Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- db $37
- JMP MarioBelow : JMP MarioAbove : JMP MarioSide
- JMP SpriteV : JMP SpriteH
- JMP Cape : JMP Fireball
- JMP MarioCorner : JMP MarioBody : JMP MarioHead
- JMP WallFeet : JMP WallBody
- MarioBelow:
- MarioAbove:
- MarioSide:
- RTL
- SpriteV:
- REP #$20 ; \
- LDA #$0001 ; |
- SEP #$20 ; | Set the sprite's x position to 1.
- STA !E4,x ; |
- XBA ; |
- STA !14E0,x ; /
- SpriteH:
- Cape:
- RTL
- Fireball:
- %create_smoke() ; > Create smoke effect.
- %shatter_block() ; > Shatter the block with normal shards.
- LDA #$85 ; \ Spawn sprite #$85 (85 Null)
- CLC ; |
- %spawn_sprite() ; /
- MarioCorner:
- MarioBody:
- MarioHead:
- WallFeet:
- WallBody:
- RTL
- print ""
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement