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Kittdy2

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Dec 28th, 2018
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  1. local char = owner
  2. for i,v in pairs(char:children()) do
  3. if v:IsA("Accessory") then
  4. v:Destroy()
  5. end
  6. end
  7. local aura = Instance.new("ParticleEmitter",owner)
  8. aura.Size = NumberSequence.new(0)
  9. aura.Lifetime = NumberRange.new(0)
  10. aura.LightEmission = 0
  11. local jun = owner
  12. local Player= owner
  13. repeat wait()
  14. until Player
  15. local Char=Player.Character
  16. repeat wait()
  17. until Char
  18. local CurrentEffects={}
  19. local CurrentDamages={}
  20. local Human=Char.Humanoid
  21. local LArm=Char["Left Arm"]
  22. local RArm=Char["Right Arm"]
  23. local LLeg=Char["Left Leg"]
  24. local RLeg=Char["Right Leg"]
  25. local Torso=Char.Torso
  26. local RS=Torso["Right Shoulder"]
  27. local LS=Torso["Left Shoulder"]
  28. local RH=Torso["Right Hip"]
  29. local LH=Torso["Left Hip"]
  30. local Head=Char.Head
  31. local Neck=Torso.Neck
  32. local RootPart=Char.HumanoidRootPart
  33. local RootJoint=RootPart.RootJoint
  34. local equipped=false
  35. local Debounce=false
  36. local Anim="Idle"
  37. local chat = game:GetService("Chat")
  38. local Mouse=Player:GetMouse()
  39. local Lighting=game.Lighting
  40. local cf=CFrame.new
  41. local v3=Vector3.new
  42. local c3=Color3.new
  43. local it=Instance.new
  44. local angles=CFrame.Angles
  45. local rad=math.rad
  46. local ran=math.random
  47. local huge=math.huge
  48. local attacking=false
  49. local attacktype=1
  50. local Portalling=false
  51. local p = owner
  52. local char = p.Character
  53. local mouse = p:GetMouse()
  54. local larm = char["Left Arm"]
  55. local rarm = char["Right Arm"]
  56. local lleg = char["Left Leg"]
  57. local rleg = char["Right Leg"]
  58. local hed = char.Head
  59. -- This script has been converted to FE by Gaminhyena
  60.  
  61.  
  62. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  63. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  64. do
  65. print("FE Compatibility code by Gaminhyena | Made into FE also by Gaminhyna")
  66. script.Parent = Player.Character
  67.  
  68. --RemoteEvent for communicating
  69. local Event = Instance.new("RemoteEvent")
  70. Event.Name = "UserInput_Event"
  71.  
  72. --Fake event to make stuff like Mouse.KeyDown work
  73. local function fakeEvent()
  74. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  75. t.connect = t.Connect
  76. return t
  77. end
  78.  
  79. --Creating fake input objects with fake variables
  80. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  81. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  82. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  83. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  84. end}
  85. --Merged 2 functions into one by checking amount of arguments
  86. CAS.UnbindAction = CAS.BindAction
  87.  
  88. --This function will trigger the events that have been :Connect()'ed
  89. local function te(self,ev,...)
  90. local t = m[ev]
  91. if t and t._fakeEvent and t.Function then
  92. t.Function(...)
  93. end
  94. end
  95. m.TrigEvent = te
  96. UIS.TrigEvent = te
  97.  
  98. Event.OnServerEvent:Connect(function(plr,io)
  99. if plr~=Player then return end
  100. if io.isMouse then
  101. m.Target = io.Target
  102. m.Hit = io.Hit
  103. else
  104. local b = io.UserInputState == Enum.UserInputState.Begin
  105. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  106. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  107. end
  108. for _,t in pairs(CAS.Actions) do
  109. for _,k in pairs(t.Keys) do
  110. if k==io.KeyCode then
  111. t.Function(t.Name,io.UserInputState,io)
  112. end
  113. end
  114. end
  115. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  116. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  117. end
  118. end)
  119. Event.Parent = NLS([==[
  120. local Player = game:GetService("Players").LocalPlayer
  121. local Event = script:WaitForChild("UserInput_Event")
  122.  
  123. local UIS = game:GetService("UserInputService")
  124. local input = function(io,a)
  125. if a then return end
  126. --Since InputObject is a client-side instance, we create and pass table instead
  127. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  128. end
  129. UIS.InputBegan:Connect(input)
  130. UIS.InputEnded:Connect(input)
  131.  
  132. local Mouse = Player:GetMouse()
  133. local h,t
  134. --Give the server mouse data 30 times every second, but only if the values changed
  135. --If player is not moving their mouse, client won't fire events
  136. while wait(1/30) do
  137. if h~=Mouse.Hit or t~=Mouse.Target then
  138. h,t=Mouse.Hit,Mouse.Target
  139. Event:FireServer({isMouse=true,Target=t,Hit=h})
  140. end
  141. end]==],Player.Character)
  142. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  143. end
  144. local symbolimg = "rbxassetid://349165228"
  145. local torso = char.Torso
  146. local hum = char.Humanoid
  147. local cam = game.Workspace.CurrentCamera
  148. local root = char.HumanoidRootPart
  149. local deb = false
  150. local shot = 0
  151. local debris=game:service"Debris"
  152. local l = game:GetService("Lighting")
  153. local rs = game:GetService("RunService").RenderStepped
  154. local eColors = {"Royal purple", "Really black"}
  155. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  156. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  157. LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  158. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  159. RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  160. ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  161. --------------------------------------------------------------------
  162.  
  163.  
  164.  
  165. local Transforming = true
  166. Human.WalkSpeed = 0
  167.  
  168.  
  169. Player:ClearCharacterAppearance()
  170. wait(0.1)
  171. Player.Character.Head.BrickColor = BrickColor.new("Really black")
  172. Player.Character.Torso.BrickColor = BrickColor.new("Really black")
  173. Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  174. Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  175. Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  176. Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  177. Player.Character.Head.face:Destroy()
  178.  
  179.  
  180.  
  181.  
  182.  
  183.  
  184.  
  185. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  186. selectionBoxOfTorso.Adornee = Torso
  187. selectionBoxOfTorso.Color = BrickColor.new("Lime green")
  188. selectionBoxOfTorso.LineThickness = 0.01
  189. selectionBoxOfTorso.Transparency = 0
  190.  
  191. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  192. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  193. selectionBoxOfRightArm.Color = BrickColor.new("Lime green")
  194. selectionBoxOfRightArm.LineThickness = 0.01
  195. selectionBoxOfRightArm.Transparency = 0
  196.  
  197. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  198. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  199. selectionBoxOfRightLeg.Color = BrickColor.new("Lime green")
  200. selectionBoxOfRightLeg.LineThickness = 0.01
  201. selectionBoxOfRightLeg.Transparency = 0
  202.  
  203. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  204. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  205. selectionBoxOfLeftArm.Color = BrickColor.new("Lime green")
  206. selectionBoxOfLeftArm.LineThickness = 0.01
  207. selectionBoxOfLeftArm.Transparency = 0
  208.  
  209. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  210. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  211. selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green")
  212. selectionBoxOfLeftLeg.LineThickness = 0.01
  213. selectionBoxOfLeftLeg.Transparency = 0
  214.  
  215.  
  216. LightOnBody = Instance.new("PointLight", Head)
  217. LightOnBody.Brightness = 3000
  218. LightOnBody.Range = 20
  219. LightOnBody.Color = Color3.new(0, 225, 0)
  220.  
  221.  
  222.  
  223. local p = owner
  224. local char = p.Character
  225. GodOfDestruction = Instance.new("Model",owner)
  226. GodOfDestruction.Name = "GodOfDestruction"
  227. humanoid = Instance.new("Humanoid",owner.Character.Torso.GodOfDestruction)
  228. shirt = Instance.new("Shirt",owner.Character.Torso.GodOfDestruction)
  229. shirt.Name = "Shirt"
  230. pants = Instance.new("Pants",owner.Character.Torso.GodOfDestruction)
  231. pants.Name = "Pants"
  232. torso = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  233. torso.Size = Vector3.new(2,2,1)
  234. torso.Rotation = Vector3.new(0,180,0)
  235. torso.Position = Vector3.new(0,4,0)
  236. torso.BrickColor = BrickColor.new("Really black")
  237. torso.Name = "Torso"
  238. head = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  239. head.Size = Vector3.new(1.25,1.25,1.25)
  240. head.BrickColor = BrickColor.new("Really black")
  241. head.Name = "Head"
  242. head.Position = Vector3.new(0,6,0)
  243. headmesh = Instance.new("SpecialMesh",head)
  244. headmesh.MeshType = "Head"
  245. larm = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  246. larm.Size = Vector3.new(1,2,1)
  247. larm.BrickColor = BrickColor.new("Really black")
  248. larm.Name = "Left Arm"
  249. larm.Position = Vector3.new(-2,4,0)
  250. rarm = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  251. rarm.Size = Vector3.new(1,2,1)
  252. rarm.BrickColor = BrickColor.new("Really black")
  253. rarm.Name = "Right Arm"
  254. rarm.Position = Vector3.new(2,4,0)
  255. lleg = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  256. lleg.Size = Vector3.new(1,2,1)
  257. lleg.Name = "Left Leg"
  258. lleg.Position = Vector3.new(1,2,0)
  259. lleg.BrickColor = BrickColor.new("Really black")
  260. rleg = Instance.new("Part",owner.Character.Torso.GodOfDestruction)
  261. rleg.Size = Vector3.new(1,2,1)
  262. rleg.Name = "Right Leg"
  263. rleg.Position = Vector3.new(-1,2,0)
  264. rleg.BrickColor = BrickColor.new("Really black")
  265. headweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Head)
  266. headweld.Part0 = owner.Character.Torso.GodOfDestruction.Head
  267. headweld.Part1 = torso
  268. headweld.C0 = CFrame.new(0, -1.5, 0)
  269. larmweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  270. larmweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  271. larmweld.Part1 = larm
  272. larmweld.C0 = CFrame.new(1.5, 0, 0)
  273. rarmweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  274. rarmweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  275. rarmweld.Part1 = rarm
  276. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  277. rlegweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  278. rlegweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  279. rlegweld.Part1 = rleg
  280. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  281. llegweld = Instance.new("Weld",owner.Character.Torso.GodOfDestruction.Torso)
  282. llegweld.Part0 = owner.Character.Torso.GodOfDestruction.Torso
  283. llegweld.Part1 = lleg
  284. llegweld.C0 = CFrame.new(0.5, -2, 0)
  285. npctoplayer = Instance.new("Weld",owner.Character.Torso)
  286. npctoplayer.Part0 = owner.Character.Torso
  287. npctoplayer.Part1 = torso
  288. npctoplayer.C0 = CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  289.  
  290.  
  291. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  292. selectionBoxOfTorso.Adornee = torso
  293. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  294. selectionBoxOfTorso.LineThickness = 0.01
  295. selectionBoxOfTorso.Transparency = 0
  296.  
  297. local selectionBoxOfRightArm = Instance.new("SelectionBox",rarm)
  298. selectionBoxOfRightArm.Adornee =rarm
  299. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  300. selectionBoxOfRightArm.LineThickness = 0.01
  301. selectionBoxOfRightArm.Transparency = 0
  302.  
  303. local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg)
  304. selectionBoxOfRightLeg.Adornee =rleg
  305. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  306. selectionBoxOfRightLeg.LineThickness = 0.01
  307. selectionBoxOfRightLeg.Transparency = 0
  308.  
  309. local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm)
  310. selectionBoxOfLeftArm.Adornee = larm
  311. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  312. selectionBoxOfLeftArm.LineThickness = 0.01
  313. selectionBoxOfLeftArm.Transparency = 0
  314.  
  315. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",lleg)
  316. selectionBoxOfLeftLeg.Adornee = lleg
  317. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  318. selectionBoxOfLeftLeg.LineThickness = 0.01
  319. selectionBoxOfLeftLeg.Transparency = 0
  320.  
  321.  
  322. LightOnBody = Instance.new("PointLight", head)
  323. LightOnBody.Brightness = 3000
  324. LightOnBody.Range = 20
  325. LightOnBody.Color = Color3.new(225, 0, 0)
  326.  
  327.  
  328.  
  329.  
  330.  
  331.  
  332.  
  333.  
  334. CV="Pastel blue"
  335.  
  336. local txt = Instance.new("BillboardGui", GodOfDestruction)
  337. txt.Adornee = head
  338. txt.Name = "_status"
  339. txt.Size = UDim2.new(2, 0, 1.2, 0)
  340. txt.StudsOffset = Vector3.new(-9, 8, 0)
  341. local text = Instance.new("TextLabel", txt)
  342. text.Size = UDim2.new(10, 0, 7, 0)
  343. text.FontSize = "Size24"
  344. text.TextScaled = true
  345. text.TextTransparency = 0
  346. text.BackgroundTransparency = 1
  347. text.TextTransparency = 0
  348. text.TextStrokeTransparency = 0
  349. text.Font = "Antique"
  350. text.TextStrokeColor3 = Color3.new(225,0,0)
  351.  
  352. v=Instance.new("Part")
  353. v.Name = "ColorBrick"
  354. v.Parent=Player.Character
  355. v.FormFactor="Symmetric"
  356. v.Anchored=true
  357. v.CanCollide=false
  358. v.BottomSurface="Smooth"
  359. v.TopSurface="Smooth"
  360. v.Size=Vector3.new(10,5,3)
  361. v.Transparency=1
  362. v.CFrame=Char.Torso.CFrame
  363. v.BrickColor=BrickColor.new(CV)
  364. v.Transparency=1
  365. text.TextColor3 = Color3.new(0,0,0)
  366. v.Shape="Block"
  367. text.Text = "God Of Destruction"
  368.  
  369.  
  370.  
  371.  
  372. local ChatService = game:GetService("Chat")
  373.  
  374. ChatService:Chat(Head, "If we fuse...we will become the omni god..", "Green")
  375. wait(4)
  376. ChatService:Chat(Head, "No one will be able to stop us...", "Green")
  377. wait(4)
  378. ChatService:Chat(Head, "Lets do this...", "Green")
  379.  
  380.  
  381. local close = -10
  382. for i=1,10 do
  383. wait(0.2)
  384. close = close + 1
  385. npctoplayer.C0 = CFrame.new(0, 0, close) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  386. end
  387. owner.Character.Torso.GodOfDestruction:Destroy()
  388. wait(0.1)
  389. local p = owner
  390. local char = p.Character
  391. local mouse = p:GetMouse()
  392. local larm = char["Left Arm"]
  393. local rarm = char["Right Arm"]
  394. local lleg = char["Left Leg"]
  395. local rleg = char["Right Leg"]
  396. local hed = char.Head
  397. local torso = char.Torso
  398. local hum = char.Humanoid
  399. local cam = game.Workspace.CurrentCamera
  400. local root = char.HumanoidRootPart
  401. local deb = false
  402. local shot = 0
  403. local debris=game:service"Debris"
  404. local l = game:GetService("Lighting")
  405. local rs = OnClientEvent,
  406.  
  407.  
  408. Debounces = {
  409. CanAttack = true;
  410. NoIdl = false;
  411. Slashing = false;
  412. Slashed = false;
  413. RPunch = false;
  414. Invisible = false;
  415. RPunched = false;
  416. LPunch = false;
  417. LPunched = false;
  418. }
  419. local Touche = {char.Name, }
  420.  
  421.  
  422. function genWeld(a,b)
  423. local w = Instance.new("Weld",a)
  424. w.Part0 = a
  425. w.Part1 = b
  426. return w
  427. end
  428. function weld(a, b)
  429. local weld = Instance.new("Weld")
  430. weld.Name = "W"
  431. weld.Part0 = a
  432. weld.Part1 = b
  433. weld.C0 = a.CFrame:inverse() * b.CFrame
  434. weld.Parent = a
  435. return weld;
  436. end
  437. ----------------------------------------------------
  438. function Lerp(c1,c2,al)
  439. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  440. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  441. for i,v in pairs(com1) do
  442. com1[i] = v+(com2[i]-v)*al
  443. end
  444. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  445. end
  446. ----------------------------------------------------
  447. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  448. local wld = Instance.new("Weld", wp1)
  449. wld.Part0 = wp0
  450. wld.Part1 = wp1
  451. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  452. end
  453. ----------------------------------------------------
  454. function weld5(part0, part1, c0, c1)
  455. weeld=Instance.new("Weld", part0)
  456. weeld.Part0=part0
  457. weeld.Part1=part1
  458. weeld.C0=c0
  459. weeld.C1=c1
  460. return weeld
  461. end
  462. ----------------------------------------------------
  463. function HasntTouched(plrname)
  464. local ret = true
  465. for _, v in pairs(Touche) do
  466. if v == plrname then
  467. ret = false
  468. end
  469. end
  470. return ret
  471. end
  472. ----------------------------------------------------
  473.  
  474. newWeld(torso, larm, -1.5, 0.5, 0)
  475. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  476. newWeld(torso, rarm, 1.5, 0.5, 0)
  477. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  478. newWeld(torso, hed, 0, 1.5, 0)
  479. newWeld(torso, lleg, -0.5, -1, 0)
  480. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  481. newWeld(torso, rleg, 0.5, -1, 0)
  482. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  483. newWeld(root, torso, 0, -1, 0)
  484. torso.Weld.C1 = CFrame.new(0, -1, 0)
  485.  
  486.  
  487. p = Instance.new("Part")
  488. p.BrickColor = BrickColor.new("Dark indigo")
  489. p.Transparency = 1
  490. TorsoColor = p.BrickColor
  491.  
  492.  
  493. local Transforming = true
  494. hum.WalkSpeed = 0
  495.  
  496.  
  497.  
  498.  
  499. local fx = Instance.new("Part",Torso)
  500. wit = p.BrickColor.Color
  501. wit2 = Color3.new(85,0,127)
  502. local glowz = Instance.new("ParticleEmitter",fx)
  503. glowz.LightEmission = 1
  504. glowz.Texture = "rbxassetid://284205403"
  505. glowz.Color = ColorSequence.new(wit)
  506. glowz.Size = NumberSequence.new(5)
  507. glowz.Speed = NumberRange.new(25,50)
  508. glowz.LockedToPart = false
  509. glowz.Transparency = NumberSequence.new(0.75)
  510. glowz.RotSpeed = NumberRange.new(-2000,2000)
  511. glowz.Lifetime = NumberRange.new(1)
  512. glowz.Rate = 50000
  513. glowz.VelocitySpread = 9001
  514. local glowz2 = Instance.new("ParticleEmitter",fx)
  515. glowz2.LightEmission = 0.5
  516. glowz.Texture = "rbxassetid://284205403"
  517. glowz2.Color = ColorSequence.new(wit2)
  518. glowz2.Size = NumberSequence.new(5)
  519. glowz2.Speed = NumberRange.new(25,50)
  520. glowz2.LockedToPart = false
  521. glowz2.Transparency = NumberSequence.new(0.75)
  522. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  523. glowz2.Lifetime = NumberRange.new(1)
  524. glowz2.Rate = 50000
  525. glowz2.VelocitySpread = 9001
  526. fx.Anchored = true
  527. fx.Material = "Neon"
  528. fx.CanCollide = false
  529. fx.Locked = true
  530. fx.Transparency = 1
  531. fx.Material = "Neon"
  532. fx.Size = Vector3.new(1,1,1)
  533. fx.TopSurface = "SmoothNoOutlines"
  534. fx.BottomSurface = "SmoothNoOutlines"
  535. fx.BrickColor = BrickColor.new("Really black")
  536. fxm = Instance.new("SpecialMesh",fx)
  537. fxm.MeshType = "Sphere"
  538. local sa2 = Instance.new("Sound",Torso)
  539. sa2.SoundId = "rbxassetid://93724183"
  540. sa2.Pitch = 0.5
  541. sa2.Volume = 5
  542. sa2.Looped = false
  543. sa2:Play()
  544. local value = 1
  545. fxm.Scale = Vector3.new(1,1,1)
  546. for i = 1, 20 do rs:wait()
  547. value = value - 0.05
  548. fx.Transparency = fx.Transparency - (1/20)
  549. fx.CFrame = Torso.CFrame
  550. fxm.Scale = fxm.Scale + Vector3.new(value,value,value)
  551. rs:wait()
  552. end
  553.  
