoint setWaypointTimeout [0,0,0];
  2834. _waypoint setWaypointCompletionRadius 0;
  2835. _waypoint setWaypointStatements ["true",""];
  2836. _waypoint setWaypointScript "";
  2837.  
  2838. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2839. _waypoint setWaypointPosition [[3680.5,5981.21,402], -1];
  2840. _waypoint setWaypointType "MOVE";
  2841. _waypoint setWaypointName "";
  2842. _waypoint setWaypointDescription "";
  2843. _waypoint setWaypointFormation "NO CHANGE";
  2844. _waypoint setWaypointBehaviour "UNCHANGED";
  2845. _waypoint setWaypointCombatMode "NO CHANGE";
  2846. _waypoint setWaypointSpeed "UNCHANGED";
  2847. _waypoint setWaypointTimeout [0,0,0];
  2848. _waypoint setWaypointCompletionRadius 0;
  2849. _waypoint setWaypointStatements ["true",""];
  2850. _waypoint setWaypointScript "";
  2851.  
  2852. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2853. _waypoint setWaypointPosition [[3476.3,5934.54,347.771], -1];
  2854. _waypoint setWaypointType "MOVE";
  2855. _waypoint setWaypointName "";
  2856. _waypoint setWaypointDescription "";
  2857. _waypoint setWaypointFormation "NO CHANGE";
  2858. _waypoint setWaypointBehaviour "UNCHANGED";
  2859. _waypoint setWaypointCombatMode "NO CHANGE";
  2860. _waypoint setWaypointSpeed "UNCHANGED";
  2861. _waypoint setWaypointTimeout [0,0,0];
  2862. _waypoint setWaypointCompletionRadius 0;
  2863. _waypoint setWaypointStatements ["true",""];
  2864. _waypoint setWaypointScript "";
  2865.  
  2866. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2867. _waypoint setWaypointPosition [[3496.84,6090.1,360.175], -1];
  2868. _waypoint setWaypointType "MOVE";
  2869. _waypoint setWaypointName "";
  2870. _waypoint setWaypointDescription "";
  2871. _waypoint setWaypointFormation "NO CHANGE";
  2872. _waypoint setWaypointBehaviour "UNCHANGED";
  2873. _waypoint setWaypointCombatMode "NO CHANGE";
  2874. _waypoint setWaypointSpeed "UNCHANGED";
  2875. _waypoint setWaypointTimeout [0,0,0];
  2876. _waypoint setWaypointCompletionRadius 0;
  2877. _waypoint setWaypointStatements ["true",""];
  2878. _waypoint setWaypointScript "";
  2879.  
  2880. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2881. _waypoint setWaypointPosition [[3638.69,6154.71,377.096], -1];
  2882. _waypoint setWaypointType "MOVE";
  2883. _waypoint setWaypointName "";
  2884. _waypoint setWaypointDescription "";
  2885. _waypoint setWaypointFormation "NO CHANGE";
  2886. _waypoint setWaypointBehaviour "UNCHANGED";
  2887. _waypoint setWaypointCombatMode "NO CHANGE";
  2888. _waypoint setWaypointSpeed "UNCHANGED";
  2889. _waypoint setWaypointTimeout [0,0,0];
  2890. _waypoint setWaypointCompletionRadius 0;
  2891. _waypoint setWaypointStatements ["true",""];
  2892. _waypoint setWaypointScript "";
  2893.  
  2894. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2895. _waypoint setWaypointPosition [[3725.19,6179.51,376.308], -1];
  2896. _waypoint setWaypointType "MOVE";
  2897. _waypoint setWaypointName "";
  2898. _waypoint setWaypointDescription "";
  2899. _waypoint setWaypointFormation "NO CHANGE";
  2900. _waypoint setWaypointBehaviour "UNCHANGED";
  2901. _waypoint setWaypointCombatMode "NO CHANGE";
  2902. _waypoint setWaypointSpeed "UNCHANGED";
  2903. _waypoint setWaypointTimeout [0,0,0];
  2904. _waypoint setWaypointCompletionRadius 0;
  2905. _waypoint setWaypointStatements ["true",""];
  2906. _waypoint setWaypointScript "";
  2907.  
  2908. _waypoint = _group9 addWaypoint [[0, 0, 0], -1];
  2909. _waypoint setWaypointPosition [[3904.28,5993.02,388.912], -1];
  2910. _waypoint setWaypointType "CYCLE";
  2911. _waypoint setWaypointName "";
  2912. _waypoint setWaypointDescription "";
  2913. _waypoint setWaypointFormation "NO CHANGE";
  2914. _waypoint setWaypointBehaviour "UNCHANGED";
  2915. _waypoint setWaypointCombatMode "NO CHANGE";
  2916. _waypoint setWaypointSpeed "UNCHANGED";
  2917. _waypoint setWaypointTimeout [0,0,0];
  2918. _waypoint setWaypointCompletionRadius 0;
  2919. _waypoint setWaypointStatements ["true",""];
  2920. _waypoint setWaypointScript "";
  2921.  
  2922. _group9 setCurrentWaypoint [_group9, 2];
  2923.  
  2924. _group10 setFormation "WEDGE";
  2925. _group10 setBehaviour "SAFE";
  2926. _group10 setCombatMode "YELLOW";
  2927. _group10 setSpeedMode "NORMAL";
  2928.  
  2929. _waypoint = [_group10, 0];
  2930. _waypoint setWaypointPosition [[3699.01,5995.47,402], -1];
  2931. _waypoint setWaypointType "MOVE";
  2932. _waypoint setWaypointName "";
  2933. _waypoint setWaypointDescription "";
  2934. _waypoint setWaypointFormation "NO CHANGE";
  2935. _waypoint setWaypointBehaviour "UNCHANGED";
  2936. _waypoint setWaypointCombatMode "NO CHANGE";
  2937. _waypoint setWaypointSpeed "UNCHANGED";
  2938. _waypoint setWaypointTimeout [0,0,0];
  2939. _waypoint setWaypointCompletionRadius 0;
  2940. _waypoint setWaypointStatements ["true",""];
  2941. _waypoint setWaypointScript "";
  2942.  
  2943. _waypoint = _group10 addWaypoint [[0, 0, 0], -1];
  2944. _waypoint setWaypointPosition [[3681.56,5987.81,402.659], -1];
  2945. _waypoint setWaypointType "HOLD";
  2946. _waypoint setWaypointName "";
  2947. _waypoint setWaypointDescription "";
  2948. _waypoint setWaypointFormation "NO CHANGE";
  2949. _waypoint setWaypointBehaviour "UNCHANGED";
  2950. _waypoint setWaypointCombatMode "NO CHANGE";
  2951. _waypoint setWaypointSpeed "UNCHANGED";
  2952. _waypoint setWaypointTimeout [0,0,0];
  2953. _waypoint setWaypointCompletionRadius 5;
  2954. _waypoint setWaypointStatements ["true",""];
  2955. _waypoint setWaypointScript "";
  2956.  
  2957. _waypoint = _group10 addWaypoint [[0, 0, 0], -1];
  2958. _waypoint setWaypointPosition [[3687.19,5985.94,402.659], -1];
  2959. _waypoint setWaypointType "HOLD";
  2960. _waypoint setWaypointName "";
  2961. _waypoint setWaypointDescription "";
  2962. _waypoint setWaypointFormation "NO CHANGE";
  2963. _waypoint setWaypointBehaviour "UNCHANGED";
  2964. _waypoint setWaypointCombatMode "NO CHANGE";
  2965. _waypoint setWaypointSpeed "UNCHANGED";
  2966. _waypoint setWaypointTimeout [0,0,0];
  2967. _waypoint setWaypointCompletionRadius 5;
  2968. _waypoint setWaypointStatements ["true",""];
  2969. _waypoint setWaypointScript "";
  2970.  
