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| 1 | local Functions = {}
| |
| 2 | local Environment = Arsenic.Environment | |
| 3 | ||
| 4 | Functions.Local = {}
| |
| 5 | Functions.Players = {}
| |
| 6 | Functions.Server = {}
| |
| 7 | Functions.Vehicles = {}
| |
| 8 | Functions.Particles = {}
| |
| 9 | Functions.Banishment = {}
| |
| 10 | Functions.Weapons = {}
| |
| 11 | Functions.Structures = {}
| |
| 12 | Functions.Cloning = {}
| |
| 13 | ||
| 14 | local Local = Functions.Local | |
| 15 | local Players = Functions.Players | |
| 16 | local Server = Functions.Server | |
| 17 | local Vehicles = Functions.Vehicles | |
| 18 | local Particles = Functions.Particles | |
| 19 | local Banishment = Functions.Banishment | |
| 20 | local Weapons = Functions.Weapons | |
| 21 | local Structures = Functions.Structures | |
| 22 | local Cloning = Functions.Cloning | |
| 23 | ||
| 24 | local function FindVest(player) | |
| 25 | for i,v in next, player.Character:GetDescendants() do | |
| 26 | if v.Name == 'thisisarmor' then | |
| 27 | return v.Parent | |
| 28 | end | |
| 29 | end | |
| 30 | end | |
| 31 | ||
| 32 | local function WaitAsync(condition) | |
| 33 | repeat wait() until condition | |
| 34 | end | |
| 35 | ||
| 36 | -- Local | |
| 37 | ||
| 38 | function Local.SetWalkSpeed(value) | |
| 39 | Arsenic.Globals.walkbase = value | |
| 40 | Arsenic.Client.Character.Humanoid.WalkSpeed = value | |
| 41 | end | |
| 42 | ||
| 43 | function Local.SetJumpPower(value) | |
| 44 | Arsenic.Client.Character.Humanoid.JumpPower = value | |
| 45 | end | |
| 46 | ||
| 47 | function Local.SetZoom(value) | |
| 48 | Arsenic.Client.CameraMaxZoomDistance = value | |
| 49 | end | |
| 50 | ||
| 51 | function Local.SetFog(value) | |
| 52 | game:GetService("Lighting").FogEnd = value
| |
| 53 | end | |
| 54 | ||
| 55 | local LastSpectated | |
| 56 | function Local.Spectate(player) | |
| 57 | if LastSpectated then | |
| 58 | Arsenic.Data[LastSpectated.Name].Toggles.Spectate = false | |
| 59 | end | |
| 60 | Arsenic.Data[player.Name].Toggles.Spectate = true | |
| 61 | LastSpectated = player | |
| 62 | workspace.CurrentCamera.CameraSubject = player.Character.Humanoid | |
| 63 | end | |
| 64 | ||
| 65 | function Local.Glowstick(toggle) | |
| 66 | local Character = Arsenic.Client.playerstats.character | |
| 67 | local Skin = game:GetService('ReplicatedStorage').skins[Character.skin.Value]
| |
| 68 | local OldSkin = Skin.Value | |
| 69 | local OldVest = Character.vestcolor.Value | |
| 70 | ||
| 71 | Arsenic.Loops.Glowstick = toggle | |
| 72 | ||
| 73 | Arsenic('VehichleLightsSet', Arsenic.Client.Character, 'Neon', 0)
| |
| 74 | Arsenic.Globals.VehichleLightsSet(Arsenic.Client.Character, 'Neon', 0) | |
| 75 | ||
| 76 | if not toggle then | |
| 77 | Arsenic('VehichleLightsSet', Arsenic.Client.Character, 'SmoothPlastic', 0)
| |
| 78 | Arsenic.Globals.VehichleLightsSet(Arsenic.Client.Character, 'SmoothPlastic', 0) | |
| 79 | return | |
| 80 | end | |
| 81 | ||
| 82 | while Arsenic.Loops.Glowstick and wait(1) do | |
| 83 | Arsenic('ChangeValue', Skin, BrickColor.random())
| |
| 84 | Arsenic.Remote.CheckSkin:FireServer() | |
| 85 | Arsenic('ChangeValue', Skin, Old)
| |
| 86 | Arsenic('ChangeValue', Character.vestcolor, math.random(1, 26))
| |
| 87 | Arsenic.Remote.CheckVest:FireServer() | |
| 88 | end | |
| 89 | end | |
| 90 | ||
| 91 | function Local.Fly(toggle) | |
| 92 | Arsenic.Loops.Flying = toggle | |
| 93 | repeat wait() | |
| 94 | until Arsenic.Client and Arsenic.Client.Character and Arsenic.Client.Character:FindFirstChild("Torso") and Arsenic.Client.Character:findFirstChild("Humanoid")
| |
| 95 | local mouse = Arsenic.Client:GetMouse() | |
| 96 | repeat wait() until mouse | |
| 97 | local plr = Arsenic.Client | |
| 98 | local torso = plr.Character.Torso | |
| 99 | local deb = true | |
| 100 | local ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 101 | local lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 102 | local speed = 0 | |
| 103 | ||
| 104 | local function Fly() | |
| 105 | local bg = Instance.new("BodyGyro", torso)
| |
| 106 | bg.P = 9e4 | |
| 107 | bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) | |
| 108 | bg.cframe = torso.CFrame | |
| 109 | local bv = Instance.new("BodyVelocity", torso)
| |
| 110 | bv.velocity = Vector3.new(0,0.1,0) | |
| 111 | bv.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
| 112 | repeat wait() | |