  554.  
  555. selectionBoxOfTorso:Destroy()
  556. selectionBoxOfRightArm:Destroy()
  557. selectionBoxOfRightLeg:Destroy()
  558. selectionBoxOfLeftArm:Destroy()
  559. selectionBoxOfLeftLeg:Destroy()
  560. LightOnBody:Destroy()
  561.  
  562.  
  563. local selectionBoxOfTorso = Instance.new("SelectionBox",Torso)
  564. selectionBoxOfTorso.Adornee = Torso
  565. selectionBoxOfTorso.Color = BrickColor.new("Royal purple")
  566. selectionBoxOfTorso.LineThickness = 0.01
  567. selectionBoxOfTorso.Transparency = 0
  568.  
  569. local selectionBoxOfRightArm = Instance.new("SelectionBox",Char["Right Arm"])
  570. selectionBoxOfRightArm.Adornee = Char["Right Arm"]
  571. selectionBoxOfRightArm.Color = BrickColor.new("Royal purple")
  572. selectionBoxOfRightArm.LineThickness = 0.01
  573. selectionBoxOfRightArm.Transparency = 0
  574.  
  575. local selectionBoxOfRightLeg = Instance.new("SelectionBox",Char["Right Leg"])
  576. selectionBoxOfRightLeg.Adornee = Char["Right Leg"]
  577. selectionBoxOfRightLeg.Color = BrickColor.new("Royal purple")
  578. selectionBoxOfRightLeg.LineThickness = 0.01
  579. selectionBoxOfRightLeg.Transparency = 0
  580.  
  581. local selectionBoxOfLeftArm = Instance.new("SelectionBox",Char["Left Arm"])
  582. selectionBoxOfLeftArm.Adornee = Char["Left Arm"]
  583. selectionBoxOfLeftArm.Color = BrickColor.new("Royal purple")
  584. selectionBoxOfLeftArm.LineThickness = 0.01
  585. selectionBoxOfLeftArm.Transparency = 0
  586.  
  587. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Char["Left Leg"])
  588. selectionBoxOfLeftLeg.Adornee = Char["Left Leg"]
  589. selectionBoxOfLeftLeg.Color = BrickColor.new("Royal purple")
  590. selectionBoxOfLeftLeg.LineThickness = 0.01
  591. selectionBoxOfLeftLeg.Transparency = 0
  592.  
  593.  
  594.  
  595.  
  596. local Orbd = Instance.new("Part", char)
  597. Orbd.Name = "Orbd"
  598. Orbd.Shape = Enum.PartType.Ball
  599. Orbd.CanCollide = false
  600.  
  601. Orbd.BrickColor = BrickColor.new("Royal purple")
  602.  
  603. Orbd.Transparency = 0
  604. Orbd.Material = "Neon"
  605. Orbd.Size = Vector3.new(0.1, 0.1, 0.1)
  606. Orbd.TopSurface = Enum.SurfaceType.Smooth
  607. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  608.  
  609. local Weld = Instance.new("Weld", Orbd)
  610. Weld.Part0 = char.Head
  611. Weld.Part1 = Orbd
  612. Weld.C1 = CFrame.new(-0.2, -0.2, 0.5)
  613. local glov = Instance.new("PointLight", Orbd)
  614. glov.Brightness = 3000
  615. glov.Range = 20
  616. glov.Color = Color3.new(255, 0, 255)
  617.  
  618. --------------------------------------------------------
  619. local Orbvc = Instance.new("Part", char)
  620. Orbvc.Name = "Orbvc"
  621. Orbvc.Shape = Enum.PartType.Ball
  622. Orbvc.CanCollide = false
  623.  
  624. Orbvc.BrickColor = BrickColor.new("Royal purple")
  625.  
  626. Orbvc.Transparency = 0
  627. Orbvc.Material = "Neon"
  628. Orbvc.Size = Vector3.new(0.1, 0.1, 0.1)
  629. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  630. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  631.  
  632. local Weld = Instance.new("Weld", Orbvc)
  633. Weld.Part0 = char.Head
  634. Weld.Part1 = Orbvc
  635. Weld.C1 = CFrame.new(0.2, -0.2, 0.5)
  636. local glo = Instance.new("PointLight", Orbvc)
  637. glo.Brightness = 3000
  638. glo.Range = 20
  639. glo.Color = Color3.new(255, 0, 255)
  640. ----------------------------------------------------
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650.  
  651. function FindNearestTorso(Position,Distance,SinglePlayer)
  652. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  653. local List = {}
  654. for i,v in pairs(workspace:GetChildren())do
  655. if v:IsA("Model")then
  656. if v:findFirstChild("Torso")then
  657. if v ~= char then
  658. if(v.Torso.Position -Position).magnitude <= Distance then
  659. table.insert(List,v)
  660. end
  661. end
  662. end
  663. end
  664. end
  665. return List
  666. end
  667.  
  668.  
  669.  
  670.  
  671. GroundWave1 = function()
  672. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  673. local Colors = {"Royal purple", "Really black"}
  674. local wave = Instance.new("Part", Torso)
  675. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  676. wave.Anchored = true
  677. wave.CanCollide = false
  678. wave.Locked = true
  679. wave.Size = Vector3.new(1, 1, 1)
  680. wave.TopSurface = "Smooth"
  681. wave.BottomSurface = "Smooth"
  682. wave.Transparency = 0.35
  683. wave.CFrame = HandCF
  684. wm = Instance.new("SpecialMesh", wave)
  685. wm.MeshId = "rbxassetid://3270017"
  686. coroutine.wrap(function()
  687. for i = 1, 30, 1 do
  688. wm.Scale = Vector3.new(50, 50, 1 + i*50)
  689. wave.Size = wm.Scale
  690. wave.CFrame = HandCF
  691. wave.Transparency = i/30
  692. wait()
  693. end
  694. wait()
  695. wave:Destroy()
  696. end)()
  697. end
  698. ----------------------------------------------------
  699.  
  700.  
  701. GroundWave3 = function()
  702. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  703. local Colors = {"Royal purple", "Royal purple"}
  704. local wave = Instance.new("Part", torso)
  705. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  706. wave.Anchored = true
  707. wave.CanCollide = false
  708. wave.Locked = true
  709. wave.Size = Vector3.new(1, 1, 1)
  710. wave.TopSurface = "Smooth"
  711. wave.BottomSurface = "Smooth"
  712. wave.Transparency = 0.35
  713. wave.CFrame = HandCF
  714. wm = Instance.new("SpecialMesh", wave)
  715. wm.MeshId = "rbxassetid://3270017"
  716. coroutine.wrap(function()
  717. for i = 1, 14, 1 do
  718. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  719. wave.Size = wm.Scale
  720. wave.CFrame = HandCF
  721. wave.Transparency = i/14
  722. wait()
  723. end
  724. wait()
  725. wave:Destroy()
  726. end)()
  727. end
  728.  
  729.  
  730.  
  731.  
  732.  
  733. local acos = math.acos
  734. local sqrt = math.sqrt
  735. local Vec3 = Vector3.new
  736. local fromAxisAngle = CFrame.fromAxisAngle
  737.  
  738. local function toAxisAngle(CFr)
  739. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  740. local Angle = math.acos((R00+R11+R22-1)/2)
  741. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  742. A = A == 0 and 0.00001 or A
  743. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  744. B = B == 0 and 0.00001 or B
  745. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  746. C = C == 0 and 0.00001 or C
  747. local x = (R21-R12)/sqrt(A)
  748. local y = (R02-R20)/sqrt(B)
  749. local z = (R10-R01)/sqrt(C)
  750. return Vec3(x,y,z),Angle
  751. end
  752.  
  753. local acos = math.acos
  754. local sqrt = math.sqrt
  755. local Vec3 = Vector3.new
  756. local fromAxisAngle = CFrame.fromAxisAngle
  757.  
  758. local function toAxisAngle(CFr)
  759. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  760. local Angle = math.acos((R00+R11+R22-1)/2)
  761. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  762. A = A == 0 and 0.00001 or A
  763. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  764. B = B == 0 and 0.00001 or B
  765. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  766. C = C == 0 and 0.00001 or C
  767. local x = (R21-R12)/sqrt(A)
  768. local y = (R02-R20)/sqrt(B)
  769. local z = (R10-R01)/sqrt(C)
  770. return Vec3(x,y,z),Angle
  771. end
  772.  
  773. function ApplyTrig(Num,Func)
  774. local Min,Max = Func(0),Func(1)
  775. local i = Func(Num)
  776. return (i-Min)/(Max-Min)
  777. --[[if Func == "sin" then
  778. return (math.sin((1-Num)*math.pi)+1)/2
  779. elseif Func == "cos" then
  780. return (math.cos((1-Num)*math.pi)+1)/2
  781. end]]
  782. end
  783.  
  784. function LerpCFrame(CFrame1,CFrame2,Num)
  785. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  786. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  787. end
  788.  
  789.  
  790.  
  791. local togglecamshake = true
  792.  
  793. function camshake(partoz, magn, intens)
  794. if togglecamshake == true then
  795. return
  796. end
  797. for _, guy in pairs(workspace:GetChildren()) do
  798. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy.Name ~= "Noob" and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
  799. coroutine.resume(coroutine.create(function()
  800. local humz = guy:FindFirstChild("Humanoid")
  801. local torse = guy:FindFirstChild("Torso")
  802. for _ = 1, 5 * intens do
  803. wait()
  804. humz.CameraOffset = Vector3.new(2 * math.random(-intens, intens), 0.5 * math.random(-intens, intens), 2 * math.random(-intens, intens))
  805. end
  806. humz.CameraOffset = Vector3.new(0, 0, 0)
  807. end))
  808. end
  809. end
  810. end
  811.  
  812.  
  813. function Crater(Torso,Radius)
  814. Spawn(function()
  815. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  816. local Ignore = {}
  817. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  818. if v.Character ~= nil then
  819. Ignore[#Ignore+1] = v.Character
  820. end
  821. end
  822. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  823. if Hit == nil then return end
  824. local Parts = {}
  825. for i = 1,360,10 do
  826. local P = Instance.new("Part",Torso.Parent)
  827. P.Anchored = true
  828. P.FormFactor = "Custom"
  829. P.BrickColor = BrickColor.new("Royal purple")
  830. P.Material = "Granite"
  831. P.TopSurface = "Smooth"
  832. P.BottomSurface = "Smooth"
  833. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  834. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  835. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  836. if math.random(0,5) == 0 then -- rubble
  837. local P = Instance.new("Part",Torso.Parent)
  838. P.Anchored = true
  839. P.FormFactor = "Custom"
  840. P.BrickColor = BrickColor.new("Royal Purple")
  841. P.Material = Hit.Material
  842. P.TopSurface = "Smooth"
  843. P.BottomSurface = "Smooth"
  844. P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100)
  845. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  846. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  847. end
  848. end
  849. for i = 0,1,0.05 do
  850. for i2,v in pairs(Parts) do
  851. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  852. end
  853. wait(0.02)
  854. end
  855. for i,v in pairs(Parts) do
  856. if v[1].Size.X > 2.1 then
  857. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  858. end
  859. v[1].Anchored = false
  860. end
  861. for i = 0,1,0.05 do
  862. for i2,v in pairs(Parts) do
  863. v[1].Transparency = i
  864. if i == 1 then
  865. v[1]:Destroy()
  866. elseif i >= 0.25 then
  867. v[1].CanCollide = false
  868. end
  869. end
  870. wait(0.02)
  871. end
  872. Parts = nil
  873. end)
  874. end
  875.  
  876.  
  877.  
  878. GroundWave = function()
  879. if Transforming == true then
  880. local value = 5
  881. local value2 = 10
  882. local value3 = 20
  883. local sa2 = Instance.new("Sound",Torso)
  884. sa2.SoundId = "rbxassetid://393621716"
  885. sa2.Pitch = 1
  886. sa2.Volume = 10
  887. sa2.Looped = false
  888. sa2:Play()
  889. local wave = Instance.new("Part", Torso)
  890. local glowz = Instance.new("ParticleEmitter",wave)
  891. glowz.LightEmission = 1
  892. glowz.Texture = "rbxassetid://284205403"
  893. glowz.Color = ColorSequence.new(wit)
  894. glowz.Size = NumberSequence.new(30)
  895. glowz.Speed = NumberRange.new(25,100)
  896. glowz.LockedToPart = false
  897. glowz.Transparency = NumberSequence.new(0.75)
  898. glowz.RotSpeed = NumberRange.new(-2000,2000)
  899. glowz.Lifetime = NumberRange.new(1)
  900. glowz.Rate = 50000
  901. glowz.VelocitySpread = 9001
  902. local glowz2 = Instance.new("ParticleEmitter",wave)
  903. glowz2.LightEmission = 1
  904. glowz.Texture = "rbxassetid://284205403"
  905. glowz2.Color = ColorSequence.new(wit)
  906. glowz2.Size = NumberSequence.new(30)
  907. glowz2.Speed = NumberRange.new(25,100)
  908. glowz2.LockedToPart = false
  909. glowz2.Transparency = NumberSequence.new(0.75)
  910. glowz2.RotSpeed = NumberRange.new(-2000,2000)
  911. glowz2.Lifetime = NumberRange.new(1)
  912. glowz2.Rate = 50000
  913. glowz2.VelocitySpread = 9001
  914. wave.BrickColor = BrickColor.new("Really black")
  915. wave.Anchored = true
  916. wave.CanCollide = false
  917. wave.Locked = true
  918. wave.Size = Vector3.new(1, 1, 1)
  919. wave.TopSurface = "Smooth"
  920. wave.BottomSurface = "Smooth"
  921. wave.Transparency = 0.35
  922. wave.CFrame = fx.CFrame
  923. wave.Material = "Neon"
  924. wm = Instance.new("SpecialMesh", wave)
  925. wm.MeshType = "Sphere"
  926. wm.Scale = Vector3.new(1,1,1)
  927. local wave2 = Instance.new("Part", Torso)
  928. wave2.BrickColor = TorsoColor
  929. wave2.Anchored = true
  930. wave2.CanCollide = false
  931. wave2.Locked = true
  932. wave2.Size = Vector3.new(1, 1, 1)
  933. wave2.TopSurface = "Smooth"
  934. wave2.BottomSurface = "Smooth"
  935. wave2.Transparency = 0.35
  936. wave2.CFrame = fx.CFrame
  937. wave2.Material = "Neon"
  938. wm2 = Instance.new("SpecialMesh", wave2)
  939. wm2.MeshType = "FileMesh"
  940. wm2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  941. wm2.Scale = Vector3.new(1,1,1)
  942. local wave3 = Instance.new("Part", Torso)
  943. wave3.BrickColor = BrickColor.new("Really black")
  944. wave3.Anchored = true
  945. wave3.CanCollide = false
  946. wave3.Locked = true
  947. wave3.Size = Vector3.new(1, 1, 1)
  948. wave3.TopSurface = "Smooth"
  949. wave3.BottomSurface = "Smooth"
  950. wave3.Transparency = 0.35
  951. wave3.CFrame = fx.CFrame
  952. wave3.Material = "Neon"
  953. wm3 = Instance.new("SpecialMesh", wave3)
  954. wm3.MeshType = "FileMesh"
  955. wm3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  956. wm3.Scale = Vector3.new(1,1,1)
  957. coroutine.wrap(function()
  958. for i = 1, 18, 1 do
  959. value = value - 0.5
  960. value2 = value2 - 0.75*1.5
  961. value3 = value3 - 0.475*1.5
  962. wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5)
  963. wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5)
  964. wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25)
  965. --wave.Size = wm.Scale
  966. wave.CFrame = fx.CFrame
  967. wave.Transparency = i/14
  968. --wave2.Size = wm2.Scale
  969. wave2.CFrame = fx.CFrame
  970. wave2.Rotation = Vector3.new(90, 0, 0)
  971. wave2.Transparency = i/14
  972. --wave3.Size = wm3.Scale
  973. wave3.CFrame = fx.CFrame
  974. wave3.Rotation = Vector3.new(90, 0, 0)
  975. wave3.Transparency = i/14
  976. wait()
  977. glowz.Rate = 0
  978. glowz2.Rate = 0
  979. end
  980. wait()
  981. wave:Destroy()
  982. wave2:Destroy()
  983. wave3:Destroy()
  984. end)()
  985. elseif Transforming == false then
  986. wait()
  987. end
  988. end
  989.  
  990. for i = 1, 100 do rs:wait()
  991. fx.CFrame = Torso.CFrame
  992. end
  993.  
  994. spawn(function()
  995. while wait(1) do
  996. GroundWave()
  997. end
  998. end)
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004.  
  1005. local RbxUtility = LoadLibrary("RbxUtility")
  1006. local Create = RbxUtility.Create
  1007.  
  1008. function RemoveOutlines(part)
  1009. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1010. end
  1011. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1012. local Part = Create("Part"){
  1013. Parent = Parent,
  1014. Reflectance = Reflectance,
  1015. Transparency = Transparency,
  1016. CanCollide = false,
  1017. Locked = true,
  1018. BrickColor = BrickColor.new(tostring(BColor)),
  1019. Name = Name,
  1020. Size = Size,
  1021. Material = Material,
  1022. }
  1023. RemoveOutlines(Part)
  1024. return Part
  1025. end
  1026. local Effects = {}
  1027.  
  1028.  
  1029.  
  1030. wait(2)
  1031. local Muss = Instance.new("Sound",char)
  1032. Muss.SoundId = "rbxassetid://186942568"
  1033. Muss.Pitch = 1
  1034. Muss.Volume = 0
  1035. Muss.Looped = true
  1036. Muss:Play()
  1037. Transforming = false
  1038.  
  1039.  
  1040. local value2 = 1
  1041. for i = 1, 20 do rs:wait()
  1042. value2 = value2 - 0.05
  1043. glowz.Rate = 0
  1044. glowz2.Rate = 0
  1045. fx.Transparency = fx.Transparency + (1/20)
  1046. fx.CFrame = torso.CFrame
  1047. fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2)
  1048. rs:wait()
  1049. end
  1050.  
  1051.  
  1052. local Mus = Instance.new("Sound",char)
  1053. Mus.SoundId = "rbxassetid://752647397"
  1054. Mus.Pitch = 1
  1055. Mus.Volume = 40
  1056. Mus.Looped = false
  1057. wait(0.3)
  1058. Mus:Play()
  1059.  
  1060. glowz:Destroy()
  1061. glowz2:Destroy()
  1062. for i = 1,20 do
  1063.  
  1064. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1065. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1066. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1067. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1068. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1069. end
  1070. wait(1)
  1071. for i = 1,20 do
  1072. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  1074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  1075.  
  1076. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1077. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1078.  
  1079. end
  1080.  
  1081.  
  1082. wait(5)
  1083.  
  1084. wait(1.3)
  1085. for i = 1,20 do
  1086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1087.  
  1088.  
  1089. end
  1090. wait(0.4)
  1091. for i = 1,20 do
  1092.  