  2971. _group10 setCurrentWaypoint [_group10, 1];
  2972.  
  2973. _group11 setFormation "ECH RIGHT";
  2974. _group11 setBehaviour "SAFE";
  2975. _group11 setCombatMode "YELLOW";
  2976. _group11 setSpeedMode "LIMITED";
  2977.  
  2978. _waypoint = [_group11, 0];
  2979. _waypoint setWaypointPosition [[3690.94,5985.94,402.067], -1];
  2980. _waypoint setWaypointType "MOVE";
  2981. _waypoint setWaypointName "";
  2982. _waypoint setWaypointDescription "";
  2983. _waypoint setWaypointFormation "NO CHANGE";
  2984. _waypoint setWaypointBehaviour "UNCHANGED";
  2985. _waypoint setWaypointCombatMode "NO CHANGE";
  2986. _waypoint setWaypointSpeed "UNCHANGED";
  2987. _waypoint setWaypointTimeout [8,10,15];
  2988. _waypoint setWaypointCompletionRadius 10;
  2989. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  2990. _waypoint setWaypointScript "";
  2991.  
  2992. _waypoint = _group11 addWaypoint [[0, 0, 0], -1];
  2993. _waypoint setWaypointPosition [[3687.19,5991.56,402.659], -1];
  2994. _waypoint setWaypointType "MOVE";
  2995. _waypoint setWaypointName "";
  2996. _waypoint setWaypointDescription "";
  2997. _waypoint setWaypointFormation "NO CHANGE";
  2998. _waypoint setWaypointBehaviour "UNCHANGED";
  2999. _waypoint setWaypointCombatMode "NO CHANGE";
  3000. _waypoint setWaypointSpeed "UNCHANGED";
  3001. _waypoint setWaypointTimeout [8,10,15];
  3002. _waypoint setWaypointCompletionRadius 10;
  3003. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3004. _waypoint setWaypointScript "";
  3005.  
  3006. _waypoint = _group11 addWaypoint [[0, 0, 0], -1];
  3007. _waypoint setWaypointPosition [[3683.44,5991.56,402.659], -1];
  3008. _waypoint setWaypointType "MOVE";
  3009. _waypoint setWaypointName "";
  3010. _waypoint setWaypointDescription "";
  3011. _waypoint setWaypointFormation "NO CHANGE";
  3012. _waypoint setWaypointBehaviour "UNCHANGED";
  3013. _waypoint setWaypointCombatMode "NO CHANGE";
  3014. _waypoint setWaypointSpeed "UNCHANGED";
  3015. _waypoint setWaypointTimeout [8,10,15];
  3016. _waypoint setWaypointCompletionRadius 10;
  3017. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3018. _waypoint setWaypointScript "";
  3019.  
  3020. _waypoint = _group11 addWaypoint [[0, 0, 0], -1];
  3021. _waypoint setWaypointPosition [[3681.56,5987.81,402.659], -1];
  3022. _waypoint setWaypointType "MOVE";
  3023. _waypoint setWaypointName "";
  3024. _waypoint setWaypointDescription "";
  3025. _waypoint setWaypointFormation "NO CHANGE";
  3026. _waypoint setWaypointBehaviour "UNCHANGED";
  3027. _waypoint setWaypointCombatMode "NO CHANGE";
  3028. _waypoint setWaypointSpeed "UNCHANGED";
  3029. _waypoint setWaypointTimeout [8,10,15];
  3030. _waypoint setWaypointCompletionRadius 10;
  3031. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  3032. _waypoint setWaypointScript "";
  3033.  
  3034. _group11 setCurrentWaypoint [_group11, 2];
  3035.  
  3036. _group12 setFormation "WEDGE";
  3037. _group12 setBehaviour "SAFE";
  3038. _group12 setCombatMode "YELLOW";
  3039. _group12 setSpeedMode "LIMITED";
  3040.  
  3041. _waypoint = [_group12, 0];
  3042. _waypoint setWaypointPosition [[3685.31,5993.44,402.659], -1];
  3043. _waypoint setWaypointType "MOVE";
  3044. _waypoint setWaypointName "";
  3045. _waypoint setWaypointDescription "";
  3046. _waypoint setWaypointFormation "NO CHANGE";
  3047. _waypoint setWaypointBehaviour "UNCHANGED";
  3048. _waypoint setWaypointCombatMode "NO CHANGE";
  3049. _waypoint setWaypointSpeed "UNCHANGED";
  3050. _waypoint setWaypointTimeout [8,10,15];
  3051. _waypoint setWaypointCompletionRadius 10;
  3052. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3053. _waypoint setWaypointScript "";
  3054.  
  3055. _waypoint = _group12 addWaypoint [[0, 0, 0], -1];
  3056. _waypoint setWaypointPosition [[3683.44,5991.56,402.659], -1];
  3057. _waypoint setWaypointType "MOVE";
  3058. _waypoint setWaypointName "";
  3059. _waypoint setWaypointDescription "";
  3060. _waypoint setWaypointFormation "NO CHANGE";
  3061. _waypoint setWaypointBehaviour "UNCHANGED";
  3062. _waypoint setWaypointCombatMode "NO CHANGE";
  3063. _waypoint setWaypointSpeed "UNCHANGED";
  3064. _waypoint setWaypointTimeout [8,10,15];
  3065. _waypoint setWaypointCompletionRadius 10;
  3066. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3067. _waypoint setWaypointScript "";
  3068.  
  3069. _waypoint = _group12 addWaypoint [[0, 0, 0], -1];
  3070. _waypoint setWaypointPosition [[3683.44,5991.56,402.659], -1];
  3071. _waypoint setWaypointType "MOVE";
  3072. _waypoint setWaypointName "";
  3073. _waypoint setWaypointDescription "";
  3074. _waypoint setWaypointFormation "NO CHANGE";
  3075. _waypoint setWaypointBehaviour "UNCHANGED";
  3076. _waypoint setWaypointCombatMode "NO CHANGE";
  3077. _waypoint setWaypointSpeed "UNCHANGED";
  3078. _waypoint setWaypointTimeout [8,10,15];
  3079. _waypoint setWaypointCompletionRadius 10;
  3080. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3081. _waypoint setWaypointScript "";
  3082.  
  3083. _waypoint = _group12 addWaypoint [[0, 0, 0], -1];
  3084. _waypoint setWaypointPosition [[3681.56,5987.81,402.659], -1];
  3085. _waypoint setWaypointType "MOVE";
  3086. _waypoint setWaypointName "";
  3087. _waypoint setWaypointDescription "";
  3088. _waypoint setWaypointFormation "NO CHANGE";
  3089. _waypoint setWaypointBehaviour "UNCHANGED";
  3090. _waypoint setWaypointCombatMode "NO CHANGE";
  3091. _waypoint setWaypointSpeed "UNCHANGED";
  3092. _waypoint setWaypointTimeout [8,10,15];
  3093. _waypoint setWaypointCompletionRadius 10;
  3094. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  3095. _waypoint setWaypointScript "";
  3096.  
  3097. _group12 setCurrentWaypoint [_group12, 2];
  3098.  
  3099. _group13 setFormation "WEDGE";
  3100. _group13 setBehaviour "SAFE";
  3101. _group13 setCombatMode "RED";
  3102. _group13 setSpeedMode "NORMAL";
  3103.  