| 113 | plr.Character.Humanoid.PlatformStand = true | |
| 114 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
| 115 | speed = speed+.5+(speed/Arsenic.Variables.FlySpeed) | |
| 116 | if speed > Arsenic.Variables.FlySpeed then | |
| 117 | speed = Arsenic.Variables.FlySpeed | |
| 118 | end | |
| 119 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
| 120 | speed = speed-1 | |
| 121 | if speed < 0 then | |
| 122 | speed = 0 | |
| 123 | end | |
| 124 | end | |
| 125 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
| 126 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 127 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
| |
| 128 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
| 129 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
| 130 | else | |
| 131 | bv.velocity = Vector3.new(0,0.1,0) | |
| 132 | end | |
| 133 | bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/Arsenic.Variables.FlySpeed),0,0) | |
| 134 | until not Arsenic.Loops.Flying | |
| 135 | ctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 136 | lastctrl = {f = 0, b = 0, l = 0, r = 0}
| |
| 137 | speed = 0 | |
| 138 | bg:Destroy() | |
| 139 | bv:Destroy() | |
| 140 | plr.Character.Humanoid.PlatformStand = false | |
| 141 | end | |
| 142 | mouse.KeyDown:connect(function(key) | |
| 143 | if key:lower() == "w" then | |
| 144 | ctrl.f = 1 | |
| 145 | elseif key:lower() == "s" then | |
| 146 | ctrl.b = -1 | |
| 147 | elseif key:lower() == "a" then | |
| 148 | ctrl.l = -1 | |
| 149 | elseif key:lower() == "d" then | |
| 150 | ctrl.r = 1 | |
| 151 | end | |
| 152 | end) | |
| 153 | mouse.KeyUp:connect(function(key) | |
| 154 | if key:lower() == "w" then | |
| 155 | ctrl.f = 0 | |
| 156 | elseif key:lower() == "s" then | |
| 157 | ctrl.b = 0 | |
| 158 | elseif key:lower() == "a" then | |
| 159 | ctrl.l = 0 | |
| 160 | elseif key:lower() == "d" then | |
| 161 | ctrl.r = 0 | |
| 162 | end | |
| 163 | end) | |
| 164 | Fly() | |
| 165 | end | |
| 166 | ||
| 167 | function Local.VS50Walk(toggle) | |
| 168 | Arsenic.Loops.VS50Walk = toggle | |
| 169 | while Arsenic.Loops.VS50Walk and wait() do | |
| 170 | Arsenic.Remote.PlaceMaterial:FireServer('VS50Placed', (Arsenic.Client.Character.HumanoidRootPart.Position - game:GetService( 'Lighting').Materials.VS50Placed.Head.Position) - Vector3.new(0, 2.9, 0), true)
| |
| 171 | end | |
| 172 | end | |
| 173 | ||
| 174 | function Local.TM46Walk(toggle) | |
| 175 | Arsenic.Loops.TM46Walk = toggle | |
| 176 | while Arsenic.Loops.TM46Walk and wait() do | |
| 177 | Arsenic.Remote.PlaceMaterial:FireServer('TM46Placed', (Arsenic.Client.Character.HumanoidRootPart.Position - game:GetService( 'Lighting').Materials.TM46Placed.Head.Position) - Vector3.new(0, 2.9, 0), true)
| |
| 178 | end | |
| 179 | end | |
| 180 | ||
| 181 | function Local.C4Walk(toggle) | |
| 182 | Arsenic.Loops.C4Walk = toggle | |
| 183 | while Arsenic.Loops.C4Walk and wait() do | |
| 184 | Arsenic.Remote.PlaceMaterial:FireServer('C4Placed', (Arsenic.Client.Character.HumanoidRootPart.Position - game:GetService('Lighting').Materials.C4Placed.Head.Position) - Vector3.new(0, 2.9, 0), true)
| |
| 185 | end | |
| 186 | end | |
| 187 | ||
| 188 | function Local.Autoheal(toggle) | |
| 189 | if toggle then | |
| 190 | Arsenic.Events.Autoheal = Arsenic.Client.Character.Humanoid.Changed:Connect(function(p) | |
| 191 | if p == 'Health' then | |
| 192 | Arsenic('AddHealth', 100, 0)
| |
| 193 | end | |
| 194 | end) | |
| 195 | else | |
| 196 | if Arsenic.Events.Autoheal then | |
| 197 | Arsenic.Events.Autoheal:Disconnect() | |
| 198 | end | |
| 199 | end | |
| 200 | end | |
| 201 | ||
| 202 | -- Players | |
| 203 | ||
| 204 | function Players.SetPlayers(player, value) | |
| 205 | Arsenic('ChangeValue', player.playerstats.PlayerKill.Aggressive, value)
| |
| 206 | end | |
| 207 | ||
| 208 | function Players.SetZombies(player, value) | |
| 209 | Arsenic('ChangeValue', player.playerstats.ZombieKill.Military, value)
| |
| 210 | end | |
| 211 | ||
| 212 | function Players.SetDays(player, value) | |
| 213 | Arsenic('ChangeValue', player.playerstats.Days, value)
| |
| 214 | end | |
| 215 | ||
| 216 | function Players.SetHunger(player, value) | |
| 217 | Arsenic('ChangeValue', player.playerstats.Hunger, value)
| |
| 218 | end | |
| 219 | ||
| 220 | function Players.SetThirst(player, value) | |
| 221 | Arsenic('ChangeValue', player.playerstats.Thirst, value)
