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Jan 25th, 2025
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  1. local Players = game:GetService("Players")
  2. local LocalPlayer = Players.LocalPlayer
  3. local RunService = game:GetService("RunService")
  4. local Emit = {}
  5.  
  6. function Emit.Emit(Any)
  7. task.wait(.001)
  8. for _, Particles in pairs(Any:GetDescendants()) do
  9. task.delay(Particles:GetAttribute("EmitDelay"), function()
  10. if Particles:IsA('ParticleEmitter') then
  11. Particles:Emit(Particles:GetAttribute("EmitCount"))
  12. end
  13. if Particles:GetAttribute("EmitDuration") then
  14. if Particles:GetAttribute("EmitDuration") > 0 then
  15. task.defer(function()
  16. Particles.Enabled = true
  17. task.wait(Particles:GetAttribute("EmitDuration"))
  18. Particles.Enabled = false
  19. end)
  20. end
  21. else
  22. if Particles:IsA("ParticleEmitter") then
  23. Particles:Emit(Particles:GetAttribute("EmitCount"))
  24. end
  25. end
  26. end)
  27. end
  28. end
  29. local RS = game.ReplicatedStorage
  30. local v_u_1 = game:GetService("RunService")
  31. local v2 = game.Players.LocalPlayer
  32. local v_u_3 = v2.Character or v2.CharacterAdded:Wait()
  33. local v_u_4 = workspace.CurrentCamera
  34. local RunService = game:GetService("RunService")
  35. local Players = game:GetService("Players")
  36. local TweenService = game:GetService("TweenService")
  37. local localPlayer = Players.LocalPlayer
  38. local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
  39. local Camera = workspace.CurrentCamera
  40. local FiveEffects = RS.Resources.FiveSeasonsFX
  41. local EYE = FiveEffects.CharFX.EyeEmit:Clone()
  42. local KJEffects = RS.Resources.KJEffects
  43. local player = game.Players.LocalPlayer
  44. local character = player.Character
  45. local humanoid = character:WaitForChild("Humanoid")
  46. local MYHANDISBURNINGAHHHHH = FiveEffects.HandFire:Clone()
  47. local Hand = FiveEffects.CharFX.ArmFX:Clone()
  48. local NOIMTELEPORTINGHELPPPPP = FiveEffects.CharFX.TP:Clone()
  49. local animator = humanoid:WaitForChild("Animator")
  50. local Animation = Instance.new("Animation")
  51. Animation.AnimationId = "rbxassetid://18462892217"
  52.  
  53. local playAnim = humanoid:LoadAnimation(Animation)
  54. Animation.AnimationId = "rbxassetid://0"
  55. playAnim:Play()
  56. spawn(function()
  57. wait(7.5)
  58. local SoundTP = Instance.new("Sound", character.Torso)
  59. SoundTP.SoundId = "rbxassetid://18461671633"
  60. SoundTP.Playing = true
  61. NOIMTELEPORTINGHELPPPPP.Parent = character.Torso
  62. print("IM TELEPORTING MAMA")
  63. local beamName = "1" -- Aktif hale getirmek istediğiniz beam'in adı
  64. local parent = character.Torso.TP -- Beamlerin bulunduÄŸu parent
  65.  
  66. local function activateParticles()
  67. for _, child in ipairs(parent:GetDescendants()) do
  68. if child:IsA("ParticleEmitter") then
  69. child.Enabled = true
  70. end
  71. end
  72. end
  73. character.Torso.TP["90"].Enabled = true
  74. character.Torso.TP.FlashStep.Enabled = true
  75. activateParticles()
  76. print("IM TELEPORTING MAMA")
  77. end)
  78. spawn(function()
  79. local Heat = RS.Resources.FiveSeasonsFX.CharFX.HeatUp:Clone()
  80. Heat.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  81. wait()
  82. Emit.Emit(Heat)
  83. wait(4)
  84. Heat:Destroy()
  85. end)
  86. spawn(function()
  87. wait(1)
  88.  
