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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. --Edit by UviaRoblox
  151. --Enraged God Slayer
  152. -- Bored editting this but never give up
  153.  
  154.  
  155.  
  156. --[[wait(0.1)
  157. -------------------------------
  158. local p=game:service("Players").LocalPlayer
  159. if p.Name=="Reruderu" then
  160. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  161. elseif p.Name=="Rerumu" then
  162. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  163. end]]
  164. local p=game:service("Players").LocalPlayer
  165. local char=p.Character
  166. script.Parent=char
  167. local torso=char.Torso
  168. local hed=char.Head
  169. local larm=char:FindFirstChild("Left Arm")
  170. local rarm=char:FindFirstChild("Right Arm")
  171. local lleg=char:FindFirstChild("Left Leg")
  172. local rleg=char:FindFirstChild("Right Leg")
  173. local hum=char.Humanoid
  174. local cam=workspace.CurrentCamera
  175. local root=char.HumanoidRootPart
  176. local mouse=p:GetMouse()
  177. local hb=game:service("RunService").Heartbeat
  178. local rs=game:service("RunService").Stepped
  179. hum.MaxHealth=math.huge
  180. hum.Health=hum.MaxHealth
  181. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  182. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  183. local run = 30
  184. local normal = 16
  185. local color = "Really black"
  186. local color2 = "Really red"
  187. local righteyebrickcolor = "Really red"
  188. local NumCol = 0,0,255
  189. local GodSlayer = true
  190. local Full = false
  191. hum.WalkSpeed = 16
  192. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  193. -------------------
  194. local drinks="10722059"
  195. local m="41707332"
  196. local tx="41708701"
  197. local ragesong="590156873"
  198. local breaks="368270172"
  199. local scream="527276541"
  200. local Shirt = "rbxassetid://427841675"
  201. local Pants = "rbxassetid://428282416"
  202. -------------------
  203.  
  204.  
  205. function swait(num)
  206. if num==0 or num==nil then
  207. game:service'RunService'.Stepped:wait(0)
  208. else
  209. for i=0,num do
  210. game:service'RunService'.Stepped:wait(0)
  211. end
  212. end
  213. end
  214.  
  215. function chatfunc(text)
  216. local chat = coroutine.wrap(function()
  217. if char:FindFirstChild("TalkingBillBoard")~= nil then
  218. char:FindFirstChild("TalkingBillBoard"):destroy()
  219. end
  220. local naeeym2 = Instance.new("BillboardGui",char)
  221. naeeym2.Size = UDim2.new(0,100,0,40)
  222. naeeym2.StudsOffset = Vector3.new(0,3,0)
  223. naeeym2.Adornee = char.Head
  224. naeeym2.Name = "TalkingBillBoard"
  225. local tecks2 = Instance.new("TextLabel",naeeym2)
  226. tecks2.BackgroundTransparency = 1
  227. tecks2.BorderSizePixel = 0
  228. tecks2.Text = ""
  229. tecks2.Font = "Fantasy"
  230. tecks2.TextSize = 30
  231. tecks2.TextStrokeTransparency = 0
  232. tecks2.TextColor3 = Color3.new(.6,0,0)
  233. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  234. tecks2.Size = UDim2.new(1,0,0.5,0)
  235. local tecks3 = Instance.new("TextLabel",naeeym2)
  236. tecks3.BackgroundTransparency = 1
  237. tecks3.BorderSizePixel = 0
  238. tecks3.Text = ""
  239. tecks3.Font = "Fantasy"
  240. tecks3.TextSize = 30
  241. tecks3.TextStrokeTransparency = 0
  242. tecks3.TextColor3 = Color3.new(255,0,0)
  243. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  244. tecks3.Size = UDim2.new(1,0,0.5,0)
  245. for i = 1,string.len(text),1 do
  246. tecks2.Text = string.sub(text,1,i)
  247. tecks3.Text = string.sub(text,1,i)
  248. wait(0.01)
  249. end
  250. wait(2)
  251. for i = 1, 50 do
  252. swait()
  253. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  254. tecks2.Rotation = tecks2.Rotation - .8
  255. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  256. tecks2.TextTransparency = tecks2.TextTransparency + .04
  257. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  258. tecks3.Rotation = tecks2.Rotation + .8
  259. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  260. tecks3.TextTransparency = tecks2.TextTransparency + .04
  261. end
  262. naeeym2:Destroy()
  263. end)
  264. chat()
  265. end
  266. function onChatted(msg)
  267. chatfunc(msg)
  268. end
  269. p.Chatted:connect(onChatted)
  270. coroutine.resume(coroutine.create(function()
  271. wait(2)
  272. chatfunc("What did you do it...? I really enraged...")
  273. end))
  274.  
  275.  
  276. local s0=Instance.new("Sound",char)
  277. s0.SoundId="rbxassetid://"..ragesong
  278. s0.Volume=1999
  279. s0.Pitch=1
  280. s0.Looped=true
  281.  
  282.  
  283. local s02=Instance.new("Sound",char)
  284. s02.SoundId="rbxassetid://978788235"
  285. s02.Volume=1999
  286. s02.Pitch=1
  287. s02.Looped=false
  288. s02:Play()
  289.  
  290. function Sound(ID,Parent,Vol,Pitch,Loop)
  291. local S0 = Instance.new("Sound",Parent)
  292. S0.SoundId = ID
  293. S0.Volume = Vol
  294. S0.Looped = Loop
  295. S0.Pitch = Pitch
  296. wait(.1)
  297. S0:Play()
  298. end
  299. function weld(a, b, acf)
  300. local w = Instance.new("Weld", a)
  301. w.Part0 = a
  302. w.Part1 = b
  303. w.C0 = acf
  304. end
  305.  
  306.  
  307. wait(9)
  308. char.Head.face:Destroy()
  309. local reye = Instance.new("Part", char)
  310. reye.CanCollide = false
  311. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  312. reye.Material = "Neon"
  313. reye.Size = Vector3.new(.15,.15,.15)
  314. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  315. m1 = Instance.new("SpecialMesh", reye)
  316. m1.MeshType = "Sphere"
  317. m1.Scale = Vector3.new(0.9,0.9,0.9)
  318. reye.Locked = true
  319. reye.Name = "re"
  320.  
  321. local leye = Instance.new("Part", char)
  322. leye.CanCollide = false
  323. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  324. leye.Material = "Neon"
  325. leye.Size = Vector3.new(.15,.15,.15)
  326. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  327. local m = Instance.new("SpecialMesh", leye)
  328. m.MeshType = "Sphere"
  329. m.Scale = Vector3.new(0.9,0.9,0.9)
  330. leye.Locked = true
  331. leye.Name = "le"
  332.  
  333. coroutine.resume(coroutine.create(function(Part,Weld)
  334. while Part.Parent~=nil do
  335. wait(2)
  336. for i=0,1,0.2 do
  337. wait()
  338. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  339. end
  340. for i=0,1,0.2 do
  341. wait()
  342. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  343. end
  344. end
  345. end),leye,weld)
  346.  
  347. coroutine.resume(coroutine.create(function(Part,Weld)
  348. while Part.Parent~=nil do
  349. wait(2)
  350. for z=0,1,0.2 do
  351. wait()
  352. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  353. end
  354. for z=0,1,0.2 do
  355. wait()
  356. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  357. end
  358. end
  359. end),reye,weld)
  360.  
  361.  
  362.  
  363. function fnt(pos,dist,splr)
  364. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  365. local list = {}
  366. for i,v in pairs(workspace:GetChildren())do
  367. if v:IsA("Model")then
  368. if v:findFirstChild("Torso")then
  369. if v ~= char then
  370. if(v.Torso.Position -pos).magnitude <= dist then
  371. table.insert(list,v)
  372. end
  373. end
  374. end
  375. end
  376. end
  377. return list
  378. end
  379. function fnp(pos,dist,splr)
  380. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  381. local list = {}
  382. for i,v in pairs(workspace:GetChildren())do
  383. if v:IsA("Part")then
  384. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  385. if(v.Position -pos).magnitude <= dist then
  386. table.insert(list,v)
  387. end
  388. end
  389. end
  390. end
  391. return list
  392. end
  393. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  394. local wld = Instance.new("Weld", wp1)
  395. wld.Part0 = wp0
  396. wld.Part1 = wp1
  397. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  398. end
  399. local trans=false
  400. ------------------------------------
  401. ------------------------------------
  402. anim="idle"
  403. local sine=0
  404. local add=0
  405. local value=0
  406. local ffing=false
  407. local msgs=0
  408. attack=false
  409. NoAnims=false
  410. ----preparing character----
  411.  
  412.  
  413.  
  414.  
  415.  
  416.  
  417. function NoOutline(Part)
  418. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  419. end
  420. function lerp(a, b, t) -- Linear interpolation
  421. return a + (b - a)*t
  422. end
  423.  
  424. function slerp(a, b, t) --Spherical interpolation
  425. dot = a:Dot(b)
  426. if dot > 0.99999 or dot < -0.99999 then
  427. return t <= 0.5 and a or b
  428. else
  429. r = math.acos(dot)
  430. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  431. end
  432. end
  433.  
  434. function matrixInterpolate(a, b, t)
  435. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  436. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  437. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  438. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  439. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  440. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  441. local t = v1:Dot(v2)
  442. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  443. return CFrame.new()
  444. end
  445. return CFrame.new(
  446. v0.x, v0.y, v0.z,
  447. v1.x, v1.y, v1.z,
  448. v2.x, v2.y, v2.z,
  449. v3.x, v3.y, v3.z)
  450. end
  451. ----------------------------------------------------
  452. function genWeld(a,b)
  453. local w = Instance.new("Weld",a)
  454. w.Part0 = a
  455. w.Part1 = b
  456. return w
  457. end
  458. function weld(a, b)
  459. local weld = Instance.new("Weld")
  460. weld.Name = "W"
  461. weld.Part0 = a
  462. weld.Part1 = b
  463. weld.C0 = a.CFrame:inverse() * b.CFrame
  464. weld.Parent = a
  465. return weld;
  466. end
  467. ----------------------------------------------------
  468. function Lerp(c1,c2,al)
  469. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  470. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  471. for i,v in pairs(com1) do
  472. com1[i] = v+(com2[i]-v)*al
  473. end
  474. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  475. end
  476. ----------------------------------------------------
  477.  
  478.  
  479.  
  480. fw(torso, larm, -1.5, 0.5, 0)
  481. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  482. fw(torso, rarm, 1.5, 0.5, 0)
  483. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  484. fw(torso, hed, 0, 1.5, 0)
  485. fw(torso, lleg, -0.5, -1, 0)
  486. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  487. fw(torso, rleg, 0.5, -1, 0)
  488. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  489. fw(root, torso, 0, -1, 0)
  490. torso.Weld.C1 = CFrame.new(0, -1, 0)
  491. --------------rot------------
  492. local r=0
  493. local radd=0.04
  494. coroutine.wrap(function()
  495. while rs:wait() do
  496. r=r+radd
  497. end
  498. end)()
  499. attack = false
  500. -----------------------------
  501.  
  502. -----------------------------
  503.  
  504.  
  505. if trans == false then
  506. attack=true
  507. NoAnims=true
  508. hum.WalkSpeed=0
  509.  
  510. local fx = Instance.new("Sound",char)
  511. fx.SoundId="rbxassetid://"..drinks
  512. fx.Volume=0
  513. fx.Pitch=1
  514. fx:Play()
  515.  
  516.  
  517.  
  518.  
  519. fx.SoundId="rbxassetid://"..breaks
  520. fx.Volume=10
  521. fx:Play()
  522.  
  523.  
  524.  
  525.  
  526. print("enraged")
  527.  
  528.  
  529.  
  530. coroutine.wrap(function()
  531. while trans == false do
  532. wait(0.2)
  533. local ef = Instance.new("Part",char)
  534. ef.Name="pulse"
  535. ef.BrickColor=BrickColor.new(color2)
  536. ef.Material="Neon"
  537. ef.Shape="Ball"
  538. ef.CanCollide=false
  539. ef.Anchored=true
  540. ef.Size=Vector3.new(1,1,1)
  541. ef.CFrame=root.CFrame
  542.  
  543. local ef2 = ef:Clone()
  544. ef2.Parent=ef
  545. ef2.BrickColor=BrickColor.new(color)
  546. ef2.Name="call"
  547. ef2.Size=Vector3.new(1,1,1)
  548. local em=Instance.new("SpecialMesh",ef2)
  549. em.MeshId="rbxassetid://3270017"
  550. em.Scale=Vector3.new(1,1,0.0001)
  551.  
  552. local ef3 = ef2:Clone()
  553. ef3.Parent=ef
  554. ef3.Name="aura"
  555. ef3.CFrame=root.CFrame
  556. local em2=ef3.Mesh
  557. em2.MeshId="rbxassetid://20329976"
  558. em2.Scale=Vector3.new(1,0.4,1)
  559.  
  560. local ef4 = ef3:Clone()
  561. ef4.Parent=ef
  562. local em3=ef4.Mesh
  563.  