| |
| 222 | end | |
| 223 | ||
| 224 | function Players.SetStamina(player, value) | |
| 225 | Arsenic('ChangeValue', player.Backpack.GlobalFunctions.Stamina, value)
| |
| 226 | end | |
| 227 | ||
| 228 | function Players.CombatLog(player, value) | |
| 229 | Arsenic('ChangeValue', player.playerstats.combat, value)
| |
| 230 | end | |
| 231 | ||
| 232 | function Players.ShowVest(player, toggle) | |
| 233 | local Character = player.Character | |
| 234 | local Vest = FindVest(player) | |
| 235 | ||
| 236 | Arsenic('ChangeParent', Vest.thisisarmor, Character)
| |
| 237 | Character:WaitForChild('thisisarmor')
| |
| 238 | if not toggle then | |
| 239 | Arsenic('VehichleLightsSet', Vest, 'SmoothPlastic', 1)
| |
| 240 | Arsenic('ChangeParent', Character:FindFirstChild('thisisarmor'), Vest)
| |
| 241 | return | |
| 242 | end | |
| 243 | ||
| 244 | Arsenic('VehichleLightsSet', Vest, 'SmoothPlastic', 0)
| |
| 245 | Arsenic('ChangeParent', Character:FindFirstChild('thisisarmor'), Vest)
| |
| 246 | end | |
| 247 | ||
| 248 | function Players.ShowFace(player, toggle) | |
| 249 | local PlayerCharacter = player.Character | |
| 250 | ||
| 251 | if not toggle then | |
| 252 | Arsenic('ChangeParent', PlayerCharacter.Head.face, PlayerCharacter)
| |
| 253 | return | |
| 254 | end | |
| 255 | ||
| 256 | Arsenic('ChangeParent', PlayerCharacter.face, PlayerCharacter.Head)
| |
| 257 | end | |
| 258 | ||
| 259 | function Players.FaceSwap(player, target) | |
| 260 | local PlayerFace = player.Character.Head.face | |
| 261 | local TargetFace = target.Character.Head.face | |
| 262 | Arsenic('ChangeParent', PlayerFace, target.Character.Head)
| |
| 263 | Arsenic('ChangeParent', TargetFace, player.Character.Head)
| |
| 264 | end | |
| 265 | ||
| 266 | function Players.Material(player, value) | |
| 267 | local Character = player.Character | |
| 268 | local OldTransparency = Character.Head.Transparency | |
| 269 | Arsenic('VehichleLightsSet', Character, value, OldTransparency)
| |
| 270 | Arsenic.Globals.VehichleLightsSet(Character, value, OldTransparency) | |
| 271 | end | |
| 272 | ||
| 273 | function Players.Visibility(player, value) | |
| 274 | local Character = player.Character | |
| 275 | local PlayerVest = FindVest(player) | |
| 276 | local OldMaterial = Character.Head.Material | |
| 277 | local VestCheck = PlayerVest.thisisarmor | |
| 278 | Arsenic('VehichleLightsSet', Character, OldMaterial, value)
| |
| 279 | Arsenic.Globals.VehichleLightsSet(Character, OldMaterial, value) | |
| 280 | Arsenic('ChangeParent', VestCheck, Character)
| |
| 281 | Arsenic('ChangeParent', VestCheck, PlayerVest)
| |
| 282 | end | |
| 283 | ||
| 284 | function Players.Shirt(player, id) | |
| 285 | local ClientShirt = Arsenic.Client.playerstats.character.shirt.ObjectID.Shirt | |
| 286 | local OldClientValue = ClientShirt.Value | |
| 287 | Arsenic("ChangeValue", ClientShirt, id)
| |
| 288 | Arsenic.Remote.CheckShirt:FireServer() | |
| 289 | ||
| 290 | wait(0.25) | |
| 291 | ||
| 292 | if player ~= Arsenic.Client then | |
| 293 | local ClientShirtObject = Arsenic.Client.Character.GameShirt | |
| 294 | local PlayerShirtObject = player.Character.GameShirt | |
| 295 | ||
| 296 | Arsenic("ChangeParent", ClientShirtObject, player.Character)
| |
| 297 | Arsenic("ChangeParent", PlayerShirtObject, Arsenic.Client.Character)
| |
| 298 | Arsenic("ChangeValue", player.playerstats.character.shirt.ObjectID.Shirt, ClientShirt.Value)
| |
| 299 | Arsenic("ChangeValue", ClientShirt, OldClientValue)
| |
| 300 | Arsenic.Remote.CheckShirt:FireServer() | |
| 301 | end | |
| 302 | end | |
| 303 | ||
| 304 | function Players.Pants(player, id) | |
| 305 | local ClientPants = Arsenic.Client.playerstats.character.pants.ObjectID.Pants | |
| 306 | local OldClientValue = ClientPants.Value | |
| 307 | Arsenic("ChangeValue", ClientPants, id)
| |
| 308 | Arsenic.Remote.CheckPants:FireServer() | |
| 309 | ||
| 310 | wait(0.25) | |
| 311 | ||
| 312 | if player ~= Arsenic.Client then | |
| 313 | local ClientPantsObject = Arsenic.Client.Character.GamePants | |
| 314 | local PlayerPantsObject = player.Character.GamePants | |
| 315 | ||
| 316 | Arsenic("ChangeParent", ClientPantsObject, player.Character)
| |
| 317 | Arsenic("ChangeParent", PlayerPantsObject, Arsenic.Client.Character)
| |
| 318 | Arsenic("ChangeValue", player.playerstats.character.pants.ObjectID.Pants, ClientPants.Value)
| |