  89. local JumpWind = RS.Resources.FiveSeasonsFX.JumpMeshes.Lines:Clone()
  90. local Jump = RS.Resources.FiveSeasonsFX.JumpFX:Clone()
  91. Jump.Parent = game.Workspace.Thrown
  92. JumpWind.Parent = game.Workspace.Thrown
  93. Jump:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)
  94. JumpWind.CFrame = Jump.Primary.CFrame
  95. wait()
  96. Emit.Emit(JumpWind)
  97. Emit.Emit(Jump)
  98. wait(5)
  99. JumpWind:Destroy()
  100. Jump:Destroy()
  101. end)
  102. spawn(function()
  103. wait(2)
  104. local HandFire = RS.Resources.FiveSeasonsFX.HandFire:Clone()
  105. HandFire.Parent = game.Players.LocalPlayer.Character
  106. HandFire.ArmWeld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  107. wait(3)
  108. Emit.Emit(HandFire)
  109. wait(0.65)
  110. Emit.Disabled(HandFire)
  111. wait(2)
  112. HandFire:Destroy()
  113. end)
  114. spawn(function()
  115. wait(1.2)
  116. local Beam = RS.Resources.FiveSeasonsFX.CharFX.BeamFX:Clone()
  117. Beam.Parent = game.Players.LocalPlayer.Character.Torso
  118. wait(1.6)
  119. for _,Particles in pairs(Beam.Beams:GetDescendants()) do
  120. if Particles:isA("Beam") then
  121. local function tweenTransparency(object, fromValue, toValue, tweenInfo)
  122. local numberValue = Instance.new("NumberValue")
  123. numberValue.Value = fromValue
  124. numberValue.Changed:Connect(function(value)
  125. object.Transparency = NumberSequence.new({
  126. NumberSequenceKeypoint.new(0, value),
  127. NumberSequenceKeypoint.new(1, value)
  128. })
  129. end)
  130.  
  131. local tween = tween:Create(numberValue, tweenInfo, { Value = toValue })
  132. tween.Completed:Once(function()
  133. numberValue:Destroy()
  134. end)
  135.  
  136. tween:Play()
  137. end
  138.  
  139. tweenTransparency(Particles, 0, 1, TweenInfo.new(0.5))
  140. end
  141. end
  142. wait(0.5)
  143. Emit.BeamTransparency(Beam)
  144. wait(2.3)
  145. Beam:Destroy()
  146. end)
  147.  
  148. spawn(function()
  149. wait(2)
  150. wait(5)
  151.  
  152. wait(3)
  153. NOIMTELEPORTINGHELPPPPP.Parent = character.Torso
  154. local beamName = "1" -- Aktif hale getirmek istediğiniz beam'in adı
  155. local parent = character.Torso.TP -- Beamlerin bulunduÄŸu parent
  156.  
  157. local function disableParticles()
  158. for _, child in ipairs(parent:GetDescendants()) do
  159. if child:IsA("ParticleEmitter") then
  160. child.Enabled = false
  161. end
  162. end
  163. end
  164. character.Torso.TP["90"].Enabled = false
  165. character.Torso.TP.FlashStep.Enabled = false
  166. disableParticles()
  167. end)
  168. spawn(function()
  169. local sound = Instance.new("Sound", game.Players.LocalPlayer.Character)
  170. sound.Looped = false
  171. sound.SoundId = "rbxassetid://18460863844"
  172. sound.Playing = true
  173. local sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  174. sound2.Looped = false
  175. sound2.SoundId = "rbxassetid://18460952794"
  176. sound2.Playing = true
  177. wait(3.4)
  178. local sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  179. sound3.Looped = false
  180. sound3.SoundId = "rbxassetid://18460893321"
  181. sound3.Playing = true
  182. wait(10.95)
  183. sound2.Playing = false
  184. end)
  185. spawn(function()
  186. wait(1)
  187. local GOOFYEFFECTFINAL = FiveEffects.CharFX.BeamFX:Clone()
  188. GOOFYEFFECTFINAL.Parent = character.Torso
  189. local beamName = "4" -- Aktif hale getirmek istediğiniz beam'in adı
  190. local parent = character.Torso.BeamFX.Beams -- Beamlerin bulunduÄŸu parent
  191.  
  192. local function activateBeams()
  193. for _, child in ipairs(parent:GetDescendants()) do
  194. if child:IsA("Beam") then
  195. child.Enabled = true
  196. end
  197. end
  198. end
  199.  
  200. activateBeams()
  201. local beamName = "GlowbeaMS" -- Aktif hale getirmek istediğiniz beam'in adı
  202. local parent = character.Torso.BeamFX.Beams -- Beamlerin bulunduÄŸu parent
  203.  