  3104. _waypoint = [_group13, 0];
  3105. _waypoint setWaypointPosition [[3698.58,5997.76,402], -1];
  3106. _waypoint setWaypointType "MOVE";
  3107. _waypoint setWaypointName "";
  3108. _waypoint setWaypointDescription "";
  3109. _waypoint setWaypointFormation "NO CHANGE";
  3110. _waypoint setWaypointBehaviour "UNCHANGED";
  3111. _waypoint setWaypointCombatMode "NO CHANGE";
  3112. _waypoint setWaypointSpeed "UNCHANGED";
  3113. _waypoint setWaypointTimeout [0,0,0];
  3114. _waypoint setWaypointCompletionRadius 0;
  3115. _waypoint setWaypointStatements ["true",""];
  3116. _waypoint setWaypointScript "";
  3117.  
  3118. _waypoint = _group13 addWaypoint [[0, 0, 0], -1];
  3119. _waypoint setWaypointPosition [[3687.19,5985.94,402.659], -1];
  3120. _waypoint setWaypointType "HOLD";
  3121. _waypoint setWaypointName "";
  3122. _waypoint setWaypointDescription "";
  3123. _waypoint setWaypointFormation "NO CHANGE";
  3124. _waypoint setWaypointBehaviour "UNCHANGED";
  3125. _waypoint setWaypointCombatMode "NO CHANGE";
  3126. _waypoint setWaypointSpeed "UNCHANGED";
  3127. _waypoint setWaypointTimeout [0,0,0];
  3128. _waypoint setWaypointCompletionRadius 5;
  3129. _waypoint setWaypointStatements ["true",""];
  3130. _waypoint setWaypointScript "";
  3131.  
  3132. _group13 setCurrentWaypoint [_group13, 1];
  3133.  
  3134. _group14 setFormation "WEDGE";
  3135. _group14 setBehaviour "SAFE";
  3136. _group14 setCombatMode "YELLOW";
  3137. _group14 setSpeedMode "LIMITED";
  3138.  
  3139. _waypoint = [_group14, 0];
  3140. _waypoint setWaypointPosition [[3687.19,5987.81,402.659], -1];
  3141. _waypoint setWaypointType "MOVE";
  3142. _waypoint setWaypointName "";
  3143. _waypoint setWaypointDescription "";
  3144. _waypoint setWaypointFormation "NO CHANGE";
  3145. _waypoint setWaypointBehaviour "UNCHANGED";
  3146. _waypoint setWaypointCombatMode "NO CHANGE";
  3147. _waypoint setWaypointSpeed "UNCHANGED";
  3148. _waypoint setWaypointTimeout [8,10,15];
  3149. _waypoint setWaypointCompletionRadius 10;
  3150. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3151. _waypoint setWaypointScript "";
  3152.  
  3153. _waypoint = _group14 addWaypoint [[0, 0, 0], -1];
  3154. _waypoint setWaypointPosition [[3679.69,5991.56,402.659], -1];
  3155. _waypoint setWaypointType "MOVE";
  3156. _waypoint setWaypointName "";
  3157. _waypoint setWaypointDescription "";
  3158. _waypoint setWaypointFormation "NO CHANGE";
  3159. _waypoint setWaypointBehaviour "UNCHANGED";
  3160. _waypoint setWaypointCombatMode "NO CHANGE";
  3161. _waypoint setWaypointSpeed "UNCHANGED";
  3162. _waypoint setWaypointTimeout [8,10,15];
  3163. _waypoint setWaypointCompletionRadius 10;
  3164. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3165. _waypoint setWaypointScript "";
  3166.  
  3167. _waypoint = _group14 addWaypoint [[0, 0, 0], -1];
  3168. _waypoint setWaypointPosition [[3683.44,5984.06,402.659], -1];
  3169. _waypoint setWaypointType "MOVE";
  3170. _waypoint setWaypointName "";
  3171. _waypoint setWaypointDescription "";
  3172. _waypoint setWaypointFormation "NO CHANGE";
  3173. _waypoint setWaypointBehaviour "UNCHANGED";
  3174. _waypoint setWaypointCombatMode "NO CHANGE";
  3175. _waypoint setWaypointSpeed "UNCHANGED";
  3176. _waypoint setWaypointTimeout [8,10,15];
  3177. _waypoint setWaypointCompletionRadius 10;
  3178. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3179. _waypoint setWaypointScript "";
  3180.  
  3181. _waypoint = _group14 addWaypoint [[0, 0, 0], -1];
  3182. _waypoint setWaypointPosition [[3683.44,5991.56,402.659], -1];
  3183. _waypoint setWaypointType "MOVE";
  3184. _waypoint setWaypointName "";
  3185. _waypoint setWaypointDescription "";
  3186. _waypoint setWaypointFormation "NO CHANGE";
  3187. _waypoint setWaypointBehaviour "UNCHANGED";
  3188. _waypoint setWaypointCombatMode "NO CHANGE";
  3189. _waypoint setWaypointSpeed "UNCHANGED";
  3190. _waypoint setWaypointTimeout [8,10,15];
  3191. _waypoint setWaypointCompletionRadius 10;
  3192. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  3193. _waypoint setWaypointScript "";
  3194.  
  3195. _group14 setCurrentWaypoint [_group14, 3];
  3196.  
  3197. _group15 setFormation "WEDGE";
  3198. _group15 setBehaviour "AWARE";
  3199. _group15 setCombatMode "YELLOW";
  3200. _group15 setSpeedMode "NORMAL";
  3201.  
  3202. _waypoint = [_group15, 0];
  3203. _waypoint setWaypointPosition [[3676.8,5986,406.978], -1];
  3204. _waypoint setWaypointType "MOVE";
  3205. _waypoint setWaypointName "";
  3206. _waypoint setWaypointDescription "";
  3207. _waypoint setWaypointFormation "NO CHANGE";
  3208. _waypoint setWaypointBehaviour "UNCHANGED";
  3209. _waypoint setWaypointCombatMode "NO CHANGE";
  3210. _waypoint setWaypointSpeed "UNCHANGED";
  3211. _waypoint setWaypointTimeout [0,0,0];
  3212. _waypoint setWaypointCompletionRadius 0;
  3213. _waypoint setWaypointStatements ["true",""];
  3214. _waypoint setWaypointScript "";
  3215.  
  3216. _group15 setCurrentWaypoint [_group15, 1];
  3217.  
  3218. _group16 setFormation "WEDGE";
  3219. _group16 setBehaviour "SAFE";
  3220. _group16 setCombatMode "YELLOW";
  3221. _group16 setSpeedMode "NORMAL";
  3222.  
  3223. _waypoint = [_group16, 0];
  3224. _waypoint setWaypointPosition [[3700.31,6000.25,402.001], -1];
  3225. _waypoint setWaypointType "MOVE";
  3226. _waypoint setWaypointName "";
  3227. _waypoint setWaypointDescription "";
  3228. _waypoint setWaypointFormation "NO CHANGE";
  3229. _waypoint setWaypointBehaviour "UNCHANGED";
  3230. _waypoint setWaypointCombatMode "NO CHANGE";
  3231. _waypoint setWaypointSpeed "UNCHANGED";
  3232. _waypoint setWaypointTimeout [0,0,0];
  3233. _waypoint setWaypointCompletionRadius 0;
  3234. _waypoint setWaypointStatements ["true",""];
  3235. _waypoint setWaypointScript "";
  3236.  
  3237. _waypoint = _group16 addWaypoint [[0, 0, 0], -1];
  3238. _waypoint setWaypointPosition [[3704.18,5987,402], -1];
  3239. _waypoint setWaypointType "MOVE";
  3240. _waypoint setWaypointName "";
  3241. _waypoint setWaypointDescription "";
  3242. _waypoint setWaypointFormation "NO CHANGE";
  3243. _waypoint setWaypointBehaviour "UNCHANGED";
  3244. _waypoint setWaypointCombatMode "NO CHANGE";
  3245. _waypoint setWaypointSpeed "UNCHANGED";
  3246. _waypoint setWaypointTimeout [0,0,0];
  3247. _waypoint setWaypointCompletionRadius 0;
  3248. _waypoint setWaypointStatements ["true",""];
  3249. _waypoint setWaypointScript "";
  3250.  