  1093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1094. end
  1095. wait(0.6)
  1096. for i = 1,20 do
  1097. wait()
  1098. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1099. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  1100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  1101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  1103. end
  1104. wait(0.2)
  1105. for i = 1,20 do
  1106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  1108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  1109.  
  1110. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  1111. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  1112.  
  1113. end
  1114. wait()
  1115.  
  1116. camshake(torso, 48, 6)
  1117. for i,v in pairs(FindNearestTorso(Torso.CFrame.p,40))do
  1118. if v:FindFirstChild('Humanoid') then
  1119. v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999999999999999999999))
  1120. end
  1121. end
  1122.  
  1123.  
  1124.  
  1125.  
  1126. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  1127. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1128. end
  1129.  
  1130. function rayCast(Position, Direction, MaxDistance, IgnoreList)
  1131. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  1132. end
  1133. local TBlast, TBMesh = Instance.new("Part"), Instance.new("SpecialMesh")
  1134. TBlast.BrickColor = BrickColor.new("Pink")
  1135. TBlast.Transparency = 1
  1136. TBlast.Anchored = true
  1137. TBlast.CanCollide = false
  1138. TBlast.CFrame = root.CFrame
  1139. TBlast.Size = Vector3.new(2,2,2)
  1140. TBMesh.Parent = TBlast
  1141. TBMesh.MeshType = "Sphere"
  1142. game.Lighting.Brightness = 0
  1143. game.Lighting.OutdoorAmbient = TBlast.BrickColor.Color
  1144. game.Lighting.TimeOfDay = 0.1
  1145. game.Lighting.FogEnd = 1000
  1146. game.Lighting.FogColor = TBlast.BrickColor.Color
  1147. game.Lighting.TimeOfDay = "00:00:00"
  1148. game.Lighting.Ambient = Color3.new(0,0,0)
  1149. game.Lighting.FogColor = Color3.new(0,0,0)
  1150. game.Lighting.FogEnd = 500
  1151. game.Lighting.FogStart = 0
  1152. game.Lighting.GlobalShadows = true
  1153.  
  1154.  
  1155.  
  1156. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1157. local valuer = 5
  1158. local valuer2 = 10
  1159. local valuer3 = 15
  1160. local sa2 = Instance.new("Sound",torso)
  1161. sa2.SoundId = "rbxassetid://130972023"
  1162. sa2.Pitch = 1
  1163. sa2.Volume = 5
  1164. sa2.Looped = false
  1165. sa2:Play()
  1166. local sar2 = Instance.new("Sound",torso)
  1167. sar2.SoundId = "rbxassetid://153274423"
  1168. sar2.Pitch = 1
  1169. sar2.Volume = 5
  1170. sar2.Looped = false
  1171. sar2:Play()
  1172. Crater(torso,67)
  1173.  
  1174. GroundWave4 = function()
  1175.  
  1176. local wave = Instance.new("Part", torso)
  1177. wave.BrickColor = BrickColor.new("Royal purple")
  1178. wave.Anchored = true
  1179. wave.CanCollide = false
  1180. wave.Locked = true
  1181. wave.Size = Vector3.new(1, 1, 1)
  1182. wave.TopSurface = "Smooth"
  1183. wave.BottomSurface = "Smooth"
  1184. wave.Transparency = 0.35
  1185. wave.CFrame = fx.CFrame
  1186. wm = Instance.new("SpecialMesh", wave)
  1187. wm.MeshType = "Sphere"
  1188. wm.Scale = Vector3.new(1,1,1)
  1189. coroutine.wrap(function()
  1190. for i = 1, 18, 1 do
  1191. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1192. --wave.Size = wm.Scale
  1193. wave.CFrame = fx.CFrame
  1194. wave.Transparency = i/14
  1195. wait()
  1196. end
  1197. wait()
  1198. wave:Destroy()
  1199. end)()
  1200.  
  1201. end
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207. GroundWave1()
  1208.  
  1209.  
  1210. CV="Pastel blue"
  1211.  
  1212. local txt = Instance.new("BillboardGui", Char)
  1213. txt.Adornee = Char .Head
  1214. txt.Name = "_status"
  1215. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1216. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1217. local text = Instance.new("TextLabel", txt)
  1218. text.Size = UDim2.new(10, 0, 7, 0)
  1219. text.FontSize = "Size24"
  1220. text.TextScaled = true
  1221. text.TextTransparency = 0
  1222. text.BackgroundTransparency = 1
  1223. text.TextTransparency = 0
  1224. text.TextStrokeTransparency = 0
  1225. text.Font = "Antique"
  1226. text.TextStrokeColor3 = Color3.new(170,0,255)
  1227.  
  1228. v=Instance.new("Part")
  1229. v.Name = "ColorBrick"
  1230. v.Parent=Player.Character
  1231. v.FormFactor="Symmetric"
  1232. v.Anchored=true
  1233. v.CanCollide=false
  1234. v.BottomSurface="Smooth"
  1235. v.TopSurface="Smooth"
  1236. v.Size=Vector3.new(10,5,3)
  1237. v.Transparency=1
  1238. v.CFrame=Char.Torso.CFrame
  1239. v.BrickColor=BrickColor.new(CV)
  1240. v.Transparency=1
  1241. text.TextColor3 = Color3.new(0,0,0)
  1242. v.Shape="Block"
  1243. text.Text = "The Omni-God of Erradication"
  1244.  
  1245.  
  1246.  
  1247.  
  1248. ROW = function(out, trans, s, wt, t, ang, plus)
  1249. for i = 1, 360, 360/t do
  1250. local c = Instance.new("Part", game.Workspace)
  1251. c.FormFactor = 3
  1252. c.TopSurface = 0
  1253. c.BottomSurface = 0
  1254. c.Size = s
  1255. c.Anchored = true
  1256. c.CanCollide = wt
  1257. c.Material=workspace.Base.Material
  1258. c.Transparency = trans
  1259. c.BrickColor = workspace.Base.BrickColor
  1260. c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1261. c.Locked=true
  1262. game.Debris:AddItem(c,15)
  1263. end
  1264. end
  1265.  
  1266. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1267.  
  1268.  
  1269.  
  1270.  
  1271.  
  1272.  
  1273.  
  1274. local wave = Instance.new("Part", torso)
  1275. wave.BrickColor = TorsoColor
  1276. wave.Anchored = true
  1277. wave.CanCollide = false
  1278. wave.Locked = true
  1279. wave.Size = Vector3.new(1, 1, 1)
  1280. wave.TopSurface = "Smooth"
  1281. wave.BottomSurface = "Smooth"
  1282. wave.Transparency = 0.35
  1283. wave.CFrame = HandCF
  1284. wm = Instance.new("SpecialMesh", wave)
  1285. wm.MeshId = "rbxassetid://3270017"
  1286. local wave2 = Instance.new("Part", torso)
  1287. wave2.BrickColor = BrickColor.new("Really black")
  1288. wave2.Anchored = true
  1289. wave2.CanCollide = false
  1290. wave2.Locked = true
  1291. wave2.Size = Vector3.new(1, 1, 1)
  1292. wave2.TopSurface = "Smooth"
  1293. wave2.BottomSurface = "Smooth"
  1294. wave2.Transparency = 0.35
  1295. wave2.CFrame = HandCF
  1296. wm2 = Instance.new("SpecialMesh", wave2)
  1297. wm2.MeshId = "rbxassetid://3270017"
  1298. local wave3 = Instance.new("Part", torso)
  1299. wave3.BrickColor = TorsoColor
  1300. wave3.Anchored = true
  1301. wave3.CanCollide = false
  1302. wave3.Locked = true
  1303. wave3.Size = Vector3.new(1, 1, 1)
  1304. wave3.TopSurface = "Smooth"
  1305. wave3.BottomSurface = "Smooth"
  1306. wave3.Transparency = 0.35
  1307. wave3.CFrame = HandCF
  1308. wm3 = Instance.new("SpecialMesh", wave3)
  1309. wm3.MeshId = "rbxassetid://3270017"
  1310. coroutine.wrap(function()
  1311. for i = 1, 14, 1 do
  1312. valuer = valuer - 0.35
  1313. valuer2 = valuer - 0.45
  1314. valuer3 = valuer3 - 0.475
  1315. wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200)
  1316. wave.Size = wm.Scale
  1317. wave.CFrame = HandCF
  1318. wave.Transparency = i/14
  1319. wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10)
  1320. wave2.Size = wm2.Scale
  1321. wave2.CFrame = HandCF
  1322. wave2.Transparency = i/14
  1323. wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1)
  1324. wave3.Size = wm2.Scale
  1325. wave3.CFrame = HandCF
  1326. wave3.Transparency = i/14
  1327. wait()
  1328. end
  1329. wait()
  1330. wave:Destroy()
  1331. wave2:Destroy()
  1332. end)()
  1333.  
  1334. local torso = owner.Character.Torso
  1335. local block = Instance.new("Part",torso)
  1336. block.Size = Vector3.new(0.1,0.1,0.1)
  1337. block.Position = block.Position + Vector3.new(2,2,2)
  1338. block.Transparency = 1
  1339. local weld = Instance.new("Weld",torso)
  1340. weld.Part0 = torso
  1341. weld.Part1 = block
  1342. weld.C0 = CFrame.new(0,5,0)
  1343. local tables = {5,4,3,2,1}
  1344. local part = Instance.new("ParticleEmitter")
  1345. part.Parent = owner.Character.Torso
  1346. part.LockedToPart = true
  1347.  
  1348. part.Texture = "rbxassetid://300899196"
  1349. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1350. part.Transparency = NumberSequence.new(0.7)
  1351. part.Lifetime = NumberRange.new(2)
  1352. part.Rate = 30
  1353. local part2 = Instance.new("ParticleEmitter",block)
  1354. part2.Lifetime = NumberRange.new(5)
  1355. part2.Speed = NumberRange.new(0)
  1356. part2.Size = NumberSequence.new(18)
  1357. part2.LockedToPart = true
  1358. part2.Transparency = NumberSequence.new(0.5)
  1359. part2.Rate = 3
  1360. part2.Color = ColorSequence.new(Color3.fromRGB(170,0,255))
  1361. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1362. local model = Instance.new("Model",torso)
  1363.  
  1364. local ball0 = Instance.new("Part",model)
  1365. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1366. ball0.Transparency = 0.5
  1367. ball0.BrickColor = BrickColor.new("Royal purple")
  1368. ball0.Size = Vector3.new(1,1,1)
  1369. ball0mesh = Instance.new("SpecialMesh",ball0)
  1370. ball0mesh.MeshType = "Sphere"
  1371. ball0mesh.Scale = Vector3.new(1,1,1)
  1372. ballweld = Instance.new("Weld",model)
  1373. ballweld.Part0 = torso
  1374. ballweld.Part1 = ball0
  1375.  
  1376.  
  1377.  
  1378.  
  1379. for i = 1,15 do
  1380. wait(0.1)
  1381. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1382. part2.Size = NumberSequence.new(15)
  1383. for i = 1 , 3 do
  1384. wait()
  1385. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1386.  
  1387. end
  1388.  
  1389. wait(0.1)
  1390. part2.Size = NumberSequence.new(8)
  1391. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1392. ball0mesh.Scale = Vector3.new(1,1,1)
  1393.  
  1394. end
  1395.  
  1396. hum.WalkSpeed = 16
  1397. Muss.Volume = 8
  1398.  
  1399.  
  1400. Charging = true
  1401. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1402. function FDebris()
  1403. repeat
  1404. local p = Instance.new('Part',Torso)
  1405. p.formFactor = 'Custom'
  1406. p.Size = Vector3.new(1,1,1)
  1407. p.BrickColor = BrickColor.new("Dark indigo")
  1408. p.CanCollide = false
  1409. p.Transparency = 0.2
  1410. p.Anchored = true
  1411. p.Locked=true
  1412. p.Material = "Neon"
  1413. s = math.random(1,40)/10
  1414. local m = Instance.new("BlockMesh",p)
  1415. m.Scale = Vector3.new(s,s,s)
  1416. p.CFrame = Torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1417. --[[coroutine.wrap(function()
  1418. wait(2)
  1419. while Charging == true do
  1420. wait(2)
  1421. GroundWave1()
  1422. wait(2)
  1423. end
  1424. end)()]]--
  1425.  
  1426. spawn(function()
  1427. while rs:wait() do
  1428. if p.Transparency >= 1 then p:Destroy() break end
  1429. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1430. p.Transparency = p.Transparency+0.01
  1431. end
  1432. end)
  1433. wait(.3)
  1434. until Charging == false
  1435. end
  1436.  
  1437.  
  1438. spawn(function()
  1439. while wait(.01)
  1440. do
  1441. FDebris()
  1442. end
  1443. end)
  1444.  
  1445.  
  1446.  
  1447. FloatPart = function()
  1448. local Part = Instance.new('Part',Torso)
  1449. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1450. Part.Anchored = true
  1451. Part.Material = 'Neon'
  1452. Part.CanCollide = false
  1453. Part.BrickColor = BrickColor.new("Royal purple")
  1454. local Mesh = Instance.new('SpecialMesh',Part)
  1455. Mesh.Scale = Vector3.new(4,4,.2)
  1456. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1457. Mesh.VertexColor = Vector3.new(0,170,255)
  1458. spawn(function()
  1459. for i = 1,30 do
  1460. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1461. Part.Transparency = Part.Transparency + .035
  1462.  
  1463. end
  1464. Part:Destroy()
  1465. end)
  1466. end;
  1467.  
  1468. DubPart = function()
  1469. local Part = Instance.new('Part',Torso)
  1470. Part.CFrame = CFrame.new(Torso.CFrame.X,workspace.Base.CFrame.Y+1,Torso.CFrame.Z) * CFrame.fromEulerAnglesXYZ(86.4,0,87)
  1471. Part.Anchored = true
  1472. Part.CanCollide = false
  1473. Part.Material = 'Neon'
  1474. Part.BrickColor = BrickColor.new(SecondaryColor)
  1475. local Mesh = Instance.new('SpecialMesh',Part)
  1476. Mesh.Scale = Vector3.new(7,7,.2)
  1477. Mesh.MeshId = 'http://www.roblox.com/asset/?id=3270017'
  1478. Mesh.VertexColor = Vector3.new(0,170,255)
  1479. spawn(function()
  1480. for i = 1,30 do
  1481. Mesh.Scale = Mesh.Scale + Vector3.new(.04,.04,0)
  1482. Part.Transparency = Part.Transparency + .035
  1483.  
  1484. end
  1485. Part:Destroy()
  1486. end)
  1487. end;
  1488.  
  1489. Fade = function(Item,t)
  1490. spawn(function()
  1491. for i = 1,20 do
  1492. Item.Transparency = Item.Transparency + .05
  1493. if t then
  1494. wait(t)
  1495. else
  1496. wait()
  1497. end
  1498. end
  1499. Item:Destroy()
  1500. end)
  1501. end
  1502.  
  1503. Particle = function(PrimaryColor)
  1504. local Part = Instance.new('Part',Torso)
  1505. Part.BrickColor = BrickColor.new(PrimaryColor)
  1506. Part.Anchored = true
  1507. Part.Transparency = .3
  1508. Part.CanCollide = false
  1509. Part.CFrame = Torso.CFrame * CFrame.new(math.random(-10,10),math.random(-15,15),math.random(-10,10)) * CFrame.fromEulerAnglesXYZ(math.random(),math.random(),math.random())
  1510. local Mesh = Instance.new('BlockMesh',Part)
  1511. Mesh.Scale = Vector3.new(.05,.1,.1)
  1512. spawn(function()
  1513. for i = 1,40 do
  1514. Part.Transparency = Part.Transparency + .0125
  1515. Part.CFrame = Part.CFrame * CFrame.new(0,-.07,0)
  1516.  
  1517. end
  1518. Part:Destroy()
  1519. end)
  1520. end;
  1521.  
  1522. --[[spawn(function()
  1523. while wait() do
  1524. wait(.05)
  1525. FloatPart()
  1526. wait(.08)
  1527. FloatPart()
  1528. wait(.05)
  1529. DubPart()
  1530. wait(.08)
  1531. end
  1532. end)]]
  1533.  
  1534.  
  1535. Particle("Royale purple")
  1536. Particle("Really black")
  1537. Particle("Royal purple")
  1538. --Character['HumanoidRootPart'].C1 = Character['HumanoidRootPart'].C1 * CFrame.new(0,Height+math.sin(tick())/150,0)
  1539. end)
  1540.  
  1541.  
  1542.  
  1543.  
  1544.  
  1545.  
  1546.  
  1547.  
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556. function FindNearestTorso(Position,Distance,SinglePlayer)
  1557. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1558. local List = {}
  1559. for i,v in pairs(workspace:GetChildren())do
  1560. if v:IsA("Model")then
  1561. if v:findFirstChild("Torso")then
  1562. if v ~= char then
  1563. if(v.Torso.Position -Position).magnitude <= Distance then
  1564. table.insert(List,v)
  1565. end
  1566. end
  1567. end
  1568. end
  1569. end
  1570. return List
  1571. end
  1572.  
  1573.  
  1574.  
  1575.  
  1576. vt = Vector3.new
  1577.  
  1578.  
  1579.  
  1580. local player = owner
  1581. local pchar = player.Character
  1582. local mouse = player:GetMouse()
  1583. local cam = workspace.CurrentCamera
  1584.  
  1585. local rad = math.rad
  1586. bodyparts = {}
  1587. local keysDown = {}
  1588. local flySpeed = 0
  1589. local MAX_FLY_SPEED = 150
  1590.  
  1591. local canFly = false
  1592. local flyToggled = false
  1593.  
  1594. local forward, side = 0, 0
  1595. local lastForward, lastSide = 0, 0
  1596.  
  1597. local floatBP = Instance.new("BodyPosition")
  1598. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1599. local flyBV = Instance.new("BodyVelocity")
  1600. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1601. local turnBG = Instance.new("BodyGyro")
  1602. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1603.  
  1604. mouse.KeyDown:connect(function(key)
  1605. keysDown[key] = true
  1606.  
  1607. if key == "f" then
  1608. flyToggled = not flyToggled
  1609.  
  1610. if not flyToggled then
  1611. stanceToggle = "Normal"
  1612. floatBP.Parent = nil
  1613. flyBV.Parent = nil
  1614. turnBG.Parent = nil
  1615. root.Velocity = Vector3.new()
  1616. pchar.Humanoid.PlatformStand = false
  1617. end
  1618. end
  1619.  
  1620. end)
  1621. mouse.KeyUp:connect(function(key)
  1622. keysDown[key] = nil
  1623. end)
  1624.  
  1625. local function updateFly()
  1626.  
  1627.  
  1628.  
  1629.  
  1630. if not flyToggled then return end
  1631.  
  1632. lastForward = forward
  1633. lastSide = side
  1634.  
  1635. forward = 0
  1636. side = 0
  1637.  
  1638. if keysDown.w then
  1639. forward = forward + 1
  1640. end
  1641. if keysDown.s then
  1642. forward = forward - 1
  1643. end
  1644. if keysDown.a then
  1645. side = side - 1
  1646. end
  1647. if keysDown.d then
  1648. side = side + 1
  1649. end
  1650.  
  1651. canFly = (forward ~= 0 or side ~= 0)
  1652.  
  1653. if canFly then
  1654. stanceToggle = "Floating"
  1655. turnBG.Parent = root
  1656. floatBP.Parent = nil
  1657. flyBV.Parent = root
  1658.  
  1659. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1660. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1661. else
  1662. floatBP.position = root.Position
  1663. floatBP.Parent = root
  1664.  
  1665. flySpeed = flySpeed - 1
  1666. if flySpeed < 0 then flySpeed = 0 end
  1667. end
  1668.  