  204. local function activateBeams()
  205. for _, child in ipairs(parent:GetDescendants()) do
  206. if child:IsA("Beam") then
  207. child.Enabled = true
  208. end
  209. end
  210. end
  211.  
  212. activateBeams()
  213.  
  214. character.Torso.BeamFX.Beams["2"].Enabled = true
  215. character.Torso.BeamFX.Beams["3"].Enabled = true
  216. character.Torso.BeamFX.Beams.Beam.Enabled = true
  217. character.Torso.BeamFX.Beams.GlowbeaMS.Enabled = true
  218. wait(2.5)
  219. local beamName = "4" -- Aktif hale getirmek istediğiniz beam'in adı
  220. local parent = character.Torso.BeamFX.Beams -- Beamlerin bulunduÄŸu parent
  221.  
  222. local function disableBeams()
  223. for _, child in ipairs(parent:GetDescendants()) do
  224. if child:IsA("Beam") then
  225. child.Enabled = false
  226. end
  227. end
  228. end
  229.  
  230. disableBeams()
  231. character.Torso.BeamFX.Beams["2"].Enabled = false
  232. character.Torso.BeamFX.Beams["3"].Enabled = false
  233. character.Torso.BeamFX.Beams["4"].Enabled = false
  234. character.Torso.BeamFX.Beams.Beam.Enabled = false
  235. local beamName = "GlowbeaMS"
  236. local function disableBeams()
  237. for _, child in ipairs(parent:GetDescendants()) do
  238. if child:IsA("Beam") then
  239. child.Enabled = false
  240. end
  241. end
  242. end
  243.  
  244. disableBeams()
  245.  
  246. end)
  247. spawn(function()
  248. character.HumanoidRootPart.Anchored = true
  249. local RunService = game:GetService("RunService")
  250. local Players = game:GetService("Players")
  251. local TweenService = game:GetService("TweenService")
  252. local localPlayer = Players.LocalPlayer
  253. local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
  254. local camera = workspace.CurrentCamera
  255. -- Function to manually load the module script
  256. local function loadModuleScript(module)
  257. local success, result = pcall(function()
  258. return loadstring(module.Source)()
  259. end)
  260. if success then
  261. print("Module loaded successfully")
  262. return result
  263. else
  264. warn("Failed to load the module script:", result)
  265. return nil
  266. end
  267. end
  268. local RunService = game:GetService("RunService")
  269. local player = game.Players.LocalPlayer
  270. local Character = player.Character or player.CharacterAdded:Wait()
  271. local Camera = workspace.CurrentCamera
  272. local TweenService = game:GetService("TweenService")
  273.  
  274. function Cinematic(moduleData)
  275. local CinematicsModule = moduleData
  276. local CurrentCameraCFrame = Camera.CFrame
  277. local FrameTime = 0
  278. local Connection
  279.  
  280. Character.Humanoid.AutoRotate = false
  281. Camera.CameraType = Enum.CameraType.Scriptable
  282.  
  283. Connection = RunService.RenderStepped:Connect(function(DT)
  284. FrameTime += DT * 60
  285. local NeededFrame = CinematicsModule[math.ceil(FrameTime)]
  286.  
  287. if NeededFrame then
  288. TweenService:Create(Camera, TweenInfo.new(0.015, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {
  289. CFrame = Character.HumanoidRootPart.CFrame * NeededFrame.cframe
  290. }):Play()
  291. Camera.FieldOfView = NeededFrame.fov
  292. else
  293. Connection:Disconnect()
  294. Camera.FieldOfView = 70
  295. Character.Humanoid.AutoRotate = true
  296. Camera.CameraType = Enum.CameraType.Custom
  297. Camera.CFrame = CurrentCameraCFrame
  298. end
  299. end)
  300. end
  301. spawn(function()
  302. wait(12)
  303. local bringsound = Instance.new("Sound", game.Players.LocalPlayer.Character)
  304. bringsound.SoundId = "rbxassetid://18461820786"
  305. bringsound.Playing = true
  306. end)
  307. -- First spawn function for initializing and animating the FiveSeasonsDots
  308. -- First spawn function for initializing and animating the FiveSeasonsDots
  309. -- First spawn function for initializing and animating the FiveSeasonsDots
  310. spawn(function()
  311. local GUI = FiveEffects.FXUi:Clone()
  312. GUI.Parent = localPlayer.PlayerGui
  313.  
