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- SomeClass = function(id) {
- this._id = id;
- }
- (function() {
- function intFun() {
- return this._id;
- }
- SomeClass.prototype.extFun = function() {
- return incFun();
- }
- })();
- SomeClass = function (id) {
- var THIS = this; // unambiguous reference
- THIS._id = id;
- var intFun = function () { // private
- return THIS._id;
- }
- this.extFun = function () { // public
- return intFun();
- }
- }
- MyClass = function(x, y, z) {
- // This is the constructor. When you use it with "new MyClass(),"
- // then "this" refers to the new object being constructed. So you can
- // assign member variables to it.
- this.x = x;
- ...
- };
- MyClass.prototype = {
- doSomething: function() {
- // Here we can use the member variable that
- // we created in the constructor.
- return this.x;
- },
- somethingElse: function(a) {
- }
- };
- var myObj = new MyClass(1,2,3);
- alert(myObj.doSomething()); // this will return the object's "x" member
- alert(myObj.x); // this will do the same, by accessing the member directly
- myDiv.onclick = myObj.doSomething;
- myDiv.onclick = function() {
- myObj.doSomething.call(myObj);
- }
- var MyClass = function() {};
- MyClass.prototype = {
- _someVar : null,
- _otherVar : null,
- initialize: function( optionHash ) {
- _someVar = optionsHash["varValue"];
- _otherVar = optionsHash["otherValue"];
- },
- method: function( arg ) {
- return _someVar + arg;
- },
- };
- var myClass = new MyClass( { varValue: -1, otherValue: 10 } );
- var foo = myClass.method(6);
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