  564. local ef5 = ef2:Clone()
  565. ef5.Parent=ef
  566. local em4=ef5.Mesh
  567.  
  568. coroutine.wrap(function()
  569. for i = 1, 60 do
  570. rs:wait()
  571. ef.Size=ef.Size+Vector3.new(1,1,1)
  572. ef.Transparency=ef.Transparency+1/60
  573. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  574. ef2.Transparency=ef2.Transparency+1/60
  575. em.Scale=em.Scale+Vector3.new(1,1,0)
  576. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  577. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  578. ef3.Transparency=ef3.Transparency+1/60
  579. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  580. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  581. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  582. ef4.Transparency=ef4.Transparency+1/60
  583. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  584. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  585. ef5.Transparency=ef5.Transparency+1/60
  586. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  587. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  588. end
  589. ef:Destroy()
  590. ef2:Destroy()
  591. ef3:Destroy()
  592. ef4:Destroy()
  593. ef5:Destroy()
  594. end)()
  595. end
  596. local ef = Instance.new("Part",char)
  597. ef.Name="pulse"
  598. ef.BrickColor=BrickColor.new(color2)
  599. ef.Material="Neon"
  600. ef.Shape="Ball"
  601. ef.CanCollide=false
  602. ef.Anchored=true
  603. ef.Size=Vector3.new(1,1,1)
  604. ef.CFrame=root.CFrame
  605. local em=Instance.new("SpecialMesh",ef)
  606. em.MeshId="rbxassetid://9982590"
  607. em.Scale=Vector3.new(1,0.3,1)
  608.  
  609. local ef2 = ef:Clone()
  610. ef2.Parent=ef
  611. ef2.Name="aura"
  612. ef2.CFrame=root.CFrame
  613. ef2.Mesh:Destroy()
  614.  
  615. local ef3 = ef:Clone()
  616. ef3.Parent=ef
  617. ef3.Name="aura"
  618. ef3.CFrame=root.CFrame
  619. ef3.Mesh:Destroy()
  620. local em2=Instance.new("SpecialMesh",ef3)
  621. em2.MeshId="rbxassetid://20329976"
  622. em2.Scale=Vector3.new(1,0.3,1)
  623.  
  624. coroutine.wrap(function()
  625. for i = 1, 250 do
  626. ef.Size=ef.Size+Vector3.new(2,2,2)
  627. ef.Transparency=ef.Transparency+1/160
  628. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  629. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  630. ef3.Transparency=ef3.Transparency+1/160
  631. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  632. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  633. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  634. ef2.Transparency=ef2.Transparency+1/160
  635. rs:wait()
  636. end
  637. ef:Destroy()
  638. ef2:Destroy()
  639. ef3:Destroy()
  640. s02:Destroy()
  641.  
  642. end)()
  643. end)()
  644.  
  645. for i = 1, 270 do
  646. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  647. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  648. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  649. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  650. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  651. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  652. rs:wait()
  653. end
  654. wait(8.7)
  655. s0:Play()
  656. trans=true
  657. print("screamed")
  658. for i,v in pairs(char:GetChildren()) do
  659. if v:FindFirstChild("Handle") then
  660. v.Handle.Transparency=1
  661. end
  662. end
  663. hum.WalkSpeed=fast
  664. NoAnims=false
  665. attack=false
  666. end
  667.  
  668.  
  669. ------effects------
  670.  
  671. ypcall(function()
  672. shirt = Instance.new("Shirt", char)
  673. shirt.Name = "Shirt"
  674. pants = Instance.new("Pants", char)
  675. pants.Name = "Pants"
  676. char.Shirt.ShirtTemplate = Shirt
  677. char.Pants.PantsTemplate = Pants
  678. end)
  679.  
  680. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  681. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  682. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  683. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  684.  
  685.  
  686.  
  687. hum = char.Humanoid
  688.  
  689. function CreateMesh(parent, id, x, y, z, texture)
  690. local m=Instance.new("SpecialMesh", parent)
  691. m.MeshType = "FileMesh"
  692. m.MeshId=id
  693. if texture ~= nil then
  694. m.TextureId=texture
  695. end
  696. m.Scale = Vector3.new(x,y,z)
  697. end
  698.  
  699. local euler = CFrame.fromEulerAnglesXYZ
  700.  
  701. Hat=function()
  702. hat = Instance.new("Part", char)
  703. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  704. hat.Name = "PurpleHair"
  705. hat.Locked = true
  706. hat.BrickColor = BrickColor.new("Dark indigo")
  707. hat.CanCollide=true
  708. hat.Size=Vector3.new(1,1,1)
  709. hatw = Instance.new("Weld",hat)
  710. hatw.Part0=hat
  711. hatw.Part1=char['Head']
  712. hatw.C0=CFrame.new(-0.1,-0.4,0)
  713. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  714. end
  715.  
  716.  
  717. Hat2=function()
  718. hat2 = Instance.new("Part", char)
  719. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  720. hat2.Name = "DisguiseScarf"
  721. hat2.Locked = true
  722. hat2.BrickColor = BrickColor.new("Dark indigo")
  723. hat2.CanCollide=true
  724. hat2.Size=Vector3.new(1,1,1)
  725. hat2w = Instance.new("Weld",hat2)
  726. hat2w.Part0=hat2
  727. hat2w.Part1=char['Head']
  728. hat2w.C0=CFrame.new(0,0.5,0)
  729. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  730. end
  731.  
  732. Hat()
  733. Hat2()
  734.  
  735. hum.MaxHealth=math.huge
  736. hum.Health=hum.MaxHealth
  737.  
  738.  
  739. Debounces = {
  740. CanAttack = true;
  741. NoIdl = false;
  742. Slashing = false;
  743. Slashed = false;
  744. RPunch = false;
  745. RPunched = false;
  746. LPunch = false;
  747. LPunched = false;
  748. }
  749. local Touche = {char.Name, }
  750.  
  751.  
  752.  
  753.  
  754.  
  755. CV="Really red"
  756.  
  757. local txt = Instance.new("BillboardGui", char)
  758. txt.Adornee = char .Head
  759. txt.Name = "_status"
  760. txt.Size = UDim2.new(2, 0, 1.2, 0)
  761. txt.StudsOffset = Vector3.new(-9, 11, 0)
  762. local text = Instance.new("TextLabel", txt)
  763. text.Size = UDim2.new(10, 0, 7, 0)
  764. text.FontSize = "Size24"
  765. text.TextScaled = true
  766. text.TextTransparency = 0
  767. text.BackgroundTransparency = 1
  768. text.TextTransparency = 0
  769. text.TextStrokeTransparency = 0
  770. text.Font = "Antique"
  771. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  772.  
  773. v=Instance.new("Part")
  774. v.Name = "ColorBrick"
  775. v.Parent=p.Character
  776. v.FormFactor="Symmetric"
  777. v.Anchored=true
  778. v.CanCollide=false
  779. v.BottomSurface="Smooth"
  780. v.TopSurface="Smooth"
  781. v.Size=Vector3.new(10,5,3)
  782. v.Transparency=1
  783. v.CFrame=char.Torso.CFrame
  784. v.BrickColor=BrickColor.new(CV)
  785. v.Transparency=1
  786. text.TextColor3 = Color3.new(255, 0, 0)
  787. v.Shape="Block"
  788. text.Text = "Enraged God Slayer"
  789.  
  790.  
  791.  
  792.  
  793.  
  794.  
  795.  
  796. rarm.Touched:connect(function(ht)
  797. hit = ht.Parent
  798. if ht and hit:IsA("Model") then
  799. if hit:FindFirstChild("Humanoid") then
  800. if hit.Name ~= p.Name then
  801. if Debounces.RPunch == true and Debounces.RPunched == false then
  802. Debounces.RPunched = true
  803. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  804. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  805. if Debounces.ks==true then
  806. z = Instance.new("Sound",hed)
  807. z.SoundId = "rbxassetid://588693156"
  808. z.Pitch = ptz[math.random(1,#ptz)]
  809. z.Volume = 20
  810. z:Play()
  811. end
  812. wait(.2)
  813. Debounces.RPunched = false
  814. end
  815. end
  816. end
  817. elseif ht and hit:IsA("Hat") then
  818. if hit.Parent.Name ~= p.Name then
  819. if hit.Parent:FindFirstChild("Humanoid") then
  820. if Debounces.RPunch == true and Debounces.RPunched == false then
  821. Debounces.RPunched = true
  822. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  823. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  824. if Debounces.ks==true then
  825. z = Instance.new("Sound",hed)
  826. z.SoundId = "rbxassetid://588693156"
  827. z.Pitch = ptz[math.random(1,#ptz)]
  828. z.Volume = 20
  829. z:Play()
  830. end
  831. wait(.2)
  832. Debounces.RPunched = false
  833. end
  834. end
  835. end
  836. end
  837. end)
  838. larm.Touched:connect(function(ht)
  839. hit = ht.Parent
  840. if ht and hit:IsA("Model") then
  841. if hit:FindFirstChild("Humanoid") then
  842. if hit.Name ~= p.Name then
  843. if Debounces.LPunch == true and Debounces.LPunched == false then
  844. Debounces.LPunched = true
  845. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  846. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  847. if Debounces.ks2==true then
  848. z = Instance.new("Sound",hed)
  849. z.SoundId = "rbxassetid://588693156"
  850. z.Pitch = ptz[math.random(1,#ptz)]
  851. z.Volume = 20
  852. z:Play()
  853. end
  854. wait(.2)
  855. Debounces.LPunched = false
  856. end
  857. end
  858. end
  859. elseif ht and hit:IsA("Hat") then
  860. if hit.Parent.Name ~= p.Name then
  861. if hit.Parent:FindFirstChild("Humanoid") then
  862. if Debounces.LPunch == true and Debounces.LPunched == false then
  863. Debounces.LPunched = true
  864. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  865. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  866. if Debounces.ks2==true then
  867. z = Instance.new("Sound",hed)
  868. z.SoundId = "rbxassetid://588693156"
  869. z.Pitch = ptz[math.random(1,#ptz)]
  870. z.Volume = 20
  871. z:Play()
  872. end
  873. wait(.2)
  874. Debounces.LPunched = false
  875. end
  876. end
  877. end
  878. end
  879. end)
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888. local attacktype = 1
  889. local attack = false
  890.  
  891.  
  892.  
  893. function attackone()
  894. Debounces.RPunch = true
  895. Debounces.LPunch = true
  896. attack = true
  897. NoAnims = true
  898. for i = 1, 3 do
  899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  902. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  903. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  904. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  905. if Debounces.on == false then break end
  906. wait()
  907. end
  908. attack = false
  909. NoAnims = false
  910. Debounces.RPunch = false
  911. Debounces.LPunch = false
  912. end
  913.  
  914. function attacktwo()
  915. Debounces.RPunch = true
  916. Debounces.LPunch = true
  917. NoAnims = true
  918. attack = true
  919. for i = 1, 3 do
  920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  921. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  922. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  923. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  924. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  925. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  926. if Debounces.on == false then break end
  927. wait()
  928. end
  929. attack = false
  930. NoAnims = false
  931. Debounces.RPunch = false
  932. Debounces.LPunch = false
  933.  
  934. end
  935.  
  936.  
  937. function attackthree()
  938. Debounces.RPunch = true
  939. Debounces.LPunch = true
  940. NoAnims = true
  941. attack = true
  942. for i = 1, 3 do
  943. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  944. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  945. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  946. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  947. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  949. if Debounces.on == false then break end
  950. wait()
  951. end
  952. attack = false
  953. NoAnims = false
  954. Debounces.RPunch = false
  955. Debounces.LPunch = false
  956. end
  957.  
  958.  
  959. function attackfour()
  960. Debounces.RPunch = true
  961. Debounces.LPunch = true
  962. NoAnims = true
  963. attack = true
  964. for i = 1, 3 do
  965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  971. if Debounces.on == false then break end
  972. wait()
  973. end
  974. attack = false
  975. NoAnims = false
  976. Debounces.RPunch = false
  977. Debounces.LPunch = false
  978. end
  979.  
  980.  
  981. mouse.Button1Down:connect(function()
  982. if attack == false and attacktype == 1 then
  983. attacktype = 2
  984. attackone()
  985. elseif attack == false and attacktype == 2 then
  986. attacktype = 3
  987. attacktwo()
  988. elseif attack == false and attacktype == 3 then
  989. attacktype = 4
  990. attackthree()
  991. elseif attack == false and attacktype == 4 then
  992. attacktype = 1
  993. attackfour()
  994. end
  995. end)
  996.  
  997.  