  314. wait(14)
  315. local fiveSeasonsDots = GUI:FindFirstChild("FiveSeasonsDots")
  316. if fiveSeasonsDots then
  317. print("FiveSeasonsDots found and animating")
  318. fiveSeasonsDots.Visible = true
  319. fiveSeasonsDots.ImageTransparency = 1
  320.  
  321. -- Tween setup for animating the ImageTransparency
  322. local tweenInfo = TweenInfo.new(
  323. 1, -- Animation duration in seconds
  324. Enum.EasingStyle.Linear, -- Animation style
  325. Enum.EasingDirection.InOut -- Animation direction
  326. )
  327.  
  328. -- Target properties for the animation
  329. local goal = {ImageTransparency = 0}
  330.  
  331. -- Create and play the tween
  332. local tween = TweenService:Create(fiveSeasonsDots, tweenInfo, goal)
  333. tween:Play()
  334. else
  335. warn("FiveSeasonsDots not found")
  336. end
  337. end)
  338.  
  339. -- Second spawn function for handling the visibility of other UI elements
  340. spawn(function()
  341. wait(14)
  342. -- Clone FXUi into PlayerGui
  343. local GUI = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone()
  344. GUI.Parent = game.Players.LocalPlayer.PlayerGui
  345.  
  346. print("FXUi cloned into PlayerGui")
  347.  
  348. -- Ensure GUI was cloned correctly
  349. local fxUi = game.Players.LocalPlayer.PlayerGui:FindFirstChild("FXUi")
  350.  
  351. if fxUi then
  352. -- Set visibility of all elements to true
  353. fxUi.Punches.Visible = true
  354. fxUi.Vignette.Visible = true
  355. fxUi.Vignette2.Visible = true
  356. fxUi.White.Visible = true
  357. fxUi.FiveSeasons.Visible = true -- Make sure FiveSeasons is also enabled
  358.  
  359. local TweenService = game:GetService("TweenService")
  360.  
  361. -- Wait for 2.6 seconds
  362. wait(2.6)
  363.  
  364. -- Set visibility of all elements to false
  365. fxUi.FiveSeasons.Visible = false
  366. fxUi.FiveSeasonsDots.Visible = false
  367. fxUi.Punches.Visible = false
  368. fxUi.Vignette.Visible = false
  369. fxUi.Vignette2.Visible = false
  370. fxUi.White.Visible = false
  371.  
  372. print("All elements hidden")
  373. else
  374. warn("FXUi not found in PlayerGui")
  375. end
  376.  
  377. end)
  378.  
  379.  
  380. spawn(function()
  381. wait(8)
  382. local UserInputService = game:GetService("UserInputService")
  383. local function makeInvisible()
  384. for _, part in pairs(character:GetDescendants()) do
  385. if part:IsA("BasePart") then
  386. part.Transparency = 1
  387. if part:FindFirstChild("face") then
  388. part.face.Transparency = 1
  389. end
  390. elseif part:IsA("Decal") or part:IsA("Texture") then
  391. part.Transparency = 1
  392. end
  393. end
  394. end
  395.  
  396. makeInvisible()
  397. humanoid.AutoRotate = false
  398.  
  399. local camera = game.Workspace.CurrentCamera
  400. local fixedYPosition = 600.716 -- Y konumu sabit
  401. camera.CameraType = Enum.CameraType.Scriptable
  402.  
  403.  
  404. local duration = 4
  405. local startTime = tick()
  406.  
  407. local isCameraActive = true
  408.  
  409. game:GetService("RunService").RenderStepped:Connect(function()
  410. if isCameraActive then
  411. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
  412. if tick() - startTime < duration then
  413. -- Kamerayı karakterin X ve Z pozisyonlarına göre hareket ettir
  414. camera.CFrame = CFrame.new(character.HumanoidRootPart.Position.X, fixedYPosition, character.HumanoidRootPart.Position.Z) * CFrame.Angles(math.rad(-90), 0, 0)
  415. else
  416. local function makeVisible()
  417. for _, part in pairs(character:GetDescendants()) do
  418. if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" and part.Name ~= "Hitbox_LeftArm" and part.Name ~= "Hitbox_RightArm" and part.Name ~= "Hitbox_RightLeg" and part.Name ~= "Hitbox_LeftLeg" then
  419. part.Transparency = 0
  420. if part:FindFirstChild("face") then
  421. part.face.Transparency = 0
  422. end
  423. elseif (part:IsA("Decal") or part:IsA("Texture")) and part.Parent.Name ~= "HumanoidRootPart" then
  424. part.Transparency = 0
  425. end
  426. end
  427. end
  428.  