| 319 | Arsenic("ChangeValue", ClientPants, OldClientValue)
| |
| 320 | Arsenic.Remote.CheckPants:FireServer() | |
| 321 | end | |
| 322 | end | |
| 323 | ||
| 324 | function Players.Teleport(target, destination, location) | |
| 325 | local Stamina = target.Backpack.GlobalFunctions.Stamina | |
| 326 | local OldValue = Stamina.Value | |
| 327 | ||
| 328 | Arsenic('ChangeValue', Stamina, 0)
| |
| 329 | Arsenic.Remote.HurtZombie:FireServer(target.Character, 15) | |
| 330 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', target.Character, '', '', '')
| |
| 331 | Arsenic.Remote.AddClothing:FireServer('driven', target.Character, '', '', '')
| |
| 332 | Arsenic.Remote.AddClothing:FireServer('SeatPoint', target.Character.Torso, '', '', '')
| |
| 333 | ||
| 334 | target.Character:WaitForChild('IsBuildingMaterial')
| |
| 335 | target.Character:WaitForChild('driven')
| |
| 336 | target.Character.Torso:WaitForChild('SeatPoint')
| |
| 337 | Arsenic.Remote.ReplicateModel:FireServer(target.Character, target.Character.Head.CFrame + Vector3.new(0, 50, 0)) | |
| 338 | ||
| 339 | if location then | |
| 340 | Arsenic.Remote.ReplicateModel:FireServer(target.Character, destination.CFrame) | |
| 341 | else | |
| 342 | Arsenic.Remote.ReplicateModel:FireServer(target.Character, destination.Character.Head.CFrame) | |
| 343 | end | |
| 344 | ||
| 345 | wait(2) | |
| 346 | ||
| 347 | Arsenic('ChangeParent', target.Character.IsBuildingMaterial, nil)
| |
| 348 | Arsenic('ChangeParent', target.Character.driven, nil)
| |
| 349 | Arsenic('ChangeParent', target.Character.Torso.SeatPoint, nil)
| |
| 350 | Arsenic('ChangeValue', Stamina, OldValue)
| |
| 351 | end | |
| 352 | ||
| 353 | function Players.SetAdmin(player, toggle) | |
| 354 | Arsenic.Storage.Admins[player.Name] = toggle | |
| 355 | end | |
| 356 | ||
| 357 | function Players.SetMod(player, toggle) | |
| 358 | Arsenic.Storage.Mods[player.Name] = toggle | |
| 359 | end | |
| 360 | ||
| 361 | -- <ext> | |
| 362 | ||
| 363 | local ItemCache = (function() | |
| 364 | local Ret = {}
| |
| 365 | for i,v in next, game:GetService('Lighting').LootDrops:GetChildren() do
| |
| 366 | Ret[v.Name] = i | |
| 367 | end | |
| 368 | return Ret | |
| 369 | end)() | |
| 370 | ||
| 371 | -- Server | |
| 372 | ||
| 373 | function Server.LootRate(value) | |
| 374 | Arsenic.Remote.ChangeLootModifier:FireServer(value) | |
| 375 | end | |
| 376 | ||
| 377 | function Server.Spawn(player, loot, amount) | |
| 378 | local Lighting = game:GetService("Lighting")
| |
| 379 | local LootDrops = Lighting.LootDrops | |
| 380 | local Spawn = loot.Name | |
| 381 | ||
| 382 | if Environment.Place == 'Mods' then | |
| 383 | Spawn = loot | |
| 384 | end | |
| 385 | ||
| 386 | local Position = player.Character.HumanoidRootPart.Position - loot.PrimaryPart.Position | |
| 387 | ||
| 388 | if amount > 30 then | |
| 389 | amount = 30 | |
| 390 | end | |
| 391 | ||
| 392 | for i = 1, amount do | |
| 393 | Arsenic('ChangeParent', loot, Lighting.Materials)
| |
| 394 | Arsenic.Remote.PlaceMaterial:FireServer(Spawn, Position + Vector3.new(math.random(-4, 4), 0, math.random(-4, 4)), false, false) | |
| 395 | Arsenic('ChangeParent', loot, LootDrops)
| |
| 396 | end | |
| 397 | end | |
| 398 | ||
| 399 | function Server.ClearLoot() | |
| 400 | for i,v in next, workspace:GetChildren() do | |
| 401 | if ItemCache[v.Name] then | |
| 402 | Arsenic('ChangeParent', v, nil)
| |
| 403 | end | |
| 404 | end | |
| 405 | end | |
| 406 | ||
| 407 | -- Banishment | |
| 408 | ||
| 409 | function Banishment.Kill(player) | |
| 410 | Arsenic('ChangeParent', player.Character.Head, nil)
| |
| 411 | end | |
| 412 | ||
| 413 | function Banishment.Loopkill(player) | |
| 414 | Arsenic('ChangeParent', player.Character.Head, nil)
| |
| 415 | Arsenic.Storage.Loopkill[player] = true | |
| 416 | end | |
| 417 | ||
| 418 | function Banishment.Unloopkill(player) | |
| 419 | ||
| 420 | end | |
| 421 | ||
| 422 | function Banishment.Trip(player) | |
| 423 | Arsenic.Remote.HurtZombie:FireServer(player.Character, 0) | |
| 424 | end | |
| 425 | ||
| 426 | function Banishment.Kick(player) | |
| 427 | Arsenic('ChangeParent', player, nil)
| |
| 428 | end | |
| 429 | ||
| 430 | function Banishment.Ban(player) | |
| 431 | Arsenic.Storage.Bans[player.Name] = true | |
| 432 | Banishment.Kick(player) | |
| 433 | end | |
| 434 | ||
| 435 | function Banishment.Unban(player) | |