  998. --[[function Transformation()
  999. hum.WalkSpeed = 0
  1000. local Portal = Instance.new("Model",char)
  1001. local prt1 = Instance.new("Model",Portal)
  1002. local prt2 = Instance.new("Model",Portal)
  1003. local prt3 = Instance.new("Model",Portal)
  1004. for i = 1,7 do
  1005. local p = Instance.new("Part",prt1)
  1006. p.Locked = true
  1007. p.Anchored = true
  1008. p.Transparency = 1
  1009. p.CanCollide = false
  1010. p.BrickColor = BrickColor.new("Really red")
  1011. p.TopSurface = 0
  1012. p.Material = "Neon"
  1013. p.BottomSurface = 0
  1014. p.Size = Vector3.new(1,1,1)
  1015. local m = Instance.new("SpecialMesh",p)
  1016. m.Name = 'm'
  1017. m.Scale = Vector3.new(1,1,1)
  1018. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1019. end for i = 1,7 do
  1020. local p = Instance.new("Part",prt2)
  1021. p.Locked = true
  1022. p.Anchored = true
  1023. p.CanCollide = false
  1024. p.Transparency = 1
  1025. p.BrickColor = BrickColor.new("Really black")
  1026. p.TopSurface = 0
  1027. p.Material = "Neon"
  1028. p.BottomSurface = 0
  1029. p.Size = Vector3.new(1,1,1)
  1030. local m = Instance.new("SpecialMesh",p)
  1031. m.Name = 'm'
  1032. m.Scale = Vector3.new(1,1,1)
  1033. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1034. end for i = 1,7 do
  1035. local p = Instance.new("Part",prt3)
  1036. p.Locked = true
  1037. p.Anchored = true
  1038. p.CanCollide = false
  1039. p.Transparency = 1
  1040. p.BrickColor = BrickColor.new("Really red")
  1041. p.TopSurface = 0
  1042. p.Material = "Neon"
  1043. p.BottomSurface = 0
  1044. p.Size = Vector3.new(1,1,1)
  1045. local m = Instance.new("SpecialMesh",p)
  1046. m.Name = 'm'
  1047. m.Scale = Vector3.new(1,1,1)
  1048. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1049. end
  1050. local Rot,Rate,Dist,Size = 0,65,65,1
  1051. coroutine.wrap(function()
  1052. while wait()do
  1053. if _DEBOUNCE then break end
  1054. for i,v in pairs(prt1:GetChildren())do
  1055. v.Transparency = v.Transparency -0.035
  1056. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  1057. v.m.Scale = Vector3.new(Size,Size,Size)
  1058. end for i,v in pairs(prt2:GetChildren())do
  1059. v.Transparency = v.Transparency -0.035
  1060. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  1061. v.m.Scale = Vector3.new(Size,Size,Size)
  1062. end for i,v in pairs(prt3:GetChildren())do
  1063. v.Transparency = v.Transparency -0.035
  1064. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  1065. v.m.Scale = Vector3.new(Size,Size,Size)
  1066. end
  1067. Rot = Rot >= 360 and 0 or Rot +Rate
  1068. end end)()
  1069. wait(0.75)
  1070. for i = 1,90 do
  1071. Rate = Rate -(2.3/3)
  1072. Dist = Dist -(1.5/3)
  1073. wait()
  1074. end
  1075. wait(1)
  1076. for i = 1,30 do
  1077. Rate = Rate -(2.3/3)
  1078. Dist = Dist +0.5
  1079. wait()
  1080. end
  1081. wait(2)
  1082. for i = 1,30 do
  1083. Rate = Rate +(9.2/3)
  1084. Dist = Dist -1.75
  1085. wait()
  1086. end
  1087. wait(0.75)
  1088. for i = 1,6 do
  1089. Rate = Rate -4
  1090. Dist = Dist +0.5
  1091. wait()
  1092. end
  1093. Rate = 0
  1094. Dist = 6
  1095. wait(2)
  1096. for i = 1,90 do
  1097. Rate = Rate +0.5
  1098. Dist = Dist +0.2
  1099. wait()
  1100. end
  1101. wait(1)
  1102. for i = 1,30 do
  1103. Dist = Dist -(24/30)
  1104. Size = Size +0.05
  1105. wait()
  1106. end
  1107. -- Scream in pain
  1108.  
  1109.  
  1110. coroutine.resume(coroutine.create(function()
  1111. wait(2)
  1112. game.Lighting.TimeOfDay = "00:00:00"
  1113.  
  1114. hat.Transparency = 1
  1115. Hat3=function()
  1116. hat3 = Instance.new("Part", char)
  1117. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1118. hat3.Name = "RedHair"
  1119. hat3.Locked = true
  1120. hat3.BrickColor = BrickColor.new("Maroon")
  1121. hat3.CanCollide=true
  1122. hat3.Size=Vector3.new(1,1,1)
  1123. hat3w = Instance.new("Weld",hat3)
  1124. hat3w.Part0=hat3
  1125. hat3w.Part1=char['Head']
  1126. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1127. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1128. end
  1129.  
  1130.  
  1131.  
  1132. ypcall(function()
  1133. shirt = Instance.new("Shirt", char)
  1134. shirt.Name = "Shirt"
  1135. pants = Instance.new("Pants", char)
  1136. pants.Name = "Pants"
  1137. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  1138. char.Pants.PantsTemplate = "rbxassetid://519770250"
  1139. end)
  1140.  
  1141. ragesong2 = "492913801"
  1142. s02=Instance.new("Sound",char)
  1143. s02.SoundId="rbxassetid://"..ragesong2
  1144. s02.Volume=1999
  1145. s02.Pitch=1
  1146. s02.Looped=true
  1147. righteyebrickcolor = "Really red"
  1148. s0:Stop()
  1149. wait(0.01)
  1150. s02:Play()
  1151. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1152. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1153. text.TextStrokeColor3 = Color3.new(255,0,0)
  1154. hat.BrickColor = BrickColor.new("Really red")
  1155. Hat3()
  1156. end))
  1157.  
  1158.  
  1159. tran = 0
  1160. for i,v in pairs(char:GetChildren()) do
  1161. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1162. Glow1 = Color3.new(.6,0,.1)
  1163. Glow2 = Color3.new(0,0,0)
  1164.  
  1165. GlowParticle = Instance.new("ParticleEmitter",v)
  1166. GlowParticle.LightEmission = 1
  1167. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1168. GlowParticle.Size = NumberSequence.new(0,2)
  1169.  
  1170. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1171. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1172. GlowParticle.LockedToPart = true
  1173. GlowParticle.Lifetime = NumberRange.new(0.5)
  1174. GlowParticle.Rate= 300
  1175. GlowParticle.Speed =NumberRange.new(0)
  1176. end end
  1177.  
  1178.  
  1179.  
  1180.  
  1181.  
  1182.  
  1183.  
  1184.  
  1185.  
  1186.  
  1187.  
  1188.  
  1189.  
  1190. coroutine.wrap(function()
  1191. for i = 1,3 do
  1192. wait()
  1193. end end)()
  1194. wait(1.65)
  1195. _DEBOUNCE = true
  1196. wait()
  1197. Portal:Destroy()
  1198. coroutine.wrap(function()
  1199. local Pos = char.Torso.Position
  1200. local BOOSH = Instance.new("Sound",Workspace)
  1201. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1202. BOOSH.Volume = 1
  1203. BOOSH.Pitch = 0.675
  1204. local Fuse = Instance.new("Sound",Workspace)
  1205. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1206. Fuse.Volume = 1
  1207. Fuse.Pitch = 0.25
  1208. local BOOSH2 = Instance.new("Sound",Workspace)
  1209. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1210. BOOSH2.Volume = 1
  1211. BOOSH2.Pitch = 0.25
  1212. local dsound = true
  1213. local PewPew = Instance.new("Sound",Workspace)
  1214. PewPew.Name = "PewPew"
  1215. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1216. PewPew.Volume = 1
  1217. PewPew.Pitch = 0.32
  1218. local function GetHumanoids()
  1219. local Characters = {}
  1220. for i,v in pairs(Workspace:GetChildren())do
  1221. if v:IsA("Model")then
  1222. local Hu = v:findFirstChild("Humanoid")
  1223. local Torso = v:findFirstChild("Torso")
  1224. if Hu and Torso and v.Name ~= p.Name then
  1225. table.insert(Characters,Torso)
  1226. end end end
  1227. return Characters
  1228. end
  1229. local function Boom()
  1230. for i = 1,25 do
  1231. for _,v in pairs(GetHumanoids())do
  1232. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1233. local h = v.Parent:findFirstChild("Humanoid")
  1234. if h then
  1235. local Moar =(Pos - v.Position).unit
  1236.  
  1237.  
  1238. end end end
  1239. local p = Instance.new("Part",char)
  1240. p.Name = "BlastRing"
  1241. p.TopSurface = 0
  1242. p.BottomSurface = 0
  1243. p.CanCollide = false
  1244. p.Anchored = true
  1245. p.BrickColor = BrickColor.new("Really red")
  1246. p.Size = Vector3.new(1,1,1)
  1247. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1248. local rm = Instance.new("SpecialMesh",p)
  1249. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1250. rm.Name = "BlastMesh"
  1251. rm.Scale = Vector3.new(1,1,1)
  1252. coroutine.wrap(function()
  1253. for n = 1,15 do
  1254. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1255. if 2 +i/5 == 1.2 then
  1256. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1257. end
  1258. p.Transparency = n/15
  1259. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1260. wait()
  1261. end
  1262. p:Destroy()
  1263. end)()
  1264. local p = Instance.new("Part",char)
  1265. p.TopSurface = 0
  1266. p.BottomSurface = 0
  1267. p.formFactor = "Symmetric"
  1268. p.Size = Vector3.new(1,1,1)
  1269. p.Anchored = true
  1270. p.CanCollide = false
  1271. p.BrickColor = BrickColor.new("Really red")
  1272. p.CFrame = CFrame.new(Pos)
  1273. local m = Instance.new("BlockMesh",p)
  1274. coroutine.wrap(function()
  1275. for x = 1,48 do
  1276. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1277. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1278. p.Transparency = x/48
  1279. Wait()
  1280. end
  1281. p:Destroy()
  1282. end)()
  1283. Game:GetService("Debris"):AddItem(p,5)
  1284. local p = Instance.new("Part",char)
  1285. p.Name = "BlastRing"
  1286. p.TopSurface = 0
  1287. p.BottomSurface = 0
  1288. p.CanCollide = false
  1289. p.Anchored = true
  1290. p.BrickColor = BrickColor.new("Really black")
  1291. p.Size = Vector3.new(1,1,1)
  1292. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1293. local m = Instance.new("SpecialMesh",p)
  1294. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1295. m.Scale = Vector3.new(1,0.25,1)
  1296. coroutine.wrap(function()
  1297. for n = 1,13 do
  1298. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1299. if 1 +i/5 == 1.2 then
  1300. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1301. end
  1302. p.Transparency = n/13
  1303. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1304. Wait()
  1305. end
  1306. p:Destroy()
  1307. end)()
  1308. Wait(0.1)
  1309. end for i = 10,19 do
  1310. local p = Instance.new("Part",char)
  1311. p.Name = "BlastRing"
  1312. p.TopSurface = 0
  1313. p.BottomSurface = 0
  1314. p.CanCollide = false
  1315. p.Anchored = true
  1316. p.BrickColor = BrickColor.new("Really red")
  1317. p.Size = Vector3.new(1,1,1)
  1318. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1319. local m = Instance.new("SpecialMesh",p)
  1320. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1321. m.Scale = Vector3.new(1,0.25,1)
  1322. coroutine.wrap(function()
  1323. for n = 1,13 do
  1324. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1325. if 1 +i/5 == 1.2 then
  1326. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1327. end
  1328. p.Transparency = n/13
  1329. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1330. Wait()
  1331. end
  1332. p:Destroy()
  1333. end)()
  1334. local p = Instance.new("Part",char)
  1335. p.Name = "BlastRing"
  1336. p.TopSurface = 0
  1337. p.BottomSurface = 0
  1338. p.CanCollide = false
  1339. p.Anchored = true
  1340. p.BrickColor = BrickColor.new("Really black")
  1341. p.Size = Vector3.new(1,1,1)
  1342. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1343. p.Parent = workspace
  1344. local m = Instance.new("SpecialMesh",p)
  1345. m.Name = "BlastMesh"
  1346. m.Scale = Vector3.new(0.1,0.1,0.1)
  1347. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1348. coroutine.wrap(function()
  1349. for n = 1,15 do
  1350. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1351. if 3+i/5 == 1.2 then
  1352. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1353. end
  1354. p.Transparency = n/15
  1355. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1356. Wait()
  1357. end
  1358. p:Destroy()
  1359. end)()
  1360. for _,v in pairs(GetHumanoids())do
  1361. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1362. local h = v.Parent:findFirstChild("Humanoid")
  1363. if h then
  1364. local Moar =(Pos - v.Position).unit
  1365.  
  1366.  
  1367. end end end
  1368. Wait(0.1)
  1369. end for i = 30,37 do
  1370. for _,v in pairs(GetHumanoids())do
  1371. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1372. local h = v.Parent:findFirstChild("Humanoid")
  1373. if h then
  1374. local Moar =(Pos - v.Position).unit
  1375.  
  1376.  