  429. makeVisible()
  430. isCameraActive = false
  431. humanoid.AutoRotate = true -- Kamera devre dışı kaldığında AutoRotate'u açabilirsiniz.
  432. camera.CameraType = Enum.CameraType.Scriptable -- İsteğe bağlı olarak, normal kamera moduna dönebilirsiniz.
  433. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  434. end
  435. end
  436. end)
  437.  
  438.  
  439.  
  440. end)
  441. spawn(function()
  442. wait(18.2)
  443. local fxUi = localPlayer:WaitForChild("PlayerGui"):WaitForChild("FXUi")
  444. local impactFrames = fxUi:WaitForChild("ImpactFrames")
  445. local impactsound = Instance.new("Sound", character.Torso)
  446. impactsound.SoundId = "rbxassetid://18462312002"
  447. impactsound.Looped = false
  448. impactsound.Volume = 5
  449. impactsound:Play()
  450. humanoid.WalkSpeed = 16
  451. for i = 1, 40 do
  452. local imageLabel = impactFrames:FindFirstChild(tostring(i))
  453. if imageLabel then
  454. imageLabel.Size = UDim2.new(1, 0, 1, 0)
  455. imageLabel.Visible = true
  456. wait(0.02)
  457. end
  458. end
  459.  
  460. local lastImageLabel = impactFrames:FindFirstChild("40")
  461. if lastImageLabel then
  462. lastImageLabel.Visible = true
  463. fxUi:Destroy()
  464. local sound = Instance.new("Sound")
  465. sound.Parent = game.Players.LocalPlayer.Character.Torso
  466. sound.SoundId = "rbxassetid://18462330981"
  467. sound.Volume = 100
  468. sound.Playing = true
  469. local Explosion = FiveEffects.FinalExplosion:Clone()
  470. Explosion.Parent = workspace.Thrown
  471. Explosion:SetPrimaryPartCFrame(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -167, 0))
  472. Emit.Emit(Explosion)
  473. wait(10)
  474. Explosion:Destroy()
  475. wait(1)
  476. end
  477. end)
  478.  
  479.  
  480.  
  481.  
  482. spawn(function()
  483. wait(16.2)
  484. local soundhand = Instance.new("Sound", game.Players.LocalPlayer.Character)
  485. soundhand.SoundId = "rbxassetid://18462018744"
  486. soundhand.Playing = true
  487. soundhand.Volume = 1
  488. local FistModel = FiveEffects.FistsModelMirrored:Clone()
  489. FistModel.Parent = workspace
  490. local GUI = FiveEffects.FXUi:Clone()
  491.  
  492. -- Modelde parça olup olmadığını ve PrimaryPart'ın ayarlanıp ayarlanmadığını kontrol et
  493. if #FistModel:GetChildren() == 0 then
  494. warn("FistModel içerisinde parça bulunamadı.")
  495. return
  496. end
  497.  
  498. -- İlk parçayı PrimaryPart olarak ayarla (bu modelin bir PrimaryPart'ı yoksa)
  499. if not FistModel.PrimaryPart then
  500. FistModel.PrimaryPart = FistModel:GetChildren()[1]
  501. warn("PrimaryPart ayarlandı: " .. FistModel.PrimaryPart.Name)
  502. end
  503.  
  504. -- Eğer PrimaryPart hala ayarlanmamışsa, hatayı bildir
  505. if not FistModel.PrimaryPart then
  506. error("FistModel'in PrimaryPart'ı ayarlanmamış!")
  507. return
  508. end
  509.  
  510. local frontOffset = character.HumanoidRootPart.CFrame.LookVector * 10
  511. FistModel:SetPrimaryPartCFrame(character.HumanoidRootPart.CFrame * CFrame.new(0, 20, 0) + frontOffset)
  512.  