  3251. _group16 setCurrentWaypoint [_group16, 2];
  3252.  
  3253. _group17 setFormation "VEE";
  3254. _group17 setBehaviour "SAFE";
  3255. _group17 setCombatMode "YELLOW";
  3256. _group17 setSpeedMode "LIMITED";
  3257.  
  3258. _waypoint = [_group17, 0];
  3259. _waypoint setWaypointPosition [[3683.44,5984.06,402.659], -1];
  3260. _waypoint setWaypointType "MOVE";
  3261. _waypoint setWaypointName "";
  3262. _waypoint setWaypointDescription "";
  3263. _waypoint setWaypointFormation "NO CHANGE";
  3264. _waypoint setWaypointBehaviour "UNCHANGED";
  3265. _waypoint setWaypointCombatMode "NO CHANGE";
  3266. _waypoint setWaypointSpeed "UNCHANGED";
  3267. _waypoint setWaypointTimeout [8,10,15];
  3268. _waypoint setWaypointCompletionRadius 10;
  3269. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3270. _waypoint setWaypointScript "";
  3271.  
  3272. _waypoint = _group17 addWaypoint [[0, 0, 0], -1];
  3273. _waypoint setWaypointPosition [[3689.06,5985.94,402.659], -1];
  3274. _waypoint setWaypointType "MOVE";
  3275. _waypoint setWaypointName "";
  3276. _waypoint setWaypointDescription "";
  3277. _waypoint setWaypointFormation "NO CHANGE";
  3278. _waypoint setWaypointBehaviour "UNCHANGED";
  3279. _waypoint setWaypointCombatMode "NO CHANGE";
  3280. _waypoint setWaypointSpeed "UNCHANGED";
  3281. _waypoint setWaypointTimeout [8,10,15];
  3282. _waypoint setWaypointCompletionRadius 10;
  3283. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3284. _waypoint setWaypointScript "";
  3285.  
  3286. _waypoint = _group17 addWaypoint [[0, 0, 0], -1];
  3287. _waypoint setWaypointPosition [[3681.56,5987.81,402.659], -1];
  3288. _waypoint setWaypointType "MOVE";
  3289. _waypoint setWaypointName "";
  3290. _waypoint setWaypointDescription "";
  3291. _waypoint setWaypointFormation "NO CHANGE";
  3292. _waypoint setWaypointBehaviour "UNCHANGED";
  3293. _waypoint setWaypointCombatMode "NO CHANGE";
  3294. _waypoint setWaypointSpeed "UNCHANGED";
  3295. _waypoint setWaypointTimeout [8,10,15];
  3296. _waypoint setWaypointCompletionRadius 10;
  3297. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3298. _waypoint setWaypointScript "";
  3299.  
  3300. _waypoint = _group17 addWaypoint [[0, 0, 0], -1];
  3301. _waypoint setWaypointPosition [[3687.19,5991.56,402.659], -1];
  3302. _waypoint setWaypointType "MOVE";
  3303. _waypoint setWaypointName "";
  3304. _waypoint setWaypointDescription "";
  3305. _waypoint setWaypointFormation "NO CHANGE";
  3306. _waypoint setWaypointBehaviour "UNCHANGED";
  3307. _waypoint setWaypointCombatMode "NO CHANGE";
  3308. _waypoint setWaypointSpeed "UNCHANGED";
  3309. _waypoint setWaypointTimeout [8,10,15];
  3310. _waypoint setWaypointCompletionRadius 10;
  3311. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  3312. _waypoint setWaypointScript "";
  3313.  
  3314. _group17 setCurrentWaypoint [_group17, 2];
  3315.  
  3316. _group18 setFormation "DIAMOND";
  3317. _group18 setBehaviour "SAFE";
  3318. _group18 setCombatMode "YELLOW";
  3319. _group18 setSpeedMode "LIMITED";
  3320.  
  3321. _waypoint = [_group18, 0];
  3322. _waypoint setWaypointPosition [[3694.69,5999.06,402], -1];
  3323. _waypoint setWaypointType "MOVE";
  3324. _waypoint setWaypointName "";
  3325. _waypoint setWaypointDescription "";
  3326. _waypoint setWaypointFormation "NO CHANGE";
  3327. _waypoint setWaypointBehaviour "UNCHANGED";
  3328. _waypoint setWaypointCombatMode "NO CHANGE";
  3329. _waypoint setWaypointSpeed "UNCHANGED";
  3330. _waypoint setWaypointTimeout [8,10,15];
  3331. _waypoint setWaypointCompletionRadius 10;
  3332. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3333. _waypoint setWaypointScript "";
  3334.  
  3335. _waypoint = _group18 addWaypoint [[0, 0, 0], -1];
  3336. _waypoint setWaypointPosition [[3700.31,5991.56,402], -1];
  3337. _waypoint setWaypointType "MOVE";
  3338. _waypoint setWaypointName "";
  3339. _waypoint setWaypointDescription "";
  3340. _waypoint setWaypointFormation "NO CHANGE";
  3341. _waypoint setWaypointBehaviour "UNCHANGED";
  3342. _waypoint setWaypointCombatMode "NO CHANGE";
  3343. _waypoint setWaypointSpeed "UNCHANGED";
  3344. _waypoint setWaypointTimeout [8,10,15];
  3345. _waypoint setWaypointCompletionRadius 10;
  3346. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3347. _waypoint setWaypointScript "";
  3348.  
  3349. _waypoint = _group18 addWaypoint [[0, 0, 0], -1];
  3350. _waypoint setWaypointPosition [[3694.69,5999.06,402], -1];
  3351. _waypoint setWaypointType "MOVE";
  3352. _waypoint setWaypointName "";
  3353. _waypoint setWaypointDescription "";
  3354. _waypoint setWaypointFormation "NO CHANGE";
  3355. _waypoint setWaypointBehaviour "UNCHANGED";
  3356. _waypoint setWaypointCombatMode "NO CHANGE";
  3357. _waypoint setWaypointSpeed "UNCHANGED";
  3358. _waypoint setWaypointTimeout [8,10,15];
  3359. _waypoint setWaypointCompletionRadius 10;
  3360. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn';}"];
  3361. _waypoint setWaypointScript "";
  3362.  
  3363. _waypoint = _group18 addWaypoint [[0, 0, 0], -1];
  3364. _waypoint setWaypointPosition [[3694.69,5999.06,402], -1];
  3365. _waypoint setWaypointType "MOVE";
  3366. _waypoint setWaypointName "";
  3367. _waypoint setWaypointDescription "";
  3368. _waypoint setWaypointFormation "NO CHANGE";
  3369. _waypoint setWaypointBehaviour "UNCHANGED";
  3370. _waypoint setWaypointCombatMode "NO CHANGE";
  3371. _waypoint setWaypointSpeed "UNCHANGED";
  3372. _waypoint setWaypointTimeout [8,10,15];
  3373. _waypoint setWaypointCompletionRadius 10;
  3374. _waypoint setWaypointStatements ["true","if (local this) then {(group this) enableGunLights 'forceOn'; (group this) setCurrentWaypoint [(group this), 1]; call lambs_wp_fnc_TaskPatrol_WaypointStatement;};"];
  3375. _waypoint setWaypointScript "";
  3376.  
  3377. _group18 setCurrentWaypoint [_group18, 2];
  3378.  
  3379. _group19 setFormation "WEDGE";
  3380. _group19 setBehaviour "AWARE";
  3381. _group19 setCombatMode "YELLOW";
  3382. _group19 setSpeedMode "NORMAL";
  3383.  