  1377. end end end end
  1378. dsound = false
  1379. wait(6.5)
  1380. for i = 1,30 do
  1381. BOOSH.Volume = BOOSH.Volume -0.033
  1382. BOOSH2.Volume = BOOSH.Volume
  1383. Fuse.Volume = BOOSH.Volume
  1384. Wait()
  1385. end
  1386. BOOSH:Stop()
  1387. BOOSH2:Stop()
  1388. Fuse:Stop()
  1389. end
  1390. BOOSH2:Play()
  1391. Fuse:Play()
  1392. BOOSH:Play()
  1393. Boom()
  1394. end)()
  1395. hum.WalkSpeed = 20
  1396. end]]
  1397.  
  1398.  
  1399. GroundWave = function()
  1400. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1401. local Colors = {"Really blue", "Really blue"}
  1402. local wave = Instance.new("Part", torso)
  1403. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1404. wave.Anchored = true
  1405. wave.CanCollide = false
  1406. wave.Locked = true
  1407. wave.Size = Vector3.new(1, 1, 1)
  1408. wave.TopSurface = "Smooth"
  1409. wave.BottomSurface = "Smooth"
  1410. wave.Transparency = 0.35
  1411. wave.CFrame = HandCF
  1412. wm = Instance.new("SpecialMesh", wave)
  1413. wm.MeshId = "rbxassetid://3270017"
  1414. coroutine.wrap(function()
  1415. for i = 1, 14, 1 do
  1416. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1417. wave.Size = wm.Scale
  1418. wave.CFrame = HandCF
  1419. wave.Transparency = i/14
  1420. wait()
  1421. end
  1422. wait()
  1423. wave:Destroy()
  1424. end)()
  1425. end
  1426.  
  1427.  
  1428.  
  1429. function BurningEff(part)
  1430. local eff1 = Instance.new("ParticleEmitter",part)
  1431. eff1.Size = NumberSequence.new(.1)
  1432. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1433. eff1.LightEmission = 1
  1434. eff1.Lifetime = NumberRange.new(1)
  1435. eff1.Speed = NumberRange.new(0)
  1436. eff1.Rate = 100
  1437. eff1.Texture = "rbxassetid://284205403"
  1438. eff1.Acceleration = Vector3.new(0,10,0)
  1439. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1440. local eff2 = Instance.new("ParticleEmitter",part)
  1441. eff2.Size = NumberSequence.new(.1)
  1442. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1443. eff2.LightEmission = 1
  1444. eff2.Lifetime = NumberRange.new(0.2)
  1445. eff2.Speed = NumberRange.new(0)
  1446. eff2.Rate = 100
  1447. eff2.Texture = "rbxassetid://347504259"
  1448. eff2.Acceleration = Vector3.new(0,10,0)
  1449. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1450. local eff3 = Instance.new("ParticleEmitter",part)
  1451. eff3.Size = NumberSequence.new(0.2)
  1452. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1453. eff3.LightEmission = 1
  1454. eff3.Lifetime = NumberRange.new(1)
  1455. eff3.Speed = NumberRange.new(0)
  1456. eff3.Rate = 100
  1457. eff3.Texture = "rbxassetid://284205403"
  1458. eff3.Acceleration = Vector3.new(0,10,0)
  1459. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1460. end
  1461.  
  1462.  
  1463. function FullPower()
  1464. NoAnims = true
  1465. attack = true
  1466.  
  1467.  
  1468.  
  1469. Full = true
  1470.  
  1471.  
  1472. for i = 1, 40 do
  1473. wait()
  1474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1480. end
  1481.  
  1482.  
  1483.  
  1484.  
  1485.  
  1486.  
  1487.  
  1488.  
  1489.  
  1490. for i = 1, 20 do
  1491. wait()
  1492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1496. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1497. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1498. end
  1499.  
  1500. s0:Destroy()
  1501. ragesong = "397952612"
  1502. wait(0.001)
  1503. s02 = Instance.new("Sound",char)
  1504. s02.Volume = 90
  1505. s02.SoundId = "rbxassetid://"..ragesong
  1506. s02.Looped = true
  1507. s02.Pitch = 1
  1508. wait(0.001)
  1509. s02:Play()
  1510.  
  1511.  
  1512. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1513. selectionBoxOfTorso.Adornee = torso
  1514. selectionBoxOfTorso.Color = BrickColor.new("Really blue")
  1515. selectionBoxOfTorso.LineThickness = 0.01
  1516. selectionBoxOfTorso.Transparency = 0
  1517.  
  1518. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1519. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1520. selectionBoxOfRightArm.Color = BrickColor.new("Really blue")
  1521. selectionBoxOfRightArm.LineThickness = 0.01
  1522. selectionBoxOfRightArm.Transparency = 0
  1523.  
  1524. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1525. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1526. selectionBoxOfRightLeg.Color = BrickColor.new("Really blue")
  1527. selectionBoxOfRightLeg.LineThickness = 0.01
  1528. selectionBoxOfRightLeg.Transparency = 0
  1529.  
  1530. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1531. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1532. selectionBoxOfLeftArm.Color = BrickColor.new("Really blue")
  1533. selectionBoxOfLeftArm.LineThickness = 0.01
  1534. selectionBoxOfLeftArm.Transparency = 0
  1535.  
  1536. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1537. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1538. selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue")
  1539. selectionBoxOfLeftLeg.LineThickness = 0.01
  1540. selectionBoxOfLeftLeg.Transparency = 0
  1541.  
  1542. BurningEff(reye)
  1543.  
  1544. LightOnBody = Instance.new("PointLight", hed)
  1545. LightOnBody.Brightness = 3000
  1546. LightOnBody.Range = 20
  1547. LightOnBody.Color = Color3.new(0, 0, 255)
  1548.  
  1549. r = game:GetService("RunService").RenderStepped
  1550. Activated = true
  1551. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1552. Debri = coroutine.wrap(function()
  1553. repeat
  1554. local p = Instance.new('Part',torso)
  1555. p.formFactor = 'Custom'
  1556. p.Size = Vector3.new(1,1,1)
  1557. p.BrickColor = workspace.Base.BrickColor
  1558. p.CanCollide = false
  1559. p.Transparency = 0
  1560. p.Anchored = true
  1561. p.Locked=true
  1562. p.Material = workspace.Base.Material
  1563. s = math.random(1,40)/10
  1564. local m = Instance.new("BlockMesh",p)
  1565. m.Scale = Vector3.new(s,s,s)
  1566. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1567. --[[coroutine.wrap(function()
  1568. wait(2)
  1569. while Charging == true do
  1570. wait(2)
  1571. GroundWave1()
  1572. wait(2)
  1573. end
  1574. end)()]]--
  1575.  
  1576. spawn(function()
  1577. while r:wait() do
  1578. if p.Transparency >= 1 then p:Destroy() break end
  1579. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1580. p.Transparency = p.Transparency+0.01
  1581. end
  1582. end)
  1583. wait(.3)
  1584. until Activated == false
  1585. end)
  1586. Debri()
  1587.  
  1588. l = game.Lighting
  1589. l.TimeOfDay = 1
  1590. game.Lighting.Ambient = Color3.new(0,0,0)
  1591. l.Brightness = 0.1
  1592.  
  1593.  
  1594. spawn(function()
  1595. while wait(2)
  1596. do
  1597. GroundWave()
  1598. end
  1599. end)
  1600.  
  1601.  
  1602. local eColors = {"Really blue", "Really blue"}
  1603. coroutine.resume(coroutine.create(function()
  1604. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1605. local magz = (Part0 - Part1).magnitude
  1606. local curpos = Part0
  1607. local trz = {-Offset,Offset}
  1608. for i=1,Times do
  1609. local li = Instance.new("Part", torso)
  1610. li.Name = "Lightning"
  1611. li.TopSurface =0
  1612. li.Material = "Neon"
  1613. li.BottomSurface = 0
  1614. li.Anchored = true
  1615. li.Locked = true
  1616. li.Transparency = Trans or 0.4
  1617. li.BrickColor = BrickColor.new(Color)
  1618. li.formFactor = "Custom"
  1619. li.CanCollide = false
  1620. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1621. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1622. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1623. if Times == i then
  1624. local magz2 = (curpos - Part1).magnitude
  1625. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1626. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1627. else
  1628. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1629. end
  1630. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1631. game.Debris:AddItem(li,.1)
  1632. end
  1633. end
  1634.  
  1635. BodyParts = {}
  1636. for _, v in pairs(char:GetChildren()) do
  1637. if v:IsA("Part") then
  1638. table.insert(BodyParts, v)
  1639. end
  1640. end
  1641.  
  1642. Bounding = {} -- Calculate the bounding boxes
  1643. for _, v in pairs(BodyParts) do
  1644. local temp = {X=nil, Y=nil, Z=nil}
  1645. temp.X = v.Size.X/2 * 10
  1646. temp.Y = v.Size.Y/2 * 10
  1647. temp.Z = v.Size.Z/2 * 10
  1648. Bounding[v.Name] = temp
  1649. end
  1650.  
  1651. while wait(lightspeed) do
  1652. lightspeed = math.random(0.1,0.2)
  1653. local Body1 = BodyParts[math.random(#BodyParts)]
  1654. local Body2 = BodyParts[math.random(#BodyParts)]
  1655. local Pos1 = Vector3.new(
  1656. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1657. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1658. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1659. )
  1660. local Pos2 = Vector3.new(
  1661. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1662. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1663. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1664. )
  1665. local SPos1 = Body1.Position + Pos1
  1666. local SPos2 = Body2.Position + Pos2
  1667. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1668. end
  1669. end))
  1670. for i = 1, 20 do
  1671. wait()
  1672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1678. end
  1679.  
  1680.  
  1681. attack = false
  1682. NoAnims = false
  1683. end
  1684.  
  1685. function weld5(part0, part1, c0, c1)
  1686. weeld=Instance.new("Weld", part0)
  1687. weeld.Part0=part0
  1688. weeld.Part1=part1
  1689. weeld.C0=c0
  1690. weeld.C1=c1
  1691. return weeld
  1692. end
  1693.  
  1694.  
  1695.  
  1696. Grab = false
  1697.  
  1698.  
  1699.  
  1700.  
  1701.  
  1702. fat = Instance.new("BindableEvent",script)
  1703. fat.Name = "Heartbeat"
  1704.  
  1705. script:WaitForChild("Heartbeat")
  1706.  
  1707. frame = 1/30
  1708. tf = 0
  1709. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1710. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1711. lastframe = tick()
  1712. script.Heartbeat:Fire() --ayy lmao
  1713.  
  1714. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1715. tf = tf + s
  1716. if tf >= frame then
  1717. if allowframeloss then
  1718. script.Heartbeat:Fire()
  1719. lastframe=tick()
  1720. else
  1721. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1722. for i=1, math.floor(tf/frame) do
  1723. script.Heartbeat:Fire()
  1724. end
  1725. lastframe=tick()
  1726. end
  1727. if tossremainder then
  1728. tf = 0
  1729. else
  1730. tf = tf - frame * math.floor(tf/frame)
  1731. end
  1732. end
  1733. end)
  1734.  
  1735. function Swait(NUMBER)
  1736. if NUMBER == 0 or NUMBER == nil then
  1737. fat.Event:wait()
  1738. else
  1739. for i = 1, NUMBER do
  1740. fat.Event:wait()
  1741. end
  1742. end
  1743. end
  1744.  
  1745.  
  1746.  
  1747.  
  1748.  
  1749. function GrabAndDrag()
  1750. NoAnims = true
  1751. attack = true
  1752.  
  1753. if Grab == false then
  1754.  
  1755. for i = 1, 20 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1762. if Debounces.on == false then break end
  1763. rs:wait(2)
  1764. end
  1765. con1=larm.Touched:connect(function(hit) -- this is grab
  1766. ht = hit.Parent
  1767. hum1=ht:FindFirstChild('Humanoid')
  1768. if hum1 ~= nil then
  1769.  
  1770.  
  1771.  
  1772.  
  1773. z = Instance.new("Sound",char)
  1774. z.SoundId = "rbxassetid://227194112"
  1775. z.Volume = 90
  1776. wait(.1)
  1777. z:Play()
  1778. hum1.PlatformStand=true
  1779. gp = ht
  1780. Grab = true
  1781. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1782. asd.Parent = larm
  1783. asd.Name = "asd"
  1784. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1785.  
  1786.  
  1787. --[[ elseif hum1 == nil then
  1788. con1:disconnect()
  1789. wait() return]]
  1790. end
  1791. end)
  1792.  
  1793.  
  1794. for i = 1, 20 do
  1795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1801. if Debounces.on == false then break end
  1802. rs:wait(2)
  1803. end
  1804. con1:disconnect()
  1805.  
  1806. if gp == nil then
  1807. attack = false
  1808. NoAnims = false
  1809. return end
  1810.  
  1811.  
  1812.  