  1669. local camCF = cam.CoordinateFrame
  1670. local in_forward = canFly and forward or lastForward
  1671. local in_side = canFly and side or lastSide
  1672.  
  1673. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1674.  
  1675. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0)
  1676. end
  1677.  
  1678. if flyToggled then
  1679. pchar.Humanoid.PlatformStand = true
  1680. end
  1681. updateFly()
  1682. end)
  1683.  
  1684.  
  1685.  
  1686. mouse.KeyDown:connect(function(key)
  1687. if key == "b" then
  1688. hum.WalkSpeed = 0
  1689. if Debounces.CanAttack == true then
  1690. Debounces.CanAttack = false
  1691. Debounces.NoIdl = true
  1692. Debounces.on = true
  1693. v = Instance.new("Sound")
  1694. v.SoundId = "http://www.roblox.com/asset/?id=753551986"
  1695. v.Parent = char
  1696. v.Looped = false
  1697. v.Pitch = 1
  1698. v.Volume = 3000
  1699. wait(0.01)
  1700. v:Play()
  1701. wait()
  1702. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  1703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  1704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  1705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  1706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
  1707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
  1708. if Debounces.on == false then
  1709. end
  1710. wait()
  1711. end
  1712. wait()
  1713.  
  1714.  
  1715. local function Shockwave7()
  1716. local ENERGY = Instance.new("Part", Char)
  1717. ENERGY.Name = "ENERGY"
  1718. ENERGY.CanCollide = false
  1719. ENERGY.BrickColor = BrickColor.new("Really black")
  1720. ENERGY.Transparency = 0.2
  1721. ENERGY.TopSurface = 0
  1722. ENERGY.BottomSurface = 0
  1723. ENERGY.Anchored = true
  1724. local cm = Instance.new("CylinderMesh", ENERGY)
  1725. cm.Scale = Vector3.new(1, 20, 1)
  1726. ENERGY.Size = Vector3.new(5, 20, 5)
  1727. ENERGY.CFrame = char.Torso.CFrame
  1728. ENERGY.Touched:connect(function(hit)
  1729. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  1730. local Occlude = true
  1731. local NotOccludes = {
  1732. char.Name;
  1733. "Wings";
  1734. "Scythe";
  1735. "Thingy";
  1736. "Thingy2"; -- put all of the names in a table pls
  1737. }
  1738. for i,v in pairs(NotOccludes) do
  1739. if hit.Parent.Name == v then
  1740. Occlude = false
  1741. end
  1742. end
  1743. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  1744. if Occlude then
  1745. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
  1746. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
  1747. end
  1748. end
  1749. end)
  1750. for i = 1, 50 do
  1751. ENERGY.CFrame = char.Torso.CFrame
  1752. ENERGY.Transparency = ENERGY.Transparency + 0.012
  1753. ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
  1754. wait()
  1755. end
  1756. ENERGY:Destroy()
  1757. end
  1758. Shockwave7()
  1759.  
  1760.  
  1761. pt=Instance.new('Part',torso)
  1762. pt.Anchored=true
  1763. pt.CanCollide=false
  1764. pt.Locked = true
  1765. pt.FormFactor='Custom'
  1766. pt.Size=Vector3.new(1,1,1)
  1767. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1768. pt.Transparency=.6
  1769. pt.BrickColor=BrickColor.new('Royal purple')
  1770. msh=Instance.new('SpecialMesh',pt)
  1771. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1772. msh.Scale=Vector3.new(8,4,8)
  1773. pt2=pt:clone()
  1774. pt2.Parent = torso
  1775. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1776. pt2.BrickColor=BrickColor.new("Really black")
  1777. msh2=msh:clone()
  1778. msh2.Parent=pt2
  1779. msh2.Scale=Vector3.new(10,5,10)
  1780.  
  1781. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1782. bl = Instance.new("Part", char)
  1783. bl.Locked = true
  1784. bl.Name = "Shell"
  1785. bl.BrickColor = BrickColor.new("Royal purple")
  1786. bl.Anchored = true
  1787. bl.CanCollide = false
  1788. bl.Transparency = 0
  1789. bl.Reflectance = 0
  1790. bl.BottomSurface = 0
  1791. bl.TopSurface = 0
  1792. bl.Shape = 0
  1793. blm = Instance.new("SpecialMesh",bl)
  1794. blm.MeshType = "Sphere"
  1795. blm.Scale = Vector3.new(1,1,1)
  1796. blm.MeshId = "rbxassetid://9982590"
  1797.  
  1798. coroutine.resume(coroutine.create(function()
  1799. for i=1, math.huge, 4 do
  1800. rs:wait()
  1801. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1802. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  1803. bl.Transparency = bl.Transparency + 0.005
  1804. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1805. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1806. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1807. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1808. end
  1809. end))
  1810.  
  1811. for i = 1, 15 do
  1812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1818. if Debounces.on == false then
  1819. break
  1820. end
  1821. wait()
  1822. end
  1823. for i = 1, 15 do
  1824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1830. if Debounces.on == false then
  1831. break
  1832. end
  1833. wait()
  1834. end
  1835. for i = 1, 15 do
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1838. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1839. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1840. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1841. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1842. if Debounces.on == false then
  1843. break
  1844. end
  1845. wait()
  1846. end
  1847. for i = 1, 15 do
  1848. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1849. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1850. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1851. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1852. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1853. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1854. if Debounces.on == false then
  1855. break
  1856. end
  1857. wait()
  1858. end
  1859. for i = 1, 15 do
  1860. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1862. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1863. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1864. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1865. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1866. if Debounces.on == false then
  1867. break
  1868. end
  1869. wait()
  1870. end
  1871. for i = 1, 10 do
  1872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1878. if Debounces.on == false then
  1879. break
  1880. end
  1881. wait()
  1882. end
  1883. wait(1.4)
  1884. Debounces.NoIdl = false
  1885. hum.WalkSpeed = 5
  1886. Debounces.on = false
  1887. wait()
  1888. if Debounces.CanAttack == false then
  1889. Debounces.CanAttack = true
  1890. v:Destroy()
  1891. bl:Destroy()
  1892. blm:Destroy()
  1893. pt:Destroy()
  1894. pt2:Destroy()
  1895. msh:Destroy()
  1896. msh2:Destroy()
  1897. end
  1898. end
  1899. end)
  1900.  
  1901.  
  1902.  
  1903.  
  1904.  
  1905. local grabbed = false
  1906. local cf = CFrame.new
  1907. local mr = math.rad
  1908. local angles = CFrame.Angles
  1909. local ud = UDim2.new
  1910. local c3 = Color3.new
  1911. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1912. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1913. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1914. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  1915.  
  1916. clerp = function(a, b, t)
  1917. return a:lerp(b, t)
  1918. end
  1919.  
  1920. local RbxUtility = LoadLibrary("RbxUtility")
  1921. local Create = RbxUtility.Create
  1922. RemoveOutlines = function(part)
  1923. part.TopSurface = 10
  1924. end
  1925.  
  1926. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1927. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  1928. RemoveOutlines(Part)
  1929. return Part
  1930. end
  1931.  
  1932. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1933. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  1934. if Mesh == "SpecialMesh" then
  1935. Msh.MeshType = MeshType
  1936. Msh.MeshId = MeshId
  1937. end
  1938. return Msh
  1939. end
  1940.  
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946.  
  1947. ArtificialHB = Instance.new("BindableEvent", script)
  1948. ArtificialHB.Name = "Heartbeat"
  1949. script:WaitForChild("Heartbeat")
  1950. frame = 0.033333333333333
  1951. tf = 0
  1952. allowframeloss = false
  1953. tossremainder = false
  1954. lastframe = tick()
  1955. script.Heartbeat:Fire()
  1956. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1957. tf = tf + s
  1958. if frame <= tf then
  1959. if allowframeloss then
  1960. script.Heartbeat:Fire()
  1961. lastframe = tick()
  1962. else
  1963. for i = 1, math.floor(tf / frame) do
  1964. script.Heartbeat:Fire()
  1965. end
  1966. lastframe = tick()
  1967. end
  1968. if tossremainder then
  1969. tf = 0
  1970. else
  1971. tf = tf - frame * math.floor(tf / frame)
  1972. end
  1973. end
  1974. end
  1975. )
  1976. swait = function(num)
  1977. if num == 0 or num == nil then
  1978. ArtificialHB.Event:wait()
  1979. else
  1980. for i = 0, num do
  1981. ArtificialHB.Event:wait()
  1982. end
  1983. end
  1984. end
  1985.  
  1986.  
  1987.  
  1988.  
  1989.  
  1990.  
  1991.  
  1992.  
  1993.  
  1994. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  1995. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  1996. return Weld
  1997. end
  1998.  
  1999. rayCast = function(Position, Direction, Range, Ignore)
  2000. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2001. end
  2002.  
  2003. CreateSound = function(id, par, vol, pit)
  2004. coroutine.resume(coroutine.create(function()
  2005. local sou = Instance.new("Sound", par or workspace)
  2006. sou.Volume = vol
  2007. sou.Pitch = pit or 1
  2008. sou.SoundId = id
  2009. swait()
  2010. sou:play()
  2011. game:GetService("Debris"):AddItem(sou, 6)
  2012. end
  2013. ))
  2014. end
  2015.  
  2016. local getclosest = function(obj, distance)
  2017. local last, lastx = distance + 1, nil
  2018. for i,v in pairs(workspace:GetChildren()) do
  2019. if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  2020. local t = v.Torso
  2021. local dist = t.Position - obj.Position.magnitude
  2022. if dist <= distance and dist < last then
  2023. last = dist
  2024. lastx = v
  2025. end
  2026. end
  2027. end
  2028. return lastx
  2029. end
  2030.  
  2031. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2032. if hit.Parent == nil then
  2033. return
  2034. end
  2035. local h = hit.Parent:FindFirstChild("Humanoid")
  2036. for _,v in pairs(hit.Parent:children()) do
  2037. if v:IsA("Humanoid") then
  2038. h = v
  2039. end
  2040. end
  2041. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2042. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2043. return
  2044. end
  2045. local c = Create("ObjectValue")({Name = "creator", Value = owner, Parent = h})
  2046. game:GetService("Debris"):AddItem(c, 0.5)
  2047. if HitSound ~= nil and HitPitch ~= nil then
  2048. CreateSound(HitSound, hit, 1, HitPitch)
  2049. end
  2050. local Damage = math.random(minim, maxim)
  2051. local blocked = false
  2052. local block = hit.Parent:findFirstChild("Block")
  2053. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2054. blocked = true
  2055. block.Value = block.Value - 1
  2056. print(block.Value)
  2057. end
  2058. if blocked == false then
  2059. h.Health = h.Health - Damage
  2060. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2061. else
  2062. h.Health = h.Health - Damage / 2
  2063. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  2064. end
  2065. if Type == "Knockdown" then
  2066. local hum = hit.Parent.Humanoid
  2067. hum.PlatformStand = true
  2068. coroutine.resume(coroutine.create(function(HHumanoid)
  2069. swait(1)
  2070. HHumanoid.PlatformStand = false
  2071. end
  2072. ), hum)
  2073. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  2074. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2075. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  2076. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2077. game:GetService("Debris"):AddItem(rl, 0.5)
  2078. else
  2079. do
  2080. if Type == "Debuff" then
  2081. print'hi'
  2082. else
  2083. if Type == "Up" then
  2084. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2085. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2086. else
  2087. do
  2088. if Type == "DarkUp" then
  2089. coroutine.resume(coroutine.create(function()
  2090. for i = 0, 1, 0.1 do
  2091. swait()
  2092. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2093. end
  2094. end
  2095. ))
  2096. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  2097. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2098. else
  2099. do
  2100. if Type == "Snare" then
  2101. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2102. game:GetService("Debris"):AddItem(bp, 1)
  2103. else
  2104. do
  2105. if Type == "Freeze" then
  2106. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  2107. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  2108. hit.Parent.Torso.Anchored = true
  2109. coroutine.resume(coroutine.create(function(Part)
  2110. swait(1.5)
  2111. Part.Anchored = false
  2112. end), hit.Parent.Torso)
  2113. game:GetService("Debris"):AddItem(BodPos, 3)
  2114. game:GetService("Debris"):AddItem(BodGy, 3)
  2115. end
  2116. do
  2117. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  2118. game:GetService("Debris"):AddItem(debounce, Delay)
  2119. c = Instance.new("ObjectValue")
  2120. c.Name = "creator"
  2121. c.Value = Player
  2122. c.Parent = h
  2123. game:GetService("Debris"):AddItem(c, 0.5)
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
  2133. end
  2134. end
  2135. end
  2136.  
  2137. ShowDamage = function(Pos, Text, Time, Color)
  2138. local Rate = 0.033333333333333
  2139. if not Pos then
  2140. local Pos = Vector3.new(0, 0, 0)
  2141. end
  2142. local Text = Text or ""
  2143. local Time = Time or 2
  2144. if not Color then
  2145. local Color = Color3.new(1, 0, 1)
  2146. end
  2147. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  2148. EffectPart.Anchored = true
  2149. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  2150. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  2151. game.Debris:AddItem(EffectPart, Time + 0.1)
  2152. EffectPart.Parent = game:GetService("Workspace")
  2153. delay(0, function()
  2154. local Frames = Time / Rate
  2155. for Frame = 1, Frames do
  2156. wait(Rate)
  2157. local Percent = Frame / Frames
  2158. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2159. TextLabel.TextTransparency = Percent
  2160. end
  2161. if EffectPart and EffectPart.Parent then
  2162. EffectPart:Destroy()
  2163. end
  2164. end
  2165. )
  2166. end
  2167.  
  2168. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  2169. for _,c in pairs(workspace:children()) do
  2170. local hum = c:findFirstChild("Humanoid")
  2171. if hum ~= nil then
  2172. local head = c:findFirstChild("Torso")
  2173. if head ~= nil then
  2174. local targ = head.Position - Part.Position
  2175. local mag = targ.magnitude
  2176. if mag <= magni and c.Name ~= Player.Name then
  2177. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  2178. end
  2179. end
  2180. end
  2181. end
  2182. end
  2183.  
  2184.  
  2185.  
  2186.  
  2187.  
  2188. local effect = Instance.new("Model", Char)
  2189. effect.Name = "Effects"
  2190.  
  2191.  
  2192.  
  2193.  
  2194.  
  2195. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2196. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2197. prt.Anchored = true
  2198. prt.CFrame = cframe
  2199. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2200. game:GetService("Debris"):AddItem(prt, 10)
  2201. if Type == 1 or Type == nil then
  2202. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  2203. else
  2204. if Type == 2 then
  2205. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  2206. end
  2207. end
  2208. end
  2209.  
  2210.  
  2211.  
  2212.  
  2213. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  2214. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2215. prt.Anchored = true
  2216. prt.CFrame = cframe
  2217. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2218. game:GetService("Debris"):AddItem(prt, 10)
  2219. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  2220. end
  2221.  
  2222.  
  2223.  
  2224. local grabbing = false
  2225. WindFloor = function()
  2226.  
  2227. end
  2228.  
  2229.  
  2230.  
  2231. bc = BrickColor.new
  2232. function WindFloor2()
  2233. local shur = Instance.new("Part",char)
  2234. local gahd = Instance.new("Sound",shur)
  2235. gahd.SoundId = "rbxassetid://402981977"
  2236. gahd.Volume = 5
  2237. gahd.Pitch = 0.75
  2238. gahd:Play()
  2239. shur.Transparency = 1
  2240. shur.Material = "Neon"
  2241. shur.BrickColor = bc("Royal purple")
  2242. shur.Anchored = true
  2243. shur.CFrame = mouse.Hit
  2244. shur.Rotation = vt(0,math.random(-500,500),0)
  2245. shur.Size = vt(1,0.2,1)
  2246. shur.CanCollide = false
  2247. local dec = Instance.new("Decal",shur)
  2248. dec.Texture = symbolimg
  2249. dec.Face = "Top"
  2250. local dec2 = dec:Clone()
  2251. dec2.Parent = shur
  2252. dec2.Face = "Bottom"
  2253. local Meshshur = Instance.new("CylinderMesh",shur)
  2254. Meshshur.Scale = vt(0,1,0)
  2255. local value1 = 1*2.25
  2256. for i = 0, 50 do
  2257. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2258. value1 = value1 - 0.015*2.25
  2259. wait(0)
  2260. end
  2261. local spart = Instance.new("Part",char)
  2262. local tick = Instance.new("Sound",spart)
  2263. tick.SoundId = "rbxassetid://414516914"
  2264. tick.Volume = 2.5
  2265. tick.Pitch = 0.45
  2266. tick:Play()
  2267. spart.Size = vt(1,1,1)
  2268. spart.BrickColor = BrickColor.new("Royal purple")
  2269. spart.Transparency = 0.1
  2270. spart.Anchored = true
  2271. spart.CanCollide = false
  2272. spart.CFrame = shur.CFrame + vt(0,2.5,0)
  2273. local expld = Instance.new("Explosion", spart)
  2274. expld.BlastRadius = 27.5
  2275. expld.Position = spart.Position
  2276. local mesh = Instance.new("SpecialMesh",spart)
  2277. mesh.MeshType = "FileMesh"
  2278. mesh.Scale = vt(1,0.01,1)
  2279. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2280. local parz = spart:Clone()
  2281. local mshe = parz.Mesh
  2282. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2283. parz.CFrame = spart.CFrame
  2284. parz.Parent = char
  2285. local par2 = spart:Clone()
  2286. local msh = par2.Mesh
  2287. par2.Mesh.MeshType = "Sphere"
  2288. par2.Material = "Neon"
  2289. par2.CFrame = spart.CFrame
  2290. par2.BrickColor = BrickColor.new("Royal purple")
  2291. par2.Parent = char
  2292. local par3 = spart:Clone()
  2293. local msh3 = par2.Mesh
  2294. msh3.Scale = vt(15,0,15)
  2295. par3.Mesh.MeshType = "Sphere"
  2296. par3.Material = "Neon"
  2297. par3.CFrame = spart.CFrame
  2298. par3.BrickColor = BrickColor.new("Royal purple")
  2299. par3.Parent = char
  2300. for i = 0, 150 do
  2301. spart.Transparency = spart.Transparency + 0.01
  2302. mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
  2303. spart.Position = spart.Position
  2304. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2305. par2.Transparency = par2.Transparency + 0.01
  2306. msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
  2307. par2.Position = par2.Position
  2308. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2309. par3.Transparency = par2.Transparency + 0.05
  2310. msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
  2311. par3.Position = par2.Position
  2312. par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2313. parz.Transparency = par2.Transparency + 0.01
  2314. mshe.Scale = msh.Scale + vt(4,1,4)
  2315. parz.Position = parz.Position
  2316. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2317. wait(0)
  2318. end
  2319. for i = 0, 100 do
  2320. dec.Transparency = dec.Transparency + 0.015
  2321. dec2.Transparency = dec.Transparency
  2322. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2323. value1 = value1 - 0.015*2.25
  2324. wait(0)
  2325. end
  2326. shur:Destroy()
  2327. par2:Destroy()
  2328. spart:Destroy()
  2329. end
  2330.  
  2331.  
  2332.  
  2333.  
  2334.  
  2335.  
  2336.  
  2337. function BlastStorm()
  2338.  