  3384. _waypoint = [_group19, 0];
  3385. _waypoint setWaypointPosition [[3729.65,6013.71,401.842], -1];
  3386. _waypoint setWaypointType "MOVE";
  3387. _waypoint setWaypointName "";
  3388. _waypoint setWaypointDescription "";
  3389. _waypoint setWaypointFormation "NO CHANGE";
  3390. _waypoint setWaypointBehaviour "UNCHANGED";
  3391. _waypoint setWaypointCombatMode "NO CHANGE";
  3392. _waypoint setWaypointSpeed "UNCHANGED";
  3393. _waypoint setWaypointTimeout [0,0,0];
  3394. _waypoint setWaypointCompletionRadius 0;
  3395. _waypoint setWaypointStatements ["true",""];
  3396. _waypoint setWaypointScript "";
  3397.  
  3398. _group19 setCurrentWaypoint [_group19, 1];
  3399.  
  3400. _group20 setFormation "WEDGE";
  3401. _group20 setBehaviour "AWARE";
  3402. _group20 setCombatMode "YELLOW";
  3403. _group20 setSpeedMode "NORMAL";
  3404.  
  3405. _waypoint = [_group20, 0];
  3406. _waypoint setWaypointPosition [[0,0,0], -1];
  3407. _waypoint setWaypointType "MOVE";
  3408. _waypoint setWaypointName "";
  3409. _waypoint setWaypointDescription "";
  3410. _waypoint setWaypointFormation "NO CHANGE";
  3411. _waypoint setWaypointBehaviour "UNCHANGED";
  3412. _waypoint setWaypointCombatMode "NO CHANGE";
  3413. _waypoint setWaypointSpeed "UNCHANGED";
  3414. _waypoint setWaypointTimeout [0,0,0];
  3415. _waypoint setWaypointCompletionRadius 0;
  3416. _waypoint setWaypointStatements ["true",""];
  3417. _waypoint setWaypointScript "";
  3418.  
  3419. _group20 setCurrentWaypoint [_group20, 1];
  3420.  
  3421. _group21 setFormation "WEDGE";
  3422. _group21 setBehaviour "AWARE";
  3423. _group21 setCombatMode "YELLOW";
  3424. _group21 setSpeedMode "NORMAL";
  3425.  
  3426. _waypoint = [_group21, 0];
  3427. _waypoint setWaypointPosition [[2913.49,5454.65,230.359], -1];
  3428. _waypoint setWaypointType "MOVE";
  3429. _waypoint setWaypointName "";
  3430. _waypoint setWaypointDescription "";
  3431. _waypoint setWaypointFormation "NO CHANGE";
  3432. _waypoint setWaypointBehaviour "UNCHANGED";
  3433. _waypoint setWaypointCombatMode "NO CHANGE";
  3434. _waypoint setWaypointSpeed "UNCHANGED";
  3435. _waypoint setWaypointTimeout [0,0,0];
  3436. _waypoint setWaypointCompletionRadius 0;
  3437. _waypoint setWaypointStatements ["true",""];
  3438. _waypoint setWaypointScript "";
  3439.  
  3440. _group21 setCurrentWaypoint [_group21, 1];
  3441.  
  3442. _group22 setFormation "WEDGE";
  3443. _group22 setBehaviour "AWARE";
  3444. _group22 setCombatMode "YELLOW";
  3445. _group22 setSpeedMode "NORMAL";
  3446.  
  3447. _waypoint = [_group22, 0];
  3448. _waypoint setWaypointPosition [[2998.86,5455.02,232.147], -1];
  3449. _waypoint setWaypointType "MOVE";
  3450. _waypoint setWaypointName "";
  3451. _waypoint setWaypointDescription "";
  3452. _waypoint setWaypointFormation "NO CHANGE";
  3453. _waypoint setWaypointBehaviour "UNCHANGED";
  3454. _waypoint setWaypointCombatMode "NO CHANGE";
  3455. _waypoint setWaypointSpeed "UNCHANGED";
  3456. _waypoint setWaypointTimeout [0,0,0];
  3457. _waypoint setWaypointCompletionRadius 0;
  3458. _waypoint setWaypointStatements ["true",""];
  3459. _waypoint setWaypointScript "";
  3460.  
  3461. _group22 setCurrentWaypoint [_group22, 1];
  3462.  
  3463. _group23 setFormation "WEDGE";
  3464. _group23 setBehaviour "AWARE";
  3465. _group23 setCombatMode "YELLOW";
  3466. _group23 setSpeedMode "NORMAL";
  3467.  
  3468. _waypoint = [_group23, 0];
  3469. _waypoint setWaypointPosition [[2947.74,5447.58,231.35], -1];
  3470. _waypoint setWaypointType "MOVE";
  3471. _waypoint setWaypointName "";
  3472. _waypoint setWaypointDescription "";
  3473. _waypoint setWaypointFormation "NO CHANGE";
  3474. _waypoint setWaypointBehaviour "UNCHANGED";
  3475. _waypoint setWaypointCombatMode "NO CHANGE";
  3476. _waypoint setWaypointSpeed "UNCHANGED";
  3477. _waypoint setWaypointTimeout [0,0,0];
  3478. _waypoint setWaypointCompletionRadius 0;
  3479. _waypoint setWaypointStatements ["true",""];
  3480. _waypoint setWaypointScript "";
  3481.  
  3482. _group23 setCurrentWaypoint [_group23, 1];
  3483.  
  3484. _group24 setFormation "WEDGE";
  3485. _group24 setBehaviour "AWARE";
  3486. _group24 setCombatMode "GREEN";
  3487. _group24 setSpeedMode "FULL";
  3488.  
  3489. _waypoint = [_group24, 0];
  3490. _waypoint setWaypointPosition [[2953.58,5399.1,231.35], -1];
  3491. _waypoint setWaypointType "MOVE";
  3492. _waypoint setWaypointName "";
  3493. _waypoint setWaypointDescription "";
  3494. _waypoint setWaypointFormation "NO CHANGE";
  3495. _waypoint setWaypointBehaviour "UNCHANGED";
  3496. _waypoint setWaypointCombatMode "NO CHANGE";
  3497. _waypoint setWaypointSpeed "UNCHANGED";
  3498. _waypoint setWaypointTimeout [0,0,0];
  3499. _waypoint setWaypointCompletionRadius 0;
  3500. _waypoint setWaypointStatements ["true",""];
  3501. _waypoint setWaypointScript "";
  3502.  
  3503. _group24 setCurrentWaypoint [_group24, 1];
  3504.  
  3505. _group25 setFormation "WEDGE";
  3506. _group25 setBehaviour "AWARE";
  3507. _group25 setCombatMode "YELLOW";
  3508. _group25 setSpeedMode "NORMAL";
  3509.  
  3510. _waypoint = [_group25, 0];
  3511. _waypoint setWaypointPosition [[2991.25,6158.99,313.49], -1];
  3512. _waypoint setWaypointType "MOVE";
  3513. _waypoint setWaypointName "";
  3514. _waypoint setWaypointDescription "";
  3515. _waypoint setWaypointFormation "NO CHANGE";
  3516. _waypoint setWaypointBehaviour "UNCHANGED";
  3517. _waypoint setWaypointCombatMode "NO CHANGE";
  3518. _waypoint setWaypointSpeed "UNCHANGED";
  3519. _waypoint setWaypointTimeout [0,0,0];
  3520. _waypoint setWaypointCompletionRadius 0;
  3521. _waypoint setWaypointStatements ["true",""];
  3522. _waypoint setWaypointScript "";
  3523.  
  3524. _group25 setCurrentWaypoint [_group25, 1];
  3525.  
