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- on break of stone:
- if player's tool is pickaxe:
- if {stonereplace.%player%} is not set:
- stop
- if {stonereplace.%player%} is set:
- wait 4 second
- set event-block to event-block
- stop
- on rightclick on stone:
- if player's tool is pickaxe:
- if {stonereplace.%player%} is not set:
- set {stonereplace.%player%} to true
- send "&aWlaczyles &6Stowniarke!"
- stop
- if {stonereplace.%player%} is set:
- clear {stonereplace.%player%}
- send "&cWylaczyles &6Stowniarke!"
- stop
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