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- ENTER:
- - '@ADDINT $Door.Spawn 1'
- - '@IF i $Trap1.Spawn = 1'
- - ' @CALL Trap:1on'
- - '@ENDIF'
- EXIT:
- - '@SUBINT $Door.Spawn 1'
- - '@IF i $Trap1.Spawn = 0'
- - ' @CALL Trap:1off'
- - '@ENDIF'
- Trap:1on
- - '@SETBLOCK [cords] [block]
- - '@SETBLOCK [cords] [block]
- - '@SETBLOCK [cords] [block]
- - '@(repeat)
- Trap:1on
- - '@SETBLOCK [cords] [air]
- - '@SETBLOCK [cords] [air]
- - '@SETBLOCK [cords] [air]
- - '@(repeat)
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