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Settings.cfg

Xenuria Aug 1st, 2017 100 Never
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  1. # This is the OpenMW user 'settings.cfg' file.  This file only contains
  2. # explicitly changed settings.  If you would like to revert a setting
  3. # to its default, simply remove it from this file.  For available
  4. # settings, see the file 'settings-default.cfg' or the documentation at:
  5. #
  6. #   https://wiki.openmw.org/index.php?title=Settings
  7.  
  8. [Video]
  9. fullscreen = false
  10. resolution x = 2560
  11. resolution y = 1600
  12. vsync = true
  13.  
  14. window border = true
  15. [Camera]
  16. small feature culling = true
  17. field of view = 90.9581
  18. viewing distance = 21903
  19. [Cells]
  20. preload enabled = true
  21. exterior cell load distance = 3
  22. preload exterior grid = true
  23. preload fast travel = true
  24. preload doors = true
  25. preload instances = true
  26. preload cell cache max = 50
  27. preload num threads = 4
  28. preload distance = 8000
  29. local map resolution = 256
  30. local map widget size = 512
  31. global map size = 36
  32. [GUI]
  33. subtitles = true
  34. scaling factor = 1.70
  35. stretch menu background = true
  36. [Game Settings]
  37. show owned = 1
  38. show effect duration = true
  39. [Sound]
  40. footsteps volume = 0.182018
  41. music volume = 0
  42. master volume = 0.651665
  43. sfx volume = 0.166117
  44. voice volume = 0.418442
  45. [General Settings]
  46. anisotropy = 4
  47. toggle sneak = true
  48.  
  49. [saves]
  50. timeplayed = true
  51. [water]
  52. shader = true
  53. refraction = true
  54.  
  55. [Shaders]
  56. auto use object normal maps = true
  57. auto use terrain normal maps = true
  58. auto use object specular maps = true
  59. auto use terrain specular maps = true
  60. clamp lighting = false
  61. sfx volume = 0.115011
  62. voice volume = 0.80188
  63. force per pixel lighting = false
  64. force shaders = true
  65.  
  66. [Terrain]
  67. distant terrain = true
  68. [Saves]
  69. character = OldSmeller
  70.  
  71. [Windows]
  72. inventory h = 0.456907
  73. inventory w = 0.69103
  74. inventory x = 0.0112957
  75. inventory y = 0.543093
  76. stats h = 0.544102
  77. stats w = 0.447841
  78. stats x = 0
  79. stats y = 0
  80. map h = 0.493092
  81. map w = 0.518937
  82. map x = 0.47907
  83. map y = 0
  84. dialogue h = 0.734646
  85. dialogue w = 0.923826
  86. dialogue x = 0.0416298
  87. dialogue y = 0.189764
  88. spells h = 0.476978
  89. spells w = 0.29701
  90. spells x = 0.700997
  91. spells y = 0.527745
  92.  
  93. barter h = 0.924439
  94. barter w = 0.372093
  95. barter x = 0.625914
  96. barter y = 0
  97. console h = 0.364506
  98. console w = 0.375415
  99. console x = 0.577409
  100. console y = 0.486716
  101. inventory container h = 0.570669
  102. inventory container w = 0.573422
  103. inventory container x = 0.0511628
  104. inventory container y = 0.427205
  105. container h = 0.297521
  106. container w = 0.745515
  107. container x = 0.249834
  108. container y = 0.00236128
  109. alchemy h = 0.70366
  110. alchemy w = 0.499668
  111. alchemy x = 0.249834
  112. alchemy y = 0.249115
  113. [General]
  114. anisotropy = 16
  115. texture mipmap = linear
  116.  
  117. [Water]
  118. reflect actors = false
  119. refraction = true
  120. rtt size = 2048
  121. shader = true
  122.  
  123. [Input]
  124. always run = false
  125.  
  126. [Map]
  127. global = true
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