  2339. local lag = Instance.new("Sound", workspace)
  2340. lag.SoundId = "rbxassetid://752783199"
  2341. lag.Volume = 20000
  2342. lag.Pitch = 1
  2343. lag:Play()
  2344. wait(0)
  2345. local ff = Instance.new("ForceField",char)
  2346. local shur = Instance.new("Part",char)
  2347. local gahd = Instance.new("Sound",char)
  2348. gahd.SoundId = "rbxassetid://402981977"
  2349. gahd.Volume = 2.5
  2350. gahd.Pitch = 0.6
  2351. gahd:Play()
  2352. shur.Transparency = 1
  2353. shur.Material = "Neon"
  2354. shur.BrickColor = bc("Royal purple")
  2355. shur.Anchored = true
  2356. shur.CFrame = mouse.Hit
  2357. shur.Size = vt(1,0.2,1)
  2358. shur.CanCollide = false
  2359. local dec = Instance.new("Decal",shur)
  2360. dec.Texture = symbolimg
  2361. dec.Face = "Top"
  2362. local dec2 = dec:Clone()
  2363. dec2.Parent = shur
  2364. dec2.Face = "Bottom"
  2365. local Meshshur = Instance.new("CylinderMesh",shur)
  2366. Meshshur.Scale = vt(0,1,0)
  2367. local value1 = 1*12.5
  2368. for i = 0, 50 do
  2369. shur.CFrame = torso.CFrame + vt(0,-2.5,0)
  2370. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2371. value1 = value1 - 0.015*12.5
  2372. wait(0)
  2373. end
  2374.  
  2375. wait(0)
  2376. local spart = Instance.new("Part",char)
  2377. local tick = Instance.new("Sound",char)
  2378. tick.SoundId = "rbxassetid://414516914"
  2379. tick.Volume = 2.5
  2380. tick.Pitch = 0.4
  2381. tick:Play()
  2382. local tickz = Instance.new("Sound",char)
  2383. tickz.SoundId = "rbxassetid://435742675"
  2384. tickz.Volume = 1
  2385. tickz.Pitch = 1
  2386. tickz:Play()
  2387. local tickr = Instance.new("Sound",char)
  2388. tickr.SoundId = "rbxassetid://435742675"
  2389. tickr.Volume = 2.5
  2390. tickr.Pitch = 0.5
  2391. tickr:Play()
  2392. local tickel = Instance.new("Sound",char)
  2393. tickel.SoundId = "rbxassetid://2248511"
  2394. tickel.Volume = 3
  2395. tickel.Pitch = 0.2
  2396. tickel:Play()
  2397. spart.Size = vt(1,1,1)
  2398. spart.BrickColor = BrickColor.new("Royal purple")
  2399. spart.Transparency = 0.1
  2400. spart.Anchored = true
  2401. spart.CanCollide = false
  2402. spart.CFrame = mouse.Hit
  2403. local expld = Instance.new("Explosion", spart)
  2404. expld.BlastRadius = 500000
  2405. expld.Position = spart.Position
  2406. local mesh = Instance.new("SpecialMesh",spart)
  2407. mesh.MeshType = "FileMesh"
  2408. mesh.Scale = vt(1,0.01,1)
  2409. mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
  2410. local parz = spart:Clone()
  2411. local mshe = parz.Mesh
  2412. mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2413. parz.CFrame = spart.CFrame
  2414. parz.Parent = char
  2415. local par2 = spart:Clone()
  2416. local msh = par2.Mesh
  2417. par2.Mesh.MeshType = "Sphere"
  2418. par2.Material = "Neon"
  2419. par2.CFrame = spart.CFrame
  2420. par2.BrickColor = BrickColor.new("Royal purple")
  2421. par2.Parent = char
  2422. for i = 0, 200 do
  2423. spart.Transparency = spart.Transparency + 0.005
  2424. mesh.Scale = mesh.Scale + vt(10,1,10)
  2425. spart.Position = spart.Position
  2426. spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
  2427. par2.Transparency = par2.Transparency + 0.005
  2428. msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
  2429. par2.Position = par2.Position
  2430. par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
  2431. parz.Transparency = par2.Transparency + 0.005
  2432. mshe.Scale = msh.Scale + vt(6,1,6)
  2433. parz.Position = parz.Position
  2434. parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
  2435. wait(0)
  2436. end
  2437. ff:Destroy()
  2438. for i = 0, 100 do
  2439. dec.Transparency = dec.Transparency + 0.015
  2440. dec2.Transparency = dec.Transparency
  2441. Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
  2442. value1 = value1 - 0.015*12.5
  2443. wait(0)
  2444. end
  2445. shur:Destroy()
  2446. par2:Destroy()
  2447. spart:Destroy()
  2448. tick:Destroy()
  2449. tickr:Destroy()
  2450. tickz:Destroy()
  2451. tickel:Destroy()
  2452. end
  2453.  
  2454.  
  2455.  
  2456.  
  2457.  
  2458.  
  2459.  
  2460.  
  2461. local maincolor = Color3.new(170/255,0/255,255/255)
  2462.  
  2463.  
  2464.  
  2465. function noobyisscripter()
  2466. local hitted = false
  2467. local valuesize = 5
  2468. local lb = Instance.new("Part")
  2469. lb.Parent = char
  2470. lb.Material = "Neon"
  2471. lb.BrickColor = BrickColor.new(maincolor)
  2472. lb.CanCollide = false
  2473. lb.Shape = "Ball"
  2474. lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
  2475. lb.Anchored = false
  2476. lb.Size = vt(1,1,1)
  2477. local thing = Instance.new("SpecialMesh",lb)
  2478. thing.MeshType = "Sphere"
  2479. local trail = Instance.new("ParticleEmitter",lb)
  2480. trail.Texture = "rbxassetid://296874871"
  2481. trail.LightEmission = 0.95
  2482. trail.Color = ColorSequence.new(maincolor)
  2483. trail.Rate = 10000
  2484. trail.Lifetime = NumberRange.new(1.5)
  2485. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2486. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2487. trail.Speed = NumberRange.new(0,0)
  2488. trail.RotSpeed = NumberRange.new(-500,500)
  2489. local bv = Instance.new("BodyVelocity")
  2490. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2491. bv.velocity = mouse.Hit.lookVector *100
  2492. bv.Parent = lb
  2493. wait(0.1)
  2494. pewdiepie=lb.Touched:connect(function(hit)
  2495. if hitted == false then
  2496. local sd = Instance.new("Sound",lb)
  2497. sd.SoundId = "rbxassetid://138210320"
  2498. sd.Volume = 2.5
  2499. sd:Play()
  2500. hitted = true
  2501. trail.Rate = 0
  2502. lb.Anchored = true
  2503. local explosion = Instance.new("Explosion",lb)
  2504. explosion.BlastRadius = 10
  2505. explosion.Position = lb.Position
  2506. local ex = Instance.new("ParticleEmitter",lb)
  2507. ex.Texture = "rbxassetid://296874871"
  2508. ex.LightEmission = 0.95
  2509. ex.Color = ColorSequence.new(maincolor)
  2510. ex.Rate = 10000
  2511. ex.Lifetime = NumberRange.new(1.75)
  2512. ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
  2513. ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2514. ex.Speed = NumberRange.new(25,45)
  2515. ex.VelocitySpread = 90000
  2516. ex.RotSpeed = NumberRange.new(-500,500)
  2517. for i = 0, 19 do
  2518. wait()
  2519. valuesize = valuesize - 0.25
  2520. thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
  2521. end
  2522. ex.Rate = 0
  2523. for i = 0, 9 do
  2524. wait()
  2525. lb.Transparency = lb.Transparency + 0.1
  2526. end
  2527. wait(5)
  2528. lb:Destroy()
  2529. end
  2530. end)
  2531. end
  2532.  
  2533.  
  2534. mouse.KeyDown:connect(function(key)
  2535. if key == "g" then
  2536. if Debounces.CanAttack == true then
  2537. Debounces.CanAttack = false
  2538. Debounces.on = true
  2539. Debounces.NoIdl = true
  2540. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2541. shot1 = Instance.new("Sound",Torso)
  2542. shot1.SoundId = "rbxassetid://200633492"
  2543. shot1.Looped = false
  2544. shot1.Pitch = 3
  2545. shot1.Volume = 400
  2546. shot1:Play()
  2547. Debounces.RPunch = true
  2548. Debounces.LPunch = true
  2549. Debounces.ks = true
  2550. Debounces.ks2 = true
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. shot1 = Instance.new("Sound",Torso)
  2562. shot1.SoundId = "rbxassetid://200633492"
  2563. shot1.Looped = false
  2564. shot1.Pitch = 3
  2565. shot1.Volume = 400
  2566. shot1:Play()
  2567. wait(0.5)
  2568. noobyisscripter()
  2569. for i = 1, 3 do
  2570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2576. if Debounces.on == false then break end
  2577. wait()
  2578. end
  2579. shot1 = Instance.new("Sound",Torso)
  2580. shot1.SoundId = "rbxassetid://200633492"
  2581. shot1.Looped = false
  2582. shot1.Pitch = 3
  2583. shot1.Volume = 400
  2584. shot1:Play()
  2585. wait(0.5)
  2586. noobyisscripter()
  2587. for i = 1, 3 do
  2588. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2589. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2590. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2591. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2592. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2593. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2594. if Debounces.on == false then break end
  2595. wait()
  2596. end
  2597. shot1 = Instance.new("Sound",Torso)
  2598. shot1.SoundId = "rbxassetid://200633492"
  2599. shot1.Looped = false
  2600. shot1.Pitch = 3
  2601. shot1.Volume = 400
  2602. shot1:Play()
  2603. wait(0.5)
  2604. noobyisscripter()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. shot1 = Instance.new("Sound",Torso)
  2616. shot1.SoundId = "rbxassetid://200633492"
  2617. shot1.Looped = false
  2618. shot1.Pitch = 3
  2619. shot1.Volume = 400
  2620. shot1:Play()
  2621. wait(0.5)
  2622. noobyisscripter()
  2623. for i = 1, 3 do
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2625. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2626. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2627. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2628. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2629. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2630. if Debounces.on == false then break end
  2631. wait()
  2632. end
  2633. shot1 = Instance.new("Sound",Torso)
  2634. shot1.SoundId = "rbxassetid://200633492"
  2635. shot1.Looped = false
  2636. shot1.Pitch = 3
  2637. shot1.Volume = 400
  2638. shot1:Play()
  2639. wait(0.5)
  2640. noobyisscripter()
  2641. for i = 1, 3 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. shot1 = Instance.new("Sound",Torso)
  2652. shot1.SoundId = "rbxassetid://200633492"
  2653. shot1.Looped = false
  2654. shot1.Pitch = 3
  2655. shot1.Volume = 400
  2656. shot1:Play()
  2657. wait(0.5)
  2658. noobyisscripter()
  2659. for i = 1, 3 do
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2666. if Debounces.on == false then break end
  2667. wait()
  2668. end
  2669. shot1 = Instance.new("Sound",Torso)
  2670. shot1.SoundId = "rbxassetid://200633492"
  2671. shot1.Looped = false
  2672. shot1.Pitch = 3
  2673. shot1.Volume = 400
  2674. shot1:Play()
  2675. wait(0.5)
  2676. noobyisscripter()
  2677. for i = 1, 3 do
  2678. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2679. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2680. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2681. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2682. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2683. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2684. if Debounces.on == false then break end
  2685. wait()
  2686. end
  2687. shot1 = Instance.new("Sound",Torso)
  2688. shot1.SoundId = "rbxassetid://200633492"
  2689. shot1.Looped = false
  2690. shot1.Pitch = 3
  2691. shot1.Volume = 400
  2692. shot1:Play()
  2693. wait(0.5)
  2694. noobyisscripter()
  2695. for i = 1, 3 do
  2696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2702. if Debounces.on == false then break end
  2703. wait()
  2704. end
  2705. shot1 = Instance.new("Sound",Torso)
  2706. shot1.SoundId = "rbxassetid://200633492"
  2707. shot1.Looped = false
  2708. shot1.Pitch = 3
  2709. shot1.Volume = 400
  2710. shot1:Play()
  2711. wait(0.5)
  2712. noobyisscripter()
  2713. for i = 1, 3 do
  2714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2720. if Debounces.on == false then break end
  2721. wait()
  2722. end
  2723. shot1 = Instance.new("Sound",Torso)
  2724. shot1.SoundId = "rbxassetid://200633492"
  2725. shot1.Looped = false
  2726. shot1.Pitch = 3
  2727. shot1.Volume = 400
  2728. shot1:Play()
  2729. wait(0.5)
  2730. noobyisscripter()
  2731. for i = 1, 3 do
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2735. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2736. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2737. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2738. if Debounces.on == false then break end
  2739. wait()
  2740. end
  2741. shot1 = Instance.new("Sound",Torso)
  2742. shot1.SoundId = "rbxassetid://200633492"
  2743. shot1.Looped = false
  2744. shot1.Pitch = 3
  2745. shot1.Volume = 400
  2746. shot1:Play()
  2747. wait(0.5)
  2748. noobyisscripter()
  2749. for i = 1, 3 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2756. if Debounces.on == false then break end
  2757. wait()
  2758. end
  2759. shot1 = Instance.new("Sound",Torso)
  2760. shot1.SoundId = "rbxassetid://200633492"
  2761. shot1.Looped = false
  2762. shot1.Pitch = 3
  2763. shot1.Volume = 400
  2764. shot1:Play()
  2765. wait(0.5)
  2766. noobyisscripter()
  2767. for i = 1, 3 do
  2768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2774. if Debounces.on == false then break end
  2775. wait()
  2776. end
  2777. shot1 = Instance.new("Sound",Torso)
  2778. shot1.SoundId = "rbxassetid://200633492"
  2779. shot1.Looped = false
  2780. shot1.Pitch = 3
  2781. shot1.Volume = 400
  2782. shot1:Play()
  2783. wait(0.5)
  2784. noobyisscripter()
  2785. for i = 1, 3 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2792. if Debounces.on == false then break end
  2793. wait()
  2794. end
  2795. shot1 = Instance.new("Sound",Torso)
  2796. shot1.SoundId = "rbxassetid://200633492"
  2797. shot1.Looped = false
  2798. shot1.Pitch = 3
  2799. shot1.Volume = 400
  2800. shot1:Play()
  2801. wait(0.5)
  2802. noobyisscripter()
  2803. for i = 1, 3 do
  2804. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2805. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2808. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2809. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2810. if Debounces.on == false then break end
  2811. wait()
  2812. end
  2813. shot1 = Instance.new("Sound",Torso)
  2814. shot1.SoundId = "rbxassetid://200633492"
  2815. shot1.Looped = false
  2816. shot1.Pitch = 3
  2817. shot1.Volume = 400
  2818. shot1:Play()
  2819. wait(0.5)
  2820. noobyisscripter()
  2821. for i = 1, 3 do
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831. shot1 = Instance.new("Sound",Torso)
  2832. shot1.SoundId = "rbxassetid://200633492"
  2833. shot1.Looped = false
  2834. shot1.Pitch = 3
  2835. shot1.Volume = 400
  2836. shot1:Play()
  2837. wait(0.5)
  2838. noobyisscripter()
  2839. for i = 1, 3 do
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2846. if Debounces.on == false then break end
  2847. wait()
  2848. end
  2849. shot1 = Instance.new("Sound",Torso)
  2850. shot1.SoundId = "rbxassetid://200633492"
  2851. shot1.Looped = false
  2852. shot1.Pitch = 3
  2853. shot1.Volume = 400
  2854. shot1:Play()
  2855. wait(0.5)
  2856. noobyisscripter()
  2857. for i = 1, 3 do
  2858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2864. if Debounces.on == false then break end
  2865. wait()
  2866. end
  2867. shot1 = Instance.new("Sound",Torso)
  2868. shot1.SoundId = "rbxassetid://200633492"
  2869. shot1.Looped = false
  2870. shot1.Pitch = 3
  2871. shot1.Volume = 400
  2872. shot1:Play()
  2873. wait(0.5)
  2874. noobyisscripter()
  2875. for i = 1, 3 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2882. if Debounces.on == false then break end
  2883. wait()
  2884. end
  2885. shot1 = Instance.new("Sound",Torso)
  2886. shot1.SoundId = "rbxassetid://200633492"
  2887. shot1.Looped = false
  2888. shot1.Pitch = 3
  2889. shot1.Volume = 400
  2890. shot1:Play()
  2891. wait(0.5)
  2892. noobyisscripter()
  2893. for i = 1, 3 do
  2894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2900. if Debounces.on == false then break end
  2901. wait()
  2902. end
  2903.  
  2904. Debounces.LPunch = false
  2905. Debounces.RPunch = false
  2906. Debounces.ks = false
  2907. Debounces.ks2 = false
  2908. if Debounces.CanAttack == false then
  2909. Debounces.CanAttack = true
  2910. Debounces.on = false
  2911. Debounces.NoIdl = false
  2912. end
  2913. end
  2914. end
  2915. end)
  2916.  
  2917.  
  2918.  
  2919.  
  2920. mouse.KeyDown:connect(function(key)
  2921. if key == "r" then
  2922.  
  2923. if Debounces.CanAttack == true then
  2924. Debounces.CanAttack = false
  2925. Debounces.NoIdl = true
  2926. Debounces.on = true
  2927. game:GetService("Chat"):Chat(owner.Character,"Here is all of my energy","Red")
  2928. function FindNearestTorso(Position,Distance,SinglePlayer)
  2929. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2930. local List = {}
  2931. for i,v in pairs(workspace:GetChildren())do
  2932. if v:IsA("Model")then
  2933. if v:findFirstChild("Torso")then
  2934. if v ~= char then
  2935. if(v.Torso.Position -Position).magnitude <= Distance then
  2936. table.insert(List,v)
  2937. end
  2938. end
  2939. end
  2940. end
  2941. end
  2942. return List
  2943. end
  2944. z = Instance.new("Sound",hed)
  2945. z.SoundId = "rbxassetid://232213955"
  2946. z.Pitch = 1
  2947. z.Volume = 1
  2948. wait(0.2)
  2949. z:Play()
  2950. sp = Instance.new("Part",hed)
  2951. sp.Anchored = true
  2952. sp.CanCollide = false
  2953. sp.Locked = false
  2954. sp.Transparency = 0
  2955. sp.Material = "Neon"
  2956. sp.Size = Vector3.new(1,1,1)
  2957. sp.TopSurface = "SmoothNoOutlines"
  2958. sp.BottomSurface = "SmoothNoOutlines"
  2959. sp.BrickColor = BrickColor.new("Royal purple")
  2960. spm = Instance.new("SpecialMesh",sp)
  2961. spm.MeshType = "Sphere"
  2962. spm.Scale = Vector3.new(100,100,100)
  2963. sp2 = Instance.new("Part", rarm)
  2964. sp2.Name = "Energy"
  2965. sp2.BrickColor = BrickColor.new("Royal purple")
  2966. sp2.Size = Vector3.new(1,1,1)
  2967. sp2.Shape = "Ball"
  2968. sp2.CanCollide = false
  2969. sp2.Anchored = true
  2970. sp2.Locked = true
  2971. sp2.TopSurface = 0
  2972. sp2.BottomSurface = 0
  2973. sp2.Transparency = 1
  2974. spm2 = Instance.new("SpecialMesh",sp2)
  2975. spm2.MeshId = "rbxassetid://9982590"
  2976. spm2.Scale = Vector3.new(100,100,100)
  2977. for i = 1, 20 do
  2978. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  2979. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2980. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2982. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2983. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2984. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2986. if Debounces.on == false then break end
  2987. rs:wait()
  2988. end
  2989. for i = 1, 100, 20 do rs:wait()
  2990. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2991. end
  2992. for i = 1, 20 do
  2993. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  2994. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  2995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  2996. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  2997. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2998. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2999. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3000. if Debounces.on == false then break end
  3001. rs:wait()
  3002. end
  3003. sp.Transparency = 0
  3004. for i = 1, 20 do
  3005. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3006. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  3007. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  3008. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3009. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3010. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3011. if Debounces.on == false then break end
  3012. rs:wait()
  3013. end
  3014. wait(1)
  3015. sp.Transparency = 0
  3016. sp2.Transparency = 0.84
  3017. for i = 1, 20 do
  3018. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  3019. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3020. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  3021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  3022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  3023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  3026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  3027. if Debounces.on == false then break end
  3028. rs:wait()
  3029. end
  3030. for i = 1, 2880, 50 do
  3031. rs:wait()
  3032. sp.CFrame = root.CFrame*CFrame.new(0,100,0)
  3033. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  3034. rs:wait()
  3035. end
  3036. sp:Destroy()
  3037. sp2:Destroy()
  3038. game:GetService("Chat"):Chat(owner.Character,"TAKE THIS!","Red")
  3039. local X = Instance.new("Part",char)
  3040. local O = Instance.new("ObjectValue",X)
  3041. O.Name = "creator"
  3042. X.Locked = true
  3043. X.Name = "Shell"
  3044. X.Anchored = false
  3045. X.CanCollide = false
  3046. X.Transparency = 0
  3047. X.Reflectance = 0
  3048. X.BottomSurface = 0
  3049. X.TopSurface = 0
  3050. X.Shape = 0
  3051. local V = Instance.new("ObjectValue",X)
  3052. V.Value = char
  3053. V.Name = "creator"
  3054. X.BrickColor = BrickColor.new("Royal purple")
  3055. X.Size = Vector3.new(1,1,1)
  3056. X.Material = "Neon"
  3057. local Z = Instance.new("SpecialMesh",X)
  3058. Z.MeshType = "Sphere"
  3059. Z.Scale = Vector3.new(100,100,100)
  3060. X.CFrame = rarm.CFrame*CFrame.new(15,15,15)
  3061. local bv = Instance.new("BodyVelocity",X)
  3062. bv.maxForce = Vector3.new(99999,99999,99999)
  3063. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  3064. bv.velocity = X.CFrame.lookVector*65
  3065.  