  1813. --[[for i = 1, 16 do
  1814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1820. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1821. if Debounces.on == false then end
  1822. rs:wait()
  1823. end]]--
  1824. for i = 1, 16 do
  1825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1831. if Debounces.on == false then end
  1832. rs:wait()
  1833. end
  1834.  
  1835.  
  1836. coroutine.resume(coroutine.create(function()
  1837. local BF = Instance.new("BodyVelocity",hed)
  1838. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1839. BF.velocity = root.CFrame.lookVector*120
  1840. wait(2.5)
  1841. BF:remove()
  1842. end))
  1843.  
  1844.  
  1845.  
  1846. z = Instance.new("Sound",char)
  1847. z.SoundId = "rbxassetid://138223085"
  1848. z.Volume = 90
  1849. wait(.1)
  1850. z:Play()
  1851.  
  1852. coroutine.resume(coroutine.create(function()
  1853. for i=1,78 do
  1854. wait()
  1855. MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1856. wait(0.01)
  1857. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1858. end
  1859. end))
  1860.  
  1861. coroutine.resume(coroutine.create(function()
  1862. Grabee = gp:FindFirstChild("Torso")
  1863. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1864. wait(0.01)
  1865. for i = 1,78 do
  1866. wait(0.01)
  1867. for i=1, 5 do
  1868. p=Instance.new("Part")
  1869. p.FrontSurface=par.TopSurface
  1870. p.Material=par.Material
  1871. p.BottomSurface=0
  1872. p.Anchored=true p.CanCollide=false
  1873. p.BrickColor=par.BrickColor
  1874. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1875. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1876. p.Parent=char
  1877. game:GetService("Debris"):AddItem(p,2+i*.1)
  1878. if math.random(1,5)==5 then
  1879. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1880. end
  1881. end
  1882. end
  1883.  
  1884. end))
  1885.  
  1886. coroutine.resume(coroutine.create(function()
  1887. Grabee = gp:FindFirstChild("Torso")
  1888. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1889. wait(0.01)
  1890.  
  1891. for i=1, 78 do
  1892. wait(0.01)
  1893. for i=1, 1 do
  1894. p=Instance.new("Part")
  1895. p.TopSurface=par.TopSurface
  1896. p.BottomSurface=par.BottomSurface
  1897. p.Material=par.Material
  1898. p.BottomSurface=0
  1899. p.Anchored=false p.CanCollide=false
  1900. p.BrickColor=par.BrickColor
  1901. p.formFactor="Custom"
  1902. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1903. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1904. p.Parent=char
  1905. game:GetService("Debris"):AddItem(p,3+i*.1)
  1906. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1907. p.RotVelocity=p.Velocity
  1908. if math.random(1,5)==5 then
  1909. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1910. end
  1911. end
  1912. Swait(.025)
  1913. end
  1914.  
  1915. end))
  1916. for i = 1, 100 do
  1917. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1918. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1919. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1920. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1921. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1922. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1923. if Debounces.on == false then end
  1924. rs:wait()
  1925. end
  1926. asd:Destroy()
  1927. gp = nil
  1928. hum1.Health = 0
  1929. attack = false
  1930. ht = nil
  1931. NoAnims = false
  1932. Grab = false
  1933. end
  1934. end
  1935.  
  1936.  
  1937.  
  1938.  
  1939.  
  1940.  
  1941.  
  1942.  
  1943.  
  1944.  
  1945.  
  1946. function FindNearestTorso(Position,Distance,SinglePlayer)
  1947. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1948. local List = {}
  1949. for i,v in pairs(workspace:GetChildren())do
  1950. if v:IsA("Model")then
  1951. if v:findFirstChild("Torso")then
  1952. if v ~= char then
  1953. if(v.Torso.Position -Position).magnitude <= Distance then
  1954. table.insert(List,v)
  1955. end
  1956. end
  1957. end
  1958. end
  1959. end
  1960. return List
  1961. end
  1962.  
  1963.  
  1964.  
  1965. function Ring()
  1966.  
  1967.  
  1968. local effspwn = Instance.new("Part")
  1969. local model = Instance.new("Model")
  1970. game.Debris:AddItem(model, 20)
  1971. model.Name = "smasheffects"
  1972. model.Parent = workspace
  1973. effspwn.Name = "spwnr"
  1974. effspwn.Size = Vector3.new(1, 1, 1)
  1975. effspwn.Anchored = true
  1976. effspwn.CanCollide = false
  1977. effspwn.Transparency = 1
  1978. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1979. effspwn.Parent = model
  1980.  
  1981. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1982. if v:FindFirstChild('Humanoid') then
  1983. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1984. v.Humanoid.PlatformStand = true
  1985. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1986. end
  1987. end
  1988. coroutine.resume(coroutine.create(function()
  1989. local shok = Instance.new("Part")
  1990. shok.Name = "wring1"
  1991. shok.BrickColor = BrickColor.new("Really blue")
  1992. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1993. shok.Size = Vector3.new(1, 1, 1)
  1994. shok.Anchored = true
  1995. shok.Material = "Neon"
  1996. shok.Transparency = 0.25
  1997. shok.CanCollide = false
  1998. shok.Parent = model
  1999. game.Debris:AddItem(shok, 12)
  2000. local mesh = Instance.new("SpecialMesh")
  2001. mesh.MeshType = "FileMesh"
  2002. mesh.MeshId = "rbxassetid://3270017"
  2003. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2004. mesh.Parent = shok
  2005. for e = 1, 30 do
  2006. wait()
  2007. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2008. shok.Transparency = shok.Transparency + 0.002
  2009. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2010. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2011. end
  2012. for e = 1, 38 do
  2013. wait()
  2014. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2015. shok.Transparency = shok.Transparency + 0.002
  2016. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2017. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2018. end
  2019. for e = 1, 24 do
  2020. wait()
  2021. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2022. shok.Transparency = shok.Transparency + 0.03
  2023. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2024. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2025. end
  2026. end))
  2027. coroutine.resume(coroutine.create(function()
  2028. local shok = Instance.new("Part")
  2029. shok.Name = "wring2"
  2030. shok.BrickColor = BrickColor.new("Really blue")
  2031. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2032. shok.Size = Vector3.new(1, 1, 1)
  2033. shok.Anchored = true
  2034. shok.Material = "Neon"
  2035. shok.Transparency = 0.25
  2036. shok.CanCollide = false
  2037. shok.Parent = model
  2038. game.Debris:AddItem(shok, 12)
  2039. local mesh = Instance.new("SpecialMesh")
  2040. mesh.MeshType = "FileMesh"
  2041. mesh.MeshId = "rbxassetid://3270017"
  2042. mesh.Scale = Vector3.new(12, 12, 0.05)
  2043. mesh.Parent = shok
  2044. for e = 1, 30 do
  2045. wait()
  2046. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2047. shok.Transparency = shok.Transparency + 0.002
  2048. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2049. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2050. end
  2051. for e = 1, 38 do
  2052. wait()
  2053. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2054. shok.Transparency = shok.Transparency + 0.002
  2055. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2056. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2057. end
  2058. for e = 1, 24 do
  2059. wait()
  2060. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2061. shok.Transparency = shok.Transparency + 0.03
  2062. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2063. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2064. end
  2065. end))
  2066.  
  2067. coroutine.resume(coroutine.create(function()
  2068. local shok = Instance.new("Part")
  2069. shok.Name = "shokwve"
  2070. shok.BrickColor = BrickColor.new("Really black")
  2071. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2072. shok.Size = Vector3.new(1, 1, 1)
  2073. shok.Anchored = true
  2074. shok.Material = "Neon"
  2075. shok.Transparency = 0.6
  2076. shok.CanCollide = false
  2077. shok.Parent = model
  2078. game.Debris:AddItem(shok, 12)
  2079. local mesh = Instance.new("SpecialMesh")
  2080. mesh.MeshType = "FileMesh"
  2081. mesh.MeshId = "rbxassetid://489415447"
  2082. mesh.Scale = Vector3.new(1, 1, 1)
  2083. mesh.Parent = shok
  2084. for e = 1, 12 do
  2085. wait()
  2086. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2087. shok.Transparency = shok.Transparency + 0.002
  2088. end
  2089. for e = 1, 32 do
  2090. wait()
  2091. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2092. shok.Transparency = shok.Transparency + 0.002
  2093. end
  2094. for e = 1, 24 do
  2095. wait()
  2096. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2097. shok.Transparency = shok.Transparency + 0.03
  2098. end
  2099. end))
  2100. coroutine.resume(coroutine.create(function()
  2101. local shok = Instance.new("Part")
  2102. shok.Name = "shock2"
  2103. shok.BrickColor = BrickColor.new("Really black")
  2104. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2105. shok.Size = Vector3.new(1, 1, 1)
  2106. shok.Anchored = true
  2107. shok.Material = "Neon"
  2108. shok.Transparency = 0.35
  2109. shok.CanCollide = false
  2110. shok.Parent = model
  2111. game.Debris:AddItem(shok, 12)
  2112. local mesh = Instance.new("SpecialMesh")
  2113. mesh.MeshType = "FileMesh"
  2114. mesh.MeshId = "rbxassetid://489415447"
  2115. mesh.Scale = Vector3.new(12, 12, 12)
  2116. mesh.Parent = shok
  2117. for e = 1, 15 do
  2118. wait()
  2119. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2120. shok.Transparency = shok.Transparency + 0.004
  2121. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2122. end
  2123. for e = 1, 16 do
  2124. wait()
  2125. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2126. shok.Transparency = shok.Transparency + 0.004
  2127. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2128. end
  2129. for e = 1, 12 do
  2130. wait()
  2131. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2132. shok.Transparency = shok.Transparency + 0.06
  2133. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2134. end
  2135. end))
  2136. coroutine.resume(coroutine.create(function()
  2137. local shok = Instance.new("Part")
  2138. shok.Name = "shock3"
  2139. shok.BrickColor = BrickColor.new("Really blue")
  2140. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2141. shok.Size = Vector3.new(1, 1, 1)
  2142. shok.Anchored = true
  2143. shok.Material = "Neon"
  2144. shok.Transparency = 0.35
  2145. shok.CanCollide = false
  2146. shok.Parent = model
  2147. game.Debris:AddItem(shok, 12)
  2148. local mesh = Instance.new("SpecialMesh")
  2149. mesh.MeshType = "FileMesh"
  2150. mesh.MeshId = "rbxassetid://489415447"
  2151. mesh.Scale = Vector3.new(12, 12, 12)
  2152. mesh.Parent = shok
  2153. for e = 1, 15 do
  2154. wait()
  2155. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2156. shok.Transparency = shok.Transparency + 0.004
  2157. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2158. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2159. end
  2160. for e = 1, 16 do
  2161. wait()
  2162. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2163. shok.Transparency = shok.Transparency + 0.004
  2164. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2165. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2166. end
  2167. for e = 1, 12 do
  2168. wait()
  2169. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2170. shok.Transparency = shok.Transparency + 0.06
  2171. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2172. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2173. end
  2174. end))
  2175.  
  2176. end
  2177.  
  2178.  
  2179.  
  2180.  
  2181.  
  2182.  
  2183.  
  2184. it=Instance.new
  2185. vt=Vector3.new
  2186. cf=CFrame.new
  2187.  
  2188. function NoOutline(Part)
  2189. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2190. end
  2191.  
  2192.  
  2193. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2194. local fp=it("Part")
  2195. fp.formFactor=formfactor
  2196. fp.Parent=parent
  2197. fp.Reflectance=reflectance
  2198. fp.Transparency=transparency
  2199. fp.CanCollide=false
  2200. fp.Locked=true
  2201. fp.BrickColor=brickcolor
  2202. fp.Name=name
  2203. fp.Size=size
  2204. fp.Position=torso.Position
  2205. NoOutline(fp)
  2206. fp.Material="SmoothPlastic"
  2207. fp:BreakJoints()
  2208. return fp
  2209. end
  2210.  
  2211.  
  2212.  
  2213. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2214. local mesh=it(Mesh)
  2215. mesh.Parent=part
  2216. if Mesh=="SpecialMesh" then
  2217. mesh.MeshType=meshtype
  2218. if meshid~="nil" then
  2219. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2220. end
  2221. end
  2222. mesh.Offset=offset
  2223. mesh.Scale=scale
  2224. return mesh
  2225. end
  2226.  
  2227. function weld(parent,part0,part1,c0)
  2228. local weld=it("Weld")
  2229. weld.Parent=parent
  2230. weld.Part0=part0
  2231. weld.Part1=part1
  2232. weld.C0=c0
  2233. return weld
  2234. end
  2235.  
  2236.  
  2237. function swait(num)
  2238. if num==0 or num==nil then
  2239. game:service'RunService'.Stepped:wait(0)
  2240. else
  2241. for i=0,num do
  2242. game:service'RunService'.Stepped:wait(0)
  2243. end
  2244. end
  2245. end
  2246.  
  2247.  
  2248.  
  2249.  
  2250. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2251. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2252. end
  2253.  