  513. -- Yumrukların hareketini ayarla
  514. for i = 1, 5 do
  515. wait()
  516. FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -5, 0))
  517. end
  518. for i = 1, 75 do
  519. wait()
  520. FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -0.5, 0))
  521. end
  522. for i = 1, 5 do
  523. wait()
  524. FistModel:SetPrimaryPartCFrame(FistModel.PrimaryPart.CFrame + Vector3.new(0, -40, 0))
  525. end
  526.  
  527. FistModel:Destroy()
  528.  
  529. end)
  530.  
  531.  
  532.  
  533. spawn(function()
  534. wait(5)
  535. -- Karakteri al
  536. local character = game.Players.LocalPlayer.Character["Left Arm"].ArmFX -- Bu script karakterin içine yerleştirilmeli
  537.  
  538. -- Partikül efektlerini devre dışı bırakmak için bir fonksiyon tanımla
  539. local function disableParticles(object)
  540. -- Eğer object bir ParticleEmitter ise, onu devre dışı bırak
  541. if object:IsA("ParticleEmitter") then
  542. object.Enabled = false
  543. end
  544. end
  545.  
  546. -- Karakterin içindeki tüm çocukları tarayarak partikül efektlerini devre dışı bırak
  547. local function disableAllParticlesInCharacter(character)
  548. for _, child in ipairs(character:GetDescendants()) do
  549. disableParticles(child)
  550. end
  551. end
  552.  
  553. -- Script çalıştığında tüm partikül efektlerini devre dışı bırak
  554. disableAllParticlesInCharacter(character)
  555. wait(0.5)
  556. local sparkleomg = game.ReplicatedStorage.Resources.FiveSeasonsFX["CharFX"].WindupSpark:Clone()
  557. sparkleomg.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  558. game.Players.LocalPlayer.Character["Left Arm"].WindupSpark.WindupSpark.Enabled = true
  559. wait(2)
  560. game.Players.LocalPlayer.Character["Left Arm"].WindupSpark.WindupSpark.Enabled = false
  561. end)
  562. spawn(function()
  563. wait(2.55)
  564. local Gui = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone()
  565. Gui.Parent = game.Players.LocalPlayer.PlayerGui
  566. wait()
  567. game.TweenService:Create(Gui.Vignette, TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  568. ImageTransparency = 0
  569. }):Play();
  570. wait(3.66)
  571. game.TweenService:Create(Gui.Vignette, TweenInfo.new(0.2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  572. ImageTransparency = 1
  573. }):Play();
  574. wait(0.03)
  575. local CC = game.ReplicatedStorage.Resources.FiveSeasonsFX.FistsCC
  576. for _,Particles in pairs(CC:GetDescendants()) do
  577. if Particles:IsA("ColorCorrectionEffect") then
  578. spawn(function()
  579. local Clone = Particles:Clone()
  580. Clone.Parent = game.Lighting
  581. Clone.Enabled = true
  582. wait()
  583. game.TweenService:Create(Clone, TweenInfo.new(0.07, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  584. Brightness = 0,
  585. Contrast = 0,
  586. Saturation = 0
  587. }):Play();
  588. wait(0.2)
  589. Clone:Destroy()
  590. end)
  591. end
  592. end
  593. wait(5)
  594. Gui:Destroy()
  595. end)
  596. spawn(function()
  597. wait(2.55)
  598. local Gui = game.ReplicatedStorage.Resources.FiveSeasonsFX.FXUi:Clone()
  599. Gui.Parent = game.Players.LocalPlayer.PlayerGui
  600. wait()
  601. game.TweenService:Create(Gui.Vignette, TweenInfo.new(2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  602. ImageTransparency = 0
  603. }):Play();
  604. wait(3.66)
  605. game.TweenService:Create(Gui.Vignette, TweenInfo.new(0.2, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  606. ImageTransparency = 1
  607. }):Play();
  608. wait(0.03)
  609. local CC = game.ReplicatedStorage.Resources.FiveSeasonsFX.FistsCC
  610. for _,Particles in pairs(CC:GetDescendants()) do
  611. if Particles:IsA("ColorCorrectionEffect") then
  612. spawn(function()
  613. local Clone = Particles:Clone()
  614. Clone.Parent = game.Lighting
  615. Clone.Enabled = true
  616. wait()
  617. game.TweenService:Create(Clone, TweenInfo.new(0.07, Enum.EasingStyle.Cubic, Enum.EasingDirection.In, 0, false, 0), {
  618. Brightness = 0,
  619. Contrast = 0,
  620. Saturation = 0
  621. }):Play();
  622. wait(0.2)
  623. Clone:Destroy()
  624. end)
  625. end
  626. end
  627. wait(5)
  628. Gui:Destroy()
  629. end)
  630. spawn(function()
  631. wait(3.5)
  632. spawn(function()
  633. wait(0.5)
  634. local Arm1 = RS.Resources.FiveSeasonsFX.CharFX.ArmBurst:Clone()
  635. Arm1.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  636. Emit.Emit(Arm1)
  637. wait(2.2)
  638. Emit.Emit(Arm1)
  639. wait(1.5)
  640. Arm1:Destroy()
  641. end)
  642. spawn(function()
  643. wait(0.5)
  644. local Arm2 = RS.Resources.FiveSeasonsFX.CharFX.ArmFX:Clone()