  3066. Explode = X.Touched:connect(function(hit)
  3067.  
  3068. local cf = X.CFrame
  3069. bv:Destroy()
  3070. X.Anchored = true
  3071. Z:Remove()
  3072. Explode:disconnect()
  3073.  
  3074. local ROW2 = function(out, trans, s, wt, t, ang, plus)
  3075. for i = 1, 360, 360/t do
  3076. local c = Instance.new("Part", game.Workspace)
  3077. c.FormFactor = 3
  3078. c.TopSurface = 0
  3079. c.BottomSurface = 0
  3080. c.Size = s
  3081. c.Anchored = true
  3082. c.CanCollide = wt
  3083. c.Material=workspace.Base.Material
  3084. c.Transparency = trans
  3085. c.BrickColor = workspace.Base.BrickColor
  3086. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3087. c.Locked=true
  3088. game.Debris:AddItem(c,25)
  3089. end
  3090. end
  3091.  
  3092. ROW2(18, 0, Vector3.new(34.5, 70, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3093.  
  3094.  
  3095. local ra = Ray.new(X.Position, X.CFrame.upVector * 3)
  3096. local part, positi = workspace:FindPartOnRayWithIgnoreList(ra, {Char}, false, true)
  3097. if part then
  3098. local cfremz = CFrame.new(positi)
  3099. debris(cfremz, part, 30)
  3100. end
  3101.  
  3102. X.Size = Vector3.new(6,6,6)
  3103. X.Touched:connect(function(hit) end)
  3104. X.CanCollide = false
  3105. local part3 = Instance.new("Part", rarm)
  3106. part3.Anchored=true
  3107. part3.CanCollide=false
  3108. part3.Locked = true
  3109. part3.TopSurface = "SmoothNoOutlines"
  3110. part3.BottomSurface = "SmoothNoOutlines"
  3111. part3.FormFactor='Custom'
  3112. part3.Size=Vector3.new(2,2, 2)
  3113. part3.CFrame=X.CFrame
  3114. part3.Transparency=0
  3115. part3.BrickColor=TorsoColor
  3116. local mesh3 = Instance.new("SpecialMesh",part3)
  3117. mesh3.MeshType = "Sphere"
  3118. mesh3.Scale = Vector3.new(2,2,2)
  3119. --debris:AddItem(X,8)
  3120. local part4 = Instance.new("Part", rarm)
  3121. part4.Material = "Neon"
  3122. part4.Anchored=true
  3123. part4.CanCollide=false
  3124. part4.Locked = true
  3125. part4.TopSurface = "SmoothNoOutlines"
  3126. part4.BottomSurface = "SmoothNoOutlines"
  3127. part4.FormFactor='Custom'
  3128. part4.Size=Vector3.new(2,2, 2)
  3129. part4.CFrame=X.CFrame
  3130. part4.Transparency=0
  3131. part4.BrickColor=BrickColor.new("Black")
  3132. local mesh4 = Instance.new("SpecialMesh",part4)
  3133. mesh4.MeshType = "Sphere"
  3134. mesh4.Scale = Vector3.new(1,1,1)
  3135. local part7 = Instance.new("Part", rarm)
  3136. part7.Material = "Neon"
  3137. part7.Anchored=true
  3138. part7.CanCollide=false
  3139. part7.Locked = true
  3140. part7.TopSurface = "SmoothNoOutlines"
  3141. part7.BottomSurface = "SmoothNoOutlines"
  3142. part7.FormFactor='Custom'
  3143. part7.Size=Vector3.new(2,2, 2)
  3144. part7.CFrame=X.CFrame
  3145. part7.Transparency=0
  3146. part7.BrickColor=BrickColor.new("Really black")
  3147. local mesh7 = Instance.new("SpecialMesh",part7)
  3148. mesh7.MeshType = "Sphere"
  3149. mesh7.Scale = Vector3.new(0.2, 0.2, 0.2)
  3150. --[[X.Touched:connect(function(ht)
  3151. hit = ht.Parent
  3152. if ht and hit:IsA("Model") then
  3153. if hit:FindFirstChild("Humanoid") then
  3154. if hit.Name ~= p.Name then
  3155. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3156. wait(.3)
  3157. end
  3158. end
  3159. elseif ht and hit:IsA("Hat") then
  3160. if hit.Parent.Name ~= p.Name then
  3161. if hit.Parent:FindFirstChild("Humanoid") then
  3162. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3163. wait(.3)
  3164. end
  3165. end
  3166. end
  3167. end)
  3168. part3.Touched:connect(function(ht)
  3169. hit = ht.Parent
  3170. if ht and hit:IsA("Model") then
  3171. if hit:FindFirstChild("Humanoid") then
  3172. if hit.Name ~= p.Name then
  3173. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3174. wait(.3)
  3175. end
  3176. end
  3177. elseif ht and hit:IsA("Hat") then
  3178. if hit.Parent.Name ~= p.Name then
  3179. if hit.Parent:FindFirstChild("Humanoid") then
  3180. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  3181. wait(.3)
  3182. end
  3183. end
  3184. end
  3185. end)]]--
  3186. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  3187. if v:FindFirstChild('Humanoid') then
  3188. v.Humanoid:TakeDamage(math.random(999999999999999999999999999999999999999999,999999999999999999999999999999999999999))
  3189. v.Humanoid.PlatformStand = true
  3190. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 999
  3191. end
  3192. end
  3193.  
  3194. local acos = math.acos
  3195. local sqrt = math.sqrt
  3196. local Vec3 = Vector3.new
  3197. local fromAxisAngle = CFrame.fromAxisAngle
  3198.  
  3199. local function toAxisAngle(CFr)
  3200. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3201. local Angle = math.acos((R00+R11+R22-1)/2)
  3202. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3203. A = A == 0 and 0.00001 or A
  3204. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3205. B = B == 0 and 0.00001 or B
  3206. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3207. C = C == 0 and 0.00001 or C
  3208. local x = (R21-R12)/sqrt(A)
  3209. local y = (R02-R20)/sqrt(B)
  3210. local z = (R10-R01)/sqrt(C)
  3211. return Vec3(x,y,z),Angle
  3212. end
  3213.  
  3214. function ApplyTrig(Num,Func)
  3215. local Min,Max = Func(0),Func(1)
  3216. local i = Func(Num)
  3217. return (i-Min)/(Max-Min)
  3218. end
  3219.  
  3220. function LerpCFrame(CFrame1,CFrame2,Num)
  3221. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3222. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3223. end
  3224.  
  3225. function Crater(Torso,Radius)
  3226. Spawn(function()
  3227. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  3228. local Ignore = {}
  3229. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  3230. if v.Character ~= nil then
  3231. Ignore[#Ignore+1] = v.Character
  3232. end
  3233. end
  3234. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  3235. if Hit == nil then return end
  3236. local Parts = {}
  3237. for i = 1,360,10 do
  3238. local P = Instance.new("Part",Torso.Parent)
  3239. P.Anchored = true
  3240. P.FormFactor = "Custom"
  3241. P.BrickColor = Hit.BrickColor
  3242. P.Material = Hit.Material
  3243. P.TopSurface = "Smooth"
  3244. P.BottomSurface = "Smooth"
  3245. P.Size = Vector3.new(10,20,20)*(math.random(80,100)/100)
  3246. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3247. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  3248. if math.random(0,5) == 0 then -- rubble
  3249. local P = Instance.new("Part",Torso.Parent)
  3250. P.Anchored = true
  3251. P.FormFactor = "Custom"
  3252. P.BrickColor = Hit.BrickColor
  3253. P.Material = Hit.Material
  3254. P.TopSurface = "Smooth"
  3255. P.BottomSurface = "Smooth"
  3256. P.Size = Vector3.new(4,4,4)*(math.random(80,100)/100)
  3257. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3258. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3259. end
  3260. end
  3261. for i = 0,1,0.05 do
  3262. for i2,v in pairs(Parts) do
  3263. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3264. end
  3265. wait(0.02)
  3266. end
  3267. for i,v in pairs(Parts) do
  3268. if v[1].Size.X > 2.1 then
  3269. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3270. end
  3271. v[1].Anchored = false
  3272. end
  3273. for i = 0,1,0.05 do
  3274. for i2,v in pairs(Parts) do
  3275. v[1].Transparency = i
  3276. if i == 1 then
  3277. v[1]:Destroy()
  3278. elseif i >= 0.25 then
  3279. v[1].CanCollide = false
  3280. end
  3281. end
  3282. wait(0.02)
  3283. end
  3284. Parts = nil
  3285. end)
  3286. end
  3287.  
  3288.  
  3289. Part = function(x,y,z,color,tr,cc,an,parent)
  3290. local p = Instance.new('Part',parent or Weapon)
  3291. p.formFactor = 'Custom'
  3292. p.Size = Vector3.new(x,y,z)
  3293. p.BrickColor = BrickColor.new(color)
  3294. p.CanCollide = cc
  3295. p.Transparency = tr
  3296. p.Anchored = an
  3297. p.TopSurface,p.BottomSurface = 0,0
  3298. p.Locked=true
  3299. p:BreakJoints()
  3300. return p end
  3301.  
  3302. Mesh = function(par,num,x,y,z)
  3303. local msh = _
  3304. if num == 1 then msh = Instance.new("CylinderMesh",par)
  3305. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  3306. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  3307. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  3308. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  3309. end msh.Scale = Vector3.new(x,y,z)
  3310. return msh end
  3311.  
  3312. function explosion(col1,col2,cfr,sz,rng,dmg)
  3313. local a= Part(1,1,1,col1,.5,false,true,workspace)
  3314. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  3315. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  3316. v1,v2,v3=sz.x,sz.y,sz.z
  3317. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  3318. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  3319. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  3320. a.CFrame=cfr
  3321. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3322. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  3323.  
  3324. Spawn(function()
  3325. while wait() do
  3326. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  3327. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  3328. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  3329. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  3330. a.Transparency=a.Transparency+0.05
  3331. a2.Transparency=a2.Transparency+0.05
  3332. a3.Transparency=a3.Transparency+0.05
  3333. end
  3334. end)
  3335. end
  3336.  
  3337. Crater(X,120)
  3338. Crater(X,220)
  3339. Crater(X,320)
  3340. z = Instance.new("Sound",workspace)
  3341. z.SoundId = "rbxassetid://231917744"
  3342. z.Pitch = .5
  3343. z.Volume = 5
  3344. z1 = Instance.new("Sound",workspace)
  3345. z1.SoundId = "rbxassetid://231917744"
  3346. z1.Pitch = .5
  3347. z1.Volume = 5
  3348. z2 = Instance.new("Sound",workspace)
  3349. z2.SoundId = "rbxassetid://231917744"
  3350. z2.Pitch = .5
  3351. z2.Volume = 5
  3352. z3 = Instance.new("Sound",workspace)
  3353. z3.SoundId = "rbxassetid://245537790"
  3354. z3.Pitch = .7
  3355. z3.Volume = 5
  3356. z4 = Instance.new("Sound",workspace)
  3357. z4.SoundId = "rbxassetid://245537790"
  3358. z4.Pitch = .7
  3359. z4.Volume = 5
  3360. z4a = Instance.new("Sound",workspace)
  3361. z4a.SoundId = "rbxassetid://419447292"
  3362. z4a.Pitch = 1
  3363. z4a.Volume = 5
  3364. z3a = Instance.new("Sound",workspace)
  3365. z3a.SoundId = "rbxassetid://421328847"
  3366. z3a.Pitch = 1
  3367. z3a.Volume = 5
  3368. wait(0.1)
  3369. z:Play()
  3370. z1:Play()
  3371. z2:Play()
  3372. z3:Play()
  3373. z4:Play()
  3374. z3a:Play()
  3375. z4a:Play()
  3376.  
  3377. local part=Instance.new('Part',rarm)
  3378. part.Anchored=true
  3379. part.CanCollide=false
  3380. part.Locked = true
  3381. part.FormFactor='Custom'
  3382. part.Size=Vector3.new(2,2,2)
  3383. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  3384. part.Transparency=0
  3385. part.BrickColor=BrickColor.new('Really black')
  3386. local mesh=Instance.new('SpecialMesh',part)
  3387. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3388. mesh.Scale=Vector3.new(4,4,4)
  3389. local part2=part:clone()
  3390. part2.Parent = rarm
  3391. part2.BrickColor=TorsoColor
  3392. local part5=part:clone()
  3393. part5.Parent = rarm
  3394. part5.BrickColor=TorsoColor
  3395. local part6=part:clone()
  3396. part6.Parent = rarm
  3397. part6.BrickColor=BrickColor.new("Black")
  3398. local mesh2=mesh:clone()
  3399. mesh2.Parent=part2
  3400. mesh2.Scale=Vector3.new(6, 6, 6)
  3401. local mesh5=mesh:clone()
  3402. mesh5.Parent=part5
  3403. mesh5.Scale=Vector3.new(6, 6, 6)
  3404. local mesh6=mesh:clone()
  3405. mesh6.Parent=part6
  3406. mesh6.Scale=Vector3.new(6, 6, 6)
  3407. local blast = Instance.new("Part", rarm)
  3408. blast.BrickColor = BrickColor.new("Really black")
  3409. blast.Anchored = true
  3410. blast.CanCollide = false
  3411. blast.Locked = true
  3412. blast.Size = Vector3.new(2, 2, 2)
  3413. blast.TopSurface = "Smooth"
  3414. blast.BottomSurface = "Smooth"
  3415. blast.Transparency = 0
  3416. blast.CFrame = HandCF
  3417. local bm = Instance.new("SpecialMesh", blast)
  3418. bm.Scale = Vector3.new(10,2,10)
  3419. bm.MeshId = "rbxassetid://3270017"
  3420. local blast2 = Instance.new("Part", rarm)
  3421. blast2.BrickColor = BrickColor.new("Really black")
  3422. blast2.Anchored = true
  3423. blast2.CanCollide = false
  3424. blast2.Locked = true
  3425. blast2.Size = Vector3.new(2, 2, 2)
  3426. blast2.TopSurface = "Smooth"
  3427. blast2.BottomSurface = "Smooth"
  3428. blast2.Transparency = 0
  3429. blast2.CFrame = HandCF
  3430. local bm2 = Instance.new("SpecialMesh", blast2)
  3431. bm2.Scale = Vector3.new(6,2,6)
  3432. bm2.MeshId = "rbxassetid://3270017"
  3433. local blast3 = Instance.new("Part", rarm)
  3434. blast3.BrickColor = BrickColor.new("Really black")
  3435. blast3.Anchored = true
  3436. blast3.CanCollide = false
  3437. blast3.Locked = true
  3438. blast3.Size = Vector3.new(1, 1, 1)
  3439. blast3.TopSurface = "Smooth"
  3440. blast3.BottomSurface = "Smooth"
  3441. blast3.Transparency = 0
  3442. blast3.CFrame = HandCF
  3443. local bm3 = Instance.new("SpecialMesh", blast3)
  3444. bm3.Scale = Vector3.new(6,2,6)
  3445. bm3.MeshId = "rbxassetid://3270017"
  3446. for i = 1,120 do rs:wait()
  3447. X.Transparency = X.Transparency + (1/120)
  3448. part.Transparency = part.Transparency + (1/120)
  3449. part2.Transparency = part2.Transparency + (1/120)
  3450. part3.Transparency = part3.Transparency + (1/120)
  3451. part4.Transparency = part4.Transparency + (1/120)
  3452. part5.Transparency = part5.Transparency + (1/120)
  3453. part6.Transparency = part6.Transparency + (1/120)
  3454. part7.Transparency = part7.Transparency + (1/120)
  3455. blast.Transparency = blast.Transparency + (1/120)
  3456. blast2.Transparency = blast2.Transparency + (1/120)
  3457. blast3.Transparency = blast3.Transparency + (1/120)
  3458. X.Size = X.Size + Vector3.new(1.6,1.6,1.6)
  3459. --part3.Size = part3.Size + Vector3.new(6,6,6)
  3460. mesh.Scale = mesh.Scale + Vector3.new(2,.4,2)
  3461. mesh2.Scale = mesh2.Scale + Vector3.new(2.2,.4,2.2)
  3462. mesh3.Scale = mesh3.Scale + Vector3.new(6,6,6)
  3463. mesh4.Scale = mesh4.Scale + Vector3.new(3.4,3.4,3.4)
  3464. mesh5.Scale = mesh5.Scale + Vector3.new(3.2,.4,3.2)
  3465. mesh6.Scale = mesh6.Scale + Vector3.new(4,.4,4)
  3466. mesh7.Scale = mesh7.Scale + Vector3.new(8,8,8)
  3467. bm.Scale = bm.Scale + Vector3.new(12,12,.4)
  3468. bm2.Scale = bm2.Scale + Vector3.new(8,8,.4)
  3469. bm3.Scale = bm3.Scale + Vector3.new(8,8,.4)
  3470. X.CFrame = cf
  3471. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  3472. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  3473. part3.CFrame=X.CFrame
  3474. part4.CFrame=X.CFrame
  3475. part7.CFrame=X.CFrame
  3476. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  3477. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  3478. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3479. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  3480. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  3481. rs:wait()
  3482. end
  3483. X:Destroy()
  3484. part:Destroy()
  3485. part2:Destroy()
  3486. part3:Destroy()
  3487. part4:Destroy()
  3488. part5:Destroy()
  3489. part6:Destroy()
  3490. blast:Destroy()
  3491. blast2:Destroy()
  3492. blast3:Destroy()
  3493. z:Destroy()
  3494. z1:Destroy()
  3495. z2:Destroy()
  3496. z3:Destroy()
  3497. z4:Destroy()
  3498. for i = 1, 20 do
  3499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  3500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  3501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  3502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  3503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  3504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  3505. if Debounces.on == false then break end
  3506. rs:wait()
  3507. end
  3508. if Debounces.CanAttack == false then
  3509. Debounces.CanAttack = true
  3510. Debounces.NoIdl = false
  3511. Debounces.on = false
  3512. end
  3513. end)
  3514. end
  3515. end
  3516. end)
  3517.  
