Daniel8cz

Roblox Zombie Rush Auto Farm Script New April

Jun 13th, 2021 (edited)
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  1. while true do
  2. wait()
  3. for i, v in pairs(workspace["Zombie Storage"]:GetChildren()) do
  4. if v:IsA("Model") then
  5.    if v:FindFirstChild("Humanoid") == nil then
  6.        print("no zombie humanoid")
  7.        else
  8. local args = {
  9.    [1] = {
  10.        ["Tool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
  11.        ["RealTool"] = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool"),
  12.        ["LaserProperties"] = {
  13.            [1] = {
  14.                [1] = "Neon",
  15.                [2] = BrickColor.new(1009),
  16.                [3] = Vector3.new(-0.797796189785, 0.019244659692049, 0.60262012481689),
  17.                [4] = CFrame.new(Vector3.new(-271.93441772461, 1092.0989990234, 7850.78515625), Vector3.new(-0.79783248901367, 0.019288122653961, 0.60257071256638)),
  18.                [5] = Vector3.new(-278.09808349609, 1092.2476806641, 7855.4409179688),
  19.                [6] = 60,
  20.                [7] = true,
  21.                [8] = Vector3.new(0.80234724283218, -0.31105241179466, -0.50939697027206)
  22.            }
  23.        },
  24.        ["HumanoidTables"] = {
  25.            [1] = {
  26.                ["HeadHits"] = 1,
  27.                ["THumanoid"] = v.Humanoid,
  28.                ["BodyHits"] = 0
  29.            }
  30.        }
  31.    }
  32. }
  33.  
  34. game:GetService("ReplicatedStorage").Remotes.WeaponEvent:FireServer(unpack(args))
  35. end end end end
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