| 436 | Arsenic.Storage.Bans[player] = nil | |
| 437 | end | |
| 438 | ||
| 439 | function Banishment.Punish(player) | |
| 440 | Arsenic('ChangeParent', player.Character, game:GetService('ReplicatedStorage'))
| |
| 441 | end | |
| 442 | ||
| 443 | function Banishment.Unpunish(player) | |
| 444 | Arsenic('ChangeParent', game:GetService('ReplicatedStorage'):FindFirstChild(player.Name, true), workspace)
| |
| 445 | end | |
| 446 | ||
| 447 | function Banishment.Crash(player) | |
| 448 | Arsenic.Remote.AddClothing:FireServer('PermanentBan', player, '', '', '')
| |
| 449 | end | |
| 450 | ||
| 451 | function Banishment.Explode(player) | |
| 452 | local Offset = player.Character.HumanoidRootPart.Position - game:GetService('Lighting').Materials.C4Placed.Head.Position
| |
| 453 | for i = 1, 4 do | |
| 454 | Arsenic.Remote.PlaceMaterial:FireServer('C4Placed', Offset + Vector3.new(0, -2.9, 0), true)
| |
| 455 | ||
| 456 | local C4Added, C4 | |
| 457 | C4Added = workspace.ChildAdded:Connect(function(child) | |
| 458 | if child.Name == 'C4Placed' and child:WaitForChild('Owner').Value == Arsenic.Client.Name then
| |
| 459 | C4 = child | |
| 460 | Arsenic.Remote.Detonate:FireServer(C4) | |
| 461 | C4Added:Disconnect() | |
| 462 | end | |
| 463 | end) | |
| 464 | ||
| 465 | repeat wait() until C4 | |
| 466 | ||
| 467 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', C4, '', '', '')
| |
| 468 | Arsenic.Remote.ReplicateModel:FireServer(C4, player.Character.Head.CFrame + CFrame.new(0, 1, 0).p) | |
| 469 | ||
| 470 | C4Added:Disconnect() | |
| 471 | end | |
| 472 | end | |
| 473 | ||
| 474 | function Banishment.SetHumanoid(player, toggle) | |
| 475 | if toggle then | |
| 476 | Arsenic('ChangeParent', player.Humanoid, player.Character)
| |
| 477 | return | |
| 478 | end | |
| 479 | ||
| 480 | Arsenic('ChangeParent', player.Character.Humanoid, player)
| |
| 481 | end | |
| 482 | ||
| 483 | -- Vehicles | |
| 484 | ||
| 485 | function Vehicles.Speed(vehicle, value) | |
| 486 | Arsenic('ChangeValue', vehicle.Stats.MaxSpeed, value)
| |
| 487 | Arsenic('ChangeValue', vehicle.Stats.MaxSpeed.Offroad, value)
| |
| 488 | end | |
| 489 | ||
| 490 | function Vehicles.God(vehicle) | |
| 491 | for i,v in next, vehicle.Stats:GetDescendants() do | |
| 492 | if not string.find(v.Name, 'd') then | |
| 493 | Arsenic('ChangeValue', v, 133742069)
| |
| 494 | end | |
| 495 | end | |
| 496 | end | |
| 497 | ||
| 498 | function Vehicles.Explode(vehicle) | |
| 499 | Arsenic('ChangeValue', vehicle.Stats.Engine, 0)
| |
| 500 | end | |
| 501 | ||
| 502 | function Vehicles.Teleport(player, vehicle) | |
| 503 | local Stamina = player.Backpack.GlobalFunctions.Stamina | |
| 504 | local OldValue = Stamina.Value | |
| 505 | ||
| 506 | Arsenic('ChangeValue', Stamina, 0)
| |
| 507 | Arsenic.Remote.HurtZombie:FireServer(player.Character, 15) | |
| 508 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', player.Character, '', '', '')
| |
| 509 | Arsenic.Remote.AddClothing:FireServer('driven', player.Character, '', '', '')
| |
| 510 | Arsenic.Remote.AddClothing:FireServer('SeatPoint', player.Character.Torso, '', '', '')
| |
| 511 | ||
| 512 | player.Character:WaitForChild('IsBuildingMaterial')
| |
| 513 | player.Character:WaitForChild('driven')
| |
| 514 | player.Character.Torso:WaitForChild('SeatPoint')
| |
| 515 | ||
| 516 | Arsenic.Remote.ReplicateModel:FireServer(player.Character, player.Character.Head.CFrame + Vector3.new(0, 50, 0)) | |
| 517 | Arsenic.Remote.ReplicateModel:FireServer(player.Character, vehicle.Essentials.Engine.CFrame + Vector3.new(10, 0, 10)) | |
| 518 | ||
| 519 | wait(2) | |
| 520 | ||
| 521 | Arsenic('ChangeParent', player.Character.IsBuildingMaterial, nil)
| |
| 522 | Arsenic('ChangeParent', player.Character.driven, nil)
| |
| 523 | Arsenic('ChangeParent', player.Character.Torso.SeatPoint, nil)
| |
| 524 | Arsenic('ChangeValue', Stamina, OldValue)
| |
| 525 | end | |
| 526 | ||
| 527 | function Vehicles.Bring(vehicle, player) | |
| 528 | if not vehicle.PrimaryPart:FindFirstChild('IsBuildingMaterial', true) then
| |
| 529 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', vehicle.PrimaryPart, '', '', '')
| |
| 530 | end | |
| 531 | vehicle.PrimaryPart:WaitForChild('IsBuildingMaterial')
| |
| 532 | Arsenic.Remote.ReplicatePart:FireServer(vehicle.PrimaryPart, Arsenic.Client.Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-20, 20), 0, math.random(-20, 20))) | |