  3518.  
  3519.  
  3520.  
  3521.  
  3522.  
  3523.  
  3524. WindFloor = function()
  3525. local useRageVer = false
  3526. local locor = 0
  3527. if TrackFunction ~= nil then
  3528. TrackFunction:disconnect()
  3529. TrackFunction = nil
  3530. end
  3531. Ult = true
  3532. Ragemode = false
  3533. CanInterrupt(false)
  3534. PlayerIsAttacking = true
  3535. local cl = 0
  3536. local clastframe = lastframe
  3537. BodyVel.velocity = Vector3.new()
  3538. local CPlane = MousePlane()
  3539. BodyVel.maxForce = Vector3.new(1000000, 1000000, 1000000)
  3540. vPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(vPlayer.Character.HumanoidRootPart.Position, vPlayer.Character.HumanoidRootPart.Position + CPlane * 50)
  3541. BodyGyro.cframe = CFrame.new(vPlayer.Character.HumanoidRootPart.CFrame.p, vPlayer.Character.HumanoidRootPart.CFrame.p + CPlane * 50)
  3542. local cl = 0
  3543. DesiredWalkspeed = 0
  3544. p = Instance.new("Sound", vPlayer.Character.Torso)
  3545. p.Volume = 0.8
  3546. p.Pitch = 1
  3547. p.SoundId = "http://www.roblox.com/asset/?id=240517975"
  3548. p:Play()
  3549. game:GetService("Debris"):AddItem(p, 3)
  3550. local pb = Instance.new("Sound", vPlayer.Character.Torso)
  3551. pb.Volume = 1
  3552. pb.Pitch = 0.85
  3553. pb.SoundId = "http://www.roblox.com/asset/?id=240517987"
  3554. pb:Play()
  3555. game:GetService("Debris"):AddItem(pb, 10)
  3556. do
  3557. for i = 1, 8 do
  3558. swait()
  3559. cl = cl + i * 0.02
  3560. LerpWelds(clastframe, cl, Animations.LHB.Animation(0))
  3561. if i == 4 then
  3562. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(11, 1, 11))
  3563. pc.Mesh.MeshType = "FileMesh"
  3564. pc.Anchored = true
  3565. pc.CanCollide = false
  3566. pc.Parent = workspace
  3567. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3568. pc.Name = "Shockwave"
  3569. game:GetService("Debris"):AddItem(pc, 5)
  3570. coroutine.resume(coroutine.create(function(p)
  3571. for ii = 1, 10 do
  3572. p.Transparency = ii / 10
  3573. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3574. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.5, 0, 0.5)
  3575. swait()
  3576. end
  3577. p:Remove()
  3578. end), pc)
  3579. end
  3580. end
  3581. end
  3582. BodyVel.Parent = vPlayer.Character.HumanoidRootPart
  3583. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3584. cl = 0
  3585. clastframe = lastframe
  3586. for i = 1, 6 do
  3587. swait()
  3588. cl = cl + i * 0.05
  3589. LerpWelds(clastframe, cl, Animations.LHB.Animation(1))
  3590. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3591. eff.Parent = workspace
  3592. eff.Name = "BloodEffect"
  3593. eff.Anchored = true
  3594. eff.CanCollide = false
  3595. game:GetService("Debris"):AddItem(eff, 5)
  3596. coroutine.resume(coroutine.create(function(p, V, x)
  3597. A = vPlayer.Character.Torso.Velocity / 60
  3598. for i = 1, 12 do
  3599. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3600. p.Transparency = 0.75 + i / 48
  3601. p.CFrame = p.CFrame * V + A
  3602. swait()
  3603. end
  3604. p:Remove()
  3605. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3606. if i ~= 1 and (i ~= 4 or i == 6) then
  3607. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "White", "SpecialMesh", Vector3.new(8, 1, 8))
  3608. pc.Mesh.MeshType = "FileMesh"
  3609. pc.Anchored = true
  3610. pc.CanCollide = false
  3611. pc.Parent = workspace
  3612. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3613. pc.Name = "Shockwave"
  3614. game:GetService("Debris"):AddItem(pc, 5)
  3615. coroutine.resume(coroutine.create(function(p)
  3616. for ii = 1, 7 do
  3617. p.Transparency = ii / 7
  3618. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3), 0) - Vector3.new(0, 0, 0)
  3619. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 0, 1.4)
  3620. swait()
  3621. end
  3622. p:Remove()
  3623. end), pc)
  3624. end
  3625. end
  3626. swait()
  3627. for i = 1, 20 do
  3628. do
  3629. CPlane = MousePlane()
  3630. BodyGyro.Parent = vPlayer.Character.HumanoidRootPart
  3631. BodyGyro.cframe = CFrame.new(BodyGyro.Parent.Position, BodyGyro.Parent.Position + CPlane * 50)
  3632. if i == 5 or i == 10 then
  3633. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.random(-10, 10), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3634. pc.Mesh.MeshType = "FileMesh"
  3635. pc.Anchored = true
  3636. pc.CanCollide = false
  3637. pc.Parent = workspace
  3638. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3639. pc.Name = "Shockwave"
  3640. game:GetService("Debris"):AddItem(pc, 5)
  3641. coroutine.resume(coroutine.create(function(p)
  3642. for ii = 1, 13 do
  3643. p.Transparency = ii / 13
  3644. p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(10 + ii), 0) - Vector3.new(0, 0, 0)
  3645. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 0, 3)
  3646. swait()
  3647. end
  3648. p:Remove()
  3649. end), pc)
  3650. else
  3651. do
  3652. do
  3653. if i == 2 or i == 10 then
  3654. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.HumanoidRootPart.Position - Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0), "Really black", "SpecialMesh", Vector3.new(56, 56, 1))
  3655. pc.Mesh.MeshType = "FileMesh"
  3656. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3657. pc.Parent = workspace
  3658. pc.Anchored = true
  3659. pc.CanCollide = false
  3660. pc.Transparency = 0.5
  3661. game:GetService("Debris"):AddItem(pc, 5)
  3662. coroutine.resume(coroutine.create(function(p)
  3663. for ii = 1, 20 do
  3664. p.Transparency = ii / 20
  3665. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
  3666. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 1.4, 0) * 2
  3667. swait()
  3668. end
  3669. p:Remove()
  3670. end), pc)
  3671. end
  3672. if i % 4 == 0 then
  3673. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  3674. applyCameraShake(v, 80 + i * 10, 4)
  3675. end
  3676. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position - Vector3.new(0, 1.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(18, 2, 18))
  3677. pc.Mesh.MeshType = "FileMesh"
  3678. pc.Anchored = true
  3679. pc.CanCollide = false
  3680. pc.Parent = workspace
  3681. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3682. pc.Name = "Shockwave"
  3683. game:GetService("Debris"):AddItem(pc, 5)
  3684. coroutine.resume(coroutine.create(function(p)
  3685. for ii = 1, 10 do
  3686. p.Transparency = ii / 10
  3687. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3688. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1.4, 0, 1.4)
  3689. swait()
  3690. end
  3691. p:Remove()
  3692. end), pc)
  3693. else
  3694. do
  3695. do
  3696. if i % 1 == 0 then
  3697. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(0.7, 0.7, 0.7))
  3698. eff.Parent = workspace
  3699. eff.Name = "BloodEffect"
  3700. eff.Anchored = true
  3701. eff.CanCollide = false
  3702. game:GetService("Debris"):AddItem(eff, 5)
  3703. coroutine.resume(coroutine.create(function(p, V, x)
  3704. A = vPlayer.Character.Torso.Velocity / 60
  3705. for i = 1, 8 do
  3706. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 6, 6) / 8
  3707. p.Transparency = 0.2
  3708. p.CFrame = p.CFrame * V + A
  3709. swait()
  3710. end
  3711. p:Remove()
  3712. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3713. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  3714. eff.Parent = workspace
  3715. eff.Name = "BloodEffect"
  3716. eff.Anchored = true
  3717. eff.CanCollide = false
  3718. game:GetService("Debris"):AddItem(eff, 5)
  3719. coroutine.resume(coroutine.create(function(p, V, x)
  3720. A = vPlayer.Character.Torso.Velocity / 60
  3721. for i = 1, 12 do
  3722. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 12
  3723. p.Transparency = 0.75 + i / 48
  3724. p.CFrame = p.CFrame * V + A
  3725. swait()
  3726. end
  3727. p:Remove()
  3728. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  3729. end
  3730. do
  3731. fwait()
  3732. end
  3733. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3734.  
  3735. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3736.  
  3737. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3738.  
  3739. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3740.  
  3741. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3742.  
  3743. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  3744.  
  3745. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out IF_STMT
  3746.  
  3747. -- DECOMPILER ERROR at PC942: LeaveBlock: unexpected jumping out DO_STMT
  3748.  
  3749. end
  3750. end
  3751. end
  3752. end
  3753. end
  3754. end
  3755. end
  3756. end
  3757. cl = 0
  3758. clastframe = lastframe
  3759. for i = 1, 6 do
  3760. swait()
  3761. cl = cl + i * 0.05
  3762. LerpWelds(clastframe, cl, Animations.LHB.Animation(2))
  3763. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3764. pc.CanCollide = false
  3765. pc.Anchored = true
  3766. pc.Parent = workspace
  3767. game:GetService("Debris"):AddItem(pc, 5)
  3768. coroutine.resume(coroutine.create(function(p)
  3769. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3770. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3771. for i = 1, 30 do
  3772. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 30
  3773. p.Transparency = i / 30
  3774. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3775. swait()
  3776. end
  3777. p:Remove()
  3778. end), pc)
  3779. end
  3780. cl = 0
  3781. clastframe = lastframe
  3782. local Grabbee = nil
  3783. for i = 1, 15 do
  3784. fwait()
  3785. do
  3786. if i == 3 then
  3787. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position, vPlayer.Character.Torso.Position + CPlane * 5) * CFrame.Angles(math.rad(90), math.rad(0), 0), "Really black", "SpecialMesh", Vector3.new(8, 2, 8))
  3788. pc.Mesh.MeshType = "FileMesh"
  3789. pc.Anchored = true
  3790. pc.CanCollide = false
  3791. pc.Parent = workspace
  3792. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  3793. pc.Name = "Shockwave"
  3794. game:GetService("Debris"):AddItem(pc, 5)
  3795. coroutine.resume(coroutine.create(function(p)
  3796. for ii = 1, 10 do
  3797. p.Transparency = ii / 10
  3798. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(7 + ii), 0) - Vector3.new(0, 0, 0)
  3799. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 0, 1)
  3800. swait()
  3801. end
  3802. p:Remove()
  3803. end), pc)
  3804. end
  3805. BodyVel.velocity = CPlane * (i * 7.5 + 65)
  3806. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + CPlane * 2, 4.75)) do
  3807. Grabbee = v
  3808. do break end
  3809. end
  3810. do
  3811. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(2.3, 2.3, 2.3))
  3812. pc.CanCollide = false
  3813. pc.Anchored = true
  3814. pc.Parent = workspace
  3815. game:GetService("Debris"):AddItem(pc, 5)
  3816. coroutine.resume(coroutine.create(function(p)
  3817. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3818. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40) + vPlayer.Character.Torso.Velocity / 120
  3819. for i = 1, 20 do
  3820. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  3821. p.Transparency = i / 20
  3822. p.CFrame = p.CFrame * R - Vector3.new(0, 0.0054555555555556 * i, 0) + C
  3823. swait()
  3824. end
  3825. p:Remove()
  3826. end), pc)
  3827. do
  3828. local pc = NewPart(Vector3.new(1, 1, 1), vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -3.5, 0) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Really black", "BlockMesh", Vector3.new(5, 5, 5))
  3829. pc.CanCollide = false
  3830. pc.Anchored = true
  3831. pc.Parent = workspace
  3832. game:GetService("Debris"):AddItem(pc, 5)
  3833. coroutine.resume(coroutine.create(function(p)
  3834. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  3835. for i = 1, 20 do
  3836. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(5, 5, 5) / 20
  3837. p.Transparency = 0.5 + i / 40
  3838. p.CFrame = p.CFrame * R
  3839. swait()
  3840. end
  3841. p:Remove()
  3842. end), pc)
  3843. if i <= 6 then
  3844. cl = cl + i * 0.05
  3845. LerpWelds(clastframe, cl, Animations.LHB.Animation(3))
  3846. end
  3847. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3848.  
  3849. -- DECOMPILER ERROR at PC1273: LeaveBlock: unexpected jumping out DO_STMT
  3850.  
  3851. end
  3852. end
  3853. end
  3854. end
  3855. if Grabbee ~= nil then
  3856. if Grabbee:FindFirstChild("Stats") and Grabbee.Stats.Stunned.Value == false then
  3857. Grabbee.Stats.Stun.Value = 999
  3858. end
  3859. cbuff = Instance.new("NumberValue", playerstats.Decrease)
  3860. cbuff.Name = "DecreaseDef"
  3861. cbuff.Value = -2
  3862. Mana.Value = Mana.Value - 10
  3863. if useRageVer == true then
  3864. borb = math.floor(40 + Mana.Value / 3 + (locor) / 3) * 0.4
  3865. else
  3866. borb = math.floor(40 + Mana.Value / 3) * 0.4
  3867. end
  3868. local Grabdone = false
  3869. gpos = Instance.new("BodyPosition")
  3870. gpos.Name = ":<"
  3871. gpos.Parent = vPlayer.Character.HumanoidRootPart
  3872. gpos.P = 5000
  3873. gpos.D = 600
  3874. gpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3875. gpos.position = vPlayer.Character.HumanoidRootPart.Position
  3876. coroutine.resume(coroutine.create(function(NNoob)
  3877. nubgyro = nil
  3878. while Grabdone == false and vPlayer.Character.Humanoid.Health > 0 do
  3879. if NNoob.Parent == nil then
  3880. break
  3881. else
  3882. if NNoob.Humanoid.Health < 0 then
  3883. break
  3884. end
  3885. end
  3886. NNoob.Humanoid.PlatformStand = true
  3887. if nubgyro == nil or nubpos == nil then
  3888. if NNoob.Torso:FindFirstChild(":>") then
  3889. NNoob.Torso[":>"]:Remove()
  3890. end
  3891. if NNoob.Torso:FindFirstChild(":<") then
  3892. NNoob.Torso[":<"]:Remove()
  3893. end
  3894. nubgyro = Instance.new("BodyGyro")
  3895. nubgyro.Name = ":>"
  3896. nubgyro.Parent = NNoob.Torso
  3897. nubgyro.P = 5000
  3898. nubgyro.D = 200
  3899. nubgyro.maxTorque = Vector3.new(50000, 50000, 50000) * 5000
  3900. nubgyro.cframe = vPlayer.Character["Left Arm"].CFrame
  3901. nubpos = Instance.new("BodyPosition")
  3902. nubpos.Name = ":<"
  3903. nubpos.Parent = NNoob.Torso
  3904. nubpos.P = 8000
  3905. nubpos.D = 200
  3906. nubpos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3907. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.6, 0).p
  3908. else
  3909. if nubgyro.Parent == nil then
  3910. nubgyro = nil
  3911. nubpos = nil
  3912. else
  3913. nubgyro.cframe = vPlayer.Character.HumanoidRootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 18, math.pi, 0)
  3914. nubpos.position = vPlayer.Character["Left Arm"].CFrame * CFrame.new(0, -1.4, 0).p - Vector3.new(0, 0.3, 0)
  3915. end
  3916. end
  3917. swait()
  3918. end
  3919. if nubpos and nubgyro then
  3920. nubpos:Remove()
  3921. nubgyro:Remove()
  3922. if NNoob:FindFirstChild("Humanoid") then
  3923. NNoob.Humanoid.PlatformStand = false
  3924. end
  3925. end
  3926. end), Grabbee)
  3927. p = Instance.new("Sound", vPlayer.Character.Torso)
  3928. p.Volume = 1
  3929. p.Pitch = 0.9
  3930. p.SoundId = "http://www.roblox.com/asset/?id=240429615"
  3931. p:Play()
  3932. game:GetService("Debris"):AddItem(p, 3)
  3933. BodyVel.velocity = Vector3.new()
  3934. cl = 0
  3935. clastframe = lastframe
  3936. for i = 1, 7 do
  3937. swait()
  3938. cl = cl + i * 0.036
  3939. LerpWelds(clastframe, cl, Animations.LHB.Animation(4))
  3940. end
  3941. cl = 0
  3942. clastframe = lastframe
  3943. for i = 1, 8 do
  3944. swait()
  3945. cl = cl + i * 0.028
  3946. LerpWelds(clastframe, cl, Animations.LHB.Animation(5))
  3947. end
  3948. p = Instance.new("Sound", vPlayer.Character.Torso)
  3949. p.Volume = 1
  3950. p.Pitch = 0.55
  3951. p.SoundId = "http://www.roblox.com/asset/?id=233856115"
  3952. p:Play()
  3953. game:GetService("Debris"):AddItem(p, 3)
  3954. p = Instance.new("Sound", vPlayer.Character.Torso)
  3955. p.Volume = 1
  3956. p.Pitch = 1
  3957. p.SoundId = "http://www.roblox.com/asset/?id=192410070"
  3958. p:Play()
  3959. game:GetService("Debris"):AddItem(p, 3)
  3960. p = Instance.new("Sound", vPlayer.Character.Torso)
  3961. p.Volume = 1
  3962. p.Pitch = 0.4
  3963. p.SoundId = "http://www.roblox.com/asset/?id=231917822"
  3964. p:Play()
  3965. game:GetService("Debris"):AddItem(p, 3)
  3966. p = Instance.new("Sound", Grabbee.Torso)
  3967. p.Volume = 1
  3968. p.Pitch = 1
  3969. p.SoundId = "http://www.roblox.com/asset/?id=243711335"
  3970. p:Play()
  3971. game:GetService("Debris"):AddItem(p, 3)
  3972. local sees = math.ceil(Mana.Value / borb)
  3973. local sees2 = (math.ceil(Corruption / borb))
  3974. local partic1, partic2 = nil, nil
  3975. partic1 = Instance.new("ParticleEmitter")
  3976. partic1.Name = "AttackParticleEmitter3"
  3977. partic1.Texture = "http://www.roblox.com/asset/?id=233069772"
  3978. partic1.LightEmission = 0
  3979. partic1.ZOffset = 2
  3980. partic1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2), NumberSequenceKeypoint.new(1, 1)})
  3981. partic1.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 5), NumberSequenceKeypoint.new(1, 1)})
  3982. partic1.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0.1, 0.1, 0.1))
  3983. partic1.Rate = 80
  3984. partic1.VelocitySpread = 180
  3985. partic1.Speed = NumberRange.new(6, 10)
  3986. partic1.Lifetime = NumberRange.new(1, 1.2)
  3987. partic1.Rotation = NumberRange.new(-180, 180)
  3988. partic1.RotSpeed = NumberRange.new(-100, 100)
  3989. partic1.Parent = Grabbee.Torso
  3990. if useRageVer then
  3991. partic2 = Instance.new("ParticleEmitter", p)
  3992. partic2.Name = "AttackParticleEmitter3"
  3993. partic2.Texture = "http://www.roblox.com/asset/?id=241409051"
  3994. partic2.LightEmission = 0
  3995. partic2.ZOffset = 1
  3996. partic2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5), NumberSequenceKeypoint.new(1, 1)})
  3997. partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 0)})
  3998. partic2.Color = ColorSequence.new(Color3.new(0.3, 0.3, 0.3), Color3.new(0.2, 0.2, 0.2))
  3999. partic2.Rate = 60
  4000. partic2.VelocitySpread = 180
  4001. partic2.Speed = NumberRange.new(1, 2)
  4002. partic2.Lifetime = NumberRange.new(1, 1.2)