  2254. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2255. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2256. prt.Anchored=true
  2257. prt.CFrame=cframe
  2258. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2259. --http://www.roblox.com/asset/?id=4770560
  2260. game:GetService("Debris"):AddItem(prt,2)
  2261. CF=prt.CFrame
  2262. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2263. for i=0,1,0.2 do
  2264. wait()
  2265. Part.CFrame=CF*cf(0,0,-0.4)
  2266. end
  2267. for i=0,1,delay do
  2268. wait()
  2269. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2270. Mesh.Scale=Mesh.Scale
  2271. end
  2272. for i=0,1,0.1 do
  2273. wait()
  2274. Part.Transparency=i
  2275. end
  2276. Part.Parent=nil
  2277. end),prt,msh,CF)
  2278. end
  2279.  
  2280. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2281. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2282. prt.Anchored=true
  2283. prt.Material = "SmoothPlastic"
  2284. prt.CFrame=cframe
  2285. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2286. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2287. game:GetService("Debris"):AddItem(prt,5)
  2288. coroutine.resume(coroutine.create(function(Part,Mesh)
  2289. for i=0,1,delay do
  2290. swait()
  2291. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2292. Part.Transparency=i
  2293. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2294. end
  2295. Part.Parent=nil
  2296. end),prt,msh)
  2297. end
  2298.  
  2299. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2300. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2301. prt.Anchored=true
  2302. prt.Material = "Neon"
  2303. prt.CFrame=cframe
  2304. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2305. game:GetService("Debris"):AddItem(prt,5)
  2306. coroutine.resume(coroutine.create(function(Part,Mesh)
  2307. local rtype = rottype
  2308. for i=0,1,delay do
  2309. swait()
  2310. if rtype == 1 then
  2311. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2312. elseif rtype == 2 then
  2313. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2314. end
  2315. Part.Transparency=i
  2316. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2317. end
  2318. Part.Parent=nil
  2319. end),prt,msh)
  2320. end
  2321.  
  2322. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2323. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2324. prt.Anchored=true
  2325. prt.CFrame=cframe
  2326. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2327. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2328. game:GetService("Debris"):AddItem(prt,5)
  2329. coroutine.resume(coroutine.create(function(Part,Mesh)
  2330. for i=0,1,delay do
  2331. wait()
  2332. Part.Transparency=i
  2333. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2334. end
  2335. Part.Parent=nil
  2336. end),prt,msh)
  2337. end
  2338.  
  2339. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2340. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2341. prt.Anchored=false
  2342. prt.CFrame=cframe
  2343. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2344. local wld=weld(prt,prt,Parent,cframe)
  2345. game:GetService("Debris"):AddItem(prt,5)
  2346. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2347. for i=0,1,delay do
  2348. wait()
  2349. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2350. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2351. Part.Transparency=i
  2352. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2353. end
  2354. Part.Parent=nil
  2355. end),prt,msh,wld)
  2356. end
  2357.  
  2358. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2359. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2360. prt.Anchored=false
  2361. prt.CFrame=cframe
  2362. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2363. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2364. game:GetService("Debris"):AddItem(prt,5)
  2365. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2366. for i=0,1,delay do
  2367. wait()
  2368. Weld.C0=euler(i*20,0,0)
  2369. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2370. Part.Transparency=i
  2371. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2372. end
  2373. Part.Parent=nil
  2374. end),prt,msh,wld)
  2375. end
  2376.  
  2377. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2378. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2379. prt.Anchored=true
  2380. prt.CFrame=cframe
  2381. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2382. game:GetService("Debris"):AddItem(prt,2)
  2383. coroutine.resume(coroutine.create(function(Part,Mesh)
  2384. for i=0,1,delay do
  2385. wait()
  2386. Part.CFrame=Part.CFrame
  2387. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2388. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2389. prt2.Anchored=true
  2390. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2391. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2392. game:GetService("Debris"):AddItem(prt2,2)
  2393. coroutine.resume(coroutine.create(function(Part,Mesh)
  2394. for i=0,1,0.1 do
  2395. wait()
  2396. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2397. end
  2398. Part.Parent=nil
  2399. end),prt2,msh2)
  2400. end
  2401. for i=0,1,delay*2 do
  2402. wait()
  2403. Part.CFrame=Part.CFrame
  2404. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2405. end
  2406. Part.Parent=nil
  2407. end),prt,msh)
  2408. end
  2409.  
  2410. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2411. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2412. prt.Anchored=true
  2413. prt.CFrame=cframe
  2414. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2415. game:GetService("Debris"):AddItem(prt,2)
  2416. coroutine.resume(coroutine.create(function(Part,Mesh)
  2417. for i=0,1,delay do
  2418. wait()
  2419. Part.CFrame=Part.CFrame
  2420. Part.Transparency=i
  2421. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2422. end
  2423. Part.Parent=nil
  2424. end),prt,msh)
  2425. end
  2426.  
  2427. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2428. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2429. prt.Anchored=true
  2430. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2431. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2432. game:GetService("Debris"):AddItem(prt,2)
  2433. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2434. CF=Part.CFrame
  2435. Numbb=0
  2436. randnumb=math.random()/10
  2437. rand1=math.random()/10
  2438. for i=0,1,rand1 do
  2439. wait()
  2440. CF=CF*cf(0,math.random()/2,0)
  2441. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2442. Part.CFrame=CF*euler(Numbb,0,0)
  2443. Part.Transparency=i
  2444. Numbb=Numbb+randnumb
  2445. end
  2446. Part.Parent=nil
  2447. end),prt,CF,Numbb,randnumb)
  2448. end
  2449.  
  2450. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2451. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2452. prt.Anchored=true
  2453. prt.CFrame=cframe
  2454. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2455. game:GetService("Debris"):AddItem(prt,5)
  2456. coroutine.resume(coroutine.create(function(Part,Mesh)
  2457. for i=0,1,delay do
  2458. wait()
  2459. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2460. Part.Transparency=i
  2461. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2462. end
  2463. Part.Parent=nil
  2464. end),prt,msh)
  2465. end
  2466.  
  2467. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2468. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2469. prt.Anchored=true
  2470. prt.CFrame=cframe
  2471. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2472. game:GetService("Debris"):AddItem(prt,2)
  2473. coroutine.resume(coroutine.create(function(Part,Mesh)
  2474. for i=0,1,delay do
  2475. wait()
  2476. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2477. Part.Transparency=i
  2478. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2479. end
  2480. Part.Parent=nil
  2481. end),prt,msh)
  2482. end
  2483.  
  2484. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2485. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2486. prt.Anchored=true
  2487. prt.CFrame=cframe*cf(x,y,z)
  2488. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2489. game:GetService("Debris"):AddItem(prt,5)
  2490. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2491. local num=math.random()
  2492. local num2=math.random(-3,2)+math.random()
  2493. local numm=0
  2494. for i=0,1,delay*2 do
  2495. swait()
  2496. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2497. Part.Transparency=i
  2498. numm=numm+0.01
  2499. end
  2500. Part.Parent=nil
  2501. Mesh.Parent=nil
  2502. end),prt,msh,x,y,z)
  2503. end
  2504.  
  2505.  
  2506.  
  2507. function newRay(start,face,range,wat)
  2508. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2509. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2510. return rey,hit,pos
  2511. end
  2512.  
  2513. function Landing()
  2514. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2515. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2516. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2517. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2518. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2519. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2520.  
  2521. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2522. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2523. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2524. end
  2525.  
  2526.  
  2527.  
  2528.  
  2529.  
  2530.  
  2531.  
  2532.  
  2533.  
  2534.  
  2535. function nooutline(part)
  2536. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2537. end
  2538.  
  2539.  
  2540.  
  2541.  
  2542. function debris(cfremz, thepart, amt)
  2543. for j = 1, amt do
  2544. do
  2545. local pr = Instance.new("Part")
  2546. nooutline(pr)
  2547. pr.Name = "debrisobeb"
  2548. pr.Anchored = true
  2549. pr.BrickColor = thepart.BrickColor
  2550. pr.CanCollide = true
  2551. pr.Material = thepart.Material
  2552. pr.Transparency = thepart.Transparency
  2553. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2554. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2555. pr.Parent = workspace
  2556. game.Debris:AddItem(pr, 25)
  2557. delay(15, function()
  2558. if pr then
  2559. pr.CanCollide = false
  2560. pr.Anchored = false
  2561. end
  2562. end)
  2563. end
  2564. end
  2565. for c = 1, amt do
  2566. do
  2567. local pr2 = Instance.new("Part")
  2568. nooutline(pr2)
  2569. pr2.Name = "moredebr"
  2570. pr2.Anchored = false
  2571. pr2.BrickColor = thepart.BrickColor
  2572. pr2.CanCollide = false
  2573. pr2.Material = thepart.Material
  2574. pr2.Transparency = thepart.Transparency
  2575. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2576. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2577. pr2.Parent = workspace
  2578. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2579. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2580. game.Debris:AddItem(pr2, 45)
  2581. delay(2, function()
  2582. pr2.CanCollide = true
  2583. wait(10)
  2584. if pr2 then
  2585. pr2.CanCollide = false
  2586. end
  2587. end)
  2588. end
  2589. end
  2590. end
  2591.  
  2592.  
  2593.  
  2594.  
  2595.  
  2596.  
  2597.  
  2598.  
  2599.  
  2600.  
  2601. function AirSlam()
  2602. NoAnims = true
  2603. attack = true
  2604. for i = 1, 20 do
  2605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2611. if Debounces.on == false then break end
  2612. wait()
  2613. end
  2614. wait(0.5)
  2615.  
  2616.  
  2617. coroutine.resume(coroutine.create(function()
  2618. MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2619. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2620. MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2621. end))
  2622.  
  2623. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2624.  
  2625. hum.WalkSpeed = 50
  2626. BV = Instance.new("BodyVelocity", torso)
  2627. BV.maxForce = Vector3.new(0,200000,0)
  2628. BV.P = 100000
  2629. BV.velocity = Vector3.new(0,150,0)
  2630. for i = 1, 20 do
  2631. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2632. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2637. if Debounces.on == false then break end
  2638. wait()
  2639. end
  2640. BV:Destroy()
  2641.  
  2642. coroutine.resume(coroutine.create(function()
  2643. for i = 1, 2880, 48 do
  2644. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2645. rs:wait(4)
  2646. end
  2647. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2648. end))
  2649.  
  2650. for i = 1, 30 do
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2657. if Debounces.on == false then break end
  2658. wait()
  2659. end
  2660.  
  2661. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2662. for i = 1, 20 do
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2669. if Debounces.on == false then break end
  2670. wait()
  2671. end
  2672. end
  2673. local ry,ht,ps=nil,nil,nil
  2674. while ht==nil do
  2675. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2676. wait()
  2677. end
  2678. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2679. if par then
  2680. local cfremz = CFrame.new(loc)
  2681. debris(cfremz, par, 50)
  2682. end
  2683. coroutine.resume(coroutine.create(function()
  2684. Ring()
  2685. end))
  2686. Landing()
  2687. Sound("rbxassetid://514867425",char,90,1,false)
  2688. hum.WalkSpeed = 5
  2689. for i = 1, 25 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2696. if Debounces.on == false then break end
  2697. wait()
  2698. end
  2699. wait(0.2)
  2700. attack = false
  2701. NoAnims = false
  2702. end
  2703.  
  2704.  
  2705.  
  2706. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2707. local p = Instance.new("Part")
  2708. p.Parent = parent
  2709. p.Size = Vector3.new(1,1,1)
  2710. p.Transparency = transparency
  2711. p.Reflectance = reflectance
  2712. p.CanCollide = false
  2713. p.BrickColor = brickcolor
  2714. p.Material = material
  2715. return p
  2716. end
  2717.  
  2718.  
  2719. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2720. local weld = Instance.new("Weld")
  2721. weld.Parent = parent
  2722. weld.Part0 = part0
  2723. weld.Part1 = part1
  2724. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2725. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2726. return weld
  2727. end
  2728.  
  2729.  
  2730.  
  2731. --[[HandleR = Instance.new("Part")
  2732. HandleR.BrickColor = BrickColor.new("Really blue")
  2733. HandleR.Material = "Neon"
  2734. HandleR.Transparency = 0.3
  2735. HandleR.Size = Vector3.new(1,0.8,4)
  2736. HandleR.CFrame = sorb.CFrame
  2737. HandleRM = Instance.new("SpecialMesh",HandleR)
  2738. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2739. HandleRM.Scale = Vector3.new(1,1,1)
  2740.  
  2741. HandleL = Instance.new("Part")
  2742. HandleL.BrickColor = BrickColor.new("Really red")
  2743. HandleL.Material = "Neon"
  2744. HandleL.Transparency = 0.3
  2745. HandleL.Size = Vector3.new(1,0.8,4)
  2746. HandleL.CFrame = sorb2.CFrame
  2747. HandleLM = Instance.new("SpecialMesh",HandleL)
  2748. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2749. HandleLM.Scale = Vector3.new(1,1,1)]]
  2750.  
  2751.  