| 533 | end | |
| 534 | ||
| 535 | function Vehicles.Clone(vehicle, player) | |
| 536 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', vehicle, '', '', '')
| |
| 537 | Arsenic('ChangeParent', vehicle, game:GetService('Lighting').Materials)
| |
| 538 | ||
| 539 | local Vehicle = vehicle.Name | |
| 540 | if Environment.Place == 'Mods'then | |
| 541 | Vehicle = vehicle | |
| 542 | end | |
| 543 | ||
| 544 | workspace.Remote.PlaceMaterial:FireServer(Vehicle, (player.Character.HumanoidRootPart.Position - vehicle.Essentials.Base.Position) + Vector3.new(math.random(-20, 20), 0, math.random(-20, 20)), true) | |
| 545 | Arsenic('ChangeParent', vehicle.IsBuildingMaterial, nil)
| |
| 546 | Arsenic('ChangeParent', vehicle, workspace.Vehicles)
| |
| 547 | ||
| 548 | local Cloned = workspace:WaitForChild(vehicle.Name) | |
| 549 | ||
| 550 | for i,v in next, Cloned:GetDescendants() do | |
| 551 | if v.Name == 'SeatWeld' or v.Name == 'IsBuildingMaterial' then | |
| 552 | Arsenic('ChangeParent', v, nil)
| |
| 553 | end | |
| 554 | end | |
| 555 | ||
| 556 | Arsenic('ChangeParent', Cloned, workspace.Vehicles)
| |
| 557 | end | |
| 558 | ||
| 559 | function Vehicles.Material(vehicle, material) | |
| 560 | local OldParent = {}
| |
| 561 | local Opacity = vehicle.Wheels.RBWheel.Wheel.Transparency | |
| 562 | ||
| 563 | for i,v in next, vehicle('GetDescendants') do
| |
| 564 | if v:IsA('Model') then
| |
| 565 | OldParent[v] = v.Parent | |
| 566 | Arsenic('ChangeParent', v, vehicle.Essentials)
| |
| 567 | if v.Name ~= 'Rails' or v.Name ~= 'Icons' then | |
| 568 | Arsenic('VehichleLightsSet', v, material, Opacity)
| |
| 569 | end | |
| 570 | end | |
| 571 | end | |
| 572 | ||
| 573 | wait(1) | |
| 574 | ||
| 575 | for i,v in next, OldParent do | |
| 576 | Arsenic('ChangeParent', i, v)
| |
| 577 | end | |
| 578 | end | |
| 579 | ||
| 580 | function Vehicles.Opacity(vehicle, opacity) | |
| 581 | local OldParent = {}
| |
| 582 | local Material = vehicle.Wheels.RBWheel.Wheel.Material | |
| 583 | ||
| 584 | for i,v in next, vehicle:GetDescendants() do | |
| 585 | if v:IsA('Model') then
| |
| 586 | OldParent[v] = v.Parent | |
| 587 | Arsenic('ChangeParent', v, vehicle.Essentials)
| |
| 588 | if v.Name ~= 'Rails' or v.Name ~= 'Icons' then | |
| 589 | Arsenic('VehichleLightsSet', v, Material, opacity)
| |
| 590 | end | |
| 591 | end | |
| 592 | end | |
| 593 | ||
| 594 | wait(1) | |
| 595 | ||
| 596 | for i,v in next, OldParent do | |
| 597 | Arsenic('ChangeParent', i, v)
| |
| 598 | end | |
| 599 | end | |
| 600 | ||
| 601 | function Vehicles.Break(vehicle) | |
| 602 | for i,v in next, vehicle('GetDescendants') do
| |
| 603 | if v:IsA('Weld') then
| |
| 604 | Arsenic('ChangeParent', v, nil)
| |
| 605 | end | |
| 606 | end | |
| 607 | end | |
| 608 | ||
| 609 | function Vehicles.Remove(vehicle) | |
| 610 | if vehicle.Parent == workspace.Vehicles then | |
| 611 | Arsenic('ChangeParent', vehicle, game:GetService('ReplicatedStorage').Transfer)
| |
| 612 | end | |
| 613 | end | |
| 614 | ||
| 615 | function Vehicles.Replenish(vehicle) | |
| 616 | if vehicle.Parent == game:GetService('ReplicatedStorage').Transfer then
| |
| 617 | Arsenic('ChangeParent', vehicle, workspace.Vehicles)
| |
| 618 | end | |
| 619 | end | |
| 620 | ||
| 621 | -- Particles | |
| 622 | ||
| 623 | function Particles.Sparkles(player) | |
| 624 | local Materials = game:GetService('Lighting').Materials
| |
| 625 | local Tip = Materials.RoadFlareLit.Tip | |
| 626 | local Sparkles = Tip:WaitForChild('Sparkles')
| |
| 627 | Arsenic('ChangeParent', Sparkles, Materials.VS50Placed)
| |
| 628 | Materials.VS50Placed:WaitForChild('Sparkles')
| |
| 629 | Arsenic.Remote.PlaceMaterial:FireServer((function() | |
| 630 | if Environment.Place == 'Mods' then | |
| 631 | return game:GetService('Lighting').Materials.VS50Placed
| |
| 632 | end | |
| 633 | return game:GetService('Lighting').Materials.VS50Placed.Name
| |
| 634 | end)(), Vector3.new(9e9, 9e9, 9e9), true) | |
| 635 | Arsenic('ChangeParent', Materials.VS50Placed:WaitForChild('Sparkles'), Tip)
| |
| 636 | for i,v in next, workspace:GetChildren() do | |
| 637 | if v.Name == 'VS50Placed' and v:FindFirstChild('Sparkles', true)then
| |
| 638 | Arsenic('ChangeParent', v.Sparkles, player.Character.Torso)
| |
| 639 | Arsenic('ChangeParent', v, nil)
| |
| 640 | end | |
| 641 | end | |
| 642 | end | |
| 643 | ||