  3526. _group26 setFormation "WEDGE";
  3527. _group26 setBehaviour "AWARE";
  3528. _group26 setCombatMode "YELLOW";
  3529. _group26 setSpeedMode "NORMAL";
  3530.  
  3531. _waypoint = [_group26, 0];
  3532. _waypoint setWaypointPosition [[2897.19,6039.92,286.954], -1];
  3533. _waypoint setWaypointType "MOVE";
  3534. _waypoint setWaypointName "";
  3535. _waypoint setWaypointDescription "";
  3536. _waypoint setWaypointFormation "NO CHANGE";
  3537. _waypoint setWaypointBehaviour "UNCHANGED";
  3538. _waypoint setWaypointCombatMode "NO CHANGE";
  3539. _waypoint setWaypointSpeed "UNCHANGED";
  3540. _waypoint setWaypointTimeout [0,0,0];
  3541. _waypoint setWaypointCompletionRadius 0;
  3542. _waypoint setWaypointStatements ["true",""];
  3543. _waypoint setWaypointScript "";
  3544.  
  3545. _group26 setCurrentWaypoint [_group26, 1];
  3546.  
  3547. _group27 setFormation "WEDGE";
  3548. _group27 setBehaviour "AWARE";
  3549. _group27 setCombatMode "YELLOW";
  3550. _group27 setSpeedMode "NORMAL";
  3551.  
  3552. _waypoint = [_group27, 0];
  3553. _waypoint setWaypointPosition [[0,0,0], -1];
  3554. _waypoint setWaypointType "MOVE";
  3555. _waypoint setWaypointName "";
  3556. _waypoint setWaypointDescription "";
  3557. _waypoint setWaypointFormation "NO CHANGE";
  3558. _waypoint setWaypointBehaviour "UNCHANGED";
  3559. _waypoint setWaypointCombatMode "NO CHANGE";
  3560. _waypoint setWaypointSpeed "UNCHANGED";
  3561. _waypoint setWaypointTimeout [0,0,0];
  3562. _waypoint setWaypointCompletionRadius 0;
  3563. _waypoint setWaypointStatements ["true",""];
  3564. _waypoint setWaypointScript "";
  3565.  
  3566. _group27 setCurrentWaypoint [_group27, 1];
  3567.  
  3568. _group28 setFormation "WEDGE";
  3569. _group28 setBehaviour "AWARE";
  3570. _group28 setCombatMode "YELLOW";
  3571. _group28 setSpeedMode "NORMAL";
  3572.  
  3573. _waypoint = [_group28, 0];
  3574. _waypoint setWaypointPosition [[0,0,0], -1];
  3575. _waypoint setWaypointType "MOVE";
  3576. _waypoint setWaypointName "";
  3577. _waypoint setWaypointDescription "";
  3578. _waypoint setWaypointFormation "NO CHANGE";
  3579. _waypoint setWaypointBehaviour "UNCHANGED";
  3580. _waypoint setWaypointCombatMode "NO CHANGE";
  3581. _waypoint setWaypointSpeed "UNCHANGED";
  3582. _waypoint setWaypointTimeout [0,0,0];
  3583. _waypoint setWaypointCompletionRadius 0;
  3584. _waypoint setWaypointStatements ["true",""];
  3585. _waypoint setWaypointScript "";
  3586.  
  3587. _group28 setCurrentWaypoint [_group28, 1];
  3588.  
  3589. _group29 setFormation "WEDGE";
  3590. _group29 setBehaviour "AWARE";
  3591. _group29 setCombatMode "YELLOW";
  3592. _group29 setSpeedMode "NORMAL";
  3593.  
  3594. _waypoint = [_group29, 0];
  3595. _waypoint setWaypointPosition [[0,0,0], -1];
  3596. _waypoint setWaypointType "MOVE";
  3597. _waypoint setWaypointName "";
  3598. _waypoint setWaypointDescription "";
  3599. _waypoint setWaypointFormation "NO CHANGE";
  3600. _waypoint setWaypointBehaviour "UNCHANGED";
  3601. _waypoint setWaypointCombatMode "NO CHANGE";
  3602. _waypoint setWaypointSpeed "UNCHANGED";
  3603. _waypoint setWaypointTimeout [0,0,0];
  3604. _waypoint setWaypointCompletionRadius 0;
  3605. _waypoint setWaypointStatements ["true",""];
  3606. _waypoint setWaypointScript "";
  3607.  
  3608. _group29 setCurrentWaypoint [_group29, 1];
  3609.  
  3610. _group30 setFormation "WEDGE";
  3611. _group30 setBehaviour "AWARE";
  3612. _group30 setCombatMode "YELLOW";
  3613. _group30 setSpeedMode "NORMAL";
  3614.  
  3615. _waypoint = [_group30, 0];
  3616. _waypoint setWaypointPosition [[0,0,0], -1];
  3617. _waypoint setWaypointType "MOVE";
  3618. _waypoint setWaypointName "";
  3619. _waypoint setWaypointDescription "";
  3620. _waypoint setWaypointFormation "NO CHANGE";
  3621. _waypoint setWaypointBehaviour "UNCHANGED";
  3622. _waypoint setWaypointCombatMode "NO CHANGE";
  3623. _waypoint setWaypointSpeed "UNCHANGED";
  3624. _waypoint setWaypointTimeout [0,0,0];
  3625. _waypoint setWaypointCompletionRadius 0;
  3626. _waypoint setWaypointStatements ["true",""];
  3627. _waypoint setWaypointScript "";
  3628.  
  3629. _group30 setCurrentWaypoint [_group30, 1];
  3630.  
  3631. _group31 setFormation "WEDGE";
  3632. _group31 setBehaviour "AWARE";
  3633. _group31 setCombatMode "YELLOW";
  3634. _group31 setSpeedMode "NORMAL";
  3635.  
  3636. _waypoint = [_group31, 0];
  3637. _waypoint setWaypointPosition [[0,0,0], -1];
  3638. _waypoint setWaypointType "MOVE";
  3639. _waypoint setWaypointName "";
  3640. _waypoint setWaypointDescription "";
  3641. _waypoint setWaypointFormation "NO CHANGE";
  3642. _waypoint setWaypointBehaviour "UNCHANGED";
  3643. _waypoint setWaypointCombatMode "NO CHANGE";
  3644. _waypoint setWaypointSpeed "UNCHANGED";
  3645. _waypoint setWaypointTimeout [0,0,0];
  3646. _waypoint setWaypointCompletionRadius 0;
  3647. _waypoint setWaypointStatements ["true",""];
  3648. _waypoint setWaypointScript "";
  3649.  
  3650. _group31 setCurrentWaypoint [_group31, 1];
  3651.  
  3652. _group32 setFormation "WEDGE";
  3653. _group32 setBehaviour "AWARE";
  3654. _group32 setCombatMode "YELLOW";
  3655. _group32 setSpeedMode "NORMAL";
  3656.  
  3657. _waypoint = [_group32, 0];
  3658. _waypoint setWaypointPosition [[0,0,0], -1];
  3659. _waypoint setWaypointType "MOVE";
  3660. _waypoint setWaypointName "";
  3661. _waypoint setWaypointDescription "";
  3662. _waypoint setWaypointFormation "NO CHANGE";
  3663. _waypoint setWaypointBehaviour "UNCHANGED";
  3664. _waypoint setWaypointCombatMode "NO CHANGE";
  3665. _waypoint setWaypointSpeed "UNCHANGED";
  3666. _waypoint setWaypointTimeout [0,0,0];
  3667. _waypoint setWaypointCompletionRadius 0;
  3668. _waypoint setWaypointStatements ["true",""];
  3669. _waypoint setWaypointScript "";
  3670.  
