Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Village Mascot vs. Ambition
- https://www.youtube.com/watch?v=DFdsxeMQ8DQ
- Edgeguarding/Recovery
- 0:36 when he’s at the ledge spamming lasers could i possibly ledgejump? i actually think drop down needle charge -> regrab/up b could be ok potentially. or just keep regrabbing. either way, ledgedash is tricky cuz requires perfection to make it past the laser
- 0:50 i think i just mess up my recovery here because i didn’t properly recognize the height i was at when i got hit by the laser, as well as how far up b can go in the first 20 frames or w/e
- 1:09 i think this would’ve been a bad ledgedash anyways
- 2:13 when i’m running off the edge, if i think he’s going to side b i can actually stick out a nair here and i’ll be okay. alternatively i could’ve stopped at the edge of the plat and SH needled to take a chance.
- 2:44 there is no way that needle could’ve hit him lmao
- 2:58 this was a great time to ledgedash, he was pretty far away and had no real threats
- 3:16 good reminder to use shino stall as a time to think about recovery
- 3:52 that single needle doesn’t cover any practical options and is just a idiot checker. the ftilt afterwards is kinda dumb too lol. here instead of throwing single needle i might have crouched instead or gone for forward sh nair, or moved backwards to give myself stage and discourage side b’ing onto the stage instantly, etc.
- 4:13 this nair was terrible LOL. even if i’d done it properly it just would’ve been straight up bad. i think i did it because i recognized that i was in an awkward spot to initiate up b but in that case just wait and go for up b anyways, he’s facing backwards but he’d have to PC drop to quickly grab ledge like that
- 4:24 post frame skip. dsmash was good. here i should’ve just done needle turnaround grab the ledge but i think i wasn’t confident with the small amount of space, so i just tried for needle. in that case, after i see the up b i could even trade with run off DJ nair! sloppy.
- 5:10 ledgedashing into shield is alright because he hasn’t really grabbed that often and he just did an fsmash, but it feels really sloppy especially because i kind of panic shielded. i really need to work out some ideas of how to respond to falco ledge trap. what happened here was i noticed that i’d mess up my ledge dash so i shielded as panic, then i held shield because i thought he might delay and fsmash
- 5:31 as soon as i dropped down to the side plat he wasn’t going to double jump because i could easily cover all options from there/needle him (though needle wouldn’t have been great cuz no charge). i don’t think diagonal needles would’ve worked out, good on me for not throwing…dropping down and throwing was stupid though, he was clearly not at the right height. as SOON as i recognized that i’d cleared the side b with my crouch, i should’ve gone after him with dash attack — fortunately i react within the window
- 5:45 k good bair
- 6:11 LOL HE PREDICTS MY LEDGEDASH -> SHIELD. this is a sloppy recovery overall i think, dash attack gets me out of corner quickly but has lots of cooldown
- 6:15 should’ve recognized that laser couldn’t hit me unless i fastfell earlier than this, after he grabs the ledge going lower was probably a good idea cuz risk reward would’ve been ok for him to try bair…if i’d have tried to go level what would’ve happened? actually, going level wouldn’t have been so bad!
- a big thing is not knowing the initial distance of my up b very well
- 6:23 right here, fsmash would’ve killed me (usmash too probably). so i should have just defaulted to double stick DI
- 6:37 wtf was this
- 7:06 holy cow so much ledgedash -> shield. if i ever met a falco that grabbed a lot at the ledge i’d be a goner
- 7:10 bthrow…as soon as i see him DJ throwing out bair isn’t bad.
Advertisement
Add Comment
Please, Sign In to add comment