| 644 | function Particles.Fire(player) | |
| 645 | local Materials = game:GetService('Lighting').Materials
| |
| 646 | local Thing = Materials.Fireplace.Thing | |
| 647 | local FireEffect = Thing:WaitForChild('FireEffect')
| |
| 648 | Arsenic.Remote.SwitchEnabled:FireServer(true, FireEffect) | |
| 649 | Arsenic('ChangeParent', FireEffect, Materials.VS50Placed)
| |
| 650 | Arsenic.Remote.PlaceMaterial:FireServer((function() | |
| 651 | if Environment.Place == 'Mods' then | |
| 652 | return Lighting.Materials.VS50Placed | |
| 653 | end | |
| 654 | return Lighting.Materials.VS50Placed.Name | |
| 655 | end)(), Vector3.new(9e9, 9e9, 9e9), true) | |
| 656 | Arsenic('ChangeParent', Materials.VS50Placed:WaitForChild('FireEffect'), Thing)
| |
| 657 | for i,v in next, workspace:GetChildren() do | |
| 658 | if v.Name == 'VS50Placed' and v:FindFirstChild('FireEffect', true)then
| |
| 659 | Arsenic('ChangeParent', v.FireEffect, player.Character.Torso)
| |
| 660 | Arsenic('ChangeParent', v, nil)
| |
| 661 | end | |
| 662 | end | |
| 663 | Arsenic.Remote.SwitchEnabled:FireServer(false, FireEffect) | |
| 664 | end | |
| 665 | ||
| 666 | function Particles.Smoke(player) | |
| 667 | local Lighting = game:GetService("Lighting")
| |
| 668 | local Materials = Lighting.Materials | |
| 669 | local BuildingSmoke = Lighting:WaitForChild('BuildingSmoke')
| |
| 670 | Arsenic('ChangeParent', BuildingSmoke, Materials.VS50Placed)
| |
| 671 | Arsenic.Remote.PlaceMaterial:FireServer((function() | |
| 672 | if Environment.Place == 'Mods' then | |
| 673 | return Lighting.Materials.VS50Placed | |
| 674 | end | |
| 675 | return Lighting.Materials.VS50Placed.Name | |
| 676 | end)(), Vector3.new(9e9, 9e9, 9e9), true) | |
| 677 | wait(1) | |
| 678 | Arsenic('ChangeParent', Materials.VS50Placed:WaitForChild('BuildingSmoke'), Lighting)
| |
| 679 | for i,v in next, workspace:GetChildren() do | |
| 680 | if v.Name == 'VS50Placed' and v:FindFirstChild('BuildingSmoke', true)then
| |
| 681 | Arsenic('ChangeParent', v.BuildingSmoke.SmokeRemoval, nil)
| |
| 682 | Arsenic('ChangeParent', v.BuildingSmoke, player.Character.Torso)
| |
| 683 | Arsenic('ChangeParent', v, nil)
| |
| 684 | end | |
| 685 | end | |
| 686 | end | |
| 687 | ||
| 688 | function Particles.Remove(player, particle) | |
| 689 | for i,v in next, player.Character.Torso:GetChildren() do | |
| 690 | if v.Name == particle then | |
| 691 | Arsenic('ChangeParent', v, nil)
| |
| 692 | end | |
| 693 | end | |
| 694 | end | |
| 695 | ||
| 696 | -- Weapons | |
| 697 | ||
| 698 | function Weapons.SetSpread(weapon, amount) | |
| 699 | Environment.SetUpvalue(getsenv(weapon.Shooter).Fire, 'a', amount) | |
| 700 | end | |
| 701 | ||
| 702 | function Weapons.FireRate(weapon, amount) | |
| 703 | getsenv(weapon.Shooter).rato = amount | |
| 704 | weapon.Stats.Action.Original.Value = 3 | |
| 705 | end | |
| 706 | ||
| 707 | function Weapons.SetRecoil(player, weapon, amount) | |
| 708 | Arsenic('ChangeValue', player.Backpack[weapon.Name].Stats.Recoil, Arsenic.Globals.Obfuscate(amount))
| |
| 709 | end | |
| 710 | ||
| 711 | function Weapons.SetAmmo(player, amount) | |
| 712 | for i,v in next, player.playerstats.slots:GetDescendants() do | |
| 713 | if v.Name == 'Clip' then | |
| 714 | Arsenic('ChangeValue', v.MaxClip, amount)
| |
| 715 | Arsenic('ChangeValue', v, Arsenic.Globals.Obfuscate(amount))
| |
| 716 | end | |
| 717 | end | |
| 718 | end | |
| 719 | ||
| 720 | function Weapons.RefillAmmo(player) | |
| 721 | for i,v in next, player.playerstats.slots('GetDescendants') do
| |
| 722 | if v.Name == 'Clip' then | |
| 723 | Arsenic('ChangeValue', v, Arsenic.Globals.Obfuscate(v.MaxClip.Value))
| |
| 724 | end | |
| 725 | end | |
| 726 | end | |
| 727 | ||
| 728 | -- Structures | |
| 729 | ||
| 730 | - | local TrussInstance = "MetalTruss" |
| 730 | + | local TrussInstance = (function() |
| 731 | local Lighting = game:GetService('Lighting')
| |
| 732 | if Environment.Place == 'Mods' then | |
| 733 | if not Lighting:FindFirstChild('Materials') then
| |
| 734 | return Lighting.materials.Material7.Collect7 | |
| 735 | end | |
| 736 | return Lighting.Materials.MetalTruss | |
| 737 | end | |
| 738 | return 'MetalTruss' | |
| 739 | end)() | |
| 740 | - | Arsenic.BuildingParts = {
|
| 740 | + | |
| 741 | if not game:GetService("ReplicatedStorage"):FindFirstChild('Arsenic_Trusses', true) then
| |