  3671. _group32 setCurrentWaypoint [_group32, 1];
  3672.  
  3673. _group33 setFormation "WEDGE";
  3674. _group33 setBehaviour "AWARE";
  3675. _group33 setCombatMode "YELLOW";
  3676. _group33 setSpeedMode "NORMAL";
  3677.  
  3678. _waypoint = [_group33, 0];
  3679. _waypoint setWaypointPosition [[0,0,0], -1];
  3680. _waypoint setWaypointType "MOVE";
  3681. _waypoint setWaypointName "";
  3682. _waypoint setWaypointDescription "";
  3683. _waypoint setWaypointFormation "NO CHANGE";
  3684. _waypoint setWaypointBehaviour "UNCHANGED";
  3685. _waypoint setWaypointCombatMode "NO CHANGE";
  3686. _waypoint setWaypointSpeed "UNCHANGED";
  3687. _waypoint setWaypointTimeout [0,0,0];
  3688. _waypoint setWaypointCompletionRadius 0;
  3689. _waypoint setWaypointStatements ["true",""];
  3690. _waypoint setWaypointScript "";
  3691.  
  3692. _group33 setCurrentWaypoint [_group33, 1];
  3693.  
  3694. _group34 setFormation "WEDGE";
  3695. _group34 setBehaviour "AWARE";
  3696. _group34 setCombatMode "YELLOW";
  3697. _group34 setSpeedMode "NORMAL";
  3698.  
  3699. _waypoint = [_group34, 0];
  3700. _waypoint setWaypointPosition [[0,0,0], -1];
  3701. _waypoint setWaypointType "MOVE";
  3702. _waypoint setWaypointName "";
  3703. _waypoint setWaypointDescription "";
  3704. _waypoint setWaypointFormation "NO CHANGE";
  3705. _waypoint setWaypointBehaviour "UNCHANGED";
  3706. _waypoint setWaypointCombatMode "NO CHANGE";
  3707. _waypoint setWaypointSpeed "UNCHANGED";
  3708. _waypoint setWaypointTimeout [0,0,0];
  3709. _waypoint setWaypointCompletionRadius 0;
  3710. _waypoint setWaypointStatements ["true",""];
  3711. _waypoint setWaypointScript "";
  3712.  
  3713. _group34 setCurrentWaypoint [_group34, 1];
  3714.  
  3715. _group35 setFormation "WEDGE";
  3716. _group35 setBehaviour "AWARE";
  3717. _group35 setCombatMode "YELLOW";
  3718. _group35 setSpeedMode "NORMAL";
  3719.  
  3720. _waypoint = [_group35, 0];
  3721. _waypoint setWaypointPosition [[2539.56,5077.89,194], -1];
  3722. _waypoint setWaypointType "MOVE";
  3723. _waypoint setWaypointName "";
  3724. _waypoint setWaypointDescription "";
  3725. _waypoint setWaypointFormation "NO CHANGE";
  3726. _waypoint setWaypointBehaviour "UNCHANGED";
  3727. _waypoint setWaypointCombatMode "NO CHANGE";
  3728. _waypoint setWaypointSpeed "UNCHANGED";
  3729. _waypoint setWaypointTimeout [0,0,0];
  3730. _waypoint setWaypointCompletionRadius 0;
  3731. _waypoint setWaypointStatements ["true",""];
  3732. _waypoint setWaypointScript "";
  3733.  
  3734. _group35 setCurrentWaypoint [_group35, 1];
  3735.  
  3736. _group36 setFormation "WEDGE";
  3737. _group36 setBehaviour "AWARE";
  3738. _group36 setCombatMode "YELLOW";
  3739. _group36 setSpeedMode "NORMAL";
  3740.  
  3741. _waypoint = [_group36, 0];
  3742. _waypoint setWaypointPosition [[2576.46,5048.41,194], -1];
  3743. _waypoint setWaypointType "MOVE";
  3744. _waypoint setWaypointName "";
  3745. _waypoint setWaypointDescription "";
  3746. _waypoint setWaypointFormation "NO CHANGE";
  3747. _waypoint setWaypointBehaviour "UNCHANGED";
  3748. _waypoint setWaypointCombatMode "NO CHANGE";
  3749. _waypoint setWaypointSpeed "UNCHANGED";
  3750. _waypoint setWaypointTimeout [0,0,0];
  3751. _waypoint setWaypointCompletionRadius 0;
  3752. _waypoint setWaypointStatements ["true",""];
  3753. _waypoint setWaypointScript "";
  3754.  
  3755. _group36 setCurrentWaypoint [_group36, 1];
  3756.  
  3757. _group37 setFormation "WEDGE";
  3758. _group37 setBehaviour "AWARE";
  3759. _group37 setCombatMode "YELLOW";
  3760. _group37 setSpeedMode "NORMAL";
  3761.  
  3762. _waypoint = [_group37, 0];
  3763. _waypoint setWaypointPosition [[2712.79,5127.08,195.964], -1];
  3764. _waypoint setWaypointType "MOVE";
  3765. _waypoint setWaypointName "";
  3766. _waypoint setWaypointDescription "";
  3767. _waypoint setWaypointFormation "NO CHANGE";
  3768. _waypoint setWaypointBehaviour "UNCHANGED";
  3769. _waypoint setWaypointCombatMode "NO CHANGE";
  3770. _waypoint setWaypointSpeed "UNCHANGED";
  3771. _waypoint setWaypointTimeout [0,0,0];
  3772. _waypoint setWaypointCompletionRadius 0;
  3773. _waypoint setWaypointStatements ["true",""];
  3774. _waypoint setWaypointScript "";
  3775.  
  3776. _group37 setCurrentWaypoint [_group37, 1];
  3777.  
  3778. _group38 setFormation "WEDGE";
  3779. _group38 setBehaviour "AWARE";
  3780. _group38 setCombatMode "YELLOW";
  3781. _group38 setSpeedMode "NORMAL";
  3782.  
  3783. _waypoint = [_group38, 0];
  3784. _waypoint setWaypointPosition [[2572.01,5011.04,193.839], -1];
  3785. _waypoint setWaypointType "MOVE";
  3786. _waypoint setWaypointName "";
  3787. _waypoint setWaypointDescription "";
  3788. _waypoint setWaypointFormation "NO CHANGE";
  3789. _waypoint setWaypointBehaviour "UNCHANGED";
  3790. _waypoint setWaypointCombatMode "NO CHANGE";
  3791. _waypoint setWaypointSpeed "UNCHANGED";
  3792. _waypoint setWaypointTimeout [0,0,0];
  3793. _waypoint setWaypointCompletionRadius 0;
  3794. _waypoint setWaypointStatements ["true",""];
  3795. _waypoint setWaypointScript "";
  3796.  
  3797. _group38 setCurrentWaypoint [_group38, 1];
  3798.  
  3799. _group39 setFormation "WEDGE";
  3800. _group39 setBehaviour "AWARE";
  3801. _group39 setCombatMode "YELLOW";
  3802. _group39 setSpeedMode "NORMAL";
  3803.  
  3804. _waypoint = [_group39, 0];
  3805. _waypoint setWaypointPosition [[2966.18,5375.98,231.498], -1];
  3806. _waypoint setWaypointType "MOVE";
  3807. _waypoint setWaypointName "";
  3808. _waypoint setWaypointDescription "";
  3809. _waypoint setWaypointFormation "NO CHANGE";
  3810. _waypoint setWaypointBehaviour "UNCHANGED";
  3811. _waypoint setWaypointCombatMode "NO CHANGE";
  3812. _waypoint setWaypointSpeed "UNCHANGED";
  3813. _waypoint setWaypointTimeout [0,0,0];
  3814. _waypoint setWaypointCompletionRadius 0;
  3815. _waypoint setWaypointStatements ["true",""];
  3816. _waypoint setWaypointScript "";
  3817.  