  645. Arm2.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  646.  
  647. spawn(function()
  648. wait(1)
  649. Emit.Disabled(Arm2)
  650. wait(2)
  651. Emit.Enabled(Arm2)
  652. end)
  653. wait(2)
  654. Arm2:Destroy()
  655. end)
  656. spawn(function()
  657. wait(0.5)
  658. local ArmGlow = RS.Resources.FiveSeasonsFX.CharFX.WindupGlow:Clone()
  659. ArmGlow.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  660.  
  661. spawn(function()
  662. wait(1)
  663. Emit.Enabled(ArmGlow)
  664. wait(1.5)
  665. Emit.Disabled(ArmGlow)
  666. end)
  667. wait(2)
  668. ArmGlow:Destroy()
  669. end)
  670. spawn(function()
  671. wait(2.5)
  672. local Arm3 = RS.Resources.FiveSeasonsFX.CharFX.ArmEnabled:Clone()
  673. Arm3.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  674.  
  675. wait(1.75)
  676. Arm3:Destroy()
  677.  
  678. end)
  679. spawn(function()
  680. wait(2.5)
  681. local eye = RS.Resources.FiveSeasonsFX.CharFX.EyeEmit:Clone()
  682. eye.Parent = game.Players.LocalPlayer.Character.Head
  683. Emit.Emit(eye)
  684. wait(3)
  685. eye:Destroy()
  686. end)
  687. end)
  688. -- Fetch the module script and load it
  689. local moduleScript = game.ReplicatedStorage.Cutscenes["Five Season Startup"]
  690. local cutsceneData = loadModuleScript(moduleScript)
  691. print("Cutscene data:", cutsceneData)
  692. wait(0.2)
  693. Cinematic(loadstring(game:HttpGet('https://raw.githubusercontent.com/AlperPro/shhh/main/cutscene'))())
  694. end)
  695. wait(8.5)
  696. character.HumanoidRootPart.Anchored = false
  697. spawn(function()
  698. wait(6)
  699. local Soundez = Instance.new("Sound", character.Torso)
  700. Soundez.SoundId = "rbxassetid://18461821277"
  701. Soundez.Playing = true
  702. Soundez.Volume = 0.5
  703. wait(1.5)
  704. Soundez.Volume = 5
  705. end)
  706. spawn(function()
  707. wait(3)
  708. character.HumanoidRootPart.Anchored = true
  709. local RunService = game:GetService("RunService")
  710. local Players = game:GetService("Players")
  711. local TweenService = game:GetService("TweenService")
  712. local localPlayer = Players.LocalPlayer
  713. local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
  714. local camera = workspace.CurrentCamera
  715. -- Function to manually load the module script
  716. local function loadModuleScript(module)
  717. local success, result = pcall(function()
  718. return loadstring(module.Source)()
  719. end)
  720. if success then
  721. print("Module loaded successfully")
  722. return result
  723. else
  724. warn("Failed to load the module script:", result)
  725. return nil
  726. end
  727. end
  728.  
  729. local function Cinematic(cutsceneData)
  730. if not cutsceneData then
  731. warn("Cutscene data is nil")
  732. return
  733. end
  734.  
  735. local originalCFrame = camera.CFrame
  736. local elapsedTime = 0
  737. local connection
  738.  
  739. character.Humanoid.AutoRotate = false
  740. camera.CameraType = Enum.CameraType.Scriptable
  741.  
  742. connection = RunService.RenderStepped:Connect(function(deltaTime)
  743. elapsedTime = elapsedTime + deltaTime * 60
  744. local keyFrame = cutsceneData[math.ceil(elapsedTime)]
  745.  
  746. if keyFrame then
  747. TweenService:Create(camera, TweenInfo.new(0.05, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {
  748. CFrame = character.HumanoidRootPart.CFrame * keyFrame.cframe,
  749. FieldOfView = keyFrame.fov
  750. }):Play()
  751. print("Playing keyFrame", keyFrame)
  752. else
  753. connection:Disconnect()
  754. camera.FieldOfView = 70
  755. character.Humanoid.AutoRotate = true
  756. camera.CameraType = Enum.CameraType.Custom
  757. camera.CFrame = originalCFrame
  758. print("Cutscene ended")
  759. end
  760. end)
  761. end
  762.  
  763. -- Fetch the module script and load it
  764. local moduleScript = game.ReplicatedStorage.Cutscenes["Five Season Attack"]
  765. local cutsceneData = loadModuleScript(moduleScript)
  766. print("Cutscene data:", cutsceneData)
  767. Cinematic(loadstring(game:HttpGet('https://raw.githubusercontent.com/AlperPro/shhh/main/cutscene2'))())
  768. local player = game.Players.LocalPlayer
  769. local character = player.Character
  770. local humanoid = character:WaitForChild("Humanoid")
  771. local animator = humanoid:WaitForChild("Animator")
  772. local Animation = Instance.new("Animation")
  773. Animation.AnimationId = "rbxassetid://18462894593"
  774.  
  775. local playAnim = humanoid:LoadAnimation(Animation)
  776. Animation.AnimationId = "rbxassetid://0"
  777. playAnim:Play()
  778. local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
  779. local Hand2 = FiveEffects.CharFX.ArmFX:Clone()
  780. Hand2.Parent = character["Left Arm"]
  781.  
  782.  
  783. humanoidRootPart.CFrame = CFrame.new(humanoidRootPart.Position.X, 600.716, humanoidRootPart.Position.Z)
  784. wait(9.5)
  785.  
  786. character.HumanoidRootPart.Anchored = false
  787. character["Left Arm"].ArmFX:Destroy()
  788. end)
  789.  
  790. -- Remove all tools from the player's character and backpack
  791. local player = game.Players.LocalPlayer
  792.  
  793. -- Remove tools from player's backpack
  794. for _, tool in pairs(player.Backpack:GetChildren()) do
  795. if tool:IsA("Tool") then
  796. tool:Destroy()
  797. end
  798. end
  799.  
  800. -- Create a new tool
  801. local tool = Instance.new("Tool")
  802. tool.Name = "Ravage"
  803. tool.RequiresHandle = false -- Ensure the tool has a handle
  804.  
  805. -- Parent the tool to the player's backpack
  806. tool.Parent = game.Players.LocalPlayer.Backpack
  807.  
  808. -- Connect the Activated event to execute loadstring on click
  809. tool.Activated:Connect(function()
  810. loadstring(game:HttpGet("https://pastebin.com/raw/pQBSdrBG"))()
  811. loadstring("print('Loadstring executed!')")()
  812. end)
  813.  
  814. -- Create a new tool
  815. local tool = Instance.new("Tool")
  816. tool.Name = "Swift Sweep"
  817. tool.RequiresHandle = false -- Ensure the tool has a handle
  818.  
  819. -- Parent the tool to the player's backpack
  820. tool.Parent = game.Players.LocalPlayer.Backpack
  821.  
  822. -- Connect the Activated event to execute loadstring on click
  823. tool.Activated:Connect(function()
  824. loadstring(game:HttpGet("https://pastebin.com/raw/awUfMVe5"))()
  825. loadstring("print('Loadstring executed!')")()
  826. end)
  827.  
  828. -- Create a new tool
  829. local tool = Instance.new("Tool")
  830. tool.Name = "Collateral Ruin"
  831. tool.RequiresHandle = false -- Ensure the tool has a handle
  832.  
  833. -- Parent the tool to the player's backpack
  834. tool.Parent = game.Players.LocalPlayer.Backpack
  835.  
  836. -- Connect the Activated event to execute loadstring on click
  837. tool.Activated:Connect(function()
  838. loadstring(game:HttpGet("https://pastebin.com/raw/w55M8x2C"))()
  839. loadstring("print('Loadstring executed!')")()
  840. end)
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