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- local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)function GetAxe()if game.Players.LocalPlayer.Character:FindFirstChild("Tool")then return game.Players.LocalPlayer.Character:FindFirstChild("Tool")end end;local c={['GoldAxe']=50,['BasicHatchet']=0.2,['Axe1']=0.55,['Axe2']=0.93,['AxeAlphaTesters']=1.5,['Rukiryaxe']=1.68,['Axe3']=1.45,['AxeBetaTesters']=1.45,['FireAxe']=0.6,['SilverAxe']=1.6,['EndTimesAxe']=10000000,['AxeChicken']=0.1,['CandyCaneAxe']=0}local Pressing=false;local a=game:GetService("Players").LocalPlayer:GetMouse()a.Button1Down:connect(function(b)Pressing=false end)a.Button1Down:connect(function(b)Pressing=true;poop(GetAxe())end)function cut(d)local e=game.Players.LocalPlayer:GetMouse().Target;local f=game.Players.LocalPlayer:GetMouse().Hit;local g=e.CFrame:pointToObjectSpace(f.p).Y+e.Size.Y/2;if e.Parent:WaitForChild("CutEvent",0.1)then game.ReplicatedStorage.Interaction.RemoteProxy:FireServer(e.Parent.CutEvent,{["cuttingClass"]="Axe",["cooldown"]=0,["hitPoints"]=c[d.ToolName.Value],["sectionId"]=e.ID.Value,["tool"]=d,["faceVector"]=Vector3.new(-1,0,0),["height"]=g})end end;function poop(d)for h=1,100 do if Pressing==true then cut(d)end end end
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