  3818. _group39 setCurrentWaypoint [_group39, 1];
  3819.  
  3820. _group40 setFormation "WEDGE";
  3821. _group40 setBehaviour "AWARE";
  3822. _group40 setCombatMode "YELLOW";
  3823. _group40 setSpeedMode "NORMAL";
  3824.  
  3825. _waypoint = [_group40, 0];
  3826. _waypoint setWaypointPosition [[2921.67,5413.96,231.35], -1];
  3827. _waypoint setWaypointType "MOVE";
  3828. _waypoint setWaypointName "";
  3829. _waypoint setWaypointDescription "";
  3830. _waypoint setWaypointFormation "NO CHANGE";
  3831. _waypoint setWaypointBehaviour "UNCHANGED";
  3832. _waypoint setWaypointCombatMode "NO CHANGE";
  3833. _waypoint setWaypointSpeed "UNCHANGED";
  3834. _waypoint setWaypointTimeout [0,0,0];
  3835. _waypoint setWaypointCompletionRadius 0;
  3836. _waypoint setWaypointStatements ["true",""];
  3837. _waypoint setWaypointScript "";
  3838.  
  3839. _group40 setCurrentWaypoint [_group40, 1];
  3840.  
  3841. _group41 setFormation "WEDGE";
  3842. _group41 setBehaviour "AWARE";
  3843. _group41 setCombatMode "YELLOW";
  3844. _group41 setSpeedMode "NORMAL";
  3845.  
  3846. _waypoint = [_group41, 0];
  3847. _waypoint setWaypointPosition [[2936.02,5476.27,231.174], -1];
  3848. _waypoint setWaypointType "MOVE";
  3849. _waypoint setWaypointName "";
  3850. _waypoint setWaypointDescription "";
  3851. _waypoint setWaypointFormation "NO CHANGE";
  3852. _waypoint setWaypointBehaviour "UNCHANGED";
  3853. _waypoint setWaypointCombatMode "NO CHANGE";
  3854. _waypoint setWaypointSpeed "UNCHANGED";
  3855. _waypoint setWaypointTimeout [0,0,0];
  3856. _waypoint setWaypointCompletionRadius 0;
  3857. _waypoint setWaypointStatements ["true",""];
  3858. _waypoint setWaypointScript "";
  3859.  
  3860. _group41 setCurrentWaypoint [_group41, 1];
  3861.  
  3862. _group42 setFormation "WEDGE";
  3863. _group42 setBehaviour "AWARE";
  3864. _group42 setCombatMode "YELLOW";
  3865. _group42 setSpeedMode "NORMAL";
  3866.  
  3867. _waypoint = [_group42, 0];
  3868. _waypoint setWaypointPosition [[2969.12,5477.29,231.893], -1];
  3869. _waypoint setWaypointType "MOVE";
  3870. _waypoint setWaypointName "";
  3871. _waypoint setWaypointDescription "";
  3872. _waypoint setWaypointFormation "NO CHANGE";
  3873. _waypoint setWaypointBehaviour "UNCHANGED";
  3874. _waypoint setWaypointCombatMode "NO CHANGE";
  3875. _waypoint setWaypointSpeed "UNCHANGED";
  3876. _waypoint setWaypointTimeout [0,0,0];
  3877. _waypoint setWaypointCompletionRadius 0;
  3878. _waypoint setWaypointStatements ["true",""];
  3879. _waypoint setWaypointScript "";
  3880.  
  3881. _group42 setCurrentWaypoint [_group42, 1];
  3882.  
  3883. _group43 setFormation "WEDGE";
  3884. _group43 setBehaviour "CARELESS";
  3885. _group43 setCombatMode "YELLOW";
  3886. _group43 setSpeedMode "NORMAL";
  3887.  
  3888. _waypoint = [_group43, 0];
  3889. _waypoint setWaypointPosition [[2915.1,5474.59,228.541], -1];
  3890. _waypoint setWaypointType "MOVE";
  3891. _waypoint setWaypointName "";
  3892. _waypoint setWaypointDescription "";
  3893. _waypoint setWaypointFormation "NO CHANGE";
  3894. _waypoint setWaypointBehaviour "UNCHANGED";
  3895. _waypoint setWaypointCombatMode "NO CHANGE";
  3896. _waypoint setWaypointSpeed "UNCHANGED";
  3897. _waypoint setWaypointTimeout [0,0,0];
  3898. _waypoint setWaypointCompletionRadius 0;
  3899. _waypoint setWaypointStatements ["true",""];
  3900. _waypoint setWaypointScript "";
  3901.  
  3902. _group43 setCurrentWaypoint [_group43, 1];
  3903.  
  3904.  
  3905. _object100 moveInDriver _object99;
  3906. _object101 moveInGunner _object99;
  3907. _object134 moveInDriver _object133;
  3908. _object135 moveInCommander _object133;
  3909. _object138 moveInGunner _object137;
  3910. _object185 moveInDriver _object184;
  3911. _object186 moveInGunner _object184;
  3912. _object188 moveInDriver _object187;
  3913. _object189 moveInGunner _object187;
  3914. _object191 moveInDriver _object190;
  3915. _object192 moveInCommander _object190;
  3916. _object194 moveInDriver _object193;
  3917. _object195 moveInGunner _object193;
  3918. _object197 moveInDriver _object196;
  3919. _object198 moveInGunner _object196;
  3920.  
  3921. _marker = createMarker ["curatorInterface_hd_objective_8_0", [1994.17,7337.84,0]];
  3922. _marker setMarkerDir 0;
  3923. _marker setMarkerType "hd_objective";
  3924. _marker setMarkerShape "ICON";
  3925. _marker setMarkerSize [1,1];
  3926. _marker setMarkerText "Przejmij";
  3927. _marker setMarkerBrush "Solid";
  3928. _marker setMarkerColor "ColorGreen";
  3929. _marker setMarkerAlpha 1;
  3930.  
  3931. _marker = createMarker ["curatorInterface_hd_objective_8_1", [3706.48,5988.2,0]];
  3932. _marker setMarkerDir 0;
  3933. _marker setMarkerType "hd_objective";
  3934. _marker setMarkerShape "ICON";
  3935. _marker setMarkerSize [1,1];
  3936. _marker setMarkerText "Zabij HVT";
  3937. _marker setMarkerBrush "Solid";
  3938. _marker setMarkerColor "ColorRed";
  3939. _marker setMarkerAlpha 1;
  3940.  
  3941. _marker = createMarker ["curatorInterface_hd_objective_8_2", [2953.52,5422.32,0]];
  3942. _marker setMarkerDir 0;
  3943. _marker setMarkerType "hd_objective";
  3944. _marker setMarkerShape "ICON";
  3945. _marker setMarkerSize [1,1];
  3946. _marker setMarkerText "Zniszcz Skład Pojazdów";
  3947. _marker setMarkerBrush "Solid";
  3948. _marker setMarkerColor "ColorRed";
  3949. _marker setMarkerAlpha 1;
  3950.  
  3951. _marker = createMarker ["ACE_BFT_group_0", [1457.58,6714.63,0]];
  3952. _marker setMarkerDir 0;
  3953. _marker setMarkerType "b_inf";
  3954. _marker setMarkerShape "ICON";
  3955. _marker setMarkerSize [1,1];
  3956. _marker setMarkerText "Alpha 1-1";
  3957. _marker setMarkerBrush "Solid";
  3958. _marker setMarkerColor "ColorWEST";
  3959. _marker setMarkerAlpha 1;
  3960.  
  3961.  
  3962.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement