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- ### Eclipse Workspace Patch 1.0
- Index: java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Menu.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Menu.java (revision 0)
- +++ java/net/sf/l2j/gameserver/handler/voicedcommandhandlers/Menu.java (working copy)
- @@ -0,0 +1,100 @@
- +/*
- + * This program is free software: you can redistribute it and/or modify it under
- + * the terms of the GNU General Public License as published by the Free Software
- + * Foundation, either version 3 of the License, or (at your option) any later
- + * version.
- + *
- + * This program is distributed in the hope that it will be useful, but WITHOUT
- + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- + * details.
- + *
- + * You should have received a copy of the GNU General Public License along with
- + * this program. If not, see <http://www.gnu.org/licenses/>.
- + */
- +package net.sf.l2j.gameserver.handler.voicedcommandhandlers;
- +
- +import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
- +import net.sf.l2j.gameserver.model.L2World;
- +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- +import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
- +
- +/**
- + *
- + * @author Bluur
- + * @version 1.0
- + */
- +
- +public class Menu implements IVoicedCommandHandler
- +{
- + private static final String[] _voicedCommands =
- + {
- + "menu",
- + "setPartyRefuse",
- + "setTradeRefuse",
- + "setbuffsRefuse",
- + "setMessageRefuse",
- + };
- +
- + private static final String ACTIVED = "<font color=00FF00>ON</font>";
- + private static final String DESATIVED = "<font color=FF0000>OFF</font>";
- +
- + @Override
- + public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
- + {
- + if (command.equals("menu"))
- + showHtml(activeChar);
- +
- + else if (command.equals("setPartyRefuse"))
- + {
- + if (activeChar.isPartyInRefuse())
- + activeChar.setIsPartyInRefuse(false);
- + else
- + activeChar.setIsPartyInRefuse(true);
- + showHtml(activeChar);
- + }
- + else if (command.equals("setTradeRefuse"))
- + {
- + if (activeChar.getTradeRefusal())
- + activeChar.setTradeRefusal(false);
- + else
- + activeChar.setTradeRefusal(true);
- + showHtml(activeChar);
- + }
- + else if (command.equals("setMessageRefuse"))
- + {
- + if (activeChar.isInRefusalMode())
- + activeChar.setInRefusalMode(false);
- + else
- + activeChar.setInRefusalMode(true);
- + showHtml(activeChar);
- + }
- + else if (command.equals("setbuffsRefuse"))
- + {
- + if (activeChar.isBuffProtected())
- + activeChar.setIsBuffProtected(false);
- + else
- + activeChar.setIsBuffProtected(true);
- + showHtml(activeChar);
- + }
- + return true;
- + }
- +
- + private static void showHtml(L2PcInstance activeChar)
- + {
- + NpcHtmlMessage html = new NpcHtmlMessage(0);
- + html.setFile("data/html/mods/menu.htm");
- + html.replace("%online%", L2World.getInstance().getAllPlayersCount());
- + html.replace("%partyRefusal%", activeChar.isPartyInRefuse() ? ACTIVED : DESATIVED);
- + html.replace("%tradeRefusal%", activeChar.getTradeRefusal() ? ACTIVED : DESATIVED);
- + html.replace("%buffsRefusal%", activeChar.isBuffProtected() ? ACTIVED : DESATIVED);
- + html.replace("%messageRefusal%", activeChar.isInRefusalMode() ? ACTIVED : DESATIVED);
- + activeChar.sendPacket(html);
- + }
- +
- + @Override
- + public String[] getVoicedCommandList()
- + {
- + return _voicedCommands;
- + }
- +}
- \ No newline at end of file
- Index: java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java (revision 0)
- +++ java/net/sf/l2j/gameserver/handler/VoicedCommandHandler.java (working copy)
- import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Online;
- +import net.sf.l2j.gameserver.handler.voicedcommandhandlers.Menu;
- registerHandler(new Online());
- + registerHandler(new Menu());
- Index: java/net/sf/l2j/gameserver/model/actor/L2Character.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/model/actor/L2Character.java (revision 1)
- +++ java/net/sf/l2j/gameserver/model/actor/L2Character.java (working copy)
- @@ -182,6 +184,18 @@
- private boolean _isRaid = false;
- + // protect From Debuffs
- + private boolean _isBuffProtected = false;
- + public void setIsBuffProtected(boolean value)
- + {
- + _isBuffProtected = value;
- + }
- +
- + public boolean isBuffProtected()
- + {
- + return _isBuffProtected;
- + }
- Index: java/net/sf/l2j/gameserver/handler/skillhandlers/Continuous.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/handler/skillhandlers/Continuous.java (revision 1)
- +++ java/net/sf/l2j/gameserver/handler/skillhandlers/Continuous.java (working copy)
- @@ -89,6 +89,15 @@
- if (target.getFirstEffect(L2EffectType.BLOCK_BUFF) != null)
- continue;
- + // Anti-Buff Protection prevents you from getting buffs by other players
- + if (activeChar instanceof L2PcInstance && target != activeChar && target.isBuffProtected() && !skill.isHeroSkill()
- + && (skill.getSkillType() == L2SkillType.BUFF
- + || skill.getSkillType() == L2SkillType.HEAL_PERCENT
- + || skill.getSkillType() == L2SkillType.MANAHEAL_PERCENT
- + || skill.getSkillType() == L2SkillType.COMBATPOINTHEAL
- + || skill.getSkillType() == L2SkillType.REFLECT))
- + continue;
- +
- Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 1)
- +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)
- @@ -541,6 +541,7 @@
- private boolean _messageRefusal = false; // message refusal mode
- private boolean _tradeRefusal = false; // Trade refusal
- private boolean _exchangeRefusal = false; // Exchange refusal
- + private boolean _isPartyInRefuse = false; // Party Refusal Mode
- @@ -7979,6 +7997,16 @@
- return _race[i];
- }
- + public boolean isPartyInRefuse()
- + {
- + return _isPartyInRefuse;
- + }
- +
- + public void setIsPartyInRefuse(boolean value)
- + {
- + _isPartyInRefuse = value;
- + }
- +
- public boolean isInRefusalMode()
- {
- Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java (revision 1)
- +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestJoinParty.java (working copy)
- @@ -64,6 +72,18 @@
- return;
- }
- + if (target.isPartyInRefuse())
- + {
- + requestor.sendMessage("[Party Refuse]: Player in refusal party.");
- + return;
- + }
- +
- if (target.isInParty())
- Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java
- ===================================================================
- --- java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java (revision 1)
- +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestBypassToServer.java (working copy)
- + if (_command.startsWith("voiced_"))
- + {
- + String command = _command.split(" ")[0];
- +
- + IVoicedCommandHandler ach = VoicedCommandHandler.getInstance().getHandler(_command.substring(7));
- +
- + if (ach == null)
- + {
- + activeChar.sendMessage("The command " + command.substring(7) + " does not exist!");
- + _log.warning("No handler registered for command '" + _command + "'");
- + return;
- + }
- +
- + ach.useVoicedCommand(_command.substring(7), activeChar, null);
- + }
- else if (_command.startsWith("npc_"))
- {
- if (!activeChar.validateBypass(_command))
- data/html/mods/
- menu.htm
- <html><body><title>By Bluur - Fanatic Team</title>
- <br>
- <center>
- <table width=224>
- <tr>
- <td width=32><img src=Icon.etc_alphabet_l_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_i_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_n_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_a_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_g_i00 height=32 width=32></td>
- <td width=32><img src=Icon.etc_alphabet_e_i00 height=32 width=32></td>
- </tr>
- </table>
- <br>
- <br>
- Player(s) online: <font color="00FF00">%online%</font></center>
- <br>
- <center><font color="LEVEL">Configure your character</font></center>
- <img src="L2UI.SquareGray" width=270 height=1>
- <table bgcolor="000000">
- <tr>
- <td width=5></td>
- <td width=105>Type</td>
- <td width=100>Currently</td>
- <td width=50>Action</td>
- </tr>
- </table>
- <img src="L2UI.SquareGray" width=270 height=1>
- <br>
- <table bgcolor="000000">
- <tr>
- <td width=5></td>
- <td width=100>Party Refuse</td>
- <td width=100>%partyRefusal%</td>
- <td width=50><button width=35 height=15 back="sek.cbui94" fore="sek.cbui94" action="bypass -h voiced_setPartyRefuse" value="Alter"></td>
- </tr>
- <tr>
- <td width=5></td>
- <td width=100>Trade Refusal</td>
- <td width=100>%tradeRefusal%</td>
- <td width=50><button width=35 height=15 back="sek.cbui94" fore="sek.cbui94" action="bypass -h voiced_setTradeRefuse" value="Alter"></td>
- </tr>
- <tr>
- <td width=5></td>
- <td width=100>Buffs Refusal</td>
- <td width=100>%buffsRefusal%</td>
- <td width=50><button width=35 height=15 back="sek.cbui94" fore="sek.cbui94" action="bypass -h voiced_setbuffsRefuse" value="Alter"></td>
- </tr>
- <tr>
- <td width=5></td>
- <td width=100>Message Refusal</td>
- <td width=100>%messageRefusal%</td>
- <td width=50><button width=35 height=15 back="sek.cbui94" fore="sek.cbui94" action="bypass -h voiced_setMessageRefuse" value="Alter"></td>
- </tr>
- </table>
- <br>
- <center>
- <img src="L2UI.SquareGray" width=160 height=1><br>
- <font color="LEVEL">Fanatic Team</font></center>
- </body></html>
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