  4003. partic2.Rotation = NumberRange.new(-180, 180)
  4004. partic2.RotSpeed = NumberRange.new(-100, 100)
  4005. partic2.Acceleration = Vector3.new(0, 10, 0)
  4006. partic2.Parent = Grabbee.Torso
  4007. end
  4008. for i = 1, borb + borb % 2 do
  4009. swait()
  4010. if i % 2 == 0 then
  4011. applyDamage(Grabbee, 3, Vector3.new(), false, false, nil, 0, 0, "", 0, false, false, 0, true, "Pure", true, false)
  4012. local st = Grabbee:FindFirstChild("Stats")
  4013. if st and st:FindFirstChild("Mana") then
  4014. if st.Mana.Value >= 3 then
  4015. --script.Parent.DMG.RemoteEventM:FireServer(st.Mana, 3)
  4016. st.Mana.Value = st.Mana.Value - 3
  4017. else
  4018. st.Mana.Value = 0
  4019. end
  4020. end
  4021. end
  4022. do
  4023. if sees <= Mana.Value then
  4024. Mana.Value = Mana.Value - sees
  4025. else
  4026. Mana.Value = 0
  4027. end
  4028. if useRageVer then
  4029. if sees2 <= Corruption then
  4030. Corruption = Corruption - sees2
  4031. else
  4032. Corruption = 0
  4033. end
  4034. end
  4035. if useRageVer == true and i % 2 == 0 then
  4036. if vPlayer.Character.Humanoid.Health >= 6.5 then
  4037. vPlayer.Character.Humanoid:TakeDamage(1.5)
  4038. end
  4039. local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-20, 20) / 10, math.random(-20, 20) / 20).p, 0)
  4040. eb.Parent = workspace
  4041. eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180)
  4042. eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0)
  4043. game:GetService("Debris"):AddItem(eb, 3)
  4044. coroutine.resume(coroutine.create(function(p)
  4045. local r = math.random(-3, 3) * 9
  4046. if r > -12 and r < 1 then
  4047. r = -12
  4048. else
  4049. if r < 12 and r > -1 then
  4050. r = 12
  4051. end
  4052. end
  4053. for i = 1, 12 do
  4054. p.BillboardGui.ImageLabel.ImageTransparency = 0.5 + i / 24
  4055. p.BillboardGui.Size = UDim2.new(3 + i, 0, 3 + i, 0)
  4056. p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r
  4057. swait()
  4058. end
  4059. p:Remove()
  4060. end), eb)
  4061. end
  4062. do
  4063. local eff = NewPart(Vector3.new(1, 1, 1), vPlayer.Character.Torso.CFrame * CFrame.new(math.random(-20, 20) / 30, math.random(-20, 20) / 30, math.random(-20, 20) / 30) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(12, 12, 12))
  4064. eff.Parent = workspace
  4065. eff.Name = "BloodEffect"
  4066. eff.Anchored = true
  4067. eff.CanCollide = false
  4068. game:GetService("Debris"):AddItem(eff, 5)
  4069. coroutine.resume(coroutine.create(function(p, V, x)
  4070. A = vPlayer.Character.Torso.Velocity / 60
  4071. for i = 1, 8 do
  4072. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(11, 1, 11) / 8
  4073. p.Transparency = 0.75 + i / 32
  4074. p.CFrame = p.CFrame * V + A
  4075. swait()
  4076. end
  4077. p:Remove()
  4078. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4079. if i % 5 == 0 then
  4080. for _,v in pairs(GetNubsInRadius(vPlayer.Character.HumanoidRootPart.Position + Vector3.new(0, 1, 0), 35)) do
  4081. applyCameraShake(v, 120, 5)
  4082. end
  4083. applyCameraShake(vPlayer.Character, 120, 5)
  4084. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(vPlayer.Character.Torso.Position + Vector3.new(0, 2.5, 0)) * CFrame.Angles(0, math.rad(i * 20), 0), "Really black", "SpecialMesh", Vector3.new(6, 13, 6))
  4085. pc.Mesh.MeshType = "FileMesh"
  4086. pc.Anchored = true
  4087. pc.CanCollide = false
  4088. pc.Parent = workspace
  4089. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  4090. pc.Name = "Shockwave"
  4091. game:GetService("Debris"):AddItem(pc, 5)
  4092. coroutine.resume(coroutine.create(function(p)
  4093. for ii = 1, 13 do
  4094. p.Transparency = ii / 13
  4095. p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(5 + ii), 0) - Vector3.new(0, 0.38461538461538, 0)
  4096. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -1, 1)
  4097. swait()
  4098. end
  4099. p:Remove()
  4100. end), pc)
  4101. end
  4102. do
  4103. if Grabbee.Parent == nil then
  4104. break
  4105. else
  4106. if Grabbee:FindFirstChild("Humanoid") == nil then
  4107. break
  4108. end
  4109. end
  4110. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(1.1, 1.1, 1.1))
  4111. eff.Parent = workspace
  4112. eff.Name = "BloodEffect"
  4113. eff.Anchored = true
  4114. eff.CanCollide = false
  4115. game:GetService("Debris"):AddItem(eff, 5)
  4116. coroutine.resume(coroutine.create(function(p, V, x)
  4117. A = vPlayer.Character.Torso.Velocity / 60
  4118. for i = 1, 12 do
  4119. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5) / 12
  4120. p.Transparency = 0.25 + i / 48
  4121. p.CFrame = p.CFrame * V + A
  4122. swait()
  4123. end
  4124. p:Remove()
  4125. end), eff, CFrame.Angles(math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2), math.rad(math.random(-8, 8) * 2)))
  4126. do
  4127. if i % 3 == 0 then
  4128. local pc = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), "Bright blue", "BlockMesh", Vector3.new(2, 2, 2))
  4129. pc.CanCollide = false
  4130. pc.Anchored = true
  4131. pc.Parent = workspace
  4132. game:GetService("Debris"):AddItem(pc, 5)
  4133. coroutine.resume(coroutine.create(function(p)
  4134. local R = CFrame.Angles(math.random(-3, 3), math.random(-4, 4), math.random(-5, 5))
  4135. local C = Vector3.new(math.random(-5, 5) / 40, math.random(-5, 5) / 40, math.random(-5, 5) / 40)
  4136. for i = 1, 20 do
  4137. p.Mesh.Scale = p.Mesh.Scale - Vector3.new(2, 2, 2) / 20
  4138. p.Transparency = i / 20
  4139. p.CFrame = p.CFrame * R - Vector3.new(0, 0.029757575757576 * i, 0)
  4140. swait()
  4141. end
  4142. p:Remove()
  4143. end), pc)
  4144. end
  4145. end
  4146. end
  4147. end
  4148. end
  4149. end
  4150. cl = 0
  4151. clastframe = lastframe
  4152. for i = 1, 5 do
  4153. wait()
  4154. cl = cl + i * 0.07
  4155. if i == 3 then
  4156. Grabdone = true
  4157. partic1.Enabled = false
  4158. game:GetService("Debris"):AddItem(partic1, 5)
  4159. if partic2 then
  4160. partic2.Enabled = false
  4161. game:GetService("Debris"):AddItem(partic2, 5)
  4162. end
  4163. p = Instance.new("Sound", vPlayer.Character.Torso)
  4164. p.Volume = 1
  4165. p.Pitch = 0.95
  4166. p.SoundId = "http://www.roblox.com/asset/?id=241816029"
  4167. p:Play()
  4168. game:GetService("Debris"):AddItem(p, 3)
  4169. if Grabbee:FindFirstChild("Stats") then
  4170. if Grabbee.Stats.Mana.Value >= 10 then
  4171. Grabbee.Stats.Mana.Value = Grabbee.Stats.Mana.Value - 10
  4172. else
  4173. Grabbee.Stats.Mana.Value = 0
  4174. end
  4175. if Grabbee.Stats.Stunned.Value == false then
  4176. Grabbee.Stats.Stun.Value = 999
  4177. end
  4178. end
  4179. applyDamage(Grabbee, 15, Vector3.new(0, 30, 0) + CPlane * 40, true, false, addonCullMovers, 0, 0, "", 0, false, false, 0, true, "IgnoreDefense", true, false)
  4180. local pc = NewPart(Vector3.new(1, 1, 1), CFrame.new(Grabbee.Torso.Position, Grabbee.Torso.Position + CPlane * 9.5 + Vector3.new(0, 5, 0)) * CFrame.Angles(math.random(-30, 30) / 50, math.random(-30, 30) / 50, math.random(-30, 30) / 50), "Really black", "SpecialMesh", Vector3.new(6, 6, 2))
  4181. pc.Mesh.MeshType = "FileMesh"
  4182. pc.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4183. pc.Parent = workspace
  4184. pc.Anchored = true
  4185. pc.CanCollide = false
  4186. pc.Transparency = 0.5
  4187. game:GetService("Debris"):AddItem(pc, 5)
  4188. coroutine.resume(coroutine.create(function(p)
  4189. for ii = 1, 28 do
  4190. p.Transparency = ii / 28
  4191. p.CFrame = p.CFrame * CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0.1)
  4192. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.8 - ii * 0.05, 1.8 - ii * 0.05, 0)
  4193. swait()
  4194. end
  4195. p:Remove()
  4196. end), pc)
  4197. for loel = 1, 8 do
  4198. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4199. eff.Parent = workspace
  4200. eff.Name = "BloodEffect"
  4201. eff.Anchored = true
  4202. eff.CanCollide = false
  4203. game:GetService("Debris"):AddItem(eff, 5)
  4204. coroutine.resume(coroutine.create(function(p, V, x)
  4205. for i = 1, 25 do
  4206. p.Transparency = 0.5 + i / 50
  4207. p.CFrame = p.CFrame + x / 2
  4208. swait()
  4209. end
  4210. p:Remove()
  4211. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))), Vector3.new(math.random(-10, 10) / 10, math.random(-10, 10) / 10, math.random(-10, 10) / 10))
  4212. end
  4213. for loel = 1, 3 do
  4214. local eff = NewPart(Vector3.new(1, 1, 1), Grabbee.Torso.CFrame * CFrame.new(math.random(-20, 20) / 10, math.random(-25, 25) / 10, math.random(-20, 20) / 20) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "BlockMesh", Vector3.new(4, 4, 4))
  4215. eff.Parent = workspace
  4216. eff.Name = "BloodEffect"
  4217. eff.Anchored = true
  4218. eff.CanCollide = false
  4219. game:GetService("Debris"):AddItem(eff, 5)
  4220. coroutine.resume(coroutine.create(function(p, V, x)
  4221. for i = 1, 25 do
  4222. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(14 + loel * 8, 14 + loel * 8, 14 + loel * 8) / 25
  4223. p.Transparency = 0.25 + i / 18.75
  4224. p.CFrame = p.CFrame * V
  4225. swait()
  4226. end
  4227. p:Remove()
  4228. end), eff, CFrame.Angles(math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8)), math.rad(math.random(-8, 8))))
  4229. end
  4230. end
  4231. do
  4232. do
  4233. LerpWelds(clastframe, cl, Animations.LHB.Animation(6))
  4234. -- DECOMPILER ERROR at PC2735: LeaveBlock: unexpected jumping out DO_STMT
  4235.  
  4236. end
  4237. end
  4238. end
  4239. cbuff:Remove()
  4240. gpos:Remove()
  4241. else
  4242. do
  4243. for i = 1, 4 do
  4244. fwait()
  4245. BodyVel.velocity = BodyVel.velocity / 1.25
  4246. end
  4247. do
  4248. cl = 0
  4249. coroutine.resume(coroutine.create(function(p)
  4250. for i = 1, 30 do
  4251. p.Volume = 1 - i / 30
  4252. swait()
  4253. end
  4254. p:Stop()
  4255. end), pb)
  4256. clastframe = lastframe
  4257. BodyVel.maxForce = Vector3.new(1000000, 0, 1000000)
  4258. for i = 1, 15 do
  4259. fwait()
  4260. BodyVel.velocity = BodyVel.velocity / 1.2
  4261. LerpWelds(clastframe, i / 15, Animations.Stand.Animation(0))
  4262. end
  4263. if Grabbee == nil then
  4264. Cooldowns["4"] = CooldownsB["4"] / 3
  4265. else
  4266. Cooldowns["4"] = CooldownsB["4"]
  4267. end
  4268. end
  4269. end
  4270. end
  4271. CanInterrupt(true)
  4272. PlayerIsAttacking = false
  4273. BodyVel.Parent = nil
  4274. BodyGyro.Parent = nil
  4275. Ult = false
  4276. end
  4277.  
  4278.  
  4279.  
  4280. mouse.KeyDown:connect(function(k)
  4281.  
  4282. k = k:lower()
  4283. if k == "q" then
  4284. BlastStorm()
  4285. end
  4286. if k == "e" then
  4287. WindFloor2()
  4288. end
  4289. if k == "t" then
  4290. WindFloor()
  4291. end
  4292. end)
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300.  
  4301. local BC = BrickColor.new
  4302. local Col3 = Color3.new
  4303. local Inst = Instance.new
  4304. local Ud2 = UDim2.new
  4305. local FONT = "SourceSansLight"
  4306.  
  4307.  
  4308.  
  4309.  
  4310.  
  4311.  
  4312.  
  4313. Colour1 = BC("Pastel Blue")
  4314. Colour2 = BC("Black")
  4315. Colour3 = BC("Ghost grey")
  4316. Chaos_UI = Inst("ScreenGui", Player.PlayerGui)
  4317. Chaos_UI.Name = "Chaos UI"
  4318. ColMain, KP, Moves, OM = Inst("Frame", Chaos_UI), Inst("Frame", Chaos_UI), Inst("ScrollingFrame", Chaos_UI), Inst("TextButton", Chaos_UI)
  4319.  
  4320.  
  4321. Moves.BackgroundColor3 = Col3(72/255,72/255,72/255)
  4322. Moves.BackgroundTransparency = .8
  4323. Moves.BorderSizePixel = 0
  4324. Moves.Name = "Moves"
  4325. Moves.Position = Ud2(-.2, 0, .4, 0)
  4326. Moves.Size = Ud2(.2, 0, .5, 0)
  4327. Moves.ScrollBarThickness = 8
  4328. OM.Name = "VML"
  4329. OM.Position = Ud2(.002, 0, .83, 0)
  4330. OM.Size = Ud2(.05, 0, .08, 0)
  4331. OM.Visible = false
  4332. OM.Style = "RobloxRoundButton"
  4333. OM.Font = FONT
  4334. OM.Text = "View Move List"
  4335. OM.TextColor3 = Col3(1,1,1)
  4336. OM.TextScaled = true
  4337. local Title = Inst("TextLabel", Moves)
  4338. Title.BackgroundTransparency = 1
  4339. Title.Name = "Title"
  4340. Title.Size = Ud2(1, 0, .014, 0)
  4341. Title.Font = FONT
  4342. Title.Text = "Move List"
  4343. Title.TextColor3 = Col3(1,1,1)
  4344. Title.TextScaled = true
  4345. Title.TextStrokeTransparency = 0
  4346.  
  4347. OM.Visible = true
  4348.  
  4349. function Create_Moves_In_List()
  4350. local ah = .012
  4351. local am = .012
  4352. local move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "*Whatever you do, DO NOT use 2 different moves tat the same time!!*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4353. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "Q - Ultimate Shadow Blast, must be flying when in use, *be carefull using this*" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4354. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "E - Shadow Blast" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4355. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "R - Purple Nova, I recommend being in a high distance when you use this" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4356. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "T - Unfinished, dont press it" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4357. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "F - Fly mode/ Fly mode Deactivate" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4358. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "B - Roar, you know how that is" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4359. move = Title:Clone() move.Parent = Moves move.Name = "A Move" move.Text = "G - Destructive Fire Blasts, I recommend being in fly mode" move.Position = Ud2(0, 0, ah, 0) move.TextXAlignment = "Left" ah = ah+am
  4360. end
  4361. Create_Moves_In_List()
  4362.  
  4363.  
  4364. local mopen = false
  4365. OM.MouseButton1Click:connect(function()
  4366. if not Debounces.UIAction and not mopen then
  4367. Debounces.UIAction = true
  4368. OM.Text = "Hide Move List"
  4369. mopen = true
  4370. Moves:TweenPosition(Ud2(.002, 0, .4, 0),_, "Bounce", .6, true)
  4371. OM:TweenPosition(Ud2(.202, 0, .83, 0),_, "Bounce", .6, true)
  4372. wait(.3)
  4373. Debounces.UIAction = false
  4374. elseif not Debounces.UIAction and mopen then
  4375. Debounces.UIAction = true
  4376. OM.Text = "View Move List"
  4377. mopen = false
  4378. Moves:TweenPosition(Ud2(-.2, 0, .4, 0),_, "Bounce", .6, true)
  4379. OM:TweenPosition(Ud2(.002, 0, .83, 0),_, "Bounce", .6, true)
  4380. wait(.3)
  4381. Debounces.UIAction = false
  4382. end
  4383. end)
  4384.  
  4385.  
  4386.  
  4387.  
  4388.  
  4389. local animpose = "Idle"
  4390. local lastanimpose = "Idle"
  4391. local sine = 0
  4392. local change = 1
  4393. local val = 0
  4394. local ffing = false
  4395. -------------------------------
  4396. game:GetService("RunService").RenderStepped:connect(function()
  4397. --[[if char.Humanoid.Jump == true then
  4398. jump = true
  4399. else
  4400. jump = false
  4401. end]]
  4402. char.Humanoid.FreeFalling:connect(function(f)
  4403. if f then
  4404. ffing = true
  4405. else
  4406. ffing = false
  4407. end
  4408. end)
  4409. sine = sine + change
  4410. if jumpn == true then
  4411. animpose = "Jumping"
  4412. elseif ffing == true then
  4413. animpose = "Freefalling"
  4414. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4415. animpose = "Idle"
  4416. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4417. animpose = "Walking"
  4418. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4419. animpose = "Running"
  4420. end
  4421. if animpose ~= lastanimpose then
  4422. sine = 0
  4423. if Debounces.NoIdl == false then
  4424. if animpose == "Idle" then
  4425. for i = 1, 2 do
  4426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4432. end
  4433. elseif animpose == "Walking" then
  4434. for i = 1, 2 do
  4435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4441. end
  4442. elseif animpose == "Running" then
  4443. for i = 1, 2 do
  4444. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4445. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4446. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4447. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4448. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4449. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4450. wait()
  4451. end
  4452. end
  4453. else
  4454. end
  4455. end
  4456. lastanimpose = animpose
  4457. if Debounces.NoIdl == false then
  4458. if animpose == "Idle" then
  4459. change = 0.5
  4460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
  4461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
  4462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  4463. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  4464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  4465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
  4466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  4467. elseif animpose == "Walking" then
  4468. change = 1
  4469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4475. elseif animpose == "Running" then
  4476. change = 1
  4477. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4478. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4479. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4480. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4481. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  4482. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  4483. end
  4484. end
  4485. end)
  4486.  
  4487. hum.MaxHealth = math.huge
  4488. wait(3)
  4489. hum.Health = math.huge
  4490.  
  4491.  
  4492. spawn(function()
  4493. while wait(2)
  4494. do
  4495. GroundWave3()
  4496. end
  4497. end)
  4498.  
  4499.  
  4500. while true do --Loop
  4501. wait(0.04)
  4502. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4503. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4504. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4505. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4506. wait(0.04)
  4507. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4508. wait(0.04)
  4509. end
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