| 742 | Arsenic.Remote.AddClothing:FireServer('Arsenic_Trusses', game:GetService('ReplicatedStorage'), '', '','')
| |
| 743 | for i = 1, 90 do | |
| 744 | - | Arsenic.LoadTrusses = function() |
| 744 | + | |
| 745 | wait() | |
| 746 | end | |
| 747 | - | for k,x in next, Arsenic.BuildingParts do |
| 747 | + | |
| 748 | ||
| 749 | local BuildingParts = {
| |
| 750 | Truss = {Size = Vector3.new(2, 8, 2)}
| |
| 751 | } | |
| 752 | ||
| 753 | local function LoadTrusses() | |
| 754 | for i,v in next, workspace:GetChildren() do | |
| 755 | if v:IsA('TrussPart') and v:FindFirstChild('IsBuildingMaterial', true) then
| |
| 756 | for k,x in next, BuildingParts do | |
| 757 | - | Arsenic.LoadTrusses() |
| 757 | + | |
| 758 | x[v] = true | |
| 759 | - | for i,v in next, Arsenic.BuildingParts.Truss do |
| 759 | + | |
| 760 | - | if idx == 360 then break end |
| 760 | + | |
| 761 | end | |
| 762 | end | |
| 763 | end | |
| 764 | ||
| 765 | function Structures.Truss(player, x, y, z, diameter) | |
| 766 | LoadTrusses() | |
| 767 | local idx = 0 | |
| 768 | for i,v in next, BuildingParts.Truss do | |
| 769 | if idx == 360 then break end | |
| 770 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(idx * x, idx * y, idx * z) * CFrame.new(0, 0, diameter)) | |
| 771 | idx = idx + 1 | |
| 772 | end | |
| 773 | end | |
| 774 | ||
| 775 | function Structures.TrussRX(player, x, y, z, diameter) | |
| 776 | LoadTrusses() | |
| 777 | local idx = 0 | |
| 778 | for i,v in next, BuildingParts.Truss do | |
| 779 | if idx == 360 then break end | |
| 780 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(idx) * x, idx * y, idx * z) * CFrame.new(0, 0, diameter)) | |
| 781 | idx = idx + 1 | |
| 782 | end | |
| 783 | end | |
| 784 | ||
| 785 | function Structures.TrussRY(player, x, y, z, diameter) | |
| 786 | LoadTrusses() | |
| 787 | local idx = 0 | |
| 788 | for i,v in next, BuildingParts.Truss do | |
| 789 | if idx == 360 then break end | |
| 790 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(idx * x, math.rad(idx) * y, idx * z) * CFrame.new(0, 0, diameter)) | |
| 791 | idx = idx + 1 | |
| 792 | end | |
| 793 | end | |
| 794 | ||
| 795 | function Structures.TrussRZ(player, x, y, z, diameter) | |
| 796 | LoadTrusses() | |
| 797 | local idx = 0 | |
| 798 | for i,v in next, BuildingParts.Truss do | |
| 799 | if idx == 360 then break end | |
| 800 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(idx * x, idx * y, math.rad(idx) * z) * CFrame.new(0, 0, diameter)) | |
| 801 | idx = idx + 1 | |
| 802 | end | |
| 803 | end | |
| 804 | ||
| 805 | function Structures.TrussRXY(player, x, y, z, diameter) | |
| 806 | LoadTrusses() | |
| 807 | local idx = 0 | |
| 808 | for i,v in next, BuildingParts.Truss do | |
| 809 | if idx == 360 then break end | |
| 810 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(idx) * x, math.rad(idx) * y, idx * z) * CFrame.new(0, 0, diameter)) | |
| 811 | idx = idx + 1 | |
| 812 | end | |
| 813 | end | |
| 814 | ||
| 815 | function Structures.TrussRXZ(player, x, y, z, diameter) | |
| 816 | LoadTrusses() | |
| 817 | local idx = 0 | |
| 818 | for i,v in next, BuildingParts.Truss do | |
| 819 | if idx == 360 then break end | |
| 820 | Arsenic.Remote.ReplicatePart:FireServer(i, player.Character.HumanoidRootPart.CFrame * CFrame.Angles(math.rad(idx) * x, idx * y, math.rad(idx) * z) * CFrame.new(0, 0, diameter)) | |
| 821 | idx = idx + 1 | |
| 822 | end | |
| 823 | end | |
| 824 | ||
| 825 | -- Cloning | |
| 826 | ||
| 827 | function Cloning.Clone(player, city) | |
| 828 | local tc = workspace['Anchored Objects']['Towns/Cities'] | |
| 829 | city = tc:FindFirstChild(city.Name) | |
| 830 | ||
| 831 | local function findpart() | |
| 832 | for i,v in next, city:GetDescendants() do | |
| 833 | if v:IsA('BasePart') then
| |
| 834 | return v | |
| 835 | end | |
| 836 | end | |
| 837 | end | |
| 838 | ||
| 839 | Arsenic.Remote.AddClothing:FireServer('IsBuildingMaterial', city, '', '', '')
| |
| 840 | repeat wait() until city:FindFirstChild('IsBuildingMaterial')
| |
| 841 | Arsenic('ChangeParent', city, game:GetService('Lighting').Materials)
| |
| 842 | ||
| 843 | Arsenic.Remote.PlaceMaterial:FireServer(city.Name, player.Character.HumanoidRootPart.Position - findpart(city).Position, false) | |
| 844 | ||
| 845 | Arsenic('ChangeParent', city, tc)
| |
| 846 | Arsenic('ChangeParent', city.IsBuildingMaterial, nil)
| |
| 847 | end | |
| 848 | ||
| 849 | return Functions |