  2752. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2753. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2754. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue"))
  2755. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2756.  
  2757.  
  2758. v3 = Vector3.new
  2759. rad=math.rad
  2760.  
  2761. kiblade = Instance.new("Part",char)
  2762. kiblade.Name = "Blade"
  2763. kiblade.Size = v3(1,5,1)
  2764. kiblade.Transparency = 1
  2765. kiblade.BrickColor = BrickColor.new("Really blue")
  2766. kiblade.Position = v3(999,999,999)
  2767. kiblade.CanCollide = false
  2768. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2769. kiblademesh.MeshType = "FileMesh"
  2770. kiblademesh.MeshId = "rbxassetid://898849476"
  2771. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2772. kiweld7 = Instance.new("Weld",kiblade)
  2773. kiweld7.Part0 = rarm
  2774. kiweld7.Part1 = kiblade
  2775. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2776. kiblade1 = Instance.new("Part",char)
  2777. kiblade1.Name = "Blade"
  2778. kiblade1.Transparency = 1
  2779. kiblade1.Size = v3(0.1,0.1,0.1)
  2780. kiblade1.Position = v3(999,999,999)
  2781. kiblade1.CanCollide = false
  2782. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2783. kiblademesh.MeshType = "Sphere"
  2784. kiblademesh.Scale = v3(1,1,1)
  2785. kiweld = Instance.new("Weld",kiblade1)
  2786. kiweld.Part0 = rarm
  2787. kiweld.Part1 = kiblade1
  2788. kiweld.C0 = CFrame.new(0,-1,0)
  2789. kiblade2 = Instance.new("Part",char)
  2790. kiblade2.Name = "Blade"
  2791. kiblade2.Size = v3(0.1,0.1,0.1)
  2792. kiblade2.Transparency = 1
  2793. kiblade2.Position = v3(999,999,999)
  2794. kiblade2.CanCollide = false
  2795. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2796. kiblademesh.MeshType = "Sphere"
  2797. kiblademesh.Scale = v3(1,1,1)
  2798. kiweld = Instance.new("Weld",kiblade2)
  2799. kiweld.Part0 = rarm
  2800. kiweld.Part1 = kiblade2
  2801. kiweld.C0 = CFrame.new(0,-4.5,0)
  2802. torso = game.Players.LocalPlayer.Character.Torso
  2803. head = game.Players.LocalPlayer.Character.Head
  2804. torso1 = Instance.new("Attachment",kiblade1)
  2805. head1 = Instance.new("Attachment",kiblade2)
  2806. trail = Instance.new("Trail",torso)
  2807. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2808. trail.Attachment0 = torso1
  2809. trail.Attachment1 = head1
  2810. trail.Lifetime = 0.5
  2811. trail.Enabled = false
  2812.  
  2813.  
  2814.  
  2815.  
  2816. kiblade2 = Instance.new("Part",char)
  2817. kiblade2.Name = "Blade"
  2818. kiblade2.Size = v3(1,5,1)
  2819. kiblade2.Transparency = 1
  2820. kiblade2.BrickColor = BrickColor.new("Really red")
  2821. kiblade2.Position = v3(999,999,999)
  2822. kiblade2.CanCollide = false
  2823. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2824. kiblademesh2.MeshType = "FileMesh"
  2825. kiblademesh2.MeshId = "rbxassetid://898849476"
  2826. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2827. kiweld72 = Instance.new("Weld",kiblade2)
  2828. kiweld72.Part0 = larm
  2829. kiweld72.Part1 = kiblade2
  2830. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2831. kiblade12 = Instance.new("Part",char)
  2832. kiblade12.Name = "Blade"
  2833. kiblade12.Transparency = 1
  2834. kiblade12.Size = v3(0.1,0.1,0.1)
  2835. kiblade12.Position = v3(999,999,999)
  2836. kiblade12.CanCollide = false
  2837. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2838. kiblademesh2.MeshType = "Sphere"
  2839. kiblademesh2.Scale = v3(1,1,1)
  2840. kiweld2 = Instance.new("Weld",kiblade12)
  2841. kiweld2.Part0 = larm
  2842. kiweld2.Part1 = kiblade12
  2843. kiweld2.C0 = CFrame.new(0,-1,0)
  2844. kiblade22 = Instance.new("Part",char)
  2845. kiblade22.Name = "Blade"
  2846. kiblade22.Size = v3(0.1,0.1,0.1)
  2847. kiblade22.Transparency = 1
  2848. kiblade22.Position = v3(999,999,999)
  2849. kiblade22.CanCollide = false
  2850. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2851. kiblademesh2.MeshType = "Sphere"
  2852. kiblademesh2.Scale = v3(1,1,1)
  2853. kiweld2 = Instance.new("Weld",kiblade22)
  2854. kiweld2.Part0 = larm
  2855. kiweld2.Part1 = kiblade22
  2856. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2857. torso2 = game.Players.LocalPlayer.Character.Torso
  2858. head2 = game.Players.LocalPlayer.Character.Head
  2859. torso12 = Instance.new("Attachment",kiblade12)
  2860. head12 = Instance.new("Attachment",kiblade22)
  2861. trail2 = Instance.new("Trail",torso2)
  2862. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2863. trail2.Attachment0 = torso12
  2864. trail2.Attachment1 = head12
  2865. trail2.Lifetime = 0.5
  2866. trail2.Enabled = false
  2867.  
  2868.  
  2869.  
  2870. local Gibs = game.Workspace
  2871.  
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877.  
  2878.  
  2879.  
  2880.  
  2881.  
  2882.  
  2883. function Kill(Character)
  2884. Character.Humanoid.Health = 0
  2885. local poo = Instance.new("IntValue",Character)
  2886. poo.Name = "haha nope"
  2887. local svch = Character
  2888. local hum = Character:findFirstChild("Humanoid")
  2889. Character.Archivable = true
  2890. local chrclone = Character:clone()
  2891. Character.Archivable = false
  2892.  
  2893. local ch = chrclone:GetChildren()
  2894. local i
  2895. for i = 1,#ch do
  2896. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2897. ch[i]:remove()
  2898. end
  2899. end
  2900. local function Scan(ch)
  2901. local e
  2902. for e = 1,#ch do
  2903. Scan(ch[e]:GetChildren())
  2904. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2905. ch[e]:remove()
  2906. end
  2907. end
  2908. end
  2909. Scan(chrclone:GetChildren())
  2910.  
  2911. local hum2 = chrclone:findFirstChild("Humanoid")
  2912.  
  2913.  
  2914. if hum2 ~= nil then
  2915. hum2.Name = "Humanoid2"
  2916. hum2.PlatformStand = true
  2917. hum2.Sit = true
  2918. hum2.MaxHealth = 0
  2919. hum2.Health = 0
  2920. end
  2921.  
  2922. local ch = Character:GetChildren()
  2923. local i
  2924. for i = 1,#ch do
  2925. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2926. ch[i]:remove()
  2927. end
  2928. end
  2929.  
  2930. wait(0.2)
  2931.  
  2932. local ch = Character:GetChildren()
  2933. local i
  2934. for i = 1,#ch do
  2935. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2936. ch[i]:remove()
  2937. end
  2938. end
  2939. Character = chrclone
  2940. local Torso = Character.Torso
  2941. local movevector = Vector3.new()
  2942.  
  2943. if Torso then
  2944. local Head = Character:FindFirstChild("Head")
  2945. local Limb = Character:FindFirstChild("Right Arm")
  2946. if Limb then
  2947.  
  2948. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2949. local Joint = Instance.new("Glue")
  2950. Joint.Name = "RightShoulder"
  2951. Joint.Part0 = Torso
  2952. Joint.Part1 = Limb
  2953. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2954. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2955. Joint.Parent = Torso
  2956.  
  2957. local B = Instance.new("Part")
  2958. B.TopSurface = 0
  2959. B.BottomSurface = 0
  2960. B.formFactor = "Symmetric"
  2961. B.Size = Vector3.new(1, 1, 1)
  2962. B.Transparency = 1
  2963. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2964. B.Parent = Character
  2965. local W = Instance.new("Weld")
  2966. W.Part0 = Limb
  2967. W.Part1 = B
  2968. W.C0 = CFrame.new(0, -0.5, 0)
  2969. W.Parent = Limb
  2970.  
  2971. end
  2972. local Limb = Character:FindFirstChild("Left Arm")
  2973. if Limb then
  2974.  
  2975. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2976. local Joint = Instance.new("Glue")
  2977. Joint.Name = "LeftShoulder"
  2978. Joint.Part0 = Torso
  2979. Joint.Part1 = Limb
  2980. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2981. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2982. Joint.Parent = Torso
  2983.  
  2984. local B = Instance.new("Part")
  2985. B.TopSurface = 0
  2986. B.BottomSurface = 0
  2987. B.formFactor = "Symmetric"
  2988. B.Size = Vector3.new(1, 1, 1)
  2989. B.Transparency = 1
  2990. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2991. B.Parent = Character
  2992. local W = Instance.new("Weld")
  2993. W.Part0 = Limb
  2994. W.Part1 = B
  2995. W.C0 = CFrame.new(0, -0.5, 0)
  2996. W.Parent = Limb
  2997.  
  2998. end
  2999. local Limb = Character:FindFirstChild("Right Leg")
  3000. if Limb then
  3001.  
  3002. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  3003. local Joint = Instance.new("Glue")
  3004. Joint.Name = "RightHip"
  3005. Joint.Part0 = Torso
  3006. Joint.Part1 = Limb
  3007. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3008. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3009. Joint.Parent = Torso
  3010.  
  3011. local B = Instance.new("Part")
  3012. B.TopSurface = 0
  3013. B.BottomSurface = 0
  3014. B.formFactor = "Symmetric"
  3015. B.Size = Vector3.new(1, 1, 1)
  3016. B.Transparency = 1
  3017. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3018. B.Parent = Character
  3019. local W = Instance.new("Weld")
  3020. W.Part0 = Limb
  3021. W.Part1 = B
  3022. W.C0 = CFrame.new(0, -0.5, 0)
  3023. W.Parent = Limb
  3024.  
  3025. end
  3026. local Limb = Character:FindFirstChild("Left Leg")
  3027. if Limb then
  3028.  
  3029. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3030. local Joint = Instance.new("Glue")
  3031. Joint.Name = "LeftHip"
  3032. Joint.Part0 = Torso
  3033. Joint.Part1 = Limb
  3034. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3035. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3036. Joint.Parent = Torso
  3037.  
  3038. local B = Instance.new("Part")
  3039. B.TopSurface = 0
  3040. B.BottomSurface = 0
  3041. B.formFactor = "Symmetric"
  3042. B.Size = Vector3.new(1, 1, 1)
  3043. B.Transparency = 1
  3044. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3045. B.Parent = Character
  3046. local W = Instance.new("Weld")
  3047. W.Part0 = Limb
  3048. W.Part1 = B
  3049. W.C0 = CFrame.new(0, -0.5, 0)
  3050. W.Parent = Limb
  3051.  
  3052. end
  3053. --[
  3054. local Bar = Instance.new("Part")
  3055. Bar.TopSurface = 0
  3056. Bar.BottomSurface = 0
  3057. Bar.formFactor = "Symmetric"
  3058. Bar.Size = Vector3.new(1, 1, 1)
  3059. Bar.Transparency = 1
  3060. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3061. Bar.Parent = Character
  3062. local Weld = Instance.new("Weld")
  3063. Weld.Part0 = Torso
  3064. Weld.Part1 = Bar
  3065. Weld.C0 = CFrame.new(0, 0.5, 0)
  3066. Weld.Parent = Torso
  3067. --]]
  3068. end
  3069. Character.Parent = Gibs
  3070. game.Debris:AddItem(Character, 12)
  3071. if movevector ~= Vector3.new() then
  3072. for i = 1,10 do
  3073. wait()
  3074. Torso.Velocity = Vector3.new(0,0,-100)
  3075. Head.Velocity = movevector * 200
  3076. end
  3077. end
  3078. end
  3079.  
  3080.  
  3081.  
  3082. function SpinSlice()
  3083. NoAnims = true
  3084. attack = true
  3085.  
  3086.  
  3087. Sound("rbxassetid://588738949",char,90,1,false)
  3088. kiblade.Transparency = 0
  3089. kiblade2.Transparency = 0
  3090. trail.Enabled = true
  3091. trail2.Enabled = true
  3092.  
  3093. hum.WalkSpeed = 20
  3094. for i = 1,40 do
  3095. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3096. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3097. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3098. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3099. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3100. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3101. if Debounces.on == false then break end
  3102. wait()
  3103. end
  3104.  
  3105.  
  3106. coroutine.resume(coroutine.create(function()
  3107. local BF = Instance.new("BodyVelocity",hed)
  3108. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3109. BF.velocity = root.CFrame.lookVector*120
  3110. wait(2.0)
  3111. BF:remove()
  3112. end))
  3113.  
  3114. coroutine.resume(coroutine.create(function()
  3115. Sound("rbxassetid://588734356",char,90,1,false)
  3116. wait(.1)
  3117. Sound("rbxassetid://588734356",char,90,1,false)
  3118. wait(.1)
  3119. Sound("rbxassetid://588734356",char,90,1,false)
  3120. wait(.1)
  3121. Sound("rbxassetid://588734356",char,90,1,false)
  3122. wait(.1)
  3123. Sound("rbxassetid://588734356",char,90,1,false)
  3124. wait(.1)
  3125. Sound("rbxassetid://588734356",char,90,1,false)
  3126. wait(.1)
  3127. Sound("rbxassetid://588734356",char,90,1,false)
  3128. wait(.1)
  3129. Sound("rbxassetid://588734356",char,90,1,false)
  3130. end))
  3131. local HitBox = Instance.new("Part",rarm)
  3132. HitBox.Size = Vector3.new(1,5,1)
  3133. HitBox.CanCollide = false
  3134. HitBox.Transparency = 1
  3135. local HitBox2 = Instance.new("Weld",HitBox)
  3136. HitBox2.Part0 = rarm
  3137. HitBox2.Part1 = HitBox
  3138. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3139. HitBox.Touched:connect(function(hit)
  3140. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3141. Kill(hit.Parent)
  3142. hit.Parent.Humanoid.PlatformStand = true
  3143. end
  3144. end)
  3145.  
  3146. local HitBox2 = Instance.new("Part",larm)
  3147. HitBox2.Size = Vector3.new(1,5,1)
  3148. HitBox2.CanCollide = false
  3149. HitBox2.Transparency = 1
  3150. local HitBox22 = Instance.new("Weld",HitBox2)
  3151. HitBox22.Part0 = larm
  3152. HitBox22.Part1 = HitBox2
  3153. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3154. HitBox2.Touched:connect(function(hit)
  3155. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3156. Kill(hit.Parent)
  3157. hit.Parent.Humanoid.PlatformStand = true
  3158. end
  3159. end)
  3160.  
  3161. for i = 1,40 do
  3162. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3163. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3164. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3167. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3168. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3169. if Debounces.on == false then break end
  3170. wait()
  3171. end
  3172. kiblade.Transparency = 1
  3173. kiblade2.Transparency = 1
  3174. trail.Enabled = false
  3175. trail2.Enabled = false
  3176. HitBox:Destroy()
  3177. HitBox2:Destroy()
  3178. hum.WalkSpeed = 25
  3179. attack = false
  3180. NoAnims = false
  3181. end
  3182.  
  3183.  
  3184.  
  3185.  
  3186. function hito(partoz, magn, dmg, debtim)
  3187. for _, guy in pairs(workspace:GetChildren()) do
  3188. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3189. do
  3190. local humz = guy:FindFirstChildOfClass("Humanoid")
  3191. local hed = guy:FindFirstChild("Head")
  3192. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3193. local db = Instance.new("StringValue")
  3194. db.Name = "alabo"
  3195. db.Parent = hed
  3196. delay(debtim, function()
  3197. db:Destroy()
  3198. end)
  3199. end
  3200. end
  3201. end
  3202. end
  3203. end
  3204.  
  3205.  
  3206.  
  3207. ang = CFrame.Angles
  3208. rd = math.rad
  3209. rd2 = math.random
  3210. ov = false
  3211.  
  3212.  
  3213.  
  3214. nooutline = function(i)
  3215. i.TopSurface = 10
  3216. end
  3217. makepart = function(l, m, n, o, p, q, r)
  3218. local s = Instance.new("Part")
  3219. s.BrickColor = BrickColor.new(l)
  3220. s.Name = m
  3221. s.Transparency = o
  3222. nooutline(s)
  3223. s.Reflectance = n
  3224. s.Material = p
  3225. s.Anchored = true
  3226. s.CanCollide = false
  3227. s.Locked = true
  3228. s.CFrame = r
  3229. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3230. s.Parent = q
  3231. return s
  3232. end
  3233.  
  3234. makemesh = function(t, u, v, w)
  3235. local x = Instance.new("SpecialMesh")
  3236. x.MeshType = t
  3237. x.Scale = u
  3238. if t == "FileMesh" then
  3239. x.MeshId = v
  3240. end
  3241. x.Parent = w
  3242. return x
  3243. end
  3244.  
  3245. local H = {}
  3246.  
  3247.  
  3248. Barrage = function()
  3249. modz = Instance.new("Model")
  3250. modz.Name = "efx"
  3251. modz.Parent = char
  3252. ov = true
  3253. hum.AutoRotate = false
  3254. local aN = nil
  3255. local a9 = true
  3256. local aa = {}
  3257. local ab = {}
  3258. local b7 = {}
  3259. for j = 1, 16 do
  3260. local ac = Instance.new("Part")
  3261. nooutline(ac)
  3262. ac.Anchored = true
  3263. ac.Locked = true
  3264. ac.CanCollide = false
  3265. ac.Material = "Neon"
  3266. ac.Size = Vector3.new(1, 1, 1)
  3267. ac.Transparency = 1
  3268. ac.CFrame = CFrame.new(0, 1000, 0)
  3269. ac.Parent = modz
  3270. ac.BrickColor = BrickColor.new("Really red")
  3271. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3272. table.insert(aa, ac)
  3273. end
  3274. for j = 1, 40 do
  3275. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3276. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3277. table.insert(ab, a3)
  3278. end
  3279. for j = 1, 30 do
  3280. local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3281. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3282. table.insert(b7, a3)
  3283. end
  3284. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3285. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3286. for I,aO in pairs(H) do
  3287. if aO.Parent == rarm or aO.Parent == larm then
  3288. aN = aO.Transparency
  3289. aO.Transparency = 1
  3290. end
  3291. end
  3292. local a8 = Instance.new("BodyGyro")
  3293. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3294. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3295. a8.P = 580000
  3296. a8.D = 250
  3297. a8.Parent = root
  3298. coroutine.resume(coroutine.create(function()
  3299. while a8 do
  3300. swait()
  3301. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3302. end
  3303. end))
  3304. local af = 0
  3305. local ag = 0
  3306. repeat
  3307. ag = ag + 1
  3308. if af == 0 then
  3309. af = 1
  3310. else
  3311. af = af % 14 + 1
  3312. end
  3313. coroutine.resume(coroutine.create(function()
  3314. local ah = aa[af]
  3315. local ai = ab[af]
  3316. local aj = ab[af + 14]
  3317. local ba = b7[af]
  3318. ah.Size = Vector3.new(1, 1, 2)
  3319. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3320. ah.Transparency = 0.25
  3321. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3322. ai.Transparency = 0.35
  3323. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3324. aj.Transparency = 0.45
  3325. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3326. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3327. if af % 2 == 1 then
  3328. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3329. else
  3330. if af % 2 == 0 then
  3331. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3332. end
  3333. end
  3334. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3335. ba.Transparency = 0.4
  3336. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3337. local bb = ah.CFrame * cf(0, 0, -5)
  3338. local bc = aj.CFrame * cf(0, -0.1, 0)
  3339. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3340. local ak = false
  3341. for j = 1, 12 do
  3342. swait()
  3343. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3344. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3345. if a1 and ak == false then
  3346. ak = true
  3347. local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3348. do
  3349. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3350. game.Debris:AddItem(a3, 0.5)
  3351. local a5 = rd2(1, 12)
  3352. if a5 == 6 then
  3353. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3354. else
  3355. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3356. end
  3357. coroutine.resume(coroutine.create(function()
  3358. for I = 1, 4 do
  3359. swait()
  3360. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3361. a3.Transparency = a3.Transparency + 0.2
  3362. end
  3363. a3:Destroy()
  3364. end))
  3365. end
  3366. end
  3367. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3368. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3369. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3370. ah.Transparency = ah.Transparency + 0.0725
  3371. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3372. ai.Transparency = ai.Transparency + 0.06
  3373. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3374. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3375. aj.Transparency = aj.Transparency + 0.05
  3376. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3377. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3378. ba.Transparency = ba.Transparency + 0.06
  3379. end
  3380. end))
  3381. swait()
  3382. until ov == false
  3383. for I,aO in pairs(H) do
  3384. if aO.Parent == rarm or aO.Parent == larm then
  3385. aO.Transparency = aN
  3386. end
  3387. end
  3388. b8:Destroy()
  3389. b9:Destroy()
  3390. a8:Destroy()
  3391. hum.AutoRotate = true
  3392. ov = false
  3393. wait(1)
  3394. for I,al in pairs(aa) do
  3395. al:Destroy()
  3396. end
  3397. for I,am in pairs(ab) do
  3398. am:Destroy()
  3399. end
  3400. for I,be in pairs(b7) do
  3401. be:Destroy()
  3402. end
  3403. end
  3404.  
  3405.  
  3406.  
  3407.  
  3408.  
  3409.  
  3410. function Kneel()
  3411.  
  3412. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3413. if v:FindFirstChild('Humanoid') then
  3414.  
  3415. hum2 = v:FindFirstChild('Humanoid')
  3416. hum2.PlatformStand=true
  3417.  
  3418. end
  3419. end
  3420. end
  3421.  
  3422. --[[mouse.KeyDown:connect(function(key)
  3423. if key == "l" and Trans == false and Strength then
  3424. Transformation()
  3425. Trans = true
  3426. end
  3427. end)]]
  3428.  
  3429.  
  3430.  
  3431. mouse.KeyDown:connect(function(key)
  3432. if key == "z" then
  3433. GrabAndDrag()
  3434. end
  3435. end)
  3436.  
  3437.  
  3438. mouse.KeyDown:connect(function(key)
  3439. if key == "x" then
  3440. AirSlam()
  3441. end
  3442. end)
  3443.  
  3444.  
  3445.  
  3446. mouse.KeyDown:connect(function(key)
  3447. if key == "c" then
  3448. SpinSlice()
  3449. end
  3450. end)
  3451.  
  3452.  
  3453. mouse.KeyDown:connect(function(key)
  3454. if key == "p" and Full == false then
  3455. FullPower()
  3456. end
  3457. end)
  3458.  
  3459. mouse.KeyDown:connect(function(key)
  3460. if key == "1" then
  3461. Sound("rbxassetid://966268002",char,90,1,false)
  3462. Kneel()
  3463. end
  3464. end)
  3465.  
  3466. mouse.KeyDown:connect(function(key)
  3467. if key == "v" then
  3468. if ov == false then
  3469. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3470. wait()
  3471. local ChatService = game:GetService("Chat")
  3472. wait()
  3473. local ChatService = game:GetService("Chat")
  3474. coroutine.resume(coroutine.create(function()
  3475. s = 0
  3476. repeat
  3477. s = s + 1
  3478. Barrage()
  3479. wait()
  3480. until not ov
  3481. end))
  3482. if Full == true then
  3483. coroutine.resume(coroutine.create(function()
  3484. s = 0
  3485. repeat
  3486. s = s + 1
  3487. Barrage()
  3488. wait()
  3489. until not ov
  3490. end))
  3491. end
  3492. mouse.KeyUp:connect(function(key)
  3493. if key == "v" then
  3494. wait(0.4)
  3495. ov = false
  3496. wait(0.1)
  3497. end
  3498. end)
  3499. end
  3500. end
  3501. end)
  3502.  
  3503.  
  3504.  
  3505.  
  3506.  
  3507. -----animations-----
  3508.  
  3509. game:GetService("RunService").RenderStepped:connect(function()
  3510. char.Humanoid.FreeFalling:connect(function(f)
  3511. if f then
  3512. ffing = true
  3513. else
  3514. ffing = false
  3515. end
  3516. end)
  3517. sine = sine + add
  3518. if ffing==true then
  3519. anim="jump"
  3520. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3521. anim="idle"
  3522. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3523. anim = "walk"
  3524. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3525. anim = "run"
  3526. end
  3527.  
  3528. if NoAnims==false then
  3529. if anim=="idle" then
  3530. add=0.5
  3531. if trans == false then
  3532. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3533. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3534. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3535. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3536. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3537. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3538. else
  3539. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3540. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3541. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3544. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3545. end
  3546.  
  3547. elseif anim=="walk" then
  3548. add=0.5
  3549. if trans == false then
  3550. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3551. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3552. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3553. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3554. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3555. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3556. else
  3557. change = 0.5
  3558. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3561. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3562. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3564. end
  3565.  
  3566. elseif anim=="run" then
  3567. add=0.5
  3568. if trans == false then
  3569. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3570. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3571. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3572. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3573. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3574. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3575. else
  3576. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3577. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3578. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3579. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3580. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3581. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3582. end
  3583. elseif anim=="jump" then
  3584. add=0.5
  3585. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3586. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3587. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3588. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3589. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3590. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3591.  
  3592. end
  3593. end
  3594.  
  3595. end)
  3596.  
  3597.  
  3598. --[[l = game.Lighting
  3599. l.TimeOfDay = 1
  3600. game.Lighting.Ambient = Color3.new(255,0,0)
  3601. l.Brightness = 